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XCOM General - /xcg/
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Can't wait for those Crashed Plane Terror Missions! Edition

Previous Campaign: >>122068382

XCOM GENERAL (full information, all links):
>http://pastebin.com/Rd2nfr3n

Viva la Resistance!
http://www.gamespot.com/videos/leading-the-resistance-a-talk-on-xcom-2-design-and/2300-6427316/

PAX Mega Panel:
https://www.youtube.com/watch?v=1ep2OEsN07w&feature=share

Games-COM XCOM2 Gameplay:
https://www.youtube.com/watch?v=2VTGL4nWiJM
https://www.youtube.com/watch?v=a7EnrZ_aHuU

XCOM2 TRAILERS:
>https://www.youtube.com/watch?v=2E_-2wIJIzQ
>https://www.youtube.com/watch?v=Cl2p6MEklAg
XCOM 2 AT GAMESCON 2015 & Q&A:
>https://www.youtube.com/watch?v=un9YdJl5-uk
>https://www.youtube.com/watch?v=GbvHmsZalfo
Other Articles:
>https://xcom.com/news/en-the-aesthetic-of-domination-the-look-of-advent-and-the-archon-in-xcom-2
>http://www.pcgamesn.com/xcom-2/xcom-2-declassified-firaxis-on-the-risky-shot-theyre-taking-with-a-new-strategy-layer
>https://xcom.com/news/en-dont-get-in-the-andromedons-way-in-xcom-2

Long War download link:
>http://www.nexusmods.com/xcom/mods/88/
Wiki:
>http://ufopaedia.org/index.php?title=Long_War
/xcg/'s Long War FAQ (new players read this shit):
>http://pastebin.com/YmaXBKpN

New Modlist (¡¡Updated!!):
>http://pastebin.com/4Hdthmpi
Dreadnought MEC Trooper voicepack:
>http://www.reddit.com/r/Xcom/comments/31wn6m/
Extra perks to add for Training Roulette:
>http://pastebin.com/cUjBbaFM
hugely detailed spreadsheet:
>https://docs.google.com/spreadsheets/d/13CvoSAyapnC2p9a_r9SV5cTA2r3G9UqtsAazTg2_be4/edit#gid=970853268
Namelist generator:
>http://daiz.io/xcom-namegen/
MGS-themed codename list:
>https://www.dropbox.com/s/plfug9tz86zp56s/DefaultNameList%20(code%20names%20b15).ini?dl=0
Alternate in-game text .inis (AYY LMAO):
>b15f : https://dl.dropboxusercontent.com/u/19805654/ayylmao.7z
/xcg/ Operation Name Generator 0.1 (doesn't take effect until you get a new mission):
>http://pastebin.com/i9KbDkF2
>>
first for M A G N I F I C E N T
>>
>>122476442
vanilla is boring
>>
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>>122476954

It has it's charm.
>>
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>>
>>122478167
What is that? rift?
>>
>>122478167
wouldnt that be more like the size of an entire map
>>
More Beagles PLS
>>
>>122483429
>Months go by with no updates for LnI until the release of XCOM 2
>"No, LnI isn't dead, I'll get back to it in time."
>Eventually fades into obscurity, never to tie up all the loose ends

I can see it now, something like this could happen.
>>
guys how do I make the early vanilla game less fucking frustrating

it's just not fun since there's no real options to deal with anything until I have more elite soldiers and can one-shot ayys like they one-shot me. what is the Fun Strat For Fun Times until lasers and skellington suits

>>122480773
probably more like the entire length of a map, but only three tiles wide
>>
>>122485156
sat rush
>>
>>122486039
I meant the tactical game

it's just really boring because of the limited equipment and no perks and then I get mad at the game because people die and proceed to shitpost about it. I would like to stop this
>>
>>122486390
sat rush through the boring part. It is all you can do.
>>
>>122486641
im gonna send an angry letter to firaxis.


I guess it's time to just whore for 'chievos and try silly shit like all female armies or all sniper missions
>>
Anyone got tips for a ballistics only impossible run?
>>
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I hate reaction movement and I hate chryssalids
>>
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>grenade a guy in cover to remove his cover
>he disappears for like two minutes
>the way I got him back in vision was just mashing the Tab key to switch dudes a bunch
why is the visibility control in this game so fucking awful

half the time it doesn't even hide objects properly so I can point my guys around or throw grenades or whatever
>>
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>>122490789
AGAIN WITH THIS FUCKING SHIT
>resolve a firefight well
>"okay, well, no one can see anything, so I guess I'll just regroup and overwatch"
>LOL ACTUALLY NO THAT GUY WITH A MOVE LEFT? YEAH HE ONLY NOTICED A GUY **AFTER** YOU MOVED THE REST OF YOUR CREW SO THEY COULDN'T HELP. AND THE ONE GUY LEFT ONLY HAS A 25% SHOT. GET FUCKED NERd

and then someone died the next turn because an ayy only decided it ACTUALLY exists like a minute or two (actually literally between 60 and 120 real american earth seconds) after I blew up the wall hiding it
>>
>mash the tab key
>someone who had eyes on one ayy now has eyes on none
i like that enemies can apparently just decide they don't want to be targeted anymore. does the geneva convention apply to ayys? did one slip on a medic armband so now I'm not allowed to shoot them?
>>
and now the movement hud is gone. it's not even telling me where is dashing or not. the blue box and line to it are there, but not the ground markers that show where's a blue or gold move and it doesn't have the "Dashing!" box even when I'm selecting a tile as far away as it'll go. wowza
>>
>>122486967
play lw
to which you will reply "babby mod"
to which i will reply, quit then.
>>
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Thank FUCK Jonny fixed the temple-ship travel time bug, that was the final and bigest gamebreaking bug in the game.
>>
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>>122492929
He even implemented minigames:
My favorite one is "spot the floater".
Can you see it in this picture? its easy, i even scanned.
Hint: Without moving it will crit one of my guys after my turn ends.
>>
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>>122493225
gotta love "high cover"
>>
Did you train your men properly /xcg/?
https://www.youtube.com/watch?v=lRBa7-AspRE
>>
>turn on Not Created Equally
>get a 59 Aim sniper
Why aren't the classes selected by stats? Why would I want a sniper who can't snipe? They should be an assault. What the fuck
>>
>>122494804
play LW
>>
ok what fucking triggers my guys to actually look around because I'm stick of grenading/rocketing down walls and the room still staying in fog of war for a seemingly random amount of time
>>
>>122494804
>>122493705
>>122493225
>>122492929
>>122492284
>>122491515
>>122490789
>>122490561
27 replies, 10 posters

Can you please for the love of all that is nice, leave this place,
or stop complaining,
or go to /r/xcom,
or post on the steam forums,
or quit the god damn game and wait for x2?

Please?
>>
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>room I grenaded a hole into is now finally fucking visible
>there's an ayy in it around where I expected
>all according to keika--
>wait a minute why can my rookie run so fucking far all of a sudden. is this actually a blue move?

turned out the game was just lying to me again. this is a dash. good thing I didn't trust it
>>
>>122496220
That's what you get for playing on Easy.
>>
>>122496528
>vanilla easy
>4 hp sectoids

pick one
>>
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Nice half cover, brother!
>>
>>122496220
No no, he's afraid of that fire in the middle of the room so he'll run further. The game would never lie to you.

>>122496173
Its just some new people discovering all the broken elements of xcom again. At least I think so.

Complaining about xcom is a time-honored tradition that everyone indulges in at least some times. Fix your game Jake.

It will interesting to see if x2 is significantly less broken. Or if the game is easier to fix, which theoretically it should be. Till then, fix your game Jake
>>
>>122497303
shoulda broke LOS
>>
>instruct heavy to fire a rocket
>the bubble is far away on an ayy
>it explodes on his own tile, killing him instantly
jesus christ
>>
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>>122500043
magnificent
>>
>>122500043
was there something that blocked the shoot on scatter senpai?
>>
>>122499392
But you see, that's exactly what the half cover did. No one will think to use explosives on cover you can't see.
>>
>>122500043

If you have a 4 tile scatter, there's a 33% chance it'll scatter to 8 tiles. It'll tell you more in the tooltip for the launcher itself in your loadout menu.

I learned this the hard way when I had the exact same thing happen. It's very unlikely that they would select their own tile to fire upon, but it's possible.
>>
>>122503753
>scatter
I'm playing vanilla, the scatter isn't that huge and literally 90% of shots go right to target

the guy didn't give the "UGH, SHOT WIDE" bark either
>>
>>122508087
Then definitely a bug; or you didn't notice the shot blocked text.
>>
>>
>LW C/bronzeman
>get gangplank
>open door
>10 mutons and no cover
>4 thinmen getting dropped on me

>don't open door and spam overwatch
>nothing activates

How do you handle this mission?
I either get BTFO after killing 2-3 mutons, activating them and pulling back doesn't work because they just sit there and overwatch.
>>
>>122516203
Break LOS
>>
>>122516203
The only way I've been able to beat gangplank in LW has been to turtle like Hell in the first room. Then after clearing most of the contact, push up into the main area and clear the remaining contact. After that I take out the first power conduit and begin moving forward. It's fairly straightforward after the beginning except for the bullshit cyber disc that spawns behind you in the room with the three towers.
>>
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So is bagles doing TMX again?

i know he started a new campaign late october but firaxis's twitter was talking about that llama guy playing on tuesday with no mention of bagle
>>
https://twitter.com/XCOM/status/666407767884754944

We have an insider
>>
>>122518607
>https://twitter.com/XCOM/status/666407767884754944
>it's a peugeot
disgusting

>>122517818
groce
>>
>>122518607
I vote we put on a manhunt like France on ISIS
>>
>>122517217
Restarted the mission again and this time the Mutons pulled back and the Thinmen didn't even spawn until I had cleared the first room.

XCOM works in strange ways.
>>
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Fuck yeah! Overseer down!
>>
>get a save ruined because a car decided to magically catch fire next to Van Doorn

who decided cars should explode and be the only cover on 99% of maps
>>
>>122524056
I didn't think the Doorn could die before you got to him.
I've had him flanked by toids and thinmints and they just blindly ignored him but I guess that is different than environmental damage.
>>
>>122524269
It was after I got him, but it was still one of those things where a car just up and explodes without catching fire first.
>>
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>>122524056
>falling for the ironman meme
>>
How do you use rift in long war? I have someone trained in it from mind controlling an ethereal, but it doesn't show up in the bar.
>>
>>122524368
>save ruined means I'm playing on ironman
why is 4chan full of actual schizophrenic retards
>>
>>122524510
You need to be wearing vortex armor
>>
>>122525068
Is that like the psi armor? I'm guessing you get it after recovering the ethereal device and researching it?
>>
>>122525379
Yes, it's psi armor.

You'll need to research it after researching the ethereal device, though.
>>
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>retry van doorn mission
>link up with him
>as soon as I get control of him he panics
>runs out into the open
>gets donked by overwatch fire
>>
>>122526239
since when can vips panic?
>>
>>122527438
since always I guess

I just had it happen

a guy got hit and paniced, then van doorn paniced and ran off like a moran

I thought it was gonna be my panicing guy blasting van doorn in the face but at least it wasn't THAT embarassing
>>
>>122527641
that's so weird
>>
Why are my EMP firestorms constantly obliterating UFOs? I thought it was supposed to minimize losses.
>>
>>122529128
EMP cannons make it so that the flight computers and power sources will always be intact IF you get a crash site.
>>
>>122529128
Big sky instructs the pilots to crash ufos with no survivors.

Afterall, he is a big guy.
>>122529517
>>
>>122529517
I know, but it seems like every ship (even NOE) gets ruined when I engage with EMP. Laser cannons drop them normally with many survivors.
>>
>>122529840
Use beeg guns
>>
>>122529840

crash sites aren't influenced by UFO height
>>
>>122535270
I thought they were, it'd make sense if something falling from space went boom rather than something flying hundreds of feet up.
>>
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Doesn't look like any of the advent we've seen so far...
>>
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>>122537562

it's literally just the regular armour
>>
>>122537678
Ah, my bad then. I'm blind. Looks a little different to me without a body in it I suppose.
>>
Is there a mod where the only troops you have are squaddies but you get 80 of them
>>
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>>122537562

Silly.
>>
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Does breaching ammo increase laser shotgun damage vs robots?

Is it something I should build?
>>
>>122546276
>Does breaching ammo increase laser shotgun damage vs robots?

no

>Is it something I should build?

yes
>>
>>122546276
It effectively increases damage. Shotguns have a dr penalty against robotic units. Breaching ammo removes this penalty so that they damage robotic units like normal ones.
>>
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;_;
>>
What are the best end game classes in LW?

I'm in July 2016 and so far I've been spreading out classes evenly but now I'm getting some new experienced soldiers for my captured mutons.
What classes should I create?

Is it true that Rocketeers and Infantry fall off hard?
>>
>>122548850
Rocketeers, it's the inverse. They're because Exponentially stronger with the last few tiers of perks. Overwatch infantry fall off because of inbuilt defense, but crit infantry stay stronger.
>>
>>122548926
*They become exponentially stronger

Fuck, it's late.
>>
>>122548926
Thanks

I guess I'll level some more crit Infantry then and chop my overwatch Infantry later.
>>
>>122546276
Any DR on enemies works twice as well against shotguns.
Is it twice? 1.5? No idea.
So basically you can say it "halves enemy DR".
>>
>>122548850
Overwatch anything
Scouts
Jaegers
These are basically the only things that are outclassed late game.
Jaegers are a pile of shit the whole game though.

For late game, valkyrie, heat RF gunner, RF assault, RF crit infantry, goliath with mind merge, support grenade engineer, snapshot/fith rocketeers, heat shogun, marauder
Anything PSI.
>>
>>122535456
UFOs must travel at their terminal velocity.
>>
II'm bored. Post random screenshots /xcg/
>>
>>122537678

Well, it can have a giant toaster on top and be overseer armor.
>>
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I hope you restrict psionic training only for your male staff.
>>
>rocket RNG

why is this a thing
>>
>>122559020
long war has an awesome way to balance rockets
>>
>>122559020
To make rockets more risky to fire without preparing.
>>
>>122559020

perfectly accurate rockets would make things too easy
>>
bleeding out
>>
>>122563124
Hold on, /xcg/. I'll get home in 2 hours and blogpost more shitty missions.
>>
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Will beagle continue his campaign or he will just fuck around with MP again?
>>
Close encounters vs hit n run?
>>
>>122569965
I chose ce
>>
>>122569965
Depends on what do you lack in your squad. There's no 'better' choice.
I use RF
>>
>>122571939
Well I like using shotguns against flying enemies, and I like using hit n run with pathfinders since they get rapid fire too.
>>
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This ammount of ded leaves me no other option...
>>
What's the point of corsair armor? It's nearly as expensive as titan with barely any health bonus over carapace. Plus it looks really weird
>>
>>122576000
mob bonus and you get it ages before titan
>>
>>122576096
I would have built a few sets if it weren't for the huge cost compared to carapace and the big boost you get from titan and later archangel. I made one to help keep my rocketeer moving but everyone else was fine.
>>
>>122576000
It gives you the same health bonus as Aegis (10) on someone who has extra conditioning in addition to bonus defense and a grapple hook.
>>
>>122572965
Hit and run doesn't work vs flying, only flanked or coverless.
>>122576000
Good defense, Average HP, Good Mobility, H O O K.
It's a jack-of-all-trades armor. I love using it over titan. Mobility is underrated.
>>
>>122576782
Personally I rarely choose extra con unless they're in the middle of the fight. But I'm on normal right now, next time classic; which might change my perk choices.
>>
Wow am I surprised to find this thread here, how fortunate am I.

SO! My birthday's early December and I decided to spend my funbucks on the PS3 copy of Enemy Within because I hear it has less glitches and because my PC is super fucking old (I can't replace it just yet)

So I figure getting to play Enemy Within at all is good set-up/tide over for the sequel I'll hopefully be able to play next year.

What I'm hoping for is some advice, videos I should watch, anything a brand new player to the franchise should know.

Thanks in advance!
>>
>>122577850
>PS3 copy of Enemy Within
I'm... so sorry.
>>
>>122577850
for vanilla, you don't really need any guides or anything.
Vanilla is not that hard.
I have no experience with the PS3 version, so I can't judge.

Join the Beaglerush stream today if you want, though.
>>
beagels when
>>
>>122578120
We all gotta start somewhere.

>>122578248
On twitch?
>>
>>122577850
Vanilla is easy, especially on lower difficulties. Come back here or check other sites if you have trouble.
>>
>>122578746
he's using miss_jamball, his gf's(?) channel, but yes.
It SHOULD start in an hour, but I missed part of the last stream and I haven't been keeping up with the situation, so I don't know for sure.
>>
>>122578746
Keep in mind many of the players in this thread are in the pc version using the long war mod, so some people are going to be talking about stuff that's not in vanilla.
>>
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>>122478596
minigun at the front of pic related
>>
>>122579127
Oh so THAT'S what you guys mean by vanilla, okay.
>>
>>122577850
If you have any questions while playing, just ask.

For the most part though, always get engineers, rush satellites (and pair them with a couple interceptors), abuse explosives, focus on weapons research, when building your base focus on adjacency bonuses.

Until your more experienced never yellow move your troop, and try to keep everyone bunched up so you don't activate (aliens only aggro once you see them) more pods. Cover is king, but don't use half cover, you always want high cover (the full shield/+40 defense) if you can.

There is plenty of other things to figure out and learn, but if you keep those in mind you shouldn't get screwed in the strategic game, and the other tips just keep in mind for the tactical part.

If you want to watch some actual xcom gameplay (similar to yours) go watch beaglerush's youtube, not twitch (but watch that too anyway, just don't apply everything you see there).

He has an iron man impossible campaign that should teach you alot.
>>
>>122579257
just state in your post that youre on vanilla EW, and youll get appropriate help

or memes
>>
>>122579169
https://a.uguu.se/cjdoot.webm
>>
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Does any kind anon here know what cracked version of xcom works with the long war mod?
>>
>>122580103
Google and Russians. FFS, it's not that hard.
>>
>>122580103
How about you pay for a game you'll play for 100+ hours.
>>
>>122579461
Alright, I only have one immediate question. Overwatch uses ammo, correct?
>>
>>122580513
when it triggers, yes.
>>
>>122580513
I forgot to mention the most important part. Soldiers will die and you should feel bad but it won't ruin your campaign as long as you keep completing missionsn
>>
Is bogle streaming soon?
>>
>>122580103
XCOM COMPLETE IS 20 BUCKS, 20 frikin bucks for something with 100+ hours of gameplay
>>
>>122580513
Only if the soldier takes a reaction shot. If nothing shows up then no ammo is spent. There is a multiplicitive penalty to reaction fire of 70%, so keep that in mind. That penalty is squared if the target is dashing I think.
>>
BEAGLEEEEEEEEEEEEEEEEEE is streaming soon
>>
>>122582453
lol you have more games than me and I need to save for a new GPU :( I hate how expensive hardware is in australia
>>
>>122583565
Ammount of games in total is meaningless senpai, what matters is the type of game and the discounts you can get, I don't think I have ever paid over 5$ for a game on steam, I just pirate everything else
>>
>>122584161
true I paid 100 bucks for xcom complete
>>
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>>122582936

Still nothing?
>>
Long War update: France now has a starting bonus that causes less panic from terror attacks
>>
Apparently, there's no steam and no indication about cancelling it. Beagle may be ded for all we know.
>>
>>122585736
This whole maybe there are bagels, maybe not is getting real old.

Im giving beagle an F in effective communication skills.
>>
>>122585736
dude its 540am calm down why pressure him to wake up early and get stressed then he burns out and no beagle for months!
>>
>>122585736
https://twitter.com/XCOM/status/666696201522253828

runnin late
>>
>>122585575
if only
but it actually sounds solid t b h
>>
>>122585575
aren't you the one causing terror and panic now
>>
>>122585964
I mean, you either start the stream officially supported by Firaxis on time, or you write something so that people at Firaxis may rearrange. That's the only two sensible approaches to it.

Other two possible explanations are:
1) beags just stopped caring about being a responsible adult;
2) he's ded (or a similar extraordinary event happened).
>>
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>>122585575
>>
>>122586361
>>122586142
>>
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>>122585575
Speaking of French, they make damn good soldiers.
>>
I really need to get back into Long War but I'm addicted to divinity enhanced since it runs like butter with the new optimization.
>>
>>122587409
>Giggles
Pretty scary desu
>>
>>122587409
I took the foreign legion route so half my fucking team is frog
>>
>>122587409
sexy rocketeers
also seeing psi xp ini edit
>>
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>>122585575

Can these recent event make an impact on the game at this point.

It has happened before.
>>
>>122589050
Holy shit, I've been looking for the name of that game forever. Didn't expect to find it here. Thanks.
>>
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>>122589050
>>*Can these recent event make an impact on the game at this point?

>>122589919

Planning on playing it. It's a good game. Say what you want about N64 graphics, that game has a Great atmosphere and feel to it. The "Base in the Mountain Peaks" is a truly good looking place even to this day.
>>
Technical problems ;_;
>>
FRESH BAGELS WHEN

ITS BEEN MONTHS SINCE THE LAST ONE

Also stream where
>>
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>>122590675
>>
>>122590813
miss_jamball
but beagle's internet is kill or something.
>>
>>122590487
cute chryssie~
>>
>>122590882
https://twitter.com/beaglerush/status/666715618393985024
I just wanted to relax this morning in my comfy bed ;~;
>>
>Beaglerush: sorry, i dont think its hapening today

I'm starting to think that he does this on purpose. He just doesn't want to play anymore. LnI will never continue and neither will we ever get a twitch campaign out of the hobo-phase.

I just wish he'd be honest and say it out loud and proud that "XCOM never fucking ever, maybe I'll do some XCOM 2 content when it comes out"

Feels bad man though. LnI was really good stuff, and even though I live on the other side of the planet I stayed awake all night when the B14 twitch campaign ended.
>>
>>122591085
>implying implications
I don't buy he would make up issues like this as an excuse. At some point he might call it quits but he'll announce it.
>>
rip beags
>>122588975
Yeah I changed some frustrating/grindy stuff.
>>
Australian international net is so bad, he wouldn't just make it up, I'm from the same city and can confirm around this time is the worst for some reason. All the bandwidth is clogged and you get 300ms to west coast USA with 300kb/s max and upload is worse. It's a wonder Beagle has been this successful as it is.
>>
>>122591453
I'm surprised you can even stream in 'straya with how shitty the internet is in Oceania.
>>
>>122591668
If the servers are based in oceania its fine, anything outside that is cancer
>>
>>122591085
I can understand if he wants to quit. Fair is fair but I do believe it really is his net.
If he does quit hes gonna lose a lot of fans though.
>>
Hell, I remember telling him to not do 3 simultaneous campaigns a while back, I warned him that he'd burn out.

And he actually responded along the lines of "I know what I'm doing I wont get burnt out"

Sometimes I hate being right. And it pains to imply "told ya so"
>>
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>>122590882

Another day without Beagles...
>>
>people expected bagels today
ha, just play off my holo-targeting and accept its gone until February.
it will be easier if you do.
>>
so I guess beagle has finally given up the ghost
>>
Did beags even put the youtube notification thing up? Maybe I just missed it.
>>
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>tfw trigger every fucking pod at the same time
>1 vulcan mechtoid,1 disc,1 jugger berserker, 4 mutons, 4 thin mints, 4 sectoids, 5 drones, 3 chryssalids and a zombie
>they die anyways cause goliath op
>>
>>122595295
I thought these were automatic.
But I'm not seeing one either.
>>
>>122596421
If you think mecs are OP now, you should've been here for b14
>>
Does AYY LMAO work with b15f3?
>>
>>122596421
Wait until ayys start packing HEAT ammo. Then your MECs are going to get fucked up.
>>
>>122597712
I've beaten brutal on b14.
classic twice.
>>122598747
HEAT Ayys (floater leaders) do like 5 damage. This little baby absorbs literally 8-10 damage.
>>
>>122598747
No really. Ayys don't get rapid fire gauss autorifles. HEAT isn't that powerful without multiple shots from high base damage rifles.

Also that goliath has been mind merged. I've seen my goliath eat 10 different ayys shots without taking damage when merged
>>
>>122601294
Yup. I build my medics with Savior, Paramedic and Steadfast, their only purpose is to support the MEC. The two together works wonders.
>>
>>122600606
>>122601294
Really? I'm surprised. Sorry for talking out of my ass but I kind of guessed it would deal a ton of damage. Haven't gotten that far in LW yet where I've gotten to use my MECs yet but it was just an assumption.
>>
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Anyone would be interested in this thing?
I'm still working on it, still need to add more builds.
>>
>>122602745
Yes

Out of curiosity, how many of these builds have you tested yourself?
>>
>>122603047
80% of them.
The rest are either from bagel or other LW players who had success with them.
>>
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>>122602745
You could include some of these builds. It was made months and months back and is usually passed around whenever someone needs help with builds. Not the best, but then again, opinions!
>>
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>greentexting on facebook

Fucking Firaxis, they know!
>>
>>122603560
They know we shit post on /xcg/. Quick, hide your snek porn and Vahlen erotic fan fiction!
>>
>>122602226
It's alright man, MEC-1s are actually pretty weak in that respect, but once you get the second tier suits they're a lot tougher.
>>
>first campaign, run out of alloys
>next campaign, advanced salvage, run out of elerium
>next campaign, alien nucleonics, run out of fragments
I can't fucking win
>>
>>122605505
But did you run out of soldiers?
>>
>>122605691
more like did you run out of nations?
people always quit right when they see something wrong. you gotta ride that bitch into the ground.
>>
>>122603439
Most of them are in it already.
Pic is kinda old too.
If anyone has some special build I'll gladly add it.
No memerwatch rocketeer please.
>>
How to march large landed? I want to get this campaign off on the right foot, and it seems like the alloys and xp will make it worth the hassle
>>
>>122605976
but memerwatch rockets are perfect for archers
>>
>>122606937
Take those six squaddies you got from the first mission(you did get them each a kill, right?), and use them.

Shotguns. Shotguns. Shotguns.

One assault rifle for a bit of long range picking.

You can do fine with just about any loadout, but your problem comes with that six man outsider pod. It becomes a DPT race, and that is where a squad full of shotguns will save your ass.
>>
>>122606937
Shotguns and Flashbangs.
Maybe some APs and Rockets if you can get them.
>>
>>122606937
>>122607161
This.
The only hard part is the outsider pod.
If you find them early, consider evac.
>>
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>>122607064
Fine whatever, I'll try to make it appeal to most people who are clueless about builds, or just looking for new fun ways to play.
>>
page 10
>>
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Just some soldiers from my last classic ironman, training roulette campaign.
>>
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>>122615220
>>
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>>122615387
Proper circumstances meant 4 shots in a single turn. Normal circumstances meant 3 at all ranges.
>>
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>>122615541
Nothing too special about the perks, but very high aim and good will.
>>
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>>122615753
Very good perks for a support imo. Lightening reflexes + the usual smoke gave him utility in the middle of firefights.

Good aim plus 3 perks that work with overwatch made him great opening contacts and cleaning up small ayys that broke los.
>>
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>>122616015
Just wanted to try something different, not a combination of perks I would suggest, especially considering the aim. I used the flamethrower more then I though I would, but it still has nothing on fist.

Doesn't matter though, even with sub-optimal build, mec is still a mec in vanilla.
>>
BUT I WANT MY BEAGELS NOW
>>
>>122616257
>>122616015
>>122615753
>>122615541
>>122615387
>>122615220
this makes me want to reverify and try this out
>>
>>122615220
>CCS on a sniper
lol why pick that over savior?
>>
>>122616517

bakery doesn't reopen until February next year.
>>
>>122616659
Its interesting, but it still becomes a grind to finish the end. I also had "not created equally" on btw.

>>122616773
Because I was hoping at some point she would get gunslinger. but it never happened. In hindsight it would have been a great choice since scope+medkit would be good.

The positive point is she was literally a trick shooter; Annie Oakley status.

Concerning ccs, with that with level of aim, if someone activates ccs she still hits it for like a 75% chance or something. However, sometimes she just wouldn't feel like it, so even less reliable then standard ccs (something to do with a sniper rifle's coding i'm sure, never established a clear pattern.
>>
>>122617231
>(something to do with a sniper rifle's coding i'm sure, never established a clear pattern.
I was just gonna ask if you could move and still proc CSS. Snipers work weird in the game like with their R&G shenanigans.
>>
>>122617641
You definitely can move and use ccs (happened once with an exalt reinforcement that sprinted in he died. Consistantly though...

Someone would have to do some testing, which wouldn't be to hard with a standard save file and dev console. doesn't seem like a good use of though
>>
>Knock Knock
Who's there?
>Meld
Meld who?
>>
>>122620262
Targeted canister secured
>>
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>>122620262
>>
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>>122620439
>Meld

I'm sorry, That's the punchline
>>
>>122620612
Damn you johnny lump

sick of meld being in bullshit locations like the tops of buildings
>>
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>>122621035
fuck you lump.
>>
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mr. mint doesn't quite have his head on straight
>>
>>122616659

EW is decent enough on it's own. I play it even without second wave stuff and things just go fine. Besides the bugs of course.

>>122620439
>>122620612

Not that Long is perfect or anything close to that.
>>
>>122622363
>Not that Long is perfect or anything close to that.
Yeah but for everything I don't like about LW there's 10 good things
>>
page 10
>>
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Found a screenshot of my ccs sniper in action
>>
>>122616773
>savior
>ever
medikit perks are a waste because of how health and infirmary stays work, and medikit usage being an action spent not working towards murdering fucking everything.

>>122617231
If you're having CCS problems, I've noticed at at least in EU, berserkers specifically have problems triggering CCS. I don't know what it is. It may have something to do with their Bull Rush move, so maybe CCS just doesn't play nice with abilities that move the user around?

>>122557591
this is actually pretty legit advice, skeleton armor is objectively the best

all it needs is to add mobility in the base game and it'd be objectively OP
>>
>>122629539
>using a sniper rifle in CQC

I'm having CoD4 flashbacks
>>
>>122629563
I thought ghost armor was objectively the best? (+20 defense, + 6hp, mobility bonus, can TURN INVISIBLE three times, and grapple, and immune to poison and fire).

Actually yes, after typing that out, it definitely is objectively the best.
>>
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>>122629883
shit. I didn't know it had all that. The research/engineering pages for EU are pretty vague about shit. I thought only the skeleton suit had bonus defense. I never noticed that armor has bonus mobility, either. wild shit. ghost armor is standard for me now, I guess

I had to look up the armor values just now. I was wondering why my psi suit guys weren't getting fucked left and right like my rookies used to in plain body armor. This game really does not present facts about itself well.

>>122630505
thin mint interrogation best interrogation
>>
>>122629563
Ghost is better than skeleton, so good it got nerfed to the point nobody builds it in long war. Same thing with mimetic skin, except it was reworked into a scout perk that is a lot more balanced.
>>
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>>122631003
You don't have a little box thing you can click on for more info?

>thin mint
Yeah it's pretty awesome that the thin man just stays calm and angry while even the ethereal is freaking out.
>>
>>122631367
>LW screennshot

base EU is not a good game

and no, it doesn't give that info afaik, just very barebones "this armor gives a cloaking ability"

I think even the only way to know that you must be in cover for it to stay on is that Shen mentions it once when you put it on for the first time.
>>
>>122631521
Do you not have EW?
>>
>>122631923
nah homie I got xcom as a gift and I'm not sure if I wanna drop money on EW

I'm already bored with EU after winning once, on classic. I thought the second wave options would liven it up but they didn't
>>
>>122604290
Wasn't there some fics about Vahlen fucking a Muton?
>>
>>122632989
I know there's a picture on pahael of it
>>
>>122632989
You know there was, you just want to read it again don't you? https://toobadayyloving bastard/vigiloconfido.com
>>
>>122633179
You see through me better than aliums see through 95% cover.
>>
>>122633274
Seriously though, its not in the pastebin. Don't look for it, we don't condone that kind of material.
>>
>>122633375
Is he gone? Its actually not there...sucker.
>>
>>
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You said there would be Muton cock!

Where's the cock, /xcg/?
>>
>>122635001

in your ass
>>
>>122635084
Where's the other?
>>
>>122635162

in your mum's ass
>>
>>122635001
>>122634028

Seriously though, just google xcom vahlen smut. It will come up...

http://www.hentai-foundry.com/stories/user/Rakked/14109/Alien-Interrogation-Hard-Way-XCOM-blowjob.pdf oh wait, its right here
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