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We Roman now edition

>FAQs & General Info (Updated November 8th, 2015)
http://pastebin.com/gZ1T9VCN
http://pastebin.com/HK7Qd6if

>/twg/ steam groups (MP battles on weekend, co-op anytime)
http://steamcommunity.com/group/totalwargeneral
http://steamcommunity.com/groups/twgmp

>Attila
TWC Mods -- http://www.twcenter.net/forums/forumdisplay.php?2105-Total-War-Attila-Modifications
Age of Charlemagne DLC -- https://youtu.be/RNOy63UZXvM

>Warhammer
Campaign Gameplay Walkthrough - https://www.youtube.com/watch?v=vJUWImJUZrU

Previous War >>124593992
>>
Aksum are the true heirs to Rome.
>>
1st fore Empire 2
>>
>>124662674
after middle evil dark ages 2
>>
Medieval 2 best theme

https://www.youtube.com/watch?v=oCEI0-Yrp1c
>>
Speaking of migrating

Who is everyone's favorite great migrator?

I was busy for a little bit, but after the last thread I want to play as a migrating faction, settle in Syracuse and become Graeco-Roman Pagan.

Pic related is all the great migrators. Visigoths start at war with the WRE and it's very difficult to make the crossing to Syracuse without getting murdered by the Roman navy.
Vandals get ship bonuses and I hate ships.
Alans get a roster update in a couple days.
(I have no idea about any of the unit rosters)

That leaves Ostrogoths, Suebians and maybe Visigoths if I get good enough to sack my way through the East, down to Africa and over the sea to Syracuse.

Who should I play as? I'm incapable of making decisions on my own
>>
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> Tomb Kings still not announced
>>
>>124663103
but on your blue sueb shoes
>>
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>>124663103

Visigoths for Based King Alaric
>>
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>>124663057
I edited this into the main theme
https://www.youtube.com/watch?v=_R8viSgLTVM

and added this into the Crusader States and Teutonic Order music list.
https://www.youtube.com/watch?v=7rgmPjYVwOM

Assuming you have Stainless Steel mod.
>>
>>124663103
Visigoths start at war with the ERE, but neutral with the WRE, I believe. That's how it was in my last Visigoths game, anyway.

Anyway, my favorite is probably the Visigoths, but if you want to settle in Syracuse and the rest of Italty, you should go with Ostrogoths. They can recruit Roman units, don't suffer a penalty for occupying Roman towns, and it satisfies my history autism.
>>
>>124663165
Everyday until announced?
>>
I probably should've mentioned this again, but the reason I want to Syracuse so badly is that Etna gives a bonus to Roman paganism that I want

>>124663191
Suebians seem like the easy way since they are friends with everyone
Can you tell me anything about their roster and what their strengths are?

>>124663250
King Alaric is cute
I'm considering to play as Visigoths, I like their win condition settlements.
But I have dark memories of trying to take boats to Rome to sack it early on, and getting my fleet sunk by Roman navy.
What would be the best way to get to Syracuse? I can't go around the right because Constantinople is in the way and I'm bad at video games

>>124663885
I was being stupid and you are right, I didn't look thoroughly enough and confused red ERE flags with WRE flags.
Visigoths are neutral with Western and at war with the Eastern Roman empire.

What I also forgot/didn't look up is that the Ostrogoths are apparently at war with the WRE (not with the ERE), so I'm not too sure how to get to Syracuse from there.
Ostrogoths probably have the most useful faction trait
>>
>>124663103
>Visigoths: The Move-ie
>by Dreamworks

u r pretty cute, wanna be Greek together
>>
>>124664838
What you could do as the Ostrogoths is go through ERE lands quickly, heading into Greece and then going by boat around Italy to land next to Syracuse. Going Ostrogoths is even more perfect because you can claim to be reviving the true Pagan Roman Empire.
>>
>>124663103
play the invisigoths
romans cant kill what they cant see
>>
I'm never going to kill these fuckers am i?
> removed rhodes
> there surviving stack attacked my settlement in a last ditch effort and were destroyed
> the remaining units run and hide behind that mountain
> send my stack out to finish them, but their agent stops my army with disrupt orders
this is a few turns later
> now they have two agents stopping my stack from killing those surivor
> so i march an army down from pella to do it, and now they send their second agent to road block my second army
I'm about to build a third stack just to wipe them out, i have more armies then those motherfuckers have agents
>>
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>>124663103

Vandals are pretty good, their +150% from raiding/sacking is INSANE

Looting one major coastal city gives you easy dosh that can jumpstart/help your economy, and you can loot the city again a couple turns later after they rebuild
>>
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>tfw EB2
>tfw no qt Roman girl that will bear you true sons of Mars and daughters of Venus to bring glory to Rome.
>>
>>124665203
just use agents
>>
Will we ever get a full Reconquista campaign or is the current political climate prevent that?
>>
>>124665846
>or is the current political climate prevent that

No
>>
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>>124665190
Going that route is probably my best shot.

One thing that bothers me about Ostrogoths is the provinces the game wants to to conquer for win conditions (they are around the ocean on the right side of Italy), there are no nice borders that I can easily fortify against the Hunnic menace and the Greeks
The Iberian peninsula has an unpleasent shape, but at least there are clear borders once you conquered it all

>>124664942
>wanna be Greek together
I'm not sure what you mean anon haha ;)

>>124665262
Do you think Vandals are still good if I ignore their boats?
I dislike naval combat

>>124665196
What are best Invisigoth units?

>>124665846
Charlemagne already is kind of Reconquista since you can go reconquer Christian soil from the infidels
As far as I know there is no short and closely defined time period for Reconquista (google says 718 to 1492) so I'm not sure if there would be a point to making a campaign specifically about that area when Charlemagne kind of serves the same purpose
>>
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>>124665567
>he doesn't want an elven waifu to love and adore
>he wants to remain a filthy barbarian who shits on concrete, instead of shitting in comfy outhouses and wiping with nice and soft leaves, more delicate than even modern tissue paper.

That's fucking hilarious anon.
>>
>>124667013
>What are best Invisigoth units?
Naked warriors, lack of clothes ensures the only things visible are just floating swords
>>
>>124667281
scholars say they might still be among us
>>
>>124667013

Yeah you can ignore their ships, although i gotta say their T3 melee ships are tiptop OP

That said, the vandal unit roster is one of the best in the game. Really good infantry and great cavalry with the noble alani cav.
>>
>>124667013
You could ignore those provinces until you kill off the Huns. Once they are gone, you should be the dominant power with your Gothic, Germanic, and Roman units. Then you can sweep across the world, get those victory conditions, and recreate a Pagan Roman Empire.
>>
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>not purging the infidels
>>
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>tfw EB2
>>
quick which norse faction do I play
>>
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>>124668135
Danes if you like ships and Geats if you like stronk nordic winter.
>>
So what faction bonuses do you think each faction will get in TW;WH?
>>
>>124669125
It's less faction bonuses and more factions being different from each other e.g. corruption, book of grudges, that AI whaag army and so on
>>
>>124669125
Greenskins are definitely getting something to increase the money they get from razing and sacking.

I'm really hoping that the Empire has the ability to recruit unique units from conquered people. I'm just really hoping the other human lands have some of their iconic shit, like Hochland long rifles.
>>
So what is everyone's Vampire Counts music to get pumped for the inevitable first look?

The classic
https://www.youtube.com/watch?v=OKRJfIPiJGY
>>
>>124669482

Any song by evanescence
>>
>>124669517
Not nearly groovy enough for the Von Carsteins
>>
>>124669482
Twilight OST
>>
>>124669125
>Empire
Commerce, Recruitment Bonus
>Vampire Counts
Low unit Upkeep, No attrition
>Orks
WAAAGGH!!! nuff said
>Dorfs
Upgrade bonus, high morale
>Chaos Warriors
Raiding Bonus, Increased unit refreshment.
>>
how to properly remove barber filth
> siege battle
> they hide behind their walls with levies, oathsworn and slingers
> my giant ballista, archers and slingers blast holes in their walls and remove their missile units and keep firing until they are out of ammo
> send in war dogs immediacy after
> war dogs do their thing and remove the majority of there levy units
> march my general and three units of spartan hoplites into the breach and remove the oathsworn and their general
> any routing units are taken out by scorpions emplacements
> heroic victory
most of the losses were my dogs and arches
>>
>>124667205
elves are fags
>>
post memes
>>
>>124672994
My friend,
>>
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>>124672994

>I've got the Total Warā„¢ horn!

Really CA?
>>
>>124673787
I think that one might be intentionally retarded
>>
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>>124672994
>>
>No Kingdom of Dumnonia in SW England in Charlemagne
>Can't reclaim Britannia and expel the Saxon invader
>Kingdom of Kent is included

Why does CA never want me to buy their games.
>>
>>124676884
Maybe they'll make dlc for their dlc
>>
>>124677926
Wouldn't surprise me

>No East Anglia either

One fucking job CA
>>
ded
>>
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Vampires when?
>>
>>124683275

After Tomb Kings
>>
>>124665846
Wut
Play medieval 2 for reconquista
>>
In Attila, does rank and experience still diminish when replenishing units?
>>
>>124683275
Anime is so stupid
>>
Reminder that all tomb kings posters are skeletons!
DO NOT TRUST THEM!
>>
>>124683275
Cute vampire dude.
>>
>>124683275
After charlemange comes out I think
>>
What are some good mods for Rome 2 that isn't DEI?

>inb4 >DEI >good
>>
>>124685713
Radious mod is for understanders of strategy
>>
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>>124685215
but everyone has a skeleton inside them
>>
why does it seema like every faction is full of fucbois?
fucking greece, spain, gaul, illyria and africa are basically governed by friendly factions to each other

>i'm talking about r2


also, how do I make a client state? Syracuse simply refuses to acknowledge inherent Roman superiority
>>
>>124686717
brutally beat them up and enforce demands
>>
what the fuck is CA's obsession with muh graphics and muh 1v1 combat when battles go so fucking fast in rome 2 you spend all your time zoomed out?
>>
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>>124668093

But Anon... you are the infedel, Praise Allah.
>>
>>124691025

Rome 2 has the slowest vanilla combat after M2, and they mostly eliminated dueling, which you can mod out entirely if it really bothers you.
>>
Holy fuck Shogun 2 is such a polished game and the models look so damn good. Fuck this is a good game, only problem is the fucking food cost of castles, top tier farms need to produce more food.
>>
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>>124691426

Why bother upgrading your castles at all? Just sally out and fight a field battle you dishonorbu gaijin.
>>
>>124691638
To build more buildings. I really hate the building limit in the newer total war games.
>>
>>124691426
Its only a problem if you upgrade every castle for some reason
You only upgrade your unit producing provinces
>>
What is the best Celtic faction in:

(1) Rome
(2) Rome 2
(3) Attila
>>
>>124691426
>Shogun 2
>models look so damn good

They all look like they are smeared with Vaseline and use way too bright and vibrant colours.
>>
>>124691910

1. Britons
2. Britons
3. WRE
>>
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>>124691910
>celtic faction
>>
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>>124692186
>I like Hellenic faction #42783
>>
Fuck I wish replenishment was implemented into rome 1 and medieval 2, I can't play without it now but modded rome 1 and medieval 2 is so fucking good.
>>
>>124692368

>having to send units back to be retrained
>your capital is the only town you can train those units
>mfw

I think Empire had the best replenishment.
>>
2 Days before we subject the pagans to Christian rule goys.
>>
>>124692368

The upside of the old system was that you could retain units to give them gold equipment.
>>
>>124694307

This. It sucks that in Shogun 2 I can't retrain my units in provinces with better weapon and armour upgrades.
>>
>>124694554
I don't understand why they removed this. Is it some coding bs that conflicts with replenishment?
>>
>consider picking takeda
>music starts playing in my head
https://www.youtube.com/watch?v=Jj5exKugFoI
>remember that cheapest and most common unit in the game counters every takeda unit
>>
I watched this lindebeige fellow and he explained that ancient/medieval warfare actual battles were a fair rarity, and that sieges were the way wars were lost/won

Having played total war for years and thinking about it, that sort of makes sense

Then I went and read an entry level book called "Medieval Sieges" quite informative and seemed to back his claims fairly well

Any of you guys historyfags? Any discrepancies I should know?
>>
>>124694658

No idea. I'm kinda upset they got rid of armour upgrades changing unit appearance too.
>>
>>124695050
For one Lindybeige is not a historian, but a man on youtube that likes to talk about history.
>>
>>124695163
I didn't think he was accredited or anything, but like I said I read some source material that told the same story
>>
>>124695050
But sun tzu said sieges were a last resort
What that guy said is pretty untrue
90% the famous battles in antiquity to middle ages were field battles
>>
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>>124665567
These guys look ready to fuck some shit up
>>
>>124695365

Because they were big and bloody.

Sun Tzu also said that defeating an enemy without fighting is the true art of war.

Yet people in the Middle Ages were:

1. Mostly retarded with no skill in war
2. Mostly peasants led by retarded nobles
3. Very stupid.
>>
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>>124668103
>2 tfw EB 2 posts
It seems I have been rused.

>mfw
>>
Does the Sengoku Gekokujo (TROM) mod include the FOTS changes?
>>
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>>124695468

You mean get fucked up.
>>
>>124695507
>everyone in the middle ages were mentally retarded

love this meme
>>
Are the History people angry that CA is making the next TW a fantasy game?
>>
>>124695365
Chinese sieges were very different to European ones. In china castles weren't a huge thing, but every city that was worthy of putting on a map had bigass walls of rammed earth and stone.

I remember there was a Song-Jin siege where the Song troops held out and eventually turned to cannibalism to survive while the Song Imperial Court sat on its thumbs like a kek.
>>
Conscripted soldier: I didn't think it would end this way.

Veteran soldier: End? No, the journey doesn't end here. Death is just another path, one that we all must take. The grey rain-curtain of this world rolls back, and all turns to silver glass, and then you see it.

Conscripted soldier: What? Tuldrix? See what?

Veteran soldier: White shores, and beyond, a far green country under a swift sunrise.

Conscripted soldier: Well, that isn't so bad.

Veteran soldier: No. No, it isn't.
>>
>>124695817
They were, there was a ton of asspain leading up to its announcement

things seem to have chilled though
>>
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>>124695906

>mfw no WW1 TW

Fuck I want it!
>>
>>124696023
>WW1 TW

but that doesn't work
>>
>>124695817

>Warhammer Fantasy is pretty much 1500-1600's Europe on steriods

Why would we be mad?
>>
>>124695507
Exactly once your field army is dead, your empire is doomed
You could argue most battles are sieges, becausw it takes only a few decisive victories in the field to cripple an empire
>>
>>124696023
>>124696080
Great War mod for Napoleon?
>>
When I'm a horde and I build an Artisan to give me shekels every turn, do I only get the money if I'm encamped?
>>
>>124695817
Wrong.

2 different teams.

Fantasy team is working on the Warhammer game and 2 standalone expansions that seamlessly join the main game if installed together along with DLC making it the largest most detailed world they've created. Games Worskhop are heavily involved in the process so expect a lot of expensive DLC's on par with Paradox Jewry.

History team is continuing with Attila and supporting Rome 2 with a new DLC pack and Patch. Probably early stages in their next full game aswell. Hopefully on a better engine.
>>
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OP is slow.

New blog for Warhammer.

http://wiki.totalwar.com/w/Building_blog

How settlements are managed and threats to your regions with new screens.

Also Vampire Counts mentioned. Video of them soon?
>>
>>124697118
That thing is like 2 threads old

You are slow
>>
>>124697161
>it's not in the OP
OP failed anon. All blogs should be in the first post.
>>
>>124697421
stop being so lazy
>>
>>124669482
https://www.youtube.com/watch?v=2Dy28ef-_tA

Mandatory theme.
>>
>>124689150
but Syracuse has been my buddies since turn 1, I can't do that to my greek boys, I only want them to feel safe, to feel... loved
>>
>>124697118
>http://wiki.totalwar.com/w/Building_blog

>literaly blogpost
>>
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> All these vampire keks
>>
>>124699279
Really? "vampire keks"? That's the best you could come up with?

Truly, tombkeks are the most pathetic faction
>>
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>>124697118
The corruption thing sounds interesting. Will it be like culture or religion in other games? Will it be a cost thing to reverse, like razing a settlement?
>>
>>124692646
I fucking love this desu. It adds a strategic/logistical challenge to the campaign.

Altough in vainilla Rome it could get really frustating as men died like flies, but in mods like EB this wasn't that much of a problem. In my ongoing romani campaign I always have a reserve legion (consisting of 1 unit of each velite/hastati/prĆ­ncipe/triarii and socii) to send to a battle front every year in order to substitute the wearied fighting legion.

>
>>
deader than a necron
>>
>>124699991
Necrons arent really dead desu senpai
>>
>>124700161
they are when humanity finds them, xenolover
>>
>>124699737
Yea the current replenishment system is pretty broken like op broken.
On its own a unit should replenish like 1-2%. In a province with the correct building it should be 5-10%. No more than 10%for the highest.tiers
>>
>>124700350
Dont even joke about it. They can pull Sigmar with 40k universe with that reset all button
>>
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>be Tsu
>siege fort with Vassal helping me
>he has like 15 cannons so should be easy mode
>battle starts
>vassals guns are on the other side of the fort
>enemy cav rushes them and now they're all dead
>vassal goes full retard on the fort before my troops get into position
>all dead
>say fuck this and retreat
>90% of my men dead

ebin :DDD great feature

Why is this a fucking thing?
>>
>>124701126
I think you can give limited orders to you allies. Also you should have known your ally's deployment from their position on the campaign map.
>>
>>124701182
Lizardmen.
>>
>>124701554

Wouldn't have helped to be honest.

What annoys me is that despite me having all of my troops alive when I clicked "Concede Defeat" over 90% were dead on the campaign map. Can we no longer retreat anymore?
>>
>>124701182
anime can fuck off
>>
>>124701830
same
>>
>>124701810
Click withdraw on you troops.
>>
>>124701739

At least they are fighting against Chaos. Tombfags do nothing.
>>
>>124701810
You have to click on the white flag button on each of your units and wait until each one visibly retreats from the battlefield. If you don't, then you will suffer 90% casualties
>>
>>124701126
>>124701810
being this bad at video games
>>
>>124701182

Elf C*cks desu senpai
>>
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So what parts of the world are they going to add with expansions?
>>
How do I raid trade routes with my ships?

Do I just sit on the red line and go into raid stance?
>>
>>124702757

Elves are literally the most important race right next to Chaos. Empire is a joke in comparison.
>>
Ulthuan / Naggaroth
>>
>>124703004
Yup, exactly that.
>>
>>124703017
Elves are literally the most gay race
>>
>>124699737
>autism
>>
>>124702918
The new world is definitely going to be the next expansion.

Also, if the big regions are going to be expansions, can we expect only a couple of race dlcs, but a bunch of them that expand existing rosters?
>>
>>124703017

I'm talking about Elf C*cks not elves
>>
>>124703132

Brets? At least they helped with Arabs and Chaos invasions.
>>
>>124703113
>muh Fagolas
>>
>>124703323
>I dont know about warhammer fantasy, but I will talk anyway
They are even worse than Fagolas in movies
>>
>tfw downloaded radious and it seems ok

why did /twg/ lie to me
>>
>>124703493
Here's something that's not a lie: you have shit taste
>>
>>124702918

Elves are a shoe in, but I am not sure how their expansion could be. Wood elves will be a separate DLC/FLC since they are already in the current map's territory.

At first I was skeptical of Araby being added but it would be weird to have the New World pack with just High elves, Dark elves, and lizardmen. The only other factions in that area would be some chaos waste guys like the Hung?
>>
>>124703493
TOKUGAWA MOUNTED NODACHI KISHO NINJA
>>
Will the upcoming Dec. 10 patch fuck with saves?
>>
>>124703493
SANDSTORM RIDERS
>>
>>124703125
In the vanilla release alone there could be race dlc for night goblins, daemons, Bretonnia and Skaven.
>>
>>124663103

Are you playing Attila modded or otherwise?
>>
>>124703442

No they are not. WH elves are nothing like Jackson's crap.
>>
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TOTAL WAR CHINA ANNOUNCED!
https://www.youtube.com/watch?v=O9aIkPIFq4M
>>
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>>124703493
N O D A C H I N I N J A
V I S I G O T H I C R E I N F O R C E M E N T S
>>
>>124703601
That's a vanilla unit though. Still not as bad as Ostrogothic sharp spears. Go home radious
>>
>>124703675
olde news
>>
>>124703675
anime can fuck off
>>
>>124703559
>The only other factions in that area would be some chaos waste guys like the Hung?

Amazons. Greenskin tribes. Barbarians. Tilean new world colonies.
>>
http://wiki.totalwar.com/w/Dwarf_Army_Roster
>>
>>124703617
I'm playing vanilla.

My migrating is going well, my Ostrogoth armies have settled in Syracuse and I have converted to Greaco-Roman Paganism to restore the true Roman empire.

Right now I'm getting ready to prepare an invasion force for Africa while I set up my economy at home, I want to conquer Carthage
>>
FULL DWARF ROSTER

http://wiki.totalwar.com/w/Dwarf_Army_Roster

IT'S SHIT
>>
>>124703779

Well tilean colony would be neato. Amazons are humans or elves or what?
>>
>>124704017
>>124703835
>Irondrakes (Trollhammer Torpedo)
>Gyrocopter (Brimstone Gun)

WARHAMMER FAGS!
what are these things, and why to they make me hyped?
>>
Full Roster

Note that Legendary Lords, Lords and Heroes can be ā€˜Meleeā€™, ā€˜Rangedā€™, ā€˜Casterā€™ or a hybrid mix of types. This indicates their ideal role on the battlefield.

Legendary Lords:

High King Thorgrim Grudgebearer ā€“ Melee (Race Leader)

o Faction-wide trait: ā€˜Age of Retributionā€™ ā€“ Progressive, for a Dwarf, Grudgebearerā€™s fame in striking out entries in the Book of Grudges is the toast of drinking halls the length of the Worlds Edge Mountains. As a result his armies are easier to fill with eager Dwarfen Warriors of all types.

Ungrim Ironfist ā€“ Melee

o Faction-wide trait: ā€˜Oathboundā€™ ā€“ Ungrimā€™s tireless search for the ultimate foe inspires other Slayers to join him in his quest for glorious death, making vast units of them easier to recruit and maintain.


Lords:

- Lord ā€“ Melee

Heroes:

- Master Engineer ā€“ Ranged

- Thane - Melee

Mounts:

- Throne of Power (Thorgrim Only)

Melee Infantry:

- Dwarf Warriors
- Dwarf Warriors (Great Weapons)
- Hammerers
- Ironbreakers
- Longbeards
- Longbeards (Great Weapons)
- Miners
- Miners (Blasting Charges)
- Slayers

Missile Infantry:

- Quarrellers
- Quarrellers (Great Axes)
- Thunderers
- Irondrakes
- Irondrakes (Trollhammer Torpedo)

Vehicles:

- Gyrocopter (Steam Gun)
- Gyrocopter (Brimstone Gun)

Artillery:

- Cannon
- Flame Cannon
- Grudge Thrower
- Organ Gun
>>
>>124704115
FIST ROCKETS
I
S
T

R
O
C
K
E
T
S
>>
>>124704194
>>124704017
>tfw no specialized Slayers
>>
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Reminder that Football is banned in the Roman Empire
>>
>>124704194
>>124704017
>>124703835
>no Runepriest.

FUCKING WHY CAAAAAAAAA
>>
>>124704208
THAT'S STUPID! SO FUCKING STUPID!
I love it!
>>
>>124704261
>krauts
>romans
>>
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>w-why isn't muh special snowflake unit in the game??

every time
>>
>>124704285
they need to keep something as DLC
>>
>>124704194

Do you think arty spam will be viable?
>>
>>124704103

Humans.
>>
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>>124704115

All I've been able to find so far on the brimstone gun is "18",D3 Shots S5, Flaming, Quick to fire, Armor piercing, Dwarf Crafted", and "I like both, although I am digging the Idea that the Brimstone guny makes people think twice if they really want to attack our Gyro with their chaff. Light Cavalry, Skirmishers, flying Skirmishers, all of them are in danger of being shot down or forced to Panic due to Stand and Shot." and " as I'm thinking the Gyros are a great unit for chaff control and redirection/flank protection, I'm leaning towards the Brimstone gun.". Chaff is "Small units that have very little combat ability and are generally included in a list just to get in the way of opposing units and die. Typically used to block movement or force overruns in unfavourable directions. Ideally very cheap in points cost and the more maneuverable the better."

So I'd think Brimstone gun is a machine gun.
>>
>>124704434
Huh, so the steam gun sounds like works for focusing shit like giants, while the brimstone gun has more scattered fire that fucks meat shields.
>>
where are there no elephant mounted segmentata praetorian archer cataphracts in R2
>>
>>124704547

> The main armament of a gyrocopter is a steam gun. When the valve is released, a blast of super-heated steam from the engine blasts out of the barrel with a hissing scream.

From the total war page. Not clear if the blast is flame-thrower esque or more just a single big whollop.
>>
>>124704547
It's the opposite, the gyrocopter video CA put out said that the steam gun is for tight clusters of units, whereas the brimstone gun is for larger and stronger guys.
>>
>>124696008
>They were,
>he believed the memes
I doubt anyone here was actually militantly against TW fantasy.

I was hoping for a Medeval 3 but war hammer looks interesting

>tfw no LOTR TW
that would be goat
>>
>>124704945
>>tfw no LOTR TW
>that would be goat

You really think so?
It might just be me but I just don't feel like LotR lends itself very well as the setting of a Total war

They tried to get the license and Tolkien wouldn't sell
Good.
>>
>>124705036

Same. It would be pretty boring. WH world is 10 times more interesting.
>>
STREAM WHEN
>>
>>124705086
I don't think Warhammer is a better setting in any way, but it's much better suited for a video game

Warhammer and Total War fit very well together
>>
>>124702918

Are there Sub Saharan africans in WH?

would be cool to have Zulus or somehting
>>
>>124704285
gameplay reasons, they said they don't want dwarves to have magic of any kind.
>>
>>124705176
WE WUZ WARHAMMERS
>>
>>124704194

Holy fucking shit they have more arty types than ranged units, this faction will be the super lame arty faction
>>
>>124705130
Sometime after 11 EST.
>>
How can I keep myself occupied until thursday?
>>
>>124705301
>EST

shaking my head
>>
Is it possible in the latest Total Wars to set saved camera positions on the battle map, so that you can quickly snap to a view or position with a press of a button?

I'm sure it is but i cant see how at all.
>>
>>124705162
>>124705086
>>124705036
no it would be goat.
the LOTR mod for Medieval 2 already proves it

The Oliphaunts would be so cool.
'
Are there elephant tier units in warhammer?
>>
>>124705482
>the LOTR mod for Medieval 2 already proves it

It really doesn't
>>
Going to take a guess as to which units will be omitted from Dark Elves

- Anything with tits
- Anything to do with cult of pleasure

Goodbye Witch elves I guess
>>
>>124705482
>med 2 mod

Compare the LotR mod with the Warhammer mod

Warhammer was developed to be a table top wargame. It has much more variety in races and has a magic system that is much more fleshed out and armies that are much more unique and easier to translate into a game.

I like LotR, but I don't think it could ever make as good of a TW setting as Warhammer can.
>>
>>124705250
come on. it would be cool with some supercharged Impis
>>
what's that one mod for FotS that's supposed to be good
>>
>>124705546
>It really doesn't
it really does. not really anything more to say there. it literally does.

>>124705648
I disagree
>>
>>124704763
>>124704434
>>124704547
>they don't play tabletop

Jesus christ the steam gun is for low damage but maximum spread and the brimstone gun is for killing one or two heavily armoured units at a time. The trollhammer torpedo is also for killing high armoured tough monsters like trolls or chosen.
>>
>>124703559
There will be orc/goblin dlc for Eltharion who is now just an orc genocider instead of magic blind swordsman
>>
>>124705702
>Summoning Teethman
>>
>>124705763
You are wrong.
>>
>>124705162
this.

Altough it would be interesting to see what characteristics they'd add to a LOTR total war
>>
>>124705482
>are there oliphaunt tier units in warhammer

watch the trailers there's giant spiders with howdahs strapped on in three fucking trailers. whats so hard about going on gw website and scrolling through the army lists?
>>
>>124705869
we'll agree to disagree

>>124706001
I've seen the spiders anon they're had to miss.

let's see if you can read this time

Are There Elephant Tier Units In Warhammer?
yes or no is much quicker than me scrolling through army lists
>>
>>124705775
Why did you reply to me? You just repeated what I said.
>>
>>124705763
>>124705869
>>124705546
Great discussion guys, making sure /twg/ stays high quality
>>
>>124706162
The spiders are elephant tier. Does it need to be a literal elephant to please you?
>>
>>124706162
Yes, like the arachnarok spiders who are massive. They're admitedly not quite Oliphant-tier, the Lizardmen do however have very large dinosaurs they ride on,as well as some factions being able to field Dragons as mounts for their leaders.
>>
Were they lying when they said there would be a stream today?
>>
>>124706352
>Does it need to be a literal elephant
well yes I demand tusks. I don't givee a shit about weak squishy spiders

I want muh Oliphaunts

>>124706387
>the Lizardmen do however have very large dinosaurs they ride on
ok now we're talking. that sounds really cool
>>
>>124706490
Then you should have specified that you were an elephant enthusiast. I figured you were referring to units that fill the role of war elephant.
>>
>>124706490
"Elephant tier" doesn't mean "literally elephants"
>>
>>124706490
Chaos dudes can have mammoths too, but I don't know if that is going to be in the game ever.
>>
>>124706162
>yes or no much quicker than scrollign through army lists

well fuck you too. No there aren't giant elephants in warhammer fantasy but there are monsters that are ridden and are larger than oliphaunts.
>>
>>124706490
> I don't givee a shit about weak squishy spiders
>squishy spiders

Spiders have natural body armor in their chitinous exo-skeleton. A Spider that size would be much better naturally armored than a Mumakil
>>
>>124705176

Yes. But we know very little about them.
>>
>>124706490
Oh right, and Ogres ride giant ass Mammoths that breath ice. Ogres are in general elephant tier themselves though.
>>
>>124706605
>I figured you were referring to units that fill the role of war elephant
oh sorry about that

>>124706742
>Chaos dudes can have mammoths too
FUCK YES. Too bad they're forcing us to pay for cut content Chaos...don't really know what to do there

>>124706749
other anons gave several examples of elephant like units. Mamoths, dinosaurs etc
I-I'm afraid of spiders
>>
Faction reveal stream is starting soon

I would also like to remind everyone that the leak is false and that, as I predicted, Sicily will be a playable faction.
>>
>>124705260

Just like in tabletop.
>>
>>124706912
one canon ball will pierce the exoskeleton and hit the squishy inside, no bones to stop it. a spider would die instantly. They're shit tier

>>124706921
now we're fukcing talking. Mamoths are ust hairy super sized eles
>>
>>124705630
>Slaanesh demons will be cut

Don't fucking do this to me CA.
>>
>>124704194
I do hope we'll get quests to strike out grudges in the book
>>
>>124706490

Ogres have carnivorous mammoths.
>>
>giant Hun fleet aproaches my capital
>they accept a peace treaty

god bless

>>124707181
Slaanesh hero is already confirmed, so there might be slut demons
>>
>>124707076
Ogres are one of the least popular factiosn though so you won't see it until 3rd game msot likely
>>
>>124707076

Elephant bones won't stop cannons either. Actually a thick exoskeleton would be much harder to pierce.
>>
>>124707193
That's how it works.
>>
>>124707310
this shit keeps getting better and better

>>124707397
yeah I expect as much. won't even be surprised if ogres aren't even playable at all from what I've heard. But maybe weƤll get Ogre mamoth mercs?

>>124707427
Elephants can be armored though. Stupid goblins don't armor their shitty spiders
>>
>>
>>124707582
post that carnivorous dinosaur the leader rides on
>>
Total war Twitch time!
>>
>>124707076
>one canon ball will pierce the exoskeleton and hit the squishy inside, no bones to stop it. a spider would die instantly. They're shit tier

One cannonball that pierces the exoskeleton won't kill a spider, the only way that would kill it is if it completely destroys a vital internal organ that lacks a replacement that can be put into overdrive.

You hit the joint of a spiders leg and you throw it out of balance,but it will still hobble around and kill shit.

You break an elephant's leg bones, especially one that size, and you incapacitate it. You hit it in the side and the blunt force trauma can still break bones, and size elephants completely rely on and internal bone structure to work, you completely fuck them over.
>>
A V A R S ?
V
A
R
S
?
>>
STREAM STARTED

IT'S AVARS
>>
>>124707834
Avars.
>>
>>124707834

T H R O A T
H
R
O
A
T

SINGERS

BYZANTABOOS ON SUICIDE WATCH
>>
That's the Alans faction trait.

Does that mean Alans will get a new faction trait in the roster update?

They are not in the same campaign but same trait is boring to be quite honest family
>>
>>124708160

Feel like that trait should be for all horse fuckers, and Alans should get something else.
>>
>>124708220
Horse fuckers are strong enough as is, please no
>>
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Even assuming Azhag has a pretty limited roster of spells these buffs look brutal for cavalry/ monstrous engagements
>>
>>124708160
Why would they change the Alan factions trait?
It's a super good horsefucker trait, and Alans are even more horsefuckery now, after their rework.
>>
>>124708160

Probably not. The Lombards have the same exact trait as the Sassanids aswell
>>
>>124708328
>The Purpose Sun of Xereus
What the fuck is that shit?
>>
>>124708448
warhammer
>>
>>124708448
it says "purple"
>>
>>124707793
ok ok I was just fucking around with that line. I just dislike spiders alright? Elephants are cooler
>>
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>>124708448

Purple Sun. It works like this.

AoE instant death spell.
>>
>>124708680
anime can fuck off
>>
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Who do I play, fellas?

Give me one reason not to play based Nagaoka and switch sides halfway through to the Imperials.
>>
>>124708937
Tsuffering
>>
>>124706992
>meme of sicily
>playable
anon it's time to let go
Thread replies: 255
Thread images: 114

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