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/kspg/ - Kerbal Shitposting General
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You are currently reading a thread in /vg/ - Video Game Generals

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Robo-delegates Edition

>Can the game be considered a full release?
No, for all intents and purposes, KSP should be considered still in early access state. The game is nowhere near being able to stand on its own legs both from a gameplay perspective (career mode is definitely not ready and balanced) and a stability perspective. There are still major bugs and memory leaks that shouldn't exist on a finished game.

> Are there big issues with the game?
Bugs and instability are still real and frequent problems, as with every product still in beta. Ask in thread for details.

> What are the devs doing?
Modified versions of popular mods are being included in the stock game while the game engine is being upgraded to its latest version. The next major update (1.1) is supposedly going to bring a complete overhaul of the GUI, be 64bit friendly, have a refined physics/heating/aero model and generally perform better. An external team with heavily questionable experience (Flying Tiger Entertainment) is being tasked with porting the game to PS4, XboxOne and Wii U. They seem to be rushing for an imminent deadline and they are also working on a version of the game that will be obsolete in a few weeks/months.

> Should I buy the game?
KSP is very enjoyable at first, then it usually needs to be modded to retain some sort of longevity, but doing so may dramatically increase the instability of the game. You will be very familiar with the word "Oops!".The Developers, Squad, have shown many times that they can't handle the project and are trying to squeeze all the money they can with the least amount of effort and with controversial PR tactics. The general consensus at /kspg/ is that you should torrent the game, not because the game itself is unplayable, but because most of us agree that Squad does not deserve your money.

>What can I do to turn the tables ?
Write your critique and feedbacks into the /KSPG/ official collaborative document. See: ow.ly (slash) WrnTt
>>
Trailer:
https://www.youtube.com/watch?v=dQw4w9WgXcQ

Dev Stream:
https://www.youtube.com/watch?v=_HlLACH4LUQ

/kspg/'s (outdated) modlist and FAQ:
http://pastebin.com/vrFCBFYk (embed)

NEW MODLIST. Old FAQ is still retained above.
http://pastebin.com/vM6CE7YJ (embed)

>Game site
http://orbit.medphys.ucl.ac.uk/download.html

>KSP mods
http://forum.kerbalspaceprogram.com/index.php?/forum/34-add-on-releases/
http://forum.kerbalspaceprogram.com/index.php?/forum/36-add-on-development/
http://kerbalstuff.com/

>Flags
http://imgur.com/a/lIHNS#0

>Party-approved rendezvous and docking tutorials
http://imgur.com/a/S3Qxf
http://i.imgur.com/PBuWyVx.jpg (embed)

>Some useful calculators
http://alterbaron.github.io/ksp_aerocalc/
http://ksp.olex.biz/

>Official forum
http://forum.kerbalspaceprogram.com/

>Hotkeys for operating your craft that are never mentioned anywhere else.
http://pastebin.com/vLmE1QbY (embed)

>Official /kspg/ fan fiction
https://www.fanfiction.net/s/10607988/1/Structural-Failure
http://pastebin.com/HK7Qd6if (embed)

>List of IRL launches.
http://www.spaceflightnow.com/tracking/index.html

>View from the ISS:
http://eol.jsc.nasa.gov/HDEV/

>Race Into Space
http://www.raceintospace.org

>Original BARIS for DOSBox scaling and filters and shit
http://www.abandonia.com/en/games/183/Buzz+Aldrins+Race+into+Space.html

BARIS, Orbiter, Space Engine, OpenTTD, Bonnie Tyler, Kek, Take On Mars, ULA posting, TRUMP 2016, and planes are also welcome ITT.
>>
No matter what thread we choose. Just stay strong against the squad apologists. That's all that matters /kspg/
>>
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>>126937494
Space is ded
Kerbal is ded
Squad is ded
>>
real thred confirmed
>>
Real thread confirmed.
>>
>>126938453
Mirk is based
all hail mirk in times of crisis

I'd like to propose bringing thread stewards back
>>
Burn squadcast in like 2.5 hours!!!
>>
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>introduce friend to /pol/
>they send me this
:^)
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So, /kspg/, should we have a New Years Eve stream this year?
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>>126939387
That'd be nice.

I wonder what 2016 will be like.

KSP will turn 5

.27.0.5 is still in early access tho
>>
I'm from the Subreddit and Downvote This!
>>
>>126939387
>I miss the DS9 stream
>>
https://www.youtube.com/watch?v=zmI-hGthrwA
>>
>>126940018
I get the impression that there may be a problem.
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>>126938543
The hell is a thread steward?
>>
Hullo
>>
>>126940660
So I'd rather not invoke his autism but basically generals expire at 750 and someone made new bread at 720 yesterday so they could subvert a series of decisions we came to as a general.

He used to do this a lot last year and only stopped when we introduced the concept of a thread steward.

Since I have proposed the idea, I nominate that I, MAN, NOT be the thread steward.

But I can if you guys need me to.
>>
>>126940915
Hullo
>>
>you will never pilot a sun crusher into the heart of mexico city
>>
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>>126940915
>>126941634
>>
How shitty is 1.0.5? My last back-up was 0.24; should I upgrade and get new mods or just play with my old ones?
>>
>>126941070
Relevancy is one hell of a drug, huh?
>>
>>126941961
Better buoyancy, one resource that can convert all types of matter to others and destructible buildings.

On the other hand, don't expect green timecode above 12 parts.

Stay, anon.
>>
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If you hear a loud sound it's probably my rocket exploding during reentry.
>>
>>126942015
It's a drug you need. What the fuck are you trying to say.
>>
How do you change the screen size? I set it with the launcher and then the screen size doesn't change.
>>
https://www.youtube.com/watch?v=TSD5wuLKjbA
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>>126942231
>launcher
Do it in game.
>>
Best place to download mods? Kerbalstuff is useless as it's very very slow

>2 hours to download a 80MB file on 1Gbps speed
>>
>>126942446
Kerbalstuff is pretty much the best place, unless the modder decides to also host on dropbox or something.

Curse is a good way to give yourself malware.
>>
>>126942446
Plugins invariably use GitHub, everything else should have an alternate download (Dropbox or Curse or somewhere). Check out the forum threads for the mods and those links will be there. Might be worth mentioning to modders who don't have an alt-host to get one as well.
>>126942639
KerbalStuff has become garbage recently since it has extreme connectivity issues that will never be fixed because the guy who made it doesn't give a shit (and never has).
>>
>>126941070
You...uhm, seem to have missed the question, let me make it more clear.

WHAT IS A THREAD STEWARD?

I don't give a shit about your story
>>
>>126942793
Can you not figure it out? Really? The story was context.

>I don't give a shit about your story
Keep being rude, let me know how that turns out for you. Karma's a bitch, anon.
>>
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>>126942154
It started spinning and that somehow cooled the airbrakes down.
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>>126942910
Yeah sure, whatever
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>>126942916
That's still a lot of rocket for two probes, an aircraft SSTO would do better.
>>
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>>126942997
>>
>>126943016
Hey, I removed all the superfluous solar panels, one change at a time!
>>
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GAWD THIS SHIT IS SO SLOW. I wanna be lazy and not program the gradient, but it is so godawful slow without it. This shit has been trying to minimize the function for 20 minutes already.
>>
>>126942793
A thread steward is a nominated tripfag who creates the thread. So instead of getting the disasters of things we call "threads" that we're getting right now that are made by multiple people for the exact same fucking purpose. We have one (or two) create threads.
It's an easier way to organize everything.
>>
>>126943838

I nominate Maxipoo as a thread steward
>>
>>126943927
Unfortunately he has an NDA that doesn't allow him to trip.

Nice try btw
>>
>someone decided to spam votes
>someone decided to make a new thread at 720

Know your enemy /kspg/
>>
>>126944505
It's Anonymous
>>
https://www.youtube.com/watch?v=mYiCGLgRuAs

Love will keep us together /kspg/
>>
>>126943016
I can't build aircraft for shit. They always turn off to the side on the runway
>>
>>126944867
Make sure your wheels are perfectly against the ground, any camber and Unity freaks. Alternatively, get Bahamuto's dynamic landing gear that are way better in every way.
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>>126944867
pressing S at the right moment is essential, too early or late can make the craft flip for the tiniest of reasons

Also consider putting an engine on the bottom and engaging that for extra lift
>>
so /kspg/ did you burn squadcast ?
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>>126945403
In 15 minutes.

But aren't you going to point out it never actually burns anyway?

You seem very obsessed for someone with no personality.
>>
>>126945597
In ONE HOUR and fifteen minutes. Sorry /kspg/, I'm trying to get some work done for a coworker
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How did we manage to miss this gem?

Maybe if you hadn't spent the past two and a half years marketing it as a little green man murdering machine arcade game you wouldn't have this problem.

BURN
>>
>>126943838
can i nominate satchie?
>>
>>126937890
>Bonnie Tyler

Why?
>>
>>126943838
Didn't we have Tex for this?
>>
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>>126945948
>exploding Kerbals
GORE UPDATE WHEN?
>>
>>126946321
he got on his motorcycle and rode off to a better life
>>
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>>126945948
Please tell me KSP will ship with an adult rating and Billy's mum won't let him play it.
>>
Come on kspergians, join and get to work:

http://www.writeurl.com/text/bnvciyy22cn73zyqi0xw/bh5rn098dcndoqnddwv3/m3wr237l9wqh06oeuqd2
>>
>>126947048
I suggest we clean the doc from yellowed stuff for New Year.
>>
>>126947048
Can we change the font?
>>
Assembly keeps bugging out so I can't place things. Really annoying.
>>
>>126945597
>But aren't you going to point out it never actually burns anyway?

Not my fault if you fill threads upon threads with your stories about burning squadcast and nothing actually ever happens, my equally obsessed friend :^)

I'll just sit back and enjoy the moment when squadcast will be over tonight and you will magically disappear into nothingness like every single other time
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more evidence that someone sphincter literally cannot handle the fact that career is a false paradigm
>>
>>126947438
I don't care as long as you don't turn it in courrier or times. Sans-serif typeface FTW.
>>
>>126947661
Why the fuck is part of the text backwards?
>>
>>126947563
and not just not let me place, it roots the entire thing to the unplaceable part, despite it not being attached to anything.
>>
>>126947661
Im this anon. Not butthurt, I don't care about this false debate, but please make this fucking shit readable.
>>
>>126947438
Do it, but remember to change the rules with the new font, all of them
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>>126947782
Because someone's sphincter is literally rupturing with the power of a gordian knot that must be cut

just like career

also I fixed the lettering, and removed the comment about backwards lettering.

It appears since there is no meaningful criticism of it that this will be included in the final version.

Let's move on to discussing other parts of the document now. That's not a request.

>>126947916
The evidence is the fact that he reversed my text
>>
>>126947997
who's >he ?
why don't you reverse it frontward ?
>>
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>>126947916
exited and returned, now there's seemingly hundreds of engines?
>>
>>126948131
>also I fixed the lettering and removed the comment about backwards lettering
please for the love of god let school vacation be over soon
>>
>>126948148
Corrupt craft file or something, the entire editor is going crazy. Hit Alt+F2 to show the errors.
>>
>>126947997
>That's not a request.

Hey boss, can I offer my criticism on your section? You had plenty a few threads ago but you seem you forgot about them.
>>
>>126947690
>Sans-serif typeface FTW
this
>>
>>126948283
I don't know, can you? I've fought off about 50 questions about why it isn't formatted differently. I'd love to further discuss the actual topic but that doesn't seem to be forthcoming.

And if you do provide criticism, please leave out the second paragraph about how if I don't respond in 5 minutes it will all be deleted.
>>
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>accidentally killed Jeb, Bill, and Bob in a single crash and hit space center instead of revert flight.
Oh well.
>>
>>126948476
Yes, I'm typing it out, I will be referencing the section that appeared backwards a few mins ago, please wait.
>>
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They stole your cash and hoped no one would say anything
Now we burn squadcast and hope for nothing.
>>
>>126949091
How did they steal it?
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>>126949215
False advertising.
>>
>>126949462
>False advertising.
subject to change as is everything else

so...
>>
>>126949462
That isn't stealing, and neither is that picture advertising (see that bit where it says subject to change)
>>
>>126949593
>>126949660
subject to change is not the same as "we're never going to develop this concept"

so they could use a picture of a NASA rocket in their advertising and put "subject to change" and you'd be okay with that?
>>
someone dun goofed guise, the doc is gone
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>>126949869
Nobody goofed. He's just pissed off we're moving toward a thread steward.

half an hour
>>
>>126949801
You still have yet to explain how they managed to steal anything when consumers voluntarily hand over money and in return they receive a product.

Stealing implies Squad took money involuntarily and provided nothing in return, which hasn't happened.
>>
>>126949869
Fuck I was quoting stuff from there, can anyone retrieve the doc?
>>
>>126949981
I believe you mean Deported bv
>>
SQUADCAST JUST CANCELLED BY KASPER
>>
>>126950117
It seems you wanted to answer the question but got distracted by irrelevant details, here, let me help you:


You still have yet to explain how they managed to steal anything when consumers voluntarily hand over money and in return they receive a product.
Stealing implies DEPORTED BV took money involuntarily and provided nothing in return, which hasn't happened.
>>
>>126950247
Amazeballs

Hey Dr. Turkey, you're losing us.
>>
>>126950315
MAN cant answer questions silly
>>
Just link to the pastebin here, restore the doc later
>>
>>126950081
I'm trying but it won't paste it with proper format. The motherfucker pastes it raw.
>>
>>126949981
>consumers voluntarily hand over money and in return they receive a product.
Yes, however in the case of an Early Access product like KSP, that actually creates more and bigger issues. Things like development income being spent on the development of KerbalEdu features that KSP purchasers don't get access to. Things like Squad releasing an unfinished product developed with Early Access funding. Things like Squad using misleading screenshots on their website, using promotional images that show graphical features not available in the finished game.
>>
>>126950612
You seem to have confused purchasing a product clearly labelled as unfinished with investing into the developers to make the product. They are two different things.
>>
>>126950836
I didn't use the word invest anywhere. The expectation of somebody purchasing an early access title is that their money will be put towards the development of the product, and (generally,) in return that person will receive the finished product.

Instead, that money was spent on the development of a separate product that those who funded the development of KSP don't even get access to. That, depending on the country, constitutes fraud.
>>
>>126951216
>expectation of somebody purchasing an early access title is that their money will be put towards the development of the product
And it was, the game was and still is being developed (despite now being outside of the Early Access program).

>Instead, that money was spent on the development of a separate product that those who funded the development of KSP don't even get access to. That, depending on the country, constitutes fraud.
Prove it.
>>
>>126950607
Link the pastebin
>>
>>126951419
Interesting. I would have linked you the Devnotes in which they indicate the core team was working directly on KerbalEdu, but it seems those have vanished from the Forums, another casualty of the recent forum update.

At the time that was done the team was still developing KSP as an early access product, meaning they were taking money for the team to develop the game, and either spending it on the development of an outside product, or not spending it, and not developing KSP while taking money to develop it.
>>
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>>126949869
>>126950081
>>126950607
>>126950569
>>126951428

Here's the latest pastebin
http://pastebin.com/PTjG4ukd

The only problem is we've lost the format therefore the highlights. REEEEEE. Good news is I've made a save on office two days ago. Bad news is writeURL won't take it, I don't know why. Wat do ?
>>
>>126951969
Not even copypasting from a saved word document works?
>>
>>126951969
That pastebin has only like half of what was in the doc
>>
>>126952182
Apparently it works but only if I copypaste the doc bit by bit.
>>
>>126951914
I know what you're talking about, Marco (I think?) was doing something for them. That does not prove anything beyond that his time was spent on it.

If you can find a contract that explicitly states money raised with the Early Access program on Steam is only to be used directly in the development of the game said money was made by, and that said money was used in such a way to break that contract, then I will admit that fraud would have been committed. You could even have yourself a class action lawsuit or something like that, wouldn't that be exciting!

And we agree money was not stolen then?
>>
>>126952182
>>126952426
Shit. It looks like the html is broken as fuck. It only pastes it on half the page.
>>
Hey if you guys used Google docs you could comment however much you liked without breaking up the original document, you could view changes made and who they were made by and even rollback any changes you didn't want.

But you guys keep using shitty alternatives because muh anonymity.
>>
>>126952489
>I know what you're talking about, Marco (I think?) was doing something for them. That does not prove anything beyond that his time was spent on it.
If I recall correctly, it was more than just Marco - I distinctly recall three members of the team working on KerbalEdu at one point in time.

>If you can find a contract that explicitly states money raised with the Early Access program on Steam is only to be used directly in the development of the game said money was made by, and that said money was used in such a way to break that contract, then I will admit that fraud would have been committed.

This is the interesting part, actually. Steam has not actual definition of what "Early Access" means. That opens up grounds for legal actions against Squad, as in this case, most courts would use the most common general definition for their legal purposes. Since most general descriptions of Early Access indicate that the money spent by the consumer is done with the expectation that they are funding that product's development, you're already looking at potential for a lawsuit. And, even if you couldn't find suitable grounds to accuse them of fraud on that level, one can instead find ground by accusing them of falsely representing the team developing the game, something that an informed consumer might take into account when deciding on purchasing KSP.

>And we agree money was not stolen then?

I didn't say that. You simply have yet to reply to my other points.
>>
OK GUYS HELP ME REBUILD THE DOC.

I've pasted everything but I need you to clean the shitty lines.

http://www.writeurl.com/text/bnvciyy22cn73zyqi0xw/bh5rn098dcndoqnddwv3/m3wr237l9wqh06oeuqd2
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>>126953494
Don't link it you retard, it's already empty
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>>126953137
>Since most general descriptions of Early Access indicate that the money spent by the consumer is done with the expectation that they are funding that product's development, you're already looking at potential for a lawsuit.
File one then, you clearly think you have a case and I'm not going to persuade you otherwise.

>Other points
>misleading screenshots
The only things misleading in the screenshots on the current website is the appearance of some parts that Porkjet has now replaced. The burden of proof is on you to provide anything else.
>promotional images
They've used modded screenshots in some cases on the forums, but anything that would legally be considered "promotional images" (distributed in a press kit or similar) is up to you to prove. A quick look at the Steam store page shows the same problem as "misleading screenshots", they are simply out of date graphically. There is no additional features shown in these images.
>>
>>126953662
Fuck you I'm done.
I'm off to bed. See you in hell spergelords
>>
Oh look. the career versus sandbox section is gone.

Anons. We need to rethink our tack here.
>>
>>126953981
>They've used modded screenshots in some cases on the forums
Which means they're using images of community-produced, non-stock content in a way that could be misconstrued as being content included in the stock game.

Those *would* be considered promotional images legally, especially since a number of those images were shared on some of their official promotional sources such as their blog or twitter.

Those are additional features. They are shown in promo images.

They are using the work of modders to rob unsuspecting people of their money.
>>
>>126954349
Are you the one who wrote that? I was going to comment it but I had to stop halfway because the doc disappeared
>>
oh fuck me career is boring
>>
>>126954349
>>126954501
I've retrieved it but clearly one of us is fucking around.
>>
>I love ksp
>I love ksp so much I defend it on 4chan
>from a bunch of guys who have way too much power over me
>I defend ksp by deleting criticism
>for free

>>126954501
Not much else is going on and squadcast is cancelled, so I'd be interested in discussing it here if you'd like.

>>126954628
Boring, grindy, and limits features and segregates the fanbase while adding nothing of value.

Career is a false paradigm.

>>126954881
I have a copy saved too. It's clear we just need to make an effort to exclude shill anon.
>>
>>126955113
Do you happen to have a copy of the last two days blue/red discussions ? Unfortunately my save was 2 days old.
>>
>>126954467
>According to 17 CFR 33.1 (Title 17 - Commodity And Securities Exchanges; Chapter I - Commodity Futures Trading Commission; Part 33 - Regulation Of Domestic Exchange-Traded Commodity Option Transactions), promotional material includes: “(1) Any text of a standardized oral presentation, or any communication for publication in any newspaper, magazine or similar medium, or for broadcast over television, radio, or other electronic medium, which is disseminated or directed to an option customer or prospective option customer concerning a commodity option transaction; (2) any standardized form of report, letter, circular, memorandum, or publication which is disseminated or directed to an option customer or prospective option customer; and (3) any other written material disseminated or directed to an option customer or prospective option customer for the purpose of soliciting an option transaction, including any disclosure statement required by § 33.7.”

So it's not (1) since those images are not intended for publication or broadcast.
(2) is arguable depending on if Twitter et al. can be shown to be anything but informal (they post modded screenshots very regularly, same with the forums).
(3) is open ended as fuck.

Storefront screenshots absolutely do not include such content since Squad has almost certainly checked with a lawyer about this. Hell they trotted out the legal excuse way back when for why they had to transfer store game keys for Steam ones rather than just giving a second key.

The fact that the only place even discussing legal action is here (and it'll never ever be actually done) shows how completely unlikely it is that you're right. I'm well aware this is a shitty argument. I am curious as to how many Early Access games have caused legal action overall though, since there has been some actual cases of false advertisement (that zombie game, War Z or something? comes to mind).
>>
>>126954881
I wanted to cover the whole section but it keeps on being deleted so this is if for now.
I'm just going to cut the quotes short for the sake of not making a hundred posts, I'm quoting by paragraphs anyway.

>Career and sandbox turn the game into two different games […]
Your solution seems convoluted. Right now you have to do: start game > new game > select career/sandbox > play, but what I get from your description seems to be: start game > new game > select sandbox > toggle career mode on/off > play, which doesn't really look like an improvement to me.
I mean, as a new player you dont look at this example of the most conventional menu ever that is the stock one and think "man, this game is so fragmented", it is literally like every other game where you can choose from the start if you want to play one of multiple modes available.
Please reword this section with less intellectual jargon and more concrete words, I probably got your idea wrong but you seem to love using 100 words when you can use 20 and it makes everything confusing.


>Reunifying a divided fanbase […] a ton of reworking of extant features.

As a casual lurker of the forums I can be pretty sure that there is no such thing as a divided fanbase (I.e. if there is a division, it sure as hell is not about careerers or sanboxers), most of the division is only really present here with the usual >career meme, which is only really a meme and hardly ever sparks arguments anymore. Honestly, this whole paragraph seems to be purposefully exaggerated for some reason. Everyone gets along pretty well outside of here as far as game modes are concerned.
Also you explicitly say this seems to need a lot of work, which doesn't fit within the rules/guidelines of the doc itself.
So, in my opinion, this paragraph should be deleted because it works on wrong assumptions and is out of the scope of the document.

Now please, PLEASE don't reply with ten thousands erudite words, be concise PLEASE
>>
>>126955779
>but you seem to love using 100 words when you can use 20 and it makes everything confusing.
We told the guy this already but he doesn't seem to listen.
>>
>>126955953
Although I am not native English, I am pretty confident in my ability to understand complex texts and there are always dictionaries to fill the gaps I have, so it's not that I'm too stupid to understand (at least I hope), it's that that stuff looks really complex for the sake of looking complex or showing off.

And before anon comes insulting me, please understand this is not a personal attack and I'm just trying to criticise what I see when I read that doc
>>
I am going to enjoy Project CARS career and there is nothing you can do to stop me
>>
>>126956601
Enjoying things is a false paradigm
>>
>>126956393
>it's that that stuff looks really complex for the sake of looking complex or showing off.
It's legalese and you need to be a lawyer to actually understand it, my interpretation is massively suspect as well because of that so take >>126955695 with a great heaping pinch of salt.
>>
>>126955779
This was meant to quote >>126955113 anyway
>>
>>126955695
>So it's not (1) since those images are not intended for publication or broadcast.
Except they are - they publicly advertise those news sources, and were an early-access developer - their devblogs are a source of marketing material that were actively disseminated via their website to prospective customers.

>(2) is arguable depending on if Twitter et al. can be shown to be anything but informal (they post modded screenshots very regularly, same with the forums).

The main distinction is that it's a standardized form of report which is used to attract prospective customers - much of their blog material was released weekly, and in a standardized format, and so is likely subject to section 2.

>(3) is open ended as fuck.
Yep. You could definitely nail Squad for this one with much of the above.

>Storefront screenshots absolutely do not include such content since Squad has almost certainly checked with a lawyer about this.

It's actually funny - just prior to the recent website revamp, they actually had screenshots on their website with clouds doctored into them, for example. That would certainly fall into section one.

>I'm well aware this is a shitty argument.

Much like all your others so far.
>>
>>126956839
>my interpretation is massively suspect as well .
What are you referring to?
>>
>>126957047
His inability to understand the arguments he's making, and the way he throws them out in hope of being right.
>>
>>126957165
>>126956870
I thought we were having a nice discussion, but if you're going to resort to attacks then believe what you want to. I wish you the best of luck with your upcoming legal action against Deported BV for fraudulent activity.

I tip my fedora to you good sir for you have bested me.
>>
https://en.wikipedia.org/wiki/Misselling
>>
>>126957358
Are you the same person who I'm trying to discuss with via this post >>126955779?
I'd like to hear your opinion on that
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Huh.
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>>126957358
You've continuously wasted my time with ignorant arguments. When you yourself admit to having no idea what you're talking about, it's time to stop.

If you want to come back and discuss after figuring out what you're talking about, feel free. I'm not wasting any more of my time refuting your ignorance - you're using the internet right now, you have no excuses.
>>
>>126957589
Not me, I've been busy with this other discussion. I agree that the person lacks the ability to clarify his point and the divided fanbase thing doesn't exist.
>>126957721
That is basically what I was going to say to you.
>>
>>126957720
???
>>
>>126955113
I know you are probably busy arguing legal stuff with the other anon, but at least tell me if you are following because I don't want to stay here waiting for you to reply to >>126955779
>>
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>>126958060
>That is basically what I was going to say to you.
>This is what Squadrones actually believe
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>>126958072
Apparently my finance got her poor character judgement from her parents. Also, China is weird.

I have no idea why this is sideways.
>>
>>126958949
Because you took the picture sideways.
>>
>>126958919
>anyone who disagrees with me is a shill
>>
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>>126958994
I'm fairly sure I did not.
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>>126955113
HELLOOOOOO
Can you fucking answer or do I have to assume you are avoiding my stuff?
>>
>>126959292
I'd rather assume you're a shill than an idiot who simply doesn't know what they're talking about, anon.
>>
>>126959410
The evidence suggests otherwise.
>>
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>>126959506
I'm beyond certain that was a vertical.
>>
Can anyone recommend some good wing mods for 1.04? The ones in KAX and B9 aren't customisable enough.
>>
>>126960283
There may be a B9 pwings version for 1.0.4
>>
>>126960362
sorry meant 1.05
>>
>>126960438
Then you're in luck, there is 1.0.5 version of B9 pwings. Look in the forum thread (near the end) for github links.
>>
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rate my SSTO
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>>126961187
Why are there fins
>>
>>126961187
are you telling me that thing starts off horizontal
>>
>>126961295
I don't think he did
>>
>>126961243
so that it doesn't tip over when standing up
looks rad don't you think

>>126961295
no, why would it
>>
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>>126961243
>Building a rocket without fins
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>>126961485
>being a nazi
>>
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woah this encounter is like a rad spiral
>>
>>126962075
>not going to the moon
>>
>>126962628
>not coming back to remove merkels
>>
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>>126962979
>>
Don't die on me, dammit!
>>
>>126955113
I'm going to give you the benefit of the doubt and assume you just went away to do other stuff and haven't seen this >>126955779 >>126956393 yet.
So,when you log back and will inevitably check on all the (You)s you got, please comment on that stuff.

I'm going to post that as comments on the doc when it will be up again so you are going to notice either way.

Please don't be a dick and don't avoid only the discussion that involves stuff you wrote when you come back
>>
>>126964937
Oh..I see someone already posted those comments on the doc
Well, thanks to whoever did that, this fucking text editor is barely usable on mobile and you saved me from a great pain in the ass
>>
>>126964937
I'm sorry, my boss asked us to go to get drinks, I should have posted. reading everything now.
>>
>>126966567
Good thanks
>>
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Guys! I made a meme!
>>
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Jesus, Christ Scatterer + KSPRC textures + some old version of eve and astronomer looks glorious.
>>
>>126967926
How much of a framerate loss is it?
>>
>Your solution seems convoluted. Right now you have to do: start game > new game > select career/sandbox > play, but what I get from your description seems to be: start game > new game > select sandbox > toggle career mode on/off > play, which doesn't really look like an improvement to me.
No, it’s >new game >select what you want (contracts, science, progression, tiers, difficulty, etc.) — the point is to simplify the experience. Right now if you select career you lose the sandbox experience completely and vice versa. It’s an irrelevant choice that sets up expectations such that you never know what the real value add of career is (hint: very little to none). Gating features is not a feature itself.

>>126956870
Additionally, you can sign a contract that says “you will not accuse us if you get raped” but that doesn’t mean anon is allowed to get raped. By your logic, could squad also roll back all updates they have released except .14 and say they don’t want to support it anymore? By his logic, yes.

>>126957470
Why does this have no replies?

>>126959694
mine does that too

>>126959413
yes sorry senpai

>>126966893
I’ll say this so you don’t think I’m being coy — I know my argument isn’t fully fleshed out.

If someone took the product known as KSP today and tried to bring it over the finish line, the result would be as cognitively dissociative as me trying to make an argument. My argument is that we need to establish a certain modicum of revisionism required of Turkey in order to actually fix the game (and it is fixable!)

Don’t pour concrete into the wrong mold, fix the mold. Career mode is just a bastardized sandbox. Having the two sit side by side, instead of just being annoying, it is forcing the game into a paradigm of “sandbox versus career” that is limiting future potential.

(1/2)
>>
>>126968174
After much playing around with setting not that much, but you need a good gpu to make it worth it and playable. The biggest bottleneck in this game still is partcount and cpu. For example, without all these visual mods the kerbal x runs at launch at something like 55-70 fps, with this visual mods it runs at something like 35-40. But when you compare a 250-350 big launcher both runs at the same framerate because the limit is the cpu.
>>
(2/2)
With many of those fixes in the doc you’d see a minor improvement right away. With my fix you’d actually see no improvement for a long time (that sound familiar) but the ultimate final product would be a better, stronger, more dynamic KSP that actually completes the thought of it being a “game” rather than a cute proof of concept.

And I already kind of touched on this, but we are quickly approaching November 2016, when the game will be released on 6 systems, and there’s some multiplayer to shake on there like pepper, so really in the end Turkey says he wants to fix things but there’s just no time to do so, so I kind of want to read his position on that hard truth.

But anons, I hear the general consensus here, which is that I need to summarize my thoughts better. I will work on this this weekend, and I hope to hear more criticism. Sound good?
>>
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>>126967371
I made another meme!
>>
>>126968543

Last follow-up on your stuff.

>Making hard choices […]

Again, this all just looks like an attempt at sounding intelligent than actual advice.
There is nothing really wrong content-wise, it just looks needlessly verbose.
I could argue that it is a direct follow up of the second paragraph, which should be removed IMO, so it should be removed as well because it would make less sense as a standalone paragraph. Anyway, it still contains a sort of suggestion for the devs so it doesn't really need to go as long as it is reworded a bit.

>Before being introduced to either […]
As stated in the other post, you are working on the (wrong IMO) assumption that the games is divided, which is actually not, it is just a regular game with multiple game modes that the player can choose on startup. The solution you propose is as redundant as the problem you are trying to solve.
The real argument here should be about career being shallow, grindy and totally unbalanced, but your section really lacks any hint at those concrete and easily identifiable problems and it focuses on a, frankly, less important and very subtle issue about the starting menu structure.

And a last word on this particular statement:
>Likewise, anyone looking to discuss the game will quickly find that their career/sandbox preference might not be shared by the people they're talking to.
This is simply not true for basically any other community that is not 4chan.
If someone asks something career-related in the forums, for example, he will be quickly helped by whoever feels competent enough on the matter. A guy who only plays sandbox or has no idea of a solution to the original problem will simply ignore the post/thread and move on to contribute to whatever he feels like. The same thing applies with reversed roles.
The career vs sandbox "war" is really only a meme here on kspg and is definitely not a widespread tendency like you seem to imply.

I guess this is all there is to say on your section.
>>
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• Open KSP (game)
• Read stupid loading text, look at same damn pic
• Game opens, music blasts, select start game
• You are now in the game. But there are multiple games, so you select the "game" (save) you want
• No wait, you want to start a new "game" so you create new
• Select "game" type -- so is Sandbox a game? No but Career has progression so that's the game, except when you complete career you're just playing Sandbox so that's the base game.
No, wait, I'll play a Science game, which is different because.... it doesn't have contracts or funds.
Okay so the "game" is actually three games, but none of those three games is a complete gaming experience.
It's almost like someone just named this proof of concept a "game" and gated off a bunch of features and then locked his office door and played wow.

>>126969076
This conversation has helped me somewhat, but I'll need a little more help. Can you give me a few days to revise and delete extraneous content and make it less verbose? Its just how I write but that doesn't mean its acceptable thank you for the crit
>>
>>126967371
>>126969007
memes are a false paradigm
>>
>>126969410
none of this should be a problem unless you're literally retarded
>>
>>126969840
Do you believe in God, anon?

If you believe in Jesus, that he was the son, and you know the holy spirit must exist, then you believe in God, because he is so great he is all those things at once.

Now do you understand the bastardized mexican version of that logic?

>>126969693
For the love of god anon how have you not made "how does a snake wear pants" meme yet
>>
>>126969693
a prune would make a better pet than a snake
>>
>>126970181
inb4 thread pruned
>>
my rover has glitched into the surface of mun. can someone give me some normal co-ordinates for "a metre above the surface of the mun" so i can edit the rovers location?
>>
>>126970318
It's avery dangerous meme enon
>>
>>126968352
>No, it’s >new game >select what you want (contracts, science, progression, tiers, difficulty, etc.) — the point is to simplify the experience.

But it's exactly the same as it is now.
You are just offering the option of literally skipping one click by removing the initial sanbox/career choice.
You now have
>new game
>choose career
>toggle difficulty
Or
>choose sandbox
>do what you want

While your system is, at its core
>new game
>enable career by enabling difficulties
Or
>enable sandbox by disabling difficulties.

You will never get an unified experience, there is no way to do that. There are players who just want to play with everything and others who want to have limits and they both have their dedicated gamemode.
I don't really understand how you want to make it as a single game mode, try to make an example because I really have an hard time figuring it out.

Anyway, i'd like you to comment on the divided fanbase a bit, because that is really the part that makes no sense at all in your text section.

>>126969410
Oh I see you already elaborated a bit on the starting menu problem.
As you can see, the menu issue arises from career/science being still very rough concepts rather than fully fledged game modes.
The way the menu works is not a problem, the problem is that career sucks and is just a limited sandbox. Solve this problem and the starting menu makes perfect sense.

Anyway, even at the current state of things, I never really had all this indecision when looking at the game mode starting choice, I feel you are exaggerating the issue a bit, we are literally discussing about 3 clicks to play vs 2 clicks to play, which is honestly a non issue at all for anyone with a functioning brain, especially considering the huge amount of bigger problems this game has.

Please try to comment on all the points I made so we can move on without leaving anything unanswered
>>
>>126970486
>using words with it in them

forsooth
>>
>>126970376
Just increase alt in the quicksave.sfs by 1 or 2 per >>126882949
>>
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>>126970581
I put them in spoiler tags but Clover didnt like it I guess
>>
>>126970584
that is in response to my problem. the solution worked however the next time i quickloaded the rover had clipped even further into the mun. im not sure exactly hjow far.

i have tried that solution again and it didnt work. in the meantime i will keep increasing the alt level even higher and see if that helps.
>>
>>126969648
max was a false paradigm
>>
>>126970535
Would you mind if I went out and bought cigs and thought for awhile before answering? I want to take my time. When I read your posts I feel like you're missing that this has nothing to do with streamlining the game start procedure, it has to do with forcing KSP to actually be a structured, logical game.

Anyway, reply to this if you want or just wait, I'll be back in half an hour or so.
>>
>>126971134
Eh..I guess I'll look at it tomorrow then, 'cause I'm about to go to bed.
So take your time, I'll read it when I wake up.

don't forget the fanbase thing
>>
>>126971369
>>126971134
polite discussion is a meme and a gimmick.
stop attention seeking and go back to reddit
>>
>>126938453
can someone help me remember why this guy's trip is supposed to be relevant?
>>
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>>126969076
>>126968543
>>126970535

>leave for one hour and I come back to read great discussions

hope you add your comments to the doc so it won't fall into oblivion bruvs.
>>
>>126971610
Because he's literally a scholar

See https://www.reddit.com/user/mirkury
>>
>>126971610
Literally reddit
>>
>>126971794
Wow someone that posts on reddit, how cool!
Silly me for assuming he was a modder or a dev..this is much better!
Thank god he has a trip so we can know when we will be blessed with the presence of (and I can't express my enthusiasm enough) a guy that posts on the ksp subreddit!!!
>>
>>126972248
It sounds like you want another trip party friend

say something so I have another chance to trip.

Please.
>>
>>126971610
>>126972248
>being this new
>>
>>126970535
>There are players who just want to play with everything and others who want to have limits and they both have their dedicated gamemode.
My argument does not preclude this in the slightest, it just brings it all under one roof, so everyone's playing the same "game"

>You will never get an unified experience, there is no way to do that.
This logic, and the power of the "other" (mode) is being used by Squad to stagnate overall game development.

Tell me why I can't visit R&D during sandbox, why I can't accept contracts (missions), why I can't collect science points -- all of these things could be done in a sandbox playthrough, but someone decided when developing career to make them "career only" features. This, to say the least, is problematic. I wouldn't be so adamant if Squad had made an effort to keep feature parity between Sandbox and Career as much as possible. Instead it's designed in such a way that if I want the entirety of 2013/14 development, I HAVE to play career.

>career sucks and sandbox is limited
I do not disagree. Sandbox would be less limited if it had the features career does. Career is by its nature limitation and I don't have much to say there. I'd love a "campaign" mode which is actually what career is much closer to

To repeat, the issue is not with the moment of choosing "sandbox" or "career," it is that the choice is somewhat arbitrary and serves to slice the game, fanbase, featureset and playstyle cleanly in half.

If possible, give me a few minutes, because while on my walk for cigs I realized what it is I've been trying to say, and now I'm gonna try to put it into words.
>>
>>126972404
>>126973064
I don't give a shit about you tripping, I know you are just retards.
Nobody could answer to the question "why are they relevant?" about you with anything but "because they are tards and attention whores".

I'm just staggered that someone decided to trip (or was asked to do it) for the sole reason of being a redditor that writes long posts.

You do it to piss off tripfags haters, he does it because he feels important, apparently.
>>
>>126973592
>>>/reddit/
>>
Matlab?

if so avoid dump text as you run, that horrendously slows shit down.

Also check if any of the "functions you'd do all the time" don't have an equivalent already built in. It's uprising how much already is, and a lot of those functions are made in such a way they'll be more efficient than what you can code into Matlab by hand.

I know people who's code has literally dropped from hours to minutes just by changing their own functions for built in ones.

If you know exactly how many iterations are in each run then you can also pre-assign the size of your array by zeroes(m, n) as that'll speed up the functions massively. (re-assigning array sizes in Matlab means it copies all entries from one array into a new slightly larger array, rather than changing one value)

hopefuly some of that might be helpful.

unless of course, it's not Matlab, or you're sure all the above is covered.
>>
>>126973712
what
>>
hi max
>>
>>126973712
while this all seems accurate, it seems to be neither kerbal nor shitposting.
>>
>>126974027
Hey!
>>
>>126973592
>being this new
We literally asked mirk to trip here.
>>
>>126973712
I was taking a shit and I fuck me if i wasn't wondering how to be more efficient with Matlab, thanks anon
>>
>>126974181
Literally Why
>>
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http://spaceflightnow.com/2015/12/27/european-mars-probe-arrives-at-launch-site/
>The Mars mission materials will be assembled, tested, fueled and attached to a Proton rocket over the coming months on the first of two launches for the ExoMars program
>Proton rocket
>>
>>126974572
I thought that mission got delayed because of French incompetence?
>>
I took some poetry classes in college (yes, yes) and for awhile I sat there stewing over the fact that these meaningless words didn’t have any logical or scientific value and that it was all shitgetting sucked out of other liberal arts professors’ assholes.

Turns out, I was wrong. Good poetry, formal poetry, follows some very stringent rules and these rules, when followed, create a “self-reinforcing logic” that permeates the entire poem. The “self-reinforcement” i refer to are serendipity between form and content, multiplicitous use of word and phrase meanings, and meter and cadence that match the subject or topic of the poem somehow.

The end result is a work that does not “tell” you its meaning, but slowly “shows” it after thorough reading and re-reading. The meaning is harder to find, but much deeper.

You’re probably wondering why I’m talking about this. I’d like to use the phrase “connecting the circuit” to refer to this self-reinforcing logic behind good poetry — the moment you add in that last idea that refers to the first idea and create a continuum of meaning. I’d argue that the best games are the ones that also take the time to do this.

You’ll see this often referred to as “self-consciousness” or “self-referentiality” of a work, when a movie knows it is a movie or a book knows it is a book. Likewise, a game must know it is a game.

Kerbal DOES have “self-referentiality” but in a way that will make your blood boil. KSP embraces the “so kerbal” attitude in its own code, making references to the kraken, for instance. In this way, the instability of KSP is compared to the instability of billy’s rockets. Unfortunately, this is not true “self-consciousness” and is more of a marketing gimmick. See Artyom’s momentary rant in his devblog for more context.

(1/2) -- sorry for text walls. Comment about editing it down in second post.
>>
>>126973592
What this guy said:
>>126974181
"Mirkury" is just my Reddit burner account, used to comment on the KSP subreddit. I made it around a year ago because somebody posted a link to a thread, and suggested somebody put some heat on it. As time went by, people must have decided I was posting something of worth, and they suggested I post in here when relevant.

If /kspg/ feels it's time that Mirkury fuck off into the great beyond, or that I've overstayed my welcome, so be it.
This looks to be a time of transition for /kspg/, so perhaps it's time for me to call it quits.
>>
>>126974743
So, when I talk about what the “game” is, I’m referring to the thing people think of when they think of “KSP” — some think of a career grind, others think of a barren sandbox — but at no point does that logic link up and create the “circuit” a good, complete self referential work should contain.

For the record, this is what Max SHOULD have been doing during his time as a producer, and you can see he understood it a little bit, as he worked on things like rep hits when you lose kerbals or admin strategies, but again that’s all within the walled garden of career.

My argument is that it’s time to drop the cognitively disassociative game modes and DO THE HARD WORK Max refused to do and complete the circuit so that KSP can move from a neat proof of concept to an actual “ready for release” final game.

I hope this makes some amount of sense. I know it’s just more fucking words, so I will work on editing it all down to one paragraph this weekend.

Let me know if you guys want to get linked to some poetry — I think the “formalism” movement best summed up what I’m getting at but it was a long time ago.

Love you guys. Sorry for being such a sperg.
>>
>>126974842
mirk you know its just the same assmad fag we all love you

please tell me you know this
>>
>>126974842
Mirk please don't leave, even I love you.
>>
>>126975050
I do know. And he does have a point - I'm just some tripfag that posts on Reddit. That is literally why you guys know who I am.

I'm not just going to let him decide I'm done, of course. But if a chunk of you guys want me to call it quits, you'll hear no arguments from me.

>>126975402
I love you too Miguel Sabido Pina (Maxmaps,) Producer of Kerbal Space Program, a Mexican indie game, by Deported bv.
>>
Nominating Mirk for emergency thread steward
(we'll need to discuss this a few times before anything is solidified, so calm down Max)
>>
>>126975535
>>126975502
anyway, not trying to put you on the spot, but in a lot of ways you're the best thing around here and the only thing that everyone (except him) loves, just wanted to make sure to say that out loud.
>>
https://en.wikipedia.org/wiki/Misselling
>>
>>126975502
>Deported bv.
Oh fuck I almost forgot
>>
>>126975901
lowercase bv

http://www.eurogamer.net/articles/2014-11-21-valve-tightens-steam-early-access-rules-for-developers
>>
>>126976001
Ok.
Nice dubs
>>
>>126973834
>>126974060
>>126974242

Fuck, I was intending to reply to this guy
>>126943765 in this post >>126973712

Glad I could help an anon anyway.
>>
>>126976161
nice dub dubs

fuck I completely forgot what I was gonna say, I feel like I finally took a massive mental shit by dumping that poetry logic thing
>>
>>126976407
Oh yeah that's right. Sandbox -> Science -> Career mirrors KSP's development. There we see the blurring of form and content in the sense that the release style and Squad's fears of taking away Billy's science mode have led to another mode.

If you decide your game needs three modes, fine, but don't let fear and a scammy development cycle define the ultimate structure of your game.
>>
>>126974743
FYI It's "closing the circuit" not "connecting
>>
>>126976862
Right, th a nk you, and that's what I mean, closing the circuit.
>>
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>ready for 1.0
>>
desu the lack of completeness will eventually come back to bite squad because they will have no long tail since everyone's experience is "fun for a bit but too buggy to get immersed"
>>
Did we ever even get catfuggers video
>>
DAE shuttle more like shittle xD
>>
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>>126978827
>not being efficient
>>
File: my kerbal fucks me.webm (2 MB, 1600x900) Image search: [Google]
my kerbal fucks me.webm
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I miss the days of >ready for 1.0
>>
Why do you care about KSP?
>>
>>126979612
because you didn't.
>>
Mexicans are good people
>>
>>126978664
Currently uploading it so someone more competent than me can make a webm that can be posted on 8 chan, and hopefully a 4chan version as well
It's taking a while though, 114mb is a bitch
>>
>>126980251
But you aren't.
>>
>>126980487
I'll give it a shot.
>>
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>>126978664
>>126980694
Don't enable him
>>
>>126980795
your bird is glib fascimile
>>
>>126981334
*burd
>>
>>126980694
https://anonfiles com/file/43d07f0677d56006846894f8c7a54eb2
In addition to a 4chan-friendly version, I'd like something a bit bigger that I can post on 8 chan
12mb, while within the limits, takes too long to upload and it won't go through
Try to keep it detailed, so that you can see the barbs clearly
You can remove the sound, the most you ever hear in the video is birds chirping in the background
>>
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>>126981334
Not my burd, it's a rude pet shop burd.
>>
>>126981525
Also, if you need to cut the video down, just keep the first 40 seconds
If anyone wants the full video, I can just post the link or point them to 8 chan
>>
>>126981605
Snek looks thin here... Do you have any old pics or videos to compare with the actual one?
>>
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scully eat 2.webm
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>>126981725
That one was from October, this one is from last year
>>
>>126981525
>>126981670
I'll need time. Will update though.
Thread replies: 255
Thread images: 113

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