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XCOM General - /xcg/
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You are currently reading a thread in /vg/ - Video Game Generals

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Brave Defender Edition

Previous Mission: >>135691342

News:
Julian Gollop is doing 'Something' in the likes of “Turn based tactical combat – world based strategy.”
>https://www.rockpapershotgun.com/2016/03/18/new-x-com-game/

Mandatory Reading of /xcg/.
>http://pastebin.com/Rd2nfr3n

<<¡XCOM 2 Links!>>
>http://steamcommunity.com/sharedfiles/filedetails/?id=616682629
Essential improvements (Skip intros, fix stuttering, multi monitor support, resolutions past 1080p)
>https://mega.nz/#F!kZwQCCST!Sbr0_URdKG5-kzWUmGPyLg
Current Modlists:
>>http://pastebin.com/4Hdthmpi
>>http://pastebin.com/SERg72a5
hugely detailed spreadsheet:
>https://docs.google.com/spreadsheets/d/13CvoSAyapnC2p9a_r9SV5cHK7Qd6iqtsAazTg2_be4/edit#gid=970853268
Mandatory Watching
>https://www.youtube.com/watch?v=-pJHto4YWms [Embed]


XCOM EW/LW Legacy Links (full information, all links):
Long War download link:
>http://www.nexusmods.com/xcom/mods/88/
/xcg/ Recomended Mod List
>http://pastebin.com/rzzMpkqE
Extra perks to add for Training Roulette:
>http://pastebin.com/cUjBbaFM
>http://pastebin.com/HK7Qd6if
Namelist generator:
>http://daiz.io/xcom-namegen/
Wiki:
>http://ufopaedia.org/index.php?title=Long_War
/xcg/'s Long War FAQ (new players read this shit):
>http://pastebin.com/YmaXBKpN
>>
>>135791925
To be fair, th AWC building description implies that the bonus should be retroactively appliable. That'd like calling a mod that fixes smoke grenades cheating.

>>135791934
Yeah, I just don't want them to leave the work all up to modders and just give us MECs as official content. But at the same time I struggle to imagine what one could add as soldier customization beyond what already was in Enemy Within and the aforementioned psionics class hybrids. Except the latter would involve rebuilding already finished content from scratch, something Firaxis very rarely does.
>>
I'm a filthy cheater and there's nothing you purist autists can do about it.
>>
>>135792273
>>fucking Airgame OP

God I hate this meme
>>
>airgame OP
>>
Reminder that snek and filthy ayys should be offered in sacrifice to Commander and His most Holy Prophet.
>>
>Commander Difficulty
>Perfect the Blacksite
>Tfw feet first into hell
>>
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First for solo madman
>>
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I miss lil Sectoids.
>>
>>135792797
>4 Lts and 2 Cpts

The second Blacksite I assume?
>>
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>>135792710
sneks are for hugging, not for killing

also, rare sneks soon
>>
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>>135792841

>126 kills
>>
>>135792273
>>http://pastebin.com/HK7Qd6if

Fucking remove this. This is Xcom, not IL-2 Sturmovik
>>
>>135792797
Goddamn I want that armor.
>>
>>135792841
>>135793095

We told Alan to solo the alien invasion, and he did it, the absolute madman.
>>
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>>135792620
>>135792661
>not wanting an airgame OP
hotheads detected
>>
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>>135793078
NO
>>
>>135788247
Because they're Hideo Kohiroshima characters
Shooting is more than just looking down a scope and pulling a trigger, you have to have one eye open to spot and track the targets, and then you only close it when you're going for the kill

>>135792392
You're both right and wrong. 3D vision works by having two sets of images sent to the brain where it puts them together into one 3D image
That's why when you see an IMAX movie you have to wear the glasses, the movie is actually playing TWICE and the glasses filter one of the films for each eye. Also, how the Oculus Rift works, but more direct.
However, moving your head will have nearer objects move more than father objects, allowing one eye to pick up cues on how far everything is. This is why birds constantly bob their heads. They don't get overlapping vision fields so they use the movement cues to provide a pseudo-depth perception.
Anyone that gets blinded in one eye has seen the world in its true 3D format, so their brain will easily be able to tell where everything is, near, far, wherever you are
>>
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>>135792841
>>
>>135792797

Good job, Commander.
>>
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>>135793343
>still using the shitty old guide even after it was replaced decades ago
I thought we burned all of those pieces of garbage in a massive bonfire outside of XCOM HQ 20 years ago
>>
a depth perception is a depth perception, you cant say its only a half
>>
>>135792273
Airgame is the most unrelated thing to xcom. Especially for xcom 2
>>
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Rare snek colored fresh from Methados.
>>
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>boot up the game for the third time today
>New Game, Load Game, and Options screens are entirely blank
>can't select anything
>everything was literally working fine two hours ago
JAAAAAAAAAAKE
>>
>>135794006
>male
>>
>>135794024
Its a feature, tovarish
>>
>>135794006
I love me some high-quality rare snek
>>
Where do you save mods you get that aren't from Steam Workshop?

Someone posted a file they said fixed All Armor Options (https://www.dropbox.com/s/iy14nt6hziqs9i6/AllArmorOptions.zip?dl=0) but it requires that you aren't subscribed to All Armor since the Workshop will override it.
>>
Cyclops eye mod when
>>
>>135793078
>You'll never have a comfy nap with a snek
I am upset.
>>
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tfw you fuck up the first mission
>>
>>135794158
What about it being male?
>not wanting to suck a male snayyk's twin cocks
You gay or something?
I bet you dont even like traps, faggot.
>>
>>135793935
>>No dogfighting.
>>No UFO variety.
>>Not even Jetpacks.

XCOM 2 is suffering. Especially when all you can do against UFOS is running like a chicken.
>>
>>135793823
>implying Vahlen wouldn't dissect everything even remotely non-human in sight
Really?
>>
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>>135794006
Methados is too good to us.
>>
>>135794565
>implying Vahlen limits herself to just humans
>implying she cares about the state of life of her partner
Really?
>>
>>135794543
Its suffering FOR YOU.

God I'm getting tired of your bitching, airgame autist. Its like you always make the goddamn OP, and you don't let anyone else. And yeah I'm whining. Sue me. I wouldn't care so much if not almost every thread was made by this guy
>>
>>135794024
>Doesn't verify his cache before he starts up the game
>In the year of our Lord Soloman 2016
>>
>>135794532
Fuck off /v/
>>
>>135794261
\steamapps\common\XCOM 2\XComGame\Mods
Just make a "Mods" folder yourself if it's not there already.
>>
>>135794710
Please elaborate. I don't recall Vahlen expressing any sentiment toward inhuman entities except for an interest in dissection and mindprobing.
>>
>>135793410
Fucking kek, it's just me testing if it's possible to solo EU with one soldier. Currently on Normal and it's working great
>>
>>135794413
>you will never cuddle with snek on the couch while you watch TV

>>135794565
I agree with >>135794710 , those are a lot of implications you're making there famigo

>>135794813
>implying there's only one airgame autist

>>135794851
>traps
that's /k/ forte tbqh
>>
>>135795030
>that's /k/ forte
traps are basically every board
/k/ and /g/ share in the worship of dragon dildoes, not sure what others do as well
>>
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>>135794856
Thanks. Have this Andromadingdong as a symbol of my gratitude.
>>
>>135794821
Will that fuck up my existing mods and tweaked .ini files, senpai?
>>
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>>135795283
>Burned alive inside his suit
>>
>>135792501

I too want to eventually see more stuff other than mec but I guess it may be too early for that to happen.
>>
>>135795412
burned alive by the oxygen outside his suit.
>>
>>135795321
No clue. I am currently testing. I got it from the comment section of https://steamcommunity.com/sharedfiles/filedetails/?id=619230980
>>
>>135795424
I'm with that other anon. Compare EU to EW+LW+mods.
We'll be playing a whole different game about a year from now.
>>
>>135794532
I'd rather suck a female snek's twin cocks
>>
>>135795030
If there was more than one autist, why is 90% of xcom 2 discussion taking about mods and, you know, in-game, tactical based squad fighting?

Why is only one guy signing everyone of his pictures with a goddamn airplane?

I mena, fucking seriously. Pushing your airgame meme is not going to raise demand for airgame in xcom, nor would it result in airgame for an xcom 2 mod. Maybe xcom 3, at best, but I wouldn't hold my breath. Airgame was the weakest thing about EU/EW.

Its like as though you hate squadfighting. To chickenshit to fight six man battles?
>>
>>135795412
pretty sure that was meant to be the effects of his exposure to Earth's Atmosphere
>>
>>135795628

Yeah.

That's what I hope/expect too.
>>
>>135795773

I do not post Air Game all the time dude.
>>
>>135795596
>>135795321
So after testing, it causes the game to crash.

Checking the Workshop has given me https://steamcommunity.com/sharedfiles/filedetails/?id=628798650 which has been updated to work in the Armory. Evidently something in the patch fucked up how the Character Pool works.
>>
>>135795773
>getting this worked up over a meme
everybody knows that airgame will never be in XCOM 2, you're getting angry over an in-joke.

>why is 90% of xcom 2 discussion taking about mods and, you know, in-game, tactical based squad fighting?
What is the other 10%, if I may ask?
>>
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http://vocaroo.com/i/s10ndyRIKy0R
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>>135796167
>What is the other 10%, if I may ask?
Mostly snek, I've noticed.
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>>135794279
>>
>>135796090
Are you excited for Independence Day 2 Airgame-anon? It has airplanes, your favorite thing! It even has airplanes shooting at alien airplanes.

Here is a trailer just for you! ;)
https://youtu.be/L4QHfgOMVM8
>>
>>135796392
Aw come on, now you're just kicking a man when he's down because his lame feature will never ever ever be in xcom2.
>>
>>135796225
>Mostly snek, I've noticed.
and I wouldn't have it any other way

5-6% snek is optimal, 7% is pushing it

>>135796189
this is some good shit
>>
>>135796392

Honestly (and realistically Speaking), I'm with >>135792501 an look forward to Shen's Last Gift and the possibilities if something like Gene-Mod are ever implemented in the game.
>>
>>135795283
Goddamnit I will never get over how cool Andromedons are, both in concept as well as their design. Too bad about half the late game enemies are limited to Archons and nothing else.
>>
>>135794813
This. I'm so fucking sick of that guy.
>>
>>135796189
That ancient evil isn't very threatening. It's got narcolepsy.
>>
>>135796167
Yeah, I guess I am. Its just that its getting tired seeing oen guy rusha general just to get an airgame OP. The generals were more better when we had xcom related art in the OP
>>
>>135796392
i wonder if this will be good, I heard Will Smith isn't in it so that's a plus
>>
>>135797039
If it's anything like the first ID4 or Battleship it'll be a decent military comedy.
>>
>>135797162
god battleship was so aggressively bad
>>
I'm still wondering how someone can be this obsessed with airgame. I mean, it was easily the weakest and least memorable part of EU.
>>
>>135797039
I might have shitposted with the trailer but I think it looks fun
>>
>>135797259
I lost my shit during the vet scene on the Missouri
Bonus points: I was wearing my dress blues when watching it
>>
>>135797321
autism[/spoiler[

well that's just one theory.
>>
>tfw neo-Shen and Tygan are literally the most forgettable characters ever
>tfw no Vahlen
>>
>>135797418
even if that ship hadn't been gutted when it was turned into a museum it would have taken DAYS just to get the boilers running

the alien power armor was pretty cool though
>>
>There will never be a spinoff where you're an integrations officer after the war having to help aliens left behind integrate into society
>Or sabotage them as a secret racist
>>
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trying out a team of 6 rangers right now
>so far got holo-targeting, shredder, and rupture from the AWC
>only have to buy one weapon
>enemies are easily flanked because they think there's only 1 soldier on the map
>tfw thinking about the day when everyone has implacable + untouchable

the only downside is that I dont have a grenadier to open up shortcuts and I have to hustle my ass over to hacking objectives, but other than that this is fun
>>
>>135797321

You have planes to command and they are an interesting part of the Strategic Layer.

>>135797259

That ending sequence seriously...
>>
>>135797751
I liked Tygan a lot more than Vahlen, but yeah neo-shen can go right into the trash
>>
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>>135797751
>Tygan
>forgettable
I do miss Vahlen though

>>135797825
>being mean to snek
>>
>>135797751
Hey now, Tygan turns into a pretty cool dude as the story goes on and he puts Bradford down
Shen Jr is just Bruce Wayne: "my dad is deeeaaad" "I miss my daaaad" "my dad fixed up this ship and now he's deeeaaaad"
>>
>>135796096
That's strange, Armor Variety has been working just fine for me, even earlier today. I know Anarchy's Children screwed up the invisible leg and arm options and caused a fuckton of clipping as a result, but other than that I haven't had any problems.

I'm genuinely losing my mind over this. One second the game works fine. An hour later I boot it up again and the menus are invisible. No mods have updated in the meantime and launching with mods all ticked off still doesn't work.

I'm verifying file integrity now. Fingers crossed, lads.
>>
>>135797751
Im sure you'll find this opinion as shit as I do, Commander
>>
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You have been visited by the Milky Officer of squishy comfiness good sleep and uninterrupted scans will come to you but only if you post 'Sleep tight juggers' in this thread

Gnight /xcg/
>>
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>>135794006
Clearly unrelated to XCOM, or maybe ADVENT forced him to lose gains?
>>
>>135797906
>That ending sequence seriously...
what happened? I must have purged it from my memory. All I can remember is that they figured out the aliens come from a really dark planet so earth is too bright for them and they're gonna try to shine a flashlight onto the bridge of the alien ship or something.
>>
>>135798114
sleep tight juggers
>>
>>135797906
Hahahahahahahaha How The Fuck Is Airgame Real Hahahaha Nigga Just Go Play EU Like Nigga Play Flight Simulator Haha
>>
>>135797418
>>Spoiler.

Did people ask questions to you when the movie was done?
>>
>>135797990
>he puts Bradford down
Say what, my man? What does he say? I don't remember this at all.

Tygan's backstory was really cool but he did literally nothing cool during the actual game--that was the problem.
>>
>>135797418
what r8 shipm8?
>>
>>135798114
Sleep tight juggers
>>
>>135798085
All Armor Options was the one I was testing that caused crash, Armor Variety is up next since it supposedly works. I am just waiting for cache to finish verifying. Also, there could have been stealth patches by Firaxis that fucked things up.
>>
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>>135798114
Sleep tight Juggers
>>
>>135797751
I could not have predicted this shitpost, but it was damn juicy.
>>
>>135797797
I was more concerned with
>40+-year-old explosive safety hazards just sitting on a museum ship
Fight scene was pretty cool tbbqh
Also CIWS yes
US destroyer going up with dozens of them and the nip ship only getting wrecked with 2 was a soft chuckle
>>135798249
No, it was on the trail end of the theatre release so no one else was really watching it anymore
>>135798345
The highest rank you can get, DD-214
>>
>>135797751
>Tygan
>Forgettable
Science Black Man is by far a better character than anyone else in the first game, and actually manages to act dignified and like a goddamn scientist unlike Dr. "I'll just randomy tap on my iPad and hope no one starts wondering why the hell I don't know what an antenna is" Vahlen.

That said, I do want Vahlen back, if the timeskip managed to make even BRADFORD have a character, having Vahlen back as an insane rogue geneticist kidnapping and experimenting on ayyliums would be glorious and very muh dick-worthy.
>>
>>135798114
>Patsy will never squeeze out a fresh cup of milk for you before bed

Sleep tight juggers
>>
>>135798172

What bother me the most was how they went from battling aliens to a generic Navy party just like that, as if all that just happened was every day stuff.
>>
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>>135798560
Fuck you Tygan I assigned you to research this shitpost, what do you mean you couldn't predict it?

It took you over a WEEK to research that fucking post too, what the fuck did you expect to find?
>>
>>135792797

Have they released that ODST armor yet?
>>
>>135798682
>implying we aren't constantly under assault from aliens and the world militaries aren't all perpetuating a massive cover up
Open your fucking eyes, man.
>>
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>there are people who think that meme beacons are shit now
>there are people who think that being able to draw fire from 2-3 enemies isnt still incredibly useful
>>
>>135798290
Watch the scene where you decrypt the codex info
Bradford gets pissy when Tygan mentions hacking a live Codex and Tygan replies with "I don't need to bring it here, I'm confident I can hack it with a skulljack."
>>
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>>135779536

I love your work. Several of your helmets suggest a theme for tier 3 that the original game didn't go anywhere near. Take your time and release your compilation when you're ready. Good luck I can hardly wait.

-

On a totally unrelated note: Hey /xgc/ have you guys noticed Capnbubs is making 700+ bucks a month now? Don't you wish you had some marketable skills? I string screenshots together to create stories. That's gotta be worth, what do you think, thirty-cents?
>>
>>135798881
We are under assault from aliens.
Europe is under assault from muslim aliens.
The US is under assault from illegal aliens
>>
so is it just me or is the heavy armor shit? The heavy weapons do less damage than a fucking basic attack with t3 weapons, AND you have to give up an item slot.
>>
>>135798881

That's why I said 'generic'.

At least give those sailors a distinctive medal for their defense of Humanity.

>>135798913

This.
>>
>>135799074
Its not shit if you build on a grenadier with blast padding. If you roll the AWC perk that grants 2 armor points then you're even better
>>
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so can someone explain to me what exactly the uber ethereal was talking about when he said he the ethereal collective failed at ascension
>>
>>135799058
I'd rather have grays than browns in my country.
>>
>>135799074
>The heavy weapons do less damage than a fucking basic attack with t3 weapons
You what? The T3 Shredder Cannon can rip through a pack of enemies, destroy their cover AND strip them of most of their armor, and it's not even the best one. Not having the item slot is a bit of a downside but on the other hand there's no individual item in the game that can do what they do. Are you sure you're not confusing T2 and T3 heavy weapons?
>>
>>135799295
>AWC perk that grants 2 armor points
I've never heard of this, what's it called?
>>
>>135799074
Storm Shredder disproves the existence of aliens. So what if it only has one round.
>>
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>>135799041

Your skill is worth exactly 12 pesos per hour.
>>
>>135799295
mutons, andromedons, and MECs shred armor though
>>
>>135799331
A very vague "Doom is coming" narrative that the new games want to push. Presumably the Ethereals are on the run from something that either created them [as hinted by the first game] or is hunting them [as hinted by XCOM 2], and which is apparently currently sleeping under the Earth's seabed, similarly to Terror from the Deep.

I personally hope XCOM in the future goes full Lovecraft and reveal that the aliens are like the Mi-Go running the hell away from hungry cosmic entities and that Cthulhu is literally a character.
>>
>>135799578
Sí sí gracias.
>>
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>>135799787
>>135799041

If you can draw furry porn you can make good money out of your drawing skills.
>>
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the new DLC is very underwhelming.
I mean I got my power armor to look kinda cool now, so I guess that's something.

I'm more interested in the next one.
>>
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>>135799736
I've always said that a Lovecraft type XCOM game would be the best thing ever
>>
>>135798395
AYYYY I GOT IT WORKING, MY MAN
I'll PM you the fix :^)
Just kidding. I had set "DetailMode" in BaseEngine.ini to 1. Changing it back to 2 got me back my menus. All is well, Commander!
>>
>>135799074
I have a specialist with four armor
>AWC Blast Padding
>Plated Armor
>WAR suit

It's pretty great, he heals himself as well.
>>
>>135800165
That is basically what Terror from the Deep was, and what Enemy from the Deep will be [I'm calling the name in advance].
The only problem is the fact that it would exarcerbate a problem that normal XCOM already suffers from, how the hell an underfunded and understaffed organization can pose effective resistance against an alien force that has no shortage of material, personnel, and logistics. The first game handwaves it by making it all a big secret test, the second by making the entire ayylium infrastructure dependant on the Elders' continued existence. But that's already stretching it, and you'd need to up the ante severely to have a half dozen guys succesfully gun down Azathoth/Cthulhu/what have you and have it not be just outrageously immersion-breaking.
>>
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God dammit Jake, why would you make the SDK require a program that could potentially make the game trigger an unhandled exception on the first mission load screen after Gatecrasher?
>>
>>135799695
You should be shooting them first anyway

>>135800269
Try the necromancer class mod, the new update changes the +4 max health, +1 armor skill into +3 armor
I'm making troops that are effectively bulletproof
>>
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>>135800607
Well by the end of XCOM 2 XCOM is hardly a secret. And we're looking at a situation where the world falls somewhere between the humanity that rushes to the XCOM/Resistance banner and whatever alien sympathizer government holds on supported by ADVENT.

In that environment, or after that environment, maybe Bradford can get some GODDAMN FUNDING for the sea war.

>in the year 2040
>riding in our flying submarines
>>
>>135800607
Well they were using the commander to command their troops, removing him fucked things up a lot because the psionic network was based around him being in their possession.
>>
>>135794024
did you set DetailMode below 2
one of the many optimization ini tweak guides suggests setting this to 1 but it's wrong, setting it below 2 breaks tons of shit
>>
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>>135800607
>The first game handwaves it by making it all a big secret test
But it wasn't a test, it actually happened.
>>
>>135801530
Did any of the other games have the Commander be significant story-wise? Yeah, he's the guy calling the shots (the PC) but it felt strange in 2 to rescue myself, then command my own avatar.
>>
>>135801164
If Enemy from the Deep DOES keep up with the first two games' implications that whatever is laying beneath the oceans is bad enough to have Ethereals shaking in terror, it'd require quite a substantial technology jump though. You couldn't start the game with ballistic weapons or any underwater equivalent, you'd have to show XCOM salvaging alien tech and making plasma weapons standard early game tech, and for the late game have your heavy units be literally shooting localized black holes at the Cthulhu spawn and their guns be firing probability-altering matter-nulifying quantum physics technobabble.
I just want them to go crazy future tech
>>
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that last mission with 5 man enemy pods was fun, I must have killed about 80 ayys.

Pods with 2 sectopods and 3 gatekeepers
5 Andromedons
5 Faceless

It was a bloodbath

Also: can anyone tell me why all my characters now wear open-belly armour after the new DLC? They're literally wearing faggot bellytops instead of full plate predator armour by default.
>>
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>>135800662
I think it's fantastic that you think that you can mod the game, Anon. Did you go to your local ADVENT facilitator to check to see if your mods are healthy?
>>
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>>135799041
I make 3 grand a month off roblox games
>>
>>135801701
Even in the timelines where you do beat back the aliens and destroy the Temple Ship, the Uber Ethereal openly tells you that everything up until you setting foor in the ship was a result of the aliens going easy on humanity in order to have you develop a suitable psionically active candidate.

Although all that does is raise questions, such as whatever the hell the Uber Ethereal is doing in XCOM 2 by urging you to kill Angelis and the reigning Ethereal council.
>>
>>135802058
>whatever the hell the Uber Ethereal is doing in XCOM 2 by urging you to kill Angelis and the reigning Ethereal council.

wat, I missed that part
>>
>>135802058
Yes, I understand, I'm just saying that its a real timeline as well.
>>
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>>135800607
No, it's Enemy Below
DLC will be:
Angels Above- unit customization shit to look like King Neptune's Army
Swimming With the Fishes- sea life themed customization, along with new weapons and a mission line that has XCom recovering items dropped off in the ocean to uncover a threat on land
and then there's the full expansion that has volcanic enemies in the mid-ocean ridge and hotspots due to mutated life from geothermal vents, where you have to put down an attempted attack by mutated tubeworms that operate against the regular ayys and Xcom. Its called Enemy Over There, Infront Of You But Slightly To Your Right
>>
>>135802058
xcom 3 baby
>>
>>135802202
It's a very short comms message in the final mission, in between the Angelis Ethereal swearing that they didn't really plan to genocide all humans, honest, you get a message from the first game's Uber Ethereal [that is otherwise not at all mentioned in the game, unless you believe that HE is the Ethereal that originally inhabited your Avatar body], and he shows knowledge of the fact that timelines have somehow been altered and that you HAVE beaten them before, and asks you to do so again.
>>
https://www.youtube.com/watch?v=LMyPVpogqcM

Reminder as too why Jake hates of terror from the deep
>>
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Do you think there will be more prop DLCs in the future
>>
>>135802670
No, all the DLC is listed under the reinforcement pack
Cosmetics will come included with the next two, but they're featuring gameplay changes and new ayys
>>
>>135802670
...How about you read the god damn descriptions of the DLCs that have been posted for months now?
>>
>>135792273
So I'm looking at mods for XCOM Enemy Within to mix the game up a bit but not make it even more stupidly difficult than it already is (planning on doing a classic ironman playthrough then go from there)

I've heard a lot of stuff about long war but don't want random arbitrary bullshit difficulty tacked on.

Would Beagle's mod of it be a good choice or should I look at something else? Aka this one

> http://www.nexusmods.com/xcom/mods/603/?
>>
>>135802670
I certainly hope there's something to fix the fact that soldier customization starts not bad but then progressively gets worse and worse as you advance armor tiers.
>>
>>135802871
>EW
>more stupidly difficult than it already is
EW is the easiest XCom gets unless you're playing with some sort of "no MECS, no gene lab" house rules
>>
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>>135802670

We can only dream.

Pistols are Useful.
>>
>>135802871
Long War is fine if you play it on cinematic mode + dynamic war, then edit the ini files yourself to make it less retarded.

Start by giving all your ceramic vests and armour +4 hp and shit, then reduce all prices by half. It takes about half an hour of messing with ini files but it's worth it
>>
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>>135801773
Yeah, they should be. Starting a new campaign without mods and it still shit the bed after Gatecrasher
>>
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A-Am I a faggot?
>>
>>135803325
>Those designations
>That armour
Fairly.
>>
>>135803325
>exposed necks
At least download that one face paint mod that adds a fake neck seam you can use with helmets to make them not look like they're just hanging there Anon.
>>
>>135803325
Yes, but your our faggot.
>>
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>>135803325

No.

You are a Hero.
>>
>>135803523
The armor in XCOM 2 is leagues better than XCOM EU. I greatly prefer it. The amount of customization they put into it in the base game alone is simply marvelous. The gene mods in EW always giving you a sleeveless douche always pissed me off.

That out of the way, the fact that there are so many exposed necks in XCOM 2 is a weird sight, yeah. At least we do have mods to clear that up. It's the reason I like the tac mask and other lower props so much.
>>
All these videoes and complaints about multiplayer, finding a match. All of them caused because they don't play the ranked servers filled with russians.

What do people think, that some guy playing ranked is going to be more impressive than someone playing unranked? Filthy casualties
>>
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This thread has me so hyped for the ultimate enemy.

I was hyped getting through my first C/I with only the LW release mods

I was hyped for L/I except the cancer that is the first mission
>80 times ;_;

I am currently in a heavily modded Ironman game, and it is still fun.

180 hours, cant wait for moar
>>
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>>135803741
>Tac Mask
Posting this again, because the Tac Mask + the Knight Helm from Mad Max DLC makes for a godly combination that single-handedly justified the entire DLC in my eyes.
>>
>>135801738
>voxel generated craters in the ground
>>
>>135803325
>every soldier has a different helmet
Yes
You're missing the whole point
>>
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>>135804007
I fully agree brother.
>>
>>135803325
So long as you dont do any of the normieshit TR8R meme its fine
>>
>>135801738

>it'd require quite a substantial technology jump though

Not necesarily, consider that the Ethereals wanted psi advancement, not technological advancement to fight the purple monster.
>>
>>135803325
>>135803539
>shits that couldnt hit anything if they tried
>not glorious Mandalorian clones
I want flash trained to leave
>>
>>135804551
but stormtroopers have extremely good aim, they missed on purpose in the films. "only stormtroopers are so precise"
>>
>>135804472
That could be handwaved in a number of ways though, such as stating that just because Ethereals wanted to do it psionically, that doesn't mean it'd be the only way that could work. I mean, look at the guys, they can't even set up a goddamn radio or communications system without attaching a sentient, psionically-active dimension hopping abomination to it.
>>
>>135804687
I wonder how long it will be until we get a new fanfiction series that has IG-88A uploading his consciousness to Starkiller
>>
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>>135804687
>grading on a curve

That sandcrawler is the size of several barn sides stacked and laid out beside one another. I'm not sure how a human misses.
>>
>>135804878
They executed the Jawa you Trekkie
>>
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>>135804687

>merely pretending

If there's one thing i really liked about TFA was how the Stormtroopers looked competent.
>>
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>>135804986
Pull the toaster out of your ass Starbuck.
>>
>>135805054
I want to see the Rebellion start using battle droids in the movies
TFA felt too much like a Chinese knockoff of New Hope instead of its own movie
>>
>>135805428

Yeah, i can easily see the executives saying "we need to reboot the series get away from everything George did now that we own it", hopefully the next one will be more original.
>>
>>135805428
TFA was ruined by Linkin Park: The Sith
>>
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>>135804007
>>135804278
Capnbubs balaclava works well, too.
>>
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>>135805428
>>135805560
I'm hoping for two hours of dialog about Midi-chlorians.
>>
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>>135805578
>Phasma with the potential to be the most badass character
>completely blown off for more New Hope throwbacking
>>
>>135805428
Could we please start by not having the Rebellion call itself the Rebellion anymore.

What kind of organization aspiring for legitimacy as the true galactic government calls its own armed forces a "Rebellion?"
>>
>>135805428
>>135805560
Yeah, I felt like that was the entire point. If you pay attention they borrowed from every original trilogy movie

>>135805578
>ruined
Character development will solve this in an instant if they write well.
>>
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>>135805578

>implying Kylo Ren wasn't the best part about the movie

I'm so glad he wasn't generic bad ass sith lord or Darth Vader 2.0, honestly the complaints about Kylo are the ones i can't understand.
>>
>>135805794
>The entire point of this movie was to make some mutated mess of the original trilogy instead of making something new
And that's exactly why its shit
If I want to watch the Original Trilogy I still have that Vader box set on VHS
>>
>>135802454
I really liked that, makes no sense and was a complete mindfuck but I was like muh bro!
>>
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>>135805726
>Everyone expects Phasma to be as cool as Boba Fett
>Everyone gets BTFO when Phasma jobs just like Boba Fett
I honestly don't know what people were expecting.
I wish the First Order as a whole were more competent, though.
Or at least even a little competent.
Fuck they were garbage.
>>
>>135805726
Stormtrooper mod with shiny helmet when? First one to captain gets it on every mission.
>>
>>135805729
Well there was the Republic that we saw get blown up with the Starkiller and then the "rebellion" that was a not-so-secret guerilla group in nazi space. Officially they weren't the same group. Which is why Leia's camp looks like such poorly supported shit.
>>
>>135805652
That does indeed look nice.
>>
Han shot first
>>
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>>135805936
>Can't use Upper or Lower props with First Order helmet
>Meaning you can't use the ADVENT Captain cape for Phasma
JAAAAAAKE
>>
>>135805881
That's your opinion. I thought it was a fun movie. I went out and saw it with my parents (who had seen the originals in theatre) and friends, and they thought it was good.

Mixing and matching old and new ideas works fine.
>>
>>135798610
>Thanks to readily available gene therapy, Vahlen could not look any older than she did in EU
>With bigger tits
>>
>>135802525
what the hell I never saw that, this is the intro I remember
https://www.youtube.com/watch?v=KJ4u3aCeOMw
>>
>>135806148
>strapped down and quivering
>>
>>135806148
>crazy hair
>cleavage
>constantly antagonizes Central and gets into fights with Tygan as his methodical and controlled scientific approach clashes with her recklessness acquired after decades of living on the run and undercover waging her own private war against aliens, Advent and snek.
>>
>>135804007
who wants a piece of the champ?
>>
>>135806542
>When you pick her up she brings along a viper too
>she's completely broken its mind and conditioned it to obey her every order like an attack dog
>>
>>135806148
>>135806271
>>135806542
>>135806757
wen they fukc
>>
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Spoilery questions ahoy:

Did XCOM take down the Temple Ship and then get hit by a second, stronger wave? Or is XCOM only canon up to a few months in? If the former, what ever happened to the Volunteer? Firaxis said we'd see him/her again.

Why did XCOM not think to continue the "prototype" MEC or Genemod projects?

Why didn't we build shivs along with those mostly-usely gremlins?

Did the team make it out through the Commander's opened portal?

After defeating our psionic mentors twice (saying original ending is canon), do you think XCOM can take on the coming, unknown threat?
>>
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>>135806542
XCOM: V

Is a 3rd person rapid movement hallway shooter where you pilot a rocket propelled robot suit equipped Dr. Vahlen as she rampages through ayy filled corridors.

Each level ends with her reaching a safe room, splashing some beakers and vials together, screaming "SCIENCE" before kicking out the back door and continuing her rocket-murder.
>>
>>135806849
>>135801701
>>
>>135805927
the problem with the first order is that we have no fucking clue who they are, where they came from, what their goals are, or why they even exist considering we just had a massive galactic war and whatnot

those things are kind of important, ok you show them massacring a village to get me to not like them but I need more than that to get emotionally invested
>>
>>135806849
There are multiple timelines.
XCOM 2's timeline begins when the organization collapses almost instantly before alien attacks, without even having had the time to figure out the properties of meld. The Volunteer is not at all mentioned. But the other timeline, where XCOM wins, is ALSO canon, because the Uber Ethereal manifests itself in the game and urges you to kill Angelis and her council.

I suspect some manner of time-fuckery is involved. Maybe one of the expansions will reveal that aliens have access to rudimentary time travel, but that it's such a dangerous piece of tech that not even the Ethereals themselves are entirely in agreement over wether or not using it is something they should do. Thus the schism in their ranks.
>>
>>135806143
No one is saying it sucked, we're all saying it could have and should have been better.

Look at something like say the Robocop reboot for example, that took the film in a completely different direction and was about drone warfare and the dangers of unlimited surveilance instead of 80's corporate culture and urban decay. Despite its faults as a film that made it feel far more timely than if they had just remade the original as TFA did.
>>
>>135806849
>Did XCOM take down the Temple Ship and then get hit by a second, stronger wave? Or is XCOM only canon up to a few months in? If the former, what ever happened to the Volunteer? Firaxis said we'd see him/her again.

I'm pretty sure the "template" at the ADVENT Forge is supposed to be the Volunteer
>>
>>135806849
XCOM only lasted a short while during the original invasion, IIRC there were turncoats in the Council

with the former point in mind, XCOM never got to the point where they had sufficient research available to indicate shit like MECs and gene-mods were even plausible possibilities

the absence of SHIVs hasn't been formally addressed, though it probably has something to do with the difficulty of extracting a large combat robot via a rope into an airborne dropship
>>
>>135806849
XCom got BTFO before lasers and due to countries dropping out due to traitors
No Meld for MEC/genes
No real way to deploy them and recover them
Yes, the squad got out
XCom will take it on, either initially or through yet another resistance style thing
>>
>>135807030
Lucas's movies over explained everything, but I'd rather take that than the zero explanation in TFA.

Rey is also a fucking terrible character. All the new ones are, but she's the worst by far.
>>
>>135807842

>implying autistic negro trooper was bad
>>
>>135807842
idk, I liked the TRAITOR a lot
>>
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>>135807621

Maybe the third game will be more like EW but with the new enemy going Portal all over the world so XCOM will be called to defend the planet once more. The Aliens can come too in the form of pocket places/cities were they have yet to fall.

That or we go full Pacific Rim.

Always go full Pacific Rim.
>>
>>135807967
>Trained from early childhood to be a drone void of identity that's utterly loyal to the Empire
>Turns traitor the first chance he gets

I get more pissed we lost Thrawn, KOTOR, etc for this shit. Especially with Abrams going full CURRENT YEAR in the next movie and with his production company.
>>
>>135807842

I agree on Rey being terrible, but i really liked Boyangles and Kylo.
>>
>>135808150
>lost Thrawn
Yeah, that fucking sucks
But hey, at least we dont have the Vong autism anymore
>>
>>135808150

Kotor is canon though, unfortunately, so is TOR.

I don't mind him turning traitor, there's a million stories out there of people trained from their childhood into killing machines only for them to turn against their masters eventually.
>>
>>135808150
>despite being raised and given every opportunity to fit in and help society a nigger chooses to actively be a detriment
I dunno, seems pretty realistic
>>
>>135808150
>Especially with Abrams going full CURRENT YEAR in the next movie and with his production company.
huh?
>>
>>135808150
I'm not too big into Star Wars lore but I have occasionaly binged on the wiki, and I say, the fact that Darth Caedus has been wiped from canon annoys me immensely. That story could make for a very entertaining set of movies.

But hey, maybe the actual books are garbage and it's a good thing that he doesn't exist anymore, what do I know.
>>
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>>135808305
>Vong
>>
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>Round a corner
>Muton straight ahead but not enough time units to shoot him
>I could go back but I have enough time units to use the "throw gun" attack
>Throw my gun at him
>It lands at his feet
>>
>>135808431
People are mad that it's not just about white men
>>
>>135808431

JJ said that there's no reason why there shouldn't be a gay character in star wars, or something. Which is true, but there's also no reason why there should be a gay character in star wars.

Either way, i don't really care. Star wars mvies are just about people blowing shit up.
>>
>>135808431
The marketting is "we have gay people so our movie is good" instead of just putting them in and actually writing a story worth watching
>>
>>135808062
Underwater gameplay is probably a bitch to code and run considering the modern graphics/physics standards though.

It's not like you can just slap a blue filter over vanilla XCOM and call it a day.
>>
>>135808598
>he picks up the gun
>shoots you in the face
>goes "aaaaaayyyyyy"
>>
>>135808474

A lot of the EU was really, really, shit. Sure some good things had to be sacrificed, but i say getting rid of the Vong is worth the sacrifice.
>>
>>135808691
>It's not like you can just slap a blue filter over vanilla XCOM and call it a day.
That's a great idea, I'll go suggest it to the guys
>>
>>135808691
>>135808062
That's basically Terror From the Deep
pls no cruise liners
>>
>>135808649
the issue arises when you take the focus away from blowing shit up to focus on political/SJW bullshit.

>>135808682
this also, there is an almost 100% chance it would be used as a crutch and a shield against legitimate criticism

>>135808760
as shit as a lot of the EU was, I still prefer it to rehashing an earlier movie to cash in on that sweet, sweet nostalgia

>>135808873
kek
>>
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Anyone down to spitball some dream gameplay mods?

>Breaching Charge
>1 AP to Set, 0 AP to Touch Off
>Place on any wall or door
>On Touch Off, a one-tile section of wall explodes and a blast goes out in a five-tile cone on the other side
>Blast damages enemies and disorients them. The disorient effect goes further than the damaging effect does.
>Dream Effect:
Doesn't activate pods, allowing you to breach and clear fully.
>>
>>135809009
>intro scene
>brand new opening of an underwater hotel
>Independent Incorporated, so the main hotel are to giant undersea skyskrapers surrounded by support and resort buildings
>Passenger submersibles crash into the towers causing them to collapse
>Bradford lets you know that it must have been an inside job
>>
>>135806113
Just mod the .ini for Free the Hood to include the Stormtrooper helmets.
>>
>>135809272
Speaking of this, is there an .ini edit to unlock the Resistance Pre-Order shit like there was in XCOM: EU?
>>
>>135809263
"Those towers were built to withstand an entire supertanker crashing down on them, that sub alone couldn't have done that much damage. We're sending in a squad to check it out."
>>
Started a new campaign again after finding some mgs character voice packs on the workshop, does the nexus have more mods?, havent seen that many new ones in the month I havent been playing
>>
>>135809160
you may find this hard to believe, but not everything in life is about SJWs
>>
>>135809491
You missed the Fant4stic shitshow where they used "the Human Torch was black" to deflect all criticism.
>>
>>135803523
The fucking Star Wars helmet mod he's using includes a face paint that makes the necks black so it looks better and this asshole isn't using it.
>>
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>>135809491
http://www.theguardian.com/film/2016/mar/03/jj-abrams-bad-robot-diversity-quota-oscarssowhite
>>
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>>135809258
neat.

>strafing run
>call in the Skyranger to strafe an area with BRRRT
>three tile width, 15 tile length
>small chance to miss
>hits all units in the area and severely damages cover
>>
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>>135809263
>undersea skyscrapers
>undersea
>sky
>>
>>135809160

>the issue arises when you take the focus away from blowing shit up to focus on political/SJW bullshit.

I seriously doubt that'll happen in star wars, people say that's what happened with Rey but i don't think that's right. I think the problem is that they basically just mashed together the original trilogy in one movie, which meant that they had to rush Rey's development in a single movie, which ended up being shit.

In other words, she is not a marysue because sjws, she is a marysue because of shitty writing/planning.
>>
>>135809562
did you miss the part where everyone called it shit anyway and the movie bombed?
>>
>>135809608
well surfacescrapers sounds silly
>>
>>135809683
Actually that sounds radical
>>
>>135809562

Good thing this world revolves around money, not sjws, and the movie bombed because it was shit.
>>
>>135809608
They're THAT tall.
>>
>>135809569
does this upset you? Everything about casting is superficial to begin with, its entirely about having "the right look" for the part.
>>
>>135809747
You want something radical?
Homophilic Islam
>>
>>135809653
I do like the idea that she's going to end up turning to the dark side, and it'll be up to CRAWLING IN MY SKIN to stop her.
>>
>>135809258

>CS gas grenade
>Disorients
>Chance to cause panic

Also

>Human shield
>Run up to a civilian or panicked unit and pick them up
>Shots fired at you have a high chance of hitting the shield
>Shield ends on shield death
>Lowered movement, more defense
>Maybe can use pistols during
>>
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>>135809776
>>135809562
>>135809682

I gave that movie a chance. I knew in my heart that it would be shit, but I decided to give it one chance. Never has something so thoroughly exceeded my worst expectations.
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