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/wowsg/ - Botes Admiral: Shipsluts, World of Warships & Steel
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You are currently reading a thread in /vg/ - Video Game Generals

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It's not the end yet: you have nowhere else to go anyway - edition

>Latest Patch Notes:
http://forum.worldofwarships.eu/index.php?/topic/35033-051-patch-notes

>5.1 Dev bulletin
http://worldofwarships.com/en/news/common/update-051-dev-bulletin/
>5.1.1 Hotfix
>http://worldofwarships.com/en/news/common/update-0511-downtime/

>Useful Information:
http://pastebin.com/nuWhcW1K (POI)

>In-game chat channel
EU Channel: "Official /vg/ channel", password is "vidya"
NA Channel: Search for '/vg/' channel by Antibully ranger
SEA: /vg/

NA: [KUMA]: http://na.wargaming.net/clans/1000021519/

last thread
>>122038249
>>
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>>122138149
I claim this new thread for Hotel.
>>
>>122138750
I thought yamato bitched about not being a hotel
>>
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Playing Steel Ocean.
Trying to adjust for CVs.
This requires more "skill" but all of these ships start and stop on a dime. Maybe its because all the ships are tiny in comparison, maybe it gets better at higher tiers.
>>
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Which one of your botes have gazebos for dinners in the sun?

Exactly
>>
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>>122138895
They called her Hotel as an insult, we call her Hotel as a term of endearment.
>>
>>122138895
she came out of closet
>>
>>122139079
meh

Kongo is better
>>
>>122138995
many jap dd and early jap cruisers
look at their bridges
>>
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>>122139141
I respect your choice in waifu but disagree.
>>
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>spawn in late
>entire team on the other side of the map
>only thing next to you is a DB and 2 TB's from the enemy CV
>DB drop knocks out your engine
>double TB drop, and your out

Operation Ten-Go experience
>>
>>122138895
She says no, but actually means yes.
>>
>>122139280
Bridge vs 2/3 of the entire BB deck

git gud fgt
>>
>>122138995
Literally every ship in sunny weather on a peacetime cruise.
>>
I can make the fleet now, what name?
>>
>>122141445
KUMA cannot be used as it has a rude word in it.
>>
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>>122141445
The answer lies within you.

Now whatever you do...
Don't fuck up, anon!
>>
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>>122141445
[HOTEL]
>>
>>122142158
Only normal characters are allowed.
>>
>>122141445
GOYIM
>>
Settled with No Botes Allowed for now, apply whenever I guess.
>>
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>>122141445
HAMAS
>>
Steel ocean is a prime example of quantity over quality.

I don't know what I expected but this game is much worse off than WoWs.

Now what?
>>
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>>122142468
isis is better
you can always say it's the name of an egyptian goddess too
>>
>>122142653
>Now what?
play something else whie the slavs unfuck their latest mess

come back in time to laugh at their next blunder

be disappointed when WTNF comes out in 2021
>>
>>122142253
Well then, how about:

HOTEL

>>122142256
There's more than one Hotel lover on /wowsg/
>>
>>122142957
>chain_chump
>>
>>122142957
can you do kongo?
>>
>>122143297
>Talibanikaze
>>
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>>122143680
>Hezbollakaze
>>
>>122143957
what
they are muslims and it's clearly a christian church
>>
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>>122144212
Hezbollah are muslims (except their allied/funded Christian divisions), but they've taken to having a much better relationship with Christians in recent years, especially with ultra-radical Sunnis like the Daesh and al-Nusra entering Syria.
>>
>>122144212
they really don't hate Christians as much as Jews, because Jesus was a pretty respectable dude
>>
God, SO's chat box needs some fucking work. It needs to remember what you were last chatting, when you finish typing a sentence you shouldnt have to click back on the box to type another one, and it shouldn't delete chat history when you go battle
>>
https://imgur.com/iMpko6l
10/10
I would have posted the screenshot here, but its fucking 4.12mb, jesus fuck.
>>
Fleets can have a 64*64 badge, post ideas and such and i'll add one when I wake up.
>>
>Can't name myself Nagato therapist because it contains rapist
fucking chinks, commies really do hate fun.
>>
>>122145954
SO looks sort of like WoWs 0.1.8, but the movement feels way too twitchy and fast.
And the textures are even more horribly blurry and low-res than they were in the WoWS alpha.

Would've been THE shit in 2010.
>>
>no way to change your sensitivity

im done
>>
>>122146986
What? Did you even look in the options? Changing the sensitivity was the very first thing i did, and i found it right away.
>>
>>122146285
yogi bear, happy merchant, Kuma, or hotel
>>
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>>122146285
>>
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>>122146285


Here ya go!
>>
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>>122148036
Taken from this fine piece of work.
>>
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Meh, free shekelz for the fleet I guess.
>>
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>>122148816
Normies getting BTFO
>>
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>tfw this fucking shitter is on your team.

Name and shame.
>>
>>122148816
did you keep his gold?
>>
>>122150403
I dunno, it went to the fleet and I don't remember how much it had before.
>>
How long does it take to be accepted into the fleet? The name is KriegerZero by the way
>>
>>122151403
The fleet leader probably isnt on right now.
>>
>>122151403
I stopped taking applications because half the people were trolls/normies. You should be in by the time you read this.
>>
>>122149535
Hes a loud fucker, always talking shit in the chat, he got torped to fuck in a match and kept talking shit
>>
So as much as I appreciate SO adding subs the game just doesn't feel good to play. It fittingly feels like a cheap chinese knockoff. It's a shame because it does have some things over WoWS and the torps feel viable because they're balanced around limited ammo and no lead indicator like in navyfield so skill actually matters. The spotting system and sound effects are also great. Having radio range like in WoT reinforces teams sticking together and being able to hear distant gunfire alerts you to where the fight is with zero input from other players. Howerver unlike WoWS, and even navyfield2, ships have no weight so you can see ships literally stop on a dime to avoid your torpedoes.

Also the UI is a total clusterfuck and the controls are terrible.

I hope they fix some of this because I want to see WoWS have some actual competition to keep the slavs honest.
>>
>>122150736
His name doesn't show up on any of the stat sites, or the warships site... I wonder if he straight up deleted his account after that happened.
>>
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>>122151506
>VG gets the FIRST AND ONLY fleet in game it would seem
>Only half the applications are trolls/normies.

Only surprised that there aren't more apps!

Invite/accept ShootMeDead If'n ya please.
>>
>>122151541
Yeah. Same in the match I just had him in. He went by himself into some islands in his Montana, got fucking nuked by a couple of divisioned Shimakazes, and then spent the rest of the match calling them pussies.

He seriously must be an autistic kid or something.
>>
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>>122152079
What if Steel Ocean is a WG puppet company designed to lure in members of /wowsg/ so they can make us all miserable by enticing us into being mean to other "players" and then ban us from Steel Ocean and force us to play WoWS and suffer forever?
>>
>>122152382
>Not "it's a secret place"
one job
>>
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AA is too stronk.
>>
>>122151613
>no lead indicator

i wonder if they imagine the real submarine captains aimed their torps with a naked eye or what

usa, germany and japan did have fucking analog computers! during ww2 for that

those who didn't, they had special slide rules to calculate the angle manually
>>
>these new citpen mechanics

RIP cruisers
>>
don't mind me, just extracting/modding the ingame music
>>
>>122152382
How join fleet, its greyed out for me.
>>
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>>122153449
forgot my audacity
>>
>>122152501
>kongo
>boobs

kongo is flat as fuck
>>
let me in sekrit fleet club

t. bownt
>>
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no! I don't want to be burning loved yet!
>>
>>122155772
>>122155959
not big enough
>>
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>>122156184
How about now?
>>
>>122156423
BIGGER

let me see them smokestacks
>>
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>>122156690
Looks like we're going to Sushitown, then.
>>
>>122156947
Sushi thread?
Sushi thread.
Now with added nagamon rape
>>
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>>122157091
/botes/ has always been Hotel turf.
>>
>>122156947

>musashi

garbage

GARBAGE
>>
>You'll never raise a cute mombote daughter along with Hotel waifu.
>>
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tfw nobody here posts best girl
>>
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>>122157757
>you will never raise a cute hotel daughter along with mombote waifu
>>
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>>122156690
>>
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ass
s
s
>>
>>122157829
But we already do. All the time. We're even posting in a thread claimed for the best shipfu.
>>
>>122158080
>dem nips
>>
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Being so sexual should be illegal.
>>
>>122158961
>nips
They're pads anon
>>
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>>122158961
>>
>>122159439
>pads
wat
>>
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>>122159439
Not pads. Covers. She's still pretty big without them.
>>
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>You'll never take Hotel to a hotel.
>>
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my thoughts on steel ocean:

it's amazing how the chinks have managed to add the gameplay features people have been asking for since fucking forever. they have subs, controllable AA/secondaries, fast torps with nice reload speeds, night battles, and a huge roster

that said, it fucks up in a lot of ways in the movement system is just clunky as hell, you have to change your binds so that you can continually sail. as a result most people just sit around, it's a fucking boat game

WoWs and steel ocean are both shit for different reasons but right now WoWs is shit mainly because it's the epitome of wasted potential, it's like warframe all over again

at least memefront is coming out soon so i'll have something to play
>>
>>122160290
You can sail continuously without doing keybinds R and F for throttle up/down
The problem is tapping either too fast automatically sends your throttle to that extreme.
>>
Literally, the best.
>>
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So, no mention of the dogfighting bug in their week late hotfix? No mention to their fucked up ricochet values either.
>>
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>>122160290
>Supported them in development.
>Got the shirt and the bandana.
>>
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Well, looks like the hotfix is working.
>>
Enemy team has 4 Yamato and 2 Zao.
How fucked am I?
>>
>Rebought mutsuki
>Forgot to rebuy upgraded torpedoes
welp
>>
>>122161026
You should already know WG won't tell you anything and if people want to know any changes players tests are needed.
So the right question is:" Did they hidden fixed dogfighting and penetrations?"
>>
>>122148816
the poor kid.
you ruined online gaming for him forever
>>
i want to be a supertester

you get access to any ship you want and get to skip 99% of the autism grind, it sounds like a dream
>>
>>122164853
But you get stuck playing this game almost all the time, i dont know if i could handle that.
>>
why is it always nagato that gets raped
>>
SO is a steaming pile of shit.
>>
>>122169331
>tfw driving botes in SO feels like driving RC botes in a puddle
>>
>>122169331
I could have told you this after watching 20 seconds of gameplay. Battleships were floaty tokyo drifting and turning like a top.

The chinese never make anything well. They just copy something else and make it for 5% of the budget and hope idiots buy into it.
>>
>haven't played since based poland aim assist broke
>haven't played since AP got turned into shit
>decide to fire up nagato for one last hurrah
>mfw confederate high caliber
>mfw all that time with the training wheels has taught me to eyeball ranges perfectly
>mfw even with the supposed AP nerf I'm deleting CLs

Nagato, y-you... even now...!
>>
>>122153651
You need a tier II ship, namedrop here if you apply as I've just woke up to 14 extra applications.
>>
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>>122152382

hoy amigos invite/accept Arie

>>122153651

You need lv.2 boat.
>>
>>122170330
You can accept shimakakke though I'm not sure how much I'll play
>>
>>122170386
I literally just emptied the list apart from Arie who i've played with before, mind reapplying?
>>
uhhhhhhhhhhh

So, I got Last Stand. My engine got damaged as a DD. It literally didn't slow me down one knot.

That said I had my speed boost on and I repaired anyways to extinguish the two fires it set. Is this new or is this hilarious new patch stupidity?
>>
>>122169998
ap was changed again on 0.5.1.1, it's strong now
wg always cares about babbies whining
>>
>>122170816
It's not about baBBies whinning, AP were fucked
I guess you enjoyed HE spam anyways
>>
>>122170473
sent
>>
>>122170816
>Bugged damage models were fixed
>WAAAAH MUH BaBBY BIAS
It benefits not retarded CA's as much as it benefits battleships
>>
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CVs are so much fun.

Just only got my Houshou and took a few battles to get used to her but by god it is so much fun to use.
>>
>>122171991

Houshou is the inferior of the two T4 CVs right now though, unfortunately. It's easier for an uptiered CV to bully her completely out of the fight (and this happens all the time, when your uptiered CV pal is a complete retard and effectively doesn't exist because he took something like strike Bogue or something).

Langley on the other hand always has something to contribute, and frankly doesn't lack all that much in DPS either if you can make good drops.

Houshou's two wings of 4 are slightly more forgiving but when you learn to hit Langley's single wing of 7 reliably, there's not a whole lot of difference. Especially since Langley's spread is so much tighter and so leaves far less margin for skilled captains to dodge.
>>
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>>122171991
Playing a low tier CV is kind of different. CV gameplay is highly competetive since there is no more than 4 of you in the match. People who just got their first CVs don't know what they are doing. You will often end up having games where you completely obliterate enemy Hoshou's squadrons or Langleys doing nothing at all. You will have a much better idea of what CVs are like playing RJ.

>>122172243
>Langley's single wing of 7
>>
>>122172738

Honest typo.

i don't sealclub with air supremacy i swear
>>
>>122172738
I want to do unspeakable things to taiho
>>
Is fleet clan in SO full? I want to join but I'm currently at university.
>>
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>>122172243
I'm a retard and don't know what a strike loadout is.

I usually just start the match by having both TBs go around the sides with the fighter sweeping ahead.

Having 2 tb can be pretty good for pincir moves though, I usually set one to auto target and the other on standby to manual target him when he switches directions, or for a simultaneous two pronged torpedo salvo.

Sucks that the fighter is inferior to the Langley's and I can't upgrade yet due to plans to get dogfighting expert, so I'm stuck with terribad fighters.
>>
>>122172950
Just under 10 spaces left.
>>
>>122173001
Also just how random is AA? When I sometimes get just within range of enemy AA I take quite a bit of damage, yet when my tb is being chased by fighters and I spend a whole minute circling right on top of ally DDs and CA they still won't die, and once my fleeing tb's rear gunner almost obliterated a full fighter squadron.
>>
>>122173004
Fuck I won't probably make it in time then.
>>
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This happened today.

>Sees a 26800HP Furutaka
>Missed my first HE salvo, switched to AP
>I fire my second AP salvo and my Karlsruhe fired at the exact same time
>8 citadels but Karlsruhe got the kill
>Furutaka goes wtf
>feels like irl lottery
>>
>>122173279
It's literally all RNG.
While in range it rolls a dice to see if one of your planes gets shot down.
>>
>>122173285
Brah, game is so dead there will be space in a year
>>
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>>122172802
I sure hope you don't.

>>122173001
Your fighters will be terribad even when upgraded.

One way to use 2 TB squads is to place them in position beforehead select both simultaniously using shift+key and do the manual drop. This way your target won't stand a chance. Langleys can't do that.

>>122173279
It's all RNG. Imagine your plane's HP as number of sides on the dice. It rolls every second. If the number you get on the dice is lower than AA aura your squad is currently in you will lose a plane.
>>
>>122173739
You used to be able to deal with Langley fighters with Zuiho fighters back then.

Nowadays a non-upgraded Langley squadron can annihilate a Midway squadron with a 700% boost in firepower.
>>
>>122173850
Langleys don't get matched with Midways and even if they would their planes would be destroyed even by destroyer AA at tier 10. Langley doesn't have a lot of reserves either.

You probably can take down upgraded Langley squad with non-upgraded Houshou fighters though.
>>
>>122174104
So they're gonna fix Dogfighting expert soon right? Should I still get it?
>>
>>122173001

Strike loadout is the shittiest Bogue loadout: two wings of divebombers and one of torpedo bombers. No fighters to so much as clear out a floatplane fighter, so of course this loadout gets bullied to hell and back, and often winds up being less XP than a Langley.

>>122174104

What? No. The broke-ass skill won't kick in during a Langley versus Houshou dogfight, because they're both T4.
>>
>>122174309
I don't think that's how it works anon. Langley and Houshou have two models of planes, and Wargaming decides the tier difference using these, not the tier of the carrier.
>>
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>>122174291
One would think they would chnage it with the hotfix if it was a bug, but then again, it's WG.

>>122174309
It uses fighters tier. Stock fighters are tier 3, upgraded ones are T4.
>>
>>122174104
I know, it's just that this can be done in a training room.

It's fascinating to see Ryujo planes shredding Lexington planes to pieces, but struggle against Hosho fighters even with an air superiority Ryujo.
>>
>>122175009
I don't think it should be happening by the way. Even with boosts to firepower lower tier planes still have a lot less HP. For example tier 3 IJN fighters with +700% damage boost have 184 units of damage per second but their health is still 590. Hakuryuu's J8s have only 87 damage but thei HP is 1970. 87/590 is greater than 184/1970. Don't forget that boost is temporary and that Houshou doesn't have upgrades Hakuryuu does. Low tier fighters will have more advantage over squads 1 to 3 tiers above them, really high tiers still have advantage.

Well, sometimes even IJN fighters shoot down USN even without bugs, it's all a honorary lottery after all.
>>
>Playing some arkansas
>Point out enemy minekaze trying to sneak up center islands on new dawn
>Our other arkansas goes there
NO NO WHAT ARE YOU DOING NO STOP THAT IS LITERALLY THE WORST IDEA
>>
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>mfw a DD with no idea of proper angling or shot dispersion is doing S-curves behind the stern of my battleship at 4km spamming his torpedoes as soon as they reload and doesn't seem to grasp the concept that I can change my course by a few degrees

It's not even like I was in the super speedy Kongou. I was in Nagato, he had some 12-15 knots on me and burned it all because he was so trigger happy with his torps on either side of his ship that he'd rather make sure he could fire them whenever they were up rather than just steaming straight ahead, prow facing my guns for just a few seconds to get a much better angle.

A ton of secondary hits and a few good HE shells later, he was raging in chat about how torpedoes needed a buff.
>>
>mfw Hosho

How is this considered acceptable?

How is this considered not broken as fuck and unplayable?
>>
>>122176935
Git gud.
>>
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>>122176935
You hurt her feelings.
>>
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>>122176696
>he was raging in chat about how torpedoes needed a buff

Its weird. Torp's are a completely mixed bag. Sometimes a few torp hits are all thats needed to nuke something, and other times 5 torp hits wont do a goddamn thing. I've seen it all. Fuckin' RNG makes this shit stupid sometimes - It's more forgivable if your playing an IJN torp ninja, but completely unforgiving if your going for that 2km-or-less slavic suicide rush.

>playing King
>chasing down a DD
>flight of torps
>cut speed, wobble through them
>too much rudder
>puts me out of position for next flight of torps
>gonna eat one, but thats fine
>detonation
>>
>>122176935
Because baBBies cried about carriers and WG is too retarded to address carrier balance on a tier by tier basis so instead they created the shithole fucking retarded situation we have now where hosho is decidedly terrible, and on the other end Midway is overfucking powered.
>>
>>122177286
Trying to get through the mutsuki again just highlights the shit balance around torpedoes right now.
In my past 5 games I've landed one torpedo. That was on a destroyer at 3km. Whenever I try to torpedo any target beyond 7km they just change speed and dodge my entire spread.
>>
I've stopped trying with Carriers, I just don't understand them.

>Playing a full upgraded Langley against a Langley
>Our fighters meet over open water with no ships near by
>His fighter group decimates mine while he only loses two fighters from his group

I just don't understand
>>
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>>122176935

As a DD player, my favorite activity in this game is hunting down Hoshos, Langleys, and Bogues.
>>
>>122177502
In my experience, avoid fighter contact whenever possible, if you really need to, do it around your allied ships at least, don't expect your fighters to ever win.
>>
>>122175501
>87/590 184/1970
You got that in reverse.

Let me try the math... and assume both use Max skill capts and all possible upgrades.

Hosho has 5 Tier 3 1MFs, Each with 23(First slot module)/619.5(4th level captain skill), versus Hakuryu Tier X J8N1s, the damage is boosted to 700%. This yields a total of 805/3098 power.

Meanwhile, one Hakuryu fighter squadron has 96(+9)/2462.5, this yields a total of 480/12313

Divide each squadron's health with the opposite's attack power, It will take about 6.45 seconds to wipe Hosho's fighters on optimal conditions, while it takes 15.3 seconds to take out a Hakuryu squadron optimally.
That's actually quite true that Hakuryu fighters will win Hosho's...

Let's try Ryujo vs Lexington...
585/6063 vs 441/14613

Ryujo takes 13.7 seconds to be wiped, Lexington takes 25 seconds to be wiped.

That's not right... even if I don't consider loss of firepower for every plane destroyed. Most air battles end up quicker than that and I consistently take out Lexington's...
>>
>>122177502
His Langley fighters are probably not upgraded, so they have a 200% boost in firepower for not sure how long.
>>
>>122178181
Which also means T3 Curtiss TS-1 has 42/560 per plane versus your T4 Curtiss F6C-1's 28/760 per plane. It takes 27.1 seconds to take out his TS-1 while it takes 18.1 seconds to take out your F6C-1's.
>>
>>122177982
>You got that in reverse.
It isn't actual damage, it's a possibility. Planes that don't blow up instanty don't take any damage at all.

When you're flipping a coin you don't get both heads and tails in every series of two flips even if possibility of each is 0.5, it takes a big number of trials to get exactly exact number of heads or tails.

Let's say possibility to take out a Houshou's plane every seconds is p(a) = 5*105/619.5 = 0.85 with full J8 squad and Hakuryuu doesn't lose any planes at all. It will take approximately 6 seconds to shoot them all down but if you're at least lucky enough to live everyday life without accidents it will take exactly 5 seconds and you still have p(b) = (1-0.85)^2 = 0.02 possibility of not shooting any plane down after 2 seconds of engagement while Houshou may have two good rolls and destroy 2 planes. That's why I think damage/HP for one plane is a bit more informative of a characteristic than total HP/total damage.
>>
>>122177502
Your opponent is a seal clubbing Langley with stock fighters exploiting the Air Supremacy captain skill
>>
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>200k damage on Nagato
>Still lost the game because a retarded Lolorado went full sniper mode.

Nonetheless, It's good to be a baBBy again.
I'm glad I didn't sell Nagamon waifu to get the Amagi earlier.
>>
>>122178181
I'm not sure whether it's considered a 'tier' when it's just Langley (s) vs Langley (t), because by definition it's more likely to be ship tier i.e. Langley vs Bogue
>>
>>122180440
It depends on the planes, not the ship tier.
>>
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>>122180440
>>
>>122180507
>>122180602
So I was facing a 300% more firepower Independences running stock fighters against my upgraded Ranger planes the past couple of days?

Fuck
>>
>>122180602
You can safely conclude that if you have a captain with that Veterancy skill, you will always win squadrons 1 on 1 that are a tier or two higher than you, and unlike the old version this also works on Fighters versus TBs and DBs. The only drawback is that your fighters die faster to ship AA.
>>
>>122180760
Precisely. You'd probably see 2-3 of your planes dropping like flies in the first 5 seconds. To top it all off, your TBs and DBs will drop just as fast.
>>
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>>122177982
You are using the wrong formula.

It's
Chance of shooting down plane = (Fighter damage/enemy plane total HP) * 100

That's in percent.

It's not how many seconds, it's a dice roll.
>>
>>122180834
>>122180760
SLAV LOGIC
>>
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>>122180760
Were you encountering historically inevitable revolutionary troubles, bourgeois capitalist?
>>
Struggling getting used to Shoukaku, last played IJN CVs right after the loadout nerfs. Anybody else having toubleing adapting?
>>
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>early morning CVnt talk

Well, I'm going to bed. Good night /wowsg/
>>
>>122180858
Ah, let's try that again, along with all other calculations.

T3 Hosho shooting down T10 Hakuryu = 6%
T10 Hakuryu shooting down T3 Hosho = 15%

>Hosho doesn't have much of a chance versus Hakuryu despite the boost.

T5 Ryujo shooting down T8 Lexington = 7.4%
T8 Lexington shooting down T5 Ryujo = 5.2%

>Ryujo actually has the upper hand. o_O

T3 Langley vs T4 Langley = 5.5%
T4 Langley vs T3 Langley = 5%

>T3 Langley wins

T5 Independence vs T7 Ranger = 6.6%
T7 Ranger vs T5 Independence = 5%

>Independence wins Ranger
>>
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Epic
>>
>>122181854
This is accurate to real life.
“Admiral James, you have to first fill in a captcha and several surveys before you are authorized to pilot and command our sailors onboard the Essex. Do not worry as long as you are a human being, we have to make sure you are not a German remote-controlled robot."
>>
>>122181854
no anon that clearly says enyn, not epic
>>
>>122181854
This killls the Ruskies
>>
>>122181657
Did you multiple the DPS with the plane count? 4 planes with 50 DPS is 200 as the number is for a single plane. The HP is total HP of all 4, but you count for one plane shot down.
>>
>>122182189
It doesn't.
>>
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>>122182115
>we have to make sure you are not a German remote-controlled robot
Goddamnit, now that they are able to detect our robots we will lose the war.
>>
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>>122181657
>>
Any news from poland?
>>
>>122182404
>>122182315
I have not multiplied the DPS with plane numbers and squads, I am only using 1 plane vs 1 plane.

Eh, I might as well make a spreadsheet.
>>
>>122182321
Does the typical Ruski know how to type English alphabets on their keyboard?
>>
>Our fuso got his ass handed to him by a Colorado because he showed its full broadside.
>Gets mad and starts calling "cheater" all over.
>Thinks his fuso should win 1vs1 against a Lolorado at short distances 100% of the time.

kids these days...
>>
>>122182315
Both squads have equal amount of planes. If anything it makes superior squad less likely to lose planes over time.

>>122182404
AA auras of ships have similar stacking mechinics btw. 2 ships with N damage per second will have less AA than 1 ship with 2N damage.
>escrot ships
>useful

>>122182553
Yeah. We also learn English in school here senpai. How do you think I am able to type in "4chan.org" in my browser to call you cyka on the internet?
>>
>disgusting chink knock off game
>people play it unironically
>>
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>>122182806
It's funny how that works.
>>
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>mfw top tier teammate uses kongo as a blue line sniper
>>
Okay how do I citpen?

I always thought it was just aiming with the horizontal line aligned to the waterline of the ship, am I right?
>>
>>122184668

Yes, but you seem to lack faith.
Now go pray to the RNGoddess.
>>
>>122184668
1) be in BB
2) click on any cruiser
>>
>>122185050
1.5) Since BBs don't have laser accuracy like CAs, you have to calculate and give blood to the RNGods

THEN you click on the criuser
>>
>>122185050
>>122185170
3)uninstall game
>>
>>122185278
because even though you aimed below the waterline, your shots went fucking overhead for some damn reason.
>>
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>>122176696
I feel at this point torps either need to go faster or get lower detection. I basically use them to shotgun ships now because hitting anything at a distance is impossible. There are times when the guy is a fucking idiot and he'll take 3-4 but that's so rare it's not worth it.
Being a DD is hard out there and WG only makes it harder due to players who can't play the game.
>>
>>122185350
working as intendedâ„¢
>>
>>122185350

A certain chinese knock off game at least shows you the inaccuracy of the shots you fire.
>>
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>>122185170
One salvo from a Kongo at 19.x km, I was moving away from him at an angle that barely allowed my forward turret to fire, and turning away.

BBs sure need more accuracy, being able to easily twoshot every cruiser they encouinter is not enough ;^)
>>
Are all those
>private use
comments on slav aim site just one faggot trolling?
>>
>>122185459
this information would only confuse players(((((((((
>>
>>122185540
>not enough
>click on enemy CA
>shells fall to form a perfect circle around it
just get more lucky)))))))))
>>
How do I reload my torps planes? Ive clicked my carrier and they are just spinning around my carrier
>>
>>122189424
Gotta press F to recover them
>>
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>game updates without me realizing
>get into the harbor and I'm greeted with pig disgusting jap camo patterns on all of my ships
>>
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DEFENDERS OF THE HOLY LAND!
>https://www.youtube.com/watch?v=F1cK_PuWjFM
>>
Do you guys accept shitters?

I have a Kongo and a bunch of tiers IV but can only play on weekends since i have a job. I get the 101s of this game but im just terrible at aiming, i think the game is fun though
>>
>>122191614
Everyone here is literally terrible at the game, i dont see why you need to ask.
>>
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Here goes nothing I guess.
>>
>>122191834
Well, i used to play WoT a long time ago, thankfully i stopped. The vg community there was extremely elitist.

How do i join you guys?
>>
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just one more match and i'll be out of the karlsruhe for good
>>
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>>122192094
If you're talking about WoWS, there's a /vg/ clan, KUMA. It's in the OP. Not much use in joining yet though, since clan tags are not displayed, there is no clan chat nor clanwars.

Just join the /vg/ channel. It's the one made by an antibullyranger. Lately it has been kind of empty at primetime, with the release of Fallout 4 and the latest bugged patch, but you might find 2 or 3 people playing. Maybe more on weekends. If we are not AFK or already in a division, we usually accept.

Myself, I play at T7-9 range lately but I could play some T5's.
>>
K anons, I finished the spreadsheet for Dogfighting Expert boost.

https://docs.google.com/spreadsheets/d/1vOBvugZ3ThDGpfmcgYfRZFjP1CxvSAEaGMrbXhbBnbw/edit#gid=0

To understand how this works, the rows determine your fighters, while the column determines your opponent fighters, a green box means that you have an advantage over the opponent, while a red one means you have a disadvantage, Blue and white means that a matchup is a fair game.

WG has not mentioned the exact duration of the boost, but who cares when you have the initial advantage to get rid of a few planes first so that the remainder of the fight goes to your favour?

The tradeoff? Your fighter's combat power does nothing to ships. So it's a choice, do you want to consistently win against opposing fighters or do you want to survive longer outside of combat?

This spreadsheet does not deal with fighters versus TBs and DBs, but the boost still applies.

It does seems that disengaging and reengaging can reset the ability.
>>
>>122193918
Locked document senpai
>>
>>122173483
I think I made it.
Accept TechnoSzamponplease
>>
>>122194526
>>122193918
WHOOOPS.

Fixed: https://docs.google.com/spreadsheets/d/1vOBvugZ3ThDGpfmcgYfRZFjP1CxvSAEaGMrbXhbBnbw/pubhtml
>>
it's just weird

I lost all the desire to play when they broke aim assist, despite I do fine without it, actually went on the win streak.

it's just not fun to aim manually... I'm on a verge to drop the game now.
>>
>>122195129

I just reached a new bottom:

Once I uninstalled WoWs, I can't even bother to reinstall it.
It just feels that there isn't anything for me in WoWs anymore other than dailies + shipfu autism playing.
>>
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>>122195583
>>
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>>122195859
>>
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>>122196104
>>
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>>122196252
>>
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>>122196448
>>
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>>122196573
>>
>>122195502

I've already done the same.
Try out Steel Ocean.
>>
The edge is still to good in wow

still makes you unpredictable
>>
New premiums to waste money on when?
>>
>>122196954

If only hugging borders double/triple your rudder time as well as decreasing speed.
>>
DeliciousFlatChesty you have been accepted into the clan.
>>
>>122196951
I've figured out how to increase member cap in SO for the fleet so if there is a big influx we should be able to hold people too.
>>
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>>122196741
>>
>>122197587

Cool man.
I hope we get more anons.
>>
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>>122197832
>>
God damn carriers is fun to play, dont understand why not more play them. However do I get xp for shooting down other planes?
>>
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I'm playing since yesterday and unlocked Myogi. pretty happy with the range upgrade but where the fuck do I shoot when they enemies are <4km away?
>>
>>122198449
Range to target affects your lead pretty significantly. It shouldn't take too much trial and error to work out, though.
>>
>>122198329

What tier are you?
>>
>>122198818
4
>>
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>>122191407
https://www.youtube.com/watch?v=doUkEHTGGhk
>>
>he plays cv or dd

just kill yourself
>>
>>122198935

Stop now while you can.
>>
>>122199164
why
>>
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>>122199058
>dying to dds
>>
Kitakami for sale again when?
>>
>>122199234

Because as I assume you are playing Langley. Your fighters are good now. At tier 5 you get a 2/0/1 loadout out for even more fighters.
And then it really doesn't change until tier 8. Oh yeah, the IJN CVs get an extra squadron with every tier.
>>
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>>122199031

Down with Zionists!
>>
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>>122198449
Aim at the waterline, right below the smokestacks or slightly behind them.

At 4km, your shells follow an almost flat trajectory, so you want to hit the lowest part of the belt for the chance to get a citadel hit.

The Citadel, in case you don't know, is the most armored area in a ship. It's where the ammo and engines are located. Penetrating it does lots of damage.

Welcome to the battleship club.
>>
>>122199474
so what are US carriers good at then?
>>
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>>122200004

That's a good question now isn't it. The answer not even WG wants to answer.
>>
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>>122197975
>>
>>122200004
More planes in a squadron.
>>
>>122200143
seriously, I wont even try the battleships. South carolina was enough. Fuck you if Im going to suffer through shitty jap BBs too
>>
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>>122200208
>>
>>122200260
Japanese BBs are okay. You've got the Yamato to look forward to, right?
>>
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>>122177982
Math-Bastard here..

Your math is basically sound...
However, you also are adding up each individual planes hp..
It is on a per plane basis (Imagine all of your squads firepower focusing down a single plane per dice roll

It goes
[Insert Paragraph of text here.]
[Insert Paragraph of text here.]
[Insert Paragraph of text here.]
[Insert Paragraph of text here.]

>At this point decide to look at replies to the post
>Sweet jesus..
>All this unneeded/wrong extra math.

... it is total plane dps divided by single plane survival.. with the total dps first being changed per tier of plane difference. nothing even remotely fancy!

>Delete paragraph of text and condense into nice simple image.
>>
>>122200214

Thats less of a bonus than you realize due to mechanics.

>>122200260

BBs get better the higher you go.
>>
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>>122199279
Hey now, DDS' are dangerous man! You never seen their special spam?
1v1 me lvl 40 wildy, no teleblock!
>>
>>122200260
Im on the colorado and i just double citadeled another bb

bb is fun as fuck

just turn away from cruisers and dds if they get close and they cant touch you
>>
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Why is mombote so comfy?
>>
>>122200824
>that nostalgia
>>
>>122200645
How so? Whenever my Houshou's fighters goes up against a US fighter it always ends with a swift wipeout.
>>
>>122200260

T3 and T4 BBs of both lines are absolute piles of shit, even skilled captains will find themselves at a loss. From T5 on though they start pulling their weight, and a skilled captain will be more than capable of carrying his fair share of the team to victory.

Sweet spot for IJN is T5-7 (every single one of these BBs brings something unique to tier to the table) while USN peaks notably at T6 and T8. (and then there's T10, but >implying)

That's not to say BBs that aren't in those tiers are bad, they're just considerably less standout in tier.
>>
>the big ass circle mode ends in a tie even if we are capping

t-thanks
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