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/emugen/ - Emulation General
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http://emulation.gametechwiki.com/

Read the General problems FAQ before posting. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.
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>>122912253
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>>122912253
https://www.youtube.com/watch?v=I-5DyboFmNs

That was an awesome boss fight.
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Is PS3 emulation doing well?

I just want to play SRW series
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>>122915869
Doubt its in any stage to be decent at this stage.
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>>122915869

https://www.youtube.com/watch?v=FYUUMnTRzQY

We have just reached the point where we can start to load 3D games. Don't expect anything great for years.
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>>122915869
>I just want to play SRW series
Buy the fucking hardware then
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Question 1:
I have the full Fightcade ROM pack, and I want to play some of the games on RA, but nothing fucking works. I tried playing them with FBA core, FBA SVN core, CPS2 FBA core (I used it with CPS2 games, of course), MAME core. MAME crashes and complains about missing files (and the same thing happens if I try to load the ROMs that I used with standalone MAME just fine), FBA cores just crash without leaving any error message in console.

Question 2:
I tried to use netplay in RA with some Genesis games, but most games kept desynching for some reason. Is there a way to fix that?
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>>122916467
Last I checked it could barely play a 2d game. This is more progress than I thought, nice.
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>>122917607

Mind you, it's a port of a PS2 game. So it may not use all the PS3's quirks and power. But it is still a proper 3D PS3 game, as it is a true port. I'm really curious how other games handle. Demon Souls is a high priority.
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What would eroico look like in a crt shader?
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>>122918260
https://www.youtube.com/watch?v=0ez10JNTzes
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Any updates on CRT shaders?

Has anyone made one with just one pixel triads?
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>>122918730
>erotic game
>sex is in death animations
Fucking japs, why are you so scared of sex?
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>>122919020
Japan is probably one of the nations least scared of sex.
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>>122923365
They are not scared of showing it. But just look at actual depictions - JAV actresses always act like they're being tortured, almost every male protagonist in anime freaks out if a beautiful girl offers him her vagoo, and don't even get me started on stuff like MGQ where the sex is treated like death sentence.
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>>122919020
Why are you so scared of "losing"?
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Is the PSP still the best thing for emulation on the go?
The Vita has a few exploits here and there, but inconvenient.
The 3DS is on the same boat.
What's left is the android phone. It can do PSP, PS1, and GBA comfortably with a PS3 controller, but the cable is needlessly long. For this case, what are you using?
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>>122925182
Your loss m8
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>>122926403
>Is the PSP still the best thing for emulation on the go?
No it's trash as always
>The Vita has a few exploits here and there, but inconvenient.
True
>The 3DS is on the same boat.
Not really, RA 3DS is shaping up nicely
>What's left is the android phone. It can do PSP, PS1, and GBA comfortably with a PS3 controller, but the cable is needlessly long. For this case, what are you using?
Use Bluetooth then fucker
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>>122926403
3DS is already the best. Android sucks dicks.
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>>122926631
>Use Bluetooth
I can't nigga.
Someone finally made a UBS B M to USB C M that isn't 6 american meters.
http://www.amazon.com/PLAY-STORE%C2%AE6-Inch-Micro-Adapter-Cable/dp/B00MWQBN24/ref=sr_1_2?ie=UTF8&qid=1448078554&sr=8-2&keywords=male+mini+usb+to+male+mini+micro

>>122927253
>3DS is already the best
>can't play PS1 games
Alright nigga. Still, I like the idea of playing any handheld NIntendo game on one device though.
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>>122928127
>3DS is already the best
>can't play PS1 games
:^)
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>>122926403
The Vita will obviously be the best when homebrew picks up. The RA port is already decent.
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>>122928302
I've got a Vita coming to me in the mail. How decent is the RA port? I thought it was all PSP side stil
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>>122928302
>>122928716
You can't hack the Vita side anymore, there was an exploit in a service which has been shut down.
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>>122928989
n-nice
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>>122928989
You can, it just needs to have rejuvenate installed on the Vita before they removed the app from the store.
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>>122928127
It's hands down the best handheld for anything that it can play, but I guess if you really want PS1 then it's not an option.
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>>122928127
The N3DS can almost play a lot of PS1 games full speed. With a few optimizations, such as hardware rendering, it may very well be capable of full speed.
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>>122928989
>>122929314
Even if you manage to hack it, it's still barely better than the PSP since it can only clock up to 400MHz. Once they find a way to unlock its full power, THEN you will have the God handheld.
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>Vita has a 2.0GHz ARM processor
Is a Mupen64plus-libretro port viable?
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>>122930175
Not until they actually manage to tap into that clock speed.

Also, it would need to handle OpenGL, which I don't know if it does.
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I have an Ouya, i'm to lazy to drive it to a decent game shop to pawn it.
I hear they make decent mod boxes? Can anyone confirm? I'm looking to play some old neo geo and arcade games... maybe some snes or sega genesis shits..

How difficult is it to put some emulators on that mother fucker?
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>>122931079
You'd be better off with an Android phone that has mini HDMI out.
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Which versions of Resident Evil 1-3 are the best?
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>>122931427
HD port then Gamecube
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>>122931427

RE1: PC, but PC port is unplayable on modern OS and was a chore to work to begin with. Just play PS1 Director's cut. NOT dual shock, as that changes the audio.

RE2: PC or Dreamcast. They fix the PS1 3D issues.

RE3: Gamecube. PC version does NOT fix the PS1 3D issues. NGC version does for whatever reason.

In terms of quality, I say play in this order:

>RE1
>RE2
>RE Remake
>RE4
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>>122931079
What the hell is a mod box?
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>>122931079

Ouya is dead, and the store is being axed.

Its also underpowered, and the pads are cheap. Not sure why you want it desu.
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>>122934130
Wow, how did that happen?
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>>122931427
>Which versions of Resident Evil 1-3 are the best?
RE1 - Just play REMAKE on PC with the new non-tank control scheme.
RE2 - N64 because it has a new non-tank control scheme.
RE3 - GameCube.
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>>122936606
>RE1 - Just play REMAKE on PC with the new non-tank control scheme.

No buzz off. Play the original first, then the remake. They're both great games. Playing the original makes you appreciate the remake more.
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>>122936770
>eating the shit makes you appreciate normal food more
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>>122937679
i think the japanese actually think that ramen is good.
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>>122936770
>No buzz off. Play the original first, then the remake.
I disagree. It will reduce your enjoyment of REMAKE because you already know every story detail in advance.
>They're both great games.
That they are. Except RE1 has terrible controls and so does the original REMAKE for GC.
>Playing the original makes you appreciate the remake more.
Perhaps.
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>>122920128
Depends on the game, some games are fixed by it. But some games never had broken shadows in the first place. Different games handle shadows in different ways.
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>>122915869
If you don't mind waiting until 2030 or something which I assume you do since it's 15 fucking years away.
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>>122936606
>muh tank control
Don't force your lack of adaptation skill on everyone.
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>>122940434
It isn't really that people can't adapt to it. It's that it really annoys them, and if the GAMEPLAY of a GAME annoys them they are probably not going to want to play it.
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>>122940572
Most of the people I see whining about tank controls never complained a single time about RE4 which speaks volume about them being bitches that can't adapt rather than people who cannot use tank control.
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>>122940792
My point is that they could play and finish RE1 but they wouldn't enjoy it because they are annoyed by the controls. They are not annoyed by RE4's due to backcamera and reticule aiming.
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>>122941636
Then they aren't annoyed by the control, they're annoyed by the game in itself.
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>>122941769
The game entirely includes a lot more than just the controls though. I doubt they are annoyed by the atmosphere, the character designs, the campy story, etc. It's dat gameplay.
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>>>/v/317315318

Do you love /v/, emugen?
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>>122942742
Yeah sorry meant gameplay not game, still doesn't excuse the whole "It's not tank control if I like how the game plays" or "if I remove tank control from RE it suddenly has good controls" because neither of those are true.
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>>122938846
>story
>he plays games for the story
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>>122943428
Well I think the issue is people are using the term tank control to describe the mismatch between the direction they push on the controller and the direction the character moves--rather than just that the character moves slowly.
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>>122944032
Neither of which are tank control, tank control is when you can only move frontward and backward and you rotate gradually to change direction.

Movement relative to the character perspective instead of the player perspective is just a byproduct of having fixed camera angle and wanting to limit the player mobility, if you actually do movement relative to the player perspective in an RE style game while maintaining the movement limitations you get Fear Effect 2 with the 3D control option on.
SPOILER: it's just as hard to adapt to as regular control are
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>>122944939
>SPOILER: it's just as hard to adapt to as regular control are
Not for me. That's how I played Silent Hill 2-3 and it worked well.
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>>122944996
SH doesn't have as much clear cut transition so you don't have the whole part where you switch back and forth between movement relative to your view and movement relative to your character on every screen transition so you have to release movement everytime to actually go where you intend to go.
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is nullDC still the best DC emulator for windows? I've heard of reicast but it seems to only be on linux, which I can't into.
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>>122945742
Inside most building hallways it does have clear cut camera transitions and I'm fine with the way it handled that. More logical to my brain than movement relative to the character but the camera not being relative to the character.
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>>122946382
>more logical to my brain than movement relative to the character but the camera not being relative to the character.
Having the way movement behave change on every screen transition isn't more logical than it staying the same throughout the game.
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Tank controls suck no exceptions and it has nothing to do with growing up with them or not.
There is nothing hard about them it's just not fun to watch your character slowly rotate to where you want to go.
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>>122946553
>There is nothing hard about them it's just not fun to watch your character slowly rotate to where you want to go.
>what are quickturns
>what is being mindful of your movement so you don't have to end up rotating in place like a dumbass
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>>122946502
No, the problem is having the camera angles change on every screen transition. Instead they should either stay the same (top down RPG) or follow the player (most games now)
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>>122946828
Oh god just shut up. I don't want to get used to shittiness, nothing will ever make me like tank controls and gamepad aiming. Because they suck, suck, suck.
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>>122946891
>The way to fix problems with screen transition is to not have screen transition at all

>>122946964
>Because they suck, suck, suck.
You need to be 18 to post here
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>>122947104
Why do you keep defending tank controls? Why are you still doing it, despite running out of arguments long ago and having to resort to ad hominems? Yeah, we got it, it is possible to get used to shit controls, but it doesn't mean that normal person would want to.
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>>122947104
>>The way to fix problems with screen transition is to not have screen transition at all
No, you can still have screen transitions: as old top down RPGs like Chrono Trigger and the like did. Just keep them from the same view.
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>>122947240
Tank control are where they belong, in the past, you're the one who wants to go back and break the games that used it by changing them to something that can't possibly fit them because you can't adapt.
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>>122930175
>>Vita has a 2.0GHz ARM processor

That actually runs at 222 to 333Mhz.

Sony conned the industry again with tech specs bollocks.
>>
jesus fuck.
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>>122949438
By playing old games we're stealing from modern AAA studios whose games we should be playing and eating. We are not supporting the present economy, only a past economy that has disappeared.
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How do I change the settings for N64oid? I don't see an option or a menu button anywhere on my HUD and I want to change a number of settings
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>>122949980

Stop using outdated trash.
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>>122950648
maybe it has frameskip and RA doesn't
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>>122912718
Ishiiruka's new global illumination bloom with light scattering.

https://www.youtube.com/watch?v=j0L3sODDOEs#t=54
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https://www.stormfront.org/forum/search.php?searchid=17987402
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>>122956439
Nice forced meme.
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So it seems whenever I try to use a special ability with some monsters in Disgaea this keeps happening and the game freezes. Any ideas why this keeps happening? I've got no clue.
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>>122952202

You implement frameskip on the core level, not the frontend level.

Go on, go and implement it if you care so much. Doesn't change the fact he is just a pathetic poorfag with shit hardware that starts whining about an outdated trash emufork that is long since dead. Serves him right.
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>>122957941
Oh yeah, also forgot to add that I've played the same thing with no problems before my SSD died and I had to reinstall windows 7 on a new SSD.
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>>122958179
>Go on, go and implement it if you care so much.
Why are people who like RA always begging for people to help them by writing shit for it? Do stand alone devs do this, where if people request a feature they get berated for not coding it themselves?
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>>122958209
Are you using the same version of PCSX2? And the same iso?
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>>122960480
Yeah.
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>>122960689
Maybe either a setting in the emu that you didn't know was changed was back to its default value which was a problem for Disgaea or a video driver problem
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>>122960953
Alright. I'll have a look, thanks.
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>>122957941

Looks like your game is segfaulting senpai
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>>122957941
>motioninjoy
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>>122936606
>RE2 - N64 because it has a new non-tank control scheme.

At the cost of shit audio, horrible FMVs and the removal of Extreme Battle Mode
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>>122960397
>Why are people who like RA always begging for people to help them by writing shit for it?
Because they are desperate for help :) .
>Do stand alone devs do this, where if people request a feature they get berated for not coding it themselves?
Not that I know of.
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>>122965684
I see open-source devs, emudevs included, say that kind of thing all the time. Libretro devs are hardly the exception.
>>
https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/65

Doesn't appear to build right now or something, but apparently a mupen dev finally figured out a fix to the depth issues in RE2 with Glide64mk2.

SP, you know what to do. :^)
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>>122968005
How can i switch discs with Mednafen? I tried creating a .m3u file but it won't launch.
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>>122968097
Nevermind,i only renamed the file instead of actually saving it with the .m3u extension
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How long til breast physics mods in emulation?
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So, emulation is effectively dead?
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>>122974076

It's feature complete
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>>122960397
>Do stand alone devs do this, where if people request a feature they get berated for not coding it themselves?

They do when people are being persistent and annoying.
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>>122973130
Perhaps in Ishiiruka.
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Why is there so much tribalism in the emu scene?
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>>122965684

People should be helping more with keeping cores maintained and up to date. Most of that work is simple enough that inexperienced coders can handle it since it mostly consists of merging commits from upstream.

Yet few people try to do anything so it generally falls on one person to do it all whenever he can find time to do it.
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>>122979793
People are persistent and annoying when what seem like basic features aren't there. Kind of like save states with mednafen.
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>>122981924
>People should be helping more with keeping cores maintained and up to date.

The problem with that is that the libretro cores are upstream-unfriendly forks with a little amount of NIH.

I don't feel like maintaining two different corebases at the same time.
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>>122982551

You can make an upstream-friendly fork if that's such a big deal. Or just merge it into upstream.
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>>122982801
>You can make an upstream-friendly fork
That's what SP should've done when he made the forks
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>>122983079

He did that on some of them but it became a maintenance burden when upstream would make radical changes to their code frequently and nobody was helping with it so he does hard forks now.
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>>122981924
>People should be helping more with keeping cores maintained and up to date.
I agree that people should be helping more, but it's their own fault for disrespecting other devs, hence why they have less support than they could have.

>Most of that work is simple enough that inexperienced coders can handle it since it mostly consists of merging commits from upstream.
I agree 100%. It really annoys me when end users act like they are mentally challenged, claiming they can't even do basic tasks.

>Yet few people try to do anything so it generally falls on one person to do it all whenever he can find time to do it.
I do think they are managing too many cores. However, lack of time isn't a good excuse because you should be able to prioritize. I will not blame them 100% for not being to able fix the bugs in their Angrylion fork, since it will require a lot of time. However, there is absolutely no excuse for not updating their lle RSP fork. All they have to do is merge a few important changes, which would take minutes. I say this, after hearing someone imply that libretro m64p was 100% superior, even though it clearly is not 100% superior.
>>
daniel de narco is a fucking FAGGOT
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>>122963876

Also the backgrounds are heavily compressed.

>>122984848

>daniel de narco
>de narco

This some reference I'm not getting?
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>>122984816
>but it's their own fault for disrespecting other devs, hence why they have less support than they could have.

OK, this crap right here is just childish. Especially when a lot of these allegations are based on hearsay and petty forum/IRC arguments. Nothing will ever get accomplished if people keep doing that bullshit.
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>>122984816
>However, there is absolutely no excuse for not updating their lle RSP fork. All they have to do is merge a few important changes, which would take minutes.

I don't think it's quite that simple because the structure of cxd4-rsp changed at some point and it has less files than it used to, and you can't just drop in the updates.
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Some roms I have have the particular a particular file extension [.(s)md for megadrive, .smc for snes, etc] while others have a generic .bin.

Are they all actually .bin files renamed to some particular extension for clarity, or are they in different formats?
>>
A long time ago I looked into modding my ps3 but backed off because I didn't want to fuck it up. These days the old girl basically just collects dust anyway and I found an E3 flasher for pretty cheap, so I might give it a go.

How much soldering experience is needed and what games/emulators/fun stuff can I expect to be able to do with a cfw ps3?
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>>122986345
Download No-Intro ROMs.
https://ia800500.us.archive.org/zipview.php?zip=/33/items/No-Intro-Collection_2015-03-03/Nintendo%20-%20Super%20Nintendo%20Entertainment%20System.zip
https://ia800500.us.archive.org/zipview.php?zip=/33/items/No-Intro-Collection_2015-03-03/Sega%20-%20Mega%20Drive%20-%20Genesis.zip

>>122986447
No soldering needed for the E3 flasher. Also soldering is easy as shit, and shouldn't be a hurdle for anything.
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I have been using "Better DS3" with my controller for years now ever since it was first released. And I really like it.
But fuck MotionJoy.

But here is the thing. I'd like to continue using Better DS3 over SCP, but I also want to install bluetooth drivers for Better DS3.
Is this possible without running MotionJoy?
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>>122985343
>OK, this crap right here is just childish. Especially when a lot of these allegations are based on hearsay and petty forum/IRC arguments. Nothing will ever get accomplished if people keep doing that bullshit.
Sorry, but you can't expect people to help you if you mistreat others.
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>>122987232
Better DS3 is MotioninJoy, just with a different frontend, only way to not use it is to use SCP.
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>>122986720
Thanks
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>>122986720
>>122986720
Sweet, is there much else that can go wrong using the e3 flasher and installing cfw? My only experience with hardware is putting together my pc and the only thing I've ever put cfw on is a wii and a psp.

Also, you underestime my penchant for sudden bouts of retardation. I've only had to solder something once in my life, back in high school.

That poor, poor circuit board didn't deserve such a fate.
>>
>>122987623
>Better DS3 is MotioninJoy, just with a different frontend
Better DS3 uses the same drivers. But Better DS3 is hardly MotionJoy.
"MotionJoy" kind of implies the whole package. And by using Better DS3 you can use the drivers while disregarding all the bullshit.
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>>122985330
SP sniffs yayo every day
That's the secret to his power to commit to RA's repo everyday
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>>122988337
If you follow a tutorial, read it carefully and take your time you'll be fine. I used this, and didn't have any issues:
http://www.ps3hax.net/showthread.php?t=33989
The only really important part is to validate and make sure your BIOS dump is good, once you have a BIOS backup it doesn't really matter what you do as you can always unbrick the console.
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>>122988353
>the drivers while disregarding all the bullshit.
The drivers are part of the bullshit.
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>>122988353
>And by using Better DS3 you can use the drivers while disregarding all the bullshit.
Still BSODs and brick USB ports and god knows what is actually in the driver so meh just use fucking SCP and stop making excuses.
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>>122985567
>I don't think it's quite that simple because the structure of cxd4-rsp changed at some point and it has less files than it used to, and you can't just drop in the updates.
Sure you can't just automatically merge commits, but it's not hard to copy paste or tweak small pieces of code. It's not like cxd4 has even done a lot of important work to his RSP in the past year. There are only a few changes that are important enough to even implement, such as https://github.com/cxd4/rsp/commit/95cf462dfb72135e4e8ba57581459f5b7b3424b9 and https://github.com/cxd4/rsp/commit/74b3ee72ce04b9f95612ef924b210a7a74f76768
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>>122987312
Explain how anyone has been mistreated in substantial way. I've not seen any evidence that someone has gotten hurt by anything that libretro has done.
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>>122988403
Proof? I'm pretty sure he's a straight edge because he doesn't even drink alcohol.
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>>122989428
>Explain how anyone has been mistreated in substantial way. I've not seen any evidence that someone has gotten hurt by anything that libretro has done.
You probably don't think stuff like trash talking is "substantial", but trash talking is enough to piss people off. If you piss others off, they are less inclined to help you.
>>
>>122983314
Why is SP just such a man standing alone in emulation?
>>
>>122991746

Not really, it's just childish to hold grudges based on forum or IRC arguments, this goes both for SP and for other emudevs. Unless some kind of actual harm is done (like code sabotage or harassment), then it's not really substantial at all.

Some of these people crying about being mistreated probably were not inclined to cooperate in the first place, they were just hunting a reason not to when users asked about libretro support. People who actually want to support libretro are already doing so, with or without SP's assistance. For example, Endrift maintains the libretro port of mGBA but doesn't interact with SP much at all, so supporting libretro doesn't require you to interact with SP if you really don't like him.
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>>122938314
Have you even had good ramen?
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>>122992358
Well he's kind of iconoclastic in certain respects, much like byuu.
>>
>>122993487
I do not think it is childish to hold grudges based on arguments. When you're too forgiving, you'll likely continue dealing with more BS, later down the road. I don't think it's even healthy to work with people you have a problem with.

Serious question though. Why should those who do no like the libretro team, help out libretro?
>>
>>122982432

Honestly, it seems you are stuck in the past.

Mednafen PSX libretro supports savestates a long time now.
>>
>>122995065

Trust me, it is in your best interests to cooperate with libretro if you want to have any control over how your codebase gets used and steered along.

The amount of libretro frontends keep increasing at a rapid rate, you will want to be the 'upstream' of any such coding project that serves as the 'base' for that or you are simply going to be locked out of your own codebase.

So all you are doing really as a 'dev' by being this antagonistic is effectively losing control over your own code. Congratulations for letting your shortsightedness cause the exact thing you fear then, and continue the way you are doing right now.
>>
>>122983079

SP doesn't owe you anything.

If SP has to do all the work ,he gets to decide if it is a hard fork or an upstream-friendly port.

If people at upstream were more welcoming and less dismissive he might not have chosen this direction. Most of the time though, it is not really worth it dealing with a bunch of inflated egos that just get in the way of getting stuff done though.
>>
>>122996382

hrydgard has been completely open towards upstreaming libretro as soon as the codebases can be merged without causing any regressions to the standalone builds

and then SP practically told him to fuck himself and started that failure known as PSP1
>>
>>122995490
I was referring to the past situation with mednafen

>>122996382
But SP is one of those egos by his own admission. Furthermore, people generally make emus and front ends to have them used by the widest possible audience, which is why they add all kinds of convenient features without saying "I don't owe you anything" or without people having to ask even.
>>
>>122996918
>people generally make emus and front ends to have them used by the widest possible audience

SP's just like that. He just wants Retroarch to run on countless platforms even if it omits those used to a wimp interface for PC users.
>>
>>122983079
I think hard forks are often times better. Too many people copy poorly written code. When explaining these flaws to the original author, sometimes it can be a real hassle convincing them that their code is has a problem. Rather than dealing with that, I'd rather just fix the issue on my fork and move on.
>>
>>122996382
>Most of the time though, it is not really worth it dealing with a bunch of inflated egos that just get in the way of getting stuff done though.
I find this statement to be quite ironic.
>>
More dev drama.

Why don't we just kill emugen already?
>>
>>122995065
It's not about forgiving, it's about the fact arguments are worthless banter that shouldn't be taken seriously by mentally sane adults.

However, the problem is that many in the emu scene are not mentally sane...
>>
>>122996897

no idea what youre talking about, hrydgard never said anything about libretro.

psp1 is a dependency less fork that will get worked on again once RA 1.3 gets released, like a bunch of other stuff. Modularity is important for libretro cores and precious few emulators fit the bill. Emulator projects with tons of platform specific code in them flies in the face of that, hence often the resort to hard fork. when/if emulator projects start being more open to the kind of design considerations libretro wants to instill, cooperation is possible. But stubbornless on upstream side will be met by equal stubbornness on Libretro side. It is a two way street, and compromises and concessions have to be made like in any other field.
>>
>>123000324
Why don't you go ahead and discuss some fucking epsxe plugins then, jesus christ
>>
>>123000935
>>123000935
>no idea what youre talking about, hrydgard never said anything about libretro.

Try using IRC every once in a while, that's where the developers talk.

>psp1 is a dependency less fork that will get worked on again "soon"

Yeah, you guys keep saying the same thing about Desmume, Mupen and Mednafen

>once RA 1.3 gets released

1.3 has been out for 2 weeks already m8

https://github.com/libretro/RetroArch/commit/c3ef432abe89301a2729555ad14bc7ace5be3cd5

>Emulator projects with tons of platform specific code in them flies in the face of that, hence often the resort to hard fork

Don't compile them in and everything's fine.
Hacking everything out causes more issues than it's worth and kills off any sort of upstream compatibility

>But stubbornless on upstream side will be met by equal stubbornness on Libretro side

MOM!!!! THEYRE FIGHTING AGAIN; MOM!
>>
>>123000762
>It's not about forgiving, it's about the fact arguments are worthless banter that shouldn't be taken seriously by mentally sane adults.
That's easy for you to say. Just in the emulation scene alone, there have been times where I didn't take some angry person seriously and their behavior eventually got worse and worse. Besides, not all arguments are worthless banter.

>However, the problem is that many in the emu scene are not mentally sane...
I beg to differ. There do seem to be quite a few people in the emu scene who are mentally challenged. But "not mentally sane" is a bit of a stretch.
>>
https://www.reddit.com/r/emulation/comments/3tim8s/gliden64_blog_post_improved_2d_and_other_fixes/cx6yh8a?context=3

This guy
>>
https://www.youtube.com/watch?v=jDlnEDoaLos

Someone make more videos like this pls
>>
>>123005580
>Someone make more videos like this pls

You can't do it yourself I assume?
>>
>>123002535
Maybe I've been on 4chan too long and see angry banter and shitposting daily so it doesn't affect me at all.
>>
>>123005580
There's a whole playlist, mang.
>>
>>123001963
>>Try using IRC every once in a while, that's where the developers talk.

Unless you're in every relevant IRC channel 24/7 or those channels are fully logged, you're probably going to miss something someone said. That's why you should take any "he said, she said" stuff from IRC with a grain of salt unless someone posts a full log of said discussion.
>>
>>123001963
>https://github.com/libretro/RetroArch/commit/c3ef432abe89301a2729555ad14bc7ace5be3cd5

That's just a version bump in the code, the actual 1.3 release has not been made yet.
>>
>>122994108
yeah. but i was pretty hungry.
>>
https://www.youtube.com/watch?v=DT8PiAdarK8

Dolphin running Wii emulators. Seem to work better than the console itself.
>>
>>123013701
spank my ass and call me sandy
>>
>>123013701
Has anyone tried running QuadForce on it?
>>
>>123015632
QuadForce is just a mios replacement, it's not an emulator.
>>
>>123016742
But does it work on Dolphin?
>>
>>123017734
No, because Dolphin HLEs the IOS software that's usually running on the Starlet. It doesn't actually emulate the Starlet itself, so any software using alternative Starlet software will break hilariously. Good thing no games rely on this...
>>
>>123020349
>Good thing no games rely on this...
Wouldn't that have been a bad idea anyway, I mean there a very high chance hat that could have introduced even more exploit on the Wii wouldn't it?
>>
https://www.reddit.com/r/emulation/comments/3sm4vu/rpcs3_silent_hill_3_hd_ingame/cwyl6sl

>-47 points
>>
When I try to play PAL Crash Team Racing on any emulator (via BIN/CUE) or my PSP (via EBOOT) the game crashes when trying to load into a race.

Have any of you guys had the same problem, and if so how is it fixed?
>>
>>123021102
It would have that chance, yes. On the other hand, it would force the Dolphin team to actually emulate the Starlet. I've been trying to nag them about this, as I do not believe my own skills to be enough to do it. Of course, HLE should still be allowed to exist in the codebase, as it could give a considerable speed benefit.
>>
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>>123027309
>PAL
>>
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I'm here to talk about emulators and post screenshots, and all I see is Emu Dev Drama. Wat the fuck...
>>
Why don't we make the emulator devs code faster so we don't have to whine about drama?
>>
>>123027309
Get a Redump copy that has the .sbi file. It's on nitroroms.com
>>
>>123033462
What we need is a sweatshop of emu devs in China or something.
>>
<delroth> I'll summarize in three words: untrustworthy attention whore

Does this sound like MoochMcGee?
>>
>>123036975
how is your ps2 emulator doing?
>>
>>123037317
Dude, the only reason I hyped it up so much was just so that MAYBE I might get some help, okay? That's really the only reason, I already knew I wouldn't be able to complete it myself.
>>
>>123037474
>I wanted all the credit for work I was hoping other people would do for me

Those people are called pathetic attention whoring weasels.

You should start a project with the intent to complete it on your own and welcome any help you may receive. If you aren't willing to learn what you need to to accomplish that task, you shouldn't waste everyone's time.
>>
>>123037732
PS2 emulation is not a one-man job and never has been, you idiot! I never said I'd take the credit for it, either. I just needed help.
>>
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>>123037474
Congrats, you're just as bad as these guys.

And you're not even allowed to post here, underageb&.
>>
>>123038031
But I never asked for money, or scammed people, you idiot! How am I nearly as bad as them?

Good god, it's like everyone on emugen just thinks that writing an emulator is easy.
>>
>>123036975
Literally who?
>>
>>123037317
That reminds me:
http://ngemu.com/threads/new-ps2-emulator-attempt.169425/
>write a working PS2 emulator
>never release it
Which is worse?

>>123038325
>PCSX2 is dead. Its code is a pile of unreadable ruins, its management unwilling to change. Its hacks and bugs are enough to make a grown man weep.
>A new emulator must attempt to dethrone PCSX2. Hopefully, that emulator will be Emotionless, a PS2 emulator architected after modern Dolphin.
You write like like some faggy teen. Oh wait.
>>
>>123038325
>Good god, it's like everyone on emugen just thinks that writing an emulator is easy.
It is easy (once you know how to code). Funny how you say that, yet talked bad about PCSX2 and tried to "dethrone" it.
>>
Need a list of PS2 games for my collection. What I already have:

Ape Escape 2
Armored Core - Last Raven
Armored Core 2
Atelier Iris
Dark Cloud 2
Dark Cloud 2
Destroy All Humans 2
Disgaea
Disgaea 2 Cursed Memories
Disgaea Hour of Darkness
Dragon Quest 5
Dragon Quest VIII Journey of the Cursed King
Fatal Frame
Final Fantasy XII - International Zodiac Job System
Front Mission 4
God Hand
Grandia 2
Grandia 3
Grim Grimoire
Growlanswer Generations
Growlanswer Heritage of War
Gran Turismo 4
Headhunter Redemption
Katamari Damacy
La Pucelle - Tactics
Madden NFL 08
Makai Kingdom - Chronicles of the Sacred Tome
Mana Khemia 2 Fall Of Alchemy
Metal Gear Solid 3 Subsistence
Mobile Suit Gundam - Zeonic Front
Monster Rancher 3
Monster Rancher 4
NBA Live 09
Persona 3
Persona 4
Phantom Brave
RADIATA
Ratchet & Clank 1-2
Red Dead Revolver
Silent Hill 2
Sly Cooper 1-3
Soul Nomad & the World Eaters
Suikoden III
Suikoden IV
Suikoden V
Tenchu - Wrath of Heaven
Way of The Samurai 1 & 2
We love katamari
Xenosaga Episode I
Yakuza 1-2
>>
>>123042291
Some games for PS2 I really like are Shinobi, Tales of Symphonia, Dynasty Warriors, Mortal Kombat: Shaolin Monks, DBZ Budokai 3, & Kingdom Hearts.
>>
>>123042291
Phantasy Star II
>>
>>123005267
Do you have a better suggestion? "Accurate" behavior results in ugly artifacts. This hack renders a cleaner image that better resembles what the end user wants.
>>
>>122963876
>At the cost of shit audio
So-so audio. Not shit, but not fantastic either.
>horrible FMVs
Massive hyperbole. They run at 30fps and are reasonably detailed.
>removal of Extreme Battle Mode
Usable controls trump an extra game mode.
>>
>>123042291
SOTC
>>
>>123042291
Ace Combat 4/5/0
Devil May Cry 1/2
Echo Night: Beyond
Ico
Killzone
King's Field IV
Odin Sphere
Shadow of the Colossus
SMT: Digital Devil Saga 1/2
>>
>>123042291
Gitaroo Man
>>
>>123048621
>Devil May Cry 1/2

2 is bad. 3 is good.
>>
>>123049047
You'd probably be better off playing 3 on PC though even if it is a terrible port.
>>
>>123001963

Umm, if he has any interest, he can come over to #retroarch. If he doesnt, it shows he isnt interested much.
>>
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Does anyone know if there's a fix for the black lines/bars that appear onscreen in Advance Wars Days of Ruin when the camera moves around on other player's turns? Running on DeSmuME X432R x64.
>>
>>123052474
Try standalone, they've added high res rendering.
>>
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>>123052576
>standalone
Looks like I need to do some Googling, never heard of that.
>>
>>123052657
Are you a fucking retard
>>
>>123052657
That just means normal desmume..
>>
>>123052736
>>123052747
I'm fucking retarded and sleep deprived, don't mind me.

Course now I'm wondering why the fuck I'm not running standalone in the first place.
>>
So I was just reminded of some radical shit from back in the day. The Game of Life on ps1. Shit's so jank, I love it. Is netplay on ePSXe or whatever any reliable, and if so, would it actually work for this? If I remember correctly, the game was played on one controller, passed around between players, rather than multiple controllers, which is why I ask. Also, is your general always this dead?
>>
Is there a gameshark plugin or something for pSX? I want access to gameshark codes and a fast forward button. pSX is the only emulator with a fast forward function (backspace by default) but is also the only emulator that doesn't have a built in function for gameshark codes.
>>
>>122968089
perfect
>>
Where's a good rom download site?
>>
>>122997521
Maybe he should just like make it run on a bunch of other platforms without WIMP and then make a WIMP interface for PC.
>>
>>123058607
https://archive.org/details/No-Intro-Collection_2015-03-03
>>
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>>
>>123059685
oh damn thanks
>>
>>123033246
Emu devs create emulators. Thus talking about them is actually the purest form of talking about emulators. They are defective human creatures and thus their defects form defects in our emulators. This should never have come to pass.
>>
I hope someone's going to create an AI that's going to write emulators without all that bullshit and drama
>>
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>>123000935
>psp1 is a dependency less fork that will get worked on again once
When do you estimate it? Next year or 2017?
Because it seems that it can just be compiled and shipped now, and there is no reason to not do that when 1.2.2 is stable.

> when/if emulator projects start being more open to the kind of design considerations libretro wants to instill
Anon, 1.2.2 will not be stable forever. If Libreto really wanted to be progressive, it would make 1.2.2 "Stable" for the next decade.
The reality is that 1.3 might kill the project due needing to patch the cores, just like 1.2 did.

After all, we only use Retroarch for the video/audio/latency setup, and not for anything else. Otherwise we would just use standalone PPSSPP or some super frontend.
>>
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>>123061557
Are you sure you want to do that, anon?
>>
>>123063459
>Emulating_PS2_games.jpg
Two of those are in Dolphin
>>
Is there a way to play on epsxe while it is not the active window?
Like, I am typing an essay in Word, while I play a game with my gamepad at the same time without alt+tabbing?
>>
>>123063459
>The reality is that 1.3 might kill the project due needing to patch the cores, just like 1.2 did.

You have no clue what you're talking about.

The libretro API has never been broken in 5 years. That is more than can be said for 99% of the software in the world out there right now.
>>
>>123042291
>Xenosaga Episode I
Episode 3
2 is shit
>>
I'm pretty new to this, the most I've done is play some snes and ds emulators. How is ps2 emulation and what kind of pc specs should I have for it not to be shit? I could always just burn Iso's and play on my old ps2 if emulation is garbage, but it's a pain in the ass.
>>
Hey, I know I've seen it posted here before, but what are the best cores for each system for retroarch android?

I'm tired of having so many core options I don't use.

I'm using an HTC One M8. I haven't had speed issues on anything yet except the DS core (hooray for pirated Drastic), and I haven't tried the PPSSPP core because the standalone works fine.
>>
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>>123068823
No, he belongs to the 5% of people who aren't stone-cold retarded.
>>
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Sorry to that faggot, but is there a way to fix pic related in Time Splitters Future Perfect?

Using pcsx2 1.3.1.

The only fix I found is to use a different video plugin, GSDX Cutie (which is all in Japanese) and turn Skiptex to 2 and skipdraw to 1.

Problem is that makes some sprites invisible.

I can deal with it, just wondering if there is a better way to fix it
>>
>>123068823
How old is he, again?
>>
>>123066341
No anon, its constantly broken. You can't take a core and pair it with the wrong version.
The reality is that most devs or some volunteer port the emu, and do basic maintenance for maybe a month.

We can compared it to a project: Battle for Wesnoth. Wesnoth is 1.21 or some shit now. Every version update breaks ALL campaigns. The core campaign are usually repacked on update, but thats like 1/3 of the good campaigns.
So on every version change, all campaigns break.
Libretro is similar. All updates breaks all cores. You have to hope the cores you use get recompiled for the new version, if they don't need to be patched.
The good side is that it looks like Libretro gets 1 update every 2-4 years. So its not a issue.
>>
>>123073948
>You can't take a core and pair it with the wrong version.

Yes you can. I use 1.2.2 cores with Retroarch 1.0.0.2 stable all the time.
>>
>>123073948
that's bs, we had people using 1.0.0.2 cores on 1.2 wii and viceversa because the wii port was having an issue.

And I still have a 2 year old mame078 core working on my setup.
>>
>>122995781
>Trust me, it is in your best interests to cooperate with libretro if you want to have any control over how your codebase gets used and steered along.
I honestly wish it was in my best interest, but idk if it really is in my best interest. I do appreciate the fact that they care about portability and prefer C over Cpisspiss. Even though mupen64plus-libretro has improvements over m64p, it still has too many problems for me. I have no real reason to use mupen64plus-libretro over Project64, since I'm a fan of LLE. I was not even able to compile mupen64plus-libretro with MSVC, which was the nail in the coffin. If the emulator used zilmar's plugin spec (like the original mupen64 did) and could compile with MSVC, I'd be more interested.

>The amount of libretro frontends keep increasing at a rapid rate
It's increasing at such a rate, that they cannot keep up.
>>
>>123077760
>>The amount of libretro frontends keep increasing at a rapid rate
>It's increasing at such a rate, that they cannot keep up.

Why contain it?
>>
>>123027994
If you really want them to start emulating it, try:

>we're not accurate enough
>we need to go deeper
>>
>>123075474
Which isn't true. You still need to compile the cores against the libretro version.
You can't slap a 1.0.0.2 core to 1.2
>>
>>123083685
The API itself didn't change in that time, though. Cores are independent of RA.
>>
>>123083685
There's only been a libretro v1 so far. As long as the ABI isn't changed, the cores will continue to work in all frontends that support libertro v1.

There is a planned future ABI break known as libretro v2, when that happens then old cores will no longer work and require updating.

So far they have not broken the ABI so a core that was built in 2011 should still work today. Adding more callbacks to libretro won't break the ABI as long as existing interfaces are not changed.
>>
>>123086329
Techinically the API was extended, but the underlying ABI was not changed.
>>
>>123078150
I thought there were like 3
>>
>>123086683
Make sure Squayapusha fixes the save extensions for lr v2
>>
>>123089050
That probably can be done right now by using the core info files to have a sram_extension = "sav" and fall back to srm if that isn't defined.
>>
>>123005267
>Dolphin is probably the best emulator out there overall, and there's a reason you're being so heavily downvoted.

Fucking Reddit
>>
>>123093510
>>Dolphin is probably the best emulator out there overall,
Do they really think this? How the fuck isn't it bsnes? It's far more accurate.
>>
>>123083685
there is only one libretro version and when v2 happens there will be a translator
>>
>>123041719
Watch out, he is going to dethrone bsnes soon
http://board.byuu.org/phpbb3/viewtopic.php?f=8&t=806


MoochFag Kid is becoming kinda boring though, I miss the Turtle guy.
>>
What kind of specs should my pc have before I bother with ps2 emulation? I've got an R9 280 and I5 4440. I'm asking because someone told me a few months ago that I basically shouldn't bother with trying to run it on my pc and I could just as well slap a cfw on my ps3.
>>
>>123091820
how far did you have to dig in your butt to find that?
>>
>>123103509
It's decent but some game won't run well on anything short of a 4790k maybe even a 6700k (HT helps with SW mode), and AMD card won't work with the OGL plugin which fixes a couple games.
>>
>>123103509
You'll be fine for the most part, but you should still go with CFW as most of the HD remasters play better than they emulate.
>>
>>123106027
Damn. That means buying a E3 flasher and going through that whole mess. Probably also getting a new hdd becasue mine is only 40gb.

Maybe I'll go get the old ps2 from the attic and burn the iso's to an empty dvd and just do it like that. It's annoying, but requires less time and money.
>>
>>123068797
Um, hello? Anyone? It's not in the wiki.
>>
>>123106827
Hopefully what you want to play doesn't use DVD9 because you're pretty much SOL then.
>>
>>123106827
Check craigslist, I have an E3 flasher and downgrade PS3s to 3.55 on the weekend, it's an easy $60 for 30 minutes of work.

I'm sure people offer similar services all over the world.
>>
>>123108504
Snes9x, mGBA, Gambatte, Mupen64plus, GenplusGX and whatever you want for the rest.
>>
>>123068823
Aren't we all?
>>
>>122956439
>Sorry - no matches. Please try some different terms.
>>
>>123109545

No I'm a blue supremacist.
>>
>>123110083
Same
>>
>>123110589
>stocking me

wat
Thread replies: 255
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