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/domg/ - Dominions General
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Knights of the Round Table Edition

Previous Pantokrator: >>135568416

Dominions is a fantasy turn-based strategy game created by two dudes. One of them is a teacher.

The game combines a simple presentation with an extremely wide array of strategic options, including over 2800 units, 800 spells and 300 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them.

It has simplistic graphics but is easily moddable and extremely deep.

Basically, it's an autist’s wet dream of a strategy game.


>Steamgroup
Join the steamgroup for multiplayer
http://steamcommunity.com/groups/vanheimageofvidya

>Group chatroom
steam://friends/joinchat/103582791434709795

>Our work-in-progress wiki
http://dom4.wikia.com/wiki/Dominions_4_Wiki

>Our pastebin, now with UI mods!
http://pastebin.com/dHdZ1cch

>Dom4 Manual
http://jaffa.illwinter.com/dom4/manual_dom4.pdf

>Dom4 Inspector
This is a community resource that has every unit, spell, and item in the game in an accessible database.
http://larzm42.github.io/dom4inspector/

>Play by email guide:
http://steamcommunity.com/sharedfiles/filedetails/?id=202096551

>Debug Mod:
For testing battle formations and spells
http://www.desura.com/games/dominions-4-thrones-of-ascensions/forum/thread/debug-mod

>Where do I get it?
It is available on Gamersgate and Steam. Desura is ded.


>THE BASICS
>Read the manual
>Read the wiki
>Read the pastebin (it's new once again)

>Positioning and scripting your troops
http://lparchive.org/Dominions-3-%28by-Lilli-et-al%29/Update%20254/

Submit completed games here:
https://docs.google.com/forms/d/1jHX_ZoJi6zIvDq6ANdp-W1Y89W5_fmShuDyHmAj5qC4/viewform

Results Here:
https://docs.google.com/spreadsheets/d/1dlrvyEqLFYIaXRc49TheMmfdoP8jEh1m5rZJHJAzDWQ/edit?usp=sharing
>>
First for not changing the edition.
>>
First for you forgot to change the edition in the OP.

Also, the debug mod link in the OP needs to be changed.
>>
>>135834114
Has the debug mod been rehosted somewhere yet? I never actually grabbed it while Desura was up.
>>
Can you people read before posting?>explaining why those goals are your goals
I've said this twice and yet you persist on ignoring it. Explaining those goals means explaining what spells you're aiming to get from those goals, why you are aiming for those specific spells, what paths your national mages have, using boosters etc. etc.
Secondly, I was using a singular example (writing about research vs talking about it in a video), which you would know if you would actually read the conversation instead of just sperging. And lastly, obviously there is a thought process behind different strategies and that is exactly why I fucking said that you require those nation specific informations to be able to come up with those counters and recognizing what those will be, instead of just generalizing everything.
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>>135834214
Hang on, I'll make a dropbox folder. I'll throw inside the Tiny test map too.
>>
>>135834256
I think the bigger issue here is that it's going to take a lot of effort for someone to record multiple games at once (since nobody has a 100% win rate over multiple PBEM's), explaining their thinking behind each turn and then actually winning a game.
>>
>>135834424

Generally what people do is keep turns and then do an AAR of a game they won.

>>135834256

Calm down, use your sentences. Explain things in order.

>>135834353

>dropbox

Why don't people use drive or mega instead, dropbox shits up my browser and it's not even a better tool.
>>
>>135834214
>>135834353
https://www.dropbox.com/s/tgx1bwak9bzugdo/Test%20Package.7z?dl=0

There we go, I bundled the Debug mod and the Tiny test map.

>>135834994
>drive, mega
Because I've already have a dropbox account.
>>
How much time did you guys spend looking over unit/spell lists and dicking around in single player before you started MP?
>>
hey guys i got a message about people trying to gang up on xibalba
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>>135836503
I spent about 60 hours blundering about before I entered my first game with a F4/D9 saurolich.

Don't do that.

>>135836552
Please don't.
>>
>>135836631
http://www.llamaserver.net/gameinfo.cgi?game=EAGAME
http://www.llamaserver.net/gameinfo.cgi?game=NEWLAGAME

reminder to work on the wiki.
>>
TheNewCool admin, are you here? I'm the guy who wanted to sub R'lyeh.
>>
>>135836503

First time I played this game was a hotseat on a laptop that just kept going while other stuff happened.

Don't really recall playing SP at all. And as everyone knows, i'm now the toppest dominoes player in the world, so.
>>
>>135836503
I think I might have spent a hundred hours. It was a bad idea. I didn't learn to use magic, and instead just spammed Tomb Kings and soulless hordes.

Start MP as soon as possible.
>>
VegetableWarriors5 when?
>>
>>135836503
I blundered through a little bit of SP and some MP against the friend who bought me the game before joining a pbem. In between all this I browsed through the in-game information on units and spells and a few online guides. As I started playing I looked through guides and the inspector more. Just trying to absorb concepts and information, mostly. Actually playing my first MP games was massively, incredibly more beneficial to learning the game than anything else could possibly be.
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>>135836689
I'm in 10 games right now. Why do you want me to join more?

Why am I sending in a pretender?

Someone please save me from the nothing I've become.
>>
>>135837145
>>135836839
>>135836796
>>135836631

Groovy. As soon as the game goes on sale again I'll grab a legit copy and look for a pbem to join. Thanks, anons
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>>135837195
Remember to rename your turn file!
>>
Can you update to a newer version of a mod in an ongoing game?
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>>135837195

Joining games with 'ea', 'la', 'ma', or 'meme' in the title seems like a bad idea.

>>135837301

By the time the game next goes on sale, likely the blitzserver will be up and running.
>>
>>135836503
Something like 40 hours, but my first mp games were with friends who had played the game about as much as me. Perhaps around 100 hours SP before playing on llama. I somewhat agree with the others that going MP once you learn how the game works is a pretty good idea, if you plan on playing with people who know the game well you should watch/read the basics on scripting, communions and strengths/weaknesses of the nations (at least in the game you're going in) so you have a rough idea on what you want to do against different enemies, and maybe test different stuff on debug mod.
>>
>>135837195
Anon, as the person in 23 games, don't do this to yourself.
>>
Holy fuck Shinuyama.
>>
Reminder for EdibleGloves Pythium to please play your turns m8
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>>135837626

Big thing is watching battles. If you can't work out what the enemy is doing and why it is working, you're never going to get better at the game. And the more extreme (in any respect, extremely magey, extremely weak, extremely strong) the nations you play the faster you'll learn.
>>
Is this game posted anywhere? does someone know the admin?
>>
Convinced Eriu to come back and set herself to AI, so it's just Agartha now.
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>>135837917
I kind of take it as a given to watch every battle no matter how well it went (also because it's fun to watch big fights), so didn't even think to mention it.
>>
>>135837838
He doesn't even have an excuse.
>>
>>135837601
That sounds dope, but I think I'll have to stick with pbem until I've got a better grasp on the game. Having the extra time to think things out and look stuff up makes MP sound less overwhelming
>>
>Humans gradually replace more powerful races as time goes on through interbreeding or conquest.
Why are humans in this game equivalent to fantasy orcs
>>
>>135837601

why's that?
>>
>>135838303
I think you greatly misunderstand the role humans play in every other fantasy series.

We are the orcs, anon. We always have been.
>>
>>135838303
Can't think of many fantasy worlds where orcs replace everything beyond Middle-Earth
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>>135838381

Seems to attract the stalers, the memers, and the AI.

>>135838404

Better than Conan where if you leave apes on their own for a bit they turn into humans.
>>
>>135837898

The new turn was out when you wrote that.

Agartha! We need to talk. You around?
>>
>does anyone know how the warden bonding mechanic work in summod?
If you're using summod .52 or earlier, it's a ritual spell that allows the witch to summon a warden for each battle. It also has a small chance of boosting paths over time, selected from w/e/f/a, up to level 1 in that path, and no more than two boosts total. However, this was in practice clunky and difficult to work after a few blitzes, and the boost mechanic was redundant with some other changes, so in 0.53 I just changed it to an event.

>Also the round table stuff what does that do?
When a Knight Commander or Knight of Avalon becomes sufficiently experienced, they become a Knight of Earth* (* was round table, right now it's earth to make it less blatant. If I can convince Ohlmann to work with me, they might get integrated into the Knights of Stone). In addition, a commander who is a member of that knightly order can get promoted if at least one of 12 seats is open, which gives him a nifty new shield, another stat bonus and a magic item.
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>>135836689
Weren't the other games in this series extremely poorly admined?
>>
So how is this game treating the rest of you?
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What does the numeric value for an AoE mean? Is that total number of squares, or is it a radius? I couldn't find an answer in the manual
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>>135839998

Not anymore so than normal. Biggest issue was everyone was anonymous, so everyone just went ai/started staling at the drop of the hat.
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>>135840276
Total squares, and the distribution of those is somewhat random.
>>
>>135840276
Total number of squares
>>
Sorry I was so late guys, was away from internet.
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>turn 9 on /domg/ game
>3 players are already staling
christ
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Guys please help me, how do I multiplayer?
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>>135840770
That's a singleplayer problem right there.
Have you played 6 months yet?
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>>135840770
Do you have the Light infantry set to fire closest? What era are you playing? Why do you have no magic to back you up?
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>>135840770
The slave warrior/elite warrior are generally better for expansion. If you just position them correctly you should take most non cavalry/crossbow indie provinces with minimal losses.
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>>135840770
Light infantries are a terrible arrow bait if they're not massed. Also post deployment.
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>>135840770
Mage support and chariots
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>>135841394
Mage support for expansion? As c'tis?
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>>135840770
As mentioned, in EA and MA there are better troops. In LA, the problem is mainly that you're simply outnumbered, and it seems like the scripting gave them a fair bit of archer fire as well as first hit. C'tis is a nation of herbivorous lizards, so you rout quite easily.
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>>135841172
I've played games before but definitely not six months.
>>135841175
I made a horrible scripting mistake; I set all on hold all and fire in hopes they'd be worn down by the Lizard Lord's smite but I completely overlooked the fact that they have archers and troops with javelins.
>>135841362
I've filled this turn with chariots and slave warriors, thank you.
>>135841383
I was hoping they would hit the City Guards, which is why I put them in the front line. Thanks.

>>135841394
Yeah, I noticed even that lame Witch Doctor did its job with the Vine Arrows. I underestimated mages, I'll bring some support. I heard a lot of good things about the chariots, cheers all!
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>>135836503

Something like 50h on SP. Enough time to learn all the mechanics (using gems in battle, communions, rituals, items) and find out most of the good spells. Soon after that I joined a scrub game here and won it. In that single game I learned double of triple the amount that I had in SP, and I've learned even more after that.
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>>135841829
You better test expansion in SP. It's the only worthwhile thing you can get out of it.
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>>135841829
As EA/MA C'tis you want to use either taskmasters or indie commanders to lead your expansion parties (I usually put 1-2 sacred serpents in the squads to ensure they won't rout at the first sign of trouble if I'm using indie commanders) with your forts pumping out Sauromancers (EA) or Marshmasters (MA). As long as you position the troops right and use arrow decoys, the slave lizards will strike first/only have 2-3 enemies reach them first, and then they will kill and rout the enemies on their turn. I rarely see indies last more than 1 round against them once they get to melee beyond heavy cav, but then again those provinces you should avoid early on unless it's a crucial location.
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>>135840162
Who even are you?

And the game is treating me about as well as it could given the nation.
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>>135838830
I'm here, what is it~
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>>135842634
Not him but is it just me or does the map seem way too big for the player count? If people don't start showing up at my borders soon (only found 1 player with scouts) I'm looking at 20-30 provinces before the borders settle.
>>
To SpringHawks Admin, sent in a Pythium Pretender
>>
Is there any word on the guy whose pc died? Are we waiting indefinitely until his return or are we getting a sub or what's going on?
>>
>>135842886

I'd rather not have the game devolve into mashing stupid amounts of armour into one another while the blood and popkill nations shit on the world, so hop into the chat so we can talk, will you?

>>135843513
Your admin said he's finding a sub.
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>>135844096
We would never shit on the world
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>>135844276
Well then why the fuck are you playing Lemuria then? Down the world in your hordes and snuff out every bit of life force that remains.
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>>135844276
I tried to be friendly and help people, therefore the three strongest nations are all invading me.
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>>135842914
I'm glad you think that way. Honestly it seems too small, and I'm almost already out of expansion room.
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>>135844790
Maybe I just got lucky then (or you expand really damn fast)
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>>135844469
As insurance for when other people inevitably shit on the world? Like they've already done?

Xibalba . . . look'in at you.
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>>135844096
Are you talking about the steam chat? If so, I'll come and talk in a bit.
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>>135844469
>>135844590
Obviously I'm not just gonna sit and watch others conquer the world, but BoT rushing is boring as shit
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>>135845029
Thanks. Appreciated.
>>
Is there a TheNewCool player here?
Please PM the admin to browse this thread.
I want to sub rlyeh but the admin is dead, and i cant find it posted anywhere.
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Game is unstarted (just woke up, jesus you mother fuckers are impatient) I'm going to lunch to eat then I'll restart with the newest sum mod (because turtle bugs)
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>>135845097
I wasn't either, Pan's using it as an excuse to have Wrath of God and kill other's stuff whilst "helping", and I think C'tis is doing it for the death gems.
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>>135845097
Oh yeah I'm in full agreement there. It has its place as a spell I suppose but I don't rush it.
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>>135842405
Why Sauromancers? They take two turns to recruit, and I thought a quick Enchantment 5 for skelly spam was best. Is it worth sacrificing 18 research for Sauromancers?
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>>135845359
As far as I know it isn't posted anywhere else. He seems to check this thread occasionally though.

>>135845367
I was really happy with my spot :c
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>>135845693
Yes well. To bad.
I've also deleted Shinu for staling, if he wants to play he can resubmit, if one of you wants to play shinu steal it.
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>>135845359

this thread is the contact point for the admin

If you want to take over a nation you need to provide an email address

if you're anal about posting your address, you can post up a burner and use that to contact the admin with your actual
>>
>>135845359
>>135846070
the address is
Carlos_m_e_13 at hotmail.com
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>>135845653
Reborn/shaman are 9rp/turn, Sauromancers are 15rp so essentially 7.5rp/turn since they are StR so yes you get a slower research (you might want to recruit shamans first year for the extra research but mostly since it's cheaper). But then reborns and shamans are pretty useless in combat (you can get shamans to do Stellar Cascades spam if you manage to get Light of the Northern Star, which you can't at least in the early game) compared to the Sauromancers, and you really need those Sauromancers for skelly/shadow blast/etc. spam
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>>135846570
I was planning on going on quick research, but I'll take this in consideration, thank you.
>>
>>135846570
>>135845653
And to add to my last post, if you're planning on using lots of Couatls later on the shamans are okay for communions or the aforementioned LotN + stellar spam. But I still wouldn't recruit a lot of them, since I much rather already have some mage corps ready to move to the front lines when I get close to my mid game research goals (or in case an early invasion happens).
>>
>>135845993
Are you high? Shinu had finally submitted his turn.
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>>135847007
Waiting on it.
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>>135845123
Are you still alive? Is that really all you wanted to ask me about?
>>
>>135848129
Dude, you left the chat. I can't talk to you when you're not there.
>>
>>135848289
Is that how it works? Woops.
>>
>>135836775
Hello, I am here now. Post e-mail and so on.
>>
>>135846492
>>135848934
>>
>>135847509
No I just didn't see that he had done that.
>>
>>135846492
>>135848934
Oh, you already did. Cool. I just changed the address; resending turn now.

>>135849021
yeah, just saw that.
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I'd tell you to join the blitz in chat but apparently we already gave up when only 4 people joined.
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>>135852715
That's fucking dumb. 4 is fine for a blitz.
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>>135849059
Thanks!
I'm on it. Can someone inform me a bit about my diplomatic position? Also is Marignon chainstaling too?
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Any tips on playing EA Tien Chi with a focus on summoned troops? Love the idea of a spirit army being conjured up by priests.
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>>135853985
Take a big bless and luck/magic scales. Wot5e don't need much gold, so you can expand even with turmoil scales.
I'm currently running S9W9 Dom8 T3S3H3G3L3M2. Your wushus are little blenders, and S9 makes your ancestors a massive pain to fight through without a magic weapon. H3 makes your fire summons nasty, and W9 is good for everyone. And luck/magic means you'll have a ton of gems.
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A successful push against Ermor
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>>135854497
>Take a big bless
Yes
> and luck/magic scales even with turmoil scales
No, mainly because all your mages are expensive as fuck and your Master of the Five Elements already give you massive gem income.
>>
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>>135855701
A not so successful push against Vanarus
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>>135855701
Well, you... gained a province, at least?
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>>135855895
>all your mages are expensive as fuck
Your only expensive mages are cap only, and an ancestor strategy will focus on your 65 gold D1 sacred mages, not your overpriced Masters of the Way.

>You already get massive gem income from sitesearching
So? Luck gives you even more gem income. It's not that hard to spend, and your main focus is your sacreds.
>>
>says he's going to use his pretender for crossbreeding
>actually uses it for crossbreeding

What a cute player
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>>135855929
And in seven turns after human ermor turned AI he successfully as the most gem production per turn. Really the human was holding it back
>>
>>135856378
The thing is that you still have to use regular troops and magic. Masters of the Way can still cast decent ish magic with their randoms. Wot5E are great but have obvious weaknesses and are limited to their cap. Flaming Arrows for example is quite good on their bowmen.
Ancestors don't even come up until you get conjurgation 7.
>>
>>135856491
As an Ermor shitter, I am deeply embarrassed.
>>
>>135856414
Is crossbreeding (or the improved variant) actually useful? I feel like there are probably easier ways to get lots of cheap meatshields if you want them
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>>135856846
Improved Cross Breeding is great for getting chaff out of blood slaves. The downside is that you can also get, like, an army of elite demons instead which is better for winning. If you're trying to stuff a fort to prevent it from being sieged, it's one of the best spells you can cast.
>>
>>135856846
There are some good crossbreeds but it's not generally worth it (especially not on pretenders)
>>
>>135856784
As someone who is using that build and not theorycrafting about how shit it must be ...

>you have to use regular troops
You're able to. You can't pump out massive hordes quite as quickly, but I have several hundred bowmen/footmen running around supporting my armies even with sloth. Lower gold =/= no gold.

Also, frankly, you're less reliant on those troops. They're mostly there to distract from your main threats.

>Wot5e are cap only
So? You get 8 a turn, that's plenty to carry you into mid game
>Obvious weaknesses
Pretty much just arrowfire. Which is incredibly easy to deal with.
>ancestors don't come up until conj 7
Actually, they come up conj 1. Not many, but with a good bless they're much better than skeletons. I've used them to fend off a vanhere rush (in that game). With an S9 bless they take an average of 8 attacks to kill, and can stunlock most enemies by then. Also, you have magic 2, cheap researchers, and are rushing conj anyways.

>masters of the way can cast decentish spells
Not really. 135 gold for a communion slave is terrible. w1a1 is useless. W1N1 is nearly useless. W2 is not great until you get construction 6.

If I'm being aggresive, it's because you are currently telling me that a build I am using, and which is working well, is bad.
>>
>>135857856
>>135857856
As someone who ran O3L1 with a W9 bless, most of my gem income came from using my Masters of the Five Elements to site search.
About Ancestors, they are frankly quite difficult to bless unless you have your prophet. I disagree about Masters of the Way being bad though. 1/4 of them are Heavenly River casters, 1/4 of them can cast mossbody or swarm, and 1/4 of them can summon elementals or cast spells like cleansing water or ice strike. Only the W1A1 could really be considered bad, but they're all priests as well.
>>
>>135843513
The longest I would be willing to wait trying to get a sub is a week before I just AI him. next sunday Until then I'm going to give him until Monday to get back to me on his PC situation before I start really looking for subs I may already have a guy. I don't want to replace him though if he can replace his PC with one that works in the next 48 hours.
>>
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Guess the memes

hint: it's not a wish machine
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>>135859042
>135 gold for a mossbody caster
Yeah, ok mate.
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>>135859302
Well he hasn't been responding here so I say just replace him tomorrow if he doesn't say anything about the situation.
>>
>>135859438
Quadbless
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>>135859779
I'm not quibbling over prices. If I'm only using weak undead, I'm asking for a stomping. Plus Masters of the Dead can't lead magic troops.
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>>135860778
It's significantly cheaper than skellyspam, about as robust, and comes online MUCH sooner.
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>>135860778
>If I'm using w9s9 wushus, supported by w9s9 spirits, I'm asking for a stomping

lmao how bad are you
>>
>>135840770
If you're up against a province with mages, you should have mages too.
>>
>>135861049
Skellyspam gets more bodies on the field with more HP each, and doesn't require a bless to be useful. If you're spamming ancestors, you either need one H3 or a number of H1/2s per army to keep them all blessed. The sheer number of mages and priests necessary to beat even smaller armies with ancestor spam makes it very inefficient.

Wot5E with a heavy bless are definitely awesome and not many nations have a good way of dealing with them early on so you can blessrush the fuck out of people with them, but ancestors aren't that great until you get the spell that lets you summon more than 1 per turn. At best they're a decent way to distract enemy troops from your Wot5E.
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>>135859438
also acro bro, take it easy m8
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>>135855701
>K'uhul
How the fuck do you pronounce that? Or is it supposed to be KĂºhul?
>>
>>135862284
I just call it cool
>>
are we good now? because damn, this is the rockiest start to a game I've ever had.
>>
>>135862187
>free info
why didn't you cut your gems and income out?
>>
>>135863061
He's new, but it's good of you to point that out.
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>>135861289
You still have to bless the ancestors to become W9S9.
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>>135862946
Well, you didn't update summod.
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>>135863590
I did, but it didn't. oh well, once more into the breach
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>>135863061
So we can all be happy that at least we're doing better than R'lyeh? I mean I try to practice infosec when I post my stuff but.. come on.
>>
>>135863205
He's also EA r'yleh, meaning most of the players will care more about Arcos possible position (and in relation to BATS) than Ryleh's anything
>>
>>135863860
>infosec
>>
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>>135861289
I don't know whether I should feel bad about starting this argument with a single question when I barely know the game. Hell I don't even know what the S in W9S9 is supposed to be, +Strength from the blood bonus?

What pretender do you two use and what scales?
>>
>>135864025
This is a serious game, anon.
>>
>>135864512
S is the indicator for aStral magic, in this case referring to the bless when you're creating your pretender.

A for Air comes first and steals it from astral.
>>
>>135864512
sometimes you have to sacrifice a few acolytes to gain information.
it's definitely not shady or anything.
>>
>>135864512
Water 9 Astral 9 carp. He posted the exact scales earlier.
>>
Someone let me know when the wittymeme will be starting for real, please.
>>
>>135864862
unless there's another huge glaring bug it's started.
>>
>>135864684 >>135864851
Thanks, I'll look into it. Info went totally over my head when I read it before.
>>135864748
I'm having a mid-death crisis.
>>
>>135863061
>>135863205
>>135863860
>>135863958
>>135864524
you got me gents. You figured out my gems and income after 15 turns. Now my entire game is ruined and I'll have to AI now
>>
>>135866963
you didn't have to be a dick, we were trying to help you

if you don't appreciate advice you will have a hard time on dominions
>>
>>135867693
fuck off, sai.
>>
>>135853281
Welcome aboard.

You don't seem to be at war with anyone, just chilling in your part of the sea. Don't know if R'lyeh had any pacts with anyone - as for me, we've decided on the border and that's it. Chainstaling started after R'lyeh took two provinces on the island, all according to our agreement.

Marignon had some trouble sending the turns since the beginning - requested an extension once or twice in the first year and staled a couple turns. A few turns ago he apparently lost a battle against Bogarus and since then we haven't seen him at all.

The current wars are:
1. Jomon and Bogarus against Abysia and Agartha.
2. Man against Ragha.
I have no idea if Patala's doing anything.
>>
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that's a pretty big dog
>>
>>135868352
4u
>>
>>135868352
U U U U
>>
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>>135868352
>>
http://www.llamaserver.net/gameinfo.cgi?game=SpringHawks

JOIN SPRING HAWKS, FEEL THE PLEASURE OF ATTACKING SPRING HAWKS THRONE ALL DAY EVERY DAY!
>>
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>>135862284
>>135862476
>>
>>135869646
Nice, we're at 9 players already. I'll wait about two hours for anyone else who wants to join and generate a random map then.
>>
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>>135870086
>>
Illwinter please update
>>
>>135869646
How does it make you feel that wittymemename started before you?
>>
>>135873329

I don't feel anything I just joined myself and decided to do some recruitment.
>>
>>135873329
It started three times already.

It's not surprising that summod is popular, it's pretty great. I'm in the wittymeme myself. But there were some guys who wanted to play vanilla MA, so why not?
>>
yo admin delete nazca, I'm gonna submit a different nation that I want more practice with
>>
>>135876761
Done.
>>
>>135877179
thanks goyim
>>
lively
>>
>>135868105
Thanks man. The help is pretty much appreciated.
>>
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Beep boop, announcing open season on Marignon. Or at least, forcing him to use something other than hordes of sacreds to win the game.
>>
>>135879981
MAGE SUPPORT
A
G
E

S
U
P
P
O
R
T
>>
Is it actually possible for a D4 mage to cast Darkness without boosters or a communion? Have I misunderstood things completely, or is it impossible to reduce the 400 fatigue on the spell because the required 4 gems is already as many as you can use?
>>
>>135880181
A single mage won't take more than 200 fatigue from casting the spell. A D4 mage can cast Darkness easily.
>>
>>135880181
You've misunderstood things completely.

The 4 gems required for casting already reduce the fatigue, so you don't need extra to cast them.
>>
>>135880524
Ah!

I figured it was probably something like that, but it was better to get confirmation instead of losing a crucial battle. Thanks!
>>
>>135880149
To be fair, Eriu didn't know how to play the game either. I think I saw maybe one mage aside from the pretender, which was an enchantress with 3 in every path.
>>
>>135880784
Actually, that shouldn't be "either", since Marignon removed Ermor, so he's clearly doing something right.
>>
>>135877179

Think we could change the thrones to have some T2 too? Maybe T3 too. Because just T1 is very rush prone.
>>
>>135881126
Of course, current throne settings are just temporary.
>>
>>135879981

Now announcing open season on Jotunheim, who shall surely fall before the holy might of Marignon.
>>
>>135882101

Glub glub.
>>
So now we're waiting two more days for Marignon?
>>
Can someone please remind me, what's the key to do tactics for everyone that will be in a province next turn?
>>
>>135885590
y

>Because it's a convenient shortcut to know.
>>
>>135885590
"y" I believe.
Press ? next time you are looking for hotkeys.
>>
>>135885691
Thanks mate.
>>
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Springhawks now at 12 players
>>
Hey there. I need some tactic help.
I am playing as la xibalba against arcos and midgard. Arcos is using an ether lord to raid me and i just got a bane lord. My research is cons4 and a shaman province. I am investing in blood now to get onaqui and illearth.
Should I try to thug with bane lords or let my armies deal with the ethereal lords?
I am surviving using beast bats, skelespam and illearth spam, but not enough to destroy my ebemies.
Also, midgard has a huge stack of einheres and vanjarls with TS spam. Any tips on that would be appreciated too.
Thanks
>>
>>135887430
How's your alteration research coming? Iron Bane is your go-to here, since you don't use any iron.
>>
>>135888527
Uhh
I made it this far without any alt...
I got conj5. Evo5. Cons4. Ench5. Blood almost7. Oh, and more than half upkeep, so i am only getting mages but not many zots
>>
>>135888865
THERE IS YOUR PROBLEM.

Alteration is really, really good for you. Earth meld, Iron Bane, Quagmire, they're all great. They fuck over the enemy, and leave you in good shape. Onaquis aren't that great to spend all your time researching them, when you could be waddling your toady little feet across the battlefield and stabbing the helpless, weaponless, armourless bastard in the throat. Get some blessed Zotz swat teams to flank around and fuck up his mages, while the toads and summons hold the line and trample over him.

I also advise you to take everything I say with a grain of salt, as I am bad.
>>
>>135889358
I know that, it´s just that this game I just didn´t do that!
I feel that Onaqui isn´t that necessary, but they do increase armies numbers and my god is built to cast infernal crusade. Generally I don´t get evo as xibalba, but I wanted to do some EQ with bloodstones, it does help against Arcos, but against Midgard with storm in every fight, geez...
Quagmire (and foul vapors) do sound like the way to go, but I am invested in blood now. I can hold my ground, but I will need some big force multiplier, so I will do as you suggest. Get more toads out there.
>>
>>135887430
What's the gear on the ether lord?
>>
>>135889890
Iron Bane is your force multiplier. Foul Vapours probably won't help much, as you don't have poison resist. It might harm more than help.
>>
>>135890316
He can cast Purify Blood with a communioned Way.
>>
>>135889980
it is ungeared, I dont know why...
my bless is BE, but I don´t know how to fit my own lords.
I dont know if xibalba really needs a thug, but I think in this situation, when I want my ¨armies¨ defending forts and mages researching, I could really use a couple of effective thugs.
But against ether warriors I would need some anti-magic beings I guess, and since ether lords have both S and D paths, my bane lord wouldnt stand much of a chance.

>>135890316
I see, but I will have blood 7 in couple turns, which allows me to cast purify blood (in a sabbath...). My armies are mostly beast bats and skelespam, but ofc I can use a months money to get troops instead of mages.
>>
>>135889980
Also, what is he casting, and what is your bless?
>>
>>135890674
the ethereal lord is spamming nether darts
bless is E8B8 (dont ask)
what if I take a couple of bloodhunters and spam hellbind heart?
sounds cool/legit?
>>
>>135891015
if he is really spamming spells you can easily kill him with anything.

units with over 100 fatigue die easily to anything.

did you actually fight it?
>>
>>135891015
Hellbind heart is mr-negate, and Ether Lords have mr 18, so not a great idea unless you really spam it.

You could try to use an handful of Obsidian Warriors. Their magic weapons will ignore the etherealness, and you can easily pump their strength up with blessing and strenght of giants.
>>
>>135891015
>what if I take a couple of bloodhunters and spam hellbind heart?
You'll need more than a couple, but sounds good.

Check your positioning carefully, the range is a bit short and it's easy to be out of range. Also give them some screening troops, otherwise the ether lord will probably hit them with nether darts.

>>135891728
He might have soul vortex. That would keep him topped up on hp/fatigue against most chaff troops, you'd need to send something high-MR with good damage to kill him.

>>135891796
But if it works you get an ether lord. That's fairly deep S access that LA Xibalba doesn't have natively, and possibly a useful SC later.
>>
>>135892214
>SC
Not with 25 hp, but I agree that and a "free" Ether Lord would be a valuable addition for anybody.
>>
>>135892446
If you dump boosters on them until they can cast Soul Drain, they get pretty scary.

It's counterable if your enemy sees it coming, but if they don't it can wreck an army.
>>
>>135891728
nah, I let it took some UW provinces
the lord has a retinue of 14 guys, so he can spam and get away with it.

>>135891796
that sounds excellent

I will try both approachs.
Thanks, it was enlightening.

>>135892214
I havent seen him casting soul vortex, I dont know if he hasnt it researched or if he is noober than I am.

If this entertain you guys, lets discuss how to deal with midgard now?
my current sketch of a plan is to just EQ the skinshifters out of the way, I would need like 5 casters?
they put up storm, which annoys the grievance of me. I am getting myself a little army of storm demons, so he will have a surprise later.
Quagmire, as pointed before, might help (it is ench and I can cast it).
A good dose of illearth should work too.
>>
>>135893206
if you want to EQ, try using Darkness first.
EQ is a defense check, so if you lower it with darkness it will be more likely to damage their units.
>>
Gythiea fag send your turn
>>
>>135894148
Get cucked, I sent it a minute before you posted.
>>
How many times in a row do you get the exact same random paths on your mages before you begin to suspect that natgen got it wrong?
>>
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>>135896317
Dominions RNG is notoriously prone to streaks.
>>
>>135893206
>Ether Lord
If he has a retinue, the small squad of Obsidian Warriors might get entangled with that. Ensure you bring enough (test it beforehand with the Debug mod)

>Midgard
After you open with the EQs, start skelespamming hard (you can do an ungodly amount with communions and earthpower D2). Season with Darkness, Rigor Mortis, Quagmire and Foul Vapors if you can get poison resist.
>>
>>135898774
Thanks for the concise tips
I will post some pix when it happens, you know, for science
>>
>>135898774
ugh, desura is ded
do anyone have an alternate link to debug mod?
>>
>>135901127
https://www.dropbox.com/s/tgx1bwak9bzugdo/Test%20Package.7z?dl=0
>>
>>135882950
No, screw that guy.
>>
>>135882950

He did a turn after staling twice, so I'm not sure.
>>
http://www.llamaserver.net/gameinfo.cgi?game=SpringHawks

The map is done, fixed and uploaded. I'll email llamabeast as well in case something went wrong and it needs to be uploaded manually.

I've changed a number of starting provinces from 3 to 2. Apparently, the game does not favor nation's capring when distributing provinces and it's probably better to avoid some people having a neighbour on turn 1.

If you want to change your pretender design because of that, now's the time to do so. I'll start the game tomorrow around 6 pm EST.

Sorry for the delay. Starting on March 21 wasn't part of my plan.
>>
>>135903540
We've already gone one day and the next host is two from now.
>>
>>135904338
Turn was extended for R'lyeh to get into things, but you're right, he has his turn in.

I guess we're officially looking for a Mari sub. I'll set him to AI if no one wants it by tomorrow afternoon.
>>
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/domg/ games currently waiting for pretenders:

>EA
http://www.llamaserver.net/gameinfo.cgi?game=EAGAME
Map: Parganos (wraparound) [?]
Mods: Worthy Heroes 5.5
Nations joined so far:
Berytos

>MA
none at the moment

>LA
http://www.llamaserver.net/gameinfo.cgi?game=NEWLAGAME
Map: Valanis [?]
Mods: Worthy Heroes 5.5
Nations joined so far:
Ragha
Agartha


/domg/ games currently looking for subs:

>TheNewCool - LA Marignon
http://www.llamaserver.net/gameinfo.cgi?game=TheNewCool
turn 21
>>135882950

>Rapturous - EA Tir na n'Og
http://www.llamaserver.net/gameinfo.cgi?game=Rapturous
turn 9
>>135670454 and >>135843513

>lagame - LA Gath
http://www.llamaserver.net/gameinfo.cgi?game=lagame
turn 39
>>135631554
>>
>>135908293
Thanks for doing this
>>
>>135908430
You're welcome. I'm not the one who started this, though. It's just probably the best kind of post to make when we're on page 10.
>>
>>135909179
Nah the best kind are ridiculous suggestions like second shape horses
>>
>>135911342
why not secondshape horseless cavalry? They lose attack/defense and fight on as infantry. You can even give their first shape different prot based on the barding that they already pay for.
>>
>>135911853
Because no other troops with second shape do that
>>
>>135911853

It's been suggested before. The big issue is that you'd have to make a second monsterid, sprite, and shape for EVERY cavalry in the game. Not a small undertaking.
>>
>>135912228
Thed dude could probably do it.
>>
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>Get construction 9 iron dragon for 30 earth gems
>It's not a commander
>>
>>135912512
Pfft.
>>
>>135912591
you can make it a commander
>>
>>135912591
Divine Name
>>
>>135912591
I'd ask if summod fixes iron dragons, but I suspect the answer is "yes, but not in any way you care about"
>>
>>135913371
I think it makes them commanders and drops the price. My idea of it making dragon factories didn't take.
>>
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>>
>>135913084
HOW?
>>
>>135916251
>>135913161
>>
>>135913161
what would happen if i did that to an eater of the dead and put a slave collar on him?
>>
>>135916829
You'd have a feebleminded eater of the dead that would still break free on becoming unfettered.
>>
>>135916902
well damn, is there anyway to slave that monster forever?
>>
>>135917281
Don't let it eat too much.
>>
>>135917345
So the same way you keep a woman. Got it.
>>
>>135917345
might as well risk it away and wish for a doom horror.
>>
This is what happens if you feed it
>>
How do you bring MA Ulm into the late game? I'm thinking that pushing hard for earth on your pretender allows you to contest for Earth Blood Deep Well and Earth royalty, but I'm too much of a scrub to see what you could actually do other than try to leverage a decent early and mid game.
>>
>>135918293
Booster pretender to build out magic diversity via summons.
>>
>>135917841
spoiler that shit, nasty!
>>
>>135918293
you can do an awake pretender with deep earth for EBDW as you say, and push very hard to get an early/mid advantage and try to snowball your way to a win before you run out of steam, or you can go for diversity on your pretender and try to add to your late game arsenal that way.
>>
What should a future OP include?
>>
>>135924703
your favorite LP from an okay player
>>
>>135924703
Hitler summoning guide
>>
Game crashes when I try to take my dom4nationgen turn. Is it because of the update.
>>
For summod;
Taking mod suggestions for the following nations. While I have some ideas, they're not entirely satisfactory:
LA Ragha (needs a nerf)

Buffs:
LA Man
LA Jomon
LA Pangaea

See previous suggestions compiled here:
https://docs.google.com/document/d/1-0lPGb5Kwf9uPX0MQAm5WG2dU6tg7RpmNL7osenOce4/
>>
>>135925602

What's the crash message?
>>
>>135928456
There is none. It's just a CTD.
>>
>>135927195
Ragha - nerf gryphons, make Ragha a nation focused on its fantastic StR mages instead.
>>
>>135927195
Man- boost the randoms on the judges and the bean sidhes, so they can more consistently break into death.
>>
>>135929690
Maybe have a High Judge mage or something with old age and path depth comparable to Magister Arcane i.e. D2F1 and some randoms.(maybe too much).
>>
>>135927195
>LA Jomon
Cheaper cavalry and lower prod cost on their units to make expansion easier.
>LA Pangaea
Make the 10% random on the Pans 100%
>>
>>135927195
>LA Jomon
Right now it's really hard to get a foothold underwater, since you'll likely be competing with at least one of Lemuria, R'lyeh, Atlantis. These three nations can bring all their mage support and troops to an underwater fight, whereas Jomon can't.

They could use better land mage options or better ways underwater.
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