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/AGDG/ - Armchair Game Dev General
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>>CURRENT JAM
>https://itch.io/jam/agdg-jam-november-2015

Helpful Links: http://alloyed.github.io/agdg-links/
New Threads:
>>>/vg/agdg
Archive: https://boards.fireden.net/vg/search/subject/agdg/

> Chats
http://steamcommunity.com/groups/vgamedevcrew
http://webchat.freenode.net/?channels=vidyadev

> Demo Days
https://itch.io/jam/agdg-demo-day-5
https://itch.io/jam/agdg-demo-day-4
https://itch.io/jam/agdg-demo-day-3
https://itch.io/jam/agdg-demo-day-2
https://itch.io/jam/agdg-demo-day

> Jams
https://itch.io/jam/agdg-jam-november-2015
https://itch.io/jam/agdg-halloween-gamejam
https://itch.io/jam/wj2015

> Engines
GameMaker: http://docs.yoyogames.com/source/dadiospice/000_using%20gamemaker/index.html
Godot: http://github.com/okamstudio/godot/wiki
Haxeflixel: http://haxeflixel.com/documentation/tutorials/
UE4: http://forums.unrealengine.com/showthread.php?483-Community-Tutorials-for-UE4
Unity: http://unity3d.com/learn/tutorials
Source: https://developer.valvesoftware.com/

> Models/art/textures/sprites
http://opengameart.org/
http://www.blender-models.com/
http://www.mayang.com/textures/

> Free audio
https://machinimasound.com/
http://freesound.org/browse/
http://incompetech.com/music/
>>
first for all f/a/ms
>>
Why is shitposting at an all time high?
>>
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https://itch.io/jam/agdg-demo-day-6

1 month 22 days 10 hours
>>
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Gimme the vulkan, and no one gets hurt
>>
>>122501226
School just let out in the US.
>>
>>122501226
blame fallout blame todd

deHumᴀɴJze ʏouRseMғ ᴀɴd ғᴀce to ʙMoodsHed
>>
h-help aggy

its been a week since I last devved

my game and the code has been sitting open on my desktop the whole time

how do I just like make game
>>
>>122501449
I took a 2 month break. It killed 5 years of momentum.

DONT STOP.
>>
>>122501449
just drop it and start a new project. You have obviously lost all motivation for that game, no reason to let it suffer like an injured dog. Just close the window, delete the project, and start a new. Just do this a lot, and don't ever stop devving, eventually you'll finish a game surely .
>>
>>122501449
write code

any code
>>
>>122501174
>don't worry you'll get used to it
There's nothing to get used to here if you're not going to get any reply when you post progress. That was supposed to be the whole point of an amateur game development general.

I'm just going to get a list of all the real devs and follow them in their own website or tumblr.
>>
>>122501449
maybe you need to build up on your discipline?

how is your motivation?
>>
Fampai~
>>
>>122501676
twitter is actually good for this

most of the time you're just throwing rad gifs of your neat shit at each other anyway
>>
>>122501713
I already have a stable living situation, thanks
>>
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Why aren't you crowdfunding your storm chasing game /agdg/ ??

https://www.youtube.com/watch?v=37a9juj50pg
>>
>>122501713
Don't forget to make sure your first game is rock paper scissors with rpg elements
>>
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how many times have you rewritten your entire/most of your codebase? ;;_;;
>>
ACTUAL NEW THREAD:
>>122502215
>>122502215
>>122502215
>>122502215
>>122502215
>>
>>122501676
Listen bud, everyone here can tell your a millennial. Just because you post progress doesnt guarantee replies. While your progress may mean a lot to YOU, you have to also remember that most people will not see it as that important. In all likely hood, your progress isn't even what most people here consider to be 'progress'. Getting up in the morning and opening an IDE isnt progress. You have to make it interesting for people, or they are not going to reply. The reason people reply to the shitposters is because usually the stuff they most is outlandish and dramatic, which is interesting to humans, just look at things like tabloids. You have to bring something to the table with your shit, or people simply wont care. Go ahead and post your progress. Having a webm helps, cause people like to see stuff in action. But posting a picture of some enemy design you made or some new art work that looks like shite probably isn't going to get you very far. Think with your head man. Ask yourself, what do the people, the consumer of my media, want to see? And try to deliver that. You don't have to change your game concept to fit popular opinion, but you gotta make it something that the average person here will care enough about to take the time out of THEIR day to reply to it. No one is entitled to replies.
>>
>>122502315
>filled the OP with even more memes
this needs to stop.
>>
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>>122502315
This one is clearly superior.
I say we move in, fellow "Game Devs"!
>>
>>122502019
baka desu senpai
>>
>>122502285
I've been tempted to many times, and have succumbed almost as many times. There comes a point where it's simply not worth the trouble, and you have to be able to recognize that if you ever want to have any hope of finishing.
>>
>>122502075
>3 YEARS of development
is he serious?
>>
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I'm going to bed agdg.
progress made today.
>refactored and improved diagnostics system.
>refactored mechs parts into having (part segments) that represent directional layers of plate that each have their own layers of armor and structural integrity.
>started developement of mech "operating systems" by designing ui elements that can be designated onto sections of the window.
>finished system that adds things to the UI Elements log with specified max character width. This log will be used for text display boxes and chat boxes.
>>
>>122502075
>$0
hahaha oh man
>>
>>122502390
>why_serious_yesdevs_should_leave_agdg.txt

yes i agree anon, this place really is shit and won't even comment on vidya games in a thread about commenting on vidya games in favor of dragging up ancient boring drama because you're a fucking tabloid magpie

well done youve managed to create the one thing worse than a hugbox
>>
>>122502075
all i can think of when someone says stormchasing is natalie portman
i would make lil jews with her if you know what i mean
>>
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>>122502315
>>
>>122502679
Keep in mind this is coming from the guy who thinks you need a team of 7 to make a small indie game.
>>
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Source OP or not, imma go ahead and throw my progress down in this thread. fuck that other thread if I'm being honest.
>>
>>122502315
>making new thread 730 posts too early
>>
>>122502943
>Fix your fucking resolution you asshat
>>
>>122502943
>shit game

why
>>
>>122502943
good job anon
>>
>>122503185
im deving on a modded gameboy advance fyi.

>>122503084
what?

>>122503383
why not.

>>122503523
do you really like? what do you wanna see next?
>>
>>122502943
When we said your game looked like KF we didn't mean to go this far, or at least I didn't
>>
https://www.youtube.com/watch?v=qadst0TOMUk
>>
>>122503581
needs more guns
>>
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>>122503630
You should have never brought it up then. At the time I didn't even know what kings field was. But its too late now, I've been heavily inspired by KF, there are no brakes on this train.

>>122503825
Yeah I'm actually thinking about adding hand-cannons and old-medieval era pistols so people can roleplay a 'pirate' type class or something. But no lazor guns or anything, sorry.
>>
>>122504061
I'd just rather if you took inspiration from the Ancient City graphics-wise rather than, well, the first one that's 21 years old now
>>
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>>122503723
hahahahahahahaha
>>
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>>122504227
>>
Any tips on making third person games?
>>
>>122505559
Play Max Payne and make a game like Max Payne
>>
I care about your video game
>>
>>122506253
Thank you anon.
>>
>>122500883
>>316835692
Could anyone briefly say if an idea I had is good or bad? I'm actually serious about it -- I've been learning C++ for this reason.

It's essentially: you're born in 10000 BCE, you're visited by the last human alive who is suffering from the end of the Universe (entropy), and he gives you a pill that makes you immune to aging (not violence or other death).
You then can either influence humanity from the shadows, assuming fake identities every lifetime, or you can become a world leader and dictator. If you become famous but don't "die" normally, a leader would get suspicious and you'd be on the operating table.
You can influence:
--religion
--government
--technology
--science and medicine
--culture and the arts
--weaponry and war

once per 5 years. You could max out religion in the early BCs and be a prophet and later use that power to enact a second coming, or you could invent things early on and set humanity forward.

The thing is that there are certain "milestone conditions" -- you can't get funds for your entropy research if you're not skilled in physics and at least a little influential in government.

The win condition is you have to have a sustainable amount of entropy production that will last humans a trillion years.

Heavily based on The Final Question. It'd be in the rough style of Plague, Inc.
>>
>>122507051
Ignore that dead post link, I copy-pasted from a thread on /v/ before I realized it'd be off-topic.
>>
i can't do it
>>
>>122507051
bad
make a game, not game ideas
>>
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>>122507814
Of course you can, bby
You just gotta believe
>>
>>122507961
huh? I think you meant to reply to >>122503185
I know trolling can be hard sometimes, but try to keep up.
>>
>>122507051
Nignog, this is a story and not a game idea.

To make it a game idea you have to define terms you use, such as:
>assuming fake identities, become this that
how do you do that? type "become chinese warlord"?
>max out religion
is it a stat? what actions cause it to change, what other stats are there
>die
how do things that cause your death happen, random encounters while you're managing your stats?


>It'd be in the rough style of Plague, Inc.
Oh ok, I wasted my time, thanks - all you've got is a skin/theme for another game. gg.
>>
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>>122509081

I feel like I'm insane, because it's clearly this one Slugfucker-tier guy ranting about mothdan/sourcefam and I'm the only one who can see it. In /qa/ he would samefag and pretend to be 3 people, posting one after the other.
>>
>>122502943
Good luck with UNET, that shit chokes on anything beyond using the default Network Manager.
>>
>>122509081
I've been gone for months, briefly who is sourcefam and what did he do? I'm just curious.
>>
>>122507051
srs ansr
It sounds nice for a simulation game, but you might want to break it down some more. Like, what is Entropy? How do I get it? What's the limit? Can I increase that limit? What can I use it on?

What are the consequences of doing X as opposed to Y? Can I advance this world beyond what was established in the real world? Can I introduce science in an era where science was considered witchcraft? Can I prevent the discovery of something that changes the world?

Will the world continue to move when I'm "dead"? How will the world continue? Will it be based on RNG, my influences, or something scripted? How will the world evolve if I do nothing?

Can I affect the entire world or just this one region? Can other regions oppose me or follow me? Can I go against myself in another life (assuming another identity years later)?

If you don't break it down into what-ifs, you'll be chasing a concept that may be far beyond your reach. You might want to bounce your ideas off writers and not developers, however.
>>
>>122509081
But I'm not even the guy who posted that webm. You don't even know who your responding to anymore lmao. This is what happens when the dark side consumes you boys and gurls.
>>
>>122509417
yeah I don't know how it will end up working out. If its too shit, then I'll have to scrap multiplayer functionality. But I'm not working on a lot of the unet stuff right now anyway.
>>
>>122509850
She
>>
Current version of unity has errors with online animation. Has anyone here dealt with this?
>>
>>122509850
how can you partyvan someone when they are lving in a van themselves?
>>
I'm a beginner to coding and I heard I should start with Python, because it's easier to learn. But it seems there aren't many games, or famous software that use it, so i'm not really sure if I should dedicate my time to learn a language I won't use

I wanted to learn C++ but that definitely isn't for begginers
>>
Time to dev, eh?
>>
>>122510292
Tbqh there isn't really any beginner languages there are just different paradigms and levels of abstraction and different kinds suit different people or projects best.

but c++ is pretty shit imo
>>
>>122512969
>strawpoll offline
good job anon, you killed it.
>>
>>122512969
People who don't understand being anonymous.

>anyone with a name that isn't ____dev
>anyone with an avatar
>anyone that consistently posts a meme comment with the same sort of image
>anyone who enables & encourages the above by becoming invested in said personalities

It's the reason every 4chan steam game group becomes terrible, the attention whore special snowflakes flock there because they're better than the anonymous rabble yet always come to 4chan for some reason.
>>
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>>122513479
What do you expect on a board dedicated to persistent threads
>>
>>122513601
Thank you for this post anon.
Your cute puppy will save us from this madness.
>>
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i added stuff to my bricks how are they now friends pls respond
>>
>>122513890
Reminds me a lot of the art for rotatevania
>>
>>122513890
Fix the weird pyramid mirroring effect on the center of all the walls, and the left side of the bottom long wall.
>>
>>122513981
what is rotatevania!!! i tried to google but no results pls help!!!!!!!
>>122514216
ok i do it brb!!
>>
>>122514506
This is what happens when you develop an obsession over another dev. See
>>122513479
He got trolled by a dev and now he's trolling himself. Quite the spectacle.
>>
>>122514678
>another dev
>implying he was ever a dev
i got you though.
>>
Is agdg truly dead?
>>
>>122514970
No but OP aka shitfam just nuked his own thread. It's for the best.
>>
>>122514970
im alive haha!!! :)
>>
I have a fuckton of work to do but I'm currently not doing it
HELP
>>
>>122515314
it's a matter of discipline, anon. You simply have to get started.
>>
>>122515314
HOW CAN IHELP U WAT U ENEDEED
>>
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Made a comfy to use translation tool. Now I just have to polish it up and invert some values
>>
I've been employed as a programmer by [game company known for phone games]

I am no longer an amateur dev and am now a soulless cog in the freemium cash machine

Yay?
>>
>>122515456
Now you must get out of AGDG! I was going to ask if you plan to make your own game in your free time but you won't have sufficient free time to do anything haha
>>
>>122515456
why would you become a code monkey instead of making your own mobile games?
>>
>>122515456
at least you're not going to prison, like some people itt :)
>>
>>122514323
>rotatevania
DON'T SUMMON HIM
>>
>>122516009
I know you think you're false flagging and trolling us all and all that but what you're really doing is making a case for getting yourself committed to a mental health institute. I'm not entirely joking. People who "troll" to this extent on the internet are usually verified as being sick in the head and dangerous to society. Maybe you should stop. But you won't. It's been months though, bro. Literally months of nonstop insane behavior towards strangers on the internet. That's not trolling, it's disturbing. Take care.
>>
>>122516231
screencaps pls i wold like to see what my stuff looks like pls thx desu senpai ilu <3
>>
>>122516260
Just don't even reply to sourceshit please, it's useless as he is literally mentally ill.
>>122515398
Swords dueling game?
>>
>>122516260
>stalkers and doxxers calling other people insane
of course, it's everyone's fault but yours :)

you did nothing wrong as long as you believe so!!
>>
>>122516260
>People who "troll" to this extent on the internet
By that I mean dedicated day in day out harassment, breaking terms of use for websites by dodging bans etc. Just think it over. You're literally throwing your life away in the form of time but you could also be making a legitimate case for yourself to be committed. I say this as genuine advice, not another invitation for shitposting, but we all know what you'll do with it.
>>
>>122516387
>Swords dueling game?
And assorted melee weapons yes :)
>>
>>122516387
>Just don't even reply to sourceshit please, it's useless as he is literally mentally ill.
I know. I'll stop now. And yes he is mentally ill as verified by his youtube comments which were posted in the last thread. He's one of those trolls that aren't just up to harmless bullying. Something is wrong. Oh well.
>>
Who is the best girl game dev?

If your answer is 'me' or 'you', then your answer is immediately disqualified.
>>
>>122516372
DONT SUMMON HIM
>>
Come with me
And you'll see
A game of pure imagination
>>
>>122516646
vine
>>
>>122516646
Leto
>>
>>122516659
HAN VIL IKKE BLI SUMMONERD

TELL ME FOUL CRETIN JACKAL
>>
>>122516493
Nice, I'd play it. Do you plan to have some multiplayer?
>>
>>122516857
I'm mainly making it to make learning authoritative networking more fun, so yeah. Probably won't bother with making a bot so it'll be entirely multiplayer
>>
>>122515456
You might not be an amateur anymore but at least you're a bonafide yesdev with paystubs to prove it. Good job.
>>
>>122515764
>Now you must get out of AGDG!
Well, I guess that's one benefit, in addition to the main one: Being able to feed myself
>>
Based doorkeep
>>
>>122516614
>youtube comments
post them

we need proof of his misdoings for the DHS
>>
>>122503723
>slap a bunch of shapes together
>call it a crab
>pin it down to mutations

genius
>>
is it safe to post again yet or is sourcetate still having a drunken rampage on mommy's wine again
>>
>>122509420
doxxed a ton of devs and stalks people irl
>>
I'm legitimately afraid to post my work ITT. I fear I'll be doxxed and stalked. I can't even post on Youtube or Twitter anymore...
>>
>>122517962
>DHS
literally who

is this like the old GNAA
>>
>>122518372
why is brianna wu posting here?
>>
>>122518372
It's not so bad, you just have to be sharp. No facebook if you're going to put your real name out there, make sure you're not listed on whitepages or other listing sites, if you're going to have a youtube clean up your google+ settings so people can't view your posts, friends in your circles, things like that. Never photograph your face or your home or property nearby you and if you do do not post it on 4chan unless you're absolutely sure you know what you're doing. Don't befriend or be social with family members on your youtube either, don't let them comment on your stuff for example. You have to be your own separate entity.
>>
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>>122518585
speaking of Brianny Wu,

>>122516646
best dev girl is Brianna Wu.
>>
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>>122515398
I just had an idea. What if, instead of picking a rotation + position you want the weapon to try to reach manually by dragging the gizmos around, you only get to select from a handful of cards which you draw.

I.e. "1 unit back", "rotate 45 degrees on y axis", e.t.c.


http://strawpoll.me/6026547
>>
>>122518774
Kek
>>
>>122518836
I like the card idea but you'll have to be careful that it doesn't come down to RNG.
>>
>>122518736
It's too late. I'm already being stalked by people from this thread. I can't shake them. They even follow me to other boards!
>>
>>122518964
With a big enough hand size, you could probably keep it reasonably fair.

Or you could even make it a deck-building kinda game, where part of the skill is in arranging your deck so that no matter how it's shuffled, you always have reasonable options. Kinda like playing Magic or Pokemon TCG or w/e
>>
>>122518964
RNG will affect the final outcome somewhat, but if you plan different sequences of cards depending on what your opponent does, and take calculated risks which will require a certain card to be drawn, the better player will win the majority of the time.
>>
>>122518975
Dan Ashley, please stop.
>>
>>122519263
>>122519117
>>122519108
>>122518964
>shit-eating first year "Game Design School" nodev advice
shut the fuck up, reek.
>>
>>122518975
Cute. The advice still stands though for any devs who are actually spooked by goons like shitfam. Internet stalkers only have as much power as you give them, keep your private info secure.
>>
I'm gonna make a game that is literally just rng

No skill
Just rng
>>
>>122519581
https://www.youtube.com/watch?v=4s-HBqjfAOM
>>
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>>122519581
Okay
>>
we live in a deterministic universe
there is no free will
there is no rng
>>
>>122520160
True, but that doesn't prevent pseudo-random numbers from being shit for gameplay, Anon.
>>
>>122520160
"Random" just means "unpredictable"

Sure they could be predictable one day, but right now they're fully random
>>
>>122520454
Name one fucking instance where psuedo-random numbers were worse than "true random" numbers to any degree in any game ever.
>>
>>122520160
Reminder that infinity can exist within a discrete space
>>
>>122520160
Got any proof?
>>
>>122520770
I think he's saying that pseudorandom numbers are still random enough to count when saying "RNG removes skill"
>>
Does someone wan't to make music for my game, so closest thing I can think of is megaman x style of music. This is paid work also!
>>
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>>122521487
>borble
>blub
>slosh
>>
>>122521338
what's your game anon?
>>
>>122520160
Sorry brah, but quantum physicists would disagree with you
>>
>>122521206
Correct.
>>
>>122521907
>We haven't figured out an underlying, measurable pattern therefore it's magic
popscientist detected
>>
>>122522018
>We haven't figured out an underlying, measurable pattern
That's quite literally how randomness works
>>
>>122522018
>No identifiable pattern
>not random
Uwot?
>>
>>122522261
>>122522373
I don't disagree with those statements, but asserting that the universe is random based on an incomplete model is wrong
>>
>>122522560
You can't really assert either way
>>
>>122522636
That's my point
>>
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>>122520160
>tfw /agdg/ shitposting overtakes every other general
>>
>>122519581
So a hearthstone clone?
>>
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>>122521907
>>122522018
>>122522261
>>122522373
>>122522560
>>122522636

it's actually not random at all and the key problem of quantum mechanics is that you cannot measure things at the smallest scales because to measure them is to interact with the system, which is to change the system, which is to absolutely ruin any notion of knowing what the fuck was going on before you came by kicking all the particles around like you're a big man

it's a metaphysical problem rather than one of "normal" physics

a good analogy from heisenberg's "Physics and Philosophy" is that it's like taking a ruler to something; to measure an object with a ruler, you are likely to touch the object. the ruler has been effectively added to the object. we just don't care at that sort of human-appreciable scale because the ruler doesn't have that much of an effect on the object being measured. but it would be dishonest to say you haven't moved the object slightly, that the weak forces of the ruler and the object aren't interacting, etc. for example, if you press a ruler to a page, you'll bend or scrape the page a bit. it's not a big enough change to care about, but it is large enough to be appreciable

however, in quantum physics, to measure the position or speed or whatever of the smallest particles/measures of energy, you can't get that information except by changing the system and recording subsequent changes. quantum physics is entirely deterministic, it's just that you can't figure out a lot of information of what was going on before you started fucking around with lasers and shit tryna act like you know what's hood
>>
How about that game dev huh
>>
Disregard the car shitposter
Hide
Report
Ignore
>>
>>122522946
You say that like it's an impossibility but the recent word filters are literally a result of /brit/ being so prolific; I mean they have three 24/7 generals, the one on /int/ often being the most active thread site wide
>>
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>learning to code from an animal book
>chapter makes an intuitive assumption about the reader
>not an intuitive person at all
>code won't compile and don't know where to stick the example code to make it work
>don't know what to do and can't follow along with the second half of the chapter
>>
>>122523164
whats brit?
>>
>>122523442
British generals on /int/, /pol/, and /r9k/

They pioneered the use of "t b h" and "f a m"
>>
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>>122523161
oh man, a new trigger

the idea that atomic and subatomic particles behave in a consistent fashion is now a trigger to /x/-kun

this fucking thread

>>122523569
T B H is older than you, bub, and F A M is an actually rather old new york black slang thing

I bet you think memes are a new concept too
>>
@122523676
I obviously mean that they pioneered their use on 4chan you stupid cunt
>>
>>122523569

No they didn't. None of these expressions originated on 4chan.
>>
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>>122523741
nope that was the popularity of posting things off of "black twitter", which itself is an ofshoot of WorldStarHipHop being a thing

it always weirds me out a bit how 4chan has this reputation of being the gutter of the internet that all the dank may mays crawl out of, but really, the place is infested with newfags
>>
>>122523741
you're trying way too hard to dumb faggot
>>
>>122523945
I understand that that's where they came from originally, but they were never used in "everyday 4chan speech" until /brit/ did
>>
>>122523746
baka senpai
>>
>>122524008
Are you retarded?

it came from newfags from /r/blackpeopletwitter and shit posting on /v/ and /b/ in the summer
>>
>>122524008
you're wrong and probably a conspiracy-minded dumbshit if you think /brit/ brought american niggaspeak to 4chan
>>
>>122524131
/brit/ has been using it since the spring tbqh
>>
>>122524008
>/x/ posters in charge of meme etymology
stick to pictures of cats taken with the flash on, lad

>>122524319
tbqh and fampai are older than that, fuccboi
>>
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Sup AGDG, I starting making blind playthroughs of AGDG Demo Day 5 games.

They're TERRIBLE, but I imagine at least the devs might find them useful:

Ghost Train: https://youtu.be/uqG1nIG93uE
Moxel: https://youtu.be/bmM9pfOxSuI
Bomberman: https://youtu.be/qBUoeJZG03E
Tender Arms: https://youtu.be/p_HleZPOBGQ
Light Game: https://youtu.be/6deTO6meHqg
Cash Out (1): https://youtu.be/chj2NHF479Q
Cash Out (2): https://youtu.be/xK2XEJcS-4A
>>
Deterministic universe shitposters pls leave
>>
>>122524537
>he argues by choosing a comfortable conclusion first, and then argues for that no matter the concessions and cognitive dissonance required to make it work
>>
>>122523741
>@

is this a meme or is there generally some guy here that still can't figure out how to reply to posts properly
>>
>>122524319
And there were smatterings of famposters in /v/ and /tv/ before then too, because it's older than that, but it definitely caught in large during summer
>>
>>122524721
He's been told before, he knows what he's doing.
>>
>>122524691
It's called begging the question
>>
>>122523945
It used to be the dank gutter of maymays but it's those very newfags that diluted the culture.
>>
>>122524721
>is this a meme
yeah

just like Source, it's just to get a rise out of you

just report it to your federal police when you see it
>>
>>122524921
Yeah, but so many people don't know that term / understand it wrong, to the point of near uselessness. I do appreciate you bringing that up though.
>>
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>>122525104
Y-you appreciate me, Anon?
>>
>>122523272
you're not supposed to learn where to stick sample code, you're supposed to understand the concept behind it and the procedural flow of it, git gut shitter
>>
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http://strawpoll.me/6026646

http://strawpoll.me/6026646

http://strawpoll.me/6026646
>>
>>122520160
This is true. If you have a time-stopped box located some meters above planet earth, with a mass in it, then you know without any question what will happen to that mass when you un-timestop.

So it goes with every other imaginable construct.

https://www.youtube.com/watch?v=4jb0iuw5uhw

The universe is closed under composition of physical action.
>>
>>122525468
http://strawpoll.me/6026998
>>
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>>122525468
>>122525663
>>
>>>/v/316860801
>>
>>122525754
Nigga's about to get culturally enriched.
>>
>>122525754
Why would you do this to that poor dev, anon?
>>
>>122525754
looks fun
>>
>>122525754
Nice!
>>
>>122525936
>>122525964
lol what
>>
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Bully me like one of your french girls, /agdg/.
>>
>>122521338
Possibly, what's your info?
>>
>>122526351
should just be a single repeating set of a couple slats and the details can be overlays

suboptimal/10
>>
>>122526351
Too noisy.
The flat color "damage" clashes with your noisy tiles.
Too repetitive.
>>
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>>316865152
>this game looks sick as hell faggot go cry about your failed 2D anime girl darksouls inspired binding of isaac clone back in agdg

well that was unnecessarily personal
>>
can anyone give me a good tutorial to make music like youtube related

https://www.youtube.com/watch?v=vCIVm1yQPak
>>
>>122526541
oops I mean

>>>/v/316865152
>>
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i was gonna make a spelunky clone in unity after not having deved for a while but then i got to the part where i have to make a level generator and just no senpai that's too much work i don't even know where to start
>>
>>122526541
what game is that meant to be? marmoreal?
>>
>>122526351
Looks like the worst thing I've ever seen. Way too noisy and too repetitive.
>>
>>122526757
You're in luck

http://tinysubversions.com/spelunkyGen/
>>
>>122526757
Do like Spelunky does: Slap hand-made chunks together to craft the levels. Everything will flow better and feel more intentional, while still being fresh between playthroughs.

You can either have pieces that will always fit together (harder in that you have to acertain that by hand)

OR

Have pieces and then punch holes connecting them when you "generate" the map (slightly harder to code).
>>
>>122526457
The detail is a layer actually.

>>122526493
>>122526826
All right, thanks for the feedback.
>>
>>122527059
>The detail is a layer actually.
you have no idea what you're doing

make a smaller looping texture

then, make a transparent "damaged area" overlay

then, instead of a fucking 44kb image, you can have a 64x64 looping tile and four 32x32 overlays instead of a fucking 1024x576 image

this is literally worse than that guy whose song was too short for the intended playtime of his halloween jam game so instead of looping it in the game he manually lengthened it from 2 minutes to 15
>>
>>122527243
> instead of a fucking 1024x576 image
I think he made the image to display how his tiling is working, man.
>>
>>122527243
oh no
44kb
how horrifying
less than 1/20th of a megabyte
just give up now
>>
>>122527332
I disagree
>>
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>>122527059
Here's something that might help you
>>
>>122527398
Nice looking, but the rightmost ones are getting too noisy...
>>
>>122527394
today it's 44kb, tomorrow it's makeing a 4mb MP3 into a 300mb flac, the day after it's loading 60gb of shit into memory for a 2d pixel platformer

when does it end, man
>>
>>122527521
then all he has to do is stop before the rightmost ones
>>
>>122527529
next we'll be marrying dogs
>>
>>122527610
sounds pretty hot tbqh

too bad I live in a no pets apartment
>>
>>122526838
>only works in Chrome
>instead of using haxe and releasing both html5 and flash they are using inferior html5 only tech that relies on browsers

Html5 was a mistake
>>
>>122527978
this is why you should live in a van

with no lease, there are no rules

absolute freedom

the world is yours
>>
https://www.youtube.com/watch?v=Jo_-KoBiBG0

YOU CAN DO THIS, I BELIEVE IN YOUR SPIRIT

STRENGTH, FORTITUDE, CREATIVITY
>>
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>>122528141
>flash
>>
>>122527978
>>122528529
>you should move out of your home and into a car because then you can marry a dog without being impeted by no pets clauses in your lease
thanks aggy daggy
>>
>>122524508
muh nerdvoice
>>
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>>122529059
Better flash AND html5 than "LOL you have to download this browser".
>>
mgi dev is already making $3048 a year from his game. its been a few days since he put the patreon up

:^)
>>
>>122529632
and they say that indie dev isn't about titties and waifus
>>
>>122529540
>have to download chrome
They are making you a favor honestly.
>>
>>122529632
>>122529747
Ahaha, cute.
>>
>>122529747
Why do people keep pretending anyone said that.

Everyone has always known tits are the easy answer, not everyone wants to do that though.
>>
>>122529632
>a year
chump change
>>
>>122529632
Link pls
>>
>>122529925
>its been a few days since he put the patreon up
>>
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>>122529790
by requiring me to download a botnet?
>>
>>122529859
>Why do people keep pretending anyone said that.
because it's what you guys told me until monster girl island and that anubis game cropped up
>>
>>122530002
>muh botnet
>meme frog poster
everytime
>>
>>122530030
254*12 = 3048???
>>
>>122529925
goddamn you are fucking retarded

no surprise looking at where we are though
>>
>>122530116
I haven't slept in 36 hours, please don't bully me
>>
>>122530030
jesus christ. I need to hammer out some shitty porn VN or something.

brb gonna practice drawing qt kemoshotas while watching speedruns with a beer
>>
>>122530146
What?
>>
Is there any way to accurately skew an image so that it fits on any angle of an isometric cube? Making perfect circles is a total bitch from this angle.
>>
>>122530240
>skew
>circle
anon, I
>>
>>122530240
Hard to tell what you're even trying to do. Perhaps a picture would help (assuming some Anon can't decipher your shit from experience alone).
>>
>>122530240
yeah. the skew tool in paint.

also dont they teach you how to do image transforms with a ruler in school anymore? I had to do that in my grade 8 math class
>>
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>>122516785
>>122516659
>>122516372
>>122516231
>>122516372
>>122514323
>>122513981
>>122513890
WHO SPEAKETH MY NAME

In all seriousness though, I do see some similarity.
I like it. Good work.
>>
>>122524508
Could you critique proxy hack?
>>
>>122531012
Sure thing, I'll do that next. Though my videos are more of blind runs + super shallow analysis than critiques.

Or, I mean, I can do a NON blind run if you want.
>>
>>122531116
>playing video games
Begone, nodev scum
>>
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>>122530361

This is what I'm referring to. I normally wouldn't stress such an issue, but it's a pretty basic shape that I want to incorporate into my art.

>>122530367

I can do it easily enough in real life, but I have a much harder time doing so on the computer since I have to use pixels and don't have a tool that functions as a compass.
>>
>>122531116
A blind run would be more helpful to see which areas arent intuitive
>>
Where do you start on a project agdg? Once you've got an idea, your platformer or your little physics game or your 2deep life sim, where do you go from there? How do you start building your game?
>>
>>122531421
Somewhere in the middle, typically
>>
>>122531421
Make a prototype to see if it has potential
>>
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>>122531195
I actually got quite a lot of dev done yesterday/the day before while making the videos.

My shit connection means I have a good couple of hours of dev time per video to dev.

Dev on Vampire of the Sands done in that time:
* Added a stamina bar
* Changed tumble to be stamina based
* Changed tumble to be instant rather than have a wait (which was bumming players out)
* Changed treasure chets to consolidate stacked items of the same type to lower player keypresses needed
* Added auto-pickup (and relevant menu settings) for players who don't want to click all the time
* Made the dash when using a sword make you invinsible for a short period
* Fixed a slew of graphics bugs I created when fixing my multiple-resolution support

[repost .webm since I'm busy!]
>>
>>122531629
anon
uh
how is that game doing?
why do you insist on working on it?
no offense, but you know what they say about turds and polish.
>>
>>122531267
Oh, that.

If you jump directly into OpenGL you can just draw it in 3D onto the surface of the cube.

Either that or you can just skew it in Photoshop using the skew tool and save the product in 2D.
>>
>>122531629
Nice false progress, saboteur, but I am raise to your tricks!
>>
>>122531737
>but you know what they say about turds and polish.
Polish people clean turds from the toilet?
>>
>>122531737
People who have played the game enjoyed it, so I don't really know what to say.

Not everyone finds lol-so-retro pixel shit art unforging, if that's what your hang up is (I have no clue since you didn't say!)

That said, the process is fun and I don't need money.

>>122531859
I know you're just fun posting but there's proof in my released game. I push the updates every month. One can easily verify via playing http://homph.com/vots/Changelog.txt

As always, anyone who wants one here can have a free key.
>>
>>122531737
no need to be salty family
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