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It's not class based but each character will have different movement speed/


Thread replies: 407
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>It's not class based but each character will have different movement speed/air control and armour
https://youtu.be/8OEBvXEXpHQ?t=1m42s

what a fucking disaster
>>
>>345298672
well what the fuck did you expect from nu-Id after d44m?
>>
>>345298672
>it's not class based, but if you want someone who's bigger and slower and has more health - we have that kind a guy

you can't make this shit up
>>
Arena shooter fans should just stop playing video games because the only thing they'd be happy with is if someone directly ported Quake 3 to a new engine including all the physics code and the same maps with the same spawn points and everything. I could see people complaining about updated graphics too because it messes with their meta or whatever the fuck excuse they'd come up with.
>>
Who used the monkey paw again?
>>
It's literally Rise of the Triad.
>>
>>345299116
It was me. I wished for more PC exclusives.

>>345299073
Well people still play Q3A so nothing changes.
>>
>>345298783
Are you saying Quake Champions is made by id?
>>
>>345299073
t. non quake player
>>
>>345299317
That's exactly my point. Arena shooter fans don't want anything new and anything that deviates even slightly from what they're used to is shit on and dies.
>>
>>345299319
It is. Id didn't do Doom multiplayer but they're doing this, weird I guess.
>>
>>345299515
It's being made by the developers who brought as such gems as "Battle Los Angeles the game" and "RIPD the game".
>>
>>345299440
Obviously, because I don't look at a new game and say "welp, it's not Quake 3 so it's shit".
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>>345299073
>>345299450
>>345299847
>It's a non quake player has an uninformed opinion episode
>>
>>345299515
I don't want to listen to this board who judges things prematurely out of pure hatred since Wolfenstein and Doom turned out to be the opposite of shit. These games are worth checking out hands on before being dismissed.
>>
>>345300160
>it's a Quake player refuses to play any games that aren't Quake 3 and then complains about his dead genre episode
>>
>>345300436
>quake fan gets upset because the new quake game sounds like shit
youre fucking retarded
people can be upset at decisions made by game developers regardless of what their a fan of, it doesnt matter
>>
Is Quake 3 is the only game that killed it's entire genre? I would say Brood War but people at least keep making RTS games.
>>
>>345298672

>it's not class based
>but it's class based

Dead on Arrival.
>>
>>345300568
Not Quake 3 = sounds like shit
>>
>>345299010
They pretty much just looked at Unreal Tournaments game play and said "Fuck it lets go with that!"
>>
>>345300671
Diablo 2
>>
>>345298672
>designed from the ground up as an esports game
Disgusting.
>>
>>345300436
>refuses to play any games that aren't Quake 3
this just shows how clueless you are
>>
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I expected nothing and I'm still disappointed.
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>>345301269
I must be hallucinating all those dead arena shooters that people hate because they're not Quake 3.
>>
>>345301426
Pretty much every arena shooter on Steam has zero playerbase. Hell even UT4 is struggling to keep queue times short. I think it's safe to say arena shooters are dead.
>>
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>>345301405
Why so upset, anon-kun
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>>345301625
Rangermeat "Hardtack" Beefcake please go.
>>
>arena shooter fans (ie Quake 3 fans) bitch and moan there's no arena shooters anymore
>things like Quake live barely have any playerbase
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>>345301697
You will buy my game, won't you anon-kun?
>>
>>345298672
why though

who the fuck looked at quake and went 'you know what this needs. classes'
>>
>>345301623
I think UT4 will be okay when it has more game modes and content

I am a big UT fan but I'm waiting for it to be more complete

UT in general has more mass appeal than quake imo
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>>345301810
STOP
>>
>>345301873
Definitely not the Quake 3 fans that think Q3 is God's gift to the video game world.
>>
>>345301873
Because class based multiplayer is the flavour of the moment?
>>
>>345298672
It's Quake, I am sure they will have a "classic mode" for purists.

Either from the start or as DLC or later update
>>
>>345301873
>hearthstone massive success
>bethesda announces card game
>overwatch massive success
>bethesda announces class-based "arena" fps
>>
>>345298672
Why would there be any reason to pick slower characters? EVERYONE is going to go with the fast characters no matter what the mode is.
>>
>>345301426
>>345301623
>>345301794
you guys are gonna love champions
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>>345301921
You know you want it, anon-kun.

My game.
>>
>>345301873
But like I said in >>345299231
the idea of different characters having different health and speed was done by RotT in fucking 1994 and obviously again in 2013. It's nothing new, as long as they don't have ultimates or anything it's fine.
>>
>>345298672
I just want something akin to Q1 aka the only good one. Is it that hard?
>>
>>345301998
That's exactly what happened with Brink.
>>
>>345302257
Unfortunately, yes.
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>>345303457
+ bump
>>
>>345304719
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Who'll be the most balanced character in the game?
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>>345306019
Almost certainly Sarge.
>>
>>345298672
WE WANT OVERWATCH AUDIENCE!
>>
>>345306146
What will his special ability be?
>>
>>345306019

orbb
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>>345306328
ranger
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>>345306278
>It's not class based
?
>>
>>345298783
i really dont know how D44m caught on and not 4oom. its fucking retarded
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>>345298672
>It's not class based but there are different classes

You've managed to contradict yourself and ruin the game in only one sentence, congratulations Id.
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>>345306513
It's a joke on the retarded names like Thi4f.
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>>345298672
Looks already better than Lawbreakers, Gigantic, Paladins and Battleborn, even if its only going to be Overwatch for adults.

Would have been better as Quake Wars 2, but I take it.
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>>345301873
Bethesda tries to be Blizzard but keeps fucking failing and eating shit.
>>
>>345306634
>Looks already better than Lawbreakers, Gigantic, Paladins and Battleborn
Like that's difficult.
>>
>>345298672

to be fair this sounds less like classes as the current trend represents them (with distinct abilities and weapons and whatnot), and more like just choosing a character that suits your current playstyle (having more health or speed or jumping ability or whatever)

not really sure who thought it was needed, but its not really classes
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>No singleplayer
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>>345306847
Nobody cares, shitters will meme about new Quake being Overwatch 2, but not about it being like TF2 and you know why.
>>
>>345298672
I think it's going to play like Destiny's crucible mode but without perks.

Each character has a super attack, all the stats are the same but with their very slightly differences. EG in Destiny, if a hunter has the right things equipped, they can potentially out sprint the titan next to them by a couple seconds over a long distance but the titan can use his abilities to gain a big advantage over the hunter.

I like destiny but when the FPS market is filled with this sort of thing, Quake was supposed to be the throw back for the rest of the gaming audience and for the FPS fans to come back to.

They aren't going to succeed with grabbing Destiny or Overwatch players by copying them, they need to do something different instead of just saying it's different, all the while telling us it's the same.
>>
Its classes but everyone can get the same guns, so thats like half classes. I would guess some tourneys and hardcore servers will be all ranger all the time, or whatever the most middle of the road champ is.
>>
>>345306847
>it's not classes it's just different sets of stats you pick to choose different playstyles

Okay, retard.
>>
>>345307146
Thing is, that already exists. Not only Q3A, but UT4, Reflex, Quake Live.

There is no need for a throwback, and a half-assed mix of new and old is not going to be groundbreaking.

But wait and see I guess.
>>
What Quake Arena gameplay needs, and has always needed to spice up its gameplay, is not classes, but more weapons.

Quake is set in an alien battle arena, yet half the weapons featured are actually pretty standard fare: machine gun, shotgun, rocket launcher. Why not throw more interesting alien weapons into the mix that vary up gameplay?

I'd love to play moving around at high speed on Quake maps while using Ratchet and Clank style weapons.

The problem with classes is that the slower, tankier classes are really hard to balance for different skill levels.

If you give them less HP so that noobs can kill them, then high level players dance around them with the faster classes.

If you give them more HP so that they can compete with the faster classes against good players, low level players can never deal with them, and high level players bitch because it's a less skilled method which is just as effective as the fast classes.
>>
>>345307893
while having new weapons is all well and good how will they not overlap with the current lineup without going into gimmick territory
imo warsow did it pretty well with some subtle changes to how the weapons work generally and making ammo pickups more important
(LG would have a slight wave at the end of the beam but with ammo it would be straight and railgun has a very slight travel time but iwth ammo it's hitscan)
>>
>>345302070
>implying it's not just one person who's gone on full tilt
>>
>>345307893
>I'd love to play moving around at high speed on Quake maps while using Ratchet and Clank style weapons.
I'd like that too. It'd be great for more "casual" modes like FFA, CA and maybe CTF/TDM but I don't think it'd work for 1v1. I feel duel is already perfect with the standard Q3A/QL weapon set and adding any more weapons would break it.

Moving aside from my reply, I really can't imagine how they'll redesign Hunter or Mynx in the new game.
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>>345306634
Overwatch > Gigantic > everything else desu

Really liked the concept, shame the rest isn't particularly great.
>>
>>345307893
The thing about the weapons is that they're all vital parts of the core gameplay. They all have a specific purpose that ties into the layout of the maps, the placement of other items and the metagame of the different player's playstyles and their current strength relative to each other.

You can't just say "add some craaaaazy new weapons" without fundamentally fucking up how the game works. I'm not saying it CAN'T be done, just that it's going to be very very difficult to work new weapons into the game. You could throw the whole thing out and try and come up with a new set of weapons but once again you have to be mindful of the above rather than just throwing shit at the wall to see what sticks. Also weapon bloat is one of the biggest cancers of modern FPS.
>>
>>345309335
this is one of the reasons why UT isn't as good
it has a bunch of weapons with alternate fire but they don't really fall into their own categories
All the bases are covered with a single weapon the shock rifle
>>
>>345308813
Never found good Q3 lewd pics, till now
>>
>>345299317
>It was me. I wished for more PC exclusives.
First post to make me laugh today.
>>
>>345309558
It's definitely why UT isn't as good as a competitive game, but I think UT is still really good fun for less serious play. I don't want Quake to be UT. I want Quake to be Quake and UT to be UT.

It's just a sad fact that Quake as it should be can't really exist in today's industry.
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>>345300738
>UT
>ever having characters with different stats
u wot m8
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Just play the new UT then?
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>>345310220
dumb anime faggot
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>>345298672
fuck me

ok, so I'll have to resort to indie devs now...
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>>345301990
>It's Quake, I am sure they will have a "classic mode" for purists.
>Either from the start or as DLC
>quake
>DLC

owell
>>
>>345306019
doomguy or sarge
>>
hey guys I am going to tell you about this one game that's like quake 3 with cpma mod but wait you would call me out for shilling even thought it's the game you want and need oh well have fun playing nothing scumfucks
>>
>>345307146
>I like destiny but when the FPS market is filled with this sort of thing, Quake was supposed to be the throw back for the rest of the gaming audience and for the FPS fans to come back to.
>They aren't going to succeed with grabbing Destiny or Overwatch players by copying them, they need to do something different instead of just saying it's different, all the while telling us it's the same.
I like this analysis
>>
>>345311297
yep
>>
Why are arena shooter devs so bad anons?

We got those piles of excrement called UT3 and UT4 from epic, and ID isn't doing any better. How can we even compete when other genres have such competent developers like Blizzard ;_;
>>
>>345301873
because the age of simple games that do one thing really well are dead for the most part. Every game has to have ten things from other games done half assed to try and compete. When a developer actually has the balls to try and do one thing really well they get bad reviews for being "dated" or "not having enough content per dollar" As was the case with New Doom (ignoring multiplayer)
>>
>>345311613
because its a mostly dead subgenre so they feel the need to inject other crap into it to try and gain a modern audience.
>>
>>345300198
nu wolfenstein and d44m were both shit
>>
>>345300995
Obviously u are a fuckin casual shit, since quake made the fucking esports
>>
i still think it's pretty exciting. if they really have an extensive closed beta with many of the pro players giving feedback, the outcome has to be somewhat decent.
>>
>>345311098
Team Arena
>>
Quake II best Quake
>>
Do people call him Ranger or Quakeguy?
>>
>>345312848
Ranger
>>
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I like those Q3 characters and the idea of them having abilities. It's not Quake V Arena but it's not a class-based shooter either, I see it as an arena FPS with asymmetry and different playstyles but weapon pickups and movement tricks are still there.

I played Q3 for more than 10 years and I'm hyped.
>>
>>345298672

This is exactly what Quake needed, all these retards are fucking clueless "hurr durr why class based??".

Just shut the fuck up you low IQ subhuman retards who should have been aborted, you do not comprehend English, it is not class based, classes have different abilities and are completely ability locked with attacks and weapons.

Quake Champions doesn't lock offensive attacks, weapons, to abilities, so by definition it is not class based.

The unique characters add to the gameplay, with 1 passive and 1 active ability, not some "press Q to kill all ultimate" ability, it will be just fine. Specializing in certain playstyles will be great and all the naysayers will suck dick when they see how succesful this game will be.
>>
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>>345315415
>Just shut the fuck up
>The unique characters add to the gameplay
>>
>>345315785

Never been to that nigger site, I'd break your jaw in irl you dumb fag. Quake Champions will deliver and you will suck it up, Quake con will shut naysayers like you up, get ready and lube up animal.
>>
>>345316092
Remember when they were making WoW clones in order to try and catch that lightning and how well those titles performed? No? That's because you don't make the exact same game and expect the success the original one had. And that's exactly how this Overwatch clone will end up, completely forgotten.
>>
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>>345310791

>Indie FPS claims to be oldschool
>Procerurally levels and shit movement/gunplay

Fucking why. Maybe Blackroom will understand that thing people loved of 90's FPS
>>
>>345316369
>overwatch clone

just because the game have different characters, just like Team Arena

fuck you retarded ignorant shit
>>
>>345316369
>you don't make the exact same game and expect the success the original one had
>"Why don't they just copy past Quake 3 Arena?"
>>
>>345312186
But Quake was never made as Ecancer it became that because there were people that wanted to git gud.
Whenever game is made to be ecancer it falls flat
>>
>>345298672
>It's not class based but each character will have different movement speed/air control and armour
That's like saying it's not rape because there was no penetration, god damn I knew it was too good to be true that there's an upswing for enjoyable games
>>
>>345312186
"esports" these days is just marketing
>>345316092
yeah ok bud...
>>
>We will never get another Lovecraftian Quake 1-style Quake game
>Instead Q3 and the Strogg will be rehashed for years to come
>>
>>345317927
There is nothing wrong with Quake 3 art direction, though
>>
Fuck arena shooters, they always sucked.
Strafe-jumping is playing with yourself instead of shooting stuff.
>>
>>345317927
>we will never hear amazing ost like in quake 2 ever again

https://www.youtube.com/watch?v=jY6yBTYxLko
>>
>>345317927
THIS
>>
>>345298672
>it's not class based
>but we have a class system, it just doesn't have the name "class"
fuck id.
>>
why is bethesda so fucking stupid

>hurr let's release an elder scrolls mmo to compete with wow
>hurr let's release a fucking card game no one gives a fuck about to compete with hearthstone
>hurr let's casualize and turn a nostalgia game into a shitty tf2 clone to compete against overwatch

EVERY TIME
>>
>>345301426
>If you bitch about some games it means you don't play any other games but this one
You're retarded.
>>
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>>345320000
very impressive
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>>345320000
The most impressive thing to me is that none of those games can even compete with TF2, even if TF2 has fallen so far from grace. Overwatch is fun for 15 hours, then it gets insanely boring. Yet I can go back to TF2 everytime. Damn game has a charm of its own, I don't know what it is.
>>
>>345320000
To be fair TESO is like the least similar MMO to WoW on on the market. People aren't lying when they say it's basically Skyrim with multiplayer, and the class system is pretty creative.
>>
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>>345318280
damn right
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>>345318889
>edgy 90s rock
>>
>>345317927
The codename for Quake Champions was literally "Project Lovecraft"

They love the lovecraftian style of Quake 1 and it will come back in the arenas of Quake Champions.

And Quake 3 had a great art direction, it didn't look like the strogg thing of Quake 2 or 4
>>
>>345299073
how about a new game in the same series that doesn't pander to what's popular?
>>
>>345320717
depends on the map
there was never any solid theme to quake games other than the shooting and movement
>>
>men will have higher strength and armor
>women will have faster movement speed and air control

When will this meme end? If your muscles are weaker, you can't run faster either. Women literally can't be better than men when we're talking about physical capabilities.
>>
>>345321024
Tell that to women army soldiers.
>>
>>345321024
Orbb will be the fastest since he's just a pair of legs.
>>
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>>345321024
There are all kind of women in Q3
>>
>>345321192
I think they would already know that
>>
>>345321253
He uses his arms to move around actually.
>>
>>345321271
Crash is objectively best Quake girl.
>>
>>345321024

>a game where you can jump faster and further if you do it while running sideways
>a game where you can shoot a rocket at your feet to jump higher
>a game where you can literally shoot people with lightning and have to keep shooting them for 5 seconds to only maybe kill them

and thats what bothers you, that most women arent physically as capable as most men and is unrealistic

get a grip you autist
>>
>>345321024
Strength isn't a linear scale. A sprinter and a powerlifter both have muscle but they use it for different purposes. Also look at ballet or gymnastics, whee the men are expected to have muscle but the women are as light as possible.
>>
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>>345298672
Feels good supporting Blizzard, all these lower tier companies trying to follow in their footsteps LOL! They will never replicate the official blizzard quality and superb style. Haha feels good man.
>>
>>345298672

but y
>>
>>345310098
I'm by no means an expert on Quake or UT but I am almost 100% sure that some of the characters had quirks in UT that made them very slightly different.
>>
>>345322747
in championship and 2k4 i think bots had "stats" in the singleplayer where you could recruit them for your team matches or whatever. i don't think it made any difference though
championship 2 had characters with completely different moves and abilities
>>
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>>345317927
At least modders are still keep the dream alive, creating amazing shit like Arcane Dimensions.
>>
>>345321901
what a shit bait, at least put a decent pic
>>
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>>345322974
yeah AD is great, this is the guy who organises the quake map jams btw ex- ravensoft, crytek guy
q1 mapping is pretty easy with trenchbroom too
>>
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Dunno guys, I think it sounds promising and this comes from someone who played an assload of Quake 3/live and cpma.

I'm the guy that used to host all those qln here. i do think it can be good, they cant just re-release quake 3, and the idea of different characters having different stats could be interesting.
>>
>>345323169
Not bait when it's 100% true you nimrod.
>>
>>345323169
>bait
>companies copying blizzard left and right.
>big name brands trying to get the scraps from already successful blizzard games.

Kekekekekeke (anime laugh)
>>
>>345323694
>Copying blizzard
>Overwatch is just a updated version of TF2
>Team Fortress was just a Quake mod

kill yourself fag
>>
>>345299073
This right here.

God forbid someone tries to give the genre some new life.

You had your chance with Nexuiz, Reflex, Toxikk, and even Unreal 4, the straight port you have all been crying for and what happened? Oh yeah, nobody played any of them because *everyone* is tired of bread and butter arena shooters.

I say good on id for trying something new this time. This is the last chance for arena shooters, if this fails, we'll probably never see an arena shooter again.
>>
They would be shooting themselves in the foot again if this wasn't a casual shooter, like 2005 all over again.
Nobody wants to spend hours of dedication and practice to become good at stuff anymore, people don't like games where skill difference is not hidden by dumbed down design. They don't want to be raped and yet they dont want to work to get better either. This is not exclusive to gaming, today everything is like this. Its a culture of mediocrity and inflated egos based on nothing that is present today in everything
>>
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>>345306278
Did i miss something?
>>
>>345324040
Lol he mad as heck
>>
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>>345324507
Not really.
>>
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>>345322974
>>345323246
Goddamn this is beautiful.
>>
>they fuck up doom mp
maybe they will reboot quake
>shaping up to fuck up quake next
>>
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>>345320000
>>
I'm trying to find some Q3A maps that I've played a long time ago, but I can't find any. Like ctf in the city with a ski elevator and a grappling hook outside the city walls or a map that looks like something out of Alice in Wonderland.
>>
Look on the bright side. This game is being outsourced and it's obviously being outsourced because id is busy working on the real QUAKE 5
>>
>>345326476
And nobody will play it, just like Quake Live and UT
>>
>>345312186
Quake didn't make esports and it wasn't even the first game in its genre to be an esport
>>
>>345326718
I mean what came before Quake? Unless you're talking about like that weird pacman shit. Quake 1 was one of the first games to have people playing competitively for money.
>>
>>345326702
Or Nexuiz, Toxikk, Reflex or Xonotic.
>>
>>345313638
It's not an arena FPS. You need equal spawns for all players for a game to be an arena FPS as well as map pickups that boost your character in meaningful ways past the default state of a fresh spawn. By introducing pseudo classes (or heros), Quake is a hero shooter now
>>
>>345299073

Or, you know, someone competent with common sense could make a classic traditional arena shooter that doesn't have retarded modern gimmicks crammed in.
>>
>>345318882
Sounds like you're too uncoordinated to learn how to do it. It adds a whole other dimension to the game.
>>
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>>345326476
>id post 2005
>real anything
>>
>>345326702
Dude when I say QUAKE 5 I mean a campaign focused Quake reboot
>>
>>345298783
Doom is good though
>>
>>345326814
Fighting games, off the top of my head. Doom was also already an esport before Quake came out, id software saw that success with doom MP and decided to focus on MP in the development of Quake because of it
>>
>>345327008
>hero shooter
>I'm just going to make up genres to support my point
>>
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>>345327205
like nuDoom right gamer? xD
with message logs, sluggish movement, cinematic takedowns, perks and monster waves just like in 1993!!!! fucking based """"""""""iD Software"""""" catering to us hardcore gamers, they even added center gun support in the latest patch!!!!!!
>>
>>345327441
What game and when? Quake 1 was like 96 and I've never heard of any serious fight game competitive movement before that.
>>
>>345306692
Why would anybody WANT to be Blizzard? A flash in the pan shambling corpse of a dev.
>>
>>345327441
Also everything you said about the mp is wrong. Quake was supposed to be an rpg and became another shooter because they thought it'd be more fun. Just like doom it incidentally had fantastic multiplayer. Do you even know what you're talking about or just spouting random shit.
>>
>>345309558
>All the bases are covered with a single weapon the shock rifle
it's useless in 4
>>
>>345320000
checked

>>345320223
Overwatch has exactly 0 skill-based movement strategies and castrated strategies ripped from tf2. If you can aim kinda good and recognize classes in Overwatch you can win 9/10 times, no practice or skill needed.

Tf2 has airstrafing, rocket jumping, sticky jumping, crimping, air-strafing, loose canon-jumping, wrangler-jumping, scouts multi-jump chaining, flare-jumping, surfing, the quick-fix.

Overwatch has... 8-second cool down single explosive jumping and just a bunch of big leaps and jumps on cooldown.

Same boat as you, I keep trying to like Overwatch but my comp rating is now 60 and I think I've done everything after 28 hours in game. Time to put another thousand in TF2 or Unreal.
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>>345298672
>there are no classes
>characters have specific stats just like classes
>>
>>345327536
Overwatch and Battleborn have commonly been called hero shooters before I ever picked up the term, complain to the guy who made it up, not me
>>
>>345327780
That may very well be part of the reason.
Honestly, I genuinely think that TF2 is the best multiplayer game of all time in terms of design and class design.
>>
>>345298672
I really don't care so long as they have the option to get rid of all classes in certain game modes.
>>
>>345324290

This. Arena shooter fans need to shoot themselves and fuck off.
>>
>>345327780
>If you can aim kinda good and recognize classes in Overwatch you can win 9/10 times
Not even that. The assistance to your aiming through the giant hitboxes, "favour the shooter", and literally changing the angle of your shot (and other classic "aim assistance" mechanics straight out of halo 1) mean that all you really need to do is keep an enemy's model on screen
>>
>>345322747
well then you're almost 100% wrong because they don't
play the games made before you were born next time
>>
>>345316554
I'm pretty sure Romero understands what makes a level good to play. Hand plotting wins against algos.
>>
>>345299073
No, it's you who should stop trying to get arena shooters catered to you. Arena shooters didn't fail and die, you did.
Read >>345324506 you casual piece of shit, and stick to your OW/CSGO/Dota/LoL whatever shit game you play.
>>
>>345327128
Yeah, like Unreal 4, which is dead because everyone is bored of what you just described.
>>
>>345327864
Battleborn is a straight up MOBA, it's kind a funny that their marketing was so poor people thought it was an Overwatch clone despite being a completely different game.
>>
>>345327205
Like Quake 4? That was one of the worst games I've ever played.
>>
>>345327563
nuDoom was good though.
>>
>>345327864
>one guy called them hero shooters once so now it's a genre

Wauw amazing
>>
>>345329164
>one of the worst games I've ever played.
not even close, play games you shitter
>>
>>345327724
No, I think I'm right about the MP focus, there was an interview with the Quake devs in a PC gamer magazine in 1996, I'll see if I can find the scans
>>
>>345329371
I specifically remember pirating it and uninstalling it 30 minutes into the campaign. What a turd that was.
>>
>>345329164
I'm thinking more along of the lines of the original Quake
>>
>>345329164
Prey>Doom 3>Quake 4>ET:QW>Wolfenstein 09>>>Brink

All the idTech 4 games are flawed imo, but Quake 4 is hardly the worst FPS.
>>
>Blizzard killed RTS
>Blizzard killed ARPG
>Blizzard killed MMO's
>Blizzard is killing card games
>Blizzard is now killing FPS
Can these jews be stopped?
>>
>>345299073
you got a lotta loyalty for a hired shill
>>
>>345329461
No you're wrong read masters of doom. Quake was orignally a heavy story based rpg but they said fuck that and threw it away. I'm sure they did more for the mp than doom because literally all they did for doom was

>oh shit if we add some netcode people can shoot each other
>fucking sick

Quake was not designed primarily for mp and saying so is just wrong.
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>>345329921
>blizzard invented class based shooters
>>
>>345299073
why grab an arena shooter IP and then make it not an arena shooter?
There are plenty of class-based new IPs being made right now so it's not like they don't catch on

Oh that's right, they just want the name of quake, they never wanted to make a quake game. Why do you faggots keep defending blatant cash grab bullshit like this?
>>
>>345332256
It's still Quake, it's still an arena shooter.

Why grab an arena shooter IP and them make another rehash with a graphical update? Could it be because they nobody wants to play them in 2016 like all the other ones that tried that?
>>
>>345328994

People got bored because it's an incomplete project that was crawling along about as fast as a fucking corpse.

It was ambitious, but everyone knew it was DoA.
>>
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>>345331058
I read masters of doom. here are tidbits from pc gamer. the thing is, like you went over, doom MP wasn't a focus in the development, they did exactly what you said, they just added netcode, but even as simple as that it, it was done so well that tournaments were had and services like DWANGO popped up and people made custom DM maps. so I think id was definitely inspired by that success to make MP in Quake a much higher priority in development than it was in DOOM, from a technology and gameplay standpoint. i think you'll find these quotes interesting
>>
>>345331493
They didn't invent anything. They just took something good and watered it down for babies like all their other games since the merger. Even WoW is babies first MMO, took all the complexity and depth of Ultima and Everquest and dumbed it down for their RTS fanbase.
>>
>>345332503
>it's still an arena shooter
why do you think so?
>>
>>345332520
Is that what happened? Weird, because it didn't stop Rust and Ark from being top 10 games on Steam.
>>
>>345331058

Let him find his source and let's see what it says.

Until then you're winning the Internet argument.
>>
>>345332913
see
>>345332562
>>
>>345332503
>It's still Quake, it's still an arena shooter.
No it is not.
You know that. Arena shooters do not have classes or different types of characters.

If arena shooters are dead, let them be. Why try to pretend your shooter is an "arena shooter" when it clearly isn't? Because this is a shameless cashgrab using the name to get more publicity.

also
>arena shooters are dead and nobody wants to play them, this is why they can't make it an arena shooter
>but this is totally an arena shooter
you don't realize this is a contradiction in your own argument ?
>>
>>345332256
>Why call it Quake 2 if it has nothing to do with Quake 1
>>
>>345332869
According to the interview, literally the only thing different is you presumably choose health or speed and then have an ability. There are no loadouts and you have to pick up everything from the ground.

Can you explain how it isn't an arena shooter? Was nuDoom MP not an arena shooter because it had loadouts and let you choose a demon? Would you throw a fit if you could choose stats in Street Fighter and say that it's not a fighting game anymore?
>>
>>345333140
>Arena shooters do not have classes or different types of characters

[citation needed]
>>
>>345333149
>implying quake 2 was an entirely different genre as quake 1

They clearly grabbing the quake IP
saying
>this is totally an arena shooter guys, just like before

and then not making it an arena shooter

if it isn't cashgrab what it is?
>>
>>345333309
Do you consider Team Fortress an arena shooter?
>>
>>345333140
Genres get blurred all the time. Hell look at Hexen and Strife, trying to combine FPS with light RPG elements, which led to more complex games like Thief, System Shock 2 and Deus Ex. A game can have variance in movement speed but still have pickups. Arena shooters are kinda like black metal where unless it's exactly the same as the progenitor people sperg out how it's not the same. That's not how genres work.
>>
>>345333207
see here
>>345327008

new DOOM is not an arena shooter
>>
>Post that Overwatch is a TF2 clone
>Overshills defend their blatant rippoff calling it a original game

>This happens
>Overshills calling this a "Overwatch shitty clone"

This is going to be a great week.
>>
>>345333473
>Hell look at Hexen and Strife
games that took the doom engine and then did not call themselves doom because they were different genres
>deus ex
not games calling themselves "quake".

if you want to make a new ip make a new ip, don't grab an old ip and pay lip service for the sake of publicity. This is the difference between games like d44m and thi4f. d44m clearly wanted to make a doom game. thi4f just wanted the name of the ip.

quake champions clearly looks closer to thi4f then new doom.
>>
>>345333461
>no source, but plenty of deflection

Thought so
>>
>>345333574
The new Doom is definitely an arena shooter. So is Quake Live.
>>
Why are arena shooter fans such autistic fucks that refuse to play anything remotely new that changes up the genre?
You can't drag out the same mechanics for this long over so many games and still expect it to be fun. You've gotta retain the best of the original while adding new stuff, kind of like what the new DOOM did.
All I can say is that you fucks complain about the genre being dead when there's at least 4 arena shooters from the last year alone that you refuse to play because it's not exactly Quake 3 word for word.

t. Someone who played Quake 3 and Unreal almost non-stop during their prime
>>
>>345333926
>deflection
if you can't even understand why TF2 is obviously mentioned when talking about class-based games and arena shooters you're an idiot.
>>
>>345333919
The original Prey 2 had nothing to do with Prey and people were fine with it. (Ironically people were butthurt the "new" version of Prey 2 looks nothing like the old one, despite neither looking like Prey 1 at all.)
>>
>>345333926
I'm not the guy you were arguing with faggot I just wanted to know. I can't think of any oldschool arena shooters with class mechanics and TF isn't purely arena shootan.
>>
I'll play it

shrug
>>
>>345334010
single player games aren't arena shooter, retard.

>multiplayer
New doom doesn't have multiplayer.
>>
>>345334010
new DOOM isn't an arena shooter, because by having loadouts, it means different players will have different levels of effectiveness in different combat situations right off of spawn; the spawns are not equal, unlike arena shooters like Quake where all spawns ARE equal
>>
>>345334052
>kind of like what the new DOOM did
post discarded
fuck off blizz
>>
>>345334052
>anything remotely new that changes up the genre?
TF2 is not new.

Changing genres entirely is not the same "changing up the genre".
>>
>>345333919
>quake champions clearly looks closer to thi4f then new doom.
It's going to literally be Quake with Rise of the Triad-style character options. They already confirmed they're keeping the same mechanics and physics. I don't see how this is so different as to warrant a new IP.
>>
>>345334261
whoops *bethesda

its 3am time to sleep
>>
>It's not class based but each character will have different movement speed/air control and armour

This is not a bad thing. You faggots realize that a game like Quake Arena would not make it today. No matter how good it was it would be dead with in a month. Look at all recent Arena games, look at the new Unreal Tournament. All dead. People who complain that it's not like Quake probably have not played an Arena shooter for 15 years.
>>
>arena shooter this arena shooter that

protip /v/: none of those games were called arena shooters in their time. not even quake3.

it's a retroactively applied label so arguing over what constitutes an arena shooter and what "rules" they follow makes you a joke
>>
>>345334062
>no source, but plenty of deflection

Thought so
>>
>>345334342
>literally be Quake with Rise of the Triad-style character options

so not an arena shooter. I don't see how this is similar enough to warrant zombifying a dead IP
>>
>>345331493
they also didnt invent rts, arpg, mmos, or cardgames, so i dont get your point.
>>
>>345334446
>You faggots realize that a game like Quake Arena would not make it today.

in that case don't call it quake
it's not that hard
blizzard made a new shooter IP just recently. They don't feel the need to call their game an "arena shooter" just to get publicity points.
>>
>played quake1
>competed in quake1
>was part of quake1 modding community
>was part of quake1 irc community
>gonna buy this and play it

AND ENJOY IT

and ya'll 16 year olds acting like you know the first thing about quake can stfu thx :) bye~
>>
>>345334547
If you don't want to discuss, just say so. No need to waste time here.
>>
>>345334251
Wrong.

Also
>unlike arena shooters like Quake where all spawns ARE equal

Spawns in arena shooters aren't equal, they're peppered all over asymmetrical maps with each weapon, ammo, armor, health and power up at varying distances from each spawn point.

If you want equal spawns, you may want to try a team based shooter.
>>
>>345334803
We can discuss once you provide the source to your original claim. Until then, you're deflecting away from the argument.
>>
>>345334583
>I don't see how this is similar enough to warrant zombifying a dead IP
It's going to be closer to Quake 3 than D44M was to Doom. D44M had an upgrade system, double jump instead of rocket-jump, and was closer to Painkiller than og Doom gameplay. I liked it and they wanted to capture the spirit of Doom but the gameplay wasn't all that similar. Quake Champions is basically Quake with different speeds and health meters though, it's probably as close as you can possibly get without being an HD remaster.
>>
>>345298672
I'm still gonna give it a try. I'm willing to accept characters with small variations to their abilities. It's better than a fucking MOBA FPS like Overwatch. There's still a chance that Quake could end up being pretty fucking fun.
>>
>>345334809
Spawns as in your initial set of weapons and attributes
>>
>>345334942
>it's probably as close as you can possibly get

lol...despite knowing basically nothing about it...
>>
>>345298672
So, just like quake3, I guess?
>all this retards ITT having no fucking clue
>>
>>345334942
>closer to painkiller
>no acceleration or air control compared to a game that has acceleration and air control baked in as intended mechanics

This board gets worse every day
>>
>>345334942
>Quake Champions is basically Quake with different speeds and health meters though
don't forget hitboxes and abilites. one of the characters can rocket jump really high!
>>
>>345335121
nobody played painkiller multi. hes tlaking about sp

in which case it is exactly like painkiller.
>>
>>345334719

Why not? Every Quake game has been vastly different.
>>
>>345334991
Someone who spawns next to a rocket launcher and armor has different initial weapons and attributes compared to the person who spawns next to a shotgun and health.

Your argument is invalid.
>>
>>345335205
not really in multiplayer
>>
>>345334719
>my special flavour of quake

The series has been run in so many directions and literally nothing sticks
>>
>>345298672
>they didn't touch anything instead of the one fucking thing they weren't supposed to touch
goddamnit
>>
>>345335174
There is still acceleration and air control in single player you mongoloid. Just because you're a CS baby that discovered Painkiller through Yahtzee doesn't mean it didn't exist.
>>
>>345334991
>Random weapons and attributes are better than chosen weapons and attributes

Hilarious
>>
>>345335360
They're clearly calling it an "arena shooter quake just like all the arena shooter quakes of the past! Except with the one thing that makes this not an arena shooter"
>>
Genres are meant to be descriptive, not prescriptive. If only two games actually fit the description of "arena shooter," then perhaps arena shooter isn't a genre or subgenre.
>>
>>345335547
>better

who's arguing about quality here? We're talking about the definition of genres. If you want to say "quake was shit anyway" go ahead. It has nothing to do with this thread topic.
>>
>>345335174
>nobody played painkiller multi
It just had the biggest competition prize ever at the time (1 million dollars)
https://www.youtube.com/watch?v=KibbuugIQT8
match starts at 29:40
>>
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>>345320000
yeah its quite sad
>>
>>345335574
They can call it whatever they want, even "Codename Lovecraft". I think we're discussing what the game actually is, and it's simply that no Quake game has been like previous titles.
>>
>>345335646
>they're literally calling it quake
>literally saying that it's just like the previous arena games

>it's not actually like the previous arena games

how is this not a cashgrab using the name for the sake of publicity?
If they wanted to make their own spin on the arena fps genre why not use a new ip and say so from the start?

The people that defend this shit are some massive corporate cocksuckers.
>>
>>345335745
True, back to the topic: The new Quake is an arena shooter, just like the rest of them.
>>
>>345301873
The guy who made Team Fortress
>>
>>345335965
>I think we're discussing what the game actually is
From the chain of replies, I don't think so
>>
>>345336009
It's still an arena shooter, they just added a couple things to do it make it more interesting.
>>
>>345336160
>The new Quake is an arena shooter, just like the rest of them.
nah
>>
>>345336263
>they just added a couple things
that make it a different genre

It's like making a flight sim and saying
>this is a totally realistic simulator. Except it uses arcade controls.
then it's not a simulator is it?
>>
>>345336263
>they just added a couple things to shit it up.
ftfy
>>
>>345336367
You can say it isn't all you want, but it won't change the fact.
>>
>>345336009
Quake 4 was radically different from the other Quakes. You can even argue Quake 3 was too different for not including a real single-player campaign. Doom 3 and 4 were different from Doom 1 and 2. (Hell even Doom 2 was very different from 1 in terms of level design) Prey 2 and new Prey 2 are very different from Prey. All the Unreal Tournaments have added new mechanics as the series went along. Unreal 2 was literally a completely different game than Unreal 1, both in settings and gameplay.

Your point makes no sense.
>>
>>345336510
ok
I mean there are plenty of arguments in this very thread, why not reply to one of those instead?
>>
>>345336467
It's the same genre.

It's like making a fighter where you start out as the same person, but have to pick up items off the ground to fight with. It's still a fighter, they just changed some things. It doesn't magically become an 'arena fighter' because some autist on /v/ said so.
>>
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>>345323387
>#rekt
>>
>>345336467
An RTS that uses different mechanics than Dune 2 is still an RTS. Is Starcraft 2 a completely different genre than Brood War because you can control more than twelve units and can hotkey buildings? You're literally just going "My definition of this genre is correct! Any game with even the slightest variance is a completely different genre!" This isn't how genres work.
>>
>>345336736
Every argument in the thread has been debunked already. You're welcome to come up with an argument, or you can continue to plug your ears, close your eyes and say 'na uh!'.
>>
>>345336831
They're the same type of people who start labeling each band they discover as a new genre because they have identity and self esteem issues. Pay them no mind, the new Quake is still an arena shooter.
>>
>>345306320
'Sarge'-ing
>>
>>345336551
>Quake 4 was radically different from the other Quakes.

they could have grabbed the quake ip, said "we're making a quake multiplayer game that is a class-based shooter". But instead they decided to lie and say "we're making it an arena shooter just like the previous ones" while not actually making an arena shooter like the previous one. That's what makes it clear it's just using the name for publicity.

They're making all those press releases saying "don't worry old quake arena fans, this is totally just like those games". Of course they're catching flak when on the same breath they mention something that makes it completely different.
>>
Why not just play UT4?
>>
>>345337245
why not just make a new ip?
>>
>>345335881
doesn't matter, doesn't mean anybody played it...that's like saying quake3 was irrelevant because it didn't have prizes that big
>>
>>345337297
Because it would be stick in Steam early-access with zero playerbase.

>>345337245
I do think it's kind of weird how much infighting there is between UT and UT2k4 fans there is. I wouldn't mind there being vehicles but some people REALLY want it to be a 1:1 remake of UT.
>>
>>345337205
But it is an arena shooter.

Quake 3 has team modes too, but that doesn't make it a team based shooter.
>>
>>345337445
just because you weren't alive at the time it was being played doesn't mean nobody played it.
>>
>>345337673
>this is totally just like the old games guys, we promise
>it is not totally just like the old games
>>
>>345337718
>come into these threads
>be the only person in the thread who actually played quake in its time, and was part of the community etc
>get told im underage every single time i write a post

hilarious

no little young anon, everyone was still playing quake3. nobody played painkiller. just so you know.
>>
>>345337818
>nobody played painkiller
>yes they did, here's proof
>nuh-uh I didn't play it personally, that means nobody did

you certainly argue like an underage faggot
>>
>>345337813
But that's a good thing. Nobody plays the old games anymore and nobody plays rehashes of old games-- just look at UT, it's dead.
>>
>>345298672
so like Q3 you fucking retard

/neo-v/ is real
>>
>>345337245
UT is ok but the unreal games are fundamentally different than quake
if people want a modern quake game with modern tech that would be reflex not quake champions
cue ignorant shitposters
>>
>>345337818
Nigga we were all playing Painkiller at the 2004 CPL, Fatality and vo0 were battling each other on the big screen. It was great.
>>
>>345301625
https://www.youtube.com/watch?v=aEYViV8p-Ow
>>
fucking hell you people are clueless, go watch some streams and leave this place
>>
>>345338106
>But that's a good thing. Nobody plays the old games anymore and nobody plays rehashes of old games-- just look at UT, it's dead.

First, good, you finally agree that they are lying faggots using the IP for the sake of publicity. Second, What you think is good or not is irrelevant.
>>
>>345298672
Q3A had the same thing iirc.
>>
>>345335067
>>345338175
>>345338413
no player has any advantage over another in q3 even all the models have the exact same hitbox
>>
>>345338405
I don't recall them lying about anything yet, but you're right that they're reinvigorating Quake with new mechanics, which is the great part. Nobody would play Quake 3 ported to a new engine. Quake 4 and Quake Live were massive failures in that regard.
>>
>>345338405
>you finally agree that they are lying faggots using the IP for the sake of publicity
This is true of every single id game you faggot. The entire reason Quake 2 is called Quake is because they wanted the boost from being in the same IP.
>>
>>345300436
>fans of a series are mad at how the series got fucked
>but why?
Retard.
>>
>>345338664
>Epic releases UT 4, a carbon copy of every UT before it
>Not even the vets give a shit

This is why you guys are retarded and why this nuQuake is a great idea.
>>
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>>345298672
So everyone on the competetive is going to look the same? Who gives a fuck? It's not like you didn't mod Q3 game so that everyone became Keel or Tank.JR anyways.
>>
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>make a PC elitist twitch arena shooter for old-school competitive gamers

>add a rocks, paper scissors dynamic to it

t. smart computer game devlopers
>>
>>345338527
who the fuck mentioned hitboxes? OP whined speed and armor differ and they did differ in Q3A too

nice redirection, you're the first person to mention hitboxes
>>
>>345337653

UT99 fags were buttfrustrated when UT2k3 absolutely shat the bed with arguably worse functioning weapons. UT2k4 changed and added enough content to stand on its own feet as a separate game, but it was definitely not as strong at its core as an arena shooter.

The problem now is the UT99 fanbase is now in its 30s and 40s and for whatever reason can't handle there being additional stock game modes. Personally I think that the core gameplay for assault and onslaught in 2k4 was good and porting them as is shouldn't take away from development of the core game.
>>
>>345308813
>casual modes
>like CA
I fucking wish. In QL, every fucking server will kick you if you don't get more than like 1k damage per round. It's my favorite mode by far, but god damn, sometimes I just want to hop around.
>>
>>345338585

Quake live failed miserably because they tried to resell quake 3 when it literally already exists
>>
>>345339328
quake live didn't fail whatsoever. been profitable for years.
>>
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>>345306692
i hope this turns out better
>>
>>345299073
yeah
this nigga gets it
even if they port a Q3A into modern day graphics but with the option of playing it with the old-times graphics as an option and every shit you guys complain, you'd still complain because "kids" would be playing it or because it is (or not) compatible with a plug-in right into your asses
motherfuckers faggots piece of spoilered rotten shits
>>
>>345338867
>a carbon copy of every UT
it's not and you would know if you played them instead of shitposting about these games you don't play
>>345339162
their are no advantages every player has the same movement, armour, damage, everything
they did not differ
>>
>>345339464

I'm speaking about it in terms of reinvigoration
>>
>>345298783
Something that's actually good, like D44M.
>>
>>345339328
It was free, updated for functionality and people *still* didn't give a shit.

Then you fags complained that you didn't get a copy paste on an updated engine, Epic listened, and that bombed too.

This is why the industry is shit today. You cry, bitch and moan about games becoming casual, then you finally get what you've been whining about and you don't even buy it, let alone play it.
>>
>>345339576
>their are no advantages every player has the same movement, armour, damage, everything
>they did not differ

confirmed for never playing Q3
>>
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>>345339464
>Quake Live didn't fail

Well meme'd my friend
>>
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>>345339576
>it's not and you would know if you played them instead of shitposting about these games you don't play
>>
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>An arena shooter is defined by its power ups and weapons
>Claim your game is an arena shooter despite being character based
>Not just admitting you're gutting this franchise to hang on Overwatch's tassels
I mean for fuck's sake it's even called Quake CHAMPIONS.
Are they even trying?
>>
>>345323246
Holy fuck me that looks good.
>>
>>345334726
prove it faggot
>>
>>345339970
not him but:

>quick dodges instead of strafe jumping
>rocket jumps kill you
>almost every weapon has some tactical niche and alt fire
>wall running
>shock rifle
>bio rifle
>sliding
>>
>>345339985
>An arena shooter is defined by its power ups and weapons
What if Champions has pick-up power ups and weapons? They said the difference between characters would be speed, health and armor, that doesn't discount pick-ups.
>>
>>345340354
Like I said, a carbon copy.
>>
>>345339727

Releasing content doesn't automatically make it worthy of praise, until the hype train hit nobody was really asking for a carbon copy release of quake 3 which still has servers running.

Which endeavour of Epic's are you speaking about?

Don't pretend like you actually understand the specifics of the UT community you pleb
>>
>>345339745
In what way do the characters differ outside of the player model?
please enlighten me shitpost kun
>>
>>345339851
>6000 all time peak
>17 year old game repackaged

yes all those 6000 people bought it. effectively zero investment hundreds of thousands in return.

is there something you dont understand
>>
>>345339985
They're trying, unlike the other devs making copy-paste arena shooters that do nothing new and are DOA.
>>
>>345340683
I swear you just want to feel right but not actually understand the truth
>>
>>345340683

Every generation of unreal tournament is actually quite different from each other on a number of basic levels. If you played the games for more than 30 minutes each you'd be able to notice this
>>
>>345335290
Cute, but equal spawns go by exactly what I said, the weapons and attributes you spawn with. Sure, you can spawn closer to rockets than the other guy (that shit happens on first spawn on d3dm3 often). Random (or rather psuedo random) spawns are a factor. A big part of Quake Live duel is working with the spawn you're given, whether you spawned by plasma gun or rockets. Getting good at using all the weapons was essential because sometimes all you would have is plasma until you're able to move towards a weapon you want. Due to the spawn system not being entirely random, players are also able to bend spawns to their will sometimes. That's how the game was. Random spawns are technically a flaw from a competitive standpoint, but not majorly unless you're playing on bad maps with poor spawn design

But that's also how arena shooters were. Quake Champions can't be an arena shooter, because everyone can spawn with different hitboxes, attributes such as starting health, movement speed, abilities like wallhacks. It's class based. There are distinct differences between how Quake Champions and the original Quake MP work. Putting Champions and other Quakes all in the same sub-genre makes no sense, but then again, the arena shooter term has been stupid and meaningless for a long time because no definition for it is truly universal. At this argument's core, I'm simply saying Quake Champions will be too different from other Quakes to put them all in the same class. It has been shown that Champions will not have the same style of gameplay, and many people, like myself, are displeased that it is using the Quake name when it is about time for a true successor to Quake Live in the id software MP series.
>>
>>345340775
Don't forget the pro subs they were making money off of before Quake Live hit steam
>>
>>345298783
If it's anything like Lockdown Effect I'll play it and go back to the original
>>
I really wanted a new Quake based on Quake 1. Or even a sequel to Quake 4.
I don't really care about the mp.
>>
>>345340697
I'm not praising it, I'm illustrating the point that nobody even played it for free.

UT 4 is a failure as well.
>>
I don't understand why people are sperging out about them using the Quake name when every Unreal Tournament has different mechanics. If I want to play Quake 3 I'd play Quake 3.
>>
>>345326118
Danger City is in QL now.
>>
>>345341805
ut games having different mechanics is not really as huge as the difference between Champions and Quake, considering that a characteristic that is a core to competitive Quake is being altered
>>
>>345298672
>not class based
Oh good that's a rel-
>each character will have different
Fuck
>>
>>345341120
Quake Champions is an arena shooter though, adding abilities doesn't change that fact just because you don't like it. I think that's the point all of you autists are missing.

You're defending a dead genre that you don't even like anymore, trying to preserve it for your own elitism. Now that id are trying to reinvigorate it, you guys are pre-emptively trying to shit on it and recategorize it because it conflicts with your identity.

I'm not afraid to admit that I'm bored of arena shooters in their current state. UE4 looks great, but Unreal is fucking boring. Give me something new.
>>
>>345341805
The ironic thing is Unreal has failed to change in any significant way aside from the addition of vehicles. It's the main reason why the series has been a major failure since 3.
>>
>>345341805
>every Unreal Tournament has different mechanics
They also always had mutators that would allow you to play the game as it was in a previous release so it's not a proper comparison.
>>
>>345341667

I still fail to understand your point then, why is it the fault of the community that they don't want to play a game that wasn't in demand?

UT4 will probably turn out okay gameplay wise so I wouldn't consider it a failure. I don't doubt that the community will be nonexistent though since only the pedantic coders from older gens still care about it and haven't moved on
>>
>>345322747
In the console spinoff oneoff Championship 2 only
>>
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I hope Crash comes back. Best waifu.
>>
>>345323387
How gibs in Quake Live?
>>
>>345343046
UT2004 also had character traits but only (ONLY) as an optional mutator in some game modes.
>>
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Nobody but me will understand that Quake CHAMPIONS is the successor to Unreal CHAMPIONSHIP 2, and nobody will be open minded enough to enjoy it like I do. It has nothing to do with mobas, they did it in 2005 and it was fun.
>>
>>345342535

UT3 was a failure because they released an unfinished game that had managed to hype up both the 99 and 2k4 communities. The core gameplay in UT has always been relatively plain but polished because the majority of the games are played with mods
>>
>>345342535
that isn't even why ut3 failed
>>345343173
workshop mod i think
>>345343387
achampionship 2 was pretty good for a console game, epic should have stuck with that
>>
>>345342310
>Quake Champions is an arena shooter though
no it's not, it's a class based team shooter built to compete with overwatch
>You're defending a dead genre that you don't even like anymore, trying to preserve it for your own elitism
I like arena shooters, and there's no elitism here
>Now that id are trying to reinvigorate it
In their efforts, they are missing a major point of arena shooters and in the process seem to be developing a fusion of Overwatch and Quake. Interesting, will try the beta, but if I called this a proper Quake successor and an arena shooter, I would be lying to myself
>you guys are pre-emptively trying to shit on it and recategorize it because it conflicts with your identity
i don't see a problem with putting it in the category where it belongs

>>345343387
hope you enjoy it then dude
>>
>>345342126
No it was another map, there also was an elevator (platform) that took you really high to the satelite dish and BFG.
>>
>>345342992
Go play UT4 right now and tell me it's different enough to change up the game. It's not, which is why nobody is playing it.

Quake Champions has the potential for that, or at least to get the ball rolling into something fresh and new.

What I don't get is why you guys are complaining about Champions. You cry about how it's different, yet when all of these arena shooters have come out to appease your bitching, you leave them as ghost towns. You're literally the poster children for people on /v/ who don't play video games but spend their entire day posting about them, it's incredibly sad.
>>
>>345343483
It had the same gameplay as any other. UT4 is just a repeat of 3 but nobody wants to admit it yet.
>>
>>345343545
>it's a class based team shooter built to compete with overwatch
have you even played Overwatch? The whole point is the character abilities and ultimates, team composition plays a large part as objectives are more important than kills. We have literally no idea what the game modes for Quake will be, but it doesn't seem as though characters will have MOBO-like abilities so team comp matters less. It seems more like Lawbreakers with pickups.
>>
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>>345343545
This passive aggression isn't even justified. All you Quake 3 fags do is bitch about how there isn't a new arena shooter, yet bitch when it isn't Quake 3 Arena II. The worst part is, if it was just Quake 3 Arena on a new id Tech engine, you would just kill all textures and pickup models so the next thing to bitch about is how the movement physics are not identical. If you got exactly what you wanted, it would look no different or play any different than Quake 3 Arena, Quake Live, or CPMA. In other words, this audience is just a waste of breath.
>>
>>345343979
>It's not, which is why nobody is playing it.
Fucking kek where the hell did you get that idea from. Maybe it's because it has no content and is in a very unfinished state, have you ever thought about that.
Shit, the only complaints the game gets is that it's unfinished and it doesn't have certain features from past games.
>>
>>345343979
>>345344207
you guys will get exactly what you deserve
>>
>>345298672
I DON'T CARE ABOUT CHARACTERS JUST GIVE ME SHRUB-NIGGERWRATH
>>
>>345343545
Sorry, but >>345342310 and >>345344207 nailed it. You can try and spin it but it doesn't change the truth. You're frustrated because you fell out of love with games and you're desperately trying to blame something or someone. Just get over it, dude.
>>
>>345344371
A fun game with an actual playerbase? Sounds good to me.

I guess you got what you deserved, a pretty looking ghost town. Enjoy it, because it will be the last.
>>
>>345344464
>all of these assumptions about someone
>they nailed it dude XD
>proceed to make more assumptions about someone's character
>no actual argument on why Champions is an arena shooter
>>
>>345344207
>passive aggression
you've got me all wrong my man. Also I'm not even a quake 3 fag, I get frustrated with those people because I personally believe Doom 3 and Quake 4 were logical evolutions in id software MP, but Doom 3 mp was abandoned since the playerbase of Quake players wanted something closer to Quake so they went to Quake 4, and Quake 4 died because it wasn't enough like Quake 3 (quake 4 was dropped for quake 3 in competitive tournaments) and Quake Live was the absolute nail in the coffin for quake 4

>>345344464
god damn what a useless post you've made, you're not contributing anything but stupid assumptions about myself and my relationship with games. what's wrong with you
>>
>>345344371
It will either be fine, or it will be a bad execution (D44M multiplayer). Nobody will ever say "man I wish it was just like Quake Live" because I'd be fucking playing that. Not even fighting game faggots bitch about how every major Street Fighter game mixes things up completely. It's a brand new game and people actually roll with it, learn it, and get gud at it. No one has ever said "man this shit is too different, I'm playing SF2 forever." Quake 3 Arena was so perfected that, ironically, it's played by complete fucking babies.
>>
>>345344348
>the le no content maymay

People have grinded Dust2 with AK/M4/AWP for nearly 20 years now. It's not a matter of content, it's a matter of gameplay.
>>
>>345343979
You seem to be making a lot if assumptions about every poster in this thread, pal. I play UT4 and Quake 3 still. It's not my fault that the public isn't interested in these great games anymore.

I'm not even against attempts to change FPS, but I've tried Overwatch and all it does is make me long to play something else where I'm not pigeonholed into some class role where somebody else has an inherent advantage over me. It gets boring as shit to play games where your potential individual contribution is minimized. Feels like you have no control over the outcome. That's my concern for Champions.

This new class based trend is ass, the ww2 shooter trend was way more fun
>>
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>Mfw people shit all over DOOM MP
>But it's fun as fuck, fast, and better than Overshit and other multiplayer shootan games
>>
>>345344731
>>345344830
>ignoring the points
>everything you said is useless, you never made any arguments!

The sad part is, these dudes are probaby as old as me and they act like this. Manchildren to the bone.
>>
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>>345344393
>no one knows what Shrub-nigger, Chthon or the rest of the mythos are so a Q1 remake/reboot/etc will have generic Cthulhu because that's the one on all the Hot Topic's T-shirts
>>
>>345344119
>but it doesn't seem as though characters will have MOBO-like abilities so team comp matters less
abilites was one of the first things they confirmed. one guy has wallhack, one guy can teleport, one guy can do a charge rush, one girl can rocket jump high, etc.
>>
>>345344857
Meanwhile the main reason fans disliked UT3 is because it had less content than UT2k4
Also, nice to see you don't have a response to anything else I said
>>
>>345345037
Cool blog post, dude. Maybe you and the other 800 autists can sign a petition to make another DOA copy paste arena shooter that can't run on your Pentium 4.
>>
>>345343979

Have you actually played any of these games? Unreal tournament was never really changed very drastically to the point where one says "wow this is a whole new take on shooting rockets!", it's always been tweaks that are noticeable like movement mechanics and weapon parameters. UT has always had huge mod communities which is where the "changing up" happens.

Up until around 2012 most of the servers with active players were running at least 15+ mutators at once which made it a totally different game from one server to the next. TDM housed things like TAM, freeze tag, regular sniping, stock, etc. Invasion pretty universally used UTRPG but with specialised classes, then there were assault trials and other bunnyhop variants. All of these were by the community and built on the framework provided to it.

I also never complained about champions, however I think calling it a quake successor is misleading until I see more about it.
>>
>>345345079
>called out for making assumptions
>tries to fight back by making even more assumptions
>still no argument
kek
>>
>>345345079
what points? there were no points, only assumptions that were incorrect. if you're referring to the other guy's points, I am in discussion with that guy right now. your post was useless and you're being embarrassingly and inappropriately smug about it. congrats
>>
>>345345307
>Unreal tournament was never really changed very drastically
>Agreeing with me in the second sentence and then ranting about how you don't agree with me

Time for your medication, anon.
>>
>>345345282
What's got you so angry, anon? Do you like getting shat on by rock paper scissors design? Is that fun for you? No memes please, I honestly want to know.
>>
>>345345053
I had fun with Doom 4 mp but my main problem is the Demon, it just feels way overpowered. If you were on a real team it wouldn't be a big deal to gang up on it but with a PUG good luck. You just get so many free kills unless someone manages to get the BFG or Gauss Cannon.
>>
>>345344071

You've never played any of these games and it's easy to tell because of your bait
>>
>>345345307
>Unreal tournament was never really changed very drastically
>What is onslaught?
>>
>>345345614
>it's bait, yet I respond to it

Kind of a funny damned if you do, damned if you don't thought process you got yourself into to, isn't it? Cognitive dissonance at its finest.
>>
>>345345558
I honestly never have trouble when encountering demons. Plasma Rifle rips it apart so easily just because of that rate of fire. Also Mancubus master race.
>>
>>345345827
>it's not bait if someone responds to it
What are you even saying at this point
>>
>>345345558
dealing with demons in tdm generally depends on whether you're fighting against a retard or not. personally i just hate how the game is like "hurr here you guys go" and tosses the rune on the map in some random location and then it's free kills for the lucky asshole. the demon rune should've just been in soul harvest and warpath, trying to shoehorn it into almost every mode just contributed to the MP being generally "meh"
>>
Only cucks will say it's bad.

day 1 buy for me.
>>
is that fucking carlton on the left
>>
>>345345509

The bottom line is that the game doesn't have to have le wacky maymay guns or speshul powers to be a good game, and the reason you claim it to not perform well sales wise is false.
>>
>>345345827

I can't parse this, Anon. Am I still falling into a trap if I just avoid it?
>>
>>345346086
>buyfag giving money to ZeniMax calling others cucks
>>
>>345298672
the fuck is that headshape on the left
>>
>>345346086
It depends how much, if it's full price I'll wait to see how big the playerbase is, I don't want to buy a Battleborn. How much was Quake 3 on launch?
>>
>>345346168
Personally, I want an arena shooter with some new mechanics and the new Quake looks to be right up my ally.

If you're still not bored of classic arena shooter design, you can play Quake Live or UT4 with the other 800 people who aren't either.
>>
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>>345346567
>>345346101
Visor, you fools.
>>
>>345332901
I can assure you a lot of people have no idea UT4 even exists, hell my "programmer" friend knew that UE4 existed but not UT4
If it was on steam, free nontheless it would be played a lot more too
>>
>>345347093

There's probably places online that you can go to specifically argue about nothing
>>
>>345327812
Abilities make the class , not the stats
>>
>>345298672
I'm making a fast paced anime arena shooter.
>>
>>345350776
afaik there's no FPS where you can play as cute anime girls and customize them, so go for it. you could probably make a fortune on cosmetic items
>>
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>>345298672
HAHAH dead on fucking arrival
>>
>>345350928
I'm not charging for cosmetics. I hate it.
>>
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>>345350776
>>
>>345350776
As much as I despise anime, good luck to you anon.
Out of curiosity, what engine are you using?
>>
>>345352431
My own. It's based off worldwide stereotypes like Yamato nadeshiko and cowboy girl who loves hamburgers.
>>
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>thinks arena shooters don't sell because they make the same game with zero originality
>doesn't realize spunkgargleweewee continues to pull in millions doing just that
>>
>>345352743
>my own
damn, how long has that taken you so far?

Also, Terry. A Davis would be proud of you
>>
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>>345352939
>spunkgargleweewee

What the fuck is that?

>The term was coined by Ben "Yahtzee" Croshaw
>>
>>345345053
>two weapon limit
>loadouts
>even in fucking clan arena
>>
>>345353369
In my spare time since 2010 the engine is done. The movement is really crazy and wacky, I spent a lot of time getting it right because I love good movement systems. Just waiting till I'm in a better place financially then I'll find an artist and modellers and stuff.
>>
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>>345354543
good luck mayne.
>>
>>345299073
They did this seven years ago and not enough people played it.

Still, given how Quake comp play has always been about maximum momentum, we're going to see a lot of mirror matches when this shit goes live
>>
>>345301998
maybe they can use that teleporter shit.
>>
>>345327705
blizzard is super ultra mega rich, you fucking nigger. Some lack of "artistic integrity" doesnt change shit. If todd doesnt want to, zionmax will force it on him.
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