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/irg/ - Indie RPG General
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Rising from the Dead Edition
>>120243419 didn't make it to the post limit.

>What the fuck is this shit?
/irg/ is a proposed general for indie RPG's, such as LISA, Yume Nikki, OFF, and the like. Games that are too small or old to warrant their own general.

>Cave Story
http://www.cavestory.org/
http://store.steampowered.com/app/200900/ (Cave Story+)

>LISA the FIRST/PAINFUL/JOYFUL
http://rpgmaker.net/games/4412/ (First)
http://store.steampowered.com/app/335670/ (Painful)
http://store.steampowered.com/app/379310/ (Joyful)

>OFF/HOME
http://offgame.wikia.com/wiki/Downloads (OFF)
http://off.wikia.com/wiki/SpinOFFs_%28OFF_Fangames%29 (HOME & other OFF fangames)

>Undertale
>>>/vg/utg

>Yume Nikki/.flow
http://www.theneitherworld.com/yumenikki/links.htm (contains links to download both)
http://yumenikkifg.wikia.com/wiki/Yume_Nikki_Fangames_Wiki (More Yume Nikki fangames)

>Other games
http://pastebin.com/FTrfDN43
>>
Batter did nothing wrong
>>
xth for rip old thread
>>
I think that later today I'm going to try Yume Nikki for the first time.
>>
>>120482952
Go into it expecting nothing but a walking simulator so you wont be disappointed.
>>
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>>120482952
have fun, anon
i'll continue playing lisa the painful later
>>
Are they ever going to fix the mistranslated line in Off
>>
>>120483150
which one?
they'll probably never fix those occasional untranslated lines or the slightly questionable grammar here and there, either, so...
>>
>>120483628
The important one at the end about
Hugo being the creator of batter and queen and not the other way around
I mean its an extremely important line about the plot and it expresses the opposite of what it should in the translation
>>
>>120483715
hang on didn't they change it?
i can recall having read that that line was corrected in a more up to date revision of the translation
>>
>>120483829
Well I found out recently when I played the game for the first time, I downloaded the v2 translation and the line is still there all wrong.
>>
>>120483943
i could've sworn it was fixed for me
dunno, sorry
if it hasn't been fixed yet you can always step up to the task and fix it yourself
and maybe some of those , erm , other odd things which look quite french ?
>>
>>120484032
>and fix it yourself

I wouldnt know how, what do I need?
>>
>>120484076
i guess you'd need to find rpg maker 2k3 and learn how to load rpg maker games in it, or something like that
maybe rpgmg can give you some advice on how to do that? edit existing games made in rpg maker 2003, that is
>>
>>120484138
Eh, Ill try to figure it out later If I feel like it.
>>
>>120484226
alright
if you manage to figure out how to do it, feel free to share it with me so that i can contribute a little as well
>>
>>120484240
Will do. Dont expect anything till next monday at the very least though.
>>
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>""Another image for the great but "secret-tip-game" "LISA - The Joyful". :) I did this with the dev Dingaling for a little production. I don't know, if I can spoil it, but there will more infos very soon. :)""
>Uploaded on the art page of Lisa's Steam community on 24th

What do you think the art is going to be used on?
>>
>>120482952
Remember to look up how to get the bike before you start playing.
>>
ded
>>
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I've tried Always Sometimes Monsters recently, after having had it in my library for a while. It's kinda okay, although I want to explore it more. I guess it's a nice change, seems pretty refreshing even if it deals with somewhat heavy shit.

Kinda want to try To the Moon, which I heard is very good.

Tried Science Girls for a bit, and it was kinda fun, I guess.

Tried The Sacred Tears TRUE and looks very promising.

One Way Heroics is pretty good, but I don't want to dish out that much money for the improved version.

Finished Eternal Senia and daaaaamn, that was very good while obviously working with very little. Some of the best boss fights in a while.

Last and least, I've tried doing a few runs of Eaten Alive and wow, it has to be one of the worst games I've ever played. Gameplay is bad, permadeath is bad (not that I even managed to die, mind you, but it's just bad in a game where the content is the same every time, it's just padding), protagonist is unlikable, and dialogue is edgier than a 4 bladed battery powered razor.
>>
Anyone tried Sufferer? It's free on the maker's page.
http://www.foxeye.squares.net/product/sufferer/index.htm
It's about a girl in a swimsuit who fights monsters and pirates ARPG way on the island she's stranded on, while looking for a way home. Bears have inns and shops, because why not. It also has intensive underwater sessions, which are Fox Eye's trademark (if you're interested in underwater or have a drowning fetish, definitely check out the website, there's a couple more free games and some commercial ones that are rather cheap).

I find it rather fun, personally.
>>
So if I'm making an rpg can I talk about it here? Or is there another general for that?
>>
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>they didnt kept last thread alive through the night
A SHAMEFUR DISPRAY
>>
>>120498051
I'm pretty sure there's another general for that sort of thing.
>>
>>120498051
there's /rpgmg/ for RPG Maker devs and /agdg/ for amateur game devs
but you can post it here, the general is almost dead and it would be nice
>>
>>120498051
Yeah I wouldn't mind hearing about it either.
>>
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no moon
only clouds
>>
>>120498827
rip moon-kun
>>
>>120495560
ASM was a fun play but the fact that there's no way to get a 'good' ending kinda put a damper on my playing a second time.
I played One Way Heroics to death- lots of fun there.

>>120498051
Yeah there's an /rpgmg/ general thread but if you're more theory-crafting, ideas and whatnot I don't see why it couldn't go here. Actual mechanics, scripting and such would probably go to the /rpgmg/ though.
>>
>>120499803
Perfect! That's more what i was looking for since it's a game focused mostly on stories and timelines and stuff. I'll talk about it in a bit, gotta work right now.
>>
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>>120501194
i thought his hands were mixed up at first
geez
>>
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ded thread
>>
>>120505152
give me a couple more hours
>>
Does EvilQuest count as indie? It's kinda fun, anyway. But I don't find it as funny as the maker probably intends it to be.
>>
So uh, Heroine Quest. I guess it's pretty decent for something inspired by old RPG classics.
>>
PAGE TEN
>>
>>120484396
it's actually pretty easy to open up and edit the game
as a kind anon over at /rpgmg/ pointed out though we should probably ask mortis if we'd be allowed to alter/change/clean up a few lines here and there
>>
>>120506053
What are you planning to do anon?
>>
Is Home worth playing
>>
>>120513892
people on here said it is worth looking into, yes
>>
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>>
Does anyone know where I can find a pre-hacked 60 fps .exe for the freeware version of Cave Story?

Can't find one and my Assembly editing skill is pretty much nonexistant.
>>
>>120514963
did you download the sketch archive?
if so could you upload it somewhere? the link over at starmen.net is dead

>>120515218
such a thing exists?
>>
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So I'm playing Lisa the Joyful, I'm not looking for spoilers but for anyone who beat the game I'm looking for their opinion.

I recently beat Sindy Gallows, it cost me pretty much the last of my Rando Rations and Jerky. The merchant isn't available anymore and the only viable option to get more jerky I can think of is going back to Mr. Beautiful's world and killing all his pacifists.

I still have Dice Malone and Big Lincoln to kill. Should I just start over and try to preserve my healing items better?

I have to say this, the temptation to give into Joy is much stronger in Lisa: The Joyful. In Painful I always felt I could rely on my party members whenever Brad was withdrawn and Brad's skills still were effective. With Buddy alone during different parts the temptation to take Joy is way stronger; even after knowing what you learn in Painful.
>>
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Here I go.
No spoilers please.
>>
>>120515309
http://www.cavestory.org/forums/threads/hacks-remade-for-doukutsu-assembler.5863/

Apparently so. Can't really find more info outside of the forums and a couple youtube videos of the hack.
>>
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And so my journey has come to an unexpectedly early end. Thanks for coming on my first play through with me, /irg/.
>>
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>>120516503
>>
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He seems nice.
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I couldn't figure out what the ghosts wanted so I figured I'd just move along.
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>wanting to sleep even in her dreams
>>
>>120515309
>did you download the sketch archive?
>if so could you upload it somewhere? the link over at starmen.net is dead

Sure thing! Here you go, anon!
https://mega.nz/#!ssVyQDSY
>>
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Cute!
>>
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Spooky.
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All things considered, I probably should have thought twice about stepping into the gaping maw of a giant red person.
>>
>>120519196
>enter decryption key
>>
>>120519196
thanks for uploading, but i can't actually load it without the decryption key
>>
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>>120522027
>>120520537
>>
>>120522137
i'm not even the guy who first pointed it out
still working on editing some OFF lines
>>
>>120520537
>>120522027
Shit, does this work?

!1S_5TA2ZpckX3ws1_S50Z8M_1FlNJFYVcgO7bkw7o3c
>>
>>120523363
<Yes! Wonderful!>
>>
>>120523363
yes it does
thanks anon
>>
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off related
what did you guys think of this entire section?
i thought it was really cool-looking
>>
>>120495502
;_;7
>>
>>120523994
music was nice
>>
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>>120523557
>>120523750
I'm glad it works!
>>
>>120525089
so am i
the art style is quite intriguing and this'll help a lot with references and stuff, too
>>
https://www.youtube.com/watch?v=PSZxmZmBfnU
>>
today is perfect night to watch the moon at my place
there's a thin layer of clouds that blocks most of its light so it's not blinding with it
you can clearly see the maria and everything
>>
>>120523994
It was really stupid
>>
>>120515764
Just take the Joy unless you are doing a conduct run imo.
>>
So where can I steal the LISA OST?
>>
>>120530703
https://mega.co.nz/#!XotXjArS!Qu-s3usFME5uxswyug8vaRCPVf-vbe8p3VaTL8NcwDE
>>
>>120531179
Cheers.
>>
>>120528608
batter pls go
>>
Even though it's inactive now, I still love this ask blog

http://bad-batteur.tumblr.com/
>>
>inspiration
>object that's utilizable in combat
Should i utilize it in combat?
>>
>>120539049
well, should you?
>>
>>120539049
Kinda worthless. Just does some damage that, if I recall correctly, does as much damage as your party is already capable of doing.
>>
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I'm the "I'm making an RPG" anon from before. Hi. It's called Band Practice.
It's a mostly story-driven adventure of a young Pup who wants to find his friends so he can practice some cool jams with them. But it's not that simple. Through a series of circumstances, he finds himself travelling through space, making stuff happen a lot.
You can explore the entire solar system (and a bit more!), finding stuff to do and things to see.
There's also gonna be tons of endings and unlockable stuff in subsequent playthroughs.
It's Band Practice.
Questions?
>>
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Mortis' Ghost Batter
>>
http://pastebin.com/uRDLLZSC
I know you don't want /utg/ stuff here, but can you take a look at this and criticize it.

There's no one but Manny Pardo faggots in the thread.
>>
>>120541887
I need more context. Is this supposed to be ideas for a sitcom involving the Undertale cast?
>>
>What was Sans asked to do when he lost the rapping contest?

Woah! Spoilers, man. I haven't watched Arms-stice yet.
>>
>>120540639
Have you thought about what mechanics you want? Do you want combat oriented mechanics or is it going to be puzzle driven or entirely narrative or what?
>>
>>120541887
I don't get it. Is this supposed to be funny? Looks like a huge waste of time.
>>
>>120541887
8/10, would watch.

Legitimately.
>>
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>>120542113
season 1 here http://pastebin.com/aHqsDYUA
yes
>>120543058
double yes on that account
>>
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>>120543719
>>
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dammit i didn't get around to playing lisa today after all
what indie games did you play today /irg/
>>
>>120545921
Nethack :^)
>>
>>120545921
I started playing Lisa.
>>
The gameplay of Lisa is shit and it's gay that you can fall off cliffs. The graphics of OFF are shit.
>>
>>120545921
Played through Close Your Eyes, now I'm ashamed for wanting to see lewdsof Host
>>
>>120547038
Honestly falling off of things is a small detail that I adore in Lisa.
The graphics of OFF are shit because they were all drawn by a five year old with cancer.
>>
>>120547038
that's, like, your opinion
>>
>>120547149
>small detail

You haven't accidentally killed yourself by falling off cliffs yet?
>>
>>120547513
not him, but i have
i laughed it off and continued from where i last saved
>>
>>120547513
Sure, but dying a few times in the beginning isn't anything to get too upset over.
>>
>>120547710
>>120547676
It's annoying when you're playing hardcore mode
>>
>>120547758
you can always be a wimp and play normal like a weak person
nobody is forcing you to go hardcore
>>
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>>120547047
Five minutes in paint
>>
I know it belongs in the rougelike general, but could we consider Elona an indie RPG?
>>
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>>120549089
>>
good night lads
please keep an eye on the thread tonight
good night moon kun
>>
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>>120549507
I don't see why not.
Technically all roguelikes are indie RPGs except like Hoplite I guess.
>>
>>120541887
>http://pastebin.com/uRDLLZSC
What the fuck is this
>>
>>120553371
Autism.
>>
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>>120552719
who's head was blown off?
>>
>>120553720
It looks like it's supposed to just be an Elsen.
>>
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>>120554092
Oh. Now I see it.
>>
tfw OFF saw a decent amount of lewd material and none of it has Sugar
>>
>>120554482
>tfw the biggest OFF smut reblogging blog is gone

It had at least Sugar with Zacharie, Sugar with Batter, Sugar with Enoch, etc
>>
The reason why this general is a dead general is because a) indie games have a negative reputation to them and b) currently, Undertale is overshadowing this thread, which even though it keeps all the furfags and degenerates out, it also makes this thread essentially a corpse drained of its vital fluids.

Kind of sucks really, I really wanted an active place to talk about whether or not I should be streaming my Lisa playthrough.
>>
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>>120555628
>sugar with enoch
why
>>
>>120555931
Are you implying that we were not already aware of this? For the first couple hours there were literally five people in here. It does kind of suck but I suppose there's not much to be done other than hope that more people will become interested with this thread or wait until utg dies down and a merge is forced.

Also, do indie games really have such a negative reputation?
>>
>>120555931
Stream it or record it and I will take a look.
Pain mode?
>>
>>120557596
No, first time going through it.

I'd have to set up shit and everything.
>>
>>120559593
Well drop a link here if you decide to stream it.
>>
>>120545921
Replayed Labyrinthine Dreams, which now haw achievements, got a bunch of them but I'll clean them up later.
>>
I'm thinking of getting into Lisa. Should I jump in at Painful, or First?
>>
>>120571780
First. I think it helps if you understand Brad's connection with Lisa.
Alternatively, if you like putting together the pieces of past events and that feeling when you come to a realization as you fit everything together, then just jump in at Painful.
>>
>>120572196
Got it. Thanks, pal.
>>
>>120542859
It's entirely driven by story (with some combat, I'll figure it out) and the main goal is finding different endings. I'll probably add some puzzles in as well.
>>
>>120573456
What have you gotten working so far? Have you made any other games before?
>>
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>>120576340
I have, but none of them are finished or on the internet. They were mostly fone to play with friends.
I have a build working that works for two planets (earth and mars) and a few moons, but I'm probably going to restart the project from scratch since it's a year-old build and some things need to be optimized.
>>
http://www.youtube.com/watch?v=qTKOah18x0g

Bumping with the best final boss theme in the history of gaming

>tfw no remixes

being a lisa is suffering
>>
>>120555931

Also because everyone is posting about games that were already talked to death and lost its shine long ago. Everyone who tries to talk about new games ends having no voice here even if it should be the objective of the fucking general.
>>
>>120582680
Keep us updated. The idea sounds novel.
>>
>>120591480
this
>>
>>120586192
>best final boss theme in the history of gaming
>>
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PAGE 10
A
G
E

1
0
>>
>>120600373
>tfw I got to thread just as it dies
life is suffering
>>
>>120602292
its always like this anon
>>
Are there any off fangames that aren't shit?
>>
>>120603181
HOME
>>
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just finished the game
have no idea what happend

2 deep 4 me

miaou is cute though
>>
>>120604327
What ending did you choose first anon?
>>
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>>120606250
official one of course
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>>120591480
I'll drop by every once in a while!
Can't show any in-game art though, my PC's busted.
>>
>>120592269
>implying it's not
Would use in my mixtape/10
>>
Where can I discuss Divinity Original Sin? Couldn't find a general.
>>
>>120586192
>>120609726
Just a related example offhand, Undertale's final boss themes are all better than that.
Brokentooth isn't even the best battle track on Joyful and is far from the best battle track when taking both Joyful and Painful into consideration.
>>
>>120610264
It is most certainly an indie RPG.
>>
>>120493078
Why did they have to draw Buddy squatting? It looks like she just taking a painful poop
>>
>>120612619
Buddy's life is a painful poop.
>>
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page 10 alert
>>
dead
>>
medic
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what's the point of having this general when all posts about games other than OFF and LISA are ignored
>>
>>120610660
I liked Brokentooth more than Undertale's final boss themes, but they were less memorable than most normal boss themes anyway (stuff like Undyne's theme or Mettaton EX of course blow most LISA stuff out of the water). In general both games have incredible soundtracks, Undertale's is undeniable quality but LISA gets bonus points for being amateurish and at the same time very unique and fitting the mood.
>>
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>>120620236
Post something else? Or you're just here to complain? Look, I'll do it for you:

Did anyone try out Hylics yet? Is it fun? I'm blown away by the screenshots but it doesn't look...eminently playable. How's the gameplay?
>>
>>120621763
that looks absolutely terrifying, yet fascinating
>>
>>120621763
Never heard of it.
>>
>>120623065
>>120623420
http://mason-lindroth.itch.io/hylics
>>
>>120623884
that still looks absolutely horrifying, yet fascinating
>>
bumpu with mai rumpu
>>
>>120626507
lewd
>>
>Bought Lisa the Joyful last Sunday
>It's on sale today for 60% off

Fuck...oh well it's only like 3 dollars lost.

To anyone who hasn't bought Lisa the Painful or Joyful yet, it's on sale. Probably the best time to get it.
>>
>>120627760
>Just bought myself and someone else a copy
>Could have saved nearly eight bucks
Ahhhhhhh
Oh well it's probably better that way.
>>
>>120627760
Thanks anon!

>>120628482
>better that way
Why's that?
>>
>>120629718
>>better that way
>Why's that?
It's good to support devs anon
>>
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For Darkest Dungeon people, a new class is coming next month.
http://www.darkestdungeon.com/the-abomination/
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>>120629718
>Why's that

More money for Dingaling. Apparently his next game won't be a Lisa game and will include "racist ninjas"
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page ten
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>>120634402
again
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>>120629718
>why's that?
Not a blog plus I think she reads this thread.
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>>120638364
implying, we got less than 6 regular anons here
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>>120639614
that's one of reasons why I think that's the case
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>>120639614
What makes you think that?
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>>120639846
177 posts
half of them are bumps
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>>120639846
Not to mention for the first fifty or so posts of this thread there were only five IPs.
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Someone explain OFF's entire plot and ending to me ok thanks
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>>120640747
The plot is entirely irrelevant because of the secret ending, which is basically the creator telling you to stop looking for meaning in everything and that it's just a video game.
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>>120515764
You should just chug down the Joy you're given. Nothing changes if you don't use it.
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What if instead of Yume Nikki it was called Yume Nikes
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>>120642762
Barkley Gaiden + Yume Nikki?
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>>120642762
>>120642841
There's a basketball world in Yume 2kki
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So for these here indie rpgs that we're fond of, I assume the traditional 'Dragon Quest' that RPGMaker does isn't exactly hyped for it.

We want weird shit and time travel and morality and all that? That seems to be what defines the 'indie' lately.

Or am I just wrong?
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>>120644030
anything that's indie and memorable will do, i'd wager
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>>120644030
>traditional 'Dragon Quest' that RPGMaker does
What do you mean by that exactly anyway? A lot of these games that we've been talking about have been made in RPGMaker and I don't think I'd consider them Dragon Quest like.
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>>120644204
Fair enough

>>120644353
The very base of RPGMaker is to make Dragon Quest clones. Meaning a 'young hero finds friends and saves the world' wouldn't have the same impact that something like LISA, To the Moon, or Undertale (or Always Sometimes Monsters to a lesser extent) would have...because the games aren't designed that way.

They're designed to be an indie jRPG, more than anything. People have just gone into the 'weird or time travel or morality' mentioned above as the main theme of their game...rather than beating up monsters, getting exp and saving the day.
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>>120641167
>Schuld

I'm still disappointed by the plot twist
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>>120644353
i think he's referring to classic "go into town, kill thing, proceed" kinda stuff

>>120644204
to expand upon what i am trying to say
games which provide a unique experience or otherwise really shine among the sea of little rpg's made by people are what i'd say worth a mention on here
so even your traditional "dragon quest" like game might be worth playing through if it's unique somehow, be it through delivering an interesting atmosphere, to telling a memorable story, to having well-developed and interesting characters, or simply showcasing unique features you rarely, if ever see in games
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>>120644823
Ah okay, I like that answer a lot more. Reason being I'm just messing around with RPGMaker for fun but I don't have the artistic or musical skill to craft something that'll have a unique atmosphere, so I'm going with my roots.

Hopefully the story will be memorable and the 'well-developed and interesting characters' is always my foremost goal.

So mostly I guess we'll just see what happens with what I do have and we'll proceed from there.
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>>120644686
But RPGMaker is a rather powerful tool, and saying that it's only good for making Dragon Quest clones is like saying that a crowbar is only good for prying nails out of wood.
To expand on the other point you're bringing up, 'beating up monsters, getting exp and saving the day' and being memorable or good are not mutually exclusive.

Ultimately indie games by their nature don't have large pools of resources to craft a highly technical game with high fidelity. Indie games generally have to rely on a gimmick or innovation of some kind that makes them memorable (For popular examples think Undertale's narrative being novel and interesting for this generation of players, or how Minecraft found a way to allow people to apply their imagination in an engaging way.)

That is the reason why most of the games we might be talking about have 'weird shit and all that'. It's one of the easiest ways to have an impact on one's audience and makes the game more memorable.
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>>120645487
>I like that answer a lot more.
well excuse me for providing a short quick response princess

>I don't have the artistic or musical skill to craft something that'll have a unique atmosphere, so I'm going with my roots.
maybe you can find some people who can help you with that on here or over at /rpgmg/
not saying that you need to be some sort of artistic master or mozart in disguise, though

really, i think it's important that in order for your game to shine it needs to be unique and show it somehow

when i started playing off i was intrigued by those strikingly colourful environments, the judge speaking in such an odd fashion, the weird and yet perfectly fitting tunes and the general look and feel of the game

undertale has an interesting concept of not requiring you to kill anything and instead offering peaceful solutions for basically everything

i think you can see where this is going
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>>120644686
What are you talking about? LISA, OFF, Space Funeral, Hylics, Gingiva, To The Moon, etc etc etc were made with RPG Maker. RPG Maker isn't just for "making DQ clones about the hero and friends", it's a decently powerful tool for creating all sorts of RPG and adventure games. The fact that it uses basic DQ gameplay if unmodded also doesn't mean shit, LISA used a default RPG Maker battle system and it's completely different. It's entirely up to you to craft the feeling of your game with graphics, music and mechanics. RPG Maker is a game making tool, not a sandbox make your adventure game.

Unless your gripe is with the basic RTP resources, in which case I guess you have a point, albeit poorly communicated. If you are serious about making a commercial indie game with it, you better be able to make unique assets yourself or at least capable of hiring artists and composers. Ultimately though there is potential for a good game to be made with generic RTP assets if you can craft a compelling story or create unusual gimmicks or mechanics that are good enough to attract the attention of at least a small part of the indie crowd.
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>>120644686
>Undertale
>RPGM game
>mfw this entire post
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>>120649552
>what is reading comprehension
Though that anon needs to learn how to explain his point better.
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>>120644686
>The very base of RPGMaker is to make Dragon Quest clones.
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Is anyone else having problems posting?
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>>120654430
yes
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>>120641167
I was gonna ask if there's a deeper meaning to the Smoke/Metal/Meat/Plastic/Sugar elements, but this pretty much answers my question.
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>>120657146
Those are just there for absurdist humor. It was actually the funniest thing in the game for me.
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>>120661636
The elements and status effects' names were great. Also the Batter's Run with X skills.
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>>120621763
Game's fun but kind of frustrating. Definitely looks better than it plays.
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>>120651959
I think he's refering to the RTP
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>>120621397
That's funny, because I like LISA's OST considerably more than Undertale's, but I do think Undertale's themes were better and more fitting when it came to the final bosses. (Bonetrousle, Heartache, and Waterfall are my favourite undertale tracks). LISA's best tracks were all in random battles or one-off areas- aside from Summer Love.
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>>120495560
To the Moon is absolutely terrible, don't bother. Were it a book, it would take a reviewer of the most base rank to even bother penning it "sentimental tripe" in the local news column.
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This fight went surprisingly well. Terry stayed alive until there was just one guy left.

Maybe using only required party members won't be so bad after all...
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>>120667735
The music was pretty good though.
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ded
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>>120670659
Is this the fight against the 4 guys?
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>>120677589
5, actually. But yes.
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>>120678751
Nicely done.
I remember the first time I played that with only Brad and Terry and went on to fight the big guy after.
>He can't understand how stupid you can be so stupid.
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>>120679115
Thanks. I didn't even know you could fight them in two different battles, but now that you mention it, it does make sense.

I'd say that would've helped to know beforehand, but again, things went far smoother than expected (mostly due to Terry striking it rich with RNG, but oh well).
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>>120679728
I always forget LISA's unique running away mechanics.
I mean they make sense, but you don't see them often.
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>>120680089
I can't once recall a time that I ran during my first playthrough. That may very well change this time around now that my self-imposed challenge leaves me with 3 shitters for most of the game.
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>>120680816
Nah, only one shitter. :^)

At least Terry has Insult and Fardy does good damage if he manages to hit.
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>>120680882
Yeah, I suppose it was Insult that got me through that fight. And I've never actually used Fardy (or Percy), so at most I've only looked at him on paper and assumed the worst based on that.
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>>120681062
Percy's skills are not bad, he has physical and special damage and a heal, but without MP he is totally useless and his stats are mediocre.
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>>120641167
How can I find info on 14/? and &&? It's like impossible to search for either one
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>>120681938
I'm starting to have hope in this run.

I'm also considering recruiting a bait party member or two just to use for the mandatory Russian Roulette bit because fuck that shit.
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>>120683759
You should definitely do that. Beastborn and Nern are free.
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>>120683957
I couldn't bring myself to use Nern in such a way after he proved to be a bro in my last playthrough. The ending hit me hard as fuck. I'll definitely pick up Beastborn, though.
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>>120495502

You know this got me thinking, as stoic and deadpan as the Batter is, anyone else got the vibe that he was a ticking time bomb? Like the guy was always pretty close to completely snapping?

Makes sense given his monstrous form in the judge ending
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>>120685648
How so? In the end he still puts the world ahead of his friendship with Brad.

Man that ending hit me hard...had Birdie, Jack and Olan. My main man Olan was the only one who could even hurt me for -75 damage and he was still stalling and crying like the rest. I killed the youngest (Jack) last and Olan first.
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page ten
>>
LIVE
LIVE GOD DAMN IT
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>>120692110

No.

https://www.youtube.com/watch?v=ZUmbfaF1pVc
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ded
>>
medic
>>
LISA is currently on Halloween sale, DLCs too. Not sure if anything else worthwhile is.
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Page 10 bump wew lad
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>>120690038
>>120692110
>>120695464
>>120697972
>>120703685
Just stop if you don't have anything to discuss.
>>
What are the best recent indie fighting games?
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>>120704862
Skullgirls :^)
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>>120707071
Skullgirls isn't recent though
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i need indie games
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>>120710610
Play Elona+
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>>120711146
Seconding this
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Man I don't think I can stomach playing joyful. Why is buddy shit such a edgy little shit?
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>>120712832
She is joyful
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testan
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>>120710610
>>120711146
>>120712579
http://pastebin.com/T2RCwdh8
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>>120714969
What are you testing?
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>>120715176
http://www.amirrorclear.net/flowers/game/sil/
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>>120716956
Looks like fun. I'll check it out later.
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>>120711146
Thirded.
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>>120687616 #
I had pretty much the same party, but with Nern instead of Jack. Despite Nern's decision, it was at this point that I was questioning Brad's morals, and even then Nern clearly didn't want to fight Brad anyway. And yeah, Olan is best bro.
>>
Okay, I'm gonna be that guy. So Off won't run for me presumably because of a resolution problem, is there any way to get it to work without downloading something that won't make my antivirus shit the bed? That's what happened last time. Ran for 5 minutes.

>>120495560
To the Moon was okay. Just okay. It ran on a frustratingly tiny screen and it doesn't go fullscreen. Music was fair, I thought it'd be godly because of all the people hyping it up but it just didn't feel that great. The only reason I teared up at the end is because I sort of forced myself to.
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>>120718807
Are you sure it's a resolution problem? That sounds a bit odd. What exactly is the issue and did you install the fonts it needs?
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>>120719087
I'm getting a DirectDraw error and everywhere I look there's this Cherry person that says to use AnotherFullscreenMode, which I've tried, but that's what made my antivirus go nuts. I did install the fonts. When It did run, it ran perfectly, until, well, it didn't.
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