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What happen to all the VR hype?
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What happen to all the VR hype?
>>
well, people play their vr games and stay the fuck away from all the negativity on /v/
you cant have a sane vr discussion on /v/.

dont bother .


btw raw data is fucking awesome in bro op
>>
>>345245307
this. vr people keep on vr forums because the only way to have a a decent discussion is to have it with someone who has tried it.
>>
>>345244518

hardware is too expensive
software is too gimmicky

there

Oculus rushing to get out without motion controllers having that tacked on xbone controller was pretty much doa

Vive needs a room setup specifically for it to work, too much work for the average normie

PSVR is not yet out but has the best chance of bringing VR into the masses so developer can actually start making games and not demos for it. If it doesn't then it's probably dead.
>>
>>345245758

to add to that, the platform doesn't have any killer apps yet, games that you absolutely have to play and can't do so without VR. It has a number of good applications but not good enough to attract many people to spend $800 on a headset + the additional cost of a PC capable of running every VR game at 90+ fps
>>
>>345245697
>>345245307
Aka, they finally realized the products they purchased are incredibly niche and the only people who will want to discuss it with them are the same people circle jerking about it already.
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>>345245697
>the only way I don't feel buyer's remorse is by staying in an echochamber
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>>345245758
This
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>>345246637
Literally the reason why they choose to avoid this place
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>>345244518
honeymoon phase has ended

people have realized that it is a shitty gimmick and that it doesn't actually improve gameplay at all.

the hardware is also absurdly expensive for no interesting games.

fact of the matter is no one wants to put on a big ass pair of goggles to sit on the couch and play some game that they could just as easily play while watching a screen and also having some remaining situational awareness of the things going on around them as well as moderate social interaction if other people are there with them.


True VR won't take off until it can literally interface with our brain and we can traverse a network with it to interact with others without having to put some big ass apparatus on our face.

that said I believe that AR (augmented reality) is something that is coming and is coming fast. It is probably the real future since its gimicks are not limited to just games/movies but also numerous practical applications as well. Just look at the success of a game like Pkmn Go and imagine what that would be like attached to a pair of glasses or contact lenses that display the virtual pokemon overlayed onto the real world.
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>>345244518
>What happen to all the VR hype?

The same thing that happens to 899 euro devices that have no games and require an aditional big investment to even use them similar or bigger in price.
>>
>>345246875
>no one wants to put on a big ass pair of goggles to sit on the couch and play some game
That's the Rift and Sony's VR
Vive is walking around within a room sized area inside of a virtual environment
VR is basically split between these two ideas right now, and it's hard to find any common ground between them.
>>
>>345244518

Pokemon Go killed it. Why put that ridiculous thing on your head instead of going out and socializing/catching Pokemon.
>>
Just wait until the porn takes off.
https://youtu.be/2dkcJ1YhYw4

Realtime full 3D performance capture is almost here. Just imagine taking part in a live VR porn show.
>>
>>345245758

I think vr will remain a meme in america, but psvr will cement itself in japan. They're already planning vr concerts for imas and miku.
>>
>>345244518
people overhyping themselves, major vr headsets were all rushed with poor build quality to compete with each other, and none of them have solved basic issues like motion sickness, uncanny valley, or the screen door effect.
>>
>>345247514
>Vive is walking around within a room sized area inside of a virtual environment

Most people don't have a room sized area without furniture to bump into.
>>
>>345247842
vive and oculus will be more popular in japan.

>>345249280
that is bullshit.
>>
>>345246875
>this retard who has never even tried VR

how do people like you still exist?
>>
>>345249340

I doubt it, the only advantage they have is porn, which will never be more mainstream than idols.
>>
The few companies, stupid suits and retarded arm chair analysts that were all for this realized that no one actually wanted vr and it was damned to failure based on its mere concept and a deep misunderstanding of human nature.
The people who pushed the VR IS HERE meme have got their paychecks cashed out and moved on before anyone realized they were scammed.

Secondly, Pokemon Go happened.


Shits over niggas. Pack up and move on.
>>
It's a fucking $800 gimmick with shovel-ware tier games that will be outdated in about a year.
>>
>>345244518
its expensive, uncomfortable,the tech is still not good enough, and all the games for it are the equivalent of phone games except now they have to all take place in 1 room

VR is lucky that porn exists because it's literally the only worthwhile use for it at the moment
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>>345249559
you doubt it because you don't know about VR in japan or asia in general.

locked down console VR isn't appealing anywhere outside of poorfag households and poorfags won't really care about VR anyway.
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>>345249887

So you're just a retarded pc fanboy. Got it.

>asia

Moving the goalposts, fuck off. I'm only talking about Japan.

Enjoy your ban.
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>>345250080
good argument.

again, you don't know about vr in japan.
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>>345244518
I'm busy playing with my waifu
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>>345250502
https://www.youtube.com/watch?v=kM6gCqhtxyQ
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>>345244518
It's simply too expensive right now
I love VR and I know it's the future but I can't afford a current gen headset
>>
>>345244518
Everyone realised it was shit.
>>
What would be the cheapest available VR headset that works for most games N whatnot?
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>>345250691
>literal mouthbreathers
>>
>>345251723
You could use google cardboard though the Samsung gear is a significant upgrade. Unless you mean PC in which case you'll have to deal with Rift/Vive for now.
>>
What do you mean? doesn't seem to have gone anywhere to me, people still bring it up all the time, and it was all over the place at e3 this year
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>>345244518
It's not particularly well-developed as a concept, and not full of much discussion potential.
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>>345245758
I thought the room setup shit was the gimmick and it was better having VR just implementation for current games. I cannot see myself wanting to stand up and have wii controllers in each hand to play a game.
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>>345252104
OP is pretty much pointing out the fact that the overhyping and buzz has died out completely.
>>
you can view 3d models on sketchfab.

that alone is worth the $1000.
>>
Pokemon Go came out, and stole its thunder.
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>>345252575
It currently is
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>>345244518
no games
>>
https://www.youtube.com/watch?v=FWRMgsczmA8
>>
seeing VR chairs at my local mall

$10 per "experience"

some unrelated stall had a brief headset for $50

just seems weird
>>
>>345252575
I can't help but imagine every single post being this hyper mad about /v/'s opinion on VR is made by Palmer Luckey, his ridiculous prepubescent boy face red with anger, foam at his mouth, unable to accept that even selling his soul to the Jews won't turn his gimmick into a hit.
>>
no games that are actually fun, only gimmicky shit

also no waifu age no buy
>>
>>345244518
The headsets are too expensive, and there aren't any good games. Instead of integrating VR with games people actually play, it's mostly shoveware nobody wants. Vive is especially bad.
>>
>>345244518
Needs a good AAA game. I absolutely love VR but I'm not buying that shit to play some indie game shit.
>>
>>345244518
The price tag.
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>>345244518
>600~1500 for the VR unit

Most people aren't willing to drop that kind of money on a gimick until it has some proven games behind it, and right now there's nothing but shovelware VR games, and a few old games with VR shoved into them
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>>345252581
yeah really. all i wanted to do was play current games in vr. anyone who is excited for waggle in 2016 is retarded
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>>345255350
>AAA game for a piece of tech nobody cares for

If there was a way for this idea to bear any fruits, publishers would be on it already. It's dead. Let it go.
>>
>>345255761
It will get here eventually faggot. Vr fanboys hope on the train too hard but you guys go to the other extreme. Truth is VR will take off but it will take a while. It probably will take off with mobile VR and consoles.
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>>345255761
Sony should lead the way then. Invest in a huge VR AAA project instead of walking sim #48949747593658.
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>>345244518
Boring reality. Rather than being a major technological leap, it's just another new device/peripheral and there's not enough functionality or novelty to justify owning it without good games to play in VR. It's going to have to compete like every console and convince people to buy it. There is no magic or wonder surrounding it since we understand how it works and it's not that impressive, so not that many people are going to jump on it just for the promises.
>>
VR is like Vaccines

Too many people have opinions about it without knowing much or having tried it.
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>>345255931
I'm betting against it. Strapping a screen or two to your face will always be dumb.
>>
>>345256223
have you tried it? I'm 99% sure the answer is no.
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>>345256427
Sure I haven't, but why should I? Name one killer app for VR sets.
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>>345256802
that batman game
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>>345256030
Why can't Fakebook do it? They got the funds and a huge audience. If the concept is so great that it just needs a little more money thrown at it, what are they waiting for?

I know the answer, it's because normies won't bite. Let. It. Go.
>>
Still waiting on the porn and waifu sims. Japan will deliver, for sure.
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>>345256892
the last good batman game was on the SNES
>>
Lots of good releases for the Vive lately, so I'm not regretting anything so far. Even something as simple as Fruit Ninja is a blast in VR. Which is kind of the problem with discussing VR with someone who hasn't tried it. Some stuff is way more fun in VR than you'd think.

The longer you wait the better the headsets will be and the more content there'll be so waiting is obviously the smart thing to do, but I guess that goes for everything.
>>
>VR is a gimmick
no

>gim·mick
>'É¡imik/
>noun
>a trick or device intended to attract attention, publicity, or business.

VR wasn't made for attention, publicity, or business. It was made to experience games in 3D/more immersively.
It wasn't made to boost the sales of another product, it's its own product and does exactly what it said it does, extremely well.

Even motion controls aren't a gimmick if they're done right. Moving wagglesticks up and down to run is a gimmick. Shaking a thumbstick in a quicktime event is a gimmick. Using voice commands for non-vocal actions is a gimmick.

Using a device that tracks your hand placement to place your hand in a virtual world isn't a gimmick, it's 1:1. It's realistic. DDR was popular because it was 1:1 input; up is up, left is left, right is right, down is down, just hit them in order. Games that succeeded with motion controls did so because they made sense, if they don't make enough sense, then they didn't do well.
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>>345257596
>Games that succeeded with motion controls

Such as?
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>>345244518

Same thing that happened to video games in the early 80's, for the same reasons.

* Shitty software

* Poorly informed consumers

* Too many competing platforms trying to gain exclusivity on software (more egregious here since these are fucking peripherals and not real platforms themselves)

* Overly expensive

* A lot of generally stupid-ass ideas, and no one knows what they're doing yet
>>
>>345257846
DDR, Just Dance, Wii Sports (and all the other activity-based games), House of the Dead, Time Crisis, hell, a lot of arcade game that used guns were pretty successful. Look at fruit ninja, it's in almost all arcades now.
>>
/v/ can't afford it so it doesn't get talked about
>>
Bought by Facebook
Enthusiast/Developer community abandoned
Attempt to appeal to mainstream audience too early

If they had left it as a weird niche thing mainly being looked at by the open source software development community for a few more years it would be in much better shape when the big companies started to move in five years from now. As it is now we're probably looking at another 10-20 years before we'll see significant movement because all the big companies are going to divide the talent up and attempt to lock everyone in.
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>>345258142
and all of these games are dwarfed by the vr head sets.
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>>345258437
>dwarfed by
what did he mean by this?

are you saying that VR is better than those games?
I'd agree with that except for DDR. I'd like leg tracking...
>>
https://www.youtube.com/watch?v=p4TZCXPqlJI
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>>345258575
I mean the motion tech in all the VR head sets shits on the basic tech in those games you mentioned.

You can play much cooler games using the HMDs and their controllers than DDR.
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>>345244518

While head tracking and immersive VR is totally possible, they never figured out how to solve the controller issue.

>Go for waggle and get stuck with gimmicky controls and no movement
>Go for controller and realise you spent £600 on a low-res screen you can only use with about 4 games and will give you a headache after 15 minutes

Hopefully superhot VR and RE7 prompt devs to invest time in the tech
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>>345258825
the vive and touch controllers both have movement options
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>>345258825
it's amazing how so many people on /v/ have formed such a complete yet wrong opinion on something they've never used.
>>
>gearvr has a higher resolution than the rift, vive and psvr.
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>>345245307
yeah because a bunch of nerds circlejerking about how much money they spent on a niche thing and then combating every concern with "YOU JUST DON'T KNOW BECAUSE YOU CAN'T AFFORD IT" was full of great discussion.

I have no doubt the tech is cool but there is absolutely no must-play games for VR so far and honestly VR gaming seems super limited since everything needs to be in first-person.
>>
https://www.youtube.com/watch?v=Dr7-WQcGUg8
https://www.youtube.com/watch?v=ujYyE0lfSUk

>>345259590
see>>345259212
>>
>>345259212
as someone whos spent about a week messing with the HTC vive, and occulus rift and other vr devices in the past I have to say VR is just going to be an expensive gimmick until the headsets become as thin and lightweight as glasses. the experience is too isolative and disorienting for long play at even the most ideal settings.

it'll get there, and this recent resurgence has been a big step, but it needs to fade into the background again for another 10 years.
>>
The original idea of 350$ hardwares with a universal open source driver and API had reason to exist and good chance to get the VR off the ground with support for it being as standard in any games as widescreen relosutions.

several competeing 800$ machines each with its own programming needs, drivers, licenses, and forcing exclusivity on the poor sods that try to adopt, is doomed.

The moment the trends shifted from the first case to the later, all hype died form potential cosumers, devs gave up on implmenting VR as it no longer meant to just obeying a single set of standards, put would require to tailor your shit to 3 diferent devices, with possible "sanctions" put on you if you picked the wrong horse, and developing a pure VR game would mean you no longer had ALL the early adopters as potential players, but onyl a fraction of those tiny umbers.
>>
VR is a meme. It got old.
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>>345259661
what are you trying to show me?
>>
>>345259212
/v/irgins think in terms of markets and production values, the business behind the games, because we started losing interest in the games themselves roughly 10 years ago
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>>345259590
>"YOU JUST DON'T KNOW BECAUSE YOU CAN'T AFFORD IT"

who are you quoting?
nobody in this thread has said anything like that
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>>345244518
It'll come back. Majority of gamers are NEET weabos who don't have a chance in fuck of affording it. Give it 5-10 years.
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>>345260028
majority of furrys are neet weebs and they can afford expensive dumb stuff
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>>345260004

literally two posts up >>345259212
>>
>>345260004
he's just a salty nigger.
>>
>>345260004
not the same guy
I think VR is stupid and pointless
your side replied with "lel I bet you haven't tried it"
which is true, but it doesn't refute my argument
>>
>>345244518
People realised that VR has more potential in everything but games.

Who else hype for watching concerts, spawts and documentaries in VR?
>>
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>>345260262
>but it doesn't refute my argument
this is what retards really believe.
>>
>Oculus Kickstarter begins
>Developers, including Valve make projects with Oculus/Palmer Lucky
>Even John Carmack hops on board
>Palmer Lucky sells out to Facebook
>Valve is fucking pissed that they spent all this development information on this kid who they thought they could trust
>John Carmack stuck in a contract with Oculus
>Everyone is turned off except the hardcore fans who say VR is still great even if Facebook is running the show
>Valve sees that VR is still great but people hate Facebook, why not make their own?
>Valve experts and John Carmack are working on different platforms, while the Rift is still the starting point
>Most independent studios develop for the Rift because it's been out longer and has had more coverage
>Valve pushes their hardware to CES and now it's Vive vs Rift
>Valve realizes that they've essentially split the, already niche, market in 2, so they start developing OpenVR
>Developers at this point are probably past half-way into making their VR projects for the Rift
>People know that John Carmack and Valve are still on these big projects, so they have to be worth something
>Meanwhile, 50 other companies are making their own VR headsets, splitting the market further
>Prices announced, twice to triple the amount people expected
>Fans are fed up with waiting, a lot of people invest even though the technology is expensive
>Vive is the winner in terms of tech specs, but software is lacking because more developers were familiar with Rift development
>Rift is getting shit on left and right, making the wrong decisions, but has the highest-quality experiences by far
>Most 3D porn is firstly available on the Rift as well
>We have a weird mix between two giants, one has the tech but not the content, the other has the content but not the audience.
>Everyone on /v/ (who hasn't tried VR) shits on it because it had a slow start
>VR is just beginning to gain traction because of PSVR
It was a very slow progression, this wonderful thing, but it's here now
>>
http://www.moguravr.com/htc-vive-release-6-1/

The majority of vr games are better than anything you've played in years.
>>
>>345244518
It needs better smartphones because normies will never buy expensive computers and hmd just to play VR. When phones will be able to render intensive games at 90fps, VR will be mainstream. People who already own a phone will have to buy the $50 phone socket and play wherever they want.
>>
>>345260456
unlike the anon you replied to, I have tried VR on two different types. I've tried the Rift at a best buy (which was a bitch to get working thanks to me having glasses) and I've used several VR apps on my 1440p phone. Neither really convinced me the tech was worth investing in.

I'm sure the Vive is neat but no one I know has one and there are no demo booths anywhere near me. The argument is flawed as the only way I could try one is to buy it, and I'm not spending $800 for a fucking demo.
>>
>>345260165
>>345260262
never used/tried isnt the same as cant afford it. you can go to a store and try out their open demos for free
>>
>>345260763
no stores with vive demos
>>
>>345249497
steamspy only registers ~200-220k people as owning The Lab, which comes with the Vive.

Compare that to the the 8-12 million accounts logged into steam at any given moment, only like 2% of those users could potentially be using the Vive MAXIMUM. If you add in the Oculus and consider that it may have sold a bit more since it's cheaper, then you're still looking at like 5%

I doubt very many people have had the chance to try VR
>>
>>345244518
The porn we were promised has been denied and swept under the rug.

No one gives a shit anymore after that and the fact that it's too expensive.
>>
>>345260717
>The argument is flawed as the only way I could try one is to buy it
The argument would be flawed if there was no way for you to test a Vive, and there are hundreds of BestBuys around the US, so if you were determined to try it, you would put in the effort.

Saying, "it's too hard to try so I'm just gonna say it's not good enough" is a flawed argument
>>
>>345261094
BestBuy doesn't demo the vive you dumb nigger, it demos the Rift.
>>
>>345246570
No.

It's perfectly reasonable to not want to discuss something with people who have never used it, and know nothing about it, yet want to scream ITS A GIMMICK LIKE 3D TV.
>>
>>345260456
It really doesn't. If I were wrong, the market situation would look much different. Investors would flip their shit, yelling at publishers to get a dog into this fight ASAP. VR projects would crop up all over. All the big devs would announce VR plans about to be revealed, and masses of hyped fans would break the internet. But that's not happening. And that proves me right. The only question left is whether it's pointless because it's stupid, or stupid because it's pointless.

You can say "just you wait, the time will come", but I don't believe you. Get fucked.
>>
>>345245758
>If it doesn't then it's probably dead.

VR cannot die. It is the next major platform for humanity, on the level of the internet or personal computers.
>>
>>345244518
The Vive came out, which was the only hope for VR. Giant Bomb livestreamed it. Everyone realized what garbage it was and moved on.
>>
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>>345261094
he literally said in his post he tried a rift at best buy

are you gay and dumb?
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>>345260262
Dear god millennials. You cannot have an opinion on something you've never experienced.

One day you'll try it and go "OH WOW. NOW I UNDERSTAND. THIS IS AMAZING!!!!"
>>
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>Facebook basically Jewed the hope out of OR
>Vive is just "Dick around in a 12x8ft room of space indie games"
>PSVR is incredibly limited with light tracking and laptop hardware and will be the biggest success
>>
>>345261418
>when a millennial calls others millennials because it's the hot new insult

*tiptiptiptip*
>>
>>345261323
then why is there less than half a million sold?
>>
>>345261161
My mistake, but if you google "where to test the HTC vive" you'll find a bunch of different articles giving you information

Seems like microsoft and gamestop stores are setting them up.

>>345261390
I thought Best Buy was demoing both, not just the Rift
>>
VR porn hasn't caught on yet.

>games sell systems
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https://www.youtube.com/channel/UCqDMvCa1tGak6AmijajiKOw/videos

>>345261008
220k people have shown millions VR.

And a significantly higher amount of people have seen Oculus Rifts since it's old as fuck.

You have to be literally autistic to shitpost about VR having not tried it at this point in time. A sperglord who never goes outside and doesn't care about video games at all.

>>345261314
According to your logic, good normal games should be getting made too since they make billions. That isn't happening.

You're fucking retarded.
>>
>>345261418
but I tried one at a best buy and thought it was alright, the screen door effect really hurt my immersion. It also glitched out if I went too far down to the floor.
>>
>>345259740
>VR is just going to be an expensive gimmick until the headsets become as thin and lightweight as glasses
This is the probably most retarded thing I've ever read. Being larger and heavier has practically nothing to do with how much they cost (to buy, not to make)

Conversely, developing and manufacturing such a new product to be as small and lightweight as glasses would be far more costly and would make them even more expensive.
>>
>>345261519
Well, that's because VR porn is shit. I don't see any way it can get better this gen.
>>
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>>345244518
It is still primitive technology, but it will one day be pretty sweet once it develops further.
>>
My HTC Vive has been collecting dust for a little bit now.

Anything new worth playing?
>>
>>345261602
>You're fucking retarded.

I'm not the idiot who believes a screen strapped to your face is the best thing ever.
>>
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>>345244518

Dead because devs are too busy with "Simulator" games for pander youtubers, dont porting CoD and Wow to VR or puting aids people to vr
>>
>>345244518
just bought a vive, how bad did I screw up
>>
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>>345261518
>"where to test the HTC vive" you'll find a bunch of different articles giving you information

Oh wow, look at all of these locations
https://www.microsoft.com/en-us/store/locations/HTCVive
not a single fucking one in california

oh well let's look at the gamestop demo centers
http://www.gamestop.com/gs/pages/events/HTCVIVE-Demo/
OH WOW 18 WHOLE LOCATIONS

AND THE CLOSEST ONE IS 4 HOURS AWAY

fuck you anon, you're spouting shit defense tactics.


>there's one at scottsdale fashion center
>used to work at the camelview 5 right outside of the mall

SON OF A BITCH WHY DID I MOVE
>>
>>345261797
Mine too, but that's because it's too fucking hot to be fucking around with it.
I'll be playing the shit out of it in October/November though.
>>
it's cool but the games aren't that great yet and the resolution isn't good enough

the VR porn can be awesome but it's too pixelated

I'll probably still get one since I like all sorts of cockpit sims already
>>
>>345261835
>I'm not the idiot
You actually are.
>>
>>345261763
>primitive technology
Actually, the Vive has the most accurate consumer laser-tracking to date.
>>
>>345261602
>220k people have shown millions VR.
Assuming that those users have shared VR with an average of 9 other people each is completely baseless and you just completely pulled it out of your ass.

Also, you're forgetting where you are. The average /v/irgin doesn't have friends to share things with. That's why we post on /v/.
>>
>>345261724
>Well, that's because VR porn is shit
you have no idea how wrong you are. I think the vive and rift are wastes of money but holy shit VR porn is one of the greatest things ever
>>
>>345261892
You could have gotten a GTX 1080 for that money
>>
>>345261925
>4 HOURS AWAY
That's long, but it's not "impossible to try" long

I'd honestly make the trip.
>>
>>345261835
>a screen strapped to your face

saying that like its witty or true outs you as someone who doesnt know anything about vr or has an irrational hateboner for it
>>
>>345244518
I've tried the Gear VR inside a real rollercoaster and it was a quite interesting. I think VR hmd using phones is here to stay. It just need more powerful smartphones.
>>
>>345262157
well fucking have fun, I'm not going to drive an 8 hour roundtrip for a 10-minute demo.
>>
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The problem with VR is that right now it has to depend on shitty indie devs. Once PSVR comes out and has proper support, only then, will VR take off.
>>
>>345262108
>You could have upgraded from the 900 series to the 1000 series.
And this guy has the balls to pretend one choice is more money savvy than the other.
>>
Harvester VR when
>>
>>345262274
>VR is only good if it's on my proprietary device
>>
>>345262263
Imagine the 4 hour drive back home if you ended up not liking it
>>
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>>345262027
> users have shared VR with an average of 9 other people
>completely baseless

lol what the fuck? I've shown over a hundred people VR. 9 is fucking nothing. Most people have at least that over for holidays. More come for parties.

Think of the game developers, literally 90% of the game studios have HMDs and the tens of thousands of people those companies employ have all tried VR. And shown VR to friends and relatives.

And then there's you, a fucking dungeon dweller. So sorry I'm not a loser like you. The rest of the world isn't either.
>>
>>345262263
Sorry Anon, I hear arcades are setting up VR sections for people to try it out. Maybe in the future you'll be able to make an informed opinion.

I'd also do a little more research on your location to see if anyone might be offering people to try out the Vive.
>>
>>345262457
I already was fairly unimpressed from the Rift demo.
>>
>>345261983
Not really m8, you're just pissed because
a) you actually got one of those useless devices
b) you work for a company involved with VR and you aren't allowed to admit your job is beating a dead horse

I have a neutral stance and argumentative high ground here. If VR was so damn great, it would print money already. But it doesnt. It has a niche audience and will die off before outgrowing it. Prove me wrong. Oh that's right, you can't. You can only yell at me, an anonymous shitposter who doesn't give the slightest fuck.
>>
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>>345262027
When there are hundreds of videos on youtube of people showing VR to fucking dinosaurs you know people like you are wrong.
>>
>>345261797
Raw Data, Fruit Ninja and Brookhaven Experiment are the new ones I've been playing.
I also got The Solus Project but haven't tried it yet. And Destinations is free and nice to be in
>>
>>345262398
Well, where are the good games out right now?
>>
>>345262627
you know vr has made billions in revenue right
>>
>>345262274
PSVR is a big hurdle for me. The biggest thing keeping me from being excited for PSVR is the headset.

I want to get a headset like the Vive because I think PSVR is going to be shittier quality with less features, but PSVR has the games that interest me most, like RE and Ace Combat.

The chances of PS4 supporting any headset other than PSVR are practically 0%, but it's one of those things where, if I'm spending hundreds of dollars on one of those headsets, I'm going to be dissatisfied that I have to buy the shittiest one on the market.
>>
>>345262769
the issue is that it's all the way downhill from here because the tech is a joke
>>
>>345262489
>>345262671
>I don't understand the difference between an average and an anecdote
>the posts

>And then there's you, a fucking dungeon dweller.
again, where do you think you are?
>>
I bought the vive for the seated experience, thinking that getting up and walking around would be a bit of a gimmick. surprising I ended up loving the roomscale stuff so much it's all i've been using my vive for. that and porn.

it's something you just have to experience
>>
Are there any good decent VR porn game preferably japshit for the Vive yet? I tried Honey Select with the VR patch on hongfire but for some reason I could barely click shit with the motion controls. Like it would register my selections 1 in 100 attempts.
>>
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I care about gameplay, and I can't see how VR would improve the gameplay of anything at all besides simulators.
>>
>>345263221
My thoughts exactly. It's pointless.
>>
>>345262972
>the tech is a joke
What do you mean? It uses simple technologies that's been around for years.

Pair that with the fact that Razer's OSVR (the software, not the hardware) which Vive also uses, is ultimately intended to work with literally any headset and controller. Even shit people throw together in their garage workshop.
>>
>>345263221
pretty much my deal with it. my favorite games are all 3rd person action games or jrpgs and I can't see either benefiting at all from it
>>
>>345244518
replaced by pokemon go shilling/sperging
>>
>>345263187
nothing made from the ground up as far as I know.
I've been playing Sexy Beach with the vr mod, but development of the mod has been completely abandoned from what I understand. it still works and I enjoy it a ton though.

I need to figure out how to record webms to post for these threads, i've built some pretty intense scenes I can walk around.
>>
>>345262721
Motion controlled?
>Raw Data
>Windlands
>Audioshield
>Cloudlands VR Minigolf
>The Lab
>Holopoint
>Pool Nation VR
>Waltz of the Wizard

Seated/Controller/KB+M
>Subnautica
>Keep Talking and Nobody Explodes
>Elite Dangerous
>Project Cars
>Vanishing of Ethan Carter VR

Not a lot, admittedly, but a good amount, along with all the content with 3D/360 Movies/Videos
>>
>>345263396
>What do you mean?

It's a dumb concept, like straight out of a rancid 80s sci-fi flick.
>>
people found out it takes a $2000 computer, an empty area you can sit down with it, some overpriced stupid goggles and the only "games" are simulators (not of the walking variety, though, since 'walking' in VR games has reportedly made people immensely disoriented and physically nauseous)

basically dumbasses thought we were getting holodecks where we'd all be the Lawnmower Man, but instead it was just another stupid gimmick where you strap goggles to your face

probably would've been worth it if the cuck devs had been making porn games instead of le rollercoaster ride simulator
>>
>>345263221
>besides simulators.
Exactly why I'm getting one. I've already spent hundreds on racing wheels and throttles and joysticks, what's another few hundred on something that will work along side all of those?

But then there are also games like Audioshield or Hover Junkers that look fun enough to spend a couple hundred dollars more.
>>
>>345261925
>fuck you

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>>
>>345263018
>90% of every developer
>an anecdote
lol

don't project your sad pathetic life onto others.
>>
As far as geimus are concerned only simulators can really take advantage of seated VR and the walk around VR is absolute fucking garbage.
The porn is fucking amazing though. But it's a pretty high price tag as a sex toy for most people.
>>
>>345263635
You've just taken all the VR shitposts and put them into 1 post.

Here's your 1 and only (You)
>>
>>345263221
>>345263340
you get a sense of scale and see virtual realities as if they were realstic.

you're dumb as shit so you can't comprehend that but it's okay, you'll feel like a retard one day.

>>345263421
you can play any genre in VR.
>>
>>345244518
I just wanted it for porn, I got it for porn, it was ok.
>>
>>345257582
god that looks so fucking bad that movement that combat jesus fucking christ

VR is impossible to take seriously when every game is a wii wagglan fest. why can't we just keep headtracking and use a mouse and keyboard instead of dumbing down evey single game.
>>
>>345263752
But he's right.

It's a gimmick.
>>
Everyone keeps saying VR porn is amazing but no one ever posts links of proof.
>>
>>345263691
>for most people.
I don't think most people are going to use this anyways.

I think the markets that it is intended for are enjoying it.

And the porn industry has tons of $2000+ toys, namely realdolls, that only niche customers pay for, but it's still profitable.
>>
>>345263982
I wonder fucking why.
You need a VR headset to experience it and if you have one you already know.
>>
>>345244518
>VR hype?
Same shit that happened in 1995:
>hardware too expensive for average consumers
>requires special drivers
>requires extra game support
>terrible hardware rollout
>major publishers stuck in wait'n'see mode
If Luckey stuck with his original vision of a $300 goodnuff headset, it might be a different story, but it's VFX-1, CyberMaxx, and Lawnmowerman again in general.
>>
>>345263932
>>345257596

damnit, here's another (You), you're good
>>
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>>345263586
Oh, I thought you meant the actual tech involved with getting them to work, not the general idea of them

>>345263635
>people found out it takes a $2000 computer
My computer was $900 5 years ago when all the parts were practically brand new. In that time I've only replaced the video card with a 770 (which cost $100 after factoring in what I sold my old one for). According to steam's VR test thing, my computer is VR ready. That's half of what you're claiming a PC will cost, and considering how old the parts are you could probably get something similar for half of what I paid for it.
>>
>>345263884
>see virtual realities as if they were realstic

What does that have to do with gameplay? It might make the game look better (depending on the game of course, I can't see it doing anything for sprite-based games) but how does it benefit the gameplay?
>>
vr threads on /v/ are always just a big circle jerk of people who have never used a vive telling each other how the technology is dumb and gimmicky and will never work.
>>
>>345263884
>you get a sense of scale and see virtual realities as if they were realstic.

I can see how the first point can benefit one very specific type of games, even though it's a stretch (my sense of scale is fine, thank you) but the second point is super fucking bad. seeing things as if they were real won't do anything for gameplay.
>>
>>345257582
This was the top selling game on Steam yesterday, #3 today
>>
>>345264070
You can also use your smartphone if it's not 100% crap
>>
>>345263982
what would you like me to link you anon? you need the headset to see it
>>
>>345263685
Just how many developers do you think there are out there developing for VR?
>>
>>345264389
I don't need to try it to know it's pointless.
>>
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>>345264356
you're more into it because it's effectively real life instead of what games are now.

basically you're saying watching a concert/porno/movie on your TV is the same thing as being present in their production and that there's no difference.

>>345264410
you don't have a sense of scale outside of VR.

and to both of you retards, there are VR specific games, games you can't play outside of VR. most of them are like that.

>>345264535
you don't have to make a vr game to have a passion for gaming and technology.

notice how kojima and miyamoto and many other famous devs have posted pics of them trying out VR. you best believe thousands of other people also tried the very same headset they tested out.
>>
Never really been interested in it. I'd try it if given the chance, of course, but it's not something that I'll ever seek out, unless a VR exclusive game comes out that I'm interested in
>>
>>345244518
no games (no matter what device you pick)
PC VR hardware is expensive, the cheap solutions are just that, cheap and lack content

shit, I have a Gear VR that I got with my phone and I really do like using it... except there's nothing for me to really use it with
I also have a Cardboard set (it's actually entirely fine, framedrops and all (when the Gear's tracking framedrops, it's really fucking bad because it's not really a consistent drop, you get microstutter, and that's much more disorienting).
well, as long as I don't put it on right after taking the Gear off, since I really fucking notice how bad the tracking is then

but with both of them combined (and the shit you can run on the gear and on a cardboard set is mostly mutually exclusive), I still barely have anything to play in VR

browsing Steam and looking at how short the list of VR games is, the situation looks pretty much the same there

>>345262237
it really does
one thing it needs more is to decouple screen updates+headtracking even more from whatever the rest of the system is doing, the microstutter the thing gets whenever disk is accessed is really, really fucking disorienting
but more detailed graphics would really help

One thing I think would work pretty fucking great with phone VR as-is would be a Myst style game. Since it's pre-rendered, you can get high-resolution anti-aliased 360-degree stereo-3D visuals no problem, so the lack of power on the device becomes irrelevant, and the fact that many people won't have a controller won't matter.
Biggest issue with something like that is disk space (or the fact that phones fucking lack it for no good reason, and you can't move Gear VR apps to the SD).
>>
>>345264070
I have a headset. That doesn't help when people say "VR porn is amazing" without posting any fucking links.

>>345264526
I don't care what I'm an equal opportunity consumer with my pornography.
>>
>>345264879
>it's effectively real life instead of what games are now
What would be the point of that? If I want real life, I go outside.
>you don't have a sense of scale outside VR
Yes I do.
>there are VR specific games
There are?
>>
>>345265351
you can't see virtual worlds if you go outside, retard.

no you don't.

yes you dumb fuck.
>>
>>345264879
>you don't have to make a vr game to have a passion for gaming and technology.
fair point, and I guess I was making a poor argument because I was only considering showing the headset to other passionate people as "counting".

I'm sure most people who got a VR headset showed it to their mom and dad or grandma or whatever, but chances are their grandma isn't the type of person passionate enough about video games to spend $1000 on a computer and $800 on a headset, and I highly doubt their grandma would be the type of person to post on /v/.

Showing your headset to a dozen people who would never buy a VR headset to begin with isn't really accomplishing much.
>>
>>345265351

as >>345265410 has pointed out
you know nothing about vr
>>
>>345263982
>>>/t/
there's usually a thread up
/spoonfeeding
>>
>>345265410
Stop calling me dumb for disagreeing. You look childish. All I'm saying is that I don't see the point of these things. The whole idea seems a bit silly. I can't imagine any special tricks that would be impossible without such a device and I don't believe anyone else will. That's my opinion and you have to respect it.
>>
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>>345265789
>have to respect it
not that guy, but that was the dumbest thing I've read all day
>>
Why is it called Virtual Reality? It's a screen wrapped around your face with motion tracking. There's a virtual reality loaded up when I play any video game.
>>
>>345265537
I've shown it to 4 grandparents and they loved the fuck out of it. VR has fuck all to do with traditional video games, it's about making the virtual a reality.

Playing completely dumb shit in VR is more fun than playing AAA normal games just because it's real.

But yeah, say -insert game/technology/science/art/military/education/architecture developer here- has a rift/vive. You know everyone working there and more has tried it.

>>345265789
You aren't disagreeing and you don't have an opinion. You're just a fucking mouth breather who deserves all the shit he gets. You're dumb as fuck.
>>
>>345265789
People always say this for new technology but it doesn't work out that way.

Who would have guessed tablets would take off? They're a laptop-sized contraption that can't even do what a cell phone does. And yet they're popular.

VR can easily be more popular than tablets just for what it offers
>>
>>345265789
you can't have an opinion on something you've never used. how do you not understand this?
>>
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You can *NOT* make this shit up.
>>
>>345265908
If you refuse to respect the opinions of others, they'll bury yours in shit. You guys can't complain about /v/ being uninterested in VR if you bring the debating skills of a kindergardener. The anti-VR crowd ITT appears a lot more reasonable and logical.
>>
>>345266169
I find it really funny that Oculus bombed and Gabe stole their thunder.
>>
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>>345244518
>My legacy will finally live on! Right, Guys? G-Guys...?
>>
>>345266087
I can. My opinion is that I don't see why anyone should desire to use it.
>>
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>>345244518
>What happen to all the VR hype?

>Locked software to each version of tech
>Need 3rd party programs to run them
>Need a high end video card
>Expensive to purchase
>Not computer friendly as promised
>Competition from parent companies to obtain exclusives and licenses is killing support for devs instead of helping them flourish

When all of this got started, I remember Palmer Lucky saying something along the lines that someone had to bite the bullet and make the hardware open source, friendly and allow the developers to sell and profit wholly from the technology. That only then, would VR take off. Greed proved to be too much though and everyone is trying to get their cut of the pie and keep others from it.
>>
>>345266067
>You aren't disagreeing and you don't have an opinion.

You're about as wrong about that as you were about VR sets being useful. In other words, absolutely mistaken.
>>
>>345266365
ok, you can't have an informed opinion that anyone should bother listening to if you have not tried a thing.
>>
>>345266256
>>345266365
>>345266642
this is the most retarded poster on /v/ right now
>>
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>Didn't fall for the VR meme
>>
>>345266256
mate, you're posting on an imageboard renowned for shitflinging and haven't shown yourself worthy of any level of respect
mind you, I'm doing exactly that -- posting here and doing nothing worthy of respect, but it doesn't really matter

>If you refuse to respect the opinions of others, they'll bury yours in shit.
that sounds like something someone would tell their kids in a misguided effort to make them better people
>>
>>345266067
>game/technology/science/art/military/education/architecture developer
I don't think /v/ is a typical popular hangout for those people. Just because science/military/whatever devs and grandmas have had plenty of opportunities to try it doesn't mean the typical /v/ goer has. Assuming they have had the same chances to try it as those people is a poor assumption
>>
>>345266169
What do these numbers mean Mason
>>
I play video games for the gameplay and mechanics, not OMG SO REAL. It's just a screen in front of your face. Give me good mechanics with a 144hz monitor any day.
>>
>>345266959
They represent the percentage of Steam users which own each of those VR headsets.
In other words, 0.22% of Steam users own a VR headset right now.
>>
>>345266712
People usually mind my opinions, no matter how much you hate them.

VR seems useless and that's that. It's not that it's too expensive, or that people just haven't tried it, it's just not that big of a deal. At all. It won't make an impact. Feel free to prove me wrong, but don't hold your breath. I don't believe you'll be able to do that within this decade.
>>
>>345263923
Because that's way more boring, and not interactive in the least
And if you wanna use W to move forward that's not particularly comfortable
>>
>>345266495
>Competition from parent companies to obtain exclusives and licenses is killing support for devs instead of helping them flourish
Sony does this shit and gets praised by /v/ like it's the second coming of christ

Meanwhile Gaben is doing shit like this:
>We’re in a much better position to absorb financial risk than a new VR developer, so we’re happy to offset that by giving developers funds (essentially pre-paid Steam revenue). Our hope is that by providing funding developers will be less likely to take on deals that require them to be exclusive.
>There are no strings attached to those funds. They can develop for the Rift or PlayStation VR or whatever the developers think are the right target VR systems.
and people tell everyone to stop sucking his dick if someone says anything positive about Valve
>>
>>345266837
I don't even understand why you keep talking about /v/ to begin with. I just told you that millions of people have tried the Vive and an uncountable more have tried the Rift. You disagreed with that then I proved you wrong by listing the 'first parties' and how they also show their friends and family.

Clearly you have no friends, family, and you don't care about gaming.

>>345267147
It might be conjecture since steam surveys are rare and those things are new. The surveys only poll a small amount of people too so for a tiny market like VR it's even less accurate than one could assume.
>>
>>345266801
>that sounds like something someone would tell their kids

Indeed. I told you before that you're being childish.
>>
>>345267395
Well, surveys are a monthly occurence, so see you in 2 weeks I guess.
>>
>>345267147
>Steam users
Not a good statistic. I've had 3 accounts. I've known a lot of people to have multiple accounts themselves. One autist I knew even had dozens of accounts so he could try and scam people
>>
>>345267237
>>345267237
>Feel free to prove me wrong, but don't hold your breath. I don't believe you'll be able to do that within this decade
that's accurate, because you have not tried it.

keep shitposting though
>>
>>345266495
Palmer used to be a bro until he sold out. Everything he said before and after that is now complete bullshit.

>>345267392
And what Valve did is good. FB tainting VR isn't good for anyone and the way they're handling games is cancerrous, even croteam shat on them.

>>345267510
I get one every half year.
>>
>>345267395
>I don't even understand why you keep talking about /v/ to begin with
Because I regularly see people like >>345249497 who are surprised that someone on /v/ hasn't tried VR
>>
>>345267618
Again, I have no reason to try it. I have the PC for it, I have the money to buy one. But I won't. It's not interesting.
>>
>>345267827
Not an argument
>>
>>345265247
Samsung Gear VR has Dark Days, a Myst style point and click type of game. Rendered in real time too. It's got some horror mechanics pretty much taken straight from Amnesia and for a phone it's pretty damn impressive.
>>
>>345267824
Okay so I still don't understand.

Why are you projecting your life onto other people who use this board you autist?
>>
>people who fully admit they've never tried VR arguing against VR.
Pretty much why the discussion on 4chan is one-sided. You have people with zero experience with VR and zero knowledge of it decrying it as dead or a gimmick.
>>
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>>345267458
>you're being childish.
Sure. Why not, it's fun. After a long, hard day of work, I can come home, sit back with my laptop and shitpost at someone who's trying to force their opinion and is making a total idiot of themselves while trying to sound serious and important on an anonymous image board.

as for VR, I've already posted my thoughts on it in the thread (tl;dr: I've used it, it's neat, there's next to nothing to play on whatever VR set you have), although admittedly I've never actually responded to you actually discussing VR, just how retardedly pompous you've sounded
>>
>>345261507
Because he didn't say gimmick goggles were the next platform.

VR will be what he said. Gimmick goggles will flop.
>>
>>345267986
Keep telling youself that, and keep waiting for that VR killer app so incredible that noone can even imagine it.
>>
>>345268198
You can still argue about the current state of VR such as the technology, price, software, how many have actually sold, exclusivity, etc.
>>
>>345268198
I've tried Google cardboard and, VR is a shitty gimmick.
>>
>>345268275
If behaving like a child is your idea of fun, you best get your balls checked, because I believe they're not working.
>>
>>345268539
>You can still be a retard contributing nothing about something you don't know about
ye that's true
>>
>>345268539
It's an expensive niche option for gaming right now. It's still knee-deep in the early adopter stage. Support and sales for the platform overall right now are real good.

vorpX is more or less the killer app for the Vive right now, for people interested.
>>
>>345264879
>you're more into it because it's effectively real life instead of what games are now

I don't believe you. You're still using a controller, or worse, motion controls, to move, it's not like the device reads your brain to actually put you in the game, especially if it's third-person.

Again, if it was a simulation game I could see that, and the anon who said he bought it specifically for simulation games sounds like he made a good purchase as long as he makes enough that he can afford it, but how would it make you "feel like you're really there" in something like a 2D sidescroller?
>>
>>345268653
>right now

more like now and forever
>>
>>345268179
>Why are you projecting your life onto other people who use this board you autist?
You're talking to people on /v/ and asking why they're talking about the people who browse /v/. If anyone has autistic tendencies here it's probably you.

How can you not see the non-sequitur in assuming that a /v/goer has tried VR based on the fact that people who you wouldn't typically find browsing /v/ have tried VR?
>>
>>345268693
Of course you don't believe me, you're a dumb nigger.

It's like explaining to dumb niggers that the world is round.
>>
>>345268565
>Tries cheap ass VR, not even Gear VR tier
>"VR is shit!!!!!!!!!!!!!!!"

Top kek.

Top kek this guy is serious.
>>
>>345268796
Pretty much true. If not vorpx then something that does what it does but better.
>>
>>345268632
>only people who have bought or used something are allowed to talk about it
That's like saying only doctors with cancer are allowed to try and cure it.
>>
>>345268837
Again, why are you talking about /v/? Is your comprehension so low that you can't see I didn't specify this board at all?

Why are you so defensive after I proved you wrong? Just admit you were a dumb ass and move along.
>>
>>345269083
I know you personally never specified about this board particularly, but if you follow our string of replies you'll find a post in there that's ridiculing a /v/ poster for not being one of the people to have tried VR.
>>
>>345269001
the people in these threads take it a step further and talk is if not only their opinion on the thing they have never used is just as valid as the opinion of someone who has used it, but they think their opinion is more valid than the opinion of someone who has used it.

/v/ in a nutshell
>>
>>345268881
>I would refute your points with ease but ur just too dumb

He blew you the fuck out. Admit it.
>>
>>345269259
>Ekans the snake
>with boobs
>with fucking limbs
Furries are fucked up
>>
>>345269259
I want to see that image with VR/3d Depth added to it
>>
>>345269001
Your comparison makes no sense. No one takes a critic seriously if they've literally never seen the movie in question, not even a second of it. If you've never used a VR device at all, how the fuck can you claim it sucks? You have zero experience.
>>
>>345268881
You're starting to sound like a shill. Just explain to me how going from

>looking at a TV screen to see what's essentially a camera for a 2D sidescroller
to
>looking from a pair of glasses to see said 2D sidescroller like you're the cameraman

is a big enough leap that I should pay $500 (or more, I don't know the current price) for it.
>>
>>345269278
Why are you trying so hard to fit into this imaginary club? It's creeping me out.
>>
>>345244518
game companies are squeezing every drop they can out of current platforms before they go full throttle into VR/AR
>>
Rent and no gaems
>>
>>345269353
>I don't believe you.

nigger please, he said this while admitting he's never tried it to someone who has. there's nothing to refute, he's nothing more than a dumb nigger.

>>345269410
>shill
yeah because I've said you should buy it in my post. wait what?

dumb nigger.
Thread replies: 255
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