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/agdg/ - Amateur Game Development General
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>>UPCOMING JAM<<
>http://itch.io/jam/agdg-winter-jam-2015
>14th December to 21st December
>Theme is Winter

Helpful Links: http://alloyed.github.io/agdg-links/
New Threads: >>>/vg/agdg
Archive: https://boards.fireden.net/vg/search/subject/agdg/

> Chats
http://steamcommunity.com/groups/vgamedevcrew
http://webchat.freenode.net/?channels=vidyadev

> Demo Days
https://itch.io/jam/agdg-demo-day-6
https://itch.io/jam/agdg-demo-day-5
https://itch.io/jam/agdg-demo-day-4
https://itch.io/jam/agdg-demo-day-3
https://itch.io/jam/agdg-demo-day-2
https://itch.io/jam/agdg-demo-day

> Jams
http://itch.io/jam/agdg-winter-jam-2015
https://itch.io/jam/agdg-jam-november-2015
https://itch.io/jam/agdg-halloween-gamejam
https://itch.io/jam/wj2015

> Engines
GameMaker: http://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/index.html
Godot: http://github.com/okamstudio/godot/wiki
Haxeflixel: http://haxeflixel.com/documentation/tutorials/
UE4: http://forums.unrealengine.com/showthread.php?483-Community-Tutorials-for-UE4
Unity: http://unity3d.com/learn/tutorials

> Models/art/textures/sprites
http://opengameart.org/
http://www.blender-models.com/
http://www.mayang.com/textures/

> Free audio
https://machinimasound.com/
http://freesound.org/browse/
http://incompetech.com/music/
>>
Latest threads have been kinda dead.

Howcome?
>>
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>>123483248
Second for best Keion!
>>
>>123480479
http://www.it-ebooks.org/tag/unity

reposted for epic new thread
>>
>>123483325
People usually come here for quick feedback, as resident shitposters made the feedback almost worthless there are not a lot of reasons to post here, if you want to build an audience you have /v/, reddit, tig, neogaf, twitter, etc
>>
>>123483325
Low morale and upcoming exams.
>>
>>123483565
>Low morale
this

Right now the progress is more about deciding what to cut
>>
>>123483716
What, why?
>>
https://www.patreon.com/monstergirlisland?ty=h
>>
>>123483486
>mfw I bought a 45€ book on Unity 4 weeks before Unity 5 came out
>mfw the book used JS when I'm learning C#
>>
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Last time, on AGDG
>>
>>123484063
>try engine while im dev
Priceless
>>
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>matrix memory order
>matrix math order
>column vectors vs row vectors
>left handed vs right handed coordinate systems
>Z vs Y as the "up" axis
why is the 3d world such a clusterfuck?
>>
>>123484063
>here most games work
what a jokester
>>
>>123484063
>deleted►
justice.
>>
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>>123484063
>those colors

>>123483808
The mechanics behind the cut parts aren't very visible, and were probably over scoped to begin with (agents moving around in the game world, for a hacking sim)
>>
>>123483884
>only $903

I was sure this would be in the 2k+ range by now
>>
>>123484229
because there is no standard

>>123484306
I'll make sure colors are better next time, anon
>>
>>123484306
Oh I see, I thought you were talking in general.
>>
>>123484392
>I'll make sure colors are better
Specifically I think its that the background has too similar a saturation to the text, not that the pink/blue/range dynamic is bad
>>
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I just started my Winter Jam game.
>>
>>123484063
>progress maybe through thanks
You heard the man.

No bullying. Be kind to each other and progress will come to you.
>>
>>123484749
thats a lot of pure, blinding white
>>
>>123484749
Fix those perspective issues. Unless this is a horror game set in some skewed dream world.
>>
>>123485017
Never played Earthbound I see.
>>
>>123484749
Love the dithering
Don't love the perspective
>>
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>>123485078
Earthbound had a consistent perspective.
You do not.
>>
If you played a breakout game, when the ball hits the paddle, would you rather

>have the ball bounce to a pre-determined direction depending on the paddle zone

>have the angle of the ball direction be subtracted to another pre-determined angle depending on the paddle zone
>>
>>123485017
Not really the idea but >>123485078

>>123485278
It was not me who said that, but im ok with inconsistency, there wont be a lot of things outside.

>>123484942
Oh, alright, i can fix that.
>>
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>>123485278
I'm not the guy making the game.
Anyway, try going inside a building in EB.
>>
>>123485315
the angle of the ball should be smaller if the paddle's h velocity is higher
>>
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made the enemy base class and an example enemy
nothing exciting but you know
>>
>>123485315
They both have their advantages. I prefer the angle offset but the standard seems to be the pre-determined angle.
>>
Hey /agdg/. Not exactly a dev, but a composer. I'm doing a soundtrack for a game, wanna see what you think.

Intro: https://soundcloud.com/iwilldevouryourkittens/peace-of-mind
Title theme: https://soundcloud.com/iwilldevouryourkittens/dead-and-alive
Overworld (world 1): https://soundcloud.com/iwilldevouryourkittens/swamped
Overworld (world 2): https://soundcloud.com/iwilldevouryourkittens/dead-and-ali
Overworld (world 3): https://soundcloud.com/iwilldevouryourkittens/sacred-shrine
Overworld (world 4): https://soundcloud.com/iwilldevouryourkittens/underwater-blues
Overworld (world 5): https://soundcloud.com/iwilldevouryourkittens/thunder-mountain
Overworld (world 6): https://soundcloud.com/iwilldevouryourkittens/poor-little-blight-boy
Overworld (world 7): https://soundcloud.com/iwilldevouryourkittens/spooky-science-lab
Overworld (world 8): https://soundcloud.com/iwilldevouryourkittens/poor-little-blight-boy-reprise
Battle 1: https://soundcloud.com/iwilldevouryourkittens/two-armed-menace-battle-theme
Battle 2: https://soundcloud.com/iwilldevouryourkittens/digeridoom
Battle 3: https://soundcloud.com/iwilldevouryourkittens/safety-first
Battle 4: https://soundcloud.com/iwilldevouryourkittens/haywire-havoc-re-master
Battle 5: https://soundcloud.com/iwilldevouryourkittens/oldworld-oddyssey

Part 2 in next post
>>
>>123485451
please, disregard paddle velocity, this is my first game
>>
>>123485640
Part 2 of soundtrack:

Boss theme: https://soundcloud.com/iwilldevouryourkittens/by-and-large-1
Main character's leitmotif: https://soundcloud.com/iwilldevouryourkittens/dread
Main villain's leitmotif: https://soundcloud.com/iwilldevouryourkittens/the-man-with-the-key
Final boss's leitmotif: https://soundcloud.com/iwilldevouryourkittens/death-eater
Pre-battle dialogue song: https://soundcloud.com/iwilldevouryourkittens/browbeat-bad
Sadness theme: https://soundcloud.com/iwilldevouryourkittens/time
Boss rush: https://soundcloud.com/iwilldevouryourkittens/onslaughter
Final boss (phase 1): https://soundcloud.com/iwilldevouryourkittens/the-big-battle
Final boss (phase 2): https://soundcloud.com/iwilldevouryourkittens/battle-for-lichkind
True final boss: https://soundcloud.com/iwilldevouryourkittens/legacy

Haven't composed the end credits theme yet.

Thoughts and suggestions? Questions are also welcome
>>
>>123485419
>>123485357
>it is not a bug, it is a feature!

My parents hated video games and didn't allow me to spend any money on video games, so all the NES classics are completely foreign to me. Never played any of the Mario, Zelda or Metroid games either. Grew up on DOS shareware games.
>>
>>123485585
the fuck
>>
>>123485785
Well it is a feature, just one I never liked because it looks weird.
>>
>>123485785
Its not a feature, im just not sure about changing or not, but thanks for you opinion anyway, anon.
>>
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>>123486390
>tfw can get off to pretty much anything but yaoi, scat and gore
>tfw about 3 TB of hentai manga
>tfw 5600 torrents queued to download
Help.
>>
How do you feel about RPGs with action commands a la Super Mario RPG?
>>
>everyone at table says what they're thankful for
>hey anon, what are you thankful for?
>v-video game development
>everyone laughs

b-back to devving I guess.
>>
>>123486726
Best kind of RPG
>>
>>123486726
RPGs are not for indie devs to make. There has never been a good indie/small team rpg,
>>
>>123486726
Every RPG should have them.
>>
>>123486880
What about OFF, Barkley Gaiden, and Undertale? Those were pretty good
>>
>>123486726
Pretty much the only kind of JRPG I will play.

Also, please for the love of god think really hard about your pacing, and movement speed and travel options.
>>
WOULD YOU LOOK AT THAT
>>>/aco/201861
>>
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>>123486831
Remember what happened to Todd.
>>
>>123486880
That's wrong. Even if we only look at independent RPGs from the last few years we still have NEO Scavanger, Grimrock, Heroine's Quest and Undertale.
>>
>>123487030
There's no travelling because the entire game takes place in a bar or on the internet :^)
>>
>>123484063
>art really nothing
>always programming best
>>
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>open Unity
>feel bad and overwhelmed
>close Unity
>>
hi guys
i know im the faggot who has been shitposting agdg for months about namefags but
im going to wear a name and be a fag now
pls no bully
also pls vote on my next strawpoll k bye
>>
>>123487593
Have you tried reading about it first?
>>
>>123487019
all garbage
>>
>>123487826
Post progress or kill yourself.
>>
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>>123483248
I got a bingo
>>
>>123487826
There was also the whole agdg2 thing and literally trying to kill agdg.... you little faggot.
>>
>>123487930
>>123488092
fine
i am leaving agdg and the internet altogether
forever
again
i hope you shitters are happy
>>
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>>123486013
>>123484942
I change the perspective and tried to take the blinding white out.
>>
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>>123487953
Close but not quite. I released a small title and I've been lost dwelling in the failure that it was for almost half a year now.
>>
i literally did nothing wrong
except try to kill agdg 5 times over
but whatever i dont even care its all mothdans fault anyway
>>
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I have this script on a game object that is later instanced to make it seem like the brick is breaking. It only has two components, AudioSource and Animation. The game object is a prefab.

With this fucking script, the fucking animation does not play. It shows the last frame for a sec and then is destroyed. Am I doing something wrong?
>>
winterjam is fucking gay and all gamejams and demoday is also gay
literally nobody gives a fuck about your retarded jams especially me
i hate you all so much
goodbye forever forever for real this time you retarded shitters
literally dindu nuffin
>>
>>123488372
Good indie games fail all the time. You can either dwell on it and not do anything, or you can move on and try to make an even better game.
>>
>>123488501
Congrats.
>>
say my name
>>
>>123488516
>Good indie games fail all the time
Give me 3 examples of good indie games on Steam right now that made less than 200k
>>
>>123488550
Don't reply to him, you're just giving him attention, report it and hide the post.
>>
>>123488282
changed*
>>
>>123488491
Can't you put anim.clip.length inside Destroy() so that it waits for #seconds and then destroys the objects?
>>
Really clever shitposting, guy. We all totally think you're not an impersonator.
>>
>>123488642
fuck off danny
>>
>>123488840
nice one danny we all totally think youre not sourcefam
retarded shitter retard god i hate you and agdg so much
just die already agdg
ill be back with a strawpoll about the health of agdg and why you are dying soon
>>
>tfw i got mechanics all worked out
>tfw i know i want my game to be an RPG of some sort
>no idea what story to have
>can't do levels till i know what the story is
>sitting in a mire of despair because i cant pick a storyline

its better than having a story and no mechanics i guess?
>>
>>123488790
The same thing happens.

It didn't happen when the fragments were on the brick itself as a child, but then the animation could not be played twice, as if the destroy function was run only once.

Fucking shit unity fuck
>>
>>123489059
Do you -have- to have a story? Wizardry: Proving Grounds of the Mad Overlord had an excuse plot and went on to spawn a genre which thrives to this day.
>>
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How can I improve this?
>>
>>123489015
if you dont vote youre just a fucking shitter like mothfam
http://strawpoll.me/6090410
http://strawpoll.me/6090410
http://strawpoll.me/6090410
>>
trying to draw a shitty triangle using directx and this happens when i move my camera position 1-2 units to the right
anyone has any idea of what the fuck is wrong?
did i fuck up the projection matrix or something, because i feel like im not getting the right projection all the time
then on the other hand, at least im seeing SOMETHING
>>
>>123489338
oh shit that was the wrong one
dont vote or else youre a fucking shitter retard cunt like danny
/x/ was a mistake
>>
>>123489204
>don't have to have a story
>don't have
>to have a story

oh jesus christ i didn't even consider that

i'm fucking kicking myself

thanks anon

time to do whatever crazy shit i want and put the barest hint of a story in there and have people say its got the DEEPEST LORE ;) i guess
>>
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just improved the text boxes and added the classic typewriting thingie.Also fixed some other bugs like doors and swimming.
shitty progress but at least it's something.
>>
>>123489227
It needs more contrast I think.
The shadow on the skin is almost not even noticeable. The color of the sleeve is almost the same as the body.
>>
>>123489416
It's clipping with your near/far plane.
>>
i said dont vote holy shit jesus christ you fucking retards youre so retarded its unbelievable
thats it
im making agdg3 now
you brought this on yourselves
>>
>>123489527
That looks gorgeous anon .

You got a devblog/faq for it?

I wanna know how you made those text boxes and water rippo
>>
>>123489178
>>123488790
nevermind, got it working. I was being retarded. Thanks anyway.
>>
<yukizini> i'm too scared to tell my mom i need estrogen
>>
>>123489338
>yes vote goes up
My job here is done.
>>
>>123489856
kek
>>
dont forget to check out my tumblr at yukizini . tumblr . com where you can see proof that im a raging sack of menstrual blood faggot who hates you and will never leave you alone
god i hate mothdan so much all of my actions are literally his fault
i know i said im going to leave forever but fuck you guys i am here to stay and you cant stop me
hahahahahahahahaha
>>
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I just want to know why.
>>
>>123490349
SUPERMARKET FLASHBACKS SHOW ARMS AND LEGS IN PLASTIC SACKS
>>
>>123490349
holy shit potatodev is my nickname not yours you massive shitter jesus christ
fuck off retard
ok i am leaving the internet for real now
i cant believe none of you stick up for me after all ive done for you
goodbye forever agdg
>>
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>>123490259
and I want to break free
>>
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>>123490627
Top tier satire desu. I hate your posts a little less than regular shitposts because they are spot on.
>>
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>>123490118
holy shit what a faggot shitter jesus christ
oh wait thats me
whatever though i dont even care
if at least 120 people dont give me a note saying they love me and want me to stay then i have no choice but to come back here
you shitter retards fuck off
this is all dannys fault anyway
>>
That's all. I'm leaving agdg.
I'm closing this tab and there's nothing you can do to stop me.
>>
>>123489662
thank you anon, ye I have a devblog or something but Im not posting progress there now desordenamplificado.tumblr.com
>>
>>123490774
Trust me I know what a master I am at impersonating this little fuckface faggot. That's because my brain is literally bigger than his so I can mimic his feeble 2 digit IQ personality. I'll stop now though. The rug is about to be pulled out from under me any second and it was 100% worth it.
>>
>>123488631

Restricted-RPS - The Swindler's Tournament Arc, for starters. I can't remember the names of the other 2 at the moment. Too much turkey.
>>
>>123491214
holy shit fuck off danny you are not smarter than me
i am a total nerd youre just a normie shitter jesus christ
delete all of these posts now
>>
If you're going to delete my potato post could you at least delete the rest of the shitposting?
>>
Making a Jam in a week is nice.
You can barely make a concept work with 72h, specially doing it alone.
>>
>>123488372
Hang in there Aerannisdev
>>
are devs fucking sleeping over here? What the fuck is this shithole? I've reported 6 posts so far
>>
if you literally dont stop i am literally going to call my dad googum to come and shitpost your shit up senpai
fucking stop holy shit jesus christ shit holy of christ jesus
>>
>>123487593
People expect Unity to be intuitive to beginners.
It's not. You can get easily scared opening it for the first time.
What we would do without tutorials
>>
>>123491482
The mods are probably laughing their ass off. I don't blame them. Sourcefam and rotatedev have been shitposting agdg for so long now seeing them get rekt is always sublime and the mods like to savor it for as long as possible.
>>
>>123491482
I know what you mean.

Ignore keep doing it, and discuss actual dev. It's the best we can do for this place.
>>
>>123488516
The thing is it wasn't good and all sorts of things really fucked me up in the end. I should just move on but I can't seem to get any coding done.

>>123491457
I've no idea who that is. I pop in occasionally to give advice and ask about stuff.
>>
>>123491409
Yeah, I like week long jams best.
Although I've started winter jam early because I want to take it slow and learn some new stuff while I'm making it.
>>
stop impersonating me.
>>
>>123489338
>http://strawpoll.me/6090410
>yes vote climbs up even more
Too funny. It's not even that the impersonating is fooling anyone it's that the impersonation is reminding us what a little fuckhead the kid has always been and now he actually thinks he can make some kind of comeback here after shitposting more yesdevs like Arikado off the board.
>>
https://youtu.be/jbK4lBmhNx8

What ya think aggy?
>>
>>123485785
I also grew up with Windows and DOS games.
My parents never had money to spend on a console. The prefered to spend on a PC so I could use it to study and use the internet.

They were right. You can do anything on a PC.
It's fucking masterrace.
>>
>>123484749
I already want to play this, I like your style.

I guess you can take people's advice on the perspective issues, but don't change the art direction too much.
>>
>>123483248
Top shelf entertainment ITT. If you missed it just grab the archived version.
>https://boards.fireden.net/vg/search/subject/agdg/
>>
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Happy thanksgiving, Anonymous
I hope you're making a lot of progress in your C engine and spending lots of time with your family!
>>
If I download the free gamemaker, is it enough to actually make a game, or is it that free trial for 15 days shit?
>>
Is anyone else not using an engine here? I'm writing a game in C++ and barebones OpenGL. If I started over again I guess I'd use an engine, it's not like I'm doing anything too performance intensive.
>>
>>123491939
cute. people complain about 'meme-gons' here a lot but if done right it looks cozy and even nostalgic. good lighting tech and ambient occlusion help too.
>>
>>123492250
I'm creating my own language.
>>
Some of the shapes are kinda goofy lookin. His beanie looks strange, his arm looks uncomfortable and he doesn't have nay shoulders. The coat also has no shape.
>>
>>123492250
>Is anyone else not using an engine here?
Yes
> I'm writing a game in C++ and barebones OpenGL
Dumb, abstract all that by making a framework/basic engine and use that to make games.
> If I started over again I guess I'd use an engine
Okay
>>
>>123490862
>my unpredictable actions
This is literally language that "problem students" learn from having meetings at school with their mom about autistic disruptive behavior. It's like he's proud of himself.
>im gonna have another meltdown mommy and you cant stop me and my unpredictable behavior
>>
>>123492257
I'm not making a crafting/survival/etc game, so that might make less a meme game
>>
>>123492429
>Dumb, abstract all that by making a framework/basic engine and use that to make games.
>giving gamefromscratchdevs advice that will turn them into an enginedev with no game
>>
>>123492481
So what type of game is it?
>>
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>>123491939
You need to look up better examples of how people have used similar artstyle to greatness. You're just doing what every faggot in r/lowpoly is doing.

Webm related, an aggydaggy example of such a style done right. No idea what happened to this guy, if he's still doing it but it looked better than most I've seen attempt it.
>>
>>123492336
Cool! What sorts of design goals do you have in mind? Are you trying to do something you think is missing from C++/C#/whatever?
>>
>>123492534
Puzzle/adventure
I hope I wont resort to point and click
>>
>>123492490
Enginedevs with nogame still manage to have more game than you ever will
>>
>>123492490
Yeah. A "framework" sort of developed naturally while I was coding. I went with a fuck-it-just-hack-it-together approach this whole time and I'm glad I did, otherwise I still wouldn't have a working demo.

The code looks like baby vomit, but it works.
>>
>>123492490
I said basic, not making your own unity.
If you seriously think making raw GL calls all over your game is a good idea then that's silly tbqh
>>
>>123492581
Holy shit that looks cool af
>>
>>123492229
I think it's only limited in features, anon

>>123492250
SFML, here
>>
How would I go about finding starving Indian and Chinese pixel artist to do my bidding?
>>
>>123492909
Indians and chinks are genetically incompatible so good fucking luck
>>
>>123492909
designated shitting games
>>
>>123492874
>SFML, here
>using that gorilla's buggy library
Top kek
>>
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>>123492763
Here's one more.

Does anyone know what happened to this project/dev? I seem to have saved these sometime April this year.
>>
>>123493054
He's in jail
>>
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>>123493002
you killed me family
>>
>>123492592
A type system like Agda's, but with linear types so that you can encode compile time validation like in Rust, with the run time characteristics/memory model of C.

>>123492757
Fair enough, but you shouldn't be trying to make a framework and then make a game. The two processes should be intertwined.
>>
>>123491939
I like low poly but this piece looks bland. The unity water doesn't match the rest well, colors could be better and the trees on the muontain look really weird, maybe too evenly spaced, maybe too much space between them
>>
>>123493054
jail
>>
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Why the fuck would we ever welcome you back here you little shit? Just look at you.
>i won
>i win
>danny danny danny mothdan danny
I would tell you to leave and stay leave but we all know you have nowhere else to go.
>>
>>123493054
jail/..???????
>>
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As I posted it only at the end and nobody commented about it, what could improve here?
>>
>>123493626
It's pretty good but I can't make out what it's supposed to be.
>>
>>123493626
Not sure, could you try doing a dog or a person?
>>
>>123492909
its possible, whats ur budget?
>>
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>untextured lowpoly
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For fuck sake you publicly shit on agdg, publicy shit on a bunch of devs here and tried to kill it with your tumblr and shitty 4chan ripoff site. You might as well have been wearing a tripcode because you branded yourself as cancer for good. Chemo chemo chemo.
http://strawpoll.me/6106069/r
http://strawpoll.me/6106069/r
http://strawpoll.me/6106069/r
>>
>>123493459
>>123493459
Ok, change colors, water.
The trees look weird because they are too "forward" it looks ok now
>>
>>123493831
Don't forget
http://strawpoll.me/6106099/r
>use strawpolls to bully people on agdg
>get your ass dismantled with strawpolls
Karma is real
>>
>>123493750
>>123493754
looks like a fatass bird to me
>>
>>123494067
>>123493626
Oh yeah.
I can't see the beak very well, you should change some colors to make it stand out some more.
>>
>>123493190
>>123493475
>>123493581
W-what, how?
>>
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>>123491457
I'm hanging in there by a rope
>>
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>>123493801
Flatshaded usually looks like shit but untextured can look really nice.
>>
>>123493801
That's memepoly and we all agree it sucks.
>>
>>123493190
Really?
>>
>>123495128
I don't think anyone really has a problem with lowpoly except prince pixelshit.
>>
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How do you like the new design?

http://kish.itch.io/balls

Pls ignore Chrome's shitty antialiasing.
>>
>>123491772
Make a postmortem about it and move on, making a postmortem actually helps both mentally and it can get you a following or a new start for your game.
>>
>>123495128
This would look 100x better with a proper texture.
>>
https://picarto.tv/virushunter
>>
>whaa i have fears
>whaa the future is not certain

come on f a m just like make game
>>
>>123483248
Don't tell me you're not working your game anon
>>
>>123495749
Did you just sent me to a livestream of someone drawing a dog getting jerked off by a robot?
>>
>>123495918
Watchan City Hunter, will work on my Winter jam game tomorrow.
>>
>>123495918
Daisy Ridley a cute!
>>
>Bullying the cutest dev
>>
>>123495314
If you're asking for my opinion, I think the flat shaded style was better. By flat shaded, I mean the one without the shadows. But that's just my opinion. You do your thing. Great game. Next flappybird right here.
>>
>>123495691
That might be true but one of the main points of going with a style like that is saving time because you don't have to texture. For a one man army or even a small team minimizing time taken by art could mean they can add a lot more content to the game.
>>
>>123496629
holy shit i know jesus christ
i literally did nothing wrong
except all those dozens of things i keep apologizing for because im a little spoiled faggot who thinks he can get away with things but never actually does
people love me and my snaggletooth i am literally the most well liked dev in agdg history and i am super kawaii
>>
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>>123496982
>fake r*tate replying to real r*tate defending r*tate
i've seen it all
>>
>>123496982
>>123497126
Stop bullying her! ;_;
>>
>>123496982
hey rotate. i saw your spinning man somewhere
what is the game you are working on?
>>
>>123496208
Does her dad work at Nintendo or something?
>>
If you're not devving on thanksgiveing then u better get the mothershitting ass balls out of my thread ya dig
>>
>>123498012
im a girl though...
>>
>>123497126
mailed a bomb
>>
>>123498082
your feminine balls, then
>>
>>123498220
aww yiss ace combat
>>
>>123498158
https://www.youtube.com/watch?v=gsugqoya-7g
>>
>>123498220
It looks neat.
>>
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>>123498323
Not sure why it was a 1080p webm.
>>
>>123498012
What's thanksgiving even about? Is it the day all americans pay tribute to hamburgers or something?
>>
>>123498638
its to celebrate the majestic turkey bird
>>
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>>123498638
you nailed it
>>
>>123498638
It's the time of year when your boss or landlady gives you a big fucking turkey and you cook the fuck out of it and eat it.
That's it. There's nothing religious or sacred about it.
>>
>>123498638
>Is it the day all americans pay tribute to hamburgers or something?
you gather your family to celebrate beating the shit out of the indians
>>
ok aggy, this is getting out of hand
how do we fix flashkun
>>
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>>123499136
>fixing mentally ill individuals
Good luck my man
>>
>>123497174
im still waiting on my artists because they realized what a liability i am so i dont think they really want to work with me anymore but i dont see why not
im literally the most well liked and famous agdg dev ever
its basically their fault that im not making progress anymore and just shitpost all the time so you can thank them for that
im sure they love working for me on a project named after me and being associated with all my drama and shitposting about mothdan
who wouldnt
im kawaii as fuck senpai
>>
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>i'm thankful for unity
>wow anon, that was beautiful
>>
>>123499243
if there is no hope for him, what hope is there for the rest of us
we can't give up that easily
>>
gonna go get some beer to power my devving

brb lads
>>
>>123498549
nice unity tutorial game senpai
must have been real hard to copy paste code from the unity flying tutorial demo project and insert premade unity store assets
baka desu senpai
when will you unity shitters learn
>>
how high is the demand for 2D / 3D animators in indie games
>>
>mothdan is now flase-flagging as a dev who doesn't even come here anymore

>>123499578
high enough
>>
>>123499578
Good animation is not a priority 90% of the time, you might find freelance work if you're good and have a portfolio else start learning more art stuff
>>
>>123499647
mixing shitposts about mothdan with replies to gamedev stuff is my tactic
nice try danny
learn your own shitposting techniques you unity store asset using scrub
>>
So what happened to rotatedev? I haven't been here in a while.
>>
>>123499578
In small teams there might not be room for an animator but depending on the team and the project a fulltime animator can be a great asset even to a small team.

Most of the time they expect the artist to do animation aswell though.
>>
>>123499775
He diddled my daughter
>>
https://www.youtube.com/watch?v=7-JoZ2KAbeU
good thanksgiving recipes here
>>
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>>123498549
Not to talk shit on your game but it seems like every jet fighter game I've seen or played makes the flying seem very slow, be it the actual flight speed or the turning speed. It's not just your game, even stuff like Star Wars games on N64 or gamecube.

Movies make jets or starfighters ridiculously fast where it looks so crazy when they're flying through canyons or death stars and then the enemy fighters chasing them end up crashing and its all high adrenaline rush and action, but in video games, you move so slowly even when you're near the ground. And then games like Ace Combat or your game throw in the camera that locks on to the enemy, so there's even less movement going on and you just kind of sit there watching your jet slowly turn and then they try to slowly turn and lock on to you and it ends up being who can turn slightly faster to start shooting at the other guy.

I can never get into games like this and I wish they made these games look more like f-zero or extreme G or even Sonic Generations where all the speed and action is in your face and you feel like you're really moving at 20,000 miles prower. Not just stuck in the air with a blue background slowly trying to out-turn the enemy.

Good work so far though, it does look like Ace Combat and I hope I'm not coming across as shitting on your game. It's more like I'm shitting on the entire genre I think.
>>
>>123499775
She got bullied and was forced to leave. (This guy shitposting with the name yukizini isn't really her)
>>
hold on guys i gotta go eat dinner with my senpai desu senpai baka
im not even that hungry because i only eat meth salt medication pills and candy
holy shit dont know why we even celebrate this normie holiday i dont like sitting with real people im such a robot nerd id rather just be with my compiler
you can tell how cool i am and what a hardcore 4channer i am cant you
yeah im pretty cool
when i get back you normies better not be bullying me anymore jesus christ
>>
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>My game's a 2D puzzle platformer with a twist! Instead of just running and jumping to the goal, you need to manipulate the physics and stack blocks!

Why the fuck do so many of these games exist? Who the fuck ever liked them?
>>
>>123499647
>anon posts about wanting to hurt people
>is also the cancer killing agdg with fake metadrama
makes a little more sense now
>>
>>123500203
The Klonoa games for GBA were pretty good, although they didn't have the full physics engines that we get now that substitute good design with "emergent gameplay" thanks to the power of Unity™.

And I'm not a furry, just putting that out there.
>>
>>123500203
its because its easy to overshadow shitty platforming with reddity physics and puzzle shit. making a SIMPLE platformer that actually feels good is hard. making good puzzles is extremely hard as well but mediocre puzzles lend themselves to a "tourist" approach to a game much more than mediocre platforming does
>>
>>123500323
Games with light physics and some puzzles are fine.

But shit that just involves making blocks float in the air and setting them down in the right place (and hoping the floaty physics don't just cause your tower to tip over) has never been good.

Yet there's so fucking many of these games. They never stop being made.
>>
>>123500039
i think it's time to stop son
i know I taught you the many ways of shitposting anime and bullying other devs in lower case and acting like you're a big deal in agdg when nobody really likes you but the student has now surpassed the master and it's making me uncomfortable
please stay out of my IRC too
thank you
>>
>>123500528
Probably just a gross misinterpretation of what made HL2 successful
>>
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>>123499775
killed in a standoff with police after mailing some nodev a bomb

>>123500016
not the dev but the reason for that slowness is that it's hard to do canyon runs and noe flying at that kind of speed

also it's just a quirk of padlock cameras that they make things seem slow because of the low relative movement of things on the screen, when they're really blazing around eachother. you may be going at mach 2 pulling 50 Gs of turning force, btu so is the other guy and your camera is focused on him so there won't be a lot of movement in the screen space

>I can never get into games like this and I wish they made these games look more like f-zero or extreme G or even Sonic Generations where all the speed and action is in your face and you feel like you're really moving at 20,000 miles prower.
you are literally the target audience for Ace Combat Assault Horizon,
https://www.youtube.com/watch?v=u92j2tHL8lo
https://www.youtube.com/watch?v=oV5mxLQ6FEc
https://www.youtube.com/watch?v=f-CCa3SpY1w
it was a flop among the fanbase and the problem child of the series because it basically has to play itself to maintain that speed and is pretty boring for it. much like modern sonic games, now that you mention those
>>
>>123500570
father
why have you forsaken me
i promise i will never try to outgrow you again just let me be a part of the cool kids club please
wow this turkey is kind of dry and shitty desu senpai
hold on im gonna go scream at my mom and smash a few of her plates
>>
>>123499775
He came back and apologized in the last thread and now some guy is impersonating him
>>
>>123499775
People were giving him death threats over his yukizini tumblr. He hasn't actually shown us a single one of them but trust me it happened. I know because he told me so.
>>
User IDs when?
>>
>>123500832
holy shit fuck off danny you have been threatening my life and spamming my tumblr for months now
i dont need to prove it fuck you
everyone here fucking loves me i dont care what the strawpolls say i invented strawpolls in agdg
have some respect jesus christ
>>
>>123500928
IDs aren't permanent, it really only prevents intrathread false flagging

they're also easily defeated by dyanmic IPs, which 99% of people have these days
>>
>>123500570
You know things are bad when googum is talking shit about you
>>
is something wrong, danny
>>
holy shit you know what mothdan fuck you
everyone if you ever see danny post here again report him so fucking hard
you are my personal army so i trust you will follow orders
and if you dont i will just reset my router a few times and then report you until your posts get deleted
you are going down now danny boy
hahahahahahaha
jesus christ im pathetic
>>
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>>
Reminder that this shit never happens with the true animedevs
Truly they are the only stable foundation on which a successful agdg can be built
>>
>>123500570
et tu gogem?
>>
>>123501043
Still better than what we have now.

Also I think every semi-known dev should get a trip, for their own sake.
>>
my mom just finished sweeping up the plates and says i am going back to the therapist tomorrow
looks like its time to take the tantrums up a notch
this could take all night ill be back later
do not bully me any more
cease and desist your bullying activities right now or else
>>
http://strawpoll.me/6040695
>>
>this much fucking shitposting
>>
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so passive aggressive
>>
>>123501553
>I think every semi-known dev should get a trip, for their own sake.
this is literally what mothdan said before defying me and wearing a tripcode and now i have destroyed him
did you learn nothing?
do not wear tripcodes around me
only me and my father goog may wear names
if you try to stop being a whodev i will destroy you
if your name consists of anything but ___dev i will destroy you
okay for serious i need to show my mom who is in charge here so i will be back later
wait no i mean i am leaving forever
brb though k bye
>>
>>123501825
>literally just posting his own usual insane bullshit, but with "yukizini" in the name field instead of his retarded tripcode
>>
>>123501813
literally who?
>>
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>
>>
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man at least when I have a 'tism outburst it's over things outside of agdg but just applied to this one hobby and my anxieties towards it

I don't know how people can get upset over JUST these threads alone
>>
>>123501912
You're boring. Even your fake shitposts are better than your actual shitposts.
>>
>>123484063
>just
>make
>game
>>
>the documentation page is literally 30 commented screenshots describing where buttons like "load model" are
>the videos listed under documentation are set to private
>>
0 - Sound
1-4 - Art
5-9 - Design
>>
>be gone from agdg for 3 years and 20 weeks
>scroll through thread
>its all mothdan having a meltdown about our lord and savior rotatedev the king of all kings

holy shit what is this shitfest agdg is fucking horrible now mothdan is literally the worst thing to ever happen to agdg

wait i mean

who is this mothdan guy anyway?
>>
>>123502416
>who is this mothdan guy anyway?
holy shit im glad you asked
what convenient timing so that i may answer your totally random question
welcome back to agdg person who is not me
mothdan is just some actually crazy person from /x/ who is threatening my life over tumblr every day all day
he thinks me and sourcefam are stalking him just because we know everything he is doing at all times and talk about him everyday
he is actually literally insane jesus christ
>>
>>123502582
>>123502416
REEEEEEEEEEEEEEEEEEEEE

GET OUT MOTHDAN GET OUT!
>>
>>123502582
literally don't care
>>
>>123501825
hey slow down, everything is ok as long as you didn't give any private details on tumblr no one can track you down

slow down
>>
>>123502227
Idiot
Thread replies: 255
Thread images: 128

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