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/gerg/ - Giant Extreme Robutts General
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New /gerg/ game, from the makers of Shadowrun Returns
http://battletechgame.com/

Mechwarrior Living Legends:
http://www.mechlivinglegends.net/

Living Legends Installer + Gamespy fix:
http://forum.mechlivinglegends.net/index.php?topic=19022.0
http://forum.mechlivinglegends.net/index.php/topic,20422.0.html

Living Legends Server Stats (Use this to check if anyone is playing):
http://stats.spikx.net/mwll.html

HAWKEN LIVES! REJOICE! Maybe?:
https://www.playhawken.com/

Heavy Gear Assault:
http://www.heavygear.com/

M.A.V. (Now with more Chromehound legal rights!)
http://www.bombdogstudios.com/index.php/blog/

MechWarrior Online:
http://www.mwomercs.com/

New Player's Guide to MWO:
https://docs.google.com/presentation/d/1bmIEjECA6IbWRm92vmylZNv2QYVc5gXO7CT9jMITOrM/edit

November Road Map:
http://mwomercs.com/forums/topic/213255-november-road-map/

Get your Toilets here:
https://mwomercs.com/origins

A step in the right direction:
http://mwomercs.com/news/2015/09/1344-2015-customer-appreciation-rewards-program

MWO CW Map Viewer:
http://www.norrisdev.com/mwocw/

Kong PodKast #25: Heavy Gear Stuff
http://kongkast.libsyn.com/kong-kast-25-gear-bays-black-market-and-pets-oh-my

MWO Mechlab:
http://mwo.smurfy-net.de/mechlab

MWO Heat Simulator:
http://keikun17.github.io/mwo_heat_simulator/

Kanajashi's Video Tutorials:
https://www.youtube.com/watch?v=RGPYOrhEFtg

Mumble Info:
Kong Mumble: kong-interstellar.typefrag.com
Port: 8270
>>
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>>123746763
>"Hawken Lives" so does Elvis apparently
>lists the November Road Map despite December Road Map being out now
>still listing the customer rewards program almost two months after it ended
>pretending that Kong Kast is still a thing

I love how the OP pasta is as minimally viable as MWO itself.
>>
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>Try out faction warfare
>600k credits reward for a match
>300k credits reward for the same match again
>even more credits for increasing to a new rank
>+1 day of premium time

>try out another match, thinking it was just a one time deal
>again, like 1mil credits total and +1 day of premium time

holy shit
>>
>>123747404
wait until you have to fight against big premades
>>
>>123747404
Welcome to CW, you either make mad bank or get your ass reamed by a premade.

Try using a drop deck with nothing but +30% cbill boost mechs. Make 1,2-1,4 million before you even get the victory bonus.
>>
>>123748176
If you're not completely brain dead you'll still make bank in CW against premades, even if you lose which you likely will.
>>
>>123748339
The game is full with brain dead people playing CW

The worst part is the "gg" at the end
>>
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>that feel when almost there

>>123742428
It's the same for certain mechs with SRMs; they point upwards and we kind of have to assume that they do a sharp 45 degree turn right after leaving the tube. Not actually a difficult thing for a missile to do on the first stage.

>>123746329
Malthus' Thor apparently has six free criticals in the legs.
>>
>>123750242
damn, that score based cw challenge sucks, all the other challenges nearly line up except the the score because of the way points are calculated.
>>
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>>123750242
>Malthus' Thor apparently has six free criticals in the legs.

That's just the superiority of clan tech, you freeborn dogs!
>>
Champions, Heroes, and Specials... what are their bonuses respectively?
>>
>>123753235
Specials generally have a 30% cbill boost but are not considered hero mechs. These are special mech pack variants such as the invasion (i), phoenix (p), or loyalty (L). The exception to this rule is Sarah's Jenner, which includes an (S) in the end, but provides a 30% XP boost rather than a cbill boost.

Heroes generally are displayed by their name, and have a H in the mechlab. There are bugs in the mechlab, showing H and C for mechs that do not have such variants. Only specially named mechs are hero mechs. These all provide a 30% cbill earnings boost.

Champions are easily distinguishable by their (C) marker. They provide a 30% XP earnings boost when played.
>>
>>123753873
Thank you.
>>
>>123753972
I noticed that kill messages usually have letters in brackets like [RR] behind a player name, what is that for?
>>
>>123755151
I've seen that too, but only occasionally.
Think it might be a glitch where it's displaying the target designation that's typically above the target indicator?
>>
>>123756553
Yes it's their target identifier, but I can't tell you if it is intentional or not.
>>
>>123756553
>>123755151
>>123757154
It's target designation for community warfare.

It pops up when you've killed the guy with the R designation twice, meaning it's his 3rd or 4th mech.
>>
>>123757195
Ooh. That's neat. So you know when someone is out of the fight for good, without having to look at the score board I guess.
>>
>>123757195
Then how come i never see RRR or RRRR?
>>
>>123759135
Because those target designations don't exist?
>>
tfw I almost spent MC to try and run these

http://mwo.smurfy-net.de/mechlab#i=103&l=4f40a7825971eec0131c7624ebe2c986bf911a2b

http://mwo.smurfy-net.de/mechlab#i=69&l=95b986305019cba9934fa71321b58c702f632e85
>>
>>123762431
>heavy metal
>speed 58.5kph
>equipped with extremely short range weapons

It's a miracle the pig hasn't milked your numbnut ass dry.
>>
On which day will mwo get on steam?
>>
>>123767515
December 10th.
>>
>>123767515
December 10th. Nine days to enjoy going Mad before all hell breaks loose.
>>
>>123757195
Nah not how it works at all.

It's the target's designation, that is true. However all target designations are alphabetical and given out in order of targets acquired. The first mech your team sees is always A, then the next is B and so on and so forth. There's no "his next mech is AA", AA is just the 27th person who has been targeted.

It's just a sort of handy thing to have to know when a called out target has been killed, if someone were to be there calling targets.
>>
>>123769561
Also it's not specifically for CW either, all of that is present in public queue. Of course you won't go higher than L there but still, same thing applies.
>>
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>>123747340

Memes are an integral part of the gold man experience. There's nothing but death and bankruptcy off the minimally viable path.
>>
>>123770801
cool story bro
>>
You guys think they will release special mech packs for steam?
Or are those the mastery packs?
>>
does clan tag work with clan artemis?
>>
also, if i have a clan active probe can I leave my ecm on disrupt and still be able to counter?
>>
>Although a few items had mixed results from players we feel this content tested very well and constitutes an overall improvement over the current live balance. It should help to better balance Clans vs. IS, and allow new players to not face as large of a power gap between themselves and Mastered enemy BattleMechs. We are also hoping these changes will have a positive impact on time-to-kill and provide more of that drawn out battle feeling that is unique to MechWarrior.

http://mwomercs.com/forums/topic/215601-december-road-map/page__pid__4840689
>>
>>123778262

The (S) packs are the steam grab deals. They took them off because, oops, steam has like rules and regulations, and you have to obey regional pricing, and knowing how expensive shit is gonna stay was probably scaring the precious new audience away.

They'll put them back up when the game goes on steam.
>>
wew
>>
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>dashing keeps setting KONG to FWL
>>
>>123787856

>mfw it's true.
>mfw I officially stop giving a fuck.
>>
>>123787856
please don't next time

Set it to FRR or fuckin any other faction, Marik does not get shit for CW so it kind of sucks for the people who actually do want to play it
>>
I originally took a clan contract because I thought they would be farming the best. Now I realize in my year absence the clans are full of the most old men and european pedophiles and despite the good weapons they get farmed nonstop by quirk empowered is mechs full of beta players.
>>
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>>123787856
>mfw not in Kong
>mfw I can choose any faction I want for MIO LOVE
Kong, not even once
>>
is this entire game just filled with hacking light mech players that literally teleport around and are apparently corporeal mechs where all of your shots just fly straight through the fucker without actually damaging it?
>>
>>123793832

thats just piggy's hit registration they refuse to address
>>
I've been trying something with the shadowcat.

I equip two ppc's, engage heat override, and just shoot until i die from overheating. usually takes about 6 shots and makes my teammates mad as fuck.
>>
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>>123797098

Welcome to 2012. Now design a bot that wins by base capture.
>>
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>tfw everyone is excited for SC
>>
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>>123798413
>Ian and Vass move people in the afk channel to the star citizen channel

Niceme.me kek, desu senpai
>>
>>123798818

>not posting Matt Newman augmented version.
>>
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https://www.youtube.com/watch?v=ruCr6OXbK5E&feature=player_embedded
>>
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you could have stopped this, dashing.
>>
>>123809196
are you having fun in ptu 2.0?
>>
>>123811614

if it didn't crash every 5 mins then yeah i'd be playing it non-stop.
>>
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>>123812326
bwahahahahaha.
>>
>>123809196
What does he have to do with anything?
>>
>>123812583

well, 'its just an alpha' is fairly applicable. the PTU has always been notoriously buggy.
>>
For mumble.
>>
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https://www.youtube.com/watch?v=CaSCvmEI4Zc

Can someone explain these cockpit items to me? Is this an old man meme I'm missing?
>>
>>123820132
Phoenix package perhaps.
>>
>>123820929
Project Phoenix
>>
>tfw tried clan CW for ez pezy wins to get free shit
>tfw I was wrong
>tfw every match has been a loss with my team always full of shitters and their team full of IS laser vomit meta
I don't know what I expected
>>
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Question: What is the cutest mech, and why is it the badder?

>>123826007
Get shit on Greg.

You have to pay attention to those win rates broceph. Otherwise you're going to have a bad time.
>>
>>123826007
You expected big-dick True Borns knowing how to use Clan hit scan meta lasers from ECM Cheetos to fuck up Inner Sphere mongoloids with IQs lower than their mech tonnage.
What you got instead is uncoordinated shitters in Clam trail mechs, up against IS Com Star Guards with quirks and modules that cost more than their mechs themselves.

CW is a crap shoot if you go it alone. Wins and loses really depend on who you're teamed up with, and your level of cooperation with that group, and the level of skill and cooperation of the enemy.
>>
>>123826703
>What is the cutest mech
Locust. All other answers are varying levels of wrong.
>>
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>vass bought me King of Fighters
it begins

>>123826703
dordbot how do I clam memes
>>
>>123827054
If the Locust had animated whiskers / antennae it'd be the undisputed cutest.
>>
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>>123827538
>>
>>123826007
in their desperate bid to achieve a functional matchmaking system, PGI tapped into a fractious nightmare realm that supplies an unending number of confused old men, but only when you need them the least.
>>
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For mumble
No bully
>>
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>>123829727
we posting toasters now?

CPU's toasty but that's because of Arma 3
>>
>>123829727
>AMD Phenom II quad core
I had one of those in a HP laptop like, 7 years ago.
>>
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>>123830364
>>
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>>123829727
>>123830364
>>123831576
>>
So has anyone even cared enough to try and call out Russ for adjusting speed tweak even though he said that would be the one efficiency they wouldn't touch?
>>
>>123798818
oh does the mumble still exist?
>>
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>>123835078
yes mumble still does exist.
https://www.youtube.com/watch?v=0_JAS_bctIY
god I hated log.
>>
>>123782281
>release patch to fix "laser vomit" and ttk being too short (despite doubling armor values and introducing ghost heat)
> pust shekeling update with this picture
http://mwomercs.com/news/2015/11/1418-cyber-monday-starts-now
>>
Which clan mechs are worth buying? is the adder one of them?
>>
>>123837736
>adder worth buying.
;^) buy a real mech kid.
>>
>>123838073
gargoyle? I like how it reminds me of the spurdo meme "BERICA BD BD BD"
>>
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>>123838204
BENIS. :DDDD
>>
>>123836247
Again, what Hero mechs are worth buying and why?
>>
>>123839968
Not really, better off getting a Champion variant that actually works and get the C-Bills almost all hero mechs are nerfed.
>>
>>123840218
Champions give the useless XP multiplier, not extra money.
>>
>>123839968
The Huginn had some meta SRM moments, being able to spam SRM4s like a machine gun.
But that's going away Dec. 1st so...

The Grid Iron had a similar quirk experience where you could pile drive people with instant cool down Gauss rifle; but once again, balance pass on the 1st...

Lets see, Misery is pretty popular for- some reason, I don't know why.

Eh, really the only reason you'd buy a Hero is unique hard points that generally none of the other standard mechs have, and their unique paint jobs, though most of them suck.
Being a special snow flake, and the C-bill boost are the only real reason you'd into Hero mechs, so their "worth" is really up to your vanity.
>>
>>123840825
Misery is there for the ballistic mount I guess.
Money is really important anon, money buys everything.
>>
>>123841439
how much can i buy u 4 bby?
>>
Battlecruiser, please stay off of mumble.

Sincerely, everyone on mumble.
>>
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>>123847412
>>
age
>>
The cartoon is surprisingly compatible with the contemporary videogame.
>>
>>123827538
>its begins
>plays once match and shits out because "Homework"
>>
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>>123851693
>tfw you realize MWO gameplay and balanced is based on a 90's cartoon
>>
>>123820132
they're phoenixes, you know, 'reborn from ashes', etc.

PGI are so full of themselves and are probably arrogant enough to think they're doing god's work making these abysmal redesigns of classic mechs, and consider their designs 'reborn' into Battletech canon.
>>
>>123826007
>go into CW with small group as IS and have ER LL spam on every single mech
>focus fire and kill off filthy clanners as they come through the gates

CW is a fucking walk in the park when you've got comms and work together. The only time we lose is going up against 8-12 man groups like KCOM or -MS-
>>
>>123853740
You were right about the reborn from ashes thing.
It's a reference to Project Phoenix, the technical readout manual that put out the revised artwork for the unseen after the whole HG legal debacle. Which, you know, PGI has already done with other re-seen for their own "Project Phoenix" including the Locust, Griffin, Shadow Hawk, Wolverine, Thunderbolt, and BattleMaster. The Marauder, Warhammer, Rifleman, and Archer also being in that TRO.

So it's not just PGI believing they're hot shit, the symbolism was already there from the original BT creators, who themselves were just unoriginal enough to use someone else's abysmal designs.
>>
I can't even imagine the culture shock that will ensue when average steam users are exposed to the batshit insane robot gold men and their outlandish habits.
>>
>>123857320
Oh yeah... we totally gotta be careful of those sheltered Steam kiddies and their dudebro counter strike Valve drones.
They've NEVER seen anything like this before!
>>
>playing Jenner
>find a Mad Dog LRM boat all alone
>he only has LRMs, nothing else
>back him into a corner
>his core is red
>he's madly firing everything he's got at me
>I just start wiggling my arms at him for half a minute while he doesn't know what to do
>>
>>123864807
Do you have a video of this?
>>
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>Marauder comes out tomorrow
>>
>>123867171
Fuckshit goddamn those perspective shots.

Makes the ass of that marauder look humongous. Like, almost as big as Paul Inouyes jowl.
>>
>>123867171
Butt is seriously way too large and the dorsal gun is too small. Literally no option but to facetank, though facetanking does make it a very svelte heavy.
>>
>>123865501
nah, I don't record while playing

>>123867171
oh god that looks ugly from that angle

I bought this thing, why did I even bother pretending that it would look good
>>
>>123871347
fisheye lenses never flatter anything except maybe fish
>>
>>123871347
You have awful taste.
>>
Hey guys is MWO pay 2 win?
>>
>>123875336
no
>>
>>123867171
Let's see how the hitbox is. It will either be tanky like a stalker or total garbage.
>>
>>123882353
>Stalker tanky
>>
>>123882353
>Stalker
>tanky
I main the damn thing and even I don't consider it tanky.
>>
>>123882353
Get out of here
>>
>>123882353
Probably will have a tiny CT like the stalker.
>>
>>123887327
you shoot at a stalker ST not his CT
>>
Who is ready for the patch tomorrow?
>>
Anybody going?
>>
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>>123867171
It's like they went of of their way to put a fisheye distortion on the in-game model screenshot.
>>
>>123900056
>Benoit
It's just a ploy to murder you
>>
So i decided to try MWO. I played a while last night, compelted the tutorial, and took me 5mil and bought an enf-4p and proceeded to unlock all the basic skills.

I really like this thing. I have nothing to compare it to of course being a newbie, but it seems to have the right mix of firepower durability and speed. I won one game for us by rushing back to base and killing one of the lights capping, and damaging another. And ive done pretty good i think just tagging along and focusing fire on stuff. Ive got it running with 3 medium lasers and pretty heavy armor (front maxed all around, back varying between 10 and 14)

Now ive got a question, im of course looking to go ahead and get two more of these; with the sale on now, should i get the r4(c)? Is it different in any way from the regular 4r other than its 30% more income?

I really like the way these things look, so ill probably get 4 of them. Will going into CW with only 200 tonnes total be seen as a bad thing? I really dont want to play anything but mediums because my OCD, which typically makes me good at what i do in these kinds of games, also is cripplingly restrictive. If i dont keep a focused purpose i lose interest in the game. I became a davion loyalist fitting to my role as an enforcer player.

anyway, tl:dr - new player, is buying a (c) medium worth it and how bad is it to only play mediums and be less than max possible weight for CW?
>>
>>123902295
champion mechs only give you extra xp not extra cbills, which makes them not very useful

and for cw you typically want to max out your weight, but you shouldn't bother until you have a much better handle on the game
>>
>>123902295
Welcome newfriend.

The ENF-4P is an excellent medium. That being said, the loadout you have for it is a little strange. 3 medium lasers? The stock build comes with an AC/20. Did you remove that, or just forget to mention it?

Also doing CW undertonned will significantly gimp your performance in that arena. Your enemies will be bringing, for the most part, at least 2 heavy mechs. I bring 3. Bringing 4 mediums, even if you really enjoy them and they're a solid chassis like the enforcer, will give you very poor results compared to another player. I suggest finding a heavy chassis that tickles your autism in a way similar to the Enforcer.

And I'd suggest not buying the (C) variants. IIRC they don't actually give cbill bonuses, just experience bonuses, which are significantly less useful.
>>
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>>123901004
I'm ok with this
>>
>>123903739
Oh, i see. So its fine for me to just stick to the regular r4? I like enfs so i want to get every variation, the r4(c) appears to just be a copy of the r4 though

>max weight
but i want to be always cute
>>
>>123904139
I still have it, i just mentioned the things i changed.
This is what im running
http://mwo.smurfy-net.de/mechlab#i=313&l=e8789664ec501f657340f2508595229a25d3d286

I experimented at first with 4 medium lasers but found it too hot. Then i tried 3 and that was working alright, then i saw a build that had moved the ac/20 ammo around to different areas so i did that because i assumed there was a reason for it. Then i saw another build that took the heatsink off. I didnt realize you could run with out one, so i did and added more armor and though its a little hotter now i find it to be just about right.

I view the ac20 as my main weapon. ive got 2 medium lasers on the torso instead of 2 in the arm because i use that arm as a shield

I basically follow bigger things around and shoot ac/20 at things, using laser as heat allows, and then at the right time i break off and flank or rush back to base if needed

There are no heavies as cute as the enf
>>
>>123900056

>paying to hang out with PGI.

Fuck is this nonsense.
>>
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Marauder queerks, god damn, look at all that shit, hardpressed to be any sort of bad now. All that extra health, all those mobility bonuses meaning it's the most responsive 75 tonner, pretty reasonable weapon quirks too. +50% PPC velocity, christ.

>tfw got a free marauder
>>
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>>123913668
>https://mwomercs.com/news/2015/11/1419-new-mech-details-for-december-1st-patch

This whole patch... holy fuck.
>>
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>>123913668

>we're getting rid of all the crazy strong kwirks.
>now let me tell you about the crazy strong kwirks for the newest, hottest shitmech grab deal.
>>
>>123915310
to be fair those quirks are pretty shit

PPC velocity is fucking nothing
>>
>>123917427
>50% PPC velocity is nothing
>23 CT structure, 16 ST structure is nothing
>50% accel and decel and 35% turn rate is nothing when the skill tree has been gutted and no longer provides 50%+ buffs to all of those

Plebzzadog pls
>>
>>123917913
I'm not saying those are bad quirks, they're all nice to have, but they are not "crazy strong" as Vass put it. They're average at best.
>>
>>123918534
They're pretty strong given the massive nerfs everything receives from the skill tree gut, though. By pretty strong we're talking quite possibly better than a Timber Wolf.
>>
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>>123917427

If my favorite shitmechs had +50% PPC velocity and increased life on every component, they'd not be shitmechs.

It wasn't that long since they said quirks were getting phased out. Positions change, I guess.
>>
>>123919026
The Black Knight is one pimp motherfucker now too.

Proton wrecking Heimdelight in one, and also just generally showing off how drastic some of these changes are: https://www.youtube.com/watch?v=yk1YTUzmdSk
>>
>>123918880
doubt.png

Not really excited about the skill tree gut though.

The gauss nerf seemed unnecessary too.

I would complain about the ECM change but honestly they've bungled the whole information/role warfare thing to where I don't care.
>>
>>123906295
Do this instead. You're basically just a shit YLW.

http://mwo.smurfy-net.de/mechlab#i=313&l=e8f92d21430463845cad870eebace8f984e88eed
>>
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>>123917427
>to be fair those quirks are pretty shit
>PPC velocity is fucking nothing
>>being able to zapp mechs instantly with PPCs is nothing
>>armor quirks that make it as tough as an 80-tonner and accel/turn rate quirks that give the reflexes of a 60 tonner is nothing
>>addition ballistic and energy heat gen quirks to top it all off is nothing
pizza pls
>>
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>>123919165

>+AMS range removed.
>replaced with durability kwirks.

It's too bad they were too fucking stupid to launch the robot like this. I bet Paul was immensely upset when his laughable AMS range increases were shitcanned for real bonuses.

Still, not likely gonna fucking bother with robots until steam.

If they suddenly decide to double starting mechbays, drop the 3-to-master requirement, and add some kind of epic level experience unlocks for 100,000+, then the game won't be an instant disaster.
>>
>>123915310
The weapon quirks are not particularly strong in this case, more emphasis on mobility. I guess my shot in the dark was right after all.

Strange that two out of three seems to be meant to boat lasers instead of PPCs, since only one of them gets the velocity quirk. None of them are worth using AC/5s with at all.
>>
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IIC clam bots in 2 weeks btw
>>
>Archer still not announced
>no November Town Hall
>people still forgetting that Russ said he wouldn't nerf Speed Tweak
>>
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>>123929298
>>
>>123929829
If nothing else I really am pissed about speed tweak. Speed Tweak being 10% is fucking necessary for some mechs, especially in the Assault class.
>>
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Launch party sure will be a good time, right guys?
>>
newbie here again

why is the meta lasers? it seems much harder to lase things than just killing them with ac/20s.

did much worse in my enf-4r than my enf-4p. jump jets was nice though
>>
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>>123914409
>Marauder available for C-Bills
>on April 19th 2016
>totally not pay to win for the next 5 months
>>
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>>123936339
Because lasers are pinpoint precise and have no travel time, just burn time. This lets you poke at someone instantly, and even if they back out before you finish burning, they still took a % of your damage. In a brawl, their precision means that if you're good and/or have pulse lasers, you can keep target on one component anyway. They also require no ammo, only cooling, which is something every weapon needs anyway.

Autocannons aren't all bad, and the AC/20 is fuckin' great, but between IS quirks, clan laser base stat superiority, and the recent releases, laser vomit are just flat out "in", though ballistics mixed into laser vomit is quite common. See: Medicine Laser and Goose Mad Cat, most ebin jaguar builds

I just wanted a reason to use this image, you're still new so it's understandable why you're confused.
>>
>>123936339
You can't AC20 things 600m away mostly

The meta is Clan lasers you see, not dinky little IS shittech MLs. Don't worry, it's literally all getting shaken up tomorrow though.

twitch /ngngtv/v/27942375

Marauder in action
>>
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>>123935097
I'm sure it will.
>>
i think its safe to say now IS is easily better than clans
>>
>>123936935
ballistic + laser builds are just plain nasty with damage output

gauss and ERL builds are easy to break 1000 damage with a single mech in CW with, and you don't even need good quirks to see how awesome these weapons are.
>>
>>123936339
"muh hit scan laser vomit"
Lasers are only meta if you're packing a bunch of them on a chassis that is quirked well for them, and stacked with Elite efficiencies and modules. Or if you're using them as a stand-off weapon to poke and fade at distance.

In reality, it's not the lasers that are meta, so much as a few select mechs that are meta when used with the right laser builds.

This also means that they often require considerably less skill to use, and decent laser boats can be a crutch to newbies, and a deadly cudgel to experienced players.

>>123936884
Yeah man. Marauder gonna be so OP.
>>
>>123936935
But how does she drink through the helmet?
HOW!?
>>
>>123937471
No it's the lasers that are meta

IS, Clan, all the best mechs are laserboats with a side of gauss, because every other weapon sucks balls comparatively

> so much as a few select mechs that are meta when used with the right laser builds.

Pretty useless statement, if the meta weren't lasers timber wolves and dire wolves etc wouldn't run lasers.

The meta is lasers period
>>
>>123937402

>there are people who actually honestly believe clans still aren't OP as shit.
>>
>>123938035

have you even seen the notes for tomorrow?

look at the new quirks for IS and the xl change for clan

IS is vastly superior now
>>
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>>123924779
That Highlander better fucking have the huge cannon arm featured in the concept art.

I can't even look at the IS version of the thing because it's so damn hideous.
>>
>>123937286
>The meta is Clan lasers you see, not dinky little IS shittech MLs

The reason i like this game is it lets me instantly get fanatical about my faction. I know shit about battletech other than watching some cartoons, i always played earthsieges, not mechwarrior, but the fact that clans have the high tech lasers makes me dislike them and fall right into a fanatical davion projectile weapon mindset.

You see, kinetic energy is the best energy. When all else fails you hit something with a rock, and all the fancy lased photons or nutrino particle beams or plasma weapons guided by a channel of ionised crap, nothing matches a solid kinetic impactor. It doesnt lose potency over distance due to impossible to maintain beam focus, its only going to slow down in atmosphere, and the thing about atmosphere is that anything with it is only going to accelerate the projectile faster towards it thanks to gravity. The mass driver is the most perfect and brutal of all weapons, and thats why projectiles are a best, and the bigger the a bester.

Im also suspicious of these xl engines people keep talking about. They probably work well because lasers let you turn and get damage distributed.

I bought a firebrand since due to 50% off i figured i should buy something with a credit income. it can dual ac20.

I think im never going to drive anything that cant use at least one ac20 unless im using it to unlock skills.
>>
>>123939387
Ballistic weapons could be good if they reduced the initial weapon weight by like, half.

I still don't understand why a large pulse laser, the most powerful laser weapon available, is still lighter than an AC/5 autocannon weapon mount. Not to mention you still require several tons of ammunition to get something out of it.

The more powerful ballistic weapons like the AC/20 and AC/10 are also shorter range than most medium lasers, so it wouldn't be that bad it their weight was cut to something like 10 tons for AC20, 5 tons for AC10, 3 tons for AC5, 1.5 tons for AC2.
>>
>>123939387
Sorry but PPCs are objectively the best weapons in the MW franchise and all other choices are for fuckbois except SRMs and RACs.

XL engines are quite nice. They can be protected through twisting no matter what you're up against. Lasers you can distribute the damage, while projectile weapons you can tank on another body part with good timing.

If you like the AC20 you might consider saving MC to get a Yen lo Wang someday, it's basically just the fastest viable AC20 mech you can run and is bretty fun if you're head over heels in love with the weapon.

I should hope you've played the HBK-4G too, it's probably the best performing AC20 in the game.
>>
>>123939895

>rac's

real talk
>>
>new patch
>clan engines getting a rather difficult to deal with effect for losing your other side
>clan laser ranges reduced
>clan heat capability reduced
>check quirks to see if they compensated these changes on the bad clan mechs
>Nothing for the executioner, the mist lynx, the ice ferret, the summoner or the nova

Okay, so, they nerf the entirety of clan mechs because a few of them are broken, and decide not to help the worst ones?

How the fuck am I supposed to build a nova now? Autocannons that weight too much to begin with and can't get enough ammunition and a few small lasers for help?

A summoner is stuck with it's shitty default build of LBX-10 and ER PPC?

The mist lynx and ice ferret are just free kills for anyone, unable to even annoy because they overheat?
>>
>>123940074
RACs in realtime with pinpoint accuracy would shift the meta firmly over to the IS side.
>>
>>123941253

yup, what did you expect though really

i knew when i read the notes clans were completely fucked
>>
>>123941253
>mwo balance was pretty good until this patch
>now clanmechs are shit except gimmick builds like the streakcrow
great job piggy
>>
>>123941738
Guess I expected too much.

Because looking at the nova and the new changes, the thing literally has to gimp itself with sub-par weaponry to compensate for it's awful survival prospects. It is also now reduced to a two-build bitch. Either you got 12x c-ER small laser + 4x machineguns for a short range brawler that overheats on any normal map and you die, or you go 2x ER PPCs for a poptart wannabe sniper that gets violently assraped by a 20-ton light that gets close.

The summoner is forced into the awful ER PPC sniper build or the fucktarded SRM/ streak shotgun build that doesn't kill anything. Getting 4x lasers on the thing means you'll have to be jumping from rooftop to rooftop, but most maps don't have any terrain that allows you to flank. So the summoner is fucked six ways from sunday.

Lol Executioner. 12 tons of extra shit that just got turned utterly useless. Have fun boating small lasers, you hunk of junk! You and the Nova are a match made in hell.

>implying you should EVER pick the ass ferret or the miserable lynx in your mech bay
>>
>>123942994
ice ferret a cute, but god is the mist lynx shit
>>
>>123942994
While I will sound like a full member, it's worth noting that they specifically called this patch's quirk pass the "IS mech quirk pass", implying that they intend to go over the Clan Mechs at some point.

At this moment in time, though, even with needs the arctic cheater, anger kitten, ebin jabber, dire whale, and " designated Clan ECM robot: ERLL and goose edition" are all still going to be completely ridiculous. The meme robots will still be memes.
>>
>>123944103

so basically this patch forced anyone playing clan to exclusively use those mechs when before there was actual variety

gauss is a problem for both sides and needs to be removed until they can come up with a competent fix for it
>>
>>123944493
>before there was actual variety

no, not really

none of the mechs anyone's going on about were any good in the first place and were always limited to the exact same meme builds they're talking about
>>
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>>123939895
>get a Yen lo Wang someday, it's basically just the fastest viable AC20 mech you can run and is bretty fun if you're head over heels in love with the weapon.

Can confirm.
>>
>>123945207
Guess clans are gonna be in for a rough 2 weeks until the IIC come out.
>>
>>123946969
>communist death god
2edgy
>>
>>123941253

It's fucking PGI. What did you think they'd do?
>>
>>123947837
whut?
>>
>>123947545

longer than that until they realize these changes are shit or they bandaid it with quirks which will probably still be shit like the first batch of IS quirks
>>
>>123947926
PGI knows that they're bad at doing fuck, even said at the outset of this that if it goes over poorly, they'll just like flip a switch and revert everything back and try again.
Considering that basically no one actually played the PTS to test these values other than the usual suspects, the moment it hits stable the forums and leddit will hit critical mass with the rage of golds and casuals alike.
>>
>>123947837
Justin Allard was a Davion spy, anon.
>>
>>123948136

They're launching the game on steam in 10 days. If they fuck up too hard, they won't be in business long enough to bandaid anything.
>>
>>123948340
>trusting a spy

That has nothing to do with the name, however :^)
>>
Will Highlanders and Victors be allowed to be half decent ever again?
>>
>>123949839

their new quirks are pretty good
>>
After running some calculations, the Highlander IIC HGN-IIC variant will be able to have 50,5 tons (with endo steel) of free weight to redistribute into improving the stock engine, equip jump jets, and equip weaponry.

I'm personally thinking of:

c-UAC/20 +12 (because gauss is becoming worthless in a single patch)
c-ER LL +4
c-ER LL +4
c-ER LL +4
c-SRM 6 +1,5
c-SRM 6 +1,5
c-SRM 6 +1,5
+3 tons ammo for the UAC20
+3 tons ammo for the SRM6's

If the clan XL and STD engines weigh the same amount as the IS XL and STD engines and have the same ratings (with one less critical engine slot in the side torsos for the c-XLs), then I'll go straight for an XL325 that is actually 1.5 tons lighter than the STD 270 engine. Top speed goes to 58kph. So this means you'll still have 17,5 tons to spend for double heatsinks and jumpjets and extra ammunition. Could even upgrade the SRMs to artemis ones, or go straight for Streak SRM6's.


That fucking mech outclasses the cum gargler and the gimp electrocutioner by miles.
>>
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>>123954909
Holy fug
>>
Has anybody grabbed deal on the Battletech game enough to make a faction for Kong?
>>
>>123955249
You can even change the large lasers into triple large pulse lasers, and still have 2,5 tons for external double heatsinks and extra armour.

The Highlander IIC is going to be a fucking MONSTER.
>>
age
>>
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mfw unlocking FastFire on Panther 10P with dual AC/2s
>>
What's a good 3rd variant for the Awesomes?

Already got the 8Q and probably want the 8R.
>>
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>>123958835

>panther.
>twin AC2s.

I bet the red team is scared shitless of your 3 tons of ammo on a slow light.
>>
>>123959383
5 tons of ammo, and I go 112 with speed tweak.
Red team knows I'm basically a free kill. I'm only barely viable if I go unnoticed for too long.
>>
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>>123959383
>AC2s getting MG critrate in balance pass today
>>
>>123959545
>MG crit rate
>rate of fire is still so pathetically low you're a waste of space unless someone has worn a target down to it's last 4 hitpoints.

Panther is a shit mech.
>>
>>123959775
>AC/2s getting MG crits
>Marauder coming out with 3 ballistic hardpoints in right torso
>Sean already demonstrating his "meta" 2 ERPPC 3 AC/2 MAD 3R
>>
>>123960068
>"meta" MAD-3R with ppcs and Ac2s
>gets rekt six ways from sunday by every other build, only wins because the other pilot is a fucking inbred moron that clearly doesn't want to even play the game anymore
>>
>>123960120
Watching BombaShill flail around in those matches isn't even funny, it's outright cringe worthy.
>>
>Gauss cool down increase
>brand new P2W Hero Marauder comes stock with Gauss
>has absolutely ZERO ballistic quirks

Was Gauss really that much of an issue? Did it really need this much of a bitch slapping nerf?
>>
>>123960353
yea
>>
>>123960404
but why
>>
>>123960450
Good pinpoint damage, range, velocity and no heat.

It only sort of did everything. At least now it will be disadvantaged in the DPS race, as it should.
>>
>>123960450
Because everyone carries it, there is no reason not to, i cant think of a match where i haven't been hit with at least a single gauss shot. Not to mention the fact that every other dire whale carries two, they won't even feel the nerf as bad, it'll really only punish the people that carry it as a main weapon (poor little grid iron) which could be fixed with better quirks for those mechs
>>
>>123960450
Because it generates no heat, and with the old weapon cooldown module and skill, you could lower it's cooldown of 4 to 3.2 seconds. That enabled the gun to be part of a lot of laser vomit builds that would overheat with an equal amount of laser weapons in it's stead.

Generally this was adopted because, hey, 15 damage every 4 seconds that doesn't add to the ridiculous heat generation clan mechs do (because ballistic weapons are a piece of shit, pod space on clan mechs is highly limited, and most of them are majority energy hardpoints.) and it was used in close combat pretty damn extensively. Like, it was better than an AC/20 in all aspects except face kissing range burst damage. Some clan mechs have like, no other option but to spam lasers and overheat in a second, or laser+gauss for a more heat efficient solution.
>>
>>123746763
>1000_tons.jpg
>>
>>123750242
>titanium white is now a color any poorfag can get for free
Glad I uninstalled two years ago
>>
>>123946969
I'm also a big fan of the YLW, still run it today. I put the AC20 cooldown mod in it for maximum thud.
>>
>>123960904
yfw there are people right now playing CW complaining that they won't be able to complete the challenge in time to get it
>>
>>123960997
>Tfw want to play other robots
>Nearly always do well in YLW and frequent 700+ scores
>Cbill bonus
>Only good at a select few other robots

Suffering. Maybe I'll find new shitmechs to master with the balance pass.
>>
So what time is the update supposed to come out?
>>
>>123961416
10 am PST, so... 5 hours from now.
>>
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>>123961519
Thanks
>>
>>123961367
I frequently post around 600 damage and run out of ammo, the little old guy is a workhorse.
>>
>>123961367
>>123961583
>still determining worth by arbitrary numbers
it's a shitmech, but majority of the playerbase is old men with no situational awareness so you can perform well in said shitmech

or do I need to post a locust with 1100 damage to prove my point?
>>
>>123961912
I believe you, but i'd still love to see a 1000 damage locust
>>
>>123961912
By what metric should we judge a mech?
Or do we simply say it comes down to pilot and luck?
>>
>>123961912
Yes, I do determine value based on consistent measurable performance like damage done and kill ratios. I mean, I guess we could scatter some chicken bones in the dirt if you prefer.
>>
>>123962002
See here's the thing. The less damage you deal to kill a mech, the better you are as a pilot and the better your mech is as a mech. So to say that a mech is good because it dealt a lot of damage, is retarded.

Someone who only scores 4 cockpit headshots and doesn't break 200 damage, is much better than someone who gets 4 kills with 1200 damage.

There are some correlations with the best mechs in the game. Typically in terms of weight efficiency. How much spare tonnage you have in relation to how much tonnage you're bringing. Mechs like the Dire Wolf and Timber Wolf share these qualities, they bring a lot of firepower compared to other mechs of the same weight. Of course, quirks make a few exceptions (blackjack 1X, blunderbolt 5SS) as well as specifically high-mounted weapon hard-points.
>>
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>>123960120

>Phil the shill and Bombashill playfighting: episode XXVII.
>AC2 marauder vs XL hunchback 4J.
>hunchback carries single LRM10, single streak, and single SRM4.
>one medium pulse in the head.
>arm ER PPC.
>20% armor.
>half ton missile ammo everywhere.
>odds beyond stacked.
>Phil still goes cherry red before he manages to kill Bombashill.
>>
>>123962331
>greg: wew lad (memes) guys reee look at my damage why dont you guys get goood fucking faggots
>1184 across 3 targets
baka senpai
>>
>>123962762
baka senpai
smdh
>>
>>123962883
[incoherent anime memes in a high-pitched voice]
>>
>>123963357
[Loud raptor noises behind rapid push-to-talk toggling]
>>
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>>123963357

>he doesn't remember when Greg rekd Connor's meta victor and half his fucking team in a quad machinegun spider.
>>
SEVEN HOURS TILL MARAUDER
>>
>>123964556
>marauder hits
>the game is still the same eternal deathmatch

WOW!

It's fucking nothing.
>>
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>>123964681
I know...
>>
Why does the Warhammer have a giant floodlight?
>>
>>123964824

It's for spotting concealed robots.
>>
>>123964824
To enlighten you on what a stupid fucking schmuck you are for feeding the PIG.
>>
>>123964824
If anything they really shrank the size of it's floodlight, but it has one because the jap design it's based on had one.
>>
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>>123962762
>>123962883
>>123963357
>>123963532
wew lads
nice greg memes there friends
thou I'd like to see your mad meme damage and kills desu senpai
>>
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>>123967184

I laughed.
>>
>>123964824
They really should have gotten rid of it, mechs have a whole sensor suite so the last they need is a light.
>>
>ECM range halved from 180m to 90m

HAHAHAHA! Don't these stupid motherfuckers realize that this means I can assrape people with ECM lights and mediums super fucking easy?! Before, I had to keep a distance greater than 180m from my target or they would get alerted to my presence with the "low signal" alert, or turn off ECM and risk being auto-spotted by someone elses peripheral vision.

NOW I can literally go right up behind them, well within the small pulse/ small laser maximum damage range and unload with them having no fucking idea I'm even there!

Thanks, PGI!

>implying you ECM support on anything except ECM capable heavies and assaults
>>
>>123962674
Speaking of Buttmanshill, he blurted that there's a fourth unseen mech still to be released.

So where is it? The marauder is coming out in a few hours, their pre-orders for the rifleman ended a few days ago... are they waiting for Steam release before they unveil the fourth?

I'm mostly curious because I'm hoping we'll see more clan mechs or clan updates after those.

God knows many of the existing clan mechs need some serious help.
>>
>>123980280
The Archer

We've known about it for a while and Russ has confirmed it, it will be up for grab deal in December most likely. Next Clan pack will be announced at earliest in January I'd say.
>>
>>123980280
Rifleman and Rifleman IIC ?
Marauder IIC ?
Warhammer IIC ?
oh that are allready 4 unseen !
>>
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>>123980491
>>123980280

Russ is extremely flustered that everybody mocks his shitty grab deal halls, and that everybody also knew what the grab deals were gonna be before he even hinted that there would be more of them.

They had obviously planned to do more 'community interaction,' and make the 'town halls' into a more frequent thing, but now that it's a meme, and golds understand that he only wants their money, he's too butthurt to do more.
>>
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>>123978712
And yet Mechs still are designed with windows for the pilot to look outside, thus searchlights provide a bonus to night combat.
>>
>>123980491
>Archer

Bet the hero mech is going to be Morgan Kell's Phantom, and it's going to have ECM capability for this "ability disappear and reappear from computer targeting."
>>
>>123981526
>Steam release introduces MechAssault cloaking devices and various powerups on the maps, just like the community requested
>>
>>123981430
I'm pretty sure there will be another town hall. Probably after this patch comes out and they get feedback from the larger playerbase re: the new quirks.
>>
>>123981991
Have they already assigned some poor schmucks to be the Steam forum moderators, and in any case will the Steam forums be just as ignored as the official forums for feedback?
>>
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When's the maintenance going to end?
>>
>>123983013
2.5 hours at the latest, 1PM PST is usually when it ends and we can patch

Sometimes before then but not usually
>>
>>123982250
Fuck if I know, PGI is generally terrible at handling any customer facing aspects of their company so I imagine they'll bungle that one too.
>>
>>123983013
>Legendary Founder regales his experience with CW and the lastest mech packs dot gif
>>
>Russ Bullock @russ_bullock 15h15 hours ago
>Catapult A1(C) is a great mech - just had a 700+dmg 3 kill match - first time using them since new hit boxes

I....

Don't even.
>>
>>123985350
inb4 it was just a shit match in a splatcat vs the underhive
>>
>>123985882
Well, considering a few hours later he mentions getting assraped six way from sunday by the Clans in CW.

Foolish freeborn surat. None can resist the will of the clans! Bent his scrubbyness over and spread those cheeks, and forced him to accept our dominion.
>>
how is piggy thinking that steam+newest grab deal is going to work in their favor ?! seriously, how can they be this stupid?
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>Game is online but matchmaking seems to be down
>>
>>123960353

gauss is easily the most broken shit in the game

even clpl doesn't compare
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>>123988882
I was just in a match right now step it up
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I like this mech
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>>123990313
>>running a catapult K2 loadout on a marauder

you're doing something wrong anon
>>
>>123990698
>
love me
>>
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>>123986239

>but muh clans are balanced, guys.
>I swear it. Just look, I'll play against them in IS robots in a proper 12 man, okay?
>proceeds to get assfucked.

Classic Russ.
>>
>people still think clans are broken after these nerfs

hilarious
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