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/agdg/ - Amateur Game Developing General
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Happy little thread.

>Current Jam
>https://itch.io/jam/agdg-boat-mecha

Helpful Links: http://alloyed.github.io/agdg-links/
New Threads: >>>/vg/agdg
Archive: https://boards.fireden.net/vg/search/subject/agdg/

> Chats
http://steamcommunity.com/groups/vgamedevcrew
http://webchat.freenode.net/?channels=vidyadev

> Upcoming Demo Day
https://itch.io/jam/agdg-demo-day-8

> Previous Demo Days
http://pastebin.com/zsDQmN9K

> Jams
https://itch.io/jam/agdg-zelda-30th-jam
https://itch.io/jam/agdg-winter-jam-2015
https://itch.io/jam/agdg-jam-november-2015
https://itch.io/jam/agdg-halloween-gamejam
https://itch.io/jam/wj2015

> Engines
GameMaker: http://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/index.html
Godot: http://docs.godotengine.org/en/latest/
Haxeflixel: http://haxeflixel.com/documentation/tutorial/
UE4: http://forums.unrealengine.com/showthread.php?483-Community-Tutorials-for-UE4
Unity: http://unity3d.com/learn/tutorials

> Models/art/textures/sprites
http://opengameart.org/
http://www.blender-models.com/
http://www.mayang.com/textures/

> Free audio
https://machinimasound.com/
http://freesound.org/browse/
http://incompetech.com/music/
>>
2nd for feminine penis
>>
No drama okay? Lets just ignore what happened in the past, water under the bridge, okay? :3
>>
>>136012539
I and a few others call these events the AGDGoneforgoodCalypse 3 : Drama Wars.
>>
aaahhhh fresh dopamine
>>
>>135961051
>>135979338
>>136001502
After carefully judging the situation over the years, for a successful AGDG collab, it would have to be something like this:

One mega powerhouse programmer (or Unity/Game Maker wizard) who will do EVERYTHING. As part of this classification, he has already finished/released one serious game.

Any amount of music fags.

And a game that would allow for all sorts of shitty art to piled in and it wouldn't even matter that it's piecemeal. The programmer/engine-wizard would have to handle the UI/connecting assets on his own.

AGDG would toss random shit at the project and it would mostly all get put in no matter how shitty.
>>
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>>136012498

He was such a champ.
>>
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> Chats
http://steamcommunity.com/groups/vgamedevcrew
http://webchat.freenode.net/?channels=vidyadev
>>
https://www.youtube.com/watch?v=OonpXElRLVw

Holy shit, the new windows looks dope.
can't wait to dev some MS-DOS games on it.

:D
>>
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Do you think I can get away with making modern day civilization if I label it as a satirical piece of work?
>>
>>136012802
I am a pretty good programmer but not in Game Maker or Unity I know Game Maker a bit
>>
>>136012802
Let's just stop worrying and bitching and just collab, my man
>>
How do I copy this style of texturing?

https://youtu.be/kLFB-LtKYuQ?
>>
would it be possible to create a second general that focuses on adult games?
>>
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MIDWEST BROS REPORT IN WHO WANTS TO COLLAB
>>
>>136012914
Just one (Programming/Game Maker/Unity) is sufficient. That said "pretty good" isn't good enough. AGDG isn't going to wait years for you.

>>136012969
>Let's just stop worrying
No that's how you fail.
That's how collabs failed in the past.
That's how collabs will continue failing.
Not just here, all around the internet.
>>
>>136013059
Get gud at drawing animu.
>>
Here's what we start out with aggy daggy collaby:
A 2D meme game like Undertale
>>
>>136012891
>making risky jokes
>in 2016 year of our lord
might as well delete your game,you can try it and if it's edgy enough it'll hit hatred status,however if it's not nostalgia pandering or ideology pandering it'll be a teeny bit difficult to pull it off
>>
>>136013117
>living in the middle of nowhere
>>
>>136013059
Learn how to draw, paint, model, and program shaders.
>>
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>>136012802
don't worry bubby, I'm actually working on something like this, I'll let you guys know once the prototype is done so we can start tossing piecemeal as you say at it :^)
>>
>>136013083
>all that getting cucked out of progress posts because everything is lewd and that's against the rules
>>
>>136013083
I don't see why it would be needed as this is a blue board so lewd wouldn't be allowed regardless. And there is a hentai thread you could post here.
>>
>>136013164
>>136013230
In all honesty we would need a team of like 4 really good programmers and a few artists and few designers etc.
>>
>>136013117
Chicago here
>>
>>136012891
as long as it's full to the brim with /pol/ memes.
>>
>>136013083
Sure, make one.
>>
>>136013083
post to /h/s adult game section. sure they'll love it.
>>
>>136013230
alright
see you in 3 years
>>
>>136013430
I'm a fucking designer
>>
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progress - got a color to display on polygon colliders so I can see what I am doing. I can get Leto up slope floors and walls, but she's not able to get onto the ceilings. Yet.
>>
>>136013542
Alright then we would need more members in all honestly and I would suggest we would all add each other on a steam group
>>
>>136013570
nice sonic clone.
leto's gotta go fast.
but at what cost?
>>
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>>136013210
>>136013276
You are no help.
>>
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Can I create the designs of the collab game?
Here what I have in ind
>>
>>136013430
> 4 really good programmers
Nope. They'll get in each other's way. Without a solid leader and some strong motivation (read: money), that wouldn't work at all.
>>
Yo guys, I'm making a scifi game and I want to groups all be named after their own theme. I'll explain this with Dragon Ball terms.

In Dragon Ball, all children of King Piccolo are named after instruments. In Dragon Ball Z, all Saiyans are named after vegetables (Kakarot = Carrot; Raditz = Radish). There's tons of others.

Anyway, I was wondering what were some groups of things I can use. I thought about colors (which DB uses for the Red Ribbon Army). For example, in my game, the names of this particular group will all be named after a color.

Color -> Name

Red -> Reddo
Blue -> Buru
Green -> Gareen

Think of a group of similar objects other than food, instruments, vegetables, and colors and turn some of the objects from that group into names.
>>
ᵖᵒˢᵗ ᵈᵉᵛ ᵐᵘˢᶦᶜ
>>
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>>136014340
A strong leader you say hmmmm
>>
>>136014423
different words for butts
>>
>>136014423
US city names. Chicago and Detroit come to mind.
>>
>>136014423

Everything being pronounced like an offensive Japanese accent could be pretty good.
>>
>>136001382
no one here will collab with you because everyone here makes shit games on purpose as part of some deep irony no one will understand
>>
Does being sexually active help you develop games?
>>
>>136014890
only if you're deving a lewd game
>>
>>136014535
Buttz
Asho
Uranus
Behin
Rarend
Badonk
>>
>>136014890
cute panties with little ribbons do
>>
>>136013059
Do you mean the cutscene or the ingame texturing? The cutscenes are some top tier jap 3d anime magic. The actual ingame textures are fairly basic lowres lowpoly textures you see a lot in games on handheld and older consoles.
>>
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Man, going through the shit in the combat really taught me how useful things like coroutines are.
Just spent quite a bit going back into my original scene manager and swapping out some of the functions like the partner switching function for coroutines.
>>
>>136014423
professional idea guy here
Celestial Objects -> Name:
Sol
Terra
Luna
>>
>>136014890
Is terrain LOD really necessary anymore?
>>
>>136015180
Way too overused.
>>
>>136015210
Instead of asking "can we do the same thing less efficiently now" you should be asking "can we do something even bigger and better with the extra power".
>>
>>136014423
Types of rock/mineral? Basalt, Diabase, Rhyolite etc.
>>
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>>136015165
keep going
>>
>>136015362
Ooo, I like that one.
>>
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>bored
>throwing randomly cubes together
>pushing randomly render options
Wait. Isn't that kind of grain rendering used somewhere? Can't think of the name.
>>
>>136015481
>https://en.wikipedia.org/wiki/List_of_rock_types
Basically all of them are cool sounding words
>>
>>136015331
No terrain LOD means no pop in (or morph in, in the case of geoclipmapping)
>>
How do i advertise on reddit? I made a tool and I think it's relevant to /r/gamedev, but i've never posted there, so i'm scared i might come off as a shill.
>>
>>136015968
That's true, I wasn't thinking of that.

That's why you do this:
https://www.youtube.com/watch?v=XkSS_veoSg0
>>
>>136013117
>missouri not in the midwest
>north of the deep south
>nobody can decide whether it's east coast or west coat
WHERE THE FUCK AM I
>>
>>136015957
>Isn't that kind of grain rendering used somewhere?
Every Cycles render
>>
Blake is pretty cute girl t b h f a m
>>
>>136015053
But I'm a boy!
>>
>>136015960
Going through the list, I see names that one could use
>Basalt
>Granet
>Obsidi
>Quartz
>Rhyo
>Cole
>Flint
>Carbo
>Eron
>>
>>136016056
>nobody can decide whether it's east coast or west coast
Do you have beaches touching the Atlantic ocean? East coast.
Do you have beaches touching the Pacific ocean? West coast.
Lacking beaches (lakes/rivers dont count)? Shithole.

Missouri is part of the midwest.I refuse to believe Missouri grade school education doesn't cover that..
>>
>>136016298
Basically remove the -ite and -oid from the words
>>
>>136014483
Music for when you have a design decision and need to ask AGDG for help.
https://www.youtube.com/watch?v=5vRlJrkxsqo
>>
>>136016298
>shortening well known words by one or two letters
eugh
>>
>>136016482
>>136014483
fuck, I was gonna start a plug.dj lobby for us but it seems like the site is under maintenance.
>>
>>136014483
no i'm sick of posting music an no one commenting
>>
>>136016273
>implying that matters
don't you want to be a good game dev?
>>
>>136016750
>no one commenting
You mean music you yourself made? I meant random stuff to listen to while devving.

If you want feedback you have to be more specific in your post, anyhow. If your music is super weak you might just get "it's shit" or no replies because it's beyond quick pointers
>>
>>136016752
Sexual deviants can't make games
>>
Anyway still don't want to make art so no progress today again. I'm just going to watch a new anime.
>>
>>136017014
What makes you think wearing cute clothes while programming alone is deviancy?
>>
>>136012714
what happened to rotate after he got bullied for his fuckboy tumblr whoring?
>>
>>136013240
Making risky jokes is bad when you're targeting a minority or it's somehow "offensive" to a vulnerable group in general. Politics are usually fine. I think tumblr likes trump memes as much or more than 4chan, for instance.
>>
>>136017224
Cuz ur a fag, homo
>>
>>136017514
and?
trying to insult me won't make you a better programmer
putting on some cute rainbow socks might
>>
>>136017370
Oh yeah, and the reddit audience will eat it up. Contrary to what people here believe, a lot of reddit is just a pale, less concentrated version of 4chan rather than a pale, less concentrated version of tumblr. The few times I've used the site it's been striking how many 4chan memes they use. They also tend to politically agree with /pol/, except they're a bit less extreme and mostly unironic.
>>
>>136017884
And just like they conflate 4chan with /b/, you conflate the default subs with all of reddit. It's fitting somehow.
>>
>>136017783
Wrong again, fuckboi
>>
>>136018064
come on
pls
it's proven science
>>
>>136018010
I don't know man I mostly go there for niche fetishes. Most my exposure to reddit that does not somehow involve jacking off is simply reading a few threads in the front page out of curiosity.
>>
>>136016045
Changing the words is lame, use the real ones. But click some of them at random to find other words that don't end in -ite or -ith, like "Phenocryst", "Ultrabasic", "Pyroxene" etc
>>
Should I jump back into refreshing myself on Unity since I've been out of the saddle for a while or pick up Lumberyard?
>>
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would you play a game where the nephew of Van Helsing's great great grand son hunting down Dracula and his cronies in 80's Miami?

Think castlevania mixed with hotline miami.
>>
>>136016045
What a fascinating solution. I often wonder how big voxel terrains like those in Just Cause 3 work - transvoxel isn't a terrible algorithm but it can handle very few steps down in LOD before features begin to merge and vanish.
>>
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>not owning every skull emote
>>
>>136018886
i want the rimanah one
>>
i swear every time someone talks about their game on r/gamedev its a fucking mobile game lol
>>
>>136018772
Now make a game about punching people in the face
>>
>>136018745
Don't see any reason to pick up Lumberyard.
>>
So how goes your progress, /agdg/?
>>
>>136019290
I'm removing pointless references to assets I don't need, my game is smaller now.
>>
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Just a heads up, I'm making a card game for us :^)
still working on a prototype but I'd love to hear card ideas.

here's a mockup
>>
I've been out of the gamedev loop for a few years now, after life happening and just kinda losing interest. However, I just tried that flaming pile of crap Salt & Sanctuary and man the idea of it was my dream game, but it does everything so wrong and so badly that its inspired me to get back into things and start up a real project. What's my best bet if I'm comfortable with c# and xna? Monogame? That's literally xna isn't it? And unity can handle c# scripts can't it? Or is unity still no good for 2d?
>>
>>136019851
dont ever use unity for 2d.
>>
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Thinking the white might provide too much contrast. Amplitude of the waves on the waterfall edges might be a bit much too, but whatever. Got most of the effects I wanted, just needs tuning.

River edges look good, but I need to add some effects around the stone island and come up with a good way to handle the corners.
>>
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>>136019696
we already have cards scrub

but go for it
>>
>>136018772
I bet she gives legendary head
>>
>>136019696
disgust poster
during your upkeep, tap 1 target dev.
>>
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This is going to be the level boss, but I need some vaporwavey music.
>>
>>136020174
Looks like you were lurkin on the polycount thread that did an in-depth dissection of Wind Waker's water effects.
>>
>>136020236
where's the game though?
>>
>>136020236
I miss good friendly AGDG
>>
>>136020417
you people make me sick
>>
>>136020506
video games aren't the only type of game atamawarui gomimushi senpai
>>
>>136020417
https://www.youtube.com/watch?v=hDR7dWeEecs
>>
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>>136020578
i think it's still here, just needs more fanart honestly

and filters against any drama :^)
>>
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What happened to the honest, kind, respectful, father dev?
>>
>>136020894
he couldn't provide for his child because his game wasn't selling. so child services took him away and then he killed himself.
>>
how do I make it so when two sprites in unity overlap the color at some point is the maximum of every overlapping color? It's basically like screen mode in photoshop
>>
>>136021152
additive blending?
>>
>>136020879
i've been shat on 1/2 of the times i post progress nowadays
there was a single positive reply all this time

yes im counting
>>
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doin it
>>
How can I quantize quaternions so they take less bandwidth?
>>
>>136014221
thanks for the idea
>>
>>136021329
Convert to Euler angles and back.
>>
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Made a gmod physgun in unity. Pretty neato
>>
>>136021303
ignore the hate unless it's valid
then fix your damn game
be happy otherwise
>>
>>136021329
For example in a top down game you can only send the Y axis rotation because most likely that's the only one that matters.
>>
>>136021312
Nice to see you're still alive.
>>
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RECAP MONDAY

game: Lachesis
dev: Anon
tools: Python 3 + Pyglet
website:
progress:
+ Refactored a bunch of shit in hexagon shape library.
+ Tried to map out organization with UML diagrams. Got Intimidated. Read another chapter in Python book. Send help.
+ Started on really crude dungeon map creation.
>>
>>136021949
its dead dude
>>
>>136021312
love the font
>>
>>136021824
that's what i do but ignoring problems isn't the same as not having problems you know
>>
WHERE'S THE RECAP

YOU SAID THERE WOULD BE A RECAP AGDG
>>
>>136021987

Last week had one; what happened in the interim? Did the anon that makes them decide not to do them anymore?

Still, haven't posted progress in a while anyway
>>
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>>136022182
>still monday
>>
>>136022212
>not naming it the title text
>>
>>136019696
>rotate, of all things
i wish this dead meme would be forgotten
>>
>>136021987
>making this joke every week for years
>>
>>136021949
ohh my dog eyes
>>
>>136021949
>stupid anon, it's Thursday, not Monday
>calendar
where the fuck did the past three days go?
>>
>>136022639
In my ass
>>
>>136022376
please be nice to me.
>>136016249
thanks :)
>>136017256
when did i do that?
this is my first post in like a month by the way.
>>136019696
i am honered
i started something like this once, lost my webms when i deleted my tumblr though.
this might help if anyone wants ot make card ideas really fast.
http://yukizini.com/card.php
>>
>>136022695
Anon of the Cavernous Rectum
>>
thread's over everyone go home
>>
>>136022881
k bye
>>
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Trying to speed things up and figure out what I want for the locations in my daydream RPG. I figure since it's an isometric view, people will be looking at a LOT of fuckin grass, so what do you do first? Make the grass fun to look at. Anyone who's played older games probably gets some satisfaction when they see different colors, it can make you think you're making progress, at least that's how I feel. I've had an idea for the architecture of each country for a while, but now that this very basic step is out of the way, I can figure out how to color everything else to have an appropriate palette.
>>
>>136022827
Now this would be a great game we should make this
>>
>>136023068
>we
>>
daily reminder that being good at art is a talent and not a skill
>>
>>136021870
I need all components. I suppose I could construct w from the rest.
>>
>>136023068
Go buy an XL Fenrir and Bumblehooves.
For research purposes.
>>
Everything is a talent
You'll never be good at anything
>>
>>136023814
You can be good at sucking though.
>>
>>136023814
That's not true programming no one is just good naturally at programming CHECKMATE
>>
>>136023527
Depends on the game design and character build.

You could have a talent that gives +10 rolls on art checks, or you could have +10 in art skill and receive the same bonus.
>>
>>136023814
i'm sort of good at vulkan
>>
We are are what we repeatedly do. Excellence, then, is not an act, but a habit.
-some old greek dude who was smarter than you
>>
>>136024247
How can he be smart when he's dead??
>>
>>136024432
cuz ur dum
>>
>>136023905
Actually, people who are more logically inclined have a way easier time learning to program.
>>
>>136023814
Talent is a multiplier.
>>
>>136024530
Give me a scientific study that proves talent is the source of all success.

Until that day stop bitching about talent.
>>
>>136025124
you said NO ONE IS JUST NATURALLY GOOD AT PROGRAMMING. That's not true. Jumping from that to "talent is the source of all success" Is going oh so very far. Talent exists, and it helps, but it is nota defining factor.
>>
>>136025358
then stop bitching.
>>
>>136025358
>Talent exists
nah
>>
>>136023814
nice projection there m8
>implying im not talented
>>
The average "gamer" won't be able to fully appreciate the following, but they'll certainly gain benefits from them and enjoy your game more than the average:
>Polish/Nuance
>Direction
>Creativity/Uniqueness/Originality
>Good Execution
And therefore, they are all aspects you should strive for if you want to make a magnum opus.

Agree/Disagree?
>>
>>136025124
Give me one scientific study that says it isn't. You can't easily quantify talent because of the vast amount of variables that play into it, you'll never find a study proving or disproving what you said. I agree with you partially though, talent is only good alongside work.
Talent + Work > No Talent + Work > Talent + No Work > No Talent + No Work
>>
>>136025431
what the fuck, where was I bitching?
>>
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>>136020879
>>
>>136025512
What if I got Some talent in programming and work THEN WHERE AM I
>>
>>136025358
I'm not even that anon, but its debatable whether theres evidence of inherited genetic advantage towards logic and reason or whether a logical "talent" is simply molded by the environment and activities during development and childhood. Maybe a kid just played with lego's a lot, maybe a kid looked at art books a lot as a kid. Neither of those are talents but you could definitely attach them to ambiently improving basic skills related to engineering and art respectively.

Whenever I here someone say "I'm just not good at writing" I can pretty much guarantee they don't read a lot.
>>
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congrats! half the people here are in my game :P
>>
>>136025804
That's not true I shitpost because watching too many tutorials and applying them is too much work
>>
>>136025515
i just assumed you were.
>>
>>136025956
you should experiment instead of just watching tutorials.
>>
>>136025804
>no pink striped panties
>>
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Where do you guys start with your games?

Systems? UI? Levels? Art? Models? Music? Design docs?
>>
>>136026345
make a prototype, then design doc to help answer that question.
>>
>>136026224
I only have a few more ones to watch then I will start experimenting
>>
>>136026345
>think up very basic system to handle everything
>get map, movement, and camera working
>do other stuff in whatever order I want
>>
>>136017783
>>136018064
>>136018184
>make you a better programmer
Go try to make something with OpenGL, then you can try to be considered a "good" programmer
>>
>>136024506
nice projecting, buddy :^)
>>
>>136025803
>Maybe a kid just played with lego's a lot
This shit got me thinking. You guys know those cross shaped poles that technic legos have? I could always tell their length just by looking at them but my friends would compare them to the templates on the instructions to figure out which they were.

Though this probably has nothing to do with my programming skills or talent if there is any but maybe it has something to do with my ability of perceiving 3d space?

I do remember that math was always effortless to me even back in elementary school and once I got to studying programming I progressed so fast that I'd help my fellow students in class because I was so fucking bored. I've always felt that I never had to do any work when it came to math or programming though.

As you said, all of this could have to do with how I grew up instead of me having talent for this shit.
>>
>>136026345
aart
>>
>>136025803
Evidence from twin studies have provided the quantitative results you are looking for. The exact amount of variance in cognitive ability that is attributable to environment has been understood for years and our knowledge of the subject continues to be expanded every day. Therefore, anecdotes and thought experiments on this issues are unimportant and simply no longer necessary.

I don't have a game
>>
>>136026854
maybe your friend was retarded.
>>
I've done nothing but procrastinate all day and now I'm going to bed.
>>
>>136026854
Why not take the take a sample Perceptual Ability section of the DAT (the dental school test). It is all about rotating and unfolding shapes in your head.
>>
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>>136012498
Man, bob ross was fucking amazing.

RIP artist
>>
>>136026345
Idea ->
Prototype (this can even be pen+paper) ->
Design Docs ->
Basic Scaffolding (basics of world) ->
Fill in Details (art/music/content/mechanics) ->
Done!
>>
>>136023814

Are you inferring that I'm imcompetent?
>>
>>136024130
You're good at taking black cock in the ass
That's about it
>>
>>136026345
Always start with a prototype. If you can't get that done your idea might be not feasible.
>design doc
For what purpose?
>>
>>136027760
>For what purpose?
To guide your development.

To remind you what still needs to be done.

To work out design decisions before you get to them and it's too late because you went too far the wrong way.

It doesn't have to be super in-detail about a lot of things, in any case.
>>
>>136027723
no, that's your mom
>>
>>136025482
I always thought Talent was your natural passion to learning that particular thing. And that passion allowing things you learn about it to stick more.

Maybe combined with your previous interest/knowledge of other subjects that you can re-use.
>>
>>136026345
I usually start with physics, then lighting, then pathfinding, then I decide it's not good enough and start over.

I've never actually made a game.
>>
>>136025358
programming is just math

take anyone who is good at math and you will find someone who is also good at programming should they choose to learn it
>>
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shitty webm quality this isnt even close to done
>>
>>136029180
Not true I know lots of people who are great at math and suck at programming. I am pretty good at programming and I am okay at math
>>
>>136028604
I always thought that it was an excuse people use to not do something because they're "not talented."
Anybody can pick up a language, or an instrument, or really anything else. It's just a matter of what your reasons are, and if those reasons are enough for you to keep at it.
>>
shop mock up
I would like to move the camera like when in Dead Space the menus open but I'm not sure if I can pull that off
>>
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>>
Are Vulkan push constants truly as simple and magical as it seems, or are there some gotchas and pitfalls to it?
>>
>>136030493
The pitfall is making you a nodev
>>
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How do you plan out your game /agdg/? Every time I finish a feature I get stuck on "now what do i do?"
>>
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I'm trying to teach myself c#.

Why do I see shit like pic related all the time? What is the point of the this.___ shit? It looks like they are assigning a var back to itself. Also, why does everyone make all the var's readonly afterwards? Finally, where is a better place to get quick answers for stupid questions like this rather than bugging you guys?
>>
>>136030813
As expected of a pedophile shitposter.
>>
>>136030813
Daydream constantly
>>
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Took advice from the kindly anons here and spruced up the combat a bit! You can bounce on enemies and stuff and it makes little stars pop out. Also the character flashes when hit and loses a heart now.
>>
>>136030868
Oh my God dude read a book for literally 30 minutes out of your day
>>
>>136029896
thanks for the laugh guy.
I used r* ironically though.
the game will be tongue in cheek.
>>
>>136028604
>natural passion

Fucking what?

How can you have a natural passion for
>Art
>Writing
>Math
>Science
>Programming
>Language
>Stortelling
>ect

When all of those are man made constructs. You can't have a natural talent for football is football as a game is something created by man.

I guess you could have a natural talent for competition which makes football an ideal format for that to be a strength. Theres very little way to tell whether thats genetic, or a parental/role model trait thats learned though. I'm done trying to convince anon though, you can choose whatever ideals to live by.

I choose to believe that you can change nearly anything about yourself to accomplish your goals, including the environment that influences you.

I also choose to believe that you are responsible for your own state of mind, including depression, passion, addictive behavior, aggression, and obsession.

I also choose to believe that living for the sake of your own personal drive, and being proud of your achievements, is the highest form of happiness and moral health.
>>
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>>136031138
I'm literally a 30 minute "hike" through the everglades from the nearest road. Books are not an easy thing to come by.

Now, want to help or just bitch some more?
>>
Commit fucking kill yourself
>>
>>136030868
this.x means that the value will be stored in the object's x, not the function's x
>>
Official gamedev board when?
>>
>>136021804
Neat, are you going to use it in a game or base a game around it or did you just do to just because?
>>
>>136031773
When there's more than 3 active devs
>>
>>136031819
Hey man if /3/ is a thing /agd/ should too
>>
>>136031773
Not enough interest for an entire board. The best chance at getting anything like that would be if nishi made a general technology board to clean /g/ and we were sent over there.
>>
Threadly reminder that RP is enforced.
>>
>>136031909
Hahahahahahahahaha
>>
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Whys the thread so ded?
>>
>>136033356
AGDG is ending this thread. Please don't make another.
>>
>>136031315
>When all of those are man made constructs. Mankind is only 200k years old, however artistic and logical thinking are far older, most of the proto-human species used tools, made fire, had a language, culture etc etc. we basically evolved with these things. Saying they are not natural is like saying an ant hill is not natural because it was build.
>>
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>>136033526
But I need to see other people's progress for motivation. What am I gonna do now?
>>
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https://www.youtube.com/watch?v=vZOsA4UpRow
>tfw googum shows you japanese animation claiming they're good animations
>tfw googum believes 3 FPS animations that reuses the same loops and have shit tier corporal language are even good
>>
>>136033902
I don't know. We all have to move on.
>>
>>136033356
Leaving in droves because of pedo-posters.
>>
>>136032371
What is that?
>>
>>136034073
Good. Pedophobic devs don't belong here.
>>
>>136029226
Input: Make the lines get thicker as they come towards you so that it doesn't look like you are flying around a big tube.
>>
>>136033959
>stick with the broad
>or
>get a fresh pack of tic-tacs
>NO CONTEST
>>
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http://strawpoll.me/7150740
http://strawpoll.me/7150740
http://strawpoll.me/7150740
>>
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>>136034181
I was thinking about doing that, I'll see how it looks
>>
>>136034268
>this nigger thinks muh SAO fanfic and poorly drawn alien waifus means the animation is better
ayy lol.
>>
>>136034461
Replied to the wrong post?
>>
>>136031921
oh god do i wish
>>
>>136033959
good link, a shame they're ads
>>
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still needs tweaking but i have a hand and drawing working
>>
>>136034073
Bigots are free to leave
>>
>>136034849
>newfags don't know bout richard williams
lmao
https://www.youtube.com/watch?v=HMORDgnxNs8
>>
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>>136034982
>>
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>>136021303
>going into gamedev unable to take criticism
>>
>>136035248
i've seen the pink panther before, but that looks like a bad movie

I do like his animations though
>>
winter summer is over guys.
>>
>>136035248
my boy
>>
>>136035954
yeah, my goal is to be able to draw like a doujin artists like satoshi and animate like richard williams.
>the best of both worlds
>>
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>>136035253
this is the more topical one
>>
>>136031073
>The movement is slippery.
The opportunity for greatness is here, just please keep focus of direction.
>>
>>136016734
Please, not another one.
>>
Should we leave agdg to die?
If the few people still posting progress stop the mods will be forced to purge the thread to /trash/
>>
>>136037562
/agdg/ would be a great place if the mods actively banned shit posters.
Thread replies: 255
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