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/wgg/ Wargames General Thread
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Dumb fucks let it die again edition

>What the fuck is this?
A general for all the realistic wargames out there that don't generate enough traffic to sustain their own generals.

>Old thread
>>128608240

>Attention grabbing search terms go here:
/wgg/, /fsg/, /mowg/, /mowassg/, /rtsg/, /ctag/, /dcsg/

>Example welcome games:
DCS: World
Wargame: Red Dragon
Falcon BMS
Combat Mission
Call to Arms
Flashpoint Campaigns: Red Storm
Graviteam Tactics
Theatre of War
Men of War
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Beasts
Steel Panthers MBT

>Planefag pastebin:
http://pastebin.com/Zb0U61in

>Graviteam DLC:
http://pastebin.com/TwMLZQ6h

>Interesting history links:
Cold War military technology ads:
http://www.vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
http://www.mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
http://fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
http://fas.org/nuke/guide/dprk/nkor.pdf

>Steamgroups:
/wgg/ old group
http://steamcommunity.com/groups/VG-Wargamers
/wgg/ new group
http://steamcommunity.com/groups/dedgamededthread
Uralmod official group
http://steamcommunity.com/groups/Uralgraznomod
/wgg/ Men of War / Call to Arms Group
http://steamcommunity.com/groups/ReReaGa
/fsg/ group
http://steamcommunity.com/groups/flightsimgeneral

>Teamspeak server
uralmod.typefrag.com:7495

>Legacy Wargame General pasta and game-info repository:
http://pastebin.com/70Nwcb5m
https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
https://docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>>
Here's some Combat Mission to bump with

https://i.4cdn.org/wsg/1452841213108.webm
>>
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>>128730239
>remove planeposters, that will help the thread )))))
>>
Tell me the easiest way to visually spot planes in DCS. Those tiny fucking things are impossible to see.
>>
>>128730886
It will

They need their own fucking general
>>
The thread died because cuc pactbabbys couldn't handle being BTFO by sound arguments from rational and unbiased experts on the current state of Red Dragon.
>>
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>>128731191
Impostors.
>>
>>128732063
They're disabled on most multiplayer servers, though.
>>
So besides the Snezka losing its optics for price reduction, and the Gornos losing the BTRs, was anything else in that patch shit?

I mean there was a bunch of small positive changes like T-62s getting 5% more accuracy, or the T-72s dropping 5 points, which are kinda meaningless but still positive changes. But was anything else truly a shit change? Enlighten me if I'm wrong please.
>>
>>128732307

A good change would be removing all R-77s from redfor.
>>
>>128732523
For what purpose?
>>
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>>128732960

Because the best two air forces rightfully belong to Uncle Sam.
>>
>>128733227
I didn't think the US airforce was worse off than Redfor, other than the F-14 being in the naval tab because REASONS.
>>
>>128733494

The Soviets can field more F&F radar guided missiles than the US which is straight bullshit.
>>
>>
>>128731191
I have trouble with it too. I usually give up and have to turn on labels because I'm a shitter, I rationalize it because I normally play pretty zoomed out since I don't have either a headtracker or a third hand to mouse the camera around while I'm flying.

It also pisses me off that when airplanes are leaving behind chemtrails the render distance is too short and if they're far enough away they only render if you look at them from a specific angle, and this is with all the graphics settings maxed out including draw distance.
>>
How does a thread for so many different games die so often/go so slow???

4chan has a fuck load of people that are super into military shit. I don't get how these games aren't more popular.
>>
>>128733585
2 Yak-141s at trained or 1 at elite.
2 Su-27PU at elite (2 cards of 1).
1 Su-27M at veteran.
2 Mig-29Ms at rookie or 1 at veteran.
(1 Mig-31M at hardened.)
vs
2 F-15Cs at elite (2 cards of 1).
2 F-16C Block 52s at trained or 1 at elite.
(2 F-14s at trained or 1 at elite in LOL THE NAVAL TAB).


Yeah I guess the Soviets do have an advantage in F&F radar guided missiles, but instead of stripping them of the R-77s, maybe give more AMRAAMs to the US?
>>
>>128734164
Because those people into military shit like to just obsess over the aesthetics of inanimate objects, don't have the aptitude or willpower to put in the time to learn a slightly complex video game, and are too autistic to deal with slight "inaccuracies" (see: slavaboo, hatobaby, etc) for their favorite weapon/vehicle/military unit.

I'm surprised they're even able to get to /k/ on their own
>>
>>128734649
Actually, this raises another question from me.

How many of these fighters are the Soviet players actually taking? Because that's 5 cards (6 with the Mig-31M) right there, which doesn't leave them room for SEAD or bombers and whatnot. Meanwhile the US only uses up 3 cards to bring all 4 of it's fighters.

And let's not forget how a lot of Soviets use the Mig-25 for their fighter.
>>
>>128734649

But even for the US F&F missiles shouldn't be on fucking everything. It makes more sense to just take them away from shit that shouldn't have them(this includes AMRAAMs from other blufor nations and the fucking Rafale).
>>
>>128734164
Most people would rather shitpost than actually play video games. Also, a metric fuckload of elitism and fangays.
>>
>>128735073

Its more of an issue with airborne decks(the thing the US should be much better than the USSR at but isn't)
>>
>>128730239
Who /FinalBlitzkrieg/ hype here?

I think I'm the only CM player in this general.
>>
>>128733227
If they are the best then the slavshit R-77 shouldn't pose a problem.
>>
>>128736191

Kill yourself.
>>
>>128736191

>every single US plane has empty pylons(blatantly obvious on the A-10, where only 2 pylons are used)
>US planes have artificially increased fuel capacities with no time on target increase to compensate, resulting in longer reload periods
>none of the multiroles carry amraams or even sparrows

This is entirely Eugen's fault.
>>
>>128736740
meanwhile the rafale with its fantasy missiles is the best a2a in the game

hon
>>
>>128736847

>this problem justifies this other problem!

kill you are self
>>
ded
>>
>>128735561
You would be incorrect.
>>
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whoa, live pls
>>
>>
Does anyone else have problems with Red Dragon stopping and starting during a multiplayer match?

Just random ass freezing like your connection is timing out then just unfucks itself?

stupid ass videogames
>>
>>128740146
Posting low quality CoH screenshots will make it even more deader.
>>
Post webms
>>
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We gotta keep this proj- thread alive boys
>>
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>>128701529
Nice, that was very interesting. I'm glad he seems willing to answer more questions later.
>>
>>128746964
Yea it was a great insight, he seems like a top bloke too.
>>
>>128735561
double incorrect
>>
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Its over guys, just let it die
>>
>>128735561
Would love to try it but the pricing is harsh and the demos wont work for me
>>
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>Ceпapaтиcт has joined the room
>>
>>128735561
i play im just terrible and cant complete the Scots first mission without getting wreaked
>>
>>128744172
He snapped in a turn, not a roll.
>>
>>128753027
At the bottom of a barrel roll
>>
>>128753370
After which he'd have to pull up, which he did, triggering the structural failure, otherwise the only place he'll be rolling into is the ground.
>>
>>128753618
Exactly, he tried to follow into a high speed barrel roll and paid the price for it
>>
Just got The Operational Art of War III. Any tips on how to get into it?
>>
>SASR were effective as fuck in vietnam war, 500+ enemy kills with less than 10 losses
>utter shit in wargame
y
>>
>>128755518
Because it's a game and not real life you fucking autistic shitter.
>>
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>>128755598
someones triggered
>>
>>128755732
Sounds like it's the aussie whinning that the game isn't more unbalanced in his favour.
>>
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>>128755810
>butthurt subhuman detected
>>
>shitters shat up the thread so much, it died

welp.
>>
>without rabid shitposting the thread dies

Welp.
>>
>>128760802
>>128761834
samefag
>>
>>128762413
Yes, both of those posts were made by anon. Want a cookie?
>>
>>128734017
It's so easy to lose someone in a dogfight if you look away for a split second it isn't even funny.
>>
>>128732307
Was there a new patch?
>>
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A friend of mine just gifted me MOWAS2. I can't believe it's literally a rehash the first.

Is the base game worth playing at all or should I just play Rising Reds?
>>
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How to git gud at CMANO?
>>
>>128732307
Is 170 point longbow bad
>>
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STATE OF THE ART
>>
>>128767836
What a shitty camo
>>
>>128732307
Komandozi get 17 ap (1 hit av3)
SPG's (10 second artillery) is going to be allowed in Armored decks
t-72a/t72m for motorized
Massive akula vickers acc buff
burrito nerf
possible RD air tab buffs
>>
>>128755810

ANZAC is the worst nation in the game thou, they have quite literally nothing going for them, and not even a big avail bonus.
>>
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>>128768370
>>
>>128768392
>any of these being unreasonable
>>
>>128769946
I'm sorry, I didn't read the bit about shit change, I was posting good changes.
>>
>>128766660
AS2 is AS1 with alive multiplayer and a tady more memed germany and better uk/japan.
>>
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>>128769654
>mfw all these improves anti-material rifles in syria
>"you see Achmed it's only loud on the first shot"
>>
>>128732307
The OT-65A Vydra buff seems a bit overboard, with the new stats thats a huge amount of HE it's going to be spitting for the price. However I never see the unit in the first place so I don't know how it will end up playing out, The Dyna definitely doesn't need a price nerf if it gets 2275m range, and the buff for the Feibao was too small to accomplish anything and the buff for the other 4 missile top end sead was nonexistent.

Also the snezka change would be great, NSWP is dying to get a good combat recon. They already have another exceptional optics ground platform so not much is being lost.
>>
>>128771048
Improvised*
>>
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>Mfw Boshongsu STILL won't get a 5 pt transport.
>>
>>128773298
sovkor would be OP mon ami
>>
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>>128744172
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>>128744172
>>128775651
>>
>>128767836
DESIGNATED
>>
>>128725865
Please respond
>>
>>128779151
SHITTING
>>
It's bizarre how, despite the planefags being the biggest shitposters, can't fly to save their lives and sound like literal children, actually have the money to afford their considerably expensive hobby while the purist 'wargamers' are constantly begging for cracks. You would think the purists have an older, working audience. I'm not judging, just making an observation.
>>
>>128780862
104TH
>>
>>128781613
It's the canadians and this fag called craig, they come on here and shit up the thread, then they leave when they kill it.
>>
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>>128781685
>>
>>128781613
>planefags
>the biggest shitposters
The Eugene babbies are, and that's not up for debate.
>>
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Still holding on to the dream
>>
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b-b-but PROTOTYPE!
>>
>>128783264
eugin pls nerf abrams unkilable
>>
>>128782251
it's not craig -craig
>>
>>128781613
>You would think the purists have an older, working audience
Most planesfags are neets. I think craig and custard are the only ones with lives so that explains a lot.
>>
>>128782475

>forced out of their own thread by unrelated games

Can you blame them?
>>
>>128784717
>neets being able to afford trackir, warthog and rudder pedals
It's doubtful.
>>
>>128785262
>implying mommy and daddy don't buy it for them
>>
CoH2 brits are on sale today. Can I play them standalone and is it worth it?
>>
>>128786089
Lol no. Just buy some other game.
>>
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>>128786089
Only if you're looking for something different. They're pretty ass in multiplayer unless you're against idiots.
>>
>>128785069
They're the ones that allowed us and proper wargamers in, so no, not in the slightest.
>>
>>128786207
Do those statistics make sense? It looks like there are far more wins than losses
>>
>>128785262
Spoiler, they don't have that shit and they make do with alternatives which is commendable in a certain sense.
>>
>>128786548

They were a little op when they came out and got nerfed into submission. Oberkommando are kinda op atm. Still fun to play, pretty good game right now. Biggest bullshit is commander microtransaction fuckery
>>
THROUGH THE GATES OF HELL
>>
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>>128788046
WE MEME ON
>>
>>
>>128786781
It's because there are 4 factions, not two. Win rates are disseminated across different matchings, and the two alliances have an uneven number of factions between each other.

You don't wanna see how poorly UKF does in team games.
>>
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>>128791012
But the average of winning across the nations is greater than 50%. You can't all have a >50% chance of winning, unless I'm missing something. Does this count comp stomps?
>>
https://www.youtube.com/watch?v=GftPyjIm3Ps
>>
>>128791937
Pretty sure it does.
>>
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>>128737542
nigga what? he is just pointing out problems, not justifying anything
>>
>>128785657
Or maybe just maybe they have happy successful careers and a few hundred $ here or there for their hobby is nothing to them?
>>
>>128791573
Jesus, how tall is that guy? 150 cm?
>>
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Holy fuck, MiG-21 is actually super comfy to fly! Thanks /wgg/, now I know I haven't wasted that money on boring stuff.
I'm getting a weird satisfaction every time I click all those tumblers, set up the radio and take of properly.

The hatobabbi that complained on it surely doesn't understand comfyness.
>>
Should I pick up DCS: Combined Arms?
>>
>>128795625
No
>>
>>128795346
>something that could kill you at any moment
>comfy
>>
>>128795346
You'll stop touching it within a week, anon.
>>
>>128795757
But you're the one flying i-

Oh.
>>
>>128795804
desu I bought it full price some time ago and it's been consistently my favorite module since.
>>
>>128795346
I like it a lot too anon, it's probably my favorite module. I think Leatherneck is doing a good job, I'm looking forward to seeing their F-14 and Viggen hopefully this decade.
>>
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>>128795804
But I already have it for a couple of weeks, trying to fly it without reading the manual first until today

Not until I'll figure it out how to use radar and weapons, I want to try out those nuclear meow bombs. And even then I'll use the hell out of it, I like the details.
>>
>>128797290
>Actually needing the manual
Bruh.
>>
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>>128797423
I am okay about reading them since I started flying a Tecnam P2002 IRL
>>
Why are there so few good user created missions for MoW:AS 2?
>>
>>128791937
That's top 150 player, so all of them win more than average.
>>
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>>128797290
The nuclear bombs are shit unfortunately. Apparently the developers said that they are opposed to nuclear weapons so the "nuclear bomb" for the MiG-21 is just a conventional bomb with a really big explosion. Conveniently that excuse also allows them to not have to make all the lighting effects and mushroom cloud and shockwave and stuff for a proper nuclear explosion. Also makes it a damn shame that the F-86 module has a fully developed LABS bombing system but no nukes that would actually require using over the shoulder bombing to avoid blowing yourself up.
>>
>>128798767
>Apparently the developers said that they are opposed to nuclear weapons
That's not really the reason for the undermodeling of the nuke, it's just a fun gimmick that's not worth wasting dev time on. like Naval in RD
>>
>>128798767
But you don't need LABS for over the shoulder bombing, especially for a nuke.
>>
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>>128799060
You have to admit that's a flawless cop-out excuse, though.

>>128799274
What is the point of LABS, then? Or even what is it exactly and how is it different from toss/shoulder bombing. I'm curious, there doesn't seem to be a whole lot about it online.
>>
>>128800449
>You have to admit that's a flawless cop-out excuse, though.
Oh yeah sure, but there's tonnes of stuff I care about more on the MiG that I'd like to see fixed before nukes were looked at.
>>
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>>128800449
>Fucking faggot ass developers won't even make a fake nuke because "muh morals"
>>
>>128800607
The thing that makes me really angry is the cockpit lights being disabled, how the fuck are you supposed to fly at night? Even real-life slavshitters didn't have to fly their plane by the light of a flashlight. How long could that possible take to fix? What else is really missing though, all I've noticed are a couple of minor bugs sometimes and the cockpit icing and pitot tube icing still need to be implemented but I guess those are pretty minor things.
>>
>>128801284
Well only the flood lights are broken, the dial & panel lights work fine.
>>
>>128800449
LABS was meant for accurate toss/shoulder bombing, I have still yet to see its accuracy though and can achieve similar results just winging it and you don't need super accuracy with a nuke, toss bombing became far more accurate with modern CCRP systems and guided munitions.
>>
>>128802974
How do you toss bomb with CCRP/CCIP?
>>
>>128803196
https://www.youtube.com/watch?v=fix2IpZh_-A
>>
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Is anyone else excited for Graviteam Tactics: Mius Front? I'm looking foward to Panthers.
Or is it just me?
>>
>>128798767
>>128799060
>>128800449
>>128801113
>Carpet bombing villages, massacring civilians in order to get at enemy targets is okay
>Burning troops alive is okay
>Mutilating troops is okay.
>General mayhem and war is okay
>Incendiary weapons and Nukes cross the line, though.
Gotta love ED and Bohemia's logic.
>>
>>128807151
Slavs are just mad because they never got a chance to use their own nukes.
>>
>>128807151
>Incendiary weapons and Nukes cross the line, though.
idk about Bohemia but for ED & LN morals are explicitly not the reason these things are not included, afaik BST are actually waiting for ED to get on and redo the explosion fx so they can see if they can make napalm happen. As for LN and the nuke the line in the manual is a throwaway 'joke', if they were against nukes it wouldn't be included at all. It's basic implementation is as far as I know like many things in the MiG, not 100% final. They may be still waiting for ED to redo explosion fx or they could have just moved on to more important things like their 3+ aircraft in production.
>>
>>128807774
SHHHHH people here love to hate ED aimlessly. Just let them be.
>lose in a dogfight
WTF ED THANKS GREAT GAME GUISE 50$ SAND AM I RIGHT
>>
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>huh I wonder why my units going mid keep exploding
>oh

and then the rest of the game for 20 minutes became "LET'S KILL THE BR-4s FROM EVERY SIDE AT ONCE:

Fun fact: you can decrew them with molotovs and recrew them later to manipulate population caps!
>>
>>128808417
We need veao to release another abortion for the community focus it's pent up negativity on.
>>
>>128807774
>spend years trying to get one plane done
>still isn't fully finished
>oh by the way we're also making an F-14 and a Viggen
>oh and an F-4U
>also multiple new maps for all of these planes to fly in
I'm glad there's lots of stuff in development for DCS but its seems like ED and all the third parties are biting off a whole lot at once especially considering how goddamn slowly they all work.
>>
>>128808629
Try reading the DCS patch notes. After that try to come up with a convincing reason for why shit like automatic vehicle AI pathing shouldn't have become a thing in one of LOMAC's updates instead of fucking 2015.
>>
>>128771062
dyna would also be getting 1 more rof and not just range increase
>>
>>128808572
>B-B-BUT ED IS FULL OF LAZY JEWS WHO SIT AROUND ALL DAY PLAYING AIR QUAKE ON THE 104TH INSTEAD OF DOING ANYTHING
>>
>>128808629
Well desu that's all LN, you have to remember there are a lot of dev teams and some of them like ED quite large.
If anything ED are one of the more conservative devs, working on their slow burning projects for years and not giving release dates.
Save for the EDGE fiasco, but we don't talk about that.

>>128809053
>reading the patch notes
The patch notes are often so far from the truth I swear they're written by a guy who lives over the road from ED's office, trying to glean as much as he can with only a pair of binoculars.
>>
>>128809053
>1.5 patch notes
>Ground units falling through bridges has been largely eliminated
>largely
>>
>>128809259
> I swear they're written by a guy who lives over the road from ED's office, trying to glean as much as he can with only a pair of binoculars.
I'll second this, DCS patch notes are shit. They forgets things and the format is different every time.
>>
>>128809648
They've steadily been getting worse and are at the point where patch notes seem to cover maybe 5% at most of what was changed. Can't blame them too much I guess though since the lists would be pretty long. BMS 4.33 didn't have any patch notes because it would've been too much of a chore. There's also the issue of translating shit to English since many of the devs are slavs.

I wish they would at least mention generally what was changed if they won't do specifics though.
>>
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>playing NK against a Eurocore and US player
>My pair of T90's is under constant threat of air attack
>Fucking veteran F-18 wagon wheeling in the back popping off F&F atgms at me
>Rush him with a Mig-29-9-12b as he turns closer to my tanks
>OH YEA, YOU GONNA PAY FOR YOUR TRANSGRESSION NOW CAPITALIST!
>Every missile I fire at him misses
>He pops off a pair of sidewinders as he continues to circle downing my interceptor in 2 shots.
>>
>>128811837
That's unprofessional as fuck, seriously.
>>
>>128767836
I thought those were swastikas at first
>>
Does anyone have a torrent or download link for combat mission battle for normandy v 3.0 ?
I really want to try out that game but the pricing is way too much.
>>
>>128814151
Pretty sure they are, they just added a bit to the symbols to make it less obvious.
>>
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Planefags in the thread

Is there anything you'd suggest to be added to the pastebin?
>>
>>128818256
This specific video should be added for both DCS and BMS https://www.youtube.com/watch?v=AyCeAVsaDWs
>>
>>128818256
Material for anything piston-based.
>>
>>128818256
http://www.476vfightergroup.com/downloads.php?do=file&id=287
>air weapons range objects
http://www.476vfightergroup.com/showthread.php?2320-Range-Targets&p=46283&viewfull=1#post46283
>Range mission template
Only for true autists
>>
>>128735073
None.
>>128735218
Only the su-27m would be justified in an airborne deck, all the other platforms are subpar.
>>
>>128818923
Krause's tutorials are already mentioned on the BMS section. Added that video in the beginning of the paste.
>>128819168
You'll need to be more specific than that. I do not know anything good about that to put there.
>>128819215
Sure, added.
>>
>>128820334
>already mentioned on the BMS section
Yeah I know, I just think that one in particular is one of the most important since a vast majority of people in DCS MP have no fucking idea what to do when a missile starts tracking them.
>>
>>128755810
>isn't more unbalanced in his favour
>unbalanced in his favour
>his favour
yeah those Aussie leopards are so OP right?

Give me one anzac unit that actually gives anzacs an advantage.

Don't you dare say F111C because that thing dies literally every time
>>
>>128822209
>Don't you dare call an OP unit OP, it's not because I'm shit at using it
>>
>>128807151
in bohemia's case, it's just that their shitty engine doesn't support it
>>
>>128822736
They used to have willy pete. They stopped supporting it because 'muh geneva'
>>
>>128820334
>You'll need to be more specific than that
It's been years since I learned how to fly in IL-2 and I don't feel like going all over the place looking for training material, again.
>>
>>128822330
>OP unit
literally its only good point is its speed and bomb load
Shityt 10% ECM

And what do anzacs have to deal with AA?

They have no sead and no artillery.

Hornets are better because they actually have a chance of surviving. If ANZACs could get two it'd be another story but at this point I barely even bother using it.

It's the same case as NK, factions shit on because they are part of a coalition so buffing it would make the coalition OP, even though commonwealth is one of the weakest coalitions anyway.
>>
>>128823278
Do you want us to chew your food and wipe your ass for you as well?
What specific training are you after?
>>
>>128823678
I'm not looking for training at all.
>It's been years since I learned how to fly in IL-2
>>
>>128823290
>literally the only good point of that bomber is its bomb load
>>
>>128824303
whats your point?

It's expensive, has ultra low survivability dude to it's lack of ECM.

Compare it to the deagle, which still has an incredible bomb load and high speed, and has a great ECM of 40%.

F35 Draken Wons, also good bomb load, not as big as F-111C but still fast, ECM 30%

It's not the worst bomber in the game but it isn't OP if you can call it once, have it kill a few units and have it shot down. If it were to have higher ECM I would completely agree with you that it's OP but at the moment its just a one hit wonder
>>
>>128824835
It might change to two cards with 4 1000kg bombs each, which is awesome for anzac.
>>
>>128825825
That would be great compared to what it is now, and two cards isn't a problem because it's not like anzacs have a wide selection of aircraft anyway.
>>
>>128825825
>two cards
Meant two per card.
>>
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Hidden Gems?

Mi-8 GUNSHIP

Pros:

Badass Name
Shits rockets
Decent accuracy atgms
Cheap as shit
Availability
8 hp heli platform

Basically, run in groups of 2-3 and use them in flank attacks. You can bleed peoples adn dry with these and use them to spot for mortar strikes on AA relatively cheaply. Always seems to pay off.
>>
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>>128826487
Bushranger/CH-118
>>
>>128826616
I used the CH-135 all the time back when it had AP rockets like it's supposed to have
>>
>>128826487
>pro
>shit rockets
>>
>>128823290
NK is fun as hell.
>>
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>>128827167
It's fun but its literally a meme faction, only a handful of good units (T-90S, Yuckjeondae, B-5, Type 63), which I guess is still stronger than ANZACs lmao
>>
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>>128827485
Best faction to spam 40 pt 7700 range mortars due to availability
You haven't lived until you send 6 55 pt migs to intercept a Rafale
Boshongsu in korshuns make decent open field support and meat shielding for your T-90 advance
Elite brt-80a wrek
Huge IGLA availability in nice transports
flame tanks are boss
>>
>>128827907
I wish quantity over quality was a legitimate option for the air. As it is, even with superior micro, your 6 migs will often not get their target and half will likely not return.
>>
>>128828270
I will trade 3 55 pt migs for a 180 pt super asf all day long. Before that ever happens you best believe I'm going to sweep over you heli opener and collect 200 pts in huey transports too.
>>
>>128828454
I still can't get fighters to shoot helis with any reliability. Yes, I am a shitter. What am I doing wrong?
>>
>>128809149
No that's not true

ED is full of lazy drunks who do nothing but shitpost on the forums all day.
But we love them for it.
>>
>>128829378
Just tell them to spread out a bit and fly past them, the missiles do the work. If you give direct attack orders the planes bug out half the time and lose track of them.
>>
>Wargame would be better if Redfor had more variety and wasn't made up of countries that lacked strong economies with decent defense budgets.
>>
>>128832034
>WP and NK having their AA made of plentiful Soviet systems or clones of that they had access to for decades
>Honcrops, Scandi, and bongwealth get by protoype special snowflake AA peices or shit from the fucking 90s
>>
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>>128826842
>shit
Shits, you turbocuck.
>>
Does the IRST require a certain missle to use? Or does any missle work once you lock someone up with it?
>>
>>128800449
>You have to admit that's a flawless cop-out excuse, though.
Nah, it makes them sound like a bunch of absolute cucks with completely illogical moral standards.
>>
>>128840435
IR missiles only. Theoretically you could use it with ARH missiles if you're within the range that the seeker can acquire a lock by itself I guess, don't think it works in DCS though. Does the R-77 even have a bore sight fire mode like the AIM-120?
>>
>>128840435
You can lock a target with IRST with a SARH missile selected and once you launch the missile it will turn on your radar and start using it.
>>
>>128842398

So the R27ET right? and locking and shooting those with the IRST doesn't give any warnings right?

Anyway to check if the target is a friendly using IRST, or do i have to flip on radar real quick.
>>
>>128843979
Correct, no warning.

Yes, you have to either blip your radar quick or be able to ID the target in some other way such as knowing where all of your friendlies are, having a wing man/AWACS ID the target for you, or visual ID.
>>
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>Watching AS2G 2v2 tournament on twitch
>Russian team gets caught stream sniping
>Because one of the two is too retarded to not sign onto twitch on a different account and ends up showing up on the viewer list.
>>
>page 10
>>
>>128847087
)))))


Just a coincidence, goyim.
On the topic of flight simulation:

How many years until we get an F-35 simulator? 15+?

The 91.9km slant range thermal camera alone would be insanely hard to handle.
>>
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>>128850503
It's funny because one of the slavboos(with 'comrade' in their name, no less) in chat tried to defend them the whole time afterwards with bullshit like 'they were probably just in for the chat!'

Because that's totally normal for competitors in a tournament.
>>
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Just finished the 1st mission of the new F15 red flag campaign.
Its ok but seems to be lacking, I was hoping for alot of radio chatter for immersion but its just Wags and ATC you ever hear.
The entire range has been split in two with a Russian invasion of Ukraine scenario (red occupy west and blue east) with strict airspace and ROE restrictions, there is also quite a bit of "fluff" to go along with the missions in the pdf variety which somewhat helps the immersion.
>>
>>128847087
Never underestimate the stupidity of people, let alone russians.
>>
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>>128851069
>mfw Slavboos don't realize just how fucking stupid actual Russians are.

The iciing on the cake is that they actually went to defend themselves by claiming they weren't stream sniping

....In Assault Squad's lobby chat before anyone actually brought it up in-game.
>>
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Page ten bump
>>
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>>
>>128856113
W H E N
H
E
N
>>
T55 BUFF WHEN? EUGEN LISTEN TO FUKKEN ORCBUSTER
>>
>>128856113
Where is this from? FSX?
>>
http://www.gizoogle.net/tranzizzle.php?search=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FDigital_Combat_Simulator&se=Go+Git+Dis+Shiznit
>>
>>128857462
Price nerf for that nswp t-55 :^)
>>
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>expendable

Okay.
>>
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BMP
>>
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This one looks like it will be very straightforward.
>>
>>128814964

No one?
I refuse to believe everyone pays up to the happy merchant that refuses to sell his game on steam just out of stubbornness.
>>
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The amount commercial shipping out here (at 2100?!) is making this difficult.
>>
>>128865740
>using jewish products
Hitler would have been ashamed of you
>>
>>128865872
Just sink everything
>>
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HMS Revenge had a sonar contact but now no one can find the damn thing.

>>128866483

It's tempting.
>>
>>128866526
What would even be the downside?
>>
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I have Sea Kings in the area using dipping sonar and Nimrods dropping sonobuoys everywhere. I briefly had contact again, for about 3 minutes, and then it's gone again. I don't know enough about submarine behavior to figure out what he's doing down there. What would a Soviet nuclear sub be doing a low depth, only showing up on sonar for a few minutes every 15 minutes?

>>128866692

It would seriously hamper the way the scenario is scored.
>>
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>>128866763

The answer is, he was distracting 90% of my ASW assets while a fucking sub-hunter was trawling up behind. HOW DID NONE OF THE AIRCRAFT IN THE AREA SPOT THIS FUCKER?
>>
/r/ing a list of basic scenarios to start with when playing CMANO.
>>
>>128866979
Fucking lol
>>
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Sub-hunter did serious damage to the HMS Revenge, but at this point I just have to get out of the area. I can't re-task everything because there are definitely other subs out there. What a clusterfuck. HMS Plymouth is engaging and likely to sink it.
>>
>>128868228
What game is this, haven't seen pictures like these before but naval combat seems fascinating in an autistic way to me.
new here
>>
>>128868268
Command: Modern Air Naval Operations
>>
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>>128868268

It is Command: Modern Air/Naval Operations (CMANO).

Also I'm using the editor to set up an ASW mission to automate this shit.
>>
>>128868373
Thank god for the mission editor. It makes assigning strike packages and patrols so much easier.
>>
>>128868331
>>128868373
Thanks guys. Judging by the price I'll be waiting for a sale.
>>
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>>128868430

I have no idea what the 1/3 rule is, though.

Upside Nimrods just bagged a Russkie sub.
>>
>>128868743
It means that you aren't sending up all your aircraft at once (with the 1/3rd rule on) only a third go out at a time so you have a continuous strike happening, rather than all at once.
>>
>>128868743
The 1/3 rule makes sure only 1/3 of the aircraft assigned to a mission are airborne at once. It's useful for long-term missions like AWACS or Tanker patrols. The rule basically automates rotating aircraft through to make sure something is airborne and operating at all times so you don't have gaps in your coverage.
>>
>>128868906
Do aircraft automatically know when to use tankers if there is a tanker mission going on?
>>
>>128869589

According to the devs,
"If a tanker is airborne, aircraft that can refuel from it (and have their doctrine option "use refuel" set to YES) will base their bingo calculations on it and not their home base."
>>
>>128869589
>>128869975

Also, here's a dev post about it from the start of 2015 which explains in more detail.

http://www.warfaresims.com/?p=3653
>>
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https://www.youtube.com/watch?time_continue=252&v=N1gV7hf3tsk
>>
>>128870178

They're.... shooting up an empty house?
>>
>>128783264
it looks fairly fair desu considering all the stats
>>
>>128871025
That's what it looks like.
>>
>>128806248
i am now i know about it.

If only i wasn't kinda bad at GTOS
>>
>>128865740
There is no such thing as a CM torrent. They dont exist
>>
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Well not much to report over the past bit. Just slowly escorting Revenge to the patrol area. We've dropped enough sonobuoys out here you could walk back to Scotland.
>>
>>128871548
There's a bunch on KAT.

I wanna try the Afghan one but the one comment says it has a trojan on it, so...
>>
>>128865020
Cousin served on HMS Revenge
>>
>>128871994
I tell you no lie friendo. I and many people here have looked but to no avail
>>
>>128872159
What do you mean no lie? Just search KAT and quite a few come up.
>>
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And that's a wrap. Revenge safely on station. Quick preview of next mission. Will continue posting my progress through the campaign if people are into it.
>>
>>128872360
Allow me to be more specific.None that are usable or work have been found that I know of.

>>128872424
Yes please
>>
>>128872424
I really just need some step by step instructions for more complex scenarios.
>>
>>128872586

Well it's snowing so I'm going nowhere. If you start posting I'll try to help.
>>
>>128872558
Not a single one of them work? I guess I find that hard to believe.
>>
>>128872694
Have a crack at it mate but its on you.

I found it hard to believe as well
Thread replies: 255
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