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/emugen/ - Emulation General
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http://emulation.gametechwiki.com/

Read the General problems FAQ before posting. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

Previous thread: >>121000119
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Hello, /emugen/
>>
Are the nightly builds of PCSX2 significantly better than the latest stable release?
>>
>>121421291
How do I emulate smoke black controllers?
>>
>>121422132
>What do you mean by transcode? I'm relatively new at emulating.
You record to one format and then edit/convert that to the webm you want using other video tools.
>>
>>121422443
...so did you link to the wrong post?
>>
Is there something I'm missing when it comes to emulating pic related?

There was that PCSX2 update back in June or so that "fixed" it, and while it's true that I can at least run it past the developer logos now there is still a hell of a lot to be desired. I can either do hardware mode and get 4fps but with only half of the screen rendering, or software mode with 3fps. Is there an option I'm missing or some trick I could try to pull, or am I doomed to not play until I commandeer NASA's computers?
>>
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>>121424340
Forgot my kek
>>
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You must tell me about Sega Saturn emulation, emugen.
>>
>>121424519
Just play the GameCube version, fuck
>>
>>121421064
So, rpcs3 is running (at least in a small room with few objects to render) in-game disgaea 4 at 60fps
https://www.youtube.com/watch?v=2g5LS2ha3S8
This is awesome.
>>
>>121424340
GCN ver works if you can stand the VPS being at 60 while the real fps are at like 12. I guess GCN don't play dem games too good.
>>
does emulation work yet
>>
Hey I am trying to get a .3dz rom to work on my R4i flashcart, is this possible? and if so how will it work?
>>
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>>121432040
>>
>>121432040
It's just a question on how to get 3DS roms on my 3DS working. I was just wondering what file type it should be, .3ds or .3dz
>>
instead of emulation why don't they just 3d print original hardware
>>
>>121434242
i think that the day we can 3d print microprocessors, we'll be emulating human thought.
>>
>>121434242
That would be copyright infringement, anon ;)
>>
>>121432727
>>>/hbg/
why do we think we'd give a fuck about problem in /emugen/?
>>
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>>121424340
You're using the OpenGL renderer, I assume?
>>
>>121445835
4 fps / 3 fps

I'm gonna assume he is.

I bet he isn't even using an Nvidia GPU lol
>>
PS3 emulation is stagnating. Maybe it was always a pipe dream. The latest vids are just "look we can play a streamed video from a game!". No complex 3D games at all.

I really want to play Demon's Souls past 720p. Or at least have some scaling options rather than what it currently does. Right now it sets my display to 720p, with that god awful bilinear upscaling.
>>
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since 4K CRT shaders still don't look accurate, is it possible we need 6K or 8K for them?

As such, are CRT shaders a pipe dream that by the time we get displays that can pull them off right, no one will care about playing such old games?
>>
>>121434665
>emulating human thought
And then we can hook them up to the internet and they'll shitpost all day for us.
>>
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Can we emulate things on the PsVita?
any mods?
>>
having a weird ppsspp issue
if i said it involved the menu and pressing down arrow / down d-pad while in it would that be enough
i am up to date
>>
>>121451097

I don't think so.
>>
>>121451097
yea but compatibility sucks for some of them.

Some run from native vita/rejuvenate hack, and some are ran through the eCFW

>>/hbg/

There's also an RA port for the vita, though I don't know how well it runs.
>>
>>121449343
Start work on a clone engine or something. Emulation is over
>>
>>121450737
We can create an emugen emulator
>>
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[PCSX2]
Is there any way to make Samurai Warriors 2 XL disk swap working on the PCSX2 ?
Thanks
>>
How can I use AA in ppsspp?
FXAA sucks and the nvidia control panel doesn't work
Do I have to render at twice the res?
>>
>We're gonna have to emulate current PCs and Windows in the future because all PC games are made for Windows only
>>
>>121465496
We'll be road warrior by that point, it won't matter. This civilization is comin down in the next 50 years or so. It's over, we're all fucked.
>>
>>121460981
>tfw I'm poorly emulated
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RA 1.2.2 Wii is unbelievably broken. Gamecube controller button input is randomized upon core switch, Gamecube controller buttons aren't manually remappable, display resolution always stretches to 16:9 when restarted, turbo buttons are always enabled on start and needs to be disabled manually in the settings.

I can usually deal with the bugs or wait them out but right now it's pretty much unusable which sucks when the little I've been able to play of the new mgba core has been nothing short of amazing.
>>
>>121449343
I'm impressed they even managed to get Disgaia actually working to some extent. All the sprites were showing up now.

They'll get the rest eventually. It might take a while since Sony is completely retarded.
>>
>>121449343
>>he's doesn't know about nucleus
topkek

>>121451097
second this
How well does RA run on the vita?
>>
>>121473531
>Disgaia

Disgaea 1-3 are glorified PS1 games. 4 is a glorified PS2 game.
>>
>>121471218
>unironically emulating on Wii

You got what you deserved.
>>
>>121471218
Don't worry too much, RA is broken on like 8 out of the 10 platforms it runs on. Only Linux and Mac work.
>>
>>121449343
>I really want to play Demon's Souls past 720p.
You are living in a dream world. Wait for the HD* remaster on PS5

*HD denotes 1600x900
>>
>>121475609
>baseless FUD
>>
>>121475758
Not really FUD. I just like talking about how bad everything is. It's my hobby. N64 emulation hasn't progressed in years except for paying gonetz to make a bunch of hacks, mednafen will never have HD, PS2 emulation is buggy as hell, Dolphin takes a supercomputer to run, RA is broken on most platforms, etc.
>>
>>121471218
Use a nightly version to see if it's better.
>>
>>121475929
PSX HD is pointless until someone corrects the math behind the 3D.
Rumors were abound of a plugin, of course closed source, that did just that but that version never saw light of day as far as I know. It was also a software renderer and probably slow as shit.
>>
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>>121476956

Until I see it released, I call major league bullshit on it. And it would likely introduce more glitches than it fixes.
>>
>>121477456
I think there were videos of it in action floating around.
It didn't look bad on what was being run but it wasn't much of a demo.
>>
>>121475929
>N64 emulation hasn't progressed in years except for paying gonetz to make a bunch of hacks
Lol @ you thinking GlideN64 is the best thing that happened in N64 emulation in years...
>>
>>121421291
I hope you're using RGB cables
>>
>>121478881
Running Body Harvest at 19 fps didn't really excite me, Hatcat
>>
>>121478881
Lol @ you thinking RetroArch is the best thing that happened in N64 emulation in years...
>>
Is there a way to emulate PSP games on a CFW PS3?
>>
>>121480883
Yeah but the compatibility is so low that it's not worth it. For instance, you won't be playing Duodecim, Peace Walker, or Kingdom Hearts.
>>
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Tomba 2 has a spooky screen when it detects a modchip.
>>
>>121481587
Call the number through Google Hangout.
>>
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>>121482218

I don't want the FBI to come and arrest me anon
>>
>>121481340
That's a shame.
I guess I'll just pick up a used one.
>>
I'm triying to play Fatal Frame in my PC, I'm using PCSX2 1.2.1.

The game runs very bad, like in slow motion.

My specs:

6 gb
AMD athlon II X3 455 processor 3.30GHz
AMD hd sapphire 7770

What can I do?
>>
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Tomba 1 freezes but at least I can play the sequel.
>>
>>121421493

Please respond.
>>
>>121421493
just for some specifics games
>>
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>>121482520
It was just forwarded to the PlayStation technical support helpline.
>>
>>121475609

Fud indeed.
>>
>>121482879
>AMD athlon II X3 455 processor 3.30GHz
This is your problem. AMD CPUs suuuck for gen 6 emulation. I guess you can try overclocking it as much as it'll go and using DX9
>>
>>121479814
Lol @ you thinking Malware64 is the best thing that happened in N64 emulation in years...
>>
>>121483987
Spooky that legacy numbers are still forwarded like that
>>
>>121482879
>AMD
here the problem
pcscx2 runs like shit in amd processors because the sse2 instructions(your processor doesnt run directly that instructions and have to emulate it), you need a intel processor at least a i3 or a best and newer amd processor
>>
>>121421291
>he doesn't have an Everdrive
Enjoy your limited collection of games
>>
>>121424738
It's DOA.

>Yabause is absolute shit
>SSF is japshit
>>
Vulkan support in RetroArch when?
>>
>>121485286
> yabause is shit

How is it shit? I've used yabause and the panzer dragoon series and nights work fine. Do other games look or run like shit?
>>
>>121484465
>>121484753
Thanks anons, looks like its time to upgrade the pc.
>>
Is RPCS3 still shit
>>
<Twinaphex> Windows is low priority
<Twinaphex> sane operating systems that are not inherently broken is what I target on
<Twinaphex> other people can do the Windows stuff
>>
>>121487279
>not posting the full log
http://pastebin.com/jTCS6yUC
>>
>>121487279
Third
Class
Citizen
Confirmed
>>
>>121488293
><zeromus> how do you figure out where the latest cores are? im on the website clickign randomly til i find one thats got desmume in it
Why does zeromus sound like an emu noob? Is this the same zeromus that "maintains" desmume?
>>
>>121488963
It is the same zeromus, yes.
>>
>>121487279
>sane operating systems that are not inherently broken is what I target on
It amuses me when devs try and make invalid excuses

.>>121484479
>Lol @ you thinking Malware64 is the best thing that happened in N64 emulation in years...
But how else will I be able to play World Driver Championship?

>>121479353
>Running Body Harvest at 19 fps didn't really excite me, Hatcat
Nice toaster you got there.
>>
>>121490758
>But how else will I be able to play World Driver Championship?

The only reason you care about it is because it is a hard game to emulate. Gameplay wise, as many people care about it as Speedy Gonzalez on the SNES, niche of a niche of a niche.
>>
>>121490758
>3ghz Haswells are now toasters
>>
The wiki mentions a 'Gameboy Colors' option in VBA-M that desaturates colors, but I can't find this anywhere in the options, did they remove it from the emulator for some reason? Should I look for an old version if I want to use it?
>>
>>121494448
RetroArch + gba-color.cg
>>
>>121491514
Get Skylake or Get Rekt. (tm)
>>
>>121494987
Consumerist shills have invaded emugen
>>
>>121495220
Get Intel or Get Rekt. (tm)
>>
>>121496469
ZEN
E
N
>>
>>121495220
Buy my EXE packer, for $39.99

Coming soon to Steam and Steamworks.
>>
I've just downloaded Desmume x432r but I can't use my xbox controller, it doesn't seem to recognize it.
My controller works fine in everything else, included PPSSPP.
What can I do?
>>
>>121497750
Does it come with a free copy of mudNES?
>>
>>121499758
Only if you order within the next 10 minutes.
>>
>>121499758
Mudnes was packed with a different EXE packer, maybe I should completely rewrite that thing and then use it as a test case.

Thanks for the idea, everyone needs a new emulator thats designed to be as inaccurate as possible. Nesticle doesn't scrape the bottom of the barrel enough. :D
>>
What are the best Pcsx2/Dolphin games for some quick singleplayer fun without too much investment
>>
>>121502231
Zone of the Enders: The 2nd Runner
>>
>>121498715
Problem solved.
Restarted and tried again and it works now.
>>
>>121449473
They do look accurate, you just need to play with the settings, preferably with an actual CRT beside you.
I simply based mine off the family's tube tv, used CRT-Royale 256 Composite at 1440p.
>>
I just downloaded the N64 no intro rom pack off of emuparadise's forums and a great deal of the roms are european roms

are all pal issues and fuckeries just a problem with the consoles and it doesn't matter what region the roms are from when emulating, or should I look elsewhere and find US roms?
>>
>>121500903
Is it true that Denuvo is just a 64 bit Securom?
>>
>>121500903
What about an emulator that accurately emulates modern PCs with an interpreter? I would sure love to fap to the slowness that would be.
>>
>>121506845
Get the US ROMs. They are on archive.org.
>>
>>121479814
What is better?
>>
>>121508284
there are kind of a lot of archive.orgs
is this it?
https://archive.org/details/No-Intro-Collection_2015-03-03
>>
>>121509153
Yes.
>>
>>121509440
alright thanks sempai
>>
Does anyone know why SSF would work fine one day but then refuse to read my virtual drive the next? I don't know, maybe it's a problem with DT, but without changing any of my settings in SSF it refuses to read any mounted .cue file.
>>
>>121487279
I like how he somehow thinks Wii, PS3, and a bunch of other random consoles are somehow better than the biggest emulation platform in the world.
>>
>>121510014
this is normal behavior for ssf it seems.
make sure that your drive has not changed letters, or more importantly, that you have not added any drives (specifically dt drives)
also, make sure you've not changed your drive from scsi to DT
>>
You can't emulate a CRT
>>
>>121507092
Pretty much.
>>
>>121508035
no moochmgee, just no.
>>
>>121513182
Fuck off, he's almost 17 :^)
>>
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EA-SY
>>
>>121514215
=)
>>
>>121512067
It's called a shader
>>
>>121514215
>>121513981

Ok, I think picross is trying to troll you
>>
>>121513981
>>121514215
Bullshit, that's a Fire Flower if I ever saw one
>>
>>121510665
That's not what he said.
>>
Why do people say N64 emulation is shit when angrylion exists?
>>
>>121526237
>Why do people say N64 emulation is shit when angrylion exists?
Because they are ignorant
>>
>>121526237
>>121526763
Because most people don't own NASA computers
>>
>>121526237
>angrylion
There is no CPU fast enough that can run that full speed with everything and even then it doesn't solve everything.
>>
Any reason Dolphin doesn't display the supported controllers for the games? Seems like a pretty obvious thing to have.
>>
>>121528367
Not even a 6770k at 4.5GHz?
>>
>>121528790
*6700k
And actually, that might work. It'll have a higher chance of working if it's at 5 GHz and higher tho.
>>
Why is angrylion the only plugin capable of outputting 640x480i? Wouldn't a hacky way of doing this be to output at 640x240p and then stretching the screen vertically?
>>
Help. I'm trying to play the Brigandine: GE fan-translation on RetroArch-mednafen but it won't load because the checksum isn't right. PLEASE don't make me use standalone :'(
>>
>>121530836
Team Libretro stopped working on the mednafen cores, you're on your own now
>>
>>121531106
Why?
>>
>>121531175
Because they heard you were interested and wanted you to leave.

I thought it was pretty obvious.
>>
>>121530836
>fan-translation
ECC data is probably fucked since other emulators let that stuff slide. It might not work on mednafen anyway.
Download https://firedrop.com/1eaa7dab95226472 and run ECC Regen on the image.

>>121531175
He is trying to be a pro memester.
>>
>>121531468
You sound like a bully
>>
>>121531786
>4chan
>bullying
>implying this sort of shit doesn't go on all the time here
>>
>>121535468
There's tasteful bullying and then there is just being a plain meanie.
>>
>>121487279
>>121488293
>Windows is low priority
That must be why the windows version comes with a file picker instead of the Linux version.
>>
>>121538495
>a file picker

wat
>>
>>121538890
Maybe he means that thing on the toolbar that is no nonsense where you just click file>open and open a rom
>>
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>>121553294

>Widget

More like "looks like shit"
>>
>>121553629
very clever.
next time you want to make a joke, here's what you do:
take your thought and sound it out.
write it down on a piece of paper
then take that paper with your thought on it
and throw it away
>>
So was about to emulate Prime but I read this
https://wiki.dolphin-emu.org/index.php?title=Metroid_Prime_%28GC%29
Does it still have this "stuttering" problem? If my CPU/GPU are fast enough will it be that noticeable?
>>
>>121558485
Yes, and it wont be fixed until this is finished and merged.
https://github.com/dolphin-emu/dolphin/pull/3163
>>
Does connecting a wiimote to PC work with all Wii games that require it on Dolphin?
>>
>>121561785
I remember a while ago when I used Wiimote to bluetooth connectivity that shit would d/c ALL the time, how stable is it now?
>>
>>121530005
>Why is angrylion the only plugin capable of outputting 640x480i? Wouldn't a hacky way of doing this be to output at 640x240p and then stretching the screen vertically?
Because literally nobody else wants to emulate N64 interlacing that way.
>>
using retroarch on android
how do I press both A and B at the same time using only one press?
>>
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>almost 404
>>
>>121561785
It works just like with a real Wii
>>121562157
Sounds like a shitty bluetooth adapter. If you want a quick and painless way to get a Wiimote paired with a PC, buy a DolphinBar.
>>
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Radical.
>>
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>>121577917

Radical, was I saying.
>>
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>>121578417
S-sanic?
>>
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In case you forgot how popular skateboarding was in the 90s.
>>
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>>121583342
>>
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>Turns out it's impossible to get rid of the audio popping on RA on Windows when using OpenGL and XMB, have to use D3D
>XMB only works on OpenGL
>>
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> tfw I don't know if I should live with a crisp image and a shit ton of dithering or a blurry mess

http://www.chrismcovell.com/gotRGB/rgb_compare2.html

Getting old consoles to look good is a pain
>>
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>>121586251
>>
>>121586251
Not even s-video is enough to blur the dithering. I just tried Socket and it's full of vertical lines everywhere. The only way to blur everything is with shitty the composite filter
>>
>>121586486
Because that's how dithering works. Even on a real CRT, for instance, if you use any input that's higher quality than RF/Composite for Sonic, you instantly lose the transparent water.
>>
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Opinions?
>>
>>121592525
Play as the girl, her weapons are better
>>
>>121585649
Would it be impossible to port XMB to d3d, or is it just because nobody stepped up to do it yet?
>>
>>121592525

Looks decent.

Try more complex games, especially 2D/3D ones with pre-rendered backgrounds.
>>
>>121593729
http://abload.de/img/retroarch-1106-203643evpxo.png
>>
anyone have a download for the latest hyperspin?
their website is a piece of shit.
>>
>>121585649
>Turns out it's impossible to get rid of the audio popping on RA on Windows

Official Windows support was dropped not too long ago. >>121487279
You're on your own now.
>>
>>121593729
http://abload.de/img/retroarch-1107-181038wer5p.png
>>
>>121598424
>>121594987

Now do Resident evil 2
>>
>>121598671
PS1 or N64 version?
>>
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>>121598832
>N64 version
>>
>>121598884
w-what is it... ?
>>
>>121598980

That's internet super star Rose, holding her hands to her head looking annoyed.
>>
hi /emug/
I'm trying to run retroarch. I had it set up on my system awhile ago but now when I go to run I get this message:

./retroarch: error while loading shared libraries: libpython3.4m.so.1.0: cannot open shared object file: No such file or directory

When I check the python package on my computer I see:

local/python 3.5.0-2

Shouldn't this work? I thought so libs on Linux had versioning support so I could update libs but dependent applications would still work
>>
>>121598832

Ideally Windows, Dreamcast or PC. But there's no cores for those.

N64 is super compressed from the PS1 version. PS1 is the original.
>>
>>121598884
There is nothing wrong with the N64 version.
>>
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>>121599743
>There is nothing wrong with the N64 version.
>>
>>121585649
What? I've never had audio popping with OpenGL
>>
>>121599743
No Extreme Battle mode
Shitty audio compression
lol @ those FMVs
>>
>>121599254
I really wish they'd provide binaries for Linux. I don't get why they provide cores but not anything for retroarch itself... such a pain in the ass to setup.

I get fucking pissed every time I have to install retroarch again
>>
>>121598671
http://abload.de/img/retroarch-1107-190843etpzu.png

http://abload.de/img/retroarch-1107-190922rioyv.png

http://abload.de/img/retroarch-1107-1911240foz3.png

Looks like shit
>>
>>121597175

That is obviously not what he meant.
>>
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>>121599872
>>121599914
Gameplay is intact.
>>
>>121600474
>I really wish they'd provide binaries for Linux
They probably don't because there are a hundreds of distributions.

In arch linux you can use AUR
In Ubuntu there are PPAs
>>
>>121602821

Looks decent, but no where near as good as the real thing. These 2D/3D games look god damn magical on CRTs man.

The 3D models seem to look the worst, especially at a distance. Seems to have weird nearest neighbor looking issues that you don't see on real hardware.
>>
>>121603049
>Gameplay is intact.

https://www.youtube.com/watch?v=tIZyEG6uZb4
>>
>>121603570
>Emulator
I seriously hope you weren't expecting a serious reply.
>>
>>121603487
>Seems to have weird nearest neighbor looking issues

Is that at all possible to get rid of? Do you need a 6k monitor or something to emulate a CRT?

I'm using crt-royale with tvout. It has a TVOutSignal resolution of 320. If I set it to 640 it looks like this:
http://abload.de/img/retroarch-1107-19262804oah.png
http://abload.de/img/retroarch-1107-192637thqr7.png

And royale + maister's s-video 320px:
http://abload.de/img/retroarch-1107-192712b6rxp.png
http://abload.de/img/retroarch-1107-19110286rlo.png
>>
Does GSdx have a documentation anywhere?
>>
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>>121604810
>Does GSdx have a documentation anywhere?

LOL
>>
>>121605062
Sorry?
>>
>>121603020
>That is obviously not what he meant.

Not a single libretro dev is working on RAs Windows port therefore it's not longer supported.
>>
>>121604304
http://abload.de/img/retroarch-1107-195726cnq3q.png
>>
>>121421064
do the katamari damacy games emulate well?
>>
>>121606940

Fool, believe whatever you want, speculate whatever you want.
>>
>>121606940
Is that why mingw buildfixes still get pushed out and nightly builds still get made?

You're taking one of his defensive outbursts too literally.
>>
>>121608379
>Is that why mingw buildfixes still get pushed out

He's just randomly changing lines, he doesn't even test it himself

>and nightly builds still get made?

They are done by an automated buildbot, it's zero effort since everything's set up already.

Now take a look at the PPSSPP core which cannot be build by the buildbot, it's stuck at early June since nobody from their team cares enough about Windows.
>>
>>121606940
>Not a single libretro dev is working on RAs Windows port therefore it's not longer supported.
I guess that might explain why mupen64plus-libretro can't be compiled with msvc..
>>
>>121608889
>>He's just randomly changing lines, he doesn't even test it himself

I'm pretty sure he makes sure buildfixes actually fix the build...
>>
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>>121607374
>>121604304
>>121602821
>>121594987
>>121598424
>>121592525

The solution should be a fine "mesh" pattern like this, without using strong dark lines at all.
>>
>>121610537
>a badly focused overexposed camera shot with glare is a good reference image
>>
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>>121610537
This has dark lines and it looks great
>>
>>121611158

VERY fine lines. Very. 10 times more fine than standard CRT shaders.

Face it, you can't do anything as good as either of these since we don't have the resolution.

We're gonna get "perfect CRT emulation" on our 15000p screens in 2050.
>>
>>121611158
http://abload.de/img/retroarch-1107-203555f7ppg.png
>>
>>121604810
The code is self documenting.
>>
>>121608889
>Now take a look at the PPSSPP core which cannot be build by the buildbot, it's stuck at early June since nobody from their team cares enough about Windows.

Now it's all hrydgard's fault, libretro is perfect!
>>
>>121613690

> Using MSVC and Visual Studio instead of Mingw
>>
>>121614919
Standalone is building just fine

Also, why the fuck wouldn't you use Microsofts's compiler for Windows?
>>
>>121615194
m-muh freedums
>>
>>121615194

Standalone doesn't even support mingw

> Also, why the fuck wouldn't you use Microsofts's compiler for Windows?

I know, everybody just loves dicking around with a crappy IDE, having to keep adding files to some crappy 'solution' file and encouraging compiler-specific intrinsics and a ton of Windows API claptrap instead of, you know, a sane, decent POSIX-compatible toolchain.

This is why Windows forever will suck as a development platform. It is made for loser devs, by loser devs.
>>
>>121616190
Bill just wanted to make his own OS, that's all. You're being too hard, it's too late to change Windows now
>>
>>121616190
>It is made for loser devs, by loser devs.

Like the people behind Dolphin? Because I'm sure they've already done more for the scene than libretro ever will and ignoring Windows is not going to help your cause if you want it to catch on.
>>
>>121615194
updating the MSVC solution is a pain in the ass.
>>
>>121616190
>I know, everybody just loves dicking around with a crappy IDE
Name a superior IDE & debugger
>>
>>121616465
>they've already done more for the scene than libretro ever will

Hello, MoochMcGee
>>
>>121616465
>Like the people behind Dolphin?
Yes
>>
>>121616746

Hello, Twinaphex
>>
>>121616926
https://www.youtube.com/watch?v=_Su2cIP-onU
>>
Does anyone have a full log of the day moochmcgee came on #retroarch?
>>
>>121616465
>Because I'm sure they've already done more for the scene than libretro ever will

Only dick sucking fanbois make statements like this
>>
>>121617798
Thanks Obi-Wan
>>
>>121616959
At least he's not underage so it's not against the rules for him to post here.
>>
>>121617293
http://pastebin.com/jSA7gmJr
>>
>>121618618
Thanks, I'm having a giggle right now
>>
Is there a way to make ePSXe and PCSX2 use exclusive fullscreen/true fullscreen?
>>
>>121619465
> PCSX2 use exclusive fullscreen/true fullscreen?

Older versions did but they literally removed it in favor of windowed fullscreen.
>>
oculus rift emulation when
>>
>>121619620
Why couldn't they leave the option of choosing one or the other like every game out now?
>>
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Happening?
>>
>>121618618
>how SP is the bernie sanders of emulation

Oh that's just NovaObscura, emugen and r/emulation's resident Bernie fanboy and drama muckraker.
>>
https://github.com/MoochMcGee/Emotionless

What happened to this?
>>
>>121621984
Hopefully the version bump will get the less popular platforms up to speed since many were left crippled after 1.0.0.2.

Patiently waiting for an official PS3 port.
>>
>>121621984
Just an arbitrary version bump
>>
Does anyone know how the fuck I'm supposed to play multiplayer games over the internet on epsxe? I spent days trying to figure it out months ago and I forgot about it until now.

I really REALLY want to play some Battle Hunter with my skype friends who have never heard of the game. Sorry if I am not memeing enough, I've never been in this general but I figure you guys would know.
>>
>>121626552
Did you try:
http://emulation.gametechwiki.com/index.php/EPSXe#NetPlay
>>
>>121626846

I have always used epsxe so yes we did try that, I spent a lot of time trying to figure out netplay but never got it. I don't remember exactly what I did though. I've never heard of Kaillera client or whatever that is, so I just installed it now. I'm going to check it out. Thanks for the suggestion.
>>
>>121626846
>>121627169

As a followup comment, I literally have no idea what to do with this Kaillera shit. Is there some sort of FAQ or something I could use for this?
>>
>>121509153
look out though, the torrent of this is only half complete iirc, and the NES games have no file format header so you're best to snag them from the 2014 set unless your emu supports it.

The header is always the same though, I'm thinking about writing something quick to put the headers back on.
>>
Does mednafen netplay work for PSX?
>>
>>121627468
The headers contained the mapper information, didn't they?
>>
>>121627673
the header isn't always the same, I'm dumb.

idk exactly what info they have but I'm pretty sure it's this:
http://wiki.nesdev.com/w/index.php/INES
>>
Anyone know if theres a way to emulate snes games on my Vita?
>>
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We 360 now, works absolutely perfectly.
>>
>>121633897
>libretro is not a kitchen sink API
>>
>>121634115
>portable
>kitchen sink
what's the diff hurr hurr
>>
>>121633897
Is this fucking real?
>>
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>>121634115
It's handled by RetroArch, not libretro.

mgba also works just fine, this is great.
>>
>>121633897
Does it actually sync up to an account on retroachievements?
>>
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Android nightlies also work holy shit.

>>121634731
Yeah
>>
potato123 = moochmgee

just fyi
>>
>>121634820
Well that's kinda neat I guess, now we just gotta get the retroachievement guys to get some QA and limit achievements to 60 per game.
Thread replies: 255
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