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/rlg/ – Roguelike General
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You are currently reading a thread in /vg/ - Video Game Generals

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Sil 1.3 has been released: http://angband.oook.cz/forum/showpost.php?p=107842&postcount=1

Christmas *band competition: http://angband.oook.cz/competition.php?showcompo=183

FAQ: http://pastebin.com/Q7K91Q34
What to play: http://pastebin.com/dyPKMEBv
Rogue Nexus – Cataclysm Online and more: http://roguenex.us

ADoM pastas: http://pastebin.com/VaH5UVN8
AliensRL pasta: http://pastebin.com/20ZTFzwZ
Angband pasta: http://pastebin.com/j8SSFvCT
Brogue pasta: http://pastebin.com/nkUaca3N
Cataclysm DDA pasta: http://pastebin.com/UAqhKZfc
Caves of Qud pasta: http://pastebin.com/0ExECmUn
DCSS pasta: http://pastebin.com/6Nz5cuww
DF Adventure Mode pasta: http://pastebin.com/7HB7Tc1y
DoomRL pasta: http://pastebin.com/2vZsvsfD
Dungeons of Dredmor pasta: http://pastebin.com/t3eteBsE
Elona pasta: http://pastebin.com/tU9qkAqt
fcrawl pasta: http://pastebin.com/hCq9qXsz
InCaveAd pasta: http://pastebin.com/HeDX5yNK
Incursion pasta: http://pastebin.com/Q87xYnBq
Infra Arcana pasta: http://pastebin.com/jMb7fZfN
IVAN pasta: http://pastebin.com/GnJeGWTT
MaiDenSnow Eve pasta: http://pastebin.com/BJFyCUnS
NetHack pasta: http://pastebin.com/XRp5mBhz
Omega pasta: http://pastebin.com/0vkDNuyX
One Way Heroics pasta: http://pastebin.com/jFh3nrxy
PosChengband: http://pastebin.com/ZLZZz45j
Prospector pasta: http://pastebin.com/DjPrRQu8
Sil pasta: http://pastebin.com/NRyD5jtt
ToME 4 pasta: http://pastebin.com/GVDJksuM
UnReal World pasta: http://pastebin.com/QfgkYkNA

Other roguelikes without a pasta (go make one!):

Forays to Norrendin: http://forays.github.io/
Quest for the Unicorn: http://www.elf-emulation.com/rcs/unicorn5/index.html
Demon: http://demon.ferretdev.org/
The Ground Gives Way: http://www.thegroundgivesway.com/

Old thread: >>127787125
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>>127954370
Reminder to persevere and git good like this dog. What a good dog.
>>
>>127954646
one day i may
>>
UI is bling
Spoilers are complexity
Bloat is gameplay
>>
>>127954361

The munchkin option should really require cheats to be enabled.
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Daily reminder to slaughter all NPCs so you can learn martial arts from them.
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>>127956260
Of course.
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>>127956607
Which have you won?
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>>127956104
tfw all npcs are gone from my save and I don't know why
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>>127956679
Both, but only insane for tome.

Adventurer builds aren't very appealing.
>>
>>127957145
So which of the 2 guys who are known to have won MuMo are you?
>>
>>127957228
If you don't already know let's keep it that way and get back ontopic.
>>
I played Sil as Noldor brawler and was doing great since I found a greatsword at the start of the game

then 200ft deep 3 orcs cornered me against a wall and fucked me

I would be lying if I said I didn't get a little aroused, but fuck this
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>>127957636
Guess we have a new game to add to the list of lewd roguelikes.
>>
>>127958023
Is there such a list? I want it right now.
>>
>>127957636
>getting surrounded in Sil
Positioning gives enemies bonuses in Sil
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>>127958189
As far as I know, the only one worth playing is maidensnow eve.
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>>127958204
I know, I just got cornered into a room with only one exit.

It also kinda bothers me that they move as fast as I do so I have no chance to actually escape.
>>
Alright boys time to make this digger weaponmaster work

The world will fear my 1d2 weapon
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>>127958204
>gang bang bonus
You guys should have told me sooner.
>>
>>127958410
The trick is to recognise bad situations forming before they become inescapable and take action, i.e. git gud.
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>>127958360
But I don't wanna get raped, I want to rape or make a pure virgin run.
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>>127958528
or just get sprint and exchange places desu
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>>127958410
>>127957636
Here's a protip: whenever you're running away in Sil, try to move in a serpentine and never in a straight line.

It confuses the enemy AI since it tries to predict your escape route based on the direction you're running.
>>
playing fcrawl reminds me of sil without any of the things that make me like sil
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>>127960383
tru
>>
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God damn, this is the first time I've found one of the mithril armour artefacts.
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This was my old castle reward. I'm guessing I'd want to put this on only before the serpent, if at all, right?
>>
What does /rlg/ think of a roguelike-ish game where instead of controlling a single character to get to the bottom of the dungeon or whatever, you're the dean of a school that trains/teaches people (for a fee) to dungeon dive?
You put them through whatever classes you feel will help them, pay for whatever equipment you think will help them succeed and you send them down to whatever dungeon. If they die obviously you lose all the in-game weeks/months/years you spent training them and all their equipment, along with a hit to your reputation as a school that DOESNT send people down to their death. When you send someone down you play it like a normal roguelike (I'm thinking sil-ish except less lotr), except with whatever equipment you gave the character before sending him.

You would collect whatever shit is in that dungeon (You would have a weight limit/inventory space limit based on your strength/what you have on you) and hopefully bring it back up to display in your collection for fame or sell for money to outfit and train your students. Before sending them down, you could put them through a month of weightlifting to increase how much they can carry or swordsman classes to raise swordsmanship. Along with hiring whatever randomly generated characters to teach, you could also hire any students you decide to graduate to be teachers. All npcs like students and teachers have an invisible talent level for each skill that affects how quickly the skills rise and their max cap.
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>>127961039
It's probably still worth wearing right away. +30% spellpower is *very* good. The aggravate, while definitely impactful, is manageable and the spellpow is great. Later if you're lucky Athena will drop her spear or something, for another +30%.

Really nice find! Sure not as good as Gandalf's staff but still fucking powerful as fuck. 30% is BIG
>>
>>127961039
>>127961296
actually according to the code it's even higher item powerlevel than Gandalf's because that 30% is ABSURD. Gandalf's gives force brand but this gives spells-fucking-rape-brand
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>>127961039
show before/after spelldam also wow
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>>127960993
nice I've never found one yet
>>
>>127961106
>RL where you're the dean of an all-girl school of bicurious hotties

I say make it happen
>>
>>127962142
I'm considering making a roguelike to work on my coding skills, and I recently started nostalgiaing about Valthirian arc which while not a roguelike has inspired me to come up with this

You can pick which students you let in
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>>127961729
I hope I didn't get fooled into wielding this permacursed aggravation weapon for giggles.
>>
>>127962280
If you decide you actually hate it you can nuke it with ?Mundanity but I wasn't intending to trick you. Spellpower is huge and hard to get. Look at that mana bolt improvement...and your manastorm is going to be ginormous as well once you get there.
>>
>>127962489
I was worried my summons would come out hostile with aggravation but that doesn't seem to be the case.
>>
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Time to go die in Cat Fortress.
>>
Holy shit. All the Will skills in Sil look good. What's the catch? And am I just unlucky or is food really scarce?
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>>127962840
>>
>Sil picking up in popularity
What happened?
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>>127962990
There was a new release like it says in the first line of the OP.
>>
>>127962990
If there isn't a FoTM going on, you can start discussion of most games pretty easily here. People just default to Crawl and more recently PCB when there's nothing else to talk about, since there's always people playing those.
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>>127962924
mostly just unlucky. Also you might have herbs of sustenance which are also good food (and other herbs are small food as well in a pinch).

Sil has a lot of good skills but of course the nature of increasing cost within each category the more you have already in that category means you can't get everything you want usually.

>>127962990
Sil 1.3 was released and finally we got around to remembering to put it into the OP.

Speaking of which, >>127954370, mpa-sil-1.3 is also released now, as a branch, courtesy of elliptic: https://github.com/MarvinPA/mpa-sil/tree/sil-1.3.0
>>
You are straying from the path of individualism.
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>doing great on sil
>go through hallway
>mountain troll
>do a 360
>thirty thousand orcs behind

i desperately need to git gud familia
>>
>>127962840
Why are there cat people and shit like worm masses in sil? I'm not up to date on Tolkien lore

>>127962924
Food is kinda scarce yea, but it's never been a problem for me in my runs, and you can just take that will skill that reduces hunger by a huge amount I guess

>>127962990
I logged in to roguenex.us and gave it a whirl
>>
>>127963261
try playing a stealth-and-diving build just so you can get a better sense of how the AI orc patrols behave as they sweep through the level, and then go back to fighty-types armed with that knowledge.

>>127963306
the cats are canon. I'm not sure on the worms though.
>>
>>127963261
oh and read the manual and remember each wall adjacent to you increases your stealth

http://www.amirrorclear.net/flowers/game/sil/v101/Sil-Manual.pdf
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>>127963306
I think the real questions are is how a three thousand year old elf got inside angband in his undies
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>>127963536
rofl
>>
>>127963261
I'm pretty new to Sil, but I didn't really think they were that tough. I killed one when I fell down a chasm to 250 ft from 150 or so, before I had picked any skills, as a Edain with a longsword.
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>>127963704
lmao
>>
>>127963740
It was made worse because he got sandwiched, which gave him a huge evasion penalty so presumably that troll was able to fuck his shit up
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>>127963740
I dunno.
I was using a bastard sword plus a haubrek so probably it was just me missing every attack.
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>>127963861
r e a d t h e m a n u a l
also armors that penalize your accuracy by more than 1 and also penalize your evasion are rarely worth it except as swaps against archers.

And if you read the manual you'll know why armor is better than evasion vs archers.
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>>127962949
I survived! Umuiyan and Smaug down, Scatha still to come. No cool artefacts in the fortress unfortunately.

>>127963306
Worm masses are gone in 1.3, they were a holdover from Angband. Cats are a bit iffy, there's like one or two lines in Lord of the Rings about the cats of Queen Beruthiel, a Black Numenorian. I think there may be more references to them in Unfinished Tales.
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>>127964330
there are a bunch of references in unfinished tales, including stuff like Huan murdering the Cat Lord's lieutenant cat dude
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>>127964009
>reading
k nerdo lmao whatever u say kid

okay i will
>>
>>127963258
Stop, you brute!

>>127964330
nice clear!
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If you find a special weapon and confirmed it's not wolfsbane or gondolin, what other ways can I ID it without loremaster/wield-ID?
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>>127961106
Sort of similar to PrincessRL
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>>127964757
if it's final rest maybe throwing at an undead (W, remember vampires aren't undead in Tolkein lore, they're just bat-people)

Sharpness could try digging I'm guessing

Also note that if your perception is low and you're in regular (as opposed to mpa-sil) you may not notice it even though you did the proper thing to id it.
It could be Fury which I think you'd just have to wield-id which is risky
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>>127964510
>cat lord
Tolkien is Biskup?!
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>>127964642
there may be a more updated version of the manual in your sil folder

I just realized my link was 1.1 or some shit my bad
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>>127965254
no Biskup ripped off Tolkein
http://lotr.wikia.com/wiki/Tevildo
>>
>that feel when you get no hand slots as mutant
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Whats the newest twist in crawl? Do we have a mecha race yet?
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>>127965720
>newest twist
Removing things from the game is adding things to the game.
>>
>>127965720
the newest twist in crawl is that like 40% of the crawl players in the thread started playing Angband variants because there's no new mecha race yet or new anything yet

Not sure how long you've been gone or whatever but on the player-side of new twists the mumo challenge was accomplished by two players
>>
What was that old *band which had skills like Sil's?
>>
>>127965984
>Angband variants
You know, it really is kind of neat how many games angband spawned.

PCB, ToME, and Sil play pretty differently too.
>>
>>127966203
sangband
>>
How do you get good at roguelikes? When I play a roguelite, I can always do okay. But as soon as I jump into one of these games, I always feel like I'm way out of my league. Even when playing Brogue and DCSS I feel like I'm just constantly fucking struggling and never sure what item is better than another, how scared I should be when facing a certain enemy, etc. I've read the pastas and such too.

But, for example, I'll watch online play for DCSS to try to learn some tricks. And by the first few dungeon levels, they've got weapons with some sort of resist or brand. Me? I'm stuck with a fucking busted ass weapon I started with, whatever armor I spawned with, and get killed.

I need the ultimate retard's first roguelike. Because even Brogue and DCSS which I hear are easy are even kicking my ass hard. And I want to get good. Every time I play and watch them it's so fun and I love them, but then they bend me over and fuck me in the ass like a two bit whore and spit me back out.
>>
>>127966601
Play online and post a link, people here will guide you.
>>
Add something fucking wild and/or stupid to a roguelike

For example:
Actions are measured in energy units of kilocalories, and the nutrition you gain is, too.

The game measures all your vitamins and minerals, if you don't eat a balanced diet while dungeoning your character progression as you level up suffers slightly.
>>
>>127966601
post screenshots of your character's stats/skills/equipment when you get into a risky spot. This lets you get advice and also forces you to take your hands away from the keyboard and *think* before taking your turn.

You probably also have some tactical habits you should change in terms of exploration patterns, pulling one monster at a time away from a group using a ranged attack, etc. Lots of little things that accumulate to huge change in terms of resources burned etc over the course of a game, stuff that applies across all roguelikes.
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>>127966739
Pretty sure autists have actually suggested this for DDA.
>>
>>127965984
MuMo challenge was accomplished? Any details? Like how the hell they dealt with OoF and such?.
>>
>>127966601
git gud fucken scrub
>>
>>127966739
You need to pee or shit.

If you're shitting yourself during a fight, you will have to shit on your own armor, and after the fight take it off and clean it all up, which takes several turns and requires water and cleaning items, unless you want to risk an infection.
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>>127966898
they cast fist mostly
I don't have the images or whatnot except for the original mumo challenge poster laying out the conduct rules
>>
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>>127966870
>autists have actually suggested this for DDA.

What makes the fatties think they can have a balanced diet in a videogame, if they can't even have it in real life?
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>>127966898
This has the winners. I think Implojin uploaded all 30 hours of his win somewhere.
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>>127967087
>>
>>127965720
oh I forgot to mention Grunt's devices-god Pakellas made it into trunk and that actually *is* new. He's loads of fun and probably too strong so get some games in while it's still OP.
>>
>>127967087
But if they're autists that want to play well, they'll have to look up basic nutrition

It's a genius plan

Nah, they'll just feel a little more uncomfortable with their diets, they won't do shit
>>
wow hey, finesse can coexist with stasis now. Formicids still suck i guess.
>>
Any way of forcing NPCs in cata mid-play?
I'm feeling pretty lonely but I don't wanna restart.

I guess I could cheat in the skill points to a new game but that'd be pretty awful.
>>
>>127966601
You could try starting with One Way Heroics. It's very forgiving.

ToME4 on normal is also pretty easy.

Or you could try playing Elona+, although that game isn't typically played with permadeath. Elona's gameplay is markedly different from what's typical for the genre though, so it isn't the best representative example.

As the other anon mentioned, you could also try playing a strong melee combo in DCSS and posting in the thread for help whenever you get into trouble. Crawl is one of the easier roguelikes once you have a handle on the game's mechanics.

Brogue is probably one that you should save for later. It's a very well polished game with straightforward mechanics, but its food clock is tight and it's not very forgiving of misplays. Great game though, once you've gotten gud.
>>
>>127966898
watching a mumohammed ali punch an orb of fire to death was incredibly satisfying
>>
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>Tfw no way to ID this shit
It's not gondolin or wolvesbane in any case. Should I just hang onto it for a while?

Also, do you guys normally descend quickly or do you take your time on each level?
>>
>>127966601
You should just not worry about sucking, for starters

Try DoomRL too, it's the ultimate retard's first roguelike and yet it counts as a real roguelike that people here mostly won't laugh at you for playing
>>
>>127968390
it's probably crap because it's a broken sword base type

probably

I take my time, but the best player descend quickly so they have as much time available for 950' as they want. I just watched one good player make his way down to 950' way way before the mindepth forced him there (he didn't dive but he didn't dawdle either), got some items for a while, and then (again before being forced to) went down and easily killed Morgoth with just a +1 accuracy 2d5 defender longsword. He was a noldor but still.
>>
>>127968613
Well I also have the staff and the gauntlets i'm curious about.
>>
Is there a roguelike-like game that's kind of like cataclysm (as in sandbox), but high fantasy?
Something like Sil but not dungeon crawling.

I kind of want a sandbox RPG but in the ascii type since it leaves a lot more room for customization and it's more fun for me that way

sorry for request
>>
>>127968715
Dwarf Fortress?
>>
>>127968390
I'm not good at Sil but my relatively successful stealth Edain runs usually just dive relatively quickly while trying to grab some loot or attempt a couple of stabs for more exp. If I'm doing an elf or dwarf I usually take my time in hopes of a forge, although I'm starting to think relying on a forge is not a good way to build a character.
>>
>>127968791
No, I mean with character customization.

You play as @, not wee-men
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>>127968686
I'm guessing the gauntlets are either "of the forge" or "of the swordmaster" or whatever they're called. IMO just wear them and hope they're not bad...

And if they are bad, well, test the staff. You want to test staff on a stair (in case it's summoning), ideally while wearing a cursed item (in case it's sanctify i.e. remove curse), near a closed AND an open door (for opening/binding), near a monster, with an in-ided item (if it's identify), and with a chargeable item (in case it's recharging)
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Fuck, there were like 5 of them and I wanted to stop them from cornering me. This is the last one I believe but damn. If I roll high it'll die but I don't know if I have faith in it.

Should I chug a pot or just go for the kill?

>>127968832
I only put 1 point into smithing because people say it's been nerfed into oblivion, but iirc I saw a 3-use forge upstairs.

>>127968915
I see, thanks.
>>
>>127968715
modded dwarf fortress is your only option i think
>>
>>127966739
Hygiene and cooking minigames. If you neglect your hygiene you get charisma malus, and if you fuck up your grooming you get a malus to self-esteem/confidence. Cooking minigame involves assembling all ingredients and tools and can take place in several stages (example: preparing a cheese sauce that is a component for your baked macaroni). Different from C:DDA cooking in that you don't use a standard recipe, but can combine/prepare any ingredient(s) in anyway. Must be needlessly complex
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>>127968975
definitely chug a murky brown potion, that monster is going to see you are low hp and be unlikely to flee even if you hit him hard unless the hit kills
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>>127969053
boo

only I found rpgs fun?
>>
>>127962840
Holy fuck.

I've played a shameful amount of Sil, and I have never seen that many cats on one level, let alone that close together.
>>
>>127969441
no
but you're not looking for just an rpg are you
>>
>>127969520
sandbox high fantasy

i'm looking for generic: the generity
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>>127969491
it's a special level feature, the Cat Fortress
>>
>>127969575
you forgot "ascii roguelike" on that description
m8 it's not gonna happen
>>
>>127969441
If you're ruling out dungeon crawling as part of your game you're not really looking for a roguelike anymore. Even the most sandbox roguelikes like Elona+ still feature dungeon crawls as a significant component because, y'know, Rogue.

DF and E+ are probably the two closest to what you're looking for.
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>>127969647
>m8 it's not gonna happen

let me dream m8
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Do the downsides on this go away when I uncurse it?
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>>127969491
Are you a bad enough dude defeat the Lord of Cats and free the cats from enslavement?
>>
>>127969721
No, not ruling out, but I also like surface world.
>>
>>127969923
You mean free them from their mortal coil?

Then yes because fuck you, Biskup.
>>
>>127969575
>generic: the generity
You could always drop the ascii part and go play any of the TES games.

If you go back far enough they even have procedurally generated dungeons and similar skill systems and outdated enough graphics that they might as well be ascii. Daggerfall anyone?
>>
>>127969761
only the ones right below the 'heavily cursed' text
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>>127969575
How does dorf fort adventure mode NOT count as what you want?
>>
>>127970203
>Hung

Please discuss Noxico in /hgg/ thank you.
>>
>>127969575
Wait for URR to come out

You can play it now to enjoy the sights, but there'se not much to do but enjoy how beautiful it looks
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>>127969575
>INCURSION: OVERWORLD SANDBOX EDITION WILL NEVER EXIST
>>
>>127970343
M8 that's called getting some friends and playing D&D
>>
>>127970393
>getting some friends

;_;
>>
>>127970393
y-you guys are my friends...
>>
>>127970393
not quite
but i do eagerly await the time when AIs are advanced enough they can DM and play a game of dnd
>>
>>127970294
URR is not fantasy
>>127970393
Doesn't need to be D&D, but yes
>>
>>127971154
Are you calling me a faggot?
>>
>>127970343
honestly prefer dungeon crawling
>>
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An ADOM artifact somehow fell into PosChengband.

This is *identified*, by the way. It has no resists or anything. Pretty bad.
>>
>>127972320
8d5 is a lot
>>
>>127972320
it's a mauler weapon for the most part, IIRC
very heavy, with some situational use by other classes for its big dice before they find better
>>
>>127972401
Only an average of 24 damage. At this point I'm seeing ego weapons with more than that to-dam as drops in the arena. Although I guess it has synergy with slays from your other equipment.

Too bad I'm a shieldmaster
>>
>>127968141
Turn on dynamic NPC.
Turning on static NPC won't have any effect unless you make a new world.
>>
Is there a difference between ADOM and ADOM II? Or is it just some kinda port? Curious because it doesn't seem too different.
>>
>>127972769
the damage average is low because you're probably getting very very few blows per round with such a heavy weapon

It would get better as you got super high stats, and also if you were a class that used its weight

That weapon can definitely do pretty high damage in the right character's hands
>>
>>127971210
no
>>
What happens when you're above the min depth in sil? Does the game try to kill you or something?
>>
>>127973084

I'm not wielding it I'm just saying 8d5 averages 24 damage per blow. And that I have seen ego weapons with to-dam higher than 24, plus with actual resistances.
>>
>>127972939
Can it be done mid-game?
>>
>>127973383
You can't be above min depth
>>
>>127973383
if you take an up stair while at min depth it just makes another floor at min depth
>>
Is there any reason to use anything but brawling in CDDA?
The knockback stun is so fucking OP I can kill almost everything right out of the shelter
>>
>>127974196
>playing Cata

nice meme
>>
>>127974196
I dunno m8, when I find 550 5.56 bullets I kinda stop caring about brawling and just 2shot anything that crosses me.
>>
>>127973451
Yeah, I've done that before.

>>127974196
I don't like knockback stun unless I'm surrounded.
>>
>>127974016
>>127974089
I stayed on a floor too long and it showed my current depth in yellow (200') while my min depth became 250'
>>
>>127975269
As far as I know nothing changes except that trying to go up a floor will instead put you at your mindepth instead.
>>
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I guess that works.
>>
>>127976465
well shit, i though TRJ could not be poly'ed.
>>
You fumble with the car's controls.
>>
I really just need to listen to that voice that says "go to bed you idiot or you're going to fault" before I fault
>>
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>>127977459
>go into a basement
>it's full of lava
It's such a well crafted game
>>
>>127978226
tfw you break a window and the building collapses
>>
>>127978282
>building on fire starting scenario
>building collapses and kills you on your 2nd turn
>>
>Nearby are a small village, a ruined keep, and an ancient dungeon. In the far distance lie lands full of elves and dragons, monsters and demons.


i could use this shadowofthewyrm's site for an illustration that it's acceptable to use a verb before a noun in english even when it's not a question or "there + to be" construction... mobi dick or the bible are more trusted sources though
>>
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>>127978282
>spawn in gunshop for ezgunz
>look through window
>flaming eye
>you're already dead
>>
>>127978381
u want rearism u get rearism
firthy piggu
>>
>>127972320
yeah, it's not that bad for a mauler albeit you usually want resists or some other cool stuff on your weapon, but the real big punch is much better (it's an end game quality weapon in adom if you use some feats for the heavy weapons and generally is your first option to scratch steel golems when you find it anyway)
>>
>>127974304

were bows overnerfed? i played cata back then when you never needed anything else and it was kind of boring... i simply walked any town killing absolutely anything with them
>>
>>127979091
I dunno if the game got easier or I got gud, but I can murder everything in a town with my fists now.
>>
Does having a buttload of bionics in CDDA make NPCs dislike you?

I mean I've got a lot but not one of them says "this will make you ugly as sin" in the description, all of them sound pretty "internal", yet I can't persuade/intimidate npcs worth butt.
>>
>>127979505
No, but some/mutations make you uglier and make NPCs like you less.

You can also improve results by raising your speech skill I guess.
>>
>>127979645
Yeah it's probably the shitty speech skill.

I took pretty though, that should make them ALL LOVE ME.
>>
Is adventurer class in Tome4 easy mode?
Or is it just "i want to min-max everything" autism mode, without making the game pointless?
Also, if i've unlocked the classes by copy-pasting, will i still get the achievements/the things that unlock them?
>>
So what level do (greater) vaults actually start showing up in PCB?

I've been to floor 67 so far (not counting a dip into lvl75 Mine to read aquirement), and I haven't seen a single one.

>>127980780
Adventurer is the class that gives you every skill tree, right? I haven't played much with it but apparently you can get some pretty OP builds.
>>
Anyone playing Shadow of the Wyrm manage to find a cure poison potion?
>>
adventurer may be broken but iirc the cost of picking the skill trees is pretty high and they should complement each other too so it's not really the easiest option

oozemancer used to be the snore mode when hard was easier with it than normal with other classes, not sure how it's now
>>
is there any reason to keep your level low in E+ ?
>>
What is the most complex Roguelike?
>>
>>127982791
Life
>>
>>127982815
Life isn't like rogue at all. It's a roguelite at best. How do you know there's even permadeath?
>>
>slaughtering way through orc/troll horde
>they just keep coming, trying to flank and circle around constantly
>somehow holding my own, retreating every ten turns to keep from getting trapped
>kill one unique orc, another comes charging up
>reposition self quickly
>"You become entangled in a web."

rip
>>
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I can't really get into crafting systems in roguelikes. Have always found them quite bothersome.
>>
What are fun tome4 addon classes?
>>
>>127983714
>"You become entangled in a web."
I know that feel
>>
>>127980780
>>127980824
Adventurer is and will be the "special" class, basically exist for when you want to do something very retarded, by this virtue is with archmage the easy class to clear high difficulties (just go meteoric shalore unarmed magic spammer).

You do not get the chevoos by copy-pasting/using the addon. You also have to unlock ashes.
>>
>>127983634
forced encounters you have to lose are bullshit.
>>
>>127984617
must be your first time playing to say something that stupid
>>
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>>127984842
please go have an encounter with death, come back here, and tell me fighting him isn't bullshit.
>>
>>127980824
>>127981235
This. Adventurer can become OP, but it takes its damn while to get there.
It isn't weaker than any other class, but it isn't stronger either, unless you get to the late levels/are playing with no level cap (like the infinite dungeon).

Speaking of the infinite dungeon: is it possible to come out of it with a "telport to anglvar" (or whatever that archm,age town is called)? Or are you stuck there forever once you enter it?

I'm talking about the Infinite dungeon acfter the campaign, but i'm intersted to know if this is the case also for archmages created in infinite dungeon mode.
>>
>>127983634
>How do you know there's even permadeath?

it's permadeath like in any roguelike, you may still create a new character but well the old one died, or moved to an unaccessible location, like ascended
>>
>>127985032
why would you fight death? he's not there to fight you. he only comes to release you from your worldly sorrows and guide you to your next adventure.
>>
>hmm this amulet reform goes pretty well
>we are even adding some new content in 0.18
>new... content?
>...bloat?
>BLOAT
>REMOVE BLOAT
https://github.com/crawl/crawl/commit/6daf3913e7d9bf1b6eca7a9c971c87a40bb1f7aa
>>
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>>127985754
Once you enter the infinite dungeon (iirc you need an addon to make it actually over level 50, otherwise it's capped I think) you cannot leave. EVER. You simply don't have the talent.

Also
>Adventurer
>Not OP
Adventurer is the goto OP class after archmage, grab bloodthirst, shalore, and spellcombat, grab unarmed and earth, you need to gimmick it to level 10~ but then it's livin the life of spamming hits everywhere.
>>
>>127986189
Trapdoor spiders were kind of boring though.
>>
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so i am playing an ogre sun paladin on TOME.

i got the ogre racial ability that lets me hold a 2H weapon + shield, suffering a "50% less damage proc on your *offhand* weapon". this would let me unlock and use both 2h weapon skills and shield skills for maximum fiery justice. in theory.

i have the passive ability(Weapon of wrath) that adds fire damage based on % of my hp lost on every attack and i have the passive ability(shield of light) that let me do a free shield attack for 45% shield damage everytime i do a normal attack.

unfortunately pic related happens.
my weapon of wrath was supposed to hit for 158 damage on the main attack and possibly a smaller amount on the free shield attack. instead the log tells me i have only hit for 40 fire damage during the entire turn.
40 = 158 * 0.45 * 0.5 -> it seems like it's coming from my shield.
if i deactivate my shield of light i do around 80 fire damage, meaning my main hand damage is reduced by the ogre passive even though it's supposed to be offhand only.
if i remove my shield i litterally hit for 160 fire damage, almost doubling my damage per turn?

is this supposed to be a bug? is there any way to solve it?
fuck this build.
>>
if i wanted to buy Tome4 on Steam, do i miss out on all the goodies the donators get?
Or do i, by buying both the base game and the DLC, get everything behind the paywall?
Also, why the fuck does the Tome4 pack cost 20 euros but contains only the base game?
>>
>>127986367
I think it's bugged, try re-starting.

>>127986479
ToME4 on steam is with ALL the donator things.
>>
>>127986367
>is this supposed to be a bug?

I don't think anything is "supposed to be" a bug, anon.
>>
>>127986330
yes, they were "kind of boring" when you had fought them a billion times already.
so since the guys who have played this game for 10 years find them "kind of boring", lets just remove them so nobody ever gets to experience it.
good game design™
>>
>>127986330
That's true, but I like the joke and I don't think redbacks are particularly more interesting. They should have come up with a proper replacement.
>>
PCB is a fucking mess

Stop playing it
>>
>>127986479
>tome4
>steam
why would you do this to yourself anon
>>
>>127986659
no
>>
>>127986681
It's shit

It's all shit

The classes all run together and the endgame is shit

Just a big ball of shit and memes
>>
>>127986189
>https://github.com/crawl/crawl/commit/6daf3913e7d9bf1b6eca7a9c971c87a40bb1f7aa
For christ's sake, the memes were real: they DO KEEP REMOVING instead of adding.
>>127986548
I see, thank you. I've read about some donator coins or shit like that. If in future i wanted to donate to increase my vault's space (i higly doubt i will, but i'd like to know anyway) can i do that and get the increased space? I guess it's possible if a Steam link to the tome4 account is possible, but better safe than sorry.

Finally, what does the 20 euros pack have in addition to the base game + dlc? It says it contains only the base game, but maybe i'm retarded and haven't noticed anything else.
>>
But WHY, exactly, is the Amulet of Yendor so powerful? I mean, clairvoyance is nice and all, but that's all it's good for. Why would the gods bother with this shitty trinket?
>>
https://github.com/CleverRaven/Cataclysm-DDA/pull/14741
>>
>>127986771
Alternatively buy on his page and then redeem on steam, is what I did.
>>
>>127986872
Your tiny mortal brain can't comprehend the power of the amulet. The gods can make far more use out of it than you can.
>>
>>127986905
>How I'm trying to achieve it:
>Fixed a typo
>>
>>127986872
You can't *identify* it. Or perhaps the whole thing is a game to the gods.
>>
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>>127986872
It contains the enigma of bloat removal.
>>
>>127986771
its a 4-pack for 20$ you retard
>>
>>127986872
No clue, but it must be something really fucking good if a god went through all the trouble of sealing the essence of the most powerful of the Horsemen of the Apocalipse in a mortal shell years ago, just for a chance at obtaining it
>>
>>127986872
sentimental value?
>>
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>You commune with the undead.

What the fuck?
>>
>>127987130
>it's
>>
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Is it normal for runes to just be chilling out in the open like this?
>>
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>>127987650
You've ruined everything now!
>>
>>127987696
For that Ilsuiw and stone-chucker ending, yes.
>>
>>127987696
Did choko give you that PDA?
>>
>>127988406
I don't think I understand that question.
>>
>>127988637
Did Okawaru gift you that pearl dragon armour?
>>
>>127988637
Chokowaru.
>>
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>No amulet of rmut is good mechanic XD
>>
>>127988796
Oh. No.
>>
>caves of qud gets expanded mod support
>steam workshop integration maybe in the future
I wonder if people will start playing it once it has fursuits and dildos.
>>
>>127989335
>XD

It's still shitposting even if you're being ironic.
>>
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>>127989424
>>
>>127989335
drink any of the 7 !cmut you've found and stop hanging out in LOF of the now much rarer mutators
>>
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>>127989335
>>
>>127989589
I've only found 3.

The "rare" mutators are still every fucking where.
>>
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>>127989589
>much rarer
>>
>>127986734
Let me guess, you play Sil?
>>
>>127989589
>>127989746
Are you doing pan or something?
>>
>>127986771
All the removals are making DCSS into a bland version of Nethack.
>>
>>127987696
>>127987798
That ending, like if shoals wasn't rmsl heaven already
>>
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I thought I could one shot him since he was asleep. I get so lazy with mage characters and want to tab everything in the early game until I get the "fun" spells.

Im still surprised it one shot me.

Also I know the ring has -rf
>>
Hey lads, just got my +8 great sword branded with electrocution. Should I keep it or re-brand if I'll find another scroll? I'm currently XL13 on Lair 8.
>>
>>127993379
Keep it for now.
>>
>>127987525
Kill priests, paladins or cast death/necromancy spells and you'll get that message. If you kill a lot of those guys then sooner or later you'll notice some undead enemies will be friendly to you. Imagine hiding in a thicket of friendly undead masses...
>>
>>127952138
Try a minotaur, draconian or demonspawn. They're pretty diesel but have worse defenses/apts to help you adjust. If it was a situation you would have berserked or regenned in, consider why and if you should just not fight them until they wander into smaller groups or an easier positioning

>>127953717
They are Essentially caster endgame is spam devices or sp replenish pots. I nthe case of a couple classes, you use eat magic on leftover mid-grade devices to restore sp and repeat
>>
where the fuck can i even download trunk DCSS
they have removed 90% of the download page as well.
>>
>>127994662
nevermind its found by google but the link to the fucking page doesnt exist in the download page.
>>
>>127994662
why are you trying to play an actively developed version offline
>>
>>127957402
>wave up
>implojin egoposting as always
Maybe if you hadn't cheated playing 0.17 your opinion would matter :^)
>>
>>127994818
i just needed to check some stuff because i wizmode didnt seem to work online, or from the same key at least.
>>
>>127995264
http://crawl.develz.org/trunk/
>>
>>127994662
https://github.com/crawl/crawl
>>127994818
>playing online
For what purpose other than stats?
>>
>>127994821
It's a bit shameful he would be talking shit about the challenge after not following version restrictions and being all buddy buddy with dck and blls on streams. I guess some people are fickle whores but I expected better from /rlg/ since the camaraderie has always been strong here.
>>
>>127962840
Why even bother? Go up then down the stairs until you're free from that death trap

>>127962990
People fucking posting about their game and other people got interested. How the fuck do you think you brainless cum guzzler
>>
>>127995472
Fucking savescummers should just leave.
>>
>>127995724
I guess it's pretty good for learning and getting advice during runs too, that's fair.
>>
>>127995472
>For what purpose other than stats?
well, i recall how i did off-line the zigsprint as a fewr of jiyva on the first try and was so mad i couldn't give a link to tell people how i did it on the first try.... on top of that i couldn't repeat it on-line on a few tries then, so eventually i did it as gree and as spen
>>
>>127965639
Not like you can't elosnack a 10 hand 16 arm 1 body mutant anyway. Just enjoy what you got, that's the perk over yet another golem/fairy run.
>>
>>127978226
>That guy who ignored the warning and jumped down into a pool of lava

>>127979091
The bow metagame at start was nerfed pretty hard. You barely did a fraction of the damage you did and much worse accuracy. And perception no longer gives ranged bonuses because being able to hit a target more than 20 tiles away with 14 per, 14 dex, 8 marksmanship, 7 rifles with a tricked out minimum accuracy penalty rifle triggered them harder than a firmly erect big black cock with a tiny hat on the glans at a feminism rally.

if you get an archery book so you can craft fletched wooden and fletched metal arrows and have the str for one of the better bows it still bends over most towns. It's ironically kind of easier now despite the nerfs cause you can carry 300+ arrows in a shopping cart without having to sacrifice enc for storage or be hurt by your max carry weight. Later in the game you'll transfer to a repeating crossbow or pneumatic bolt driver and chew through hulks

>>127982462
No, dungeon level is off of level of recent dungeons cleared and rand encounters/jobs are off of fame. The only remaining use is getting to doctor gavella as a mutant before gaining any slots so you can be a 27 slot mutant
>>
>>127997615
Perception no longer gives ranged bonuses past like 12*
>>
>>127997615
>Later in the game you'll transfer to a repeating crossbow or pneumatic bolt driver and chew through hulks

a huge nerf because i killed those with my starting bow before....
>>
>>127997753
More of a consequence of a the perception and ranged overall nerfs than the direct hits to bows.
>>
>>127997753
>a huge nerf because i killed those with my starting bow before....
I don't play DDA, but being able to do this sounds pretty stupid.
>>
>>127997989
Critlocked em
>>
>>127998031
>>127997989
It also took a while unless you'd gotten better arrows as you had to keep crit stunning the hulk to keep it in place and to do more than a piddling amount of damage
>>
>>127998251
Still sounds like a good improvement.
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