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/wgg/ WarGames General
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You are currently reading a thread in /vg/ - Video Game Generals

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Blowout panels edition

>What the fuck is this?
A general for all the realistic wargames out there that don't generate enough traffic to sustain their own generals.

>Old thread
>>125023486

>Attention grabbing search terms go here:
/wgg/, /fsg/, /mowg/, /mowassg/, /rtsg/, /ctag/, /dcsg/
>Example welcome games:
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns: Red Storm
Graviteam Tactics
DCS: World
Theatre of War
Men of War
Falcon BMS
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Beasts
Steel Panthers MBT

>Graviteam DLC:
http://pastebin.com/TwMLZQ6h

>Interesting history links:
Cold War military technology ads:
http://www.vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
http://www.mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
http://fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
http://fas.org/nuke/guide/dprk/nkor.pdf

>Steamgroups:
/wgg/ old group
http://steamcommunity.com/groups/VG-Wargamers
/wgg/ new group
http://steamcommunity.com/groups/dedgamededthread
Uralmod official group
http://steamcommunity.com/groups/Uralgraznomod
/wgg/ Men of War / Call to Arms Group
http://steamcommunity.com/groups/ReReaGa
/fsg/ group
http://steamcommunity.com/groups/flightsimgeneral

>Teamspeak server
uralmod.typefrag.com:7495

>Legacy Wargame General pasta and game-info repository:
http://pastebin.com/70Nwcb5m
https://www.dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
https://docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>>
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>>
>american war doctrine and philosophy is built upon the assumption that the next war will be nothing like the last, and they must prepare to fight it differently, maximizing use of new tactics and weaponry

>soviet war doctrine and philosophy is "MOTHERLAND STRONG IT WILL BE WW2 ALL OVER AGAIN XAXAXAXA)))))
>>
>>125425552
Third for planefag shitposting
>>
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fourth for this scenario still needs a name
>>
>>125426759
Wacht am Weser
>>
>>125427047
Weser was crossed a long time ago.

Well, a day, but that's pretty long in WW3 time.
>>
>tfw really good at Wargame, WiC, and other strategy games
>even good at micro
>shit at games like CoH2
JUST
>>
>>125426759
Highway to hell
>>
>>125425552
Wasn't the soviet doctrine in the cold war an effort to prevent a ww2 scenario? Take the fight to enemy territory instead of the motherland like in ww2.
>>
>>125427583
There is no such thing as being good in CoH2
You either play OKW or you loose
>>
>>125427639
It goes through the Ruhr and into Cologne, which would have been nuked to hell and back.

Fitting, I think I'll go with that.
>>
>>125427871
it was completely unchanged from WW2

>big level comrade, you zerg rush enemy and use artillery like it's still ww1 in fuckhueg concentration
>small level, infantry slowly march alongside tanks in huge human waves. advance in echelons (literally coming in waves) and just let artyspam carry you to victory while still taking 70% losses every battle
>>
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>>125428286
>>125427095
>>125426759
I am proud to say that Version 1.0 of the campaign "Brüder Gegen Brüder" is ready for an initial playtest. I'll have a posted version on a new thread in the Matrix forums tomorrow morning (PST) . When it is released and played through, criticism and feedback would be appreciated, as I also want this to at least be as enjoyable for Flashpoint's community to play through as it was for me to create.

The four scenarios you see here might not be the entirety of the campaign when it's ready for a later or "official" release, and I intend to include at least one or three more scenarios that use vanilla maps.
>>
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>>125429090
Thanks m8, you are my hero! <3
>>
>>125429090
Oh, and if the story in that sidebar sounds retarded, it's the official game story, so don't blame me.

And don't worry, Poland is next.
>>
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The moment you stop respecting the enemy, is the moment you find yourself dead.
>>
How are AGEOD games. Some say theyre great but others swear against them so Im not sure
>>
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gavin
>>
Squad was just released on steam, what does /wgg/ think about this? /k/ is a bit unreliable being all neckbeards and innawoods idiots.
>>
>>125428404
Proofs?
>>
>>125432000
>bothering with games in the beta stage
>>
https://www.youtube.com/watch?v=FU8csnZxdPA
>>
>>125432000
i play war games, what makes you think i have a sytem that could possibly run Squad
>>
>>125432343
Beta is the new released!
I don't remember the last time a game wasn't a beta release.

>>125432520
Because i can and i play wargames too!
>>
>>125432000
>More expensive than arma 3 alpha was
>PR is free
Too expensive desu
>>
>>125432626
most war games arent that intensive, half of them dont even have graphics. Why would I need a machine that can play modern FPS like this?
>>
>>125432695
well when ever i build a PC i usually try to future proof it a little bit.
>>
>>125433273
why, are you a casual who plays games that dont belong here?
>>
>>125429090
>>125429152
No need to samefag.
>>
>Those devposts in the 2000C subforum

This thing is going to be a fucking disaster

It'll be a generic plane / flightmodel with a 2000C skin plastered over it
>>
>>125434535
Gib links
>>
>>125434639
>flightmodel while landing is based on Kfir (israeli plane) pilot interview, which makes no sense

>Fly-By-Wire operations completely unknown, implementation is "informed guesswork"

>>Why are our missiles diving into the ground
>>What is notching?
>>Why is the radar we developed randomly losing locks?

http://forums.eagle.ru/showthread.php?p=2592693#post2592693

Zeus being the dev
>>
>>125435037
I love how actual ED staff had to step in because Razbam kept spouting misinformation about radars
>>
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>>125435037
>>125435208
>>
>>125432009
my asshole
>>
>>125432502
Mein negger, great taste
>>
>>125435037
the kfir is a mirage 5, it's still a dorito, but with front canards, so it should be closeish, and the french are worse than the Russians when it comes to muh secrets.
>>
>>125436082
Secrets are like benises. The more impotent it is the more the owner wants to hide it.
>>
>>125436274
Then you have the F-16 NASA paper which it seems like everyone and their mother uses to model the plane.
>>
>>125435037
http://forums.eagle.ru/showthread.php?p=2592963#post2592963


hahahaha

this guy
>>
>>125436418
>It still is a Mirage III based delta wing

Holy shit they have literally no idea what they are talking about

>b-but both are delta wings
>>
>FBW informed guesswork
>Radar informed guesswork
>Flightmodel informed guesswork
>RWR informed guesswork

Might as well turn it into a clickable FC3 module
>>
>>125437089
FC3 has less infomred guess work, the FBW is correct, the RWR is correct, though performs better then it actually should.
>>
>>125436082
kfir is based on the mirage 5

The 2000C is based on the mirage 3 with massive changes


The only thing the kfir and 2000C have in common is a common ancestor 2 generations ago and delta wings
>>
>>125437368
Well shit son.

Guess not everyone can be based as leatherneck and have an actual mig-21 pilot program your flight model.
>>
>>125437551
That's what everybody expects from DCS-level simulations of aircraft though
>>
>>125437551
Even then the MiG-21 still has a lot of inaccuracies.
>>
>>125438131
There will always be inaccuracies, even EDs stuff has inaccuracies when it comes to super sonic aircraft, it's really difficult to do, though with leatherneck some of their inaccuracies seem more out of laziness than anything else.
>>
>>125437551
The '21s is actually not that great.
>stalling just locks you to 36AoA.
>undermodeled RWR
>SPS-141 still broken
>>
>>125438502
They added actual stalling with one of the recent patches

If your AOA gets too high you just fall out of the sky now
>>
>>125438620
Yeah, at a constant 36 degrees. Check the infobar.
>>
>>125436418
>>125436418
Not surprised, RAZBAM have routinely ignored attempts by the French sim community (including French air force personnel) to help them improve the mirage.
>>
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>>125437089
>>
>>125439585
>(including French air force personnel) to help them improve the mirage.

fug why would they be this retarded?

also
>squad 37$
fuck no
>>
The future of DCS looks bright:

-VEAO drama
-RAZBAM is just making planes on guesswork
-F-18 module maybe in the next 6 years
-1.5 has a million bugs but don't worry 2.0 will be released this month
-40$ for maps

How is this shit still alive?
>>
>>125439854
People are desperate and the alternatives, minus falcon 4, are worse.
>>
>>125439854
>1.5 buggy

To be fair, it was just that a dev released a beta that wasn't a poorly disguised demo for once.
>>
>>125440310
What alternative is there that's not Falcon BMS?
>>
>>125440460
HAWX
>>
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>>125433353
No need to be salty, faggot :^)
>>
>>125440460
http://www.combatairpatrol2.com/
http://seveng-f18.com/
There's these unreleased games that look pretty meh.
>>
What are some underated/less discussed war games? that are good
>>
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Bmp
>>
>>125443090
those are BTRs
>>
>>125440570
Banned for using plebbitor-tier styles
>>
>>125443621
>caring about themes
>being such a pleb
))))))))))))))
>>
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>T-55a will never be useful even in close range mass attacks due to instant panic call in planes and artillery.
>>
>>125445032
buy AA
>>
>>125445081
The game is made in a way that the plane will always drop its payload before dying.
>>
>>125445174
stop using bad AA, because that isnt true at all
>>
>>125445281
Actually, the aa that -could- kill a plane before it's released its loadout is the subpar aa.
>>
>>125446801
>Buk-M1
>Newas
>Kub-M4
lmao nigga are you high?
>>
>>125446889
Yes, this is the subpar aa I was talking about.
>>
>>125446801
hes still retarded and doesnt know how to use AA at all
>>
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>>125446957
what
>>
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>>125447210
9
K
3
3
M
2
>>
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Post blowout panels.
>>
>>125445032
>the enemy has counters to prevent me from spamming my way to victory
>this is obviously a flaw in the game
>>
>>125448340
>only one side can spam its way to victory
>this is not a flaw in the game
>>
>>125448340
hes just a retard who doesnt know how to micro and keeps is AA at max range constantly
>>
fun decks only
>>
>>125449914
>no recon helo
Is the doomrocket hind available to armored? If yes, you're probably better off with it isntead of the underpowered nork one.
>>
>>125450070
>doomrocket hind
was after something cheap, but that's a nice idea
>>
>>125449914
>not using the chinese wondertanks
>>
>>125448589
its a fact that planes prevent surprise attacks from snowballing into wins, by limiting the damage to whatever you lose in the first 10 seconds and the cost of the plane; and by the time planes run out, there's enough points in the game that surprise attacks are no longer viable

this isn't necessarily a bad thing, but..well it probably is
>>
Torrent for Combat Mission Black Sea fukken when?
>>
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>>125449914
>mixed armor
>four tank cards
>>
>>125452173
>3 cv
>base li jian instead of more yucks and motschutzen or komandosi, or bochongsu
>no osa-ak
>no chinese tanks
>no type 63
>no specialni jednotky
>formoza when you have li jians
>vmf instead of kampfniggers in hinds with extra fuel
>no 2800m atgm
>no aa helo
>su-24 instead of german su-22 with massively better missiles
>seria 30 instead of mig-27
>naval
>>
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>>125439585
>(including French air force personnel) to help them improve the mirage.
Did they ever say why (like "we have our own sources, fuck off") or just pretended they don't exist?
>>
>>125453274
Afaik, they just ignored it whenever Frenchies commented that the HUD symbology (for example) was wrong an they could PM if they wanted more info.
>>
>>125453010
>base li jian
35 pnts for elite inf with SMG, ehats bad about that?
>seria 30 instead of mig 27
F&F
>jednotky
Already have gru
>formoza
They're pretty based desu


Everything else you said is valid enough
>>
>>125455445
Gru kinda suck at killing infantry closer than 1km away though.
>>
>>125455445
>base li jian
You already have enough anti-inf, what you need is anti-vehicle.
>seria 30
Veteran mig-27 simply do not miss but are somewhat more vulnerable to aa because they dive on their target, your choice.
>jednotky
GRU have a pitiful anti-inf dps and the same AT as specialni, I'd be you I'd get both in 5pts trucks however.
>formoza
Same reason as the base li jian, you already have enough anti-inf and recon slots are valuable.
>>
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>>125448030
>>
So is warpact pretty much reduced to using whatever wunderwaffen hasn't been nerfed into pointlessness yet?
>>
>>125460721
Basically.
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>>125445032
Is this you?
>>
>>125465131
Why are MBT-70s so god tier in wargame, when they are a shitty thing that was never even developed.
>>
>>125440310
TF Cliffs of Dover is amazing.
>>
>>125430717
Why is it labeled as "english soldier"? Did the brits not use dogtags or something?
>>
>>125465869
None of their downsides are simulated.
>>
>>125425137
Someone from another general here
>Welcome games
>DCS
So this is where you get to post DCS, I always wondered why it never got a general. Maybe because I can count all players with 2 hands.
>>
>>125466848
>Maybe because I can count all players with 2 hands.

Yeah it's sad, vg and by extension is frankly causal tier
>>
>>125467417
Oh well, I really wish the sim was more popular, but I guess it's too bureaucratic and updates too slow for some people.
Also makes me wonder why DCS threads aren't allowed in /k/, they seem kinda interested.
>>
>>125467815
DCS isn't simulated properly, even the A-10C which is the most advanced module isn't true to the real thing and is missing some nice gadgets.
>>
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Flashpoint Campaigns: Red Storm players,

"Brüder Gegen Brüder" is released:

http://www.matrixgames.com/forums/tm.asp?m=3989155

Enjoy, I certainly enjoyed creating it.

Yeah, that's a shitty image, but I am not good with photoshit
>>
>>125468320
It's very close to an early A-10C, and far closer to the real thing than many other DCS modules.
>>
>>125468632
Thanks for the hard work anon, I'll give it a shot, although I'm still new to the game so I'm sure I'll make a mess of it.
>>
>>125469581
Well, it pits you, with shit equipment against highly skilled NATO forces over terrain that can be favorable for them.

Scenario 4 will kick your ass if you're not ready, but thanks for playing it.
>>
>scrubs actually think conquest takes more skill than no limit TD

baka desu senpai
>>
>>125468832
Don't get me wrong, it is a very good and advanced module yet some minor errors remain either due to top secret shit or no data.
>>
>>125469853
Which is closest we're ever gonna get to a cockpit, except for those who can still make it into the Air Force.
Let's face it, sure it would be good for us to have the top sekrit stuff, but are there any other good sims out there that aren't super ded ? Sure, there is BMS, but that's supposed to be F-16 specific I think.
>>
>>125467815
>DCS threads aren't allowed in /k/
Since when they don't allow vidya threads?
>>
>>125470216
To my knowledge the most top secret shit are the RWR and IFF systems , while the most fun gadgets like the Sniper ATP, HMCS, Rover datalink could be added to freshen up the A-10C a bit.
>>
>>125470216
->>125465884
>>
>>125470832
Well, it's not that they're not allowed, it's just that faggots are complaining about it just like they do with the /ak/ threads, and they've been dying faster. I've even seen a couple being deleted, and even if I saw many other successful threads, something just feels off.
>>125470920
>RWR
>IFF
>Top secret
Really ? I could swear those were the most mundane thing ever. Maybe the IFF is restricted due to data encription and stuff, and the RWR is restricted beacuse russians can't build a good one for shit, or so I heard. Just a hypothesis though.
>>
>>125469805
Wargame has a fundamental problem in that pushing past the center is not viable. The more you enter the enemy's half of the map, the faster their planes get to you and the slower your own ASF can defend you.

Conquest makes you get the center and it makes the other guy contest it. No limit TD lets you get the center if you want and lets the other guy shell you all game if he wants for no penalty. Yes, he gets a bit less income, but you can't push into enemy territory with just a bit more money.

I guess it has the advantage that unlike destruction where you spend 40 minutes shelling each other and the more aggressive player loses, you spend 40 minutes shelling each other and then the more aggressive player has enough advantage for a decisive push and a win, but why not just play conquest and skip the whole shelling retardation?
>>
>>125469853
I don't get what you're complaining about. It's basically as close as it's going to get in a commercial product.

Are you complaining about newer weapons/systems not being integrated?

I know there's a lot that ED didn't do because they weren't allowed to do, and they were also simulating the A-10C for a very specific audience: the Air National Guard. DCS A-10C is just that, but with some stuff withheld.
>>
>>125471328
>/ak/ threads on /k/
Now that's pure cancer. Their /a/ counterpart isn't that better.
>>
>>125469805
you won't find skilled teams at a stalemate after 40 minutes
>>
>>125471745
>Are you complaining about newer weapons/systems not being integrated?
Yes, the new weapons could bring fresh air to the very old A-10C plus a proper dynamic campaign of course.
>>
>>125474779
A-10 is boring slow shit.
>>
>>125465869
They are definitely not god tier in this game.
>>
>>125478341
Are you looking forward to the Viggen, then?
>>
Is it pairs of osa-ak or osa-akm that are the meme unit to take out planes?
>>
>>125486630
ak
>>
>>125486630
why not get a single tunguska?
>>
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>>125485442
Yes. I can't stand flying slow.
>>
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>>125439845
>Squad can be bought on steam
>"Oh cool. Anon says it is $37, too."
>I check it out
>Nearly $50CDN.

Oh...
>>
>>125486796
tunguskas have shorter range, you lose more points when they get seaded. a pair of osa ak work well. Russia works well with more dakka
>>
>>
>>125486992
That makes two of us.
>>
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Straya cunts, why aren't you playing it right focking now???
>>
>>125486630
Osa akm are too overpriced desu.
>>
>>125486796
because a tunguska has an entirely different role
a pair of osa-ak is cheaper and will reliably kill any plane flying in range, a tunguska will not
>>
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>>
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>>125468632
Well done mate.
>>
>>125491174
I use Biryusa, Tunguska-M, and Buk-M1. Which of these would osa-ak replace and why.

Also I'm trying to figure out a good infantry lineup. Spets in BTR-90, Igla-N, VDV-90 in BTR-D, but what should the last two cards be? I try to mix them up, but either I have too little and are too expensive to field, or too many and complete shit.

I want to like Motostrelki in BMP-1 because you get 22 for 25 points each, but I just can't get a decent use out of them. The up-armored BMP-2 sounds like a good deal, but it seems to get shit on by so much.
>>
>>125493919
Buk-m1. Gornostrelki '90 in btr-90.
>>
>>125493919
Basically I want something out of my infantry that is cheap to buy, plentiful, and can give me something that can last in a long dragged out fight for those matches that last two hours.
>>
>>125494303
vdv in btr-d?
>>
>>125493919
osa-ak replaces the buk. For the same price you get more missiles and you're always shooting two at once (much higher chance for a plane kill), but you have less range. In standoff maps like jungle law or bloody ridge buk is better, in wider ones or in smaller battles where you can move the osas up, they are preferable.

Only useful transport for motostrelki is bmp-1d for the grenade launcher, and motostrelki themselves as a unit are worthless beyond meatshielding. Get more vdv90, get reservists if you can do sovkor, and as the other guy said, get gornos 90.
>>
>>125494475
>he doesn't use based BMP-3
>>
>>125495673
completely forgot about it, but yeah, those two are the only worthwhile ones
>>
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>>125425137

https://www.youtube.com/watch?v=Oe-Cj2JYKXI
https://www.youtube.com/watch?v=8BPvqEETG30
https://www.youtube.com/watch?v=ez-MZwvMmYM
(this caster is terrible at the game so ignore his advice but he is the first one to get casts up)

Seems everyone wanted hop and glory for week one. Week two maps are Highway 2v2, Wrecks and Rocks, and 38th Perpendicular.

Advancing teams as of now: Stream Snipers, War Dong, #ANZ, Filthy Casuals, Spectacularly Autistic, and das ist fantastisch. We have a couple more teams looking for matches, so if you want to jump in there is still a bit of time.

We will be moving to sets of 3 for round 2 with 40 min matches and 500 conq pts to win. I have discussed this with most of the round 2 team leaders and they all agreed. Expect more matches in the coming weeks.

http://steamcommunity.com/groups/wggtourney
>>
>>125494475
Well yeah. Everyone says to use the BMP-1D because of the grenade launcher. But the availability goes down the shitter.

I have a love/hate relationship with the BMP-3. In some cases, it'll hit everything, and it'll be my best unit in the game. In other cases, it doesn't hit shit, and dies like a bitch. I want to get it at trained for 13 availability, but I'm afraid it'll just keep missing.
>>
>>125496380
>literally losing to reddit
how are you this bad
>>
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>>
>>125500864
>literally losing as redfor
is more like it
>>
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>>
>>125505337

hurr, 90% of competitive games are redfor vs redfor.

ANZ plays pretty much all redfor.
>>
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>>125509541
who is ANZ
>>
>>125456031
>>125456539

Fair enough I suppose, thanks.
>>
>>125509905
the team currently sweeping the reddit 3v3 tournament
>>
Planefags, are the modules betas on the DCS website demos, or is it a patcher to use once the module is bought?
>>
Is there a list of wargame aircraft rearming times?
>>
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>when you get so bored you start playing Soviet Nuke Simulator
>>
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>Swedish reserves have a better machinegun than almost all of redfor line infantry
>>
>>125511680
There's no demos aside from what you get in DCS for free.

I'm not really sure what you're asking.
>>
>>125511980

Nope, unless you dig through the game files to look up supply costs for munitions.

Plane rearming time is not fixed, the more fuel/missiles/damage you take, the longer it takes. The rate of resupply is constant.
>>
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>>125512043
>tfw russia/america/etc. are still upgrading and proliferating their nuclear triads

this shit was supposed to be over and done with more than 20 years ago, god damnit
>>
Why does nobody use Landjut?
>>
>>125514354
because france gives you more than denmark
>>
>>125514354

Because Eurocorps/Scandinavia does everything better, all you lose is 10% availability, which only gives you like 2 more Jagers per card.
>>
>>125511680
Oh, I think I get what you're asking.

If you download the module from the website, you can install it, but you won't be able to activate or use it until you buy a key. E.g. you can't download and install MiG-21, and then fly a demo version of MiG-21 around.
>>
>>125515357
german tanks are better than scandinavian tanks no question. Germany has better choppers too, danish air is the good air, and you get the OP danish anti air
>>
>>125515310
so people only power game. Gotcha
>>
so... combat mission fortress italy is $65 USD.

for an unpolished game that requires patches to make even the start up menu look decent?

Fuck that. Anyone know where i can torrent that shit?
>>
>>125514354
People have a hard on for France and Sweden. Landjut is fine.
>>
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So

I love combat mission

but the timer kills the enjoyment of it

i love the tactics and the charm of its shitty engine

but the timer stresses me out past enjoyable challenge.

has anyone had any success removing the timer? either by mod or some hack with a trainer or cheat engine?
>>
>>125496380
sotko is annoying
>>
What are some unique deck ideas to use?
Not some stupid shit like Polish airborne, but fun decks that aren't some ultra impossible type shit.
>>
>>125520579
I like to make "subpar" decks, using things you wouldn't normally take like the T-72B obr 198x, T-80BV or Morskaya Pehota
>>
>>125520579
A playable ANZAC deck
>>
>>125520579
mixed marines/armor
>>
>>125520752
any deck that isn't in the top 0.5% of decks is considered shit here though. This community is nothing but power gamers who dont know how to micro
>>
>>125516608
THIS
>>
>>125520579
I just realised polish airborne is a bad example of a shitty deck since it actually has decent planes and decent infantry
>>
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Good thing they didn't have blowout panels as those make the tank more vulnerable to firepower kills
>>
>page 10
>>
>>125532249
this is /sovietcirclejerkgeneral/ people only bother posting when someone forgets that
>>
>>125525704
I know the quality is very bad, but the ~90° edge on the right side of the turret makes it look a lot like a T-72B2 or B3 with it's 'impenetrable' relikt era, which is deemed to be twice as effective as the 'impenetrable' kontakt-5 era.
>>
>>125534981
>newest tanks in Syria
Nice meme, even Russia can't afford them
>>
>>125534981
Also, literally a hit in the rear (where there were no ERA even on B3), even M1 wouldn't hold that shit up
>>
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>>125536084
>even M1 wouldn't hold that shit up

M1 can't take them from the front either lmao
>>
>>125536084
If this was the rear, the copper jet would have hit the engine or the transmission and other components. The insta explosion we saw in the video is unlikely.
>>
>>125536239
thats the side
>>125535938
It's not the newest. It's from 2006/2012.
Newest is Armata. Russia brought loads of them to Ukraine and brought at least a dozen back to Russia before they went to Syria. One of the Ships that brought equipment to Syria came from Mariupol. And there were Sat pics from russian tanks in that arsenal russia installed in Syria together with the MiGs etc...
>>
http://ichef-1.bbci.co.uk/news/660/cpsprodpb/13044/production/_85629877_029115825-1.jpg

brooooooof )))))))))))))))))))))))))))
>>
>>125489160
>>125491540
>>125492079
>>125492310
beautiful, thanks for sharing
>>
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>>125537856
oh i have more
>>
>>125537917
The aspect ratio on this one looks bad
>>
>>125537970
yeah it looks godawful
>>
>>125536239
That's the side, genius.
>>
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>>125534981
looks like they'll have to go back to infantry protection
>>
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>>
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>>
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heavy ass tank
>>
>>125538938
What are those flaps on the side meant for.
>>
>>125542107
armour
>>
>>125542107
Is simple comrade

If tank go fast, spare brake fluid and aerobrake like sukhoi
>>
>>125515515
>>125511680
There are no demo aircraft, the aircraft labeled beta are simply still in active development. However they are still all very flyable apart from the hawk and maybe the C-101.
>>
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>>125525704
ayy lmao
>>
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Is it better to take Shilkas or Biryusas (or the german equivalent of Biryusa)?
>>
>Opening mission to WiC has you fighting waves of Americans
>When all the fighting is done in the British sector
>>
>>125548654
>Caring about this
>In a game where airborne drop into the middle of battles, and the US gets invaded by an army that hid in a giant fleet of cargo ships.
>And tactical nukes are dropped right in front of friendly troops.
>In a war that never even existed in real life anyway because it would have ended in ten minutes in real life.
Wew lad.
>>
>>125548119
I don't think there is any reason to take Shilkas over Biryusas unless you plan to spam them on the front line.
>>
>>125548654
>Airdroping T-80U in a middle of a battle
>Tactical nukes covering 500meters of the map and radiation effect going off after 10 seconds
>Soviets invading USA

>Taking WiC seriously
>>
>>125536239
nerf atgm pls
>>
>>125552325
No.
>>
>>125548654
It was inspired in Counterstrike.
>>
>>125465869
powerful mix of 4HE, and not dogshit rof or accraucy.
>>
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What are the chances of seeing this baby in DCS with a (hopefully) fully clickable cockpit?
>>
>>125554339
Decent, but no time soon.
>>
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>>125536896
>Newest is Armata. Russia brought loads of them to Ukraine and brought at least a dozen back to Russia before they went to Syria. One of the Ships that brought equipment to Syria came from Mariupol.

You are fucking insane
>>
>>125554339
>Razbam

not going to be very good
>>
>>125554895
It's gonna be made by them?

Fuck those Ecuadorian shitnuggets.

Fuck.
>>
>>125493383
>3rd guy
>"they do not think it be like this ivan but it is"
>>
So how the hell is the otomanic not nerfed?
>>
>>125558291
its the only thing that keeps scandinavia and landjut playable
>>
>>125558385
lol
>>
>>125558291
because it isn't ussr (the only viable nation)
>>
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(not a) BMP
>>
>people are actually hype for the M(ostly guesswork)2000C
>>
page 10
>>
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>>125567182
I was hyped right until I started looking into the devs and the state of the module.
A shame, really.
>>
>>125554992
At least it's not VEAO
>>
>>125567182
>people are actually hype for the M(ostly guesswork)2000C
>when there is a Tomcat confirmed to be in development by LN
>>
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>>125578490
>you can only have hype for one thing
>>
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>>125578490
>mfw ai for multi-seat is being developed
Honestly can't wait for the F-14.
>>
>>125579193
>having to deal with a backseat drivers whining about motion sickness and other stupid shit
That sure sounds fun.
>>
>>125558291
It has little armor, and is STAT.

>>125560957
Scand is viable! Mark my words!
>>
>>125546736
I think your webm is broken, it won't play
>>
>>125536239
>export tanks
>>
>>125578490
Leatherneck isn't that good either. Belsimtek beats them with better campaigns and a more thorough systems modelling.
>>
>>125580286
BST also crank out modules at an insane rate, trouble is they move on to their next before the most recent is fully finished.
>>
>>125580559
That isn't a big deal since they support their modules well. Meanwhile LN can't get basic stuff like the RWR right.
>>
>>125580727
I agree that the community circlejerk over LN being the best dev is stupid and demonstrably wrong, but they're pretty good all the same.
>>
>>125580727
What is the issue with the RWR on the mig21?
>>
>>125581416
I think he means that it broke in 1.5/2.0. I don't know what else might be wrong with it. It's a crappy RWR by design.
>>
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>>125581416
http://forums.eagle.ru/showpost.php?p=2410032&postcount=11
>>
>>125581416
Not him, It's actually very close to reality. But afaik IRL there is more to it than 'you get locked, all lights on'.
>>
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FYI:
BIS's radar can't use the beam riding missiles IRL. LN included them for fun
Ground clutter should create false contacts on the radar
BIS doesn't have CCIP IRL. See the L-39 for how bombing is done by manually setting a depression on the gunsight and using bombing tables.
BIS's attitude indictator (KPP) isn't a ball but pic related
The clock is pretty broken, the Mi-8 has the correct implementation
>>
>>125582989
>BIS's attitude indictator (KPP) isn't a ball but pic related


That's pretty fucking major
>>
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>>125584406
It's pretty unimportant compared to the stuff that affects gameplay like RWR being completely useless when you get locked on by some F-15 100km away.
>>
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Okey I have a GPU now,

Do any of you DCS shitters wanna hop on the ts in the op and fly?

OPS IS A VERY STRONG WORD, NONETHELESS: DCS OPS
>>
>>125567182
>>125578490
>>125574758
I don't get why they had to rely on guesswork for such a relatively old plane. It's not like it has any real classified technology. Or does it?
>>
Can someone summarize what's wrong with RAZBAM and the Mirage?
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