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Zero Escape


Thread replies: 507
Thread images: 154

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Let's just pretend the series ended with these two games.
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>>345462104
And leave it on the VLR cliffhanger forever? Nah. What we got is better even if it didn't mention your favorite character Clover.
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>another great series ruined by PCucks
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I was just thinking earlier, what would be better:
-Axe Ending as it was, or
-Axe Ending except Clover spares Junpei and takes him with her only for the two of them to realize offscreen that they can't get through the q door without Snake and Lotus' bracelets
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>>345462931
take your console war shit outta here, it was ruined by low budget and poor decision making on Uchi's part
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>>345463242
it's perfect as is imo, she has to finish what she started
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>>345462764
huh
>>
So you're only in the first stage of grief still, huh?
>>
>It's bad because I didn't like it
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>>345463462
I have accepted that the third game was a mistake.
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>>345463462
can't speak for OP but I'm in acceptance, I've come to terms with it through meme power and have moved on to other games
>>
What happened to Snake/Light during the events of VLR? Did he search for Clover for 45 years, like how Junpei still searched for Akane?

This will be revealed in the 3rd game. I hope you guys look forward to it. "
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No. If you're going to exclude ZTD, exclude the half-finished mess that was VLR, too
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>>345463483
Most people don't seem to think it's a bad game, they just think it's vastly inferior to the first two, for good reason
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>>345463725
>half-finished
It was a full length game, bigger than 999
>>
I enjoyed ZTD though. At least I didn't hate every single character like 999.
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>>345463646

"Where is Aoi during VLR?

This will be revealed on the 3rd game. Hope you guys look forward to it. "
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>>345463725
VLR had some problems but being half-finished was not one of them, the length was great
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>>345463775
>>345463864
Because it had so much fucking filler. The actual ending was flawed as fuck and only served as a prequel to ZTD.
Hell, if you wanna really stretch this thin, VLR is Ground Zeroes while ZTD is Phantom Pain. 999 is MGS3.
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>>345462104
???

I only see 999 there and some white space, OP.
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>>345463816
>hating this glorious bastard
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>>345463912
>Hell, if you wanna really stretch this thin, VLR is Ground Zeroes while ZTD is Phantom Pain. 999 is MGS3.

That's so true, Phantom Pain was kind of a disappointment too
>>
Didn't live up to the hype but it was still worth it
I thought it was enjoyable, the more I sit on it the more I'm willing to forgive the faults just because it was a great journey
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>>345463725
>>345463912
What makes you think it's half-finished? Because it ends on a cliffhanger? Because the ebin rape scene was cut?
The "actual ending" makes a lot of sense (except for the Sigma/Zero twist) and left very few questions unanswered. ZTD had one job and failed miserably at it.
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>>345463943
Okay, I'll admit I didn't hate Seven but he was tolerable at best. I kept trying to find a foothold to care about anything that was going on in the story and there was just nothing.
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What if the Funyarinpas created the alien transporter?
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>>345464067
VLR was literally "We gotta train Sigma and Phi so they can stop shit from going south" and ZE3 was meant to fill that gap. Trust me, the fan demand for ZE3 wouldn't be so next-level if VLR actually had a conclusive ending
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>>345463912
What in your mind was "filler"?
I liked VLR the most because it was the most fleshed out. The characters seemed to have real interactions and didn't just communicate to convey the bar essentials necessary to move the plot forward like they did in ZTD

If that's filler, then it's a good thing. It made the story feel palpable
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>>345463821

"Were there any other thought experiments like Schrödinger’s Cat and the Chinese Room that you’ve considered putting in the game but ultimately left out?

It wasn’t a thought experiment, but on my notebook where I write down ideas I also had the following: Dissipative system, Monty Hall problem, Gödel’s incompleteness theorems, Toxoplasmosis, Folie à deux, Capgras delusion, Fregoli delusion, Sally–Anne test, and Project MKUltra. "

Interesting how some made it into ZTD
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https://www.youtube.com/watch?v=Sc1xTLMXbQI
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>>345464220
>VLR was a training mission for Siggy and Phido
>In ZTD Phi is dead most of the time and the only significant thing Sigma does is knock up Diana and then starve

I'm still salty
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Radical-6 will be released into the atmosphere, ensuring 75%. Terrorist. Decimation!
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post fanart pls
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>>345464167
This (and the dog) is all I've ever been able to see in the Funyarinpa.
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>>345464583
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>>345464328
They could've drastically cut back pretty much any and all "backtrack scenes" and the overall gametime would be at least 5 hours shorter. I may be exaggerating that a fair bit but fuck, not all of VLR was genuinely deep and rich in quality-per-gametime. Don't get me wrong, VLR is still amazing and just as good as 999, but it definitely went a bit over its head
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I'm going to marry Carlos!
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"What happened to Snake and the rest of the 999 cast during the Pandemic and succeeding apocalypse?

This will be revealed in the 3rd game. I hope you guys look forward to it! "

>>345464424

Siggy at least is the first one to manage to break into other parts of the ward and figure out it's all the same place.
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>>345464583
>>
>>
"I noticed that old Akane was wearing a ring on her ring finger. Is this a wedding ring? Did she end up marrying Doctor Klim or someone else? Or is there some other meaning behind the ring?

She’s wearing the ring on her “right hand”, so it’s not a wedding ring. "

O IM LAFFIN
>>
I think the Delta = Zero = Q =/= Sean reveal may have confused some people. What they should've done is show Q-Team scenes with Delta in a wheelchair within the camera frame, perhaps alter every Q-Team scene with Delta in it, as well as alter the status screen to depict both Delta and Sean.

Some Let's Players apparently didn't even understood it, including those who claim to have played the previous games.

I really wish they release a director's cut soon. Epilogue files just aren't good enough.
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>>345465020
I really doubt they have the budget for that
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>>345464941
It's because that's the way Junpei put it on.
Did some of you even play the game or are you just here for mindhack memes?
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>>345465243

No, I understand why it happened, that's why i'm laughing.

These are from the VLR FAQ's, which happened a few years before ZTD's release.
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>>345465243
People are trying their best to forget this game.
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where the memes @
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>>345465737
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>>345464707
Nah, not even an hour.
And i agree with that anon. VLR did a good job throwing red herrings your way and putting theories about what's going on with paradoxes\phenomenons here and there or occasionaly Phi herself putting a theory in your head and then refuting it herself a bit later
ZTD was just puzzle > DECISION > game over or password\unlock for other route for like half a game before anything of interest even begins
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>MFW I just got the twins ending last night before going to bed
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>>345465737
Right here, friend.
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>>345465912
>people love that ending
>I can't stop thinking about how retarded the whole situation was
Why 1908 tho?
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>>345466121
It's 1904 and possible because pic related
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>>345466121
>I love you Diana
>We've braved a terrible situation together and even managed to produce life
>I've decided to name our daughter after the most important person to me in the world
>Phi
>>
for me it has since I haven't even gotten ZTD from Amazon yet
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>>345466421
I'd rather play Neptunia in front of my parents than replay that scene.
>>345466353
But why? There's wars and shit.
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>>345466806
>There's wars and shit
Sigma's secretly a Nazi and hoped his children would become German Super Psychics and win the war. Or he's just retarded.
>>
QUICK

Take a single character and fix them so they're not as bad as they probably are in ZTD (since everyone except for Carlos is shit)

Hard mode: no Phi
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>>345467607
Carlos wasn't good either. He was annoying
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>>345467607
Remove Eric
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Where can I find other people who enjoyed ZTD?
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>>345467940
neogaf where negative opinions aren't allowed
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>>345467940
DR gen.
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>>345462104
Scrap VLR as well, it was shit with its weeabooified designs and pastel color palette. What a load of horse shit from what looked like atmospheric pop-horror.
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>>345467940
tumblr, enjoy the shittiest fan art tho
>>
Okay, I was ragging on the baby ending, but the twist that everyone is in the same ward is pretty good.

I even wondered earlier whether they could actually count on their watches to be accurate or not.
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>>345467607

Remove punished junpei and have hero junpei again.
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>>345467607
>spoiler
ZTD in a nutshell
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>>345467607
Make Eric realize mid-game that Mira killed her mother.
Have him cutting all ties with her and snapping at her, either verbally or physically.
An scene of him apologizing with Sean for all the times he hurt and even killed him unjustly.
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>>345462458

You're right.

Alien Fax Machines are internal plot holes are so much better.
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>>345468583
>her mother

I meant HIS mother, Eric's mother, the one that was killed by Mira.
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>>345467607
>since everyone except for Carlos is shit
>except
https://www.youtube.com/watch?v=_zAU7tZnCcQ
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>>345468583
>unjustly
>>
>>345469040
It's not like the game only shows us the timeline where he doesn't try to stop Zero. If they really wanted Carlos to change something they should give him a gun and let him go on another SHIFTing adventure.
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>>345467928
Shotgun... shotgun is my angel...
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>>345467607
>>345468583
This, I was really looking forward to Eric, and his redemption was teased CONSTANTLY during ZTD.
>when he and Sean were buddies for like 5 minutes
>became bro-tier when he finally understood who Zero was

In the true ending where he and Mira stayed together was surprisingly touching, as Mira chose to turn herself in because of Eric. Ironically, they were perfect for each other, with Mira making Eric happy by just existing, and Eric teaching Mira the best form of love she could possibly ever know, as she really did think Eric was different than the others.

Personally, the part about Eric's mom dying and Mira breaking out of jail didn't happen in my head canon.
>>
>>345467607
Eric really needed some more development. I think the idea behind him was good and I liked that he was more fragile than the other characters, but he just kinda stayed like that and they didn't do anything with it, even in the ending.

Also Carlos was bland as fuck, he was a good guy sure but that's all there is to him
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>>345469040
What is he supposed to do? Force them to leave the test site before Zero takes over? Sigma would go nuts because "someone is trying to stop me from saving earth!!1!"
Go to the police so they can laugh at him?
Stop FtS and Zero by himself? i doubt there's one timeline where a single person was able defeat an army.
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>>345469593
>>
>>345470214

Carlos could have stopped them when he went back in time to save Akane and Junpei

Though that would lead to there being two Carlos's in that timeline.
>>
Did I miss something? Why did Carlos know to send that note to Q team to investigate the family portrait?
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>>345471056
>two Carlos's in that timeline.
There are two Carlos' in most timelines.

>Carlos could have stopped them when he went back in time to save Akane and Junpei
And maybe he did, in another timeline. Zero also knows about Carlos 2 and probably has FtS goons keeping an eye on him all the time.
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>>345471292
Meme field magic showed him Q-Team's execution, where they find the hidden door just as they die.
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>>345471056
And is there any reason why Delta/FtS wouldn't be tracking Carlos 2 the entire time in case he tried to stop him? Let's not forget his MIND HACCs.

Delta clearly intended Carlos to save Akane and Junpei, and thus it's a given that he's been keeping an eye on Carlos 2 and wouldn't have allowed him to try to stop him.
>>
>>345471056
Why would any of them listen to him?
>someone is gonna take over
we know.
>there's a virus!!!
We know that too.
They want to stop Zero, but they will never be able to outsmart him because mindhaccs.
>>
>>345471632
Why doesn't meme firl magic shows him something useful like Delta taking a shit while everyone is asleep?
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>>345472170
Meme field magic is complex. You wouldn't understand its motives.
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>>345471786
>>345471808
It's a lost cause--I don't think people give a shit about the most probable and rational explanations. They just want to bitch about Carlos.
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>>345472518
They have enough other characters to bitch about. Carlos was the only one that actually tried to solve problems with his powers.
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>>345472518

Oh no, I love Carlos, he's far and away the best character.

For some reason, the writers just gave him the idiot ball in that ending, and it irritates me.

They did the same with Diana in the VLR end, except instead of passing the idiot ball or running a few yards like Carlos did, she goes full on and runs in the opposite direction to the fucking end zone. She couldn't have waited a few hours to come back and get Phi with a Hazmat team? Despite the fact that Phi was in NO immediate danger, and the virus hadn't contaminated anything but Phi yet?
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>>345468583
No. No. That would be such an awful breaking of character in every sense of the word.

Place yourself in Eric's shoes for a bit. You had a great life up until your mom gets murdered. Then your dad starts abusing you, kills your little brother, and you're stuck in a shitty ice cream shop. Then one day, an angel comes up and asks you out on a date, and you've never felt happier. Skip forward some time and you're about to propose to her, but then you get thrown into some death game with some damn brat as an anomaly.

Now, how would you find out that Mira killed your mom? Through Zero or someone else in the game telling you? They're bullshitting you about your waifu. They probably want you to turn against her. You find some conveniently placed photos or other evidence? Zero set it up so you'd turn against your angel. Mira straight up admits it? Impossible, because Mira's not dumb enough to say "I killed your mom." You get memories through the morphogenetic field? Bullshit mind hacks that are probably Zero's fault.

There's no way for Eric to receive the news in such a way that he would believe it. Mira is a literal angel to him, and nothing short of going back in time and watching the murder would make him believe it. And he'd still probably question it. Maybe he could've apologized to Sean more, but turning on Mira is out of the question.
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>>345472856

Junpei tried to when he shifted over in order to get two more X-Passes.

In fact, that was the closest anyone got to getting out early, and the only reason it didn't work was because Zero didn't explain all the rules of the game until after you broke the rules.

But yeah, Junpei and Carlos are the only ones who try to fix shit with their powers.

Akane just says "why don't we shift" for no particular reason, just cause.
Sigma and Diana don't try to get out, they just try to find Phi.
Phi does fuck all.
Eric and Mira also do fuck all.
Sean is cute and nice, but he ALSO doesn't do much until the Force-Quit Fragments.
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>>345473448
Junpei learning to shift in 5 seconds was such an asspull. He should've been the one to use the memefield magic to learn shit, not Carlos.
>Junpei not being able to access the meme field for years
>Sigma not being able to shift for a couple of hours
>Akane can't see into other timelines because the third game in the series said so
Fuck Uchi
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>>345473116
>the best character
B-bro... ;_;
Universe-compliant explanations aside, I agree. That whole Carlos fuck-up was another huge asspull on the writers' part...a cheap way to make Akane and Junpei be alive for the VLR timeline. Maybe I would have felt differently about it if Carlos had remembered his actions in another timeline, and learned something from his mistake but nope, nothing. It's like the lapse of stupidity was a plot device.

I don't even want to think about Diana.
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>>345474307
>Junpei learning to shift in 5 seconds was such an asspull

Junpei used his magically granted ability very well.

But you're entirely correct. He got his magical SHIFTING ability because Uchi is a fucking hack. It gets even worse too:

>Not even 1 minute before SHIFTING, he says that he hasn't been able to access the field since 999.
>But then, BEFORE SHIFTING, he apparently knows of the timeline in which they all roll dice. >Even though he had JUST said that he hadn't been able to touch the field since fucking ever.

HOW THE FLYING FUCK.
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Post the eric crying picture.
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>>345475214
>>345470931
>>
>>345475032
Not to carry water too much here but it's possible he just assumed there was such a timeline.

A statistical improbaility that isn't an impossibility becomes a certainty with the many worlds theory.
>>
>>345475214

>>345470931
>>
Anyone else have a LOT more fun hoping for the game and imagining what it would be rather than actually playing it?

Even as a standalone game, with VLR or 999, there's still so much bullshit that goes on.
>>
>>345475509
>assume there's a timeline where R-6 didn't spread
>be correct because lol infinite timelines
>go home and fuck Kanny in the cunny
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>>345473151
>Now, how would you find out that Mira killed your mom? Through Zero or someone else in the game telling you? They're bullshitting you about your waifu. They probably want you to turn against her. You find some conveniently placed photos or other evidence? Zero set it up so you'd turn against your angel. Mira straight up admits it? Impossible, because Mira's not dumb enough to say "I killed your mom." You get memories through the morphogenetic field? Bullshit mind hacks that are probably Zero's fault.

I would've liked it if this happened in the game.
>>
>>345475509
The dice roll is in a completely different timeline, so he's still accessing the morphogenetic field to know about any dice roll happening.
>>
>>345475615
Pre-release threads were definitely fun as fuck. It's crazy to think back of all the different theories that were floating around.

If you SHIFTed back a month from now and told everyone Zero is Sigma and Diana's son and Phi's twin brother it'd probably just be shrugged off as just another fake.
>>
>>345475509

There are a few more problems with that.

Firstly, he actually didn't even KNOW of that branching timeline, since they hadn't rolled dice at all in the timeline he was in.
Secondly, he also apparently knew that he was going to get gunned down in that same timeline, which is the reason he went to it in the first place - even though by his own confession he should have never seen it. And that very specific one was needed in order for him to save Akane so she could hear the X-Passes.
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>>345475962
The thumbnail makes it look like the Eric on the right is holding a screaming skull.
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>>345475962
>If you SHIFTed back a month from now and told everyone Zero is Sigma and Diana's son and Phi's twin brother it'd probably just be shrugged off as just another fake.

Honestly, I wouldn't have believed that, but I'd have been fine with it. Even VLR hinted that Phi may not be an only child, and we knew it was almost a certainty that Sigma and Diana had Phi.

What came out of fucking NOWHERE was that Brother was adopted. That was straight bullshit writing that Uchi probably used to combine the characters of Delta and Brother into one character when he realized he didn't have enough money for another character model.
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>>345475938
>>345475967
I actually misremembered the scene being talked about as the one where Junpei says to jump to the timeline where they won AFTER jumping from the timeline where they lost, verses when they jump in the firstplace.

Speaking of which lol at Akane "Creating danger" by deliberately setting off a nuclear reaction.

Also she and Carlos both misremembered the ending of Back to the Future: Poor Marty SEES Rich Marty get into the car and shoot off into the past.
>>
>>345463912
>tfw ZTD is more disappointing than Phantom Pain
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>>345472935
>_THE D_ is for Diana!
Fucking bitch knew she's getting all those fabled inches eh
>>
>>345476803
that's because it's actual pain as opposed to phantom pain
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>>345476813

I felt really weird when she got pimp slapped RIGHT before they boned.

Sigma doesn't seem like the kind of guy to just pimp slap a bitch, but oh my fucking god did she deserve it.
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>>345467607
Honestly, I thought Sean was just as good as Carlos, but they both could be improved. Carlos needed to be tied into the story more, he feels like some random guy who happened to be there and got the spotlight for no real reason, much as I like him. I also would have liked if he had more of a character arc since was always the hero guy. I liked some parts of Sean's reveal scene, confronting Zero in person and "I want to know the truth" got me pumped, but ultimately there was no good reason to hide his identity which makes it unsatisfying when we find out what he is. I would have liked for him to be tied into loose threads we already knew about like Kyle or even Quark (I'm actually not keen on Left because I think cults are as dumb if not dumber than aliens), or else have gotten to know the real Sean first somehow so that the reveal would have more impact. I would also incorporate him into the endgame more since it felt like after the Happy End fragment, he didn't get to do much except be a prop for the Q twist. Eric should have had a bigger character arc, Q team kept bringing up parallels to his family that I found interesting but nothing much happened with that in the end. Mira should have been connected to some goal for the player, confrontation or otherwise, but just having her be the piranha and not much else made her feel like a background element. Akane and Junpei didn't need to be there and would have worked better as new characters without relationship drama in my opinion. Phi should have had more of a role. Sigma and Diana were just sort of bland, I would have liked them more if Sigma had more of his young personality instead of the stern old man. I think my main criticism is that the new characters were largely underutilized.
>>
>>345464771

>Siggy at least is the first one to manage to break into other parts of the ward and figure out it's all the same place.

So? What does it all being the same place matter?

Unlike the "We were in the desert the whole time and never in any danger" or the "We were on the moon the whole time which explains why I didn't realize I was old", the "we were in the same place the whole time" doesn't actually amount to anything (aside from C-Team having an unfair advantage in the Yellow Button chamber, but even that didn't actually matter).
>>
>>345476851
That's actually accurate, ZTD was supposed to answer questions and bring closure to the series and failed to do either one, MGSV was supposed to flesh out and provide more details on things we already knew the answers to.
>>
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>>345462104
there were no series
it was single game
999 Nine Hours, Nine Persons, Nine Doors
that's it
we never got any sequels, which is fine because the ending while suggested that there may be continuation, was great by itself

that's my headcanon and I'm going to stick with it
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>>345478098
>Having a heavy 999 bias
>Not seeming to care for VLR
>ZTD being a direct sequel to VLR
>Wanting both to never have existed
What is even the point of sticking around this long? You gotta move on, anon.
>>
>>345478098
999 ending was shit
>>
>>345478603
Not that guy, but while I loved VLR and mostly enjoyed ZTD, the series would've been a lot more satisfying if it had just ended with 999.
>>
>>345467607
>>345477443


A lot of the characters in the game could have been made better by giving them more opportunities to interact and develop with the rest of the cast, either by finding out the "we all live in the same space" twist waaay fucking sooner, or by having the teams switch up throughout the game.

>Junpei's angst vs. Phi's sass
>Sigma and Carlos broing around and smacking some sense into Eric's retarded mouth
>Akane and Sean being all cute together
>Diana getting all embarrassed at anything Mira says

As was, there was a lot of missed opportunities for unique character interactions that we got in previous games, like Seven and Clover cussing each other out, Lotus and Santa being sarcastic to each other, Tenmyoji treating Dio like the piece of shit he is, Tenmyouji treating Quark like a son, Alice and K being suspicious of each other, etc. We got so little character interaction between teams, and almost all of it amounted to Eric holding everyone hostage with his shotgun, just like half of Q team's endings anyways.
>>
>>345478098
There are some Uchikoshi-approved fansequels on 3DS, Vita, and Steam! They even have 3D models, though you can tell they're done by amateurs. They also would've benefited from a good editor as they read like fanfics
>>
>>345478603

ZTD isn't a direct sequel to VLR.

It was supposed to be VLR: Part 2, but then it got put on hiatus for 4 years, and Uchi's change everything but the bare skeleton of the story.

Every game in the Zero Escape series occurred in a different universe than the other ones. The VLR that we played has a ZTD timeline, but that wasn't the game that we played. The ZTD we played has a VLR timeline, but the VLR we played isn't the same as ZTD's VLR timeline. They all take place in different universes entirely. We can even extend it to 999, since in order for that to work Akane has to be able to body jump through time, which is batshit insane.
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I think the game itself was really good, but people hyped themselves way too much because of untrustworthy information (40 hours length, really?) and Q&A by Uchikoshi that probably didn't make it in because of a lack of budget.

Going by the games themselves, everything was tied up nicely besides the Kyle/??? deal. I can't honestly believe how many people give a fuck about the shitty 999 characters, they told you enough already in VLR (Snake is a pianist, Clover and Alice work for the police, Junpei became a garbage collector after searching for Akane for years since he left school) and ZTD (Junpei became a detective and worked with Seven, Lotus is still fine, Aoi is helping June like always, Ace is in prison...).

Is still a solid 9/10 and game of the year to me.
>>
>>345479195
>tfw it did take me around 30 hours to complete
>>
>>345462104
This is the timeline you chose anon.
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>>345479098
>We can even extend it to 999, since in order for that to work Akane has to be able to body jump through time, which is batshit insane.
>>
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Why was it that VLR and ZTD both feel so different to 999? Are there any other games similar to 999 in terms of atmosphere or story?
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>>345478603
I thought that maybe ZTD will redeem VLR. Maybe it will be worthy of being called ZE game. I was wrong.

Oh well, both VLR and ZTD are good games. Just not the same level as 999 good.
>>
>>345479584
I heard Ever 17 comes close with the atmosphere, haven't read that yet, so can't really confirm.
>>
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>no ending where Mira gets her just desserts like Ace did in the Safe ending
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>>345479715
Sorry, but I preferred VLR by far. 999 was a better complete package, but the concepts brought up by VLR along with some of the ends won me over more. It was far more entertaining to theorize about as well. ...Which made the disappointment about ZTD exponentially higher but whatever

>being called a ZE game
Uh, anon, ZE is the name of the series. It wouldn't have existed without VLR. Am I getting something wrong here?
>>
>>345479508
30 hours is a lot, but I see nothing wrong if you suck at puzzles.

40 hours is either you being a fucking retard or just leaving the game open when taking a shit or sleeping or all of them combined.
>>
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still my favorite ZTD meme
>>
>>345479584
>>345479980
ever17 is comparable but not as tense due to CHICKEN SANDWICHES and doesn't pick up until you start nearing the end

root double is pretty well made but not as great as it could have been

remember11 still the best
>>
>>345479715
>999
>good
>>
>>345480489
Remember11 would have been great if it had a third route explaining shit and giving a conclusion. Solid 8/10, but obviously unfinished.
>>
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>>345480537
this bait again?
>>
>>345480639
maybe it will eventually

as it stands, it makes total sense, so a third route would flesh out some backstory and then go into what happens next
>>
>>345480259
>>345480259
>Sorry, but I preferred VLR by far.
And that's great for you. There are different people with different opinions and that's fine. I didn't like VLR that much, preferred 999 which IMO had better atmosphere, characters, twists, artstyle, story, music, puzzles (although there were few good in VLR) etc. The only thing that I liked more in VLR was ability to jump to any part of the story and the additional safe passwords (do something extra to get extra insight into story).

>Uh, anon, ZE is the name of the series. It wouldn't have existed without VLR. Am I getting something wrong here?
While I could agree that VLR (and even ZTD) were both good games, for me they are not worthy being called ZE games. For me the series ended on 999. I mean, yeah, I waited for ZTD so maybe it could be great but it wasn't.
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>>345480793
999 was good but it has obvious flaws, like the lack of a flowchart, poorly characterized cast, short length (if you cut all the repetition is probably around 14 hours or so) and bad/simple puzzles.

It didn't have a lot of memorable moments either, just killer being revealed and sudoku.
>>
>>345479715
god the sprites are fucking shit.
They should have spent less time on backgrounds and put more effort into the main sprites.
>>
>>
>>345464446
Time Travel ruined that plot. So there's a 75% chance you'll kill the Terrorist? Or was it because of the global death virus, the terrorist no longer wanted to kill everyone?

Also, what of his plan didn't work? He put way to much faith in killing the terrorist.
>>
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>>345481237
I liked it more than VLR or ZTD style
>>
>>345481402
It had a 75% of killing him, but I think that regardless of if it kills him or not, since the world is fucked anyway, mankind has no reason to go into a nuclear war.
>>
>>345481171
>It didn't have a lot of memorable moments either
Someone didn't get Safe End
>>
>>345481581
>le edgy gary stu is shot to death

Yeah, what else?
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>>345481171
I agree with some of your points there (I do think the lack of a flowchart worked to it's advantage but that's just personal preference), but I felt that it had more memorable moments than the ones you list (again, depends on personal preference). I found some of VLR's flaws to be more glaring, like the ugly 3d cut-scenes, the gray and relatively featureless nature of Rhizome 9 compared to the atmosphere of the Gigantic, and some of the story elements that felt annoying are tedious (I know some people liked the rabbit but I am not among them).
>>
>>345481581
Nah, that shit was poorly writen. Snake should have died after a single bullet with that frail body.
>>
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>>345481634
the entirety of Ace getting BTFO'ed?
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>>345480952
>Not being worthy of being called a ZE game
Again, my point is that there wouldn't be a "ZE" series without VLR. Not sure why you have to place so much emphasis on what's worthy and not to be a ZE game anyways--that's my only real issue with what you're saying.
>>
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I beat Zero Time Dilema last night and never played the 1st or 2nd game it was weird
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>>345482334
>>
>>345482334
No, that's how ZTD is supposed to be played
>>
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>>345482234
Meme tier taste.
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>>345482334
>>
>>345482659
No I'm being for real. My sister was telling me to play the first one over and over again to see Akane and Junpei's relationship but it held up alright just as a stand alone game. I never played the previous games because I wasn't really a fan of the character designs and just wasn't really that interested in the setting. Only reason I beat ZTD is because my friend was non stop bothering me to play it and stream it. I liked Dianna
>>
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>>345482629
But anon, that tier list isn't even all that different from mine.
>>
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>>345482629
>ZTD Junpei better than Marty McFly
>>
>>345479195

>ZTD is good but overhyped
>Thinking people wanting 999 is what made them not like ZTD
>Solid 9/10 GOTY

I really want to believe this is bait. If it is, 10/10 bait.

If we take ZTD as a completely standalone game, with no 999 or VLR, there's a lot of narrative and logical issues:

>Junpei's knowledge of the Dice Roll timeline
>Carlos' immediate knowledge of alien technology
>Phi's brooch fucking up the otherwise decent bootstrap paradox
>Alien Fax Machine that is randomly dropped in and is essentially a Deus Ex Machina for what could have been a great Teletransporter Paradox thought experiment (even SHIFTing and Mind Hacking had some lead up in this game, but the AFM just shows up with no warning)
>The Q Twist (ignoring it's very poor execution) is ultimately a twist for the sake of a twist, as Q/Delta did not need to be among them at all for his mind hack powers to work
>The "Same Area" Twist is ultimately a twist for the sake of a twist, as it also doesn't actually amount to anything.
>The "Challenging Moral Choices"; most "decisions" relate to a non-moral issue, such as picking a box, drinking the antidote or assuming the worst in others, or rolling dice. Yellow Button was (the only) great use of moral choices, while the "pull the trigger or watch her incinerate" is a moral dilemma but not a complex one by any means.
>>>The FINAL "Moral Choice" being shoehorned in, as Junpei, Akane, Carlos, Sigma, and Phi had all be shifting all over the place, leaving the other self to die knowingly, all throughout the game without a second thought.
>Carlos receiving the idiot ball in the VLR timeline (by not going to stop Zero's plot and instead waiting)
>Diana turning into the idiot ball in the VLR timeline (by not waiting for a Hazmat team to retrieve Phi)
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>>345482334
>Going into a den of fans of the series and admittedly that you just played a final game in a series without finishing the other two
>Only intent is to say the game is weird
Why? What do you want us to even say?
>>
>>345483117
I don't know honestly. Clover looks pretty cute though.
>>
>>345483085

cont'd

Then there's the slightly more subjective stuff that still bear the telltale signs of bad storytelling:

>lack of inter-team interaction making most characters feel extremely stale
>severe neglecting of certain characters (coughPhicough)
>Eric's poorly done character arc that tries to make him look sympathetic but then gives us no opportunity to sympathize with him
>extremely repetitive dialogue upon every wake up instead of allowing skipping
>Reverie Syndrome requiring an exposition dump but ultimately going nowhere
>The lack of True End reveal. All the important information had been revealed in other paths already: Brother reveal in C-Team, Delta reveal in D-Team, and Q reveal in Q-Team - these were actually all fine, but the randomly inserted terrorist plot reveal into C-Team's end when it was obviously meant for True End was very poorly done.

ZTD of course has problems when you look at it as "the sequel to VLR from the ZE series", but it also has a fuck ton of problems as a standalone game - enough to make it unenjoyable for a lot of people.

If I were to include VLR and 999 without Another Time, the issue lists would get quite a bit longer. If we were to include the Q&A's, the list gets even longer still. If we include Another Time, there's enough problems that ZTD doesn't even seem like it's the same series anymore.
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>>345483029
While I openly admit that my tier list is a little iffy, at least I didn't fuck that up.
>>
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>>345483435
You guys need to stop posting that goddamned picture of Eric. I already had one nightmare about it... ;_;
>>
>>345482947

>I liked Diana

THESE ARE THE NEWCOMERS UCHI WAS TRYING TO CATER TO

SHIFT ME TO A TIMELINE WHERE ZE DOESN'T EXIST

IT HAS TO BE BETTER THAN THIS
>>
>>345477061
If it'd be his young meowing goofball he probably bitchslap her, but 70years old fart certainly wasn't going to sit through THAT bitching
>im' drnuk as fug uugghhh
>waaah
>hey fuck me!
>fucking coward fuck off waaah
>kiiillllll meeeeee
>burp
Jesus fuck

Also, i felt really weird hearing one of my favorite voices being attached to Eric of all people
My DD pawn had the same voice and really fucking love how soft and kind it is
>>
>>345483913
>responding to bait
fuck shifting, commit sudoku you senile old fuck.
>>
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Best tier:
VLR Sigma
VLR Phi
K
Tenmyouji
Sean
Carlos

Good tier:
Luna
Dio

Okay tier:
Seven
Ace
Eric

Sir not appearing in this game:
Quark
Snake
9th Man
ZTD Phi

Mediocre tier:
999 Junpei
999 Akane
Aoi
Lotus
ZTD Sigma
Diana
Mira

Shit tier:
999 Clover
Alice

Worse than shit>>345482234
>>345482629
tier:
VLR Clover
ZTD Junpei
ZTD Akane
>>
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>>345484207
Well I sure fucked up those replies. Oh well.
>>
>>345483085
>Junpei's knowledge of the Dice Roll timeline
Morphogenetic field.

>Carlos' immediate knowledge of alien technology
Explained by Diana.

>Phi's brooch fucking up the otherwise decent bootstrap paradox
Not really.

>Alien Fax Machine that is randomly dropped in and is essentially a Deus Ex Machina
Foreshadowed by Akane in the end of VLR. Not possible for both "6 people being dead" and Diana, Sigma, Phi, Junpei and Akane being alive at the same time without it.

>The Q Twist (ignoring it's very poor execution) is ultimately a twist for the sake of a twist, as Q/Delta did not need to be among them at all for his mind hack powers to work
We don't know the range of his mind hack abilities, so the complain is pretty much void.

>The "Challenging Moral Choices"; most "decisions" relate to a non-moral issue, such as picking a box, drinking the antidote or assuming the worst in others, or rolling dice. Yellow Button was (the only) great use of moral choices, while the "pull the trigger or watch her incinerate" is a moral dilemma but not a complex one by any means.
Subjective.

>The FINAL "Moral Choice" being shoehorned in, as Junpei, Akane, Carlos, Sigma, and Phi had all be shifting all over the place, leaving the other self to die knowingly, all throughout the game without a second thought.
Phi and Sigma didn't do that until they were already dead though, so they complaining about it is valid. Carlos did it because he was an absolute madman that didn't realize what his actions implied until now and probably didn't care enough. Regardless, they were about to exchange their lives for people who were succesfully rescued and save from all mayhem, which is not the same as exchanging them for non-existence.

>Carlos receiving the idiot ball in the VLR timeline
>Diana turning into the idiot ball in the VLR timeline
Character flaws =/= story flaws. It fit their respective personalities.

You're way too butthurt and biased senpai.
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>>345483913
Are you the same anon that was screaming about the same exact thing in another thread only for the newcomer you were screaming about to turn out not to be one?

You're basically saying the same exact thing.
>>
>>345483085
To give credence to the "all the same area" twist, it's purpose was actually pretty clever. It was set up to make the force quit box progression work, but it also sets the stage for the fact that when eric blew the code box out everyone was fucked, and more importantly that only one team could ever go through the X door since it only opened for 30 seconds.

It's less of a big twist, and more of a clever way to prevent even more plot holes from showing up. It's also funny to think that sigma and diana starved to death without ever finding the pantry because they were too reserved to start throwing things at walls over the course of 10 months
>>
Just pirated the third one because I saw it on Steam.
Is it worth playing? I guessed correctly and stood through a scene where no one was animated and there was a shitty 2d backdrop.
It made telltale look like they take their time.
>>
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>>345484207
Worse than shit (insert my tier list immediately)
S-savage...thankfully you just fucked up with that, probably.

Nice list.
>>
>>345483347
Pretty much everything here seems like nitpicking. The rest of the points were (somewhat) valid though.
>>
>>345478756
>I'd rather have no games over one bretty gud and one somewhat disappointing game!
Really? Games aren't sacred altars, cmon. We've got pretty good experience out of them anyway, it's better then nothing
>>
>>345483029
Is that picture supposed to be funny or something?

999 Junpei was a very bland and boring character. ZTD laid down the banter hard and acted all mighty and smug about it.
>>
Stop answering to shitposters and go back to making memes.
ZTD is the best game in the series and we know that, that's also why it's the best selling one.
>>
>>345483347
>extremely repetitive dialogue upon every wake up instead of allowing skipping
FYI, there's text skip in the options menu which lets you skip a line (or few, fuck if I know why some lines are bundled together) with a press or FF with hold
Some sequences there's nothing special animation-wise, so you wouldn't miss much by just reading the backlog
>>
>>345484576
I thought that the character interactions being limited to the same three-person teams for the whole game and all the repeating conversations were pretty big problems.
>>
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>>345484571
Nah I just forgot to put the cursor at the top before clicking on the post numbers to reply. Your taste is p alright.
>>
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>>345482132
Uchikoshi's motives are complex
>>
>>345485030
I would have liked it if some people could have interacted with others, but it wasn't a big issue. The "repeated conversations" were just a few lines here and there ("what time is it?" and all that stuff) but that was intended as each fragment was supposed to work separately.

So yeah, pretty much nitpicking.
>>
>>345482132
Tell me when there's Soporil or Cradle so I can make mad bank from stocks
>>
>>345484319
>Morphogenetic field.
But he couldn't use it and then suddenly did for absolutely no reason, with no mention of this newfound ability

>Explained by Diana.
It's still impossible for him to do anything remotely close to what he did through anything but complete random asspull chance

>Not really.
Phi's brooch directly fucks up the entirety of everything because it has no origin point

>Foreshadowed by Akane in the end of VLR. Not possible for both "6 people being dead" and Diana, Sigma, Phi, Junpei and Akane being alive at the same time without it.
That's a bullshit explanation and a sad attempt at retroactively calling something foreshadowing

>We don't know the range of his mind hack abilities, so the complain is pretty much void.
Sure we do, since he wasn't visible anywhere when people were making "wrong" choices and could have done it from quite a ways away, clearly not in view

>Subjective.
There is nothing subjective about saying that the moral choices were few and far between, and that most choices were "are you a fucking idiot or not", plus some C team choices were pure probability

>Phi and Sigma didn't do that until they were already dead though, so they complaining about it is valid. Carlos did it because he was an absolute madman that didn't realize what his actions implied until now and probably didn't care enough. Regardless, they were about to exchange their lives for people who were succesfully rescued and save from all mayhem, which is not the same as exchanging them for non-existence.
Those are exactly the same thing, and you cannot possibly say that the thought never occurred to Phi and Sigma when they had it DIRECTLY explained to them by Akane at the end of VLR

>Character flaws =/= story flaws. It fit their respective personalities.
They didn't have consistent personalities, so it's not a character flaw, it's a writing flaw
>>
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>>345482629
>Louts
>Snake
>mediocre
>>
>>345485470
>when they had it directly explained to them by akane at the end of VLR

Nigga that was like 45 years ago, give them a break
>>
>>345484319

>Morphogenetic field.
He explicitly stated he had never been able to do it since 999 not even a minute prior.

>Explained by Diana
Who knew it how? They hadn't gone back to explore it since they left it, and Sigma didn't understand it then.

>Not really
The fuck? Her brooch is in a timeloop but it's continually deteriorating - eventually it turns to dust.

>Foreshadowed by Akane in the end of VLR...
Firstly, this was considering just ZTD, not VLR. Secondly, Diana getting the number of people dead wrong = Alien Fax Machine must exist in the universe? Really? Every other mechanic in the series, even in ZTD, was at least hinted towards in the same game. Even Mind Hacking was hinted towards when it was explained that Brother can read and touch the minds of others.

>We don't know the range of his mind hack abilities, so the complain is pretty much void.
He can see all of Akane in the Transporter Room and Junpei/Carlos in the Control Room at the same time, and he can hack Diana back into the shelter. Q had no reason to be in the rooms himself.

>Subjective
There were 3 moral challenges, 2 of which are subjectively poor, in a game that advertised them as a huge component.

>Phi and Sigma...
Phi and Sigma actually didn't complain about it, even though they SHIFTed the least in ZTD (including once when they SHIFTed to a time that their heads didn't explode, leaving the other self decapitated). Carlos realized what his SHIFTing meant when Akane explained it in the Control room, and then proceeded to jump at least twice more with no concern, including to one timeline where he was 100% safe. Junpei risked several lives knowingly and killed his alternate selves.

>Character flaws =/= story flaws. It fit their respective personalities.
It doesn't though, at least with Carlos. He's constantly going on about saving everyone, and he had the perfect opportunity, and he literally just let it pass him by.
>>
>>345485310
>So yeah, pretty much nitpicking
Not him, but that's awfully dismissive of complaints concerning dialogue in a game and series that is pretty much about dialogue.
>>
>>345485470

>Phi's brooch directly fucks up the entirety of everything because it has no origin point

Not quite.

Phi's brooch IS a problem, but not for the reason you're thinking.

Bootstrap paradox's are fine if they're internally consistent. Akane, Sigma, and Delta all went through one in their respective games, and will all be going through them for all eternity.

Phi's brooch should turn to dust though, as from the time she's born to the time Diana gets the brooch back from her charred body, it's at LEAST 20 years old, and it continues to age every time it goes through the transporter. This means that the bootstrap paradox would actually have an ending, which makes it an internally inconsistent bootstrap paradox since it can't have gone on since forever either.

It's a legit plothole that Uchi fucked up on.
>>
>first game has a great and interesting cast
>second game has an horrible cast that makes you hate everyone in the game
>third game feels like a parody

why does it always happen? Danganronpa, Ace Attorney, Zero Escape, etc.
>>
>>345486349
I understand all of that, you colossal idiot, because you just repeated exactly what I said

The brooch doesn't have an origin point, meaning that not only should it not exist, but that it will in fact fall apart over time

If it had an origin point both of those issues would be solved, something I'm well aware of
>>
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>>345482629
...Did you make this tier just one big penis/handjob joke?
>>
>>345484356

All of that except for the Eric blowing up the code box could easily have been done if it wasn't all the same area. Even the FQ progression, as they never needed to be awake at the same time.

I mean, I actually think the twist could have some clever uses, like the Eric code box, but ultimately it didn't have any uses, and so it ends up just being for the sake of it.

Much like Q sitting in with Q-Team. There are some clever things that could have happened, but nothing did, and so it's just a twist for the sake of it.
>>
>>345485470
>But he couldn't use it and then suddenly did for absolutely no reason, with no mention of this newfound ability
He could when Akane was with him in 999. Now he can again when Akane is with him in ZTD. Seems fine to me.

>It's still impossible for him to do anything remotely close to what he did through anything but complete random asspull chance
Multiple timelines. We're only shown which one he is succesful. As long as there is a chance that happens, that timeline should exist and it seems is the timeline he picked up.

>Phi's brooch directly fucks up the entirety of everything because it has no origin point
Bootstrap paradox.

>That's a bullshit explanation and a sad attempt at retroactively calling something foreshadowing
Still explained and foreshadowed. The fact that you don't like it is subjective.

>Sure we do, since he wasn't visible anywhere when people were making "wrong" choices and could have done it from quite a ways away, clearly not in view
Don't pull stuff out of your ass. What is the maximum range of his mind hacking abilities? If you can't say that, your point is invalid.


>There is nothing subjective about saying that the moral choices were few and far between, and that most choices were "are you a fucking idiot or not", plus some C team choices were pure probability
I was already excluding the probability ones, since those are obviously not subjective. The other ones are just subjective.

>Those are exactly the same thing
Not exactly. In the other ones, they exchange their now dead self with another that could also probably die, but without making it suffer. In this one, they exchange ones that are already alive and well that are soon to be transported inside of a shelter and being blown to bits. Not exactly the same.


>They didn't have consistent personalities, so it's not a character flaw, it's a writing flaw
Nothing in those decision contradicts the characters personality though.
>>
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>>345486629
Oops, I intended to respond to this tier list:
>>345482234
>>
>>345486378
Uchi is the new George Lucas
>>
>>345486378
>>first game has a great and interesting cast
Loving every laugh. The cast in 999 is incredibly mediocre, one of the worst aspects of the game.
>>
>>345486703

>bootstrap paradox
You do realize that Phi's brooch is going to deteriorate, right? That the Transporter transports it in it's current condition?
>>
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I know these threads are mostly negative, so I just wanted to pop my head in and say that I loved 999 and VLR and thought ZTD was adequate considering the limitations Uchi was working with. It wasn't the greatest game ever nor even the great finale we hoped for, but it answered several questions I had about the ending and a satisfying-enough ending and some supreme memes out of it.

I liked it.
>>
>>345486378
DR2 was miles better than the first one though. And DR:AE was not to be taken that seriously.

Trials and Tribulations is one of the best in the series.

VLR was arguarbly a much more enjoyable product. ZTD was great and has received overwhelmingly positive reviews from everyone besides /v/ autists.
>>
>>345486703

>Nothing in those decision contradicts the characters personality though.

You're right about Diana, it makes complete sense because she's a chucklefuck who 6 billion'd because she has issues.

You're wrong about Carlos though, since he has no business choosing "friends" over "rescuing everybody" because the "rescuing everybody" is all his character ever was, and he could have easily done that and didn't.
>>
>>345487107
>You do realize that Phi's brooch is going to deteriorate, right?
Who says Phi's brooch isn't made of alien materials.
>>
>>345487285
Carlos made a promise that he will save THAT Junpei and Akane though. He fucked up because he saw the trees and not the forest.
>>
Apologize to the Funyarinpa Tier:
Junpei
Sigma
Phi
Gab

Pretty Cool Tier:
K
Tenmyouji
Snake
Seven
Carlos
Sean
Luna

Traitor Tier:
Ace
Dio


Pretty Okay Tier:
Alice
Santa
Clover
Eric with a weapon
Akane
Lotus

Less Than Okay Tier:
Eric
Diana
ZTD Akane
Edgepei
ZTD Sigma

Why Do You Exist Tier:
Mira
Lagomorph

Absent Tier:
?
ZTD Phi
Nine
Quark
Left

MIND HACK:
Delta
>>
>>345485310
It's a problem when character interactions boil down to the same things over and over. The characters are completely flat. Eric does nothing but obsess over Mira, Akane and Junpei are just satellites of each other. The inter-community and tension between the nine trapped people in the previous games made the scenes interesting, and there's nothing like that in Zero Time Dilemma.

The same conversations about the time and memory loss appearing in all the fragments is bad enough, but there are entire scenes that repeat the same motions for each team. Before even starting the game properly, you need to watch the same thing three times in a row. Then the last route is the yellow button three times in a row, then the force quit box three times in a row. You also get multiple conversations telling you the same things about Akane's and Carlos's backstories, for instance. The short length of the game relative to the amount time spent on repetition really makes it stand out. The slow pacing of the cutscenes also drags out these scenes with little content of interest to much longer than they need to be.
>>
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>>345487718
Junpei is way too high but otherwise pretty good.
>>
>>345487430
Who says Junpei isn't Quark, or that Phi isn't actually Seven in disguise?

Seriously though, the brooch disintegrates in the Hydroflouric Acid and has scratches on it. It's not alien.

>>345487629
He could have, by just fucking stopping the game and coming back in 10 months to pull them out of the fucking transporters.
>>
>>345486349
The transporter only sends a copy of the thing to be transported, not the thing itself.

The Sigma and Diana who arrived in the new timeline were brand New beings who'd never existed before, implanted with the memories of their older, other selves.

The brooch is thus eternally recreated from scratch, brand new, with only superficial signs of wear and tear that don't actually affect its structural integrity. It's not infinite years old, it always gets recreated after around 20.
>>
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>That is correct. Thanks to my powers, you weren't in control of your Decisions not even for a second, you could say it was a Zero Time Dilemma.

Fucking really, Uchikoshi?
>>
>>345488496
The transporter replicates things exactly as they are, including wear and aging. If it sends a person, they don't come out as a newborn.
>>
I can't believe there are people out there calling this a masterpiece and a great conclusion to the series
>>
>>345486703

I'm the original poster of the issue list, and I actually posted >>345485969

So I'll refer you to that, and respond to a few of the others that you already tackled.

>He could with Akane before
He actually didn't except for literally once in the incinerator. Every other time it was Akane doing the communication. The fact that he's also downloaded the information from that exact timeline at that very instant, despite not being able to touch the morpho field a minute before is also highly suspect.

>Multiple timelines
That's definitely not how you tried to refute it before when you said Diana explained how to use it properly to him. I'll grant that it's completely possible that a Carlos from one timeline just happened to transport himself to the correct timeline, and at this point is probably the only explanation.

>Bootstrap Paradox
Refer to previous post, but her brooch specifically BREAKS the boostrap paradox by having an ending without an origin.

>Still explained and foreshadowed. The fact that you don't like it is subjective.
It wasn't foreshadowed within ZTD, which is what I was initially judging it from. In fact, in ZTD, you don't even know Akane and Junpei are alive in the VLR timeline until AFTER they transport. Considering it from the series perspective, it also has the LEAST amount of foreshadowing of anything within the series, if you want to call Diana's possible mistake foreshadowing.

>Don't pull stuff out of your ass. What is the maximum range of his mind hacking abilities? If you can't say that, your point is invalid.
Refer to previous post. (He never even hacks Sean anyways)

>I was already excluding the probability ones, since those are obviously not subjective. The other ones are just subjective.
Refer to previous post.

>Not exactly...
Refer to previous post, especially regarding Carlos jumping the fuck out of the game.

>Nothing in those decision contradicts the characters personality though.
Refer to previous post
>>
>>345488496

Transporter copies exactly, including wear and tear.

The game fucking says this explicitly.
>>
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>>345488813
I think most of those people are just sarcastically saying it in order to mock those who genuinely are (who are an insignificant minority).

Well, at least on /v/.
>>
>>345462104
More like lets just pretend 999 was a standalone game
>>
>>345488747
That comes does to an issue of organics vs. inorganics, IMO. They weren't newborns, but they were newly born, and will continue to age as normal. The brooch was newly created, and will age 20 years before being newly created again.

This game has quite a few issues and if the transporter were a teleporter, the brooch would be one of them, but as is I don't think the brooch in particular presents a problem in the same way other things do.
>>
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>>
>>345489352
>>345488496

>Transporter somehow magically "knows" the original condition of the Brooch, and recreates it as it originally was, despite the data of it being transferred lacking several molecules of the metal that it had when it was initially created

Ok Uchi, I think it's time to stop posting.
>>
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>>345489126
Reviewers said that it was a flawless conclusion that managed to tie up every loose end perfectly.
>>
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>>345489983
As I said
>Well, at least on /v/

The reviews were pretty bizarre, I'll give you that. I like to just forget about them.
>>
>>345489724
Not magically recreated, just "Made old" by design on purpose, but still "Freshly" made such that the clock is reset a bit.

It doesn't bother me any more than VLR Sigma never looking in a single mirror despite the presence of several reflective surfaces. There are much bigger things to be annoyed about than the brooch's shelf life.
>>
>>345489983
It did wrap up a lot of the loose ends, but a lot of the answers were really unsatisfying
>>
Did Rena Strober make a good Akane? Her redesign looks cute.
>>
>>345489352
>>345488496

I actually like the game and even the ending, but even I'll admit you're doing a lot mental gymnastics for something that's extremely hard to justify.

Even if the brooch is created brand new, some of the atoms and molecules in it don't just lose energy (which I can see you would say they would gain the energy back), but some of them actually just fall off the brooch. If the molecular and atomic make up of an object is transferred into data, the data would be lacking those initial molecules and atoms that was on the brooch to begin with, and it would recreate it without them.

Unless you go and start saying that the transporter has a blueprint for Phi's brooch specifically, and it actually creates it based off that blueprint rather than the data that's transferred like we're told, this is a decent sized plot hole on Uchi's part.
>>
>>345490209

How does "freshly made" = it had more matter on it than it did when it went through the transporter the first time?

How does the transporter know the original condition of the brooch, and why wouldn't it convert all the materials in the brooch to THEIR original condition?
>>
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>>345490141
Well, the original post was just about people "out there" calling it a masterpiece, not on /v/ in particular.

The whole review thing was pretty crazy. Before the release, there were even people here trying to accuse the people giving it more critical reviews of not being true fans. Things have turned around completely now.
>>
>>345490272
She wasn't bad, to me at least, but Akane in this game didn't really do much for me, most of what I remember her doing was just questioning Junpei all the time
>>
>>345490209
Brooch is pretty important. It's needed for the force quit box, which is needed for the true ending, but it can't exist in it's loop as is, considering that the data about it's original condition is never transferred across to the new teleporter
>>
>>345490635

Pre-ZTD release
>9/10 and 10/10 reviews
>THANK GOD UCHI IS BASED THE SERIES IS THE BEST
>7/10 reviews
>Fucking hack reviewers, probably never played the rest of the series

Post-ZTD release
>9/10 and 10/10 reviews
>THE FUCK?
>7/10 reviews
>We're all shitters
>>
Can someone explain to me why most people really like Carlos?
>>
>>345491253

He he has no real annoying traits, his dialogue is never cringeworthy, his motivations are all understandable and relatable, and he's one of two people in the game (Junpei's the other) who actually try to use his powers to fix problems.

He doesn't have any real character flaws though (except for VLR end when the writer made him into an idiot and he did something Carlos would never do), and is somewhat bland, so it's understandable why people aren't terribly fond of him.

It's pretty difficult to find a reason to hate him though.
>>
>>345491253
They just think he's the best character in the game, a lot of people seem to think Q Team is the weakest and that a lot of the returning characters are different than how some expected.
>>
>>345491253
He's a real American hero.
>>
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ZTD definitely had its flaws.
Plotholes, stupid logic, bad pacing, aliens, ideas left unexplored, and an obvious low budget.

However, I'm still glad that it got made. The ideas that were relatively fleshed out were pretty interesting, I think. Although I didn't really like the portrayal of Jumpy and June, they still got some form of closure. All of the characters did in one way or another.
If you've played some of his other games you know that Uchikoshi loves to throw a bunch of shit in his game and only explain a little bit of it. The ending we got wasn't really surprising to me.

Overall, ZTD was a game made for Zero Escape fans. If you liked VLR, I don't see how you wouldn't be able to tolerate the same shit in ZTD.
>>
>>345491253

It's more he's just the least unlikable of the cast.

>Carlos
All around good guy, good wingman, tries to solve problems
>Junpei
Jumpy and Edgy x2
>Akane
Jumpy button pusher + cunt
>Sigma
Boring
>Phi
>Diana
6 Billion + Cunt + Damaged Goods
>Sean
Actually liked about as much as Carlos, he just didn't get an AMERICAN ACTION HERO ending/entrance
>Eric
Broken goods, mama's boy, and never actually redeems himself
>Mira
102% Cunt
>Delta
He's a shitter
>Gab
Liked about as much as Sean and Carlos.
>>
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>>345462104
Uchikoshi died in a tragic accident leaving VLR unfinished and ZTD was continued by someone else.

Feels bad, man.

>>345468249
>it was shit with its weeabooified designs and pastel color palette
Anon...
>>
>>345492358
You forgot Kyle
>>
>>345492110

>All of the characters [got closure] in one way or another.

Yeah, I especially liked how he explained that in the True End, Sigma and Diana ended up
>>
>>345492479

Shit, my bad.

>Snail
Best character; without him we would never have gotten 999.
Also worst character; without him, we never would have had to sit through ZTD.
>>
>>345492626
http://zeroescape.wikia.com/wiki/Snail
>>
>>345491253
>A bro despite the odds and his awful teammates
>Actually tried to use his powers to do shit
>Turned out to be far more competent with them then Sigma and Phi did despite being trained
>Hilarious at times (he has a lot of personality when it comes to his reactions to shit).
>Is kind of a madman and seems to have a borderline god complex when it comes to shifting for some reason
>Unlike most of the other characters, the meta about him is pretty great. The memes, 2nd Carlos, America, etc.

A lot of the other characters and even the game itself just fall flat for most people, so Carlos is almost like a ray of goofy sunshine in a dark abyss.
>>
>>345492701

>goofy sunshine

I am using this to forever describe Carlos
>>
>>345491253
He's the new Protagonist - handsome, heroic, goofy, kind, attractive, all that. Compared to half the cast who are as bland as a fistful of flour he's at least something.
Team Q was supposed to be really interesting consisting of merderous sociopath, unstable obsessive hysteric and a poor little kid, but Mira turned out to be a walking mannequin that opens her mouth once or twice to say something that amounts to "alright", Eric just shoots everyone when he's not reminiscing about his family and Sean is confused for 97% of his screen time and presses button in all other situations.
D team's only wortwhile contribution to the game is Sigma's cum and Diana's idiocy. And probably most memorable endings as a bonus.
So yeah.
He's cute too
>>
>>345492519
I dunno, did he really need to say what happens to Sigma and Diana at the true end?

If Jumpy and Akane end up together, we can kind of assume that they do too.
>>
A while ago, I read a post that said something in ZTD was "butchered" in the localization, and having finished it I have no idea what that might have been.

Any ideas?
>>
>>345467607
> Make Akane not a participant
> Have Mira's motive be more developed than sociopath
> Nix the horror movie logic
> Continue down the paths until everyone has been confirmed dead

>>345467940
Here. Just because we found flaws within doesn't mean we didn't enjoy it.
>>
>>345492853
Oh and he reminds me more of some kinda German arian ideal more than American Action Hero for some reason
>>
>>345492987
Huh, I think that person was referring to how awkward and stilted the dialogue seems in English. The way it's delivered via the cinema style makes it worse.
>>
>>345493210
No, it was something that was supposed to be a spoiler.
>>
>>345478704
> Lengthy closure
> Shit
> spoonfeed me who the strange Egyptian woman is
>>
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>>345466121
They wanted to send their children to a time before they had to deal with any of the apocalyptic shit.

Instead they sent them to world war 1 + 2 and the little fuckers managed to live 125 years anyways.
>>
>>345479980
>>345480489
Ever17 isn't a horror though. It felt more like a slice of life about people trapped in a disaster trying to cope with the situation.
>>
>>345493815
>It felt more like a slice of life
It is SoL pretty much. There's almost no stress except for the first and last day, everything else is just them eating chicken sandwiches, kicking the can and romancing each other while they wait for rescue team.
>>
>>345482132
> tfw still no undersea amusement park
>>
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>>345492701
Don't forget how thirsty and gay people are for him...
then again, when it comes to /v/ it's hard to tell.
>>
>>345483893
Why anon? What was its origin?
>>
>>345483893
Go on...
>>
this game is a fucking mess, wtf happened?
>>
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>>345494702
> 4 year gap.
> The cinematics meme.
> Appealing to newfags
>>
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>>345487110
Same here. The endingis unsatisfying as a part of a series, but would have been perfectly fine on a standalone game considering how the twist is a rehash of 999's and the point of the game a rehash of ever17's, including the fact it was twins.

The game's internally consistent, well, besides the fact Delta had no reason to be a partiipant. And that's why I want a new Uchikoshi game with no series baggage dragging it back, no pending questions left to answer from other games.
>>
>>345494702
>>345494995

>''Alright, I finally got the green light to finish my VN trilogy''
>''we barely get any money, don't have a lot of staff and need to wrap up a lot of things, but I'll make it work''
>''MAKE EVERY SINGLE SCENE FULLY ANIMATED AND FULLY VOICE ACTED''

Uchikoshi everyone
>>
>>345495124
Same. 999 was my favorite in the series, and it works much better as a standalone than as the first in a trilogy. After finishing ZTD and being disappointed I watched Punchline and came to the conclusion that Uchi's much better off sticking to smaller, more enclosed stories.
>>
i don't even feel like solving the puzzles anymore. am i getting old or is this game really worse than the other two?
>>
>>345495668
It is, but just see it through and finish the game at least
>>
>>345495668

It's not as good as the other 2, but not bad by any means. People, including myself and the rest of this thread, are just disappointed the story isn't concluded in the way it should have been.
>>
>>345495668
There's less puzzles than the other games, so that won't be too much of a problem
>>
>>345495668
Finish it (and maybe use a guide to figure out what to click on because that can get frustrating) so you can meme and discuss/complain about the game with everyone
>>
>>345482334
Congrats. You played the worst of the trio.
>>
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I like a lot more our conjectures of how the game was gonna be.

Punished Junpei, Punished Sigma, Bat shit no emotions Akane, unstable Eric, Snake being Brother, etc.

What the fuck is even with Sigma? He is supposedly a 67 year old genius but somehow he is just a blander version of his young self, I thought he was going to be all depresed and shit, no regards for humans lifes to save humanity from radical 6.

Shit, Sigma was already really dumb for a guy supposedly getting his PHD, but somehow he got even dumber.
>>
>>345495668
They are boring puzzles, outside of a couple most of them felt just like busywork
>>
>>345483893
But it actually does reflect how batshit crazy he is in the game.
>>
Can we all agree that the taxi accident that killed the surgeon was also the accident where Snake lost his arm and eyes?
>>
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>>345485435
Take it from Cap. Stocks are risky.
>>
I'm nearing the end game and I don't know how to feel about some of these twists.

Gonna report back to this thread once I'm finally done and vent my thoughts cause holy moly am I conflicted.
>>
>>345492853
>Sean is confused for 97% of his screen time
Because of the amnesia? I don't know if "confused" is the best way to characterize him specifically, all of the characters were confused and trying to work around memory loss . If you look back at when they talked about the Sleeping Beauty problem, it's brought up in the context of the bracelet erasing their memories after each choice, but Mira also brings up whether having no memories is like being reborn and whether they're really that important for making you who you are. I saw those last comments, especially the one about rebirth as part of Sean's character, he's essentially "born" at the start of the game and everything he experiences in it is his whole world, it's why he stays behind with Gab and Q instead of going outside, and why he tries so hard to get along with Eric and Mira even when they treat him like crap, they're all he has as far as he knows. That's one of the things I really liked about his character, he's a slightly different take on the amnesiac trope; it's not so much about what he can't remember, but about how it alters his perception of things.
>>
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>The whole game is just a fucking set up for another game where even more billions of lives are on the line

what the fuck
I thought this game barely even got made
why would they try and set up another one
>>
>>345497051
It didn't seem like a cliffhanger to me, just an open ending in the same vein as 999 was. VLR's cliffhanger was more obvious because they specifically say a Nonary Game is played at the test site, but I have no idea how finding a random terrorist can be done by solving puzzles in an enclosed room.
>>
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>>345497051
The worst part is that it doesn't seem like it was intended to lead to a 4rth game--it's just open-ended as fuck.

Plus, it's hard to see how escape-room gameplay would fit into stopping the terrorist.
>>
I'm so fucking sick of Kyle fags and Winkel fags absolutely shitting up these threads. I just want to talk about the series and enjoy the brief moment that these threads will be commonplace.

ZTD was a decent game. It didn't have the atmosphere of 999 or the puzzle difficulty of VLR but at least it didn't have the puzzle difficulty of 999 or the door opening madness and gameshow-esque setting of VLR. Still however people go on and on about "muh Kyle" and "muh ???." We know for a fact that had these characters even appeared they wouldn't have been in their own bodies so who is to rule out that they helped Delta set up the Decision Game? Perhaps Winkel is the truth that Delta offered to show Akane. We don't know but the story didn't suffer from lack of their direct involvement.

"But anon, if it has to be told outside the games it's not good" Nigga half the shit we even fucking know about this series comes from info outside the games. We didn't hear fuck all about Crash Keys in any of the games bar this one and yet we know about it because of supplementary info. No one seems to whine about that though.
>>
>Carlos suddenly hitting on Akane
>Decks Junpei
>Pounces on Akane
What the fuck is happening.
>>
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>>345497341
>>345497396
>yfw ZE4 is a third person action game
>>
>>345497516
I'm pretty sure most of us agree that the ??? part was literally Akane saying "WE NEED YOUR HELP, PLAY THE NEXT GAME" to the player, but the Kyle shit is inexcusable.
>>
>Grumpy Jumpy
>Akane doesn't give a fuck
>The Klim Family antics
>Dark as fuck deaths instead of kiddy VLR bullshit
>AMAZING memes
>The puzzles are pretty good
>MOSTLY satisfying conclusion (would I have liked to know about Kyle/Snake/etc? Yeah, but we can infer enough to make it work.)

I don't get the hate. 9/10. Basically everything I wanted, other than good art direction.
>>
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>>345497580
I honestly wouldn't mind a classic VN with no gameplay at all...but fuck it, we'll never get any ZE4. Not even a third person action game.

Guess it's for the best
>>
How do Delta and Phi end up in every timeline? They were only ever born in one timeline and transported to another single timeline.
>>
>>345497580
ZE4 is going to be an episodic game like the telltale ones
>>
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>>345497516
Kyle was one of my favorite characters from VLR and seemed to actually have plot relevance so I'm bummed as hell he didn't show up, but what you're describing is basically how I feel whenever someone brings up Snake or Aoi or Clover/Alice like the game really should have wasted our time with such irrelevant bullshit. I still enjoyed the game despite my disappointment, you're rage may be misplaced.
>>
>>345497947
THey were sent back before all the splits.
>>
>>345495616
Punchline should have just been a simple story about a kid going super saiyan from arousal and a team of boner enablers.
>>
How did Delta know about the impending nuclear war again? He can't SHIFT, it hasn't happened yet, and he seemed to be lying about being clairvoyant, so what was he basing his prediction on?
>>
>>345498240
The Quantum Computer?
>>
>>345498240

He knows about everything since he mind hacks SHIFTers.
>>
>>345498240

He mindhacks the shifters.

>So how did the shifters know

The shifters shifted back from the Nuclear Holocaust timeline

>So who are those shifters

No fucking clue.

>Why can't Delta pinpoint the Terrorist from all the shifters shifting back?

No fucking clue.

>What kind of ending is that?

The one written by a fucking hack.
>>
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>>345498431
So he can just mind hack every shifter? How does that even work when he can't even catch the fanatic himself?
>>
>>345497516

Everyone knows that ? was Uchi's cheeky way of saying "Play the next game".

Akane also says that Kyle is absolutely necessary and participates in the Mars Mission and was sent back to the date of the mission. This happened IN VLR.

https://www.youtube.com/watch?v=n2OPoGn-rGA

I don't know how you can excuse this.
>>
>>345494702
Completely different design team besides Uchikoshi.
>>
>>345498816

>How does that work when he can't even catch the fanatic himself?

Because Uchi sucks at writing.
>>
>>345498431
>>345498721
Did he just get lucky finding the shifters? He said he's mind hacked millions, but that's still quite a bit less than 8 billion even if he meant 999 million.
>>
>>345496314
>I thought he was going to be all depresed and shit, no regards for humans lifes to save humanity from radical 6.
TO be fair, we had him saying how utterly depressed he was when working on the AB project.
>>
>>345499014
>>345498816

He used Cerebro
>>
where can i watch all of the cutscenes so i can get this over with and don't have to do the boring puzzles
>>
http://www.strawpoll.me/10780851
>>
>>345498872
>>345498082
Kyle has no body back then to jump to. Maybe he was Gab, maybe he helped give Sean consciousness. Who knows. Game didn't suffer from his absence.
>>
Didn't play the last game, why was it bad? No spoilers please
>>
>>345499590

The fuck kind of post is this
>>
>>345499590
People got overhyped.
>>
>>345499590
are you talking about vlr or ztd?

vlr was bad because it was worse than 999. ztd is bad because it's worse than vlr.
>>
>>345499475
We were told that he jumped into ?'s body, "in a manner of speaking" and that Dr. Klim wouldn't leave him behind. Something like that demands closure.
>>
>>345499475

So your reasoning is literally "Akane was lying."

I mean, I'm down with that, she a right cunt most of the time anyways.
>>
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>hyped as fuck for ZTD
>didn't have the time to play it until yesterday
>avoided /v/ since release to not get spoilered
>game turns out to be a turd
>mfw i missed all the memes
>>
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reminder that your decisions have consequences in this game ;)
>>
>>345499916
>>345499849

Well we also know that Akane knows absolutely zip about what happens in the Decision Game.
>>
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>>345500083
https://www.youtube.com/watch?v=mfOsjVT8mlU
>>
who has the best tits? lotus or alice?
>>
>>345500170
It's true, though. The decisions you make have the consequence of which cutscene you'll see before being booted back to the fragment screen.
>>
>>345497756
>hate
People are just disappointed and let down, memeing and coming up with ideas to fix it and what not, i don't see anyone raging Starbound\MN9\whatever style, why do you guys keep claiming everyone hates it here? I really don't feel hate here

>>345496774
I just meant his cute habit of putting hands on head in confusion quite often, it wasn't very serious description, really.

>>345494195
Where's all the Carlos or Sigma porn btw?

What are the chances Uchi realized everyone already figured the everloving fuck out of all prepared twists like Light=Left and whatnot and hastily rewritten everything he could manage to?
>>
>>345500083
The memes are still going anon.
>>
>>345500745
>where's all the Carlos or Sigma porn btw?
there's very little of Carlos that I can recall.
there's a Zero Escape thread up on /aco/ in any case, check there.
>>
>>345500170

>''DECISION TIME!''
>everyone dies
>go to same fragment
>pick other option
>everyone lives

There was no build-up to anything in this game, no weight behind any deaths. Everything was so sudden before being kicked to another fragment where everything was fine again.

That is probably my biggest gripe with this game next to the dropped storylines.
>>
>>345499401
>http://www.strawpoll.me/10780851
The amount of idiots that want a ZE4 is pretty distressing. I don't need one, but I'd definitely play it.
>>
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>>345500083
Don't worry, the memes will endure.
>>
>>345501090
>>345499401
>wanting a real ZE4
>when it'd probably take just as long as ZTD did and have less of a budget
>>
>>345501023

It was the same with VLR though. Make a wrong choice, go back and do it again.
>>
>>345500170
They spent all the budget on paid reviews, right? No other reason it scored so high everywhere.
>>
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>>345500745
There really hasn't been any Carlos or Sigma porn...well, maybe you'd find some of VLR Sigma, but no one cares to draw our resident firefighter in a compromising situation.

I'd bet twenty dollars that these threads will die before we get a Carlos lewd. Tragic indeed.
>>
>>345500251
We've gone off topic
>>
>>345501090
I'd play ZE4. Some anon in some other thread said this before me but it would be interesting to see how much more of a train wreck it could become.
>>
>>345501260
I already told you. You were born a SHITter.
>>
>>345501184

No it wasn't.

In VLR you could play a single timeline until you got an ending. Only for the last choice in a timeline does it hold true.
>>
>>345501285
Like, on the whole, despite the inconsistencies the game bought up, it still feels like the place the story should've ended. 999 was an introduction, and VLR was buildup to Brother and D-com, both of which were explained here. It feels like the story has gone as large as it could, and like it should conclude after this. The terrorist is just a mcguffin and we don't need to see his story.
>>
>>345501184
>choose yellow door first
>everyone immediately dies
>game over
Is this what you're implying? That's not VLR plays, have you actually played it?
>>
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>>345495668
ZTD had really weak puzzles in my opinion, those braindead boxes where you had to turn the tiles were terrible. I wish the game had more math stuff in it.
>>
i chose red first and everyone got out. i wish i would have stopped playing at this point
>>
>>345501505
>>345501367
Yeah. And the problem in ZTD is even if a timeline would be continued later on it still gave you a game over screen, which made you feel like you failed, even if it was the right choice. They shouldn't have done that, because it added to the idea that the story of that fragment was over, instead of making you feel the story continued beyond that scene (which in many cases it did).
>>
>>345501614
Nice.
>>
>"You killed people in other histories!"
>Delta doesn't ask Eric or Akane how they feel about this
Missed opportunity IMO
>>
>>345501473
>The terrorist is just a mcguffin and we don't need to see his story.
Little did they know... the terrorist... is actually... Kyle.
>>
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>>345501614
lel
>>
>>
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>>345501973
To be honest, if the terrorist is anyone we know it'd probably most likely be Kyle. Not saying it's likely or even rational to think that, though.

Uchi definitely forgot about Carlos 2 so I can't see him being the fanatic
>>
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>>345500745
>I just meant his cute habit of putting hands on head in confusion quite often
Oh yeah, I always thought of it as bewilderment but I guess they're not that far off from each other.
>Where's all the Carlos or Sigma porn
For you buddy, just stumbled on it in the archive. http://www.pixiv.net/member_illust.php?mode=medium&illust_id=56940436
>>
>>345501719
>(which in many cases it did)
Indeed it did, since whole situation was orchestrated to train Sigma to jump in preparation for ZTD, so what are you upset about? Honestly, your argument is kinda reminiscent of modern vidya journalism whining "it's unfair and ableist that the game berates and depresses me with game over screen"
The game is built around the idea of congregating crucial info into the point where it cannot be obtained otherwise, you said yourself you knew it, so how does makes you feel you''ve failed if you now you didn't?
>>
>>345502461
The only way to save 8 billion is for Sigma to kill Kyle.
>>
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>>
>>345467940
I enjoyed it. But after I finished it and came here I realized that I hate it.
>>
>>345502549
Oh damn, thanks bro
>>
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>>345488618
I don't remember that line.
>>
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>>
>get to the dice game
>1/216 chance
>"there's no fucking way I'm going to retry 216 times"
>thought we will get some sort of probability-manipulating power since I thought we were playing ???
>>
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>>345503675
You're like reverse me. Felt let down as fuck, especially since the glimpses I had seen while trying to avoid spoilers made it out to be incredible, came into the threads to wash away my sorrow with memes but over time I've grown to like the game more in spite of its flaws. A bad ZE is still more entertaining than the average game for me.
>>
I thought the game as okay. Didn't live up to my hype.

Would buy Uchikoshi's next game.
>>
i'm glad i pirated it.
>>
>>345505449
i did the same thing, put off that and the russian roulette decisions after the first tries because i assumed there would be a way to manipulate it at some point
>>
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>>345505345
Inside this spoiler there is a cat. Since you can't observe or measure it from the outside, it is both alive and dead at the same time. If you observe what is inside of this spoiler, the cat will either be alive or dead with a probability of 50% for each. The cat has done nothing wrong and it's contained in a pretty tight spoiler with little space.

What will you do?
>Free an innocent feline
or
>Kill the cat on the spot?
>>
>>345505857
You're not fooling me, Dio.
>>
>>345505658
the wasted potential pisses me off but i understand they had fuck all for money and did a ok job for a game that literally got canceled and resurrected with a shoe string budget

i'm glad i bought this one but i'm still gonna trade it in, and pirate the next uchi game before i spend money on it
>>
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>>345505784

Did the opposite, tried 2nd time and saw the result changed, tried a 3rd time to see what would happen.

mfw
>>
>>345505921
i did like that part, and the part after where akane shot junpei down by explaining what was going on
>>
bootstrap budget
>>
I'm most disappointed we never got any Phi swimsuit time.
>>
>>345500251
this is my favorite video of the year
>>
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i'm going to marry Carlos!
>>
>>345505857
The spoiler is a planet and the cat is a room outside
>>
Regarding the brooch bootstrap, we don't really know that the brooch was sent forward again in the fax with baby Phi. Old Phi would then have over a hundred years to have one made to the right specifications, giving it an origin. That's what makes the most sense to me.
>>
>>345505576
GOTY because memes and I'm not impressed by its competitors
>>
>>345506401
You know, that could work.
>>
>>345464583
>Dat back to the future analogy
>>
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>>345464583
>>
>>345505576

Basically this.

It is worse than 999 & VLR, has some serious flaws, but it's still the best game of the year imo. And that's saying a lot.
>>
So I just finished the game.

Need to take some time to gather my thoughts on it but my immediate impressions are as follows:
>Succeeds at wrapping up the series, more or less, but rings hollow emotionally
>Lots of good ideas executed middling-to-poorly
>New characters were hit and miss; old characters felt like steps down
>Puzzles were a bit on the simple side compared to the previous two games
>Bad dub with a few highlight moments, inferior to VLR's dub; functional OST but nothing to get excited over; abysmal soundmixing, the music frequently plays louder than characters speak
>Budget and graphics were pretty lol; should've stuck with the VN format
>Dank memes

I still enjoyed this game, but chiefly for the experience of playing it blind, trying to figure out what was going on. Now that I've finished it I can't say it's likely I'll ever revisit it - compared to 999 and VLR which I sometimes do get the hankering to replay.

I also look forward to Uchikoshi's next project, which will hopefully be something unconnected with the Zero Escape series. I think he does better with one-off projects than protracted series and storylines.
>>
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>>345505345
>>
Did Uchikoshi really write that series about a guy destroying the world if he sees a pantyshot twice?
>>
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>>345505345
>>
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>>345506428
I really hate that as much as I was disappointed in ZTD, there's really nothing much else I liked. Fuck, I wish this type of game wasn't niche.
>>345506283
Oh my, new Carlos fanart. Sweet.
>>
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>>345506996
>functional OST but nothing to get excited over
Fight me. https://www.youtube.com/watch?v=GveSKpeanh8
Otherwise, I more or less agree.
>>
Did ZTD use the same fonts as MGSV? The subtitles were very pleasing to look at.
>>
>>345499761

We expected a well intentioned extremist trying to kick-start his genocidal humanity assimilation plot. We were going to combat it through the use of knowledge gained through multiple timelines by multiple individuals and perhaps a human sacrifice or two to a casuality loop resulting in the forgone conclusion of death for said individuals.

INSTEAD, we got Albert Wesker's Time Travelling Super Pals.

We are understandably displeased.
>>
>>345501614
10/10
>>
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>>345507374
So that's what it was, I knew I had seen it somewhere before
>>
>>345507634
I meant this for
>>345499590
>>
>>345507653
where was that in game?
>>
>>345507807
That's from MGSV: Ground Zeroes
>>
Guys I just can't take it anymore, these memes were fun at all but I FUCKING WAITING FOUR YEARS FOR THIS SHIT AND ALL THE HYPE AND THEORIES WERE FOR NOTHING

NO SANTA NO SNAKE FUCKING COMPLEX MOTIVES BROTHER REWRITTEN JUNPEI AND AKANE STORY WAS RETARDED

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

DAMNIT UCHI I LOVED THE SERIES SO MUCH AND YOU FUCKING RUINED IT FUCK FUCK FUCK

REEEEEEEEEEEEEEEE


That being said, the babies ended was ok until Sigma said that Phi was the most important person in the world to him. Like what the crap, how is Diana not more important than some girl you spent a couple days with 45 years ago and then saw for less than a week before she died?
>>
>>345508075
Considering he was sending her back in time with the same name and brooch, he should have fucking caught on. He'd have to be a retard at that point not to realize
>>
>>345507859
oh I see, thanks
>>345508075
life truly is unair
>>
>>345508260
>life truly is unfair

Who is the snail here, I wonder?
>>
>>345508075
Junpei and Akane story was always retarded.
>>
>>345508075

>No Santa
>No Snake
>No Left
>No Free the Soul
>No All-Ice
>No Lord Godain
>Brother rewritten
>Akane and Junpei out of character
>Terrorist that kills 8 billion out of nowhere
>Suddenly aliens
>Suddenly mind hacks
>plotholes
>unfinished storylines everywhere
>>
>finish VLR
>that's it! You, Sigma and Phi are going to save the world and try your hardest to create a better future for humanity! Only you guys can fix our mistakes and avoid this horrible tragedy!

>first minutes of ZTD creates a timeline where Rad-6 wasn't released
>Rad-6 was a good thing anyway and not the real threat
>you were in the wrong all along
>complex motives

ok game but I don't really feel it
>>
>>345508429
>>No All-Ice
>implying that's a bad thing
>>
>>345508363
the people who didn't buy VLR and got ZTD on hold
>>
>>345508749

The only thing missing actually being a good thing is Clover.
>>
Am I the only one who thought Radical 6 was going to be a morphogenetic field disease? Like, Brother somehow managed to fuck up the whole field, causing humanity to go all suicidal?
>>
You know, while I was playing, I thought I was being duped by Brother to dig deeper and deeper into the timelines for his shenanigans since the very first timeline we got was the one where everyone got out alive right away. Kinda like Undertale and its genocide run
>>
>>345508386
I thought there was some real potential there with Junpei confronting Akane over what she did in 999 and how she just up and left after she was done with it. It's hinted at a bit but never really comes up because IT'S TIME FOR YOU TO SLEEP WHEN NEXT YOU WAKE YOU WILL AHVE FORGOTTEN EVERYTHING

I honestly really wanted to like Jumpy, his progression to being jaded made a lot of sense to me especially with the shit he surely dealt with while looking for Akane. But it's all just dropped at the end.
>>
>>345507653
Anyone know the name of the font?
>>
>>345505345
>>
How does Delta know about the 8 billion terrorist if he's not a SHIFTer? What if he Mind Hacked it off some crazy hobo?
>>
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>>345509821
Special elite, I guess?
>>
What was the point of the RNG decision games?
>>
>>345510273
There were only 4 of them afaik. The coin flip, the gun, monty, and the dice.
>>
>>345510164
Akane mentions that more and more people are becoming SHIFTers, and theorizes that this is in response to danger, that of the world's impending doom. They gain the ability so they can SHIFT to safety in a different timeline. They do so, and Delta finds them, then learns about the disaster using MIND HACK
>>
>>345509973
>tangrams
>hard
>>
>>345509973

I'm surprised more people aren't complaining about the quality of puzzles in ZTD. Some of the harder VLR ones took me HOURS, and finding the gold file solutions was a blast.

None of the ones in ZTD took me more than 10-15 minutes to figure out, and the lack of gold files is boring.
>>
>>345510748
It was for me, holy shit. I couldnt for the life of me figure it out for a long ass time.

That and the GOLM room fucking killed me.
>>
>>345510751
probably because the majority of people just showed up for uchi's wild ride

the only thing the puzzles were really good for was adding banter to the character, who had almost none in the actual scenes
>>
>>345507346
None of the music popped out at me like a lot of the music from 999 and VLR did, and the tracks I did notice were mostly remixes/lifted and altered from those games.
>>
>>345510748
yeah he should have put the dice or dart puzzle in there
>>
>>345509973
>Hard puzzles
Please don't tell me that you consider moving some triangles around to be hard.
>>
>>345509973
I made one of these for 999 and lost it when my computer died.

One of these days I need to dive through the harddrive to try and find it.
>>
>>345511379
maybe it was a bad example, but you know damn well that VLR had some difficult puzzles thrown in.

ZTD's puzzles were mainly "solve this puzzle cube" or "put these items in the right space". Nothing ever stumped me in this game.
>>
Zero Klim Dilemma was a mistake. At least the memes have been great.
>>
>finally finish ZTD
>all that conclusion stuff in the files
What. Did they run out of space on the cart for their dopey cutscenes?
I need more Zero Escape memes to calm down.
>>
So, what is the Zero Time Dilemma anyway? I thought it would be a new concept introduced to solve the parallel universes time travelling problem.
>>
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>>345497756

Post the real punished.

That sex was the most akward thing in my life, why the fuck would go into the pods.

Now that I think about, did Phi saw her parents doing it in the open quit box?
>>
>>345509973

VLR had a couple retarded puzzles that were just simply broken.

ZTD's puzzles were a bit too easy, but VLR's weren't perfect in any way.
>>
>>345497756
>The puzzles are pretty good
not really, no.

Also, people are mad because there are a SHITLOAD of inconsistencies between what the end of VLR told us and what ZTD told us. Brother's motives were changed, Left nonexistant in the story, Kyle nowhere to be found despite being "vital to the success of the mission", ALIENS being a deus ex machina, I could go on and on.

I liked the game a lot, but I'm also sorely disappointed,
>>
>>345512238
>Broken puzzles in VLR

Huh? I don't really recall anything being broken. Can you give an example?
>>
>>345508429

>No Kyle
>No ???

The list goes on.
>>
>>345512238
>broken puzzle

is this a meme like the "Layton puzzle aren't fair" one?
>>
>>345512068
>I still remember when your mother and I met, we were like
>Two peas in a pod
>>
>>345510395

Monty is not random you asperger
>>
>>345512714
you're retarded.
>>
>>345512714
>Everyone trying to explain the Monty Hall problem while choking to death
>>
>>345513198

>This is it
> I have been in /v/ FOR YEARS trying to explain the retards how this works
>>
>>345462104
Why wasnt Akane trying to outplay Delta with her powerful ability to see into the morphogentic field. She seemed to never access it until the VLR ending where she suddenly became the Kwisatz Haderach
>>
>>345512394

The tangram puzzle in the picture is one of them. I distinctively remember having a 100% correct configuration once but the game wouldn't recognize it as correct.

Another one is the dice puzzle in the Q-room where the whole plate for some reason is angled at exactly a 45 degree angle, making it impossible to guess which of the 2 possible configurations is correct the first time.

Then there's the 9 words on the screen in the Security Room. Multiple combinations that are grammatically correct are possible here and you just have to try shit until you get the correct order.
>>
>>345510395
The coin flip you always win the first time and lose the second time
The gun is random
Monty Hall is rigged to be a 50/50 chance whether you keep or switch
Dice is rigged to give it to you after 3 times
>>
>>345512657

>some Layton puzzles being literally retarded
>a meme

'no'
>>
>>345462104
I don't see why people liked ZTD. It was fucking barebones compared to the previous entries, can't believe I paid actual money for this glorified trash. Don't know how it made it past any kind of regulations.
>game starts
>I'll flip if you win you can go
>win
>you can go
Nice """""""game"""""""
>>
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>>345513578
Of all the fucking things to criticize about the game, you pick something trivial like that?
Wow.
>>
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>>345514150
Maybe that was bait? Otherwise, that anon seems as if they didn't even get past that part.
>>
>>345512714
Oh boy, here we go again.
>>
>>345513578
kek
>>
>>345514150
>>345514642
It was meant to be a joke, something like "I paid 60 bucks to win a coin flip? Is that the whole game?" kind of thing but I half assed it. Let's never talk about this ever again.
>>
>>345462931
It was ruined by Uchi being a fucking faggot by appreciating the support of the fans so much that he makes a game in which they aren't the target audience.
>>
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>>345515242
Should've copy pasted one of the Steam reviews that joke about that.
>>
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Quick, post your favorite meme from Zero Kyle Dilemma!
>>
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>tfw nobody posts your meme
to this date this is the only meme I have created

My only regret is not cleaning up the line to the right of her face, near her neck
>>
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>>345515242
Sorry man, some of us are just so jaded that most jokes (besides the usual memes) slide right off of us or we're inclined to see it as bait.
>>
>>345515454
Reminds me of Mike Meyer's character from the skit where he's a German talk show host. Fitting.
>>
I don't want to be a goy but I'd like some fucking DLC to address all the shit that was left out.
>>
>>345512714
The two remaining doors are a goat and a car.

If you picked a goat originally (67% chance), switching gives you the car.

If you picked the car originally (33% chance), switching gives you the goat.
>>
>>345515639
There's still time anon
>>
>>345515805
There is no time
The Ruse Cruise image is too widespread
Not even Jupiter can recover a lost opportunity
>>
>>345506329
wow didnt expect a gamefaqs memeposter here
>>
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>>345515639
Don't worry, I posted your meme all the time in earlier threads. It's great.
>>345515514
I love the two Carloses thing but, sadly, the only thing to come out of it is this shabby edit I made.
>>
>>345515773
The solution to this is to mentally pick two doors, identifying one as your first choice and one as your second choice, then telling the host to open your second choice. If your first choice isn't the door that's opened, switch. If it is, then stick with your second choice.
>>
>that snake call
https://www.youtube.com/watch?v=4B_y-mN_Y6E
>>
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>>345515514
>>
>>345515639
Made OC for the first time in these threads, had someone reply to me with it twice. It's a surreal feeling. Hasn't been posted in a few threads though.
>>
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>>345515639
What're you talking about? That was posted pretty much every pre-ZTD thread because it's fucking hilarious.
>>
>>345466121
They wanted their kids to grow up tested and battle hardened, not baby boomers.
>>
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>>345515514
I think it's the BAKA SHIFTer one with Delta and Sigma but this is runner-up.
>>
>>345516280
It's a great feeling

If you put effort into making it look nice, you'll see it posted into unrelated threads for years to come
>>
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>>
>>345511849
I don't think it's anything in particular, just that they're in a dilemma based around zero and time comes up a lot. The main purpose of the title is for the anagram.
>>
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>>345516789
The title is an anagram?
>>
>>345516996
Me? I'm Delta, I'm Zero
>>
>>345516996
Yeah. It's "Kyle? Fuck Kyle. Who cares."
"Me? I'm Zero. I'm Delta."
>>
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>>345515514
>>
>>345517079
>>345517056
>>
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>>345516169
>>
>>345498816
Really the only explanation I can think of is that none of the shifters he read actually came face to face with the fanatic. Maybe they just heard it on the radio and the news or they disintegrated as their only memory of it.

There aren't that many shifters in the first place and I'm pretty sure reading decades of memories is a complex task
>>
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>>345517386
>>
I played 999 and Zero Time Dilemma without playing VLR but reading the major plot points. Should I play VLR anyway?
>>
>>345518067
>I played 999 and Zero Time Dilemma without playing VLR but reading the major plot points.
Why did you do this
>>
>>345518067
All of the details of VLR are pretty much retconned anyway

That being said it's a really good game and it was p dumb of you to spoil it for yourself
>>
>>345518067
I think so. Still nice to see how it unfolds, and puzzles are pretty good. It's not a must-play, but if you've liked the feel of the previous games you should enjoy that one too.

Plus, if Uchi ever makes some sort of epilogue to tie up the loose ends in VLR, you'll have regretted not playing it.
>>
>>345518186
Because I really wanted to play ZTD and didn't have a 3DS at the time. Jokes on me I ended up buying one anyway.

>>345518191
>p dumb of you to spoil it for yourself
I really wanted to play ZTD stop
>>
>>345518294
That's pretty weird but I understand
Go play it to get the fun gold file information
>>
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>>345516169
saved for smug jumpy
>>
>>345518294
What would make game 3 of a trilogy so urgent when you didn't finish 1+2... To meme with people on the interwebs?
>>
>>345512714
Yes it is. Even if you pick the right choice, there's a small random chance of it being wrong anyway. Game's files explicitly say this.
>>
>>345518294
Wait, why did you want to play ZTD so badly? Surely you'd only feel that way after playing VLR. 999's conclusion is pretty satisfying.
>>
>>345519593
Because I liked 999 so much.
>>
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>>345518692
>>
>>345519593
>>345519824
Note: I did play 999 first
>>
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>>345482334
It's better this way, really. ZTD is so disconnected from the first two games, it's better if you consider it standalone from the rest of the series.

I sorta wish that I didn't play the first two games either, it would make ZTD way more enjoyable and less predictable.
>>
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>>345519842
>I liked 999 a lot
>but not enough to play its direct sequel
>but enough to skip to the third game, which spoils most of the second
>>
>>345520171
Not enough to buy a 3ds for one game no
>>
It would have been way easier to take Jumpy seriously if his hair was still brown not purple
>>
>>345513430
>Monty Hall is rigged to be a 50/50 chance whether you keep or switch
lmao, no it isn't.
>>
I think the reason why I like 999 best is because I came to it with no expectations whatsoever. With the sequels, I already expected the bullshit mind shifting morphogenetic thing. In VLR, it's still fine since it introduces shifting but in ZTD, it doesn't feel like it introduces another mindblowing concept. It really should've had Blick Winkel in it.
>>
>>345520387
MINDHACC and ayy lmao technology not enough?
>>
>>345520273
>I liked 999 a lot
>enough to skip to the third game, which spoils most of the second
>but not enough to do some research into other 3DS/Vita games I'd enjoy so my purchase wouldn't be just for VLR
>or borrowing a 3DS/Vita from my friend, so I don't have to buy a whole system for one game
>and certainly not enough to just wait for a port or just buying a system for a single game because I'm an adult with ample income
I mean, in the end, you'll just never properly experience the twists of VLR. I hope you can accept that.
>>
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I honestly feel bad for some of you guys. I played 999 when it first came out, thought it was pretty all right. Kinda forgot about it for a while until getting my Vita last year. Replayed 999 on iPhone, and finished VLR probably May of last year. Only had to wait a year.

Just finished ZTD ~30 mins ago and damn do I feel for you guys who waited 4 years. I don't even hate it, but that has to be a real gut punch.

Speaking of punches, is Punchline going to get localized? I liked the animu.
>>
>>345520982
5pb USA tweeted something out the other week, no idea if anything will come of it:

https://twitter.com/5pbgamesusa
>>
>>345520857
What makes you think I didn't do any research? I only bought one after learning how easy it was to mod it. I definitely was impatient though. Borrowing is not an option.

>I mean, in the end, you'll just never properly experience the twists of VLR. I hope you can accept that.
I had 999 and ZTD spoiled by you fags anyway I'll deal with it
>>
But why were there puzzles?
>>
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>>345520982
I played 999 last year and VLR just a few months ago. It feels good that I didn't have to wait very long at all but, like you said, I feel really bad for the guys out there who actually waited for years for this to come out.

MAN it feels good
>>
>>345521221
All the games have puzzles
>>
>>345521221
complex people like complex things
>>
>>345521309
Yes, but the other games had in-game reasons for the puzzles to exist.
>>
>>345521221
To foster friendship which would get reset by le amnesia drug. Or complex motives
>>
>>345521221
Delta is kind of an idiot and only does things because he saw them.

So he was the DECISION GAME had puzzles so he put puzzles in it
>>
>>345502585
I was talking about in ZTD. In 75% of fragments, it gives a game over even if that segment has one with another team (or occasionally the same team) following on. It wasn't bad in VLR because every game over was the end of a path and gave you something important. Fragments in ZTD give you neither of those things, but still give you a game over. It's not a major niggle, but it has a distinctive impact on how you view the games story, and not a positive one. No need to compare me to modern vidya journalism, you're the one who couldn't comprehend my statement even though it mentions ZTD by name
>>
>>345521221
It's established in earlier games that solving problems under pressure is one of the ways to help shifters manifest their powers.

Akane, Sigma, and Phi were already shifters while Junpei and Carlos had innate talent, but it was necessary for the whole group to become adept at shifting.

This is also why at the every end Eric and Mira still suck at shifting - becuase they made Sean do everything.
>>
Old Junpei realizing he wasted his time chasing Akane, finding something to live for in raising Quark and moving on was a million times more emotionally satisfying than Junpei and Akane having a generic happily ever after wedding ending.

Fortunately, the way time travel works in Uchikoshiland means Old Junpei still gets to find that emotional release and healing without it being retconned by the world getting saved.
>>
>>345521221
Same reason as VLR and 999. To help stimulate the game and unlock the shifting ablities. That's why the ending has no puzzles, because unlike the other games they've reached full potential by then.
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