>tw bandits talking about something
>probably great friends, been together forever
>have survived guard attacks, been through crazy adventures
>they're just chilling in their little cozy hideaway, fire is roaring, they've got mead and meat to eat
>I sneak into the cave
>listen to them blabber on about a card game or their parents telling them to go to school
>one turns his head away for a split second
>I let an arrow fly into one
>he lets out a gurgle and dies soon after
>other one turns back
>"Who's there?!" he cries out
>no time to react to his dead friend, he's running on 100% adrenaline
>surely on the verge of tears, furious about the sick fuck who killed his buddy
>he paces a few times around the area
>"must've been nothing" he mumbles to himself
>goes back to staring at the fire, but says nothing
I left the cave after that, I legitimately felt bad for him.
Why is stealth in vidya always shit?
>>345413560
>I yield! I YIELD!
>Never should of come here.
epic
I used to care about NPC lives like that but no game gives me an incapacitating or intimidation factor to make them permenantly back down without killing them so I'll just keep slaughtering until a developer offers me the life sparing route
Why are Bethesda games filled with unaffiliated Bandits and Raiders?
NEVER SHOULD HAVE COME HERE
>>345413560
At the end of the day they're still bandits though.
Well were.
>playing first Halo
>npc marine dies
>restart level
Anyone else or just me?
>>345414527
Only on the beach level and with my brothers in my warthog. I'd feel especially bad if I'm on the gun because then it was my duty to protect them
>>345413560
you made this thread before anon-kun
>>345413786
>>345414019
Download mercy mod