[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
/sg/ - S.T.A.L.K.E.R. General
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
Thread images: 139
File: _.jpg (343 KB, 1920x1200) Image search: [Google]
_.jpg
343 KB, 1920x1200
Waiting for soup edition

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD guide, modding basics, mod reviews, and AMK mod guide
https://docs.google.com/document/d/10yi79NUFhJrFO4hmGeKqaWSw35BJQv0Ve0OK94ioMEw
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. Here's a fix:
https://mega.nz/#!LAAXlaIZ!uVbJ-gsIPm8Sn2ydh7btI_3VK7Mfr41qoO2L6M7FZfQ
>>
File: whatmod.png (160 KB, 1853x818) Image search: [Google]
whatmod.png
160 KB, 1853x818
Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/ZUHS77ZS

>Call of Chernobyl
https://mega.nz/#F!Z01CVQgZ!kzFOBdGnnehBSk1OUQm6PQ
>Call of Chernobyl/Warfare Bitbucket repository
https://bitbucket.org/revo_lucas/
>Harpoon Knife/Alternate Flashlights for Arsenal Overhaul 3.x+
https://mega.nz/#!at5AACJT!_GFaRwe-D4XPY8bdD8DHrBY9njvc9T107hE-lc0J0vs
>Don't have Call of Pripyat but want to play Call of Chernobyl?
https://mega.nz/#!uoYinJ7I!Lqj2DNIAkaVkcFUa1PLZzj80cVhAFK5D-9zbU2Iy5KI

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

Previous bread >>143424983
>>
File: uaz starting routine.webm (3 MB, 1280x800) Image search: [Google]
uaz starting routine.webm
3 MB, 1280x800
Wake up /sg/
>>
There any good CoC mutant mods that add in ugly fucking badly coded mutants? I want more variety, I am tired of blowing dogs up with a grenade launcher.
>>
File: 1464278868584.jpg (57 KB, 543x316) Image search: [Google]
1464278868584.jpg
57 KB, 543x316
Dead
>>
File: stickman.webm (3 MB, 1280x720) Image search: [Google]
stickman.webm
3 MB, 1280x720
>>143624318
>>
>>143624318
Not that I know of (try checking ap-pro or whatever it is) but I might see if I can port in some of Reborn's shittier monsters.

I make no promises since I just learned how to port suits from other mods a day or two ago, but we'll see where it goes.
>>
File: wild territory gangbang.webm (2 MB, 640x400) Image search: [Google]
wild territory gangbang.webm
2 MB, 640x400
>>
File: 1464407876511.jpg (576 KB, 1746x1980) Image search: [Google]
1464407876511.jpg
576 KB, 1746x1980
>>143624940
I'm sure you'll do just fine bb

I'm learning too, I want to rip some models from Dead Space, maybe brush them up a little to fit better, and port them over as mutants.
>>
File: serveimage(4).png (2 MB, 1273x629) Image search: [Google]
serveimage(4).png
2 MB, 1273x629
>going back to SoC after playing CoP for years
>>
>>143624846
wtf was that
>>
File: 1462235595505.png (97 KB, 645x773) Image search: [Google]
1462235595505.png
97 KB, 645x773
>>143624846
made me gasp irl
absolutely horrifying
>>
File: 1464400970894.jpg (135 KB, 1024x531) Image search: [Google]
1464400970894.jpg
135 KB, 1024x531
>>143625469
babby of this
>>
File: O_5094eed0d500f.jpg (259 KB, 1200x622) Image search: [Google]
O_5094eed0d500f.jpg
259 KB, 1200x622
>>143625628
>>
>>143625628
how do i put these into my CoC game?

chupacabras too....
>>
>>143625828
It's some ruskie mod that I assume has been abandoned by now.
>>
File: s_t_a_l_k_e_r__2_everseeker.png (498 KB, 592x706) Image search: [Google]
s_t_a_l_k_e_r__2_everseeker.png
498 KB, 592x706
>>
File: 1421128423459.jpg (78 KB, 1000x1000) Image search: [Google]
1421128423459.jpg
78 KB, 1000x1000
>>143626030
noooooooooooooooooooo
>>
Can anyone tell me what the meme is with the OGSE weapons pack?

I've got the .db files unpacked, save for "xpatch" or whatever since I don't seem to have it.

You just toss the unpacked files into OGSE's gamedata folder and install the weapons pack over it, right?

Or is there some sort of tertiary level of slav bullshit that I've got to figure out?
>>
File: O_5094ec050ede3.jpg (356 KB, 1200x622) Image search: [Google]
O_5094ec050ede3.jpg
356 KB, 1200x622
>>143626239
onkii-chan~
>>
File: 1299742182079.jpg (47 KB, 540x720) Image search: [Google]
1299742182079.jpg
47 KB, 540x720
>>143626354
can you atleast point me in the right direction...

pleeease
>>
>>143625259
Honestly, it really depends on how committed I am to making CoC's biggest meme mod.

I'll probably do some experiments with the dog skeletons since spiders scare the fucking shit out of me and see how time consuming it is.
>>
File: silvan_mutant.jpg (183 KB, 1200x622) Image search: [Google]
silvan_mutant.jpg
183 KB, 1200x622
>this creepy fuck mutant will never get in, ever
>the Silvan was meant to stand around and twist in the wind
>when stalkers got nearby it'd bend to face them and waddle around to turn
>it'd then emit a high pitched whistling sound which would cause the stalker to pass out after some time
>area would be littered with bodies drug into a star-shaped formation
>during blowouts they would twitch heavily and shriek nonstop running around the zone super fast and killing anything nearby
>>
>>143626839
you must restore hope anon
>>
>>143627137
I have zero (0) modding experience, modeling experience, and I only know how to script in python and I'm not even very good at that.
>>
>>143626839
It's supposed to be Leshy (not the character, creature from Slavic folklore, "spirit of the forest")
In leaked Stalker 2 design docs there was supposed to be a qte fight with it, after it drags you to his Cabin in The Woods (tm)
>>
File: 1386332933264.jpg (88 KB, 500x375) Image search: [Google]
1386332933264.jpg
88 KB, 500x375
>>143627207
i do plenty of modeling for the design team im on, and have modded a few games....

not great at coding, or rather i just dont like it

we can do this /sg/, cmon!
>>
>>143626839
Killing something during blowout seems like an overkill to me, assuming blowouts are deadly on their own
>>
File: swamp_predator.jpg (207 KB, 1034x773) Image search: [Google]
swamp_predator.jpg
207 KB, 1034x773
>>143627426
I imagine they'd only be in certain areas like the red forest or great swamp.
>>
I wonder which mod contains creatures the most.
>>
>>143609171
I tried reading the pen and paper RPG's book but it didn't seem to have that many descriptions, for example it dedicated like ONE page to the Institute.
>>
>>143624846
What the absolute FUCK
>>
>>143590667
>>143591567
What.

http://pastebin.com/ZUHS77ZS
https://mega.nz/#!rkhUlTyQ!UKzNXLf_R1J0gLieq8wUvyATDrpOi0aTqYWbSiVwbCk
>>
Are squads spawning directly on top of you in Warfare random patrols?
Army Warehouses are really obnoxius with Freedom squads spawning just outside the northern huts and killing me when I run towards that transition to Dead City.
>>
What's the worst faction?
>>
>>143630370
Honestly probably the Military. They get shafted by every faction, stomped by everyone but Ecologists and Duty, and are corrupt through all rungs of the ladder.
>>
>>143630567
Major Degtyarev seemed to push everyone's shit in just fine.
I think it's weird that the military doesn't have as much influence in the zone considering what a huge fucking deal it would be.
>>
>>143630370
Military or Clear Sky.

>>143630816
>protagonist
>not kicking ass
>ever
PLEASE.
>>
File: stalker.gif (800 KB, 1280x720) Image search: [Google]
stalker.gif
800 KB, 1280x720
I'm trying to add the ability to go prone to the actor.ltx file in CoC, but I'm experiencing a CTD without a message whenever the unpacked actor.ltx file exists within the ..gamedata\configs\creatures\ folder. I used the unpacker provided on moddb, so I'm not sure where I'm going wrong. I checked my install dir, docs folder, and fsgame_coc.ltx files, but I don't appear to have a crash log available. After the first CTD, I tried changing the ph_box 0/1/2 values back to the default from the freshly unpacked actor.ltx from CoC's config.db file, but the CTDs persist. Can someone point me in the right direction? Apologies for the lag of logs, I'll gladly post if I need to manually setup a directory.
>>
Is Oblivion Lost Remake still in active development?
>>
>>143630816
Degtyarev, although he was SBU/USS undercover, was more or less a Loner through 99% of the game.
>>
42nd for bear
>>
In OGSE, are the neutral bandits in the darkescape a leftover for an unfinished quest?
>>
>>143633139
3.0 is but it's a major release that's a couple years out 2.5 is here and translated today op paste is up to date for all but latest fix patch which is not game breaking or find it yourself
>>
>>143634348
>2.5 is here and translated today
Yeah, about that. Dynamic lighting seems to be fucked and even the translation's readme says how parts of it are subpar. But thanks for the answer anyway. Finger crossed at 3.0 not getting bear'd.
>>
>>143633802
It's for one of the quests involving the flash drives.
>>
>>143635007
For the Klondike? If so, how come I got all of the flashdrives without having to deal with them then?
>>
>>143635276
Oh do you mean the guys in the houses on either side of the road where you ask for smokes? No idea honestly.
>>
>>143635324
Yeah, Kruglov or whatever's bandits. I still have no idea on the purpose of the Candle/Light/Dark artifacts too.
>>
>>143635683
Pretty sure it's leftovers. Candle/Light/Dark are useless as well, they were supposed to be part of some quest, but guy that was working on them bailed out.
>>
1-2 LWO
3-4 Memery 2.x
5-6 Priboi Overhaul
7-8 SGM
9 slog through the CNPP in OGSE
0 play Warship Gunner 2 for an hour then reroll
>>
File: e0613m.jpg (94 KB, 600x451) Image search: [Google]
e0613m.jpg
94 KB, 600x451
>>143638542
>Warship Gunner 2
Holy shit this looks amazing.
>>
File: Honeyview_gsdx_20160528103905.jpg (287 KB, 1542x1080) Image search: [Google]
Honeyview_gsdx_20160528103905.jpg
287 KB, 1542x1080
>>143638932
Yeah, designing your own ships is pretty fun. Just a bit of advice, never build a carrier until you're pretty confident with the game, airplanes in WS2 are borderline useless. They're kinda okay in WS1 and actually good in Warship Commander.

Either way, you'll need helis to recover treasures at some point, but you can just put those on most kind of ships as long as they support landing pads.
>>
>>143627982
Is that a rhetorical question?
>>
live again
>>
>>143638542
>install LWO
>have to do fiddling to get it to run
>that headbob
>that shit machine translation that still has plenty of untranslated bits
I'm not sure if I should just reroll or try to stomach it. At least the maps seem interesting.
>>
>>143644497
just keep going
>>
>>143644794
>go in the marked point in the map
>there's just a zombie
>kill him
>Lt fuccboi gets assaulted by dogs
>kill them
>try talking to Lt fuccboi
>he's stuck in "enemies nearby" mode
Tell me why I shouldn't drop this turd right now.
>>
>>143644893
>reload
>Lt fuccboi walks right into the anomaly like the retard that he is
>try going back to the military camp
>the military turned hostile
Into the trash it goes.
>>
>>143644497
>>143644893
>>143645962
>tfw /sg/ is too casual to play stalker mods
>>
>>143646243
>A BLOO BLOO BLOO WHY AREN'T YOU ENJOYING MY STEAMY TURD
Go fuck yourself, I'm not wasting my time with unintelligible "translations".
>>
File: 1450669678861.png (104 KB, 277x280) Image search: [Google]
1450669678861.png
104 KB, 277x280
>>143646373
>tfw Slav and don't need no translation
>>
File: ots14_sdk.jpg (417 KB, 1680x990) Image search: [Google]
ots14_sdk.jpg
417 KB, 1680x990
battlefield 4 groza
>>
>>143646689
Always post in-game stuff. SDK render is deceiving most of the time.
>>
File: ots14_ingame.jpg (2 MB, 1680x1050) Image search: [Google]
ots14_ingame.jpg
2 MB, 1680x1050
>>143646786
just for you
>>
>>143646689
>RAILZ mounted on the silencer
It's Battlefield alright.
>>
>>143647201
Nice
>>
File: vss-vintorez-vintorez-vintar.jpg (977 KB, 2560x1705) Image search: [Google]
vss-vintorez-vintorez-vintar.jpg
977 KB, 2560x1705
>>143647378
You mean, just like in real life? Whoa...
>>
File: 1427951688306.jpg (454 KB, 887x1280) Image search: [Google]
1427951688306.jpg
454 KB, 887x1280
Guys, if you had to make a spin-off of the STALKER series, aka a game set in the STALKER universe that isn't an FPS, what would you do?
>>
File: knob.gif (3 MB, 412x304) Image search: [Google]
knob.gif
3 MB, 412x304
>>143647640
Maybe the shitty bullet drop isn't so bad when you hold this beauty
>>
File: rail.jpg (571 KB, 900x643) Image search: [Google]
rail.jpg
571 KB, 900x643
>>143647640
or like this
>>
>>143647640
That isn't screwed to the silencer, and neither is this >>143647810 one.
>>
>>143647201
Looks even bigger than other grozas.
>>
File: 1464434876284.jpg (204 KB, 1680x990) Image search: [Google]
1464434876284.jpg
204 KB, 1680x990
>>143648098
And so isn't the one in the render. Are you blind?
>>
>>143647201
THICK
>>
>>143647714
The only thing that I can think of that might work is something a la XCOM or 7.62 HC.
>>
File: Sid side quests.png (1 MB, 1278x956) Image search: [Google]
Sid side quests.png
1 MB, 1278x956
>>143647714
Recettar game set in the Zone, you play Sid.
>>
>>143647714
I'd make some crossover series.
>>
>>143649478
Is that anime projection of Fox?
>>
>>143649576
No
It's touhou.
>>
>>143648737
Or, now that I'm thinking of it, you could make a crossover with Darker than Black work, given that both are inspired from Roadside Picnic (and that becomes really apparent in the last episodes of the first season).
>>
>>143647714
Make it look like Darkest Dungeon with each stalker being their own class and have their own weapons and equipment (rookies in leather jackets armed with pistols or sawn offs etc.). But the locations are all based on the zone
>>
File: Keked.jpg (286 KB, 1366x768) Image search: [Google]
Keked.jpg
286 KB, 1366x768
Anyone else encountered literally invincible enemies in CoC?
>stumble upon bandits in Garbage, not unheard of
>fire an entire magazine into one of them
>doesn't die
>empty literally 200 rounds of .45 ACP into him
>still not fucking dead
>out of ammo so rush up to him and stab him 20 times
>shoots me in the face and I die instantly

CuCk is fucking bullshit
>>
File: image.jpg (92 KB, 666x384) Image search: [Google]
image.jpg
92 KB, 666x384
>>143649478
Touhou and stalker crossovers already existed.
I don't remember where I got this image though.
>>
>>143649771
2hu is anime though
>>
>>143650260
It would be the only stalker related thing to an include a ptrd/ptrs.
>>
>>143651113
Lolnope, nobody likes Suou.
>>
>>143651216
Too many people in this general were clamoring for that rifle to appear in weaponsoup that I'm pretty sure she has to be some faggot's waifu.

>>143650808
This is so out of place that I can't tell if it was added in paint or not.
>>
>>143647714
rougelike
>>
>>143651560
>rouge
>>
>>143651454
>Too many people
It's just one extremely loud retard.
>>
Is Clear Sky really as bad as they say? I've replayed SoC ja CoP several times but always avoided CS because of it's reputation.
>>
File: danganronpa301.png (1006 KB, 1280x1024) Image search: [Google]
danganronpa301.png
1006 KB, 1280x1024
>never played CS fags
>>
>>143650614
nope.
>>
>>143652563
Rude
>>
>>143652476
Vanilla? You'll end up with becoming a fucking mummy thanks to how many bandages you need to stop bleeding, even if it's merely a scratch. With SRP? Yes and no. Just be aware that artifacts rarely if ever respawn, and once you get to Limansk you can't go back.
>>
File: comfy.jpg (322 KB, 1680x1050) Image search: [Google]
comfy.jpg
322 KB, 1680x1050
>>143652476
play the CS+AO +SRP merge in the repo.
>>
>>143652476
It's a good game.
>>
Coming back to these games after a couple years - I've played all the major mods from Jan 2015 and earlier. How is OGSE 0693 compared to 0692? I think it was 0692 anyway, the storyline ended when Marked One basically got diagnosed with zone AIDS

There enough difference over 0692 to warrant playing again or should I hop on some CoC instead?
>>
>>143652476
It's good until the end. SoC has the best end section.
>>
>>143653024
If you ask me, 0693 is wasted potential at its finest.
>>
>>143653024
It went from a good mod to a slavic meme.
>>
>>143650808
Now I would crossover with Jormungand.

By the way, how can I find toolkits in AO3.1?
Can't buy the information from Owl?
>>
>>143653058
i liked bland cop ending, don't want to be the chosen one and save the day in every game
>>
>>143653058
All of the STALKER games have shit ending sections. No exceptions.
>>
>>143626839
>DRR... DRR... DRR...
>>
>>143653309
THIS HOLE
>>
>>143653108
Is 0692 worth playing?

I've been playing 0693 and I really want to like it, but everything just feels bad, even after tweaking the weapon damages.
>>
>>143653690
>Is 0692 worth playing?
It has fucktons of content that was cut in 0693, gunplay was also better. I can't really say much other than that as I lost interest before Yantar.
>>
>can't unload grenade launcher in SoC

Are they fucking retarded? Am I fucking retarded?
>>
>install memery
>spawn as assaulter at the ranger station
>get some shit from the stashes there

FATAL ERROR

[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 764
[error]Description : application is aborting


stack trace:

Ebin.
>>
>>143653690
I'm >>143653024
I thought 0692 was pretty fun, but it got a bit silly with the autoturrets (mounted rape machines that spin and kill you in an instant) and later on, such insanely powerful artifacts and armor that you could become virtually invincible (to everything except autoturrets)

Disappointed to hear 0693 wasn't well-received, since besides those above complaints I liked 0692 a lot and it was relatively stable for a STALKER mod.

Downloading CoC now
>>
>>143653971
>Am I fucking retarded?
Yes. Select the grenade launcher, and open the inventory while it's still equipped, unload it from there.

>>143654024
>such insanely powerful artifacts and armor that you could become virtually invincible
Oh don't worry, 0693 has that too. You can also become friendly to the military.
>>
>>143654024
You can just disable the turrets.
>>
How long, approximately, until weaponsoup is released?
>>
>>143654258
About 4 years.
>>
>>143653024
It's very different to 0692. New quests etc. I played it last year so I don't know how much changed but the only drawback to me were the AI spidey sense. There were loads of quests and they made good use of the new maps. I'd recommend it.
CoC could be fun but once you take the story/quests out of the maps a lot of them are very meh. Also there's something about the CoP engine that is not interesting or atmospheric at all to me.
>>
>>143654258
Definitely NOT today or tomorrow. Read the fucking thread.
>>
>>143654375
>they made good use of the new maps
Oh please. The Dead City only has like 3 quests, Darkescape 6 or so, and only like 3 of them were good.
>>
>>143655186
What did you expect?
>>
>>143655992
Fuck if I know. I remember how O got really hyped when they released the videos about the new AI and the graphical options back in 2012, but at the end of the day not even that can redeem 0693. Thank god CoC exists.
>>
Advantages/disadvantages of choosing AO3 over STCoP?

Advantages/disadvantages of choosing STCop over AO3?
>>
>>143656854
just wait for weaponsoup
>>
>>143656889
This.

But at this point Werejew demonstrated that he's as bad as compulsive pack rats. He adds every fucking special snowflake M4 and optics he comes across.
>>
>>143656992
Well, it's a soup after all.
>>
>>143657117
A soup is a kind of mod where you just slap shit together hoping that the end result is good.

If he's really putting that much effort into it, weaponsoup doesn't really deserve the soup moniker.
>>
>>143656263
>ogse doesn't have enough content
>thank god for CoC
lol
>>
>>143657226
OGSE doesn't have enough GOOD content that warrants another fucking SoC playthrough. OGSE also has plenty of asinine design choices.

CoC doesn't have shit quests that cut you off from areas, and that's the best thing about it.
>>
>>143657409
Are you that guy from a few threads ago who literally rage-quit on what essentially is a tutorial in OGSE?
>>
>>143657409
>muh SoC boredom
>actually hates new content
>prefers walking sims
>best thing about playing this mod is you can't be punished for being too casual to advance the game
fedora/10
>>
>>143632576
Clear sky is literally the best, duty is the worst
>>
File: ots14.jpg (493 KB, 1680x1050) Image search: [Google]
ots14.jpg
493 KB, 1680x1050
for some reason shadowplay didn't record ingame sound http://webm.land/w/lcBh/
>>
>>143659183
What sniper rifles does the mod include?
>>
>>143658506
Fuck no. I got to the CNPP but I don't want to go through that again.
>>
>>143659748
And for that record, because I always thought that particular part of SoC was mindbogglingly fucking BAD. If anything OGSE could make it even worse thanks to the stupid lategame gameplay.
>>
What is there even left to discuss at this point
>>
>>143660010
>>143659748
Then I have no fucking idea what kind of mental gymnastics one must perform to put a fucking map pack above OGSE.
>>
>>143624846
i want dat
>>
>>143661981
>implying OGSE is good
>>
>>143663473
It is one of the most polished and working soups out there, you can't deny that
>>
>>143663574
That doesn't make it good.
>>
File: 1464301737648.jpg (219 KB, 1273x1024) Image search: [Google]
1464301737648.jpg
219 KB, 1273x1024
>>143663574
>polished
>8 part download and no torrent
>>
>>143663473
Liking it, pretty good mod, not without flaws
>>
FUCKING HELL IM MAD, IM PLAYING SGM MOD AND THERE ARE 30+ BLOODSUCKERS IN THE CEMENT FACTORY THAT ALWAYS STICK TOGETHER AND I HAVE 3 MISSIONS THAT TAKE ME TO THE CEMENT FACTORY AND I CANT FUCKING DO THEM BECAUSE KILLING THE BLOODSUCKERS IS IMPOSSIBLE WHY DOES EVERY RUSSIAN MOD HAVE TO HAVE A GIANT SPIKED DRAGON DILDO HIDDEN SOMEWHERE?
>>
>>143663773
Did I say it does? I agree, it's not good but it's not horribad either

>>143663898
I have to agree on that one, however the download type doesn't affect game quality :^)
>>
>>143663898
There is an official torrent, it's on official site, right along with other download mirrors, been there forever.
>>
>>143663948
>playing SGM
there's your problem
>>
>>143664117
>implying that I, a pure Nordic Aryan male in the peak of his life, can read Russian
>>
>>143664282
So you're a sandnigger?
For shame!
>>
>>143652476
mä oon nauttinut clear sky
>>
>>143663473
My only gripe is "boss" enemies, which are, thankfully, very rare, and mediocre gunplay. Quests are interesting.
>>
Wait, so is CoC just a faction-wars type thing with all the maps? That's neat I guess, but I kind of tired myself out with faction wars playing DMM a while back for so long. Is there more stuff to advance in? My problem with DMM was always that you hit peak power so soon...start w/pistol, pick up dead guy's automatic weapon, have best gear in the game within an hour, get bored.
>>
>>143665936
First and foremost, CoC is a decent platform upon which you can start building your own stuff. Otherwise, it's a borefest, and I have no idea why people from around here suck its dick so much.
>>
What should the carry weight be in SoC so it's not too high or low? 50 seems a little low
>>
>>143667004
60 if you must
>>
>>143667004
<30 for unencumbered, 30-45 lightly encumbered, 45-60 heavily encumbered, 60+ unable to move

Stop carrying 10 rifles in your pockets
>>
>>143667294
I only have the guns I want to keep, I'm just carrying like 8 different heavy stacks of ammunition trying to get back to the Garbage.

>>143667150
Ehh, it would feel like cheating to just get this ammo back. I'll drop some.
>>
>>143661981
The fact that I can access all of the maps without having to slog through shit quests, which sometimes involve lots of backtracking. The fact that it doesn't have vanilla SoC's shit main quest. Kill yourself.
>>
File: 20160528102225_1.jpg (493 KB, 1920x1080) Image search: [Google]
20160528102225_1.jpg
493 KB, 1920x1080
>moments later kill rookie bandit carrying Soul and 2 Meat Chunks
Shiieeeet
>>
>>143664195
Whats wrong with sgm? Apart from that bs its a pretty good mod
>>
>>143666250
Oh gosh, different people like different things, stop this madness.
>>
Are there any good artefact mods for CoC?
>>
How do I disable dx10 options (namely enhanced full dynamic lighting) in Clear Sky's user.ltx? I want to use a mod's user.ltx but it enables dx10, which crashes wine.
>>
>>143663948
Isn't that caused by the additional mutants option?
>>
>>143668145
>wine
>>
File: 20160528103701_1.jpg (401 KB, 1920x1080) Image search: [Google]
20160528103701_1.jpg
401 KB, 1920x1080
I'm not even carrying that much and have so little room for loot.
>>
>>143668842
Heavily modded SoC runs better on wine than on Windows desu

Anyway, found it, it was "renderer renderer_r3" -> "renderer renderer_r2"
>>
>>143668948
>MP5
>shotty
>Mosin
>Fort
>fucking sleeping bag
>loads of stupid artifacts
Kill yourself.
>>
>>143668948
Maybe stop carrying retarded shit?
>>
>>143669116
>>143669142
None of that shit is retarded to carry, holy fuck kill yourselves you contrarian faggots. This thread is probably full of /k/ autists.
>>
>>143669206
Weak bait. Commit suicide.
>>
>>143669206
k mr. sodium chloride
>>
>>143668290
Nope, i have that turned off.
>>
What's the worst gun in the entirety of STALKER (all mods included)?
>>
>>143669285
>>143669372
Ever try NOT being an asshole? You know, just kindly offering suggestions what someone might do better?

No, you haven't, since you're a /k/ autist.
>>
>>143659183
Great. Source of model?
Like the glock too.
>>
>>143669492
Ever heard of placebo buttons?

>>143669543
We've already been over this: L85, FAMAS F1, special snowlake M4 in memecalibers.
>>
>>143669637
>just kindly offering suggestions what someone might do better
I already pointed out the retarded shit you're carrying for you, what the fuck else do you want? Do you want me to chew your food for you, on top of spoonfeeding you?

>Ever try NOT being an asshole?
Ever try to kill yourself instead of being a retard? Yeah, I figured as much.
>>
>>143647201
what mod is this for
>>
>>143669994
are you cereal?
>>
>>143669637
throw out the pistol and its ammo, sell the meatchunks and stash the mosin.
also
>sleeping bag
if you are not at a base during nightfall you deserve to take miles of bloodsucker tentacles.
>>
Survarium.

Yay or nay?
>>
>>143671370
maybe
>>
>>143671370
god no
>>
>>143669656
>Ever heard of placebo buttons?

Actually no
>>
>>143671526
I'm waiting on the open world myself
>>143671580
Why not?
It's kinda shitty atm but it's still bretty good.
>>
>>143669656
>L85
>FAMAS
>Worst guns
cyka u wot
>>
>>143673059
This picture is going to make me have a fucking stroke.
>>
misery would be good if it wasn't bullshit such as artifacts needing containers
>>
>>143674598
I'd be able to form my own judgment on memery if it wasn't for the fact that it crashes all the fucking time. I can't even leave the Ranger station without having the game crash.
>>
>>143674598
>>143675036
>no update on memery in a month
>>
>>143675143
Didn't the last version come out almost 2 years ago?
>>
>>143675246
holy shit lmao it did
>>
>>143675036
FATAL ERROR

[error]Expression : error handler is invoked!
[error]Function : handler_base
[error]File : D:\prog_repository\sources\trunk\xrCore\xrDebugNew.cpp
[error]Line : 764
[error]Description : application is aborting


stack trace:


Memery 2.1.1. I give up. I even decreased the A-Life's range, it did absolutely nothing..
>>
Does anyone have a list of OGSE's Klondike artifacts and what they do?
>>
how good does ogse get after the shitty "cave tutorial"
>>
>>143675758
Just savescum. There is at least one haqs +40% explosion res and another that has+30% bullet res.

>>143676350
Like SoC with much shitter gunplay, a few new quests (one or two are brilliant, some are good, most of them are shit), stupidly OP endgame gear, underused TECHNOLOGY.
>>
>>143676946
>shitter gunplay
>underused TECHNOLOGY
like what
>>
>>143677030
>shitter gunplay
Exactly what I said. Accuracy is all over the place unless you're using a sniper rifle or the VAL. Also shitty "boss" NPCs that shrug off anything that isn't an F1 grenade.

>underused TECHNOLOGY
The melee slot, there are only three melee weapons, the knife, Gordon's crowbar and a lead pipe that is just a shitty quest item.

Or the gasmask slot.
Or the flashlight slot.
Or how enemies can use grenade launchers but they rarely use them, and you'll meet enemies that use them only in the early parts of the game.
Or how you can attach exos to suits, but they're pointless as the standalone exos shit on them and they're relatively easy to get.
There are a few items that are leftovers from unfinished quests.
>>
>tfw if weaponjew prediction is right, he'll release it on what is sunday night here in Europe

Fuck... I hate being a yuroshit
>>
>>143667816
what does health +xxx% even mean?

max health increase or base health regeneration increase? probably regen but i'm not sure
>>
>>143677804
Health regen increase, yes.
>>
>>143674598
>bullshit such as artifacts needing containers
I really like the idea behind that, though.

The main problem is that they are incredibly heavy so carrying more than one at a time is a bitch unless you have an armor modified for carrying such weight.
>>
>>143677804
Health regen, if you want to see a noticeable effect in SoC you need to have at least +5000% or so.
>>
1.0005 for SoC is the version you need to use mods, right?
>>
>>143679572
Mods explicitly state what version you need. If it's anything based on AMK stick to 1.0004 unless you like bugs.
>>
>>143667004
50-60 seem like perfect values, because muh realism. Unless you are hoarding, there's no way you can get over the limit.
>>
>>143676946
I got some pretty good artifacts, but I'm wondering if anything better drops. It's be nice to know so I can get it before moving on.
>>
>>143673059
>he didn't edit his max weight to 1000 to further trigger sperglords
>>
>>143623717
>no game downloads in the OP
I won't even bother, it's probably shit anyways
>>
>>143681975
>that kind of blatant shitpost
>triggering anyone
>>
>>143682050
Don't let the door hit you ;)
>>
>>143682050
>sour grapes
i wont even bother to point you at the MEGA containing the games thats in the OP
>>
>>143682329
It's in the first reply lad :^)
Thanks for the (You) though.
>>
>>143668948
Ditch the shotgun and a pistol (or ditch an smg and rifle, since you don't have ammo for the latter), get rid of those artefacts that provide bullet resistance, ditch the 2 meat chunks -- 1 is enough. Get 2 antirad injections, 3 bondages, 2 cans of tushenka and a loaf of bread, water/juice if AA2 has it.
>>
>>143682410
>(you) meme
>:^)
>sourgrapes
>>>/gsg/
>>
>>143682608
You forgot
>lad
>>
File: eu4.jpg (1016 KB, 1920x1080) Image search: [Google]
eu4.jpg
1016 KB, 1920x1080
>>143682608
Omg, how did you know??
>>
File: 1441742022277.jpg (2 MB, 2431x3508) Image search: [Google]
1441742022277.jpg
2 MB, 2431x3508
>>143682608
Don't talk shit about my general waifu.
>>
>>143682859
>>143682987
you need to go back to your reddit colony of a general.
>>
>>143683150
I haven't been there in weeks tbqh. But its spirit lives on in the Discord.
>>
>its a /gsg/ shitposting episode
/sg/ is a INDEPENDENT general, /gsg/ get OUT!
>>
File: heal me.jpg (439 KB, 494x3691) Image search: [Google]
heal me.jpg
439 KB, 494x3691
>>143683383
Sorry.
>>
Does anyone have the stalker copypasta where nimble is hung by a group of stalkers for stealing from them and he shits himself as he dies?
>>
>>143647714
some sort of adventure/RTS

you manage your own stalker, form up with two or three fellow stalkers and either join a faction or start your own. Faction war mechanics and shit. Gather money to buy new gear, do missions to earn money but most importantly to make connections in the Zone so your young faction can have a steady supply line
>>
File: 1428733720781.png (87 KB, 247x307) Image search: [Google]
1428733720781.png
87 KB, 247x307
>>143684561

What.
>>
what's the key for the artifact detector in OGSE again? it's not in the keybinds
>>
>>143685047
8. It keeps popping up when transitioning through zones, too.
>>
OGSE 693

Is Borov necessary at all to get the real ending? I heard there's a bunch of new questlines that lead up to the real ending.
>>
>>143684850
holy shit this, sorta like Mordheim COTD, but in the Zone.
>>
>>143647714
How about a mod for This War of Mine?

If done well, it would take little effort to do.
>>
>>143686572
Is nimble gonna be randomly arriving trader ?
>>
>>143686910
Obviously.

The sniper would be a monolith gauss twat.

>looting abandoned shopping centre
>suddenly snorks
>>
File: 1462135189420.jpg (77 KB, 597x714) Image search: [Google]
1462135189420.jpg
77 KB, 597x714
>>143686572
>Bandits raided us in the night, we had no weapons SINCE FUCKING MARKED ONE TOOK THEM ALL WITH HIM AGAIN.

>We lost 7x Vodka, 3x Tourist Cans and 2x Medkits.
>>
>>143687335
>The weary loner promises to give you the coordinates to a stash in exchange for his life
>it's a single bandage

Captcha: zone de la butte
>>
File: 1462574080572.gif (912 KB, 240x176) Image search: [Google]
1462574080572.gif
912 KB, 240x176
>>143687597
A fucking Ecog did that to me in CoC, went to the stash, opened it up TO THE GRAND TOTAL OF A SINGLE FUCKING USED PACKET OF CIGARETTES
>>
File: JUST1.jpg (60 KB, 560x473) Image search: [Google]
JUST1.jpg
60 KB, 560x473
>>143687597
>waste half a fucking hour irl trying to sneak into a highly-secure Army outpost just to get into that super secret underground stash, and even manage to silently kill a Bloodsucker in the process
>you've managed to sneak in but sneaking out is unlikely now, and your chances of survival are even less
>finally arrive at the room of the stash, spend another hour just breaking open the lock silently
>inside it is a literal bottle of piss and a bottle of lube
>>
>>143687925
it was Kino's Patchka Cigaret
>>
hello
is it better to play CoC with or without call of changes?
i feel like looting money from corpses ends the hobo phase too quickly
>>
>>143663574
>OGSE
>soup
>>
>>143692459
are you implying it isn't? it's got all the things you need in order to make a soup
>>
FINALLY DEFEATED THE BLOODSUCKER HIVE IN THE CEMENT FACTORY, THEY WERE ALL ON THE HUGE TOWER AND I TOOK THEM APART WITH MY GAUSS RIFLE AND SVD.

Now can anyone tell me where that stupid personalized vintorez is? The map marker tells me its in front of me but its not there.
>>
>>143694157
It's in the sewer/tunnels beneath the factory if I recall.
Don't give it to the quest guy, keep it. It's just that good.
>>
>>143694157
If I remember correctly it can spawn in three different places. :^) In my case it spawned at the very top of the 'plant' building, you know, the building you go in to grab Nitro's shit.
>>
>>143683964
>random body in swamp calling for help, uses whatever voice lines your faction is
>when you get close enough it uncurls into some kind of corpse-centipede mutant and attacks
Never ever
>>
>>143694481
>It's in the sewer/tunnels beneath the factory if I recall.
>Don't give it to the quest guy, keep it. It's just that good.

I have an SVD an the ak-102 so i can take down pretty much anything with that, the ak-102 is a beast.

>>143694489

>If I remember correctly it can spawn in three different places. :^) In my case it spawned at the very top of the 'plant' building, you know, the building you go in to grab Nitro's shit.

fuuuuuuuuuuuuuuuuuuuuuuuuuuuck, thanks for the help, ill go back there and check, cause its not in the sewers. Thanks for the help both of you, i really appreciate it.
>>
File: cheekivintar_(jupiter).jpg (93 KB, 800x600) Image search: [Google]
cheekivintar_(jupiter).jpg
93 KB, 800x600
>>143694481
>>143694489

Found the cheeki little cunt, just as i was about to give up thinking it got btfo somewhere by a grenade or taken by the fags that were on the tower
>>
>>143696230
There you go, famalam.
For your information, it's fed by the special snowflake 9mm Dumdum rounds, but it has insane damage.
>>
>>143669643
>Great. Source of model?
see
>>143646689
>>
>>143674598
Honestly I'd like to have that in CoC
>>
How many goats do I need to sacrifice to get OGSE's dead city in CoC?

Big fan of that area now.
>>
>>143694990
This is the sort of stuff we need for CoC
Does anyone have modelling/animation experience?
>>
>>143696694
>For your information, it's fed by the special snowflake 9mm Dumdum rounds, but it has insane damage.

Thanks i noticed that, but its the snowflake ammo and the weird scope that put me off, i gave it to the guy, ill stick to my ak-102, it takes down shit just as good.
>>
File: 253120.jpg (1 MB, 1920x1200) Image search: [Google]
253120.jpg
1 MB, 1920x1200
>>
>>143699501
>Does anyone have modelling/animation experience?
I dont think any one here could do anything that elaborate. But, i know im probably getting hanged for this one, someone could probably port Metro 2033's mutants,and have them use existing animations, which would actually greatly expand the variety in mutants without breaking too much consistency with how the other mutants look. As a matter of fact, im honestly surprised there isnt some mod that already does this, it seems possible.
>>
I'm new as fuck to this but I'm liking CoP so far.

Are there any good mods that update the graphics, or do anything good for the gameplay? Complete's apparently dead, and I've heard mixed things about Misery.
Thread replies: 255
Thread images: 139

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.