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/kfg/ - Killing Floor General
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Jew those cards Edition

Previous thread >>120284794

Check the latest version of KF-Mall/Garage from the mapmaker anon. (Ctrl+F "KF-Mall" or "Garage"), KF Garage is now finished! Congratulations to the fine anons who made it happen.
>http://kf2.gamebanana.com/maps/187054
>http://drive.google.com/file/d/0BywcqXA0Kt4IS3pwMFQ2VVRHZ00/view?pli=1
[Some helpful stuff if you're interested in map-making]:
>http://wiki.tripwireinteractive.com/index.php?title=SDK_Tutorials_%28Killing_Floor_2%29
>https://www.youtube.com/watch?v=p7H4EpSs1tk
>http://blog.tiaan.com/link/2010/07/24/unreal-technology-udk-hotkeys-shortcuts

>For those interested in Soundtrack modding, Anon recently compiled this list of number codes:
http://pastebin.com/squmr8yn

>KF2 Steam group
http://steamcommunity.com/groups/kf2vg
>Check the pastebin for tutorials, Crash fix, Downloads, Console commands and more:
http://pastebin.com/gCA9DkDw
>Guides for beginners (STATS/STRATS MAY BE OUTDATED):
http://steamcommunity.com/sharedfiles/filedetails/?id=425843240
http://steamcommunity.com/sharedfiles/filedetails/?id=435407843
>Spreadsheet with lots of stats about Perks, Damage, Weapons, Etc.
http://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/
>Fix mouse sensitivity
http://forums.tripwireinteractive.com/showpost.php?p=1369921&postcount=9
I suggest you set KFInput.ini to read only to prevent the settings from getting reverted.
>Grind map (Normal zed spawns in a boxed room)
http://kf2.gamebanana.com/maps/187635

REMINDER: Boost Maps are no longer functional. Boosters must use Cheat Engine.

>Servers IPs (4chas servers outdated/dead):
Press F3, use the following console commands to join the servers:

American Servers:
open 4chas.ftp.sh?password=rage
open 4chas.ftp.sh:7787?password=rage
West Coast
open 23.94.241.50:7772?password=rage

*Visit 4chas.ftp.sh in your browser for Live server stats and IPs.
https://www.youtube.com/watch?v=mId0mJjD6pY
>>
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First for Foster
>>
First for Healslut!
>>
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Third for I seriously hope no one in this General honestly believed there'd be a Halloween update.
>>
>>120752913
Why is Ana so qt?
>>
>>120752506
Something is off about the Steam card art

>>120752663
haha faggot
>>
>>120754054
They all look a bit off, can't say I like them much
>>
>>120754147
They look a bit amateurish, but they have charm.
I like it more than what most companies do, which is just using regular promotional renders.
>>
>>120754606

>They look a bit amateurish, but they have charm.

Yeah agreed. Not the finest work I've ever seen, but it still appeals to me.
Kind of like the Sanctum 2 loading screen art.

Man I loved Sanctum 2 back in the day.
>>
>>120754795
>back in the day
>2 years ago
>>
>>120755505

Two years is a long time bubbaboy.
Still hoping for a Sanctum 3 someday.
>>
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This shit worth getting now that it's on sale?
>>
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>>120756875
no
go away
>>
>>120757108
Okay.
>>
>>120756875
yes
please stay
>>
>>120756875
i dunno
hang around
>>
>>120756875
Yes it is, but ebin memers will continue to say it's not worth it until KF3 is announced
>>
>>120756875
no
buy rebirth3 instead
>>
>>120757940
Neptunia is fucking garbage
>>
>>120758137
wow that's super rude
>>
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>>120756875

Yes.
But play it for about 100 minutes first.
If you're not keen, just refund it.
>>
>>120758193
But super true
>>
P A T C H W H E N
>>
>>120760376

One month from today.
No seriously.
Based on previous trends, we're gonna get two perks, two maps and whatever else they've been cooking up at November's End.

There will be Black Forest & Farmhouse.
There will be Gunslinger & [UNKNOWN].
There will be other things as well.
Whatever there is, it will be here at November's End.
>>
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>>120758516
>animated
>.png

C'mon anon
>>
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>>120761169

Perhaps 'rendered' is a better word.
>>
>>120758516
I wish I was Scully sometimes tbh
>>
>be support
>level 15
>my pump shotgun ripping shit up
>using way less grenades now
>random trash has little to any resistance to me now
>MVP of groups
>buy AA-12 by wave 4
>only use AA-12 once or twice a wave
>pump shotty all the fucking way
>having the time of my life
>wake up
>heart is pounding
>scramble to turn on my PC
>taking forever to load
>load up KF2
>only level 13 support
.... ok
>>
>>120762531

It's not funny anymore, Harley.
>>
>>120762531
i chuckled at the absurdity of this post
>>
Just one month left...
>>
>Using Trench Gun for the heck of it
>Shoot at a group of Crawlers
>Instant chained explosions that set off zed time and send Crawler gibs flying everywhere
I don't care that this thing isn't all that useful, it's satisfying as all fuck.
>>
>>120756875
It's pretty gud atm tbh

I feel like I got my full money's worth just from the early access stage already, but I'm always hoping for more.
>>
>>120768484
that can happen with any firebug weapon though

trench gun is a waste of space
>>
>>120768795
But it's not as fun having to get in their faces to do it rather than shooting from afar and moving on to something else.
>>
I noticed there was a Digital Deluxe upgrade on the store page, and it's on sale for 33% off, like the rest of the stuff.

Is this worth getting? What do I even get from the digital deluxe edition?
>>
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>>120769096
Scully (left), some more cosmetics, digital artbook and soundtrack
Just be careful, the soundtrack doesn't actually comes with all the in-game songs
>>
>>120769096
The DJ Scully Character, the original soundtrack (which is actually missing some songs from the game for god-knows-what fucking reason), the original artbook of the game, and if you don't have the original Killing Floor, I believe it would also give you the two classic characters, Classic Masterson and Classic Briar.
>>
>>120769309
>>120769315
I see.

And is this limited? Will it go off sale once the game gets released?
>>
>>120769764

Nah, it's permanent DLC.
>>
>get bored
>goto normal diff pug
>level 25 commando
>dual pistols throughout the entire thing
>everything went better than expected
>>
Any tips to consistently hit the Scrake's head with the zwei M2?
I have no problems with FP heads but the only way I ever manage to land a knockdown on a Scrake is if I stay right in its face.
>>
>>120771206
I've found I can reliably do it when doing horizontal swings instead of vertical ones. Reduces the damage a bit, but being able to hit the head more consistently is worth it.
>>
>>120771206
If there's room and space I first emp him, unload full mag of AR, then just poke his head twice to kill him.

I think poking his head is the easiest way for headshoting him. Just jump in and out avoiding his attacks, trying to keep him in place, he's running attacks are worse to deal with.

But most often I just use overhead attacks, because there is a medic healing me and some other teammates are probably unloading their guns also. He goes down pretty fast, even without headshots. I think dodging is more important then headshoting when dealing with a Scrake.
>>
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what do they mean by this
>>
Medic
Demo
Berzerker

Which one will I main for awhile?
>>
>>120775720
Berzerker is a fucking rush especially with Spartan
Medic is okay
Demo is a boring shitter and is getting nerfed hard
>>
>>120775720
ss
>>
1st for Stalker waifus.
>>
>>120776107
Nuke is almost certainly getting nerfed, but they'd have to be insane to do that without buffing where the class is overall
>>
>>120775484

They meant that the last two were a big secret.

PLOT TWIST: We knew all 10 current perk names months ago.
>>
>>120776482

I expect the damage will stay the same, but the area of effect and linger time will be significantly reduced.

I also expect level buffs for damage and reload speed.
>>
>>120776610
but surely they're not that inept and think nobody knows about SWAT and martial autist

or is it a joke

or are we getting 12 perks total

im confused guys
>>
>>120777642
This
>>120776610
They wanted to keep two new perks a secret but they were leaked right at the start of KF2.
>>
>>120777642
>>120778223

Aye aye.
Some fellas went digging around the code and found "Martial Artist" and "SWAT".

Have the names and perks changed in development since then? Who can say? But that's what we know.
>>
>>120775484
probably
>Oh no... We are that stupid!
or
>there's two more that actually are a secret still, #11 and #12, coming as paid dlc :^)
>>
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>>120778223
>leaked
they gave out the perk pins, so they must've intended for the icons to be known, and get speculated on
>>
>>120778540
If that were the case wouldn't they say the three new perks since gunslinger wasn't really a thing?
>>
>>120780641
Meant to reply to >>120776610
>>
Well, I sure am hoping that the next WWAUT in 7 VERY SOON days will contain more actual intel.
>>
You know a WWAUT is bad when it kills the thread.
>>
>otherwise known as the ability of the Nuke skill to exterminate most of the Zeds on a map in one go. Fun, but not as intended!

RIP Demo. I severely hope they rebalance demo if they're nerfing nuke (which they basically just blatantly said they were)

Where's my sharpshooter dammit?
>>
You know TWI is bad when Reddit has to make a Halloween Event.
>>
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>>120788910

>Nuke gets nerfed
>But demo gets a 2.0% level damage buff and 1% reload level buff

Also don't bother looking forward to SS.
After Support and Demo, you know it's going to be a pile of shit.
>>
>>120789975
>halloween event
>in an unfinished game

You're a fucking retard. They're doing the right thing in finishing the game first and doing in game events after release.
>>
>>120790310
You mean they're too lazy to release a spooky map in time for halloween so KF2 doesn't look like it's some forgotten wasteland.
TWI wasted MONTHS on Flex and it's an awful piece of shit when they could've done actual work or bug fixes.
Making a WWAUT post about nerfing Nuke and a teaser for Farmhouse is exactly what people want to hear.
>>
>>120790310
>>120790605

Putting events aside is a prudent decision.
With all due respect to those who long for the good old days, I'd be rather irritated if TW told me that the new perks were going to come later because they were too busy working on clot skins that would last for one week.
I am firmly and immovably opposed to anything that unnecessarily delays the updates, and that includes, frankly, worthless temporary zed skins.

However, it would hardly matter now.
Flex certainly did waste a large amount of time (It sure looks good I'll give you that), but anyone who knew TW and was honest with themselves knew that there would be no update this month.

The I&D update satisfied the forums, but that was in August.
Soon it will be November. After Halloween, expect the cries for an update to return.

As for the bug fixes, I don't care what any man or woman says, it is UNACCEPTABLE that simple bug fixes and corrections must wait three months for the actual content before it can be released.

It takes three months to fix the Demo's knife icon? It takes three months to fix pathing on an existing map? What utter nonsense.

In one month we will be relieved, but until then, we'll just have to wait.
>>
>>120790024
I'd rather they buff the base weapons' stats, so low level and offperk use isn't so crap.

And give HX25 its damn altfire.
>>
>>120792151
>In one month we will be relieved
for one month, then ded again for three
>>
>>120794698

I don't mind being ded with GS and/or SS.
>>
>>120794813
nov: ded but with demo/fb
dec: relieved with gunslinger
jan/feb: ded with gunslinger
march: relieved with martial artist
april/may: ded with autist
june: relieved with swat
jul/aug/sept/oct: ded with swat
nov: finally truly relieved with sharp and a poorly done balance overhaul for full release
dec: christmas event, lodes of gameplay-affecting paid dlc released suspiciously shortly after the full release
>>
>Still a week until I can buy the Alberts cosmetic

Fuuuuuuuuuuuuuuuuuck Steam Market restrictions
>>
>>120795896
You forgot the part where the update never comes because they're working on their M.E.A.T System for an excessive amount of time.
>>
I really wanna play with some competent people for once.

>always sit on top of scoreboard without even trying
>dispense money into others so the team has a higher damage output
>second in list is a medic only going for kills
>Some dude is nearly dead
>"no time brah need to snipe that crawler hundreds of meters away with my shotgun"
>>
>>120799529
what country
>>
>>120800235
Germany
>>
>>120799529

I'd help you, but I'm based in NZ.
Only people I can play with are the ANZACs.
>>
>>120800750

Play with on a comfy ping anyway.
I've played enough with /kfg/ to be a 300 ping Master, but yeah, you're better off finding other Euros.
>>
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>>120796034
>still a week
Try a month at best, unless you want to pay the price of the game for it
>>
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>>120757108

https://www.youtube.com/watch?v=MfkHkdu5IEI
>>
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>>120802609

>There are people out there who unironically literally don't main le Christian Yelling Man
>>
>>120802967
Maining Classic Masterson because I met Alan Wilson at gamescom and talked about RO2 and the upcomming Rising storm with him. He is a good fellah.

And of course sweet KF1 memories.
>>
>>120803164

I get that. Alan Wilson is actually the coolest TW Dev around.
I've really united with Alberts myself since starting KF2, but a part of me still hopes that Davin is still alive, even though he was probably killed in Transit.
>>
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>you will never own your own set of Scully headphones
>>
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>>120804013

>You will never have a finished KF2 game before 2019
>>
Will we get any actual news next week?

_________________________________________________________________________________________________________________________________________STAY TUNED VERY SOON
>>
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OH MY GOD WHAT THE FUCK HAPPENED TO 4CHAN?

HELP

No seriously these colours look like shit though.
>>
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>1st of November 2015 12:57am
>Halloween 4chan begins late

https://www.youtube.com/watch?v=_2jYj3QL9c8

Oooooooooooooooh Fuuuuuuuuuuuuuuuuuuuuuuck
>>
stay dead
>>
Does KF1 have the Halloween event running?
>>
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>>
around jews, tie your shoes
>>
>>120810746
no
>>
So what will SWAT be about?
did anybody from tripwire leek anything or are there just speculations?
>>
>>120822916
there's been zero information aside from leaks that he will use SMGs, including the p90
>>
>>120823986
>Not calling it an LMG
Ya blew it.
>>
>>120828852
>p90
>lmg
wat?
>>
>>120829116
It's an epic meme from this general.
>>
>>120829167
>epic meme
More like nigger damage control.
>>
>>120800252
I've played with a lot Germans, maybe even with you.
>>
>>120833027
I am currently playing only on hard because I want to level my low level commando. I doubt people here hang around on Hard.
>>
>>120833136
I sometimes do when there are no Sui servers (which happens a lot lately). I play a lot on German pubs because I have good ping there.
>>
>>120829737
You're just a newfag.
>>
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I didn't know it was possible to get over 10k health restored, much less 11k. Holy shit.

Support is still not very fun
>>
>>120835673
Please, I was one of the people that poured shit on that nigger (you) for being a nigger.
>>
>>120836178
I think you are looking for /b/, the newfag central, newfag.
>>
>>120836013
Oh hey, it's Sexual Chocolate. That guy is cool.
>>
>join server as level 8 commando
>beat level 16 commando in kills, damage and headshots

Feels good
Still playing on hard is atrocious.
>>
>>120836013
That's 75 players worth of lives, assuming 150 HP and not even counting the additional armor a Medic gives. Or an average of 7 people saved every wave. In reality, it's probably double or more lives saved towards the later rounds since no one is actually taking much damage early on. Healing nerf when?
>>
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how the fuck do i go back to lower difficulties after HoE? it's not even slightly fun and i have plenty of low lvl classes
>>
>>120845374
Use unorthodox off-perk weapons.

I had insane amounts of fun using the RPG with commando's Professional skill.
>>
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>Tfw Can't wake up
>Tfw Richie McCaw wakes you up inside
>>
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>>120752506
Happy Halloween
>>
>>120846625

Halloween's already over here but thanks, I like it.
>>
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>tfw
>>
so this is how /kfg/ dies
with thunderous staying tuned
>>
SA80
good bit of british kit
>>
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>throw grenade
>crawler corpse flies straight at me during zed time
>headshot it with a shotgun blast
Anyway, I've got $20. What candy should I grab for whoever shows up?
>>
>>120855781

Skittles in memory of Trayvon.
>>
>>120855851
Might work. I think I'd probably just end up eating them all, but that's a win, too.
>>
Is anybody optimistic about the Gunslinger update? I'm hoping it'll actually be out this year, and it would be nice if the Polycount winning items were free, but they probably won't be.
>>
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>>120856664
It'll be out in November with final 2 in March and full release in April or May.
>>
>>120857138
I guess I can live with that. Gunslinger's the one I've been most looking forward to. Plus once they get the workshop out, somebody will probably fix those ugly-ass 1911s.
>>
Is the halloween event still running in KF1?
>>
>>120857401
I think the events are all set to permanently active, aren't they? Just need to turn the relevant zeds on via mutator.
>>
>>120855515
i thought he said "kick"
>>
>>120858191
I'm pretty sure it's "kit". I usually use Strasser, anyway, though.
>>
Do people still play KF1? Will I enjoy it more than Killing Floor 2?
>>
usually a general is the last place to ask this for any game but:

thinking about picking this up in halloween sale. should i?
>>
>>120859168
>Do people still play KF1?
somewhat
http://steamcharts.com/app/1250
>Will I enjoy it more than Killing Floor 2?
the only things kf1 has over kf2 is content and balance. certain things like playing support is more fun because it's not crippled like in kf2

>>120859361
yes
>>
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The one thing that makes me rage more than anything is when some stupid fuck is shooting scrake when he's aggroed on me. For the rest of the game I try to rage as many SC/FP on his ass as I can.
>>
>>120859361
Content is coming very VERY slowly but the game itself is very solid despite some balance issues. Even still, you got 6 perks and 6 maps to keep you busy until the next update(s).
>>
>>120859361
just saw this has already been asked and answered ITT, sorry

>>120859512
thanks though. think i'm gonna buy it.

other question though: do the caracter(s?) that come with the deluxe pack have any special things? or are characters just cosmetic?
>>
>>120859735
Characters are purely cosmetic.
>>
>>120859735
they're just cosmetic
>>
>>120859735
they're just skins that don't give you any advantages but they have their own voice actors and lines.
>>
>>120859863
>>120859929
>>120859943
oh that's a shame, i was hoping for class-like play. but you can still customize via perks i guess?
>>
>>120859361
Game is solid but severely lacking content and updates are coming really slowly.
It will probably be better than KF1 in a year from now. Right now I probably wouldn't bother unless you literally don't have any other games to play.
>>
>>120860037
>i was hoping for class-like play

have you ever played KF before? currently there are 6 classes to choose from. you can use any character with those classes. also there's character customization
>>
>>120860037
Perks are pretty much classes, each perk has its own function in the team and you can customize them with skills.
>>
>>120860167
>have you ever played KF before?
no and i try not to look into it too much beforehand. i'll see what's what afterwards

thanks for all the info y'all
>>
>>120859168
if you played KF2, you won't enjoy KF1 as much. sure, it has more content, but KF2 looks, feels and plays a hundred times better.
>>
>>120859618

Um what?
If a Scrake is aggroed on you it's already raging.
If it's already raging, everybody should be blasting it to kill it right quickly.

Maybe I misread your post, but it sounds to me like he's playing the game correctly, Mr Lone Wolf.
>>
>>120862140
I think he means while a scrake is walking towards him
>>
>>120862680

If that's what he means, then it makes sense.
Assuming that, next time he should write what he means without mixing up terms.
>>
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a guy on reddit no bully, it was the first link for test map noticed that gunslinger's grenade icon looks like a speedloader, and it really does
wonder how that's gonna work given they don't change it, we only got 2 revolvers after all.
>>
>>120863587
>that aliasing

When are we going to get proper AA fuck
>>
>>120862906
For me having aggro is being targeted by zed.
>>
>>120864057
I'll bet you dollars to donuts that MSAA hasn't been implemented yet because it would cause massive performance drops due to the real-time reflections. Tripwire didn't want people screaming OMG UNOPTIMIZED TRASH so they just left FXAA in which is obviously much less demanding.

There's even an option in one of the ini files about reflections using anti-aliasing, so I'm assuming that might become a graphical option later down the line.

Then again, this is Tripwire so who the fuck knows
>>
looks like a bottle of whiskey to me
>>
>>120864057
>>120864712
desu not many UE3 games support MSAA, seems like a problem with the engine
>>
>>120863587
Maybe that just means that they substituted tac-reload for grenades.
I think it makes sense given that it would be way too useful on that perk in particular.
Still kinda wish the ditched the deagle brand deagle for a .44 revolver.
Or the the engraved 1911 for a SAA.
Or the model 1858 for something that wouldn't be using fucking blackpowder and make more sense to be a tier 1. Like a Nagant revolver.
>>
>>120864889
meant for>>120863587
>>
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Oh Wooooooooooooooooooooooooooooooooooow

I seriously hope that next week they'll tell us if it's SS or MA.
>>
wow this game is deader than dead tonight

spoOOOoooky
>>
>>120870321

>2000+ players
>dead for KF2
>>
saved from 404

>you can thank me later
>>
>>120877695
too bad you can't save us from the nothing we've become.
>>
>>120877695
Thank you anon, can you update the game too?
>>
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>Due to continuing work on Flex, as well as other things we'll be showing you soon (stay tuned!), the update we're planning for November will only be shipping with one perk, Gunslinger.
>>
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>>120879640
>Evac and Catacombs were done since E3 and we didn't get an update until the community had enough of TWI's bullshit and we got the opt-in beta for a EA game.
>Farmhouse and Black Forest have probably been done for months and they didn't announce them until recently
>>
Haven't played in awhile

Do you still tap-fire the microwave gun?
>>
>>120881097

YEHSS
>>
>>120879640
Source?

I don't want to believe this.
>>
Remember when the game was going to be done in 6 months?
>>
>>120881836

"Home By Christmas" should never be believed.
>>
>>120882067
I'd be pretty mad if I'd actually bought it.
>>
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>>120882450

Why are you here?
>>
>>120879152
i have a 'friend' who works at a AAA game company

i could ask him if he knows anybody at tripwire, then i'll work my way inside and release the update for you guys

it might take me a while though so stay tuned
>>
>>120882679
I said I didn't buy it, I didn't say I don't have it.
I won it in a stream giveaway the night after it came out.
>>
>>120882886
Thank you anon bless your soul
>>
who /loads a candy/ here?
>>
>>120883089
I have three sacks of rockets. If you're American you probably know them as Smarties.
>>
>>120883149
Oh, thought you had 3 bags of vibrators for some reason.
>>
>>120883203
>not having 3 bags of vibrators
What are you some kind of casual?
>>
>>120883203
I wish.
>>
>>120881836
I'd rather they take the time to make their final product more polished rather than rushed out the door with a restricted deadline.

That being said, update when
>>
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>join my own server
>team kicks me immediately
>mfw i ban them all
>>
>>120883498
I'd rather they just not make promises they can't keep.
>>
>>120883529
Why would they kick you anyway? Is this a 'merican thing or something?
>>
>>120883786
unwilling to spare dosh perhaps
>>
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>>120883089
>go to bulk candy store
>they're selling cereal marshmallows
>>
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>>120883529

Wait.
So you got kicked from your own server? And then from the Server Admin menu you instantly kick and ban the lot of them halfway through their game?

Ooh fuck that is DEVILISH.
The only way it could be more perfect is if you kicked them during Hans wave.
>>
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Does anyone else really want Bedlam back?
>>
>>120890669
I want Departed.
>>
>>120890669
with it's own music please
>>
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tripwire

please
>>
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>>120892837
>there will never be a perk that increases reload speed for Sharpshooter that much
>>
>>120893323
Mods are a wonderful thing
>>
So how do custom KF2 maps interact with perks? Are they all treated as whitelisted?
>>
>>120895106
Unless they use Actor Factory kismet action (special zed spawns like on test maps) and the server isn't running any mutators, you'll still get XP.
>>
DON'T WANT TO MEET YOUR DADDY

JUST WANT YOU IN MY CADDY

I'M

I'M

I'M JUST BEING HONEST
>>
>>120890669
Why not make something new instead of a remake?
>>
>>120897414

FUCK OFF
FUCK OFF
FUCK OFF FUCK OFF FUCK OFF
>>
>>120897492
>Original ideas for new maps are hard to think of.
>Playing old, remade maps for a game that hasn't gotten an update in months when you could be playing the actual map in KF1.
>>
>>120897674

___________________________________________________FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK OFF____________________________________________________________________________________________________
>>
>>120897674
I actually wouldn't mind seeing some of the old maps make a return, but I think the new maps should be a priority. Is the next update supposed to include Farmhouse, Black Forest, and the Gunslinger, or are they being shipped separately?
>>
>>120898986
This. And the mod community will do the retro maps if tripwire doesn't
>>
>>120898986
Like one anon said, if TWI do remake old maps, they won't really be remakes, they'll just use the same name and theme as the original map and probably have a different layout.

Just look at the KF1 and KF2 Biotics Lab

And it's fair to expect like the last update with 2 new perks, 2 new maps, perk rework and other bug fixes.
TWI would do something similar and call it another major update related to pistols and rifles for GS and SS to draw in more players while they adjust current perks.
>>
>>120898986

They'll come together, along with a second perk.
>>
>>120902630

Doesn't come in time for a sale though.
Unless they just don't do one or, even worse, delay the update until Christmas.

Fuck's sake, I don't care who says what or why, if TW take four (FOUR [4 {IV}]) months to release an update, I will be genuinely outraged.

Yeah, I got a stack of other stuff to do but CUMM OHNN, Tripwire, I want to come back! WE want to come back! Give us a reason to!
>>
just let it die
>>
>>120907575
https://www.youtube.com/watch?v=rtOxaxQPm44
>>
>Takes a minute to kill Hans solo normal
>Takes 2-3 minutes to kill Hans on 6man sui
Why is Hans such a pushover?
>>
>>120909385
because he's luring you into a false sense of superiority so that when the one-hit wonder patriarch returns he'll jam his cock up your ass and push your shit in
>>
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>Press E to trade
>You have recieved ammo from xXPlayerXx
Every time
>>
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>>120911376

I guess I've just saved a mag's worth of ammo money.
T-thanks Tripwire.
>>
It's a shame
>>
>>120846625
MEDIC LOVE PILLOW SOON?
>>
collapsing
>>
>>120920779
out off myself
>>
https://jii.moe/VJ98QfyGl.flv

Can anyone help me with this issue? Killing Floor 2 thinks I have a controller plugged in, when I don't, and also thinks that I'm holding up-left on the right stick, which I'm not. Not only do I have to hold a mouse button to see my cursor, but when I get in game I can't do anything.

Is there a console command to disable controllers or anything? Or should I just go into the config, and delete the controller bindings?
>>
>>120927636
http://lmgtfy.com/?q=how+to+disable+joystick+in+kf2
>>
>>120927636
Navigate to %USERPROFILE%\Documents\My Games\KillingFloor2\KFGame\Config\KFEngine.ini, and find the AllowJoystickInput=1 line. Set the value to 0
>>
>>120929015
>>120929135
I've never felt so legitimately retarded.

Thank you both.
>>
>Tripwire intentionally made the good backgrounds from badge crafting be common while the less good ones rarer so that the number of each background available corresponds to how many people will want them
>>
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>>120846625
>zerker will never bite your neck
>>
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I don't really get the whole hype with Sharpshooter.
I mean sure its pretty cool to have that sniping power but its one of those perks which I found to be stale after a while, like a luxury especially with how safe you could be from danger, being able to stun and pick off a Scrakes on the other side of the map just as they come into your teams view. Also now that pistols are in their own speciality, there's even less attraction to the SS right now sadly.
>>
>>120933925
>stun and pick off a Scrakes on the other side of the map
>other side of the map
You went up close with your crossbow and dunked them. If you did anything else you were totally useless against big zeds.
>>
Post kf2 memes pls
>>
>KF1 started with 5 perk levels
>Got bumped to 6 a while after release
>KF2 has 25 perk levels
>25 is divisible by 5
It's going to happen, is it?
It might take a long while, but I can smell it from a mile away.
>>
>>120937273
ive always said that i could see them adding 5 more levels of passive upgrades just to give level 25s something to earn while doing HoE runs
>>
>>120936127
Nob off, you tosspot!
>>
Thinking about getting this since it's on sale, how's the modding community? Are custom maps possible?
>>
Coming from KF2, do I need anything other than the base game for KF1? Are the DLCs all just pretties that aren't necessary?
>>
>>120943046
There's a good amount of custom maps available, but that's about the extent of mods this game has so far.

Other than that, I already have 320+ hours on this game myself, but I know there's other people who got tired of this game after a while and left until the next update comes, because of how slow updates are released (which are massive, for that matter, so it compensates, but still).

>>120943295
You can do perfectly fine without DLC for KF1, but a few of them do add weapons that change a way of playing a perk or make them much more useful, the best example of this being the Flare Guns for Firebug. Without them, Firebug is just a trash killing perk, arguably weaker than the Commando. With Flares, you can mix them with a trash-killing gun like the Flamethrower (or at least I think you could carry both at the same time), and you can use Flares to decapitate Sirens and Husks with total ease, and Scrakes too if your aim is good enough.

But overall, I'd say don't bother with DLC for a game that's already lost support from the dev.
>>
Tripwire put you in charge of deciding which third-party character to put into the game next.
Who do you choose and why?
>>
I believe I remember an Anon who did mods for the soundtrack had done one with Metal Gear Rising's songs. Can anyone provide it? Want to replace a few songs and it'd make my life easier to not have to start from scratch.
>>
>>120947559
max payne for gunslinger of course
>>
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>>120947561

I don't remember that.
But coincidentally, I was thinking of cooking up the MGR soundtrack in .WEM for use in KF2.

I can't do it today because I'm busy, but if you can stay tuned until about this Friday, I can get it done by then.

Do you want the entire soundtrack, or just vocal tracks, or just instrumental?
>>
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>>120930340

>yfw when Yoshiro wanted to do the opposite but Based Brood stood up and said NO
>>
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>>120947559
>Who do you choose
Rayman.

>and why?
He's one of Horzine's failed experiments. Unlimited ammunition, and helicopter hair - he was supposed to be the ultimate paratrooper. Unfortunately, with the release of Rayman 3, he became really shit, and Horzine and the world didn't like him anymore, so he was confined to the bottom reaches of the labs. Now he's free, and wants revenge on Ubisoft and the zeds too for some reason.
>>
>>120952201
>Rayman 3
>Shit
Nigga what. That game was great.
Rabbids are what ruined Rayman for the longest time.
>>
>>120947559
CJ or Big Smoke
becouse
>>
>>120947559

The Witch King of Angmar
>>
>>120947559
fucking Duke Nukem, man!
BLOW IT OUT YOUR ASS
>>
>>120947559
some League champion, just to hear the cries
>>
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>>120947559
He's the coolest and would help promote Serious Sam 4. But more importantly his one liners are just too good.

Duke Nukem is also acceptable.
>>
>>120947559
John Wick just so /pdg/ cries
>>
>>120954268

Do you think Tripwire would actually do a PAY2DAY crossover now?
>>
>>120954754
In all honesty, they probably would. It's all on Starbreeze and Tripwire to make it happen.
>>
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>>120955191

You're probably right.
I cringe every time I see this review.

http://steamcommunity.com/id/Fortuitousphreak/recommended/232090/

I hope he's just kekking, or he's in for a bad time.

To be honest I don't mind cosmetics in Killing Floor 2 IF:

>They don't affect gameplay with stats or bonuses and,
>They are purchased from an in-game cash shop (or the steam workshop) where you can choose the ones you like for the weapons you like.

I am dead serious about that second point.
Tripwire, do me a favour, do us all one fucking favour: LET. ME. BUY. THE. SKINS. I. WANT. TO. BUY.

None of this crates or keys or rarity or other shit.
In-game cash shop, steam workshop. End of story.
>>
>>120954754
Hopefully not, but overshill has shoved stupid crossovers in everything under the sun from left4dead, to Dayzee, to hotline miami, to a Keanu Reeves film, to a shitty electronic music artist, to a ded broken game about knights yelling at each other.
At this point I'd be more surprised if they wouldn't try to shove a tortured crossover into KF.
>>
>>120952872
Rabbids and 3 are both cancer.
>>
>>120956138
>ded broken game about knights yelling at each other

I love Chivalry, but it really is a buggy pile of shit sometimes.

>Run KF2, a 2015 game, on ultra settings no problems
>Run Chivalry, a 2012 game, on medium and it CTDs
>>
All grind and no update makes Foster a dull boy
>>
>>120950925
Can't you make both? Like 2/3 or 3/4 of the song instrumental and on the last part the vocals would kick in, just like in MGR when shit gets serious.
>>
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>>120957869

Uh... that's actually beyond the scope of my ability I'm afraid.

I could attempt to find versions like that on the internet, but success would not be guaranteed at all. I have the MGR soundtrack (Vocal and Instrumental) on my PC already, just not in WEM like it would need to be for KF2.

I also have a few 'Extended' versions of the boss themes, but that's it.
>>
>>120950925
>>120958229
Guy who asked for the soundtrack here, if you only can/want to do either, I'd prefer the instrumental ones. But really, I'd love both, if it is possible to replace both vocal and instrumentals from the game, so I can switch between the two just the same as with the original KF2 songs through the Audio options.

And I don't really mind how long it takes you. Whenever you have any free time and feel like it would be fine.
>>
>>120956731
thats the difference between unreal and source engines
>>
>>120959072
But both of those games run on the unreal engine.

Even then, poor performance is the least of Chivalry's problems.
>>
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>>120958790

Alright, I'll begin work tomorrow, and it should be done by Friday at the latest.
I'll cook up the Vocal tracks and the Instrumental tracks, however, I won't number code them.

I'll leave them un-number coded so that you can do that yourself and decide which tracks you want to replace what at your own discretion.

I'll announce it in the thread (if they're still up) when I'm done, with a MEGA link.
Keep an eye out for the purple head anime.
>>
>>120959852
Love you Anon. Thanks.
>>
>>120958229
This is the best version in my opinion
http://www.btstor.cc/metal-gear-rising-revengeance-tf3427116.html
It's not 320, so the quality maybe isn't the best, but you have instrumental for the most part, and the last one/two minutes of the song vocals.

You don't have to download the whole torrent, just look for the song with "vs - (boss name)" songs.
>>
>>120959908

Don't say it until I'm done.

>>120960032

Huh...
This might be good.
I'll stick to the original plan, but if I can, I'll chuck in the following 'in-game' themes as bonus tracks:

Metal Gear Ray
Mistral
Monsoon
Sundowner
Minuano
Metal Gear Excelsus
Armstrong
Khamsin
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