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POISE LMAO
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POISE
LMAO
>>
>>345082886
How many different bullshit theories have been made about what poise does?
Why can't people accept that From fucked up hard and poise just doesn't do anything right now?
>>
poise is bullshit anyway, you shouldnt be able to tank a greatsword hit
>>
>>345083151
But that would mean From isn't perfect!
>>
>>345083203
You should if you're sacrificing speed by wearing heavy armor.
>>
>>345083203
you're a literal retard and if you don't know why you should kill yourself

because I know and I'm not telling you

faggot
>>
>>345083203
>being a literal rock

Nothing should stagger you in Havels set
>>
>>345083279
everyone moves at the same speed lol lmao.
>>345083636
havels is tryhardy enough as it is dude.
>>
>>345084281
You're a faggot.
>>
>>345084408
not an argument
>>
>>345084459
Not everyone moves at the same speed, if you're over the 70% weight limit then you're going to fat roll so we should at least be harder to stagger if we're sacrificing speed.
>>
>>345084663
nobody goes over the limit, you are clearly not meant to.
there is like this weapon art that augments poise for like 5 seconds, if you ever fought it, its meesed up, now imagine that for all the fight, it wold suck
>>
>>345085002
In earlier games going over the limit for heavier armor was more of a trade off because of poise, but in ds3 poise is fucked so going light is now vastly superior.
>>
>>345083203
Hyper armor is even worse. Tanking greatsword hits while in the nude is truly ridiculous.
>>
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>>345082886
They will fix poise soon right... right?
>>
>>345088459
>fix

it's working as intended
>>
>>345085002
>there is like this weapon art that augments poise for like 5 seconds, if you ever fought it, its meesed up, now imagine that for all the fight, it wold suck
You mean gives infinite hyper armor

Functioning poise with the values shown in the menus and weapon poise-damage-numbers would be balanced
Almost all sets in DaS3 cannot even tank one GAxe swing
>>
We know what poise does now. It increases the "Hyper Armor" amount you can sustain until your you get punched around when using something that gives you hyper armor.

Yes, this means it only affects a few weapons that have hyper armor. It's retarded but that's the route they chose. This is 100% confirmed btw, unless it does something else as well, it def does this function.
>>
>tfw close to finishing ds2
>playing ds3 afterwards
i'm scared
>>
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https://www.youtube.com/watch?v=uiM48lb7n3A

DURABILITY
LMAO

ARMOUR
LMAO

REPAIR POWDER
LMAO

VITALITY
LMAO

ACID SURGE
LMAO
>>
>>345089140
Scared of what? If anything, Das3 is the easiest out of the three games.
>>
>>345089228
Armor and weapons break if you keep doing PVP or online PVE. Arrows run out too.

I once tried to PVP 20 times and a row and durability forced me to sit down a bonfire. I was starting to get hate mail too so it was nice that the game told me its time to stop playing.

You don't have to run out of durability to experience gear performance drops. Having had a weapon just close to breaking, the scaling and damage output was reduced for me. Meaning it was useless to PVP since the weapon was scaled below my opponents at that point.
>>
>>345089228
why didn't they go the Bloodborne route and remove these stats, if they're useless anyway
>>
>>345089103

And it's still the worst, most unintuitive mechanic in the game since DS1. Arbitrary poise breakpoints don't make for good gameplay or character building.
>>
>>345089723
But Dark Souls 3 is Bloodborne already. They just had to slap these Dark Souls stats on and reuse some assets and call it a sequel. Then retards will eat it up.
>>
Waaah why do I need to learn hyper armor timing and cant stack poise until my problems go away
>>
>>345089140
you will be in for a good game after playing DaS2
>>
>>345090095
It's bloodborne without the god tier weapons and setting
>>
>>345090260
except not every weapon in the game give hyper armor
>>
>>345083203
Yeah.
It would be unrealistic to fight a giant dragon as well.
Magic or Pyromancy is not real either.
And how can skeletons be up and moving around? They're dead.
Giants don't exist either.

They should really remove these things from he game, since they're unrealistic and it triggers my autism.
>>
>>345090260

there's maybe two good weapons in the game that give you hyper armour, and all the really good ones don't
>>
>>345090573
Almost like hyper armor was made to benefit heavy weapons or something

Guess which weapons are able to stack more layers of armor if your shitty system is in place

Its the light ones
>>
>>345090426
Honestly I think DaS3 did a pretty good job with the setting. It's got its fair share of cool bosses and levels, but there's just no incentive to play this game again beyond NG.
>>
I don't mind the decision about removing poise, my problem is that they left a misleading number on your character screen that does nothing at all.
>>
>>345090683
which ones?
>>
>>345091053
Most greatswords do.
>>
>>345091053
Anon is just being a shitter, all great weapons and up have hyper armor attacks, some skills having armor below that even
>>
>>345090971
Now that I think about it, NG+ adding more enemies or making others more difficult is yet another thing that DaS3 threw away.
>>
>>345091053
Pretty much anything greatsword class or larger, if they're two-handed.
>>
>>345091130
>>345091324

but any good ones that are good for PvP? My +10 Refined Dark Sword as 40 Str and Dex is not cutting it.

Plus it's starting to taper off for PvE
>>
>>345091349
Twin Princes Greatsword is pretty fucking fun, and its not bad if you're a metafag
>>
>>345090971
the problem is almost every area has a direct analogue in DaS 1 or 2, there's almost nothing new in the game
>>
>>345091349
>My +10 Refined Dark Sword as 40 Str and Dex is not cutting it.
0/10 bait.
>>
>>345083380
>I know and I'm not telling you
Now I understand the hate for the Souls fanbase.
>>
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>>345089508
>STR baby detected
>>
>>345091443
I would need to check which one I picked up from their soul but I have to work

>>345091548
fuck off
>>
>>345091349

here's the quality meta: carthus curved sword (refined), washing pole (don't infuse), gotthard twin swords (refined), estoc w/ a shield or off hand, black knight glaive or some other halberd (this is the hyper armour weapon)
>>
>>345091806
>One of the best weapons in the game.
>WAAAAAH WAAAAAH WAAAAAH WAAAAAH WAAAAAH WAAAAAH WAAAAAH
>>
>>345091705
>not going pure Faith build
>tfw DPoL will never be viable
>>
https://www.reddit.com/r/darksouls3/comments/4naay0/poise_and_stamina_damage_of_each_weapon_category/
>>
>>345085002
You have to be 18+ to visit this site
>>
>>345091705
>str baby
>dex can deal same amount of damage while also being x3 faster
>>
I'm so fucking tired of seeing katana dexfags in PvP guys, how do you punish these motherfuckers?
>>
I haven't played DS3 yet so what is this fuzz I hear about poise all the time. I also read they are changing the way poise works or something?
>>
>>345092508
Poise does nothing.
>>
>>345092508

Basically since the game came out there is a poise stat, heavier armor has more poise, there are weapons that give bonus poise (lothric spear, yhorm shield), there is a ring in the game which has the sole purpose of adding poise (wolf ring) but the stat does absolutely nothing and when asked about it FROM just says "working as intended" because they don't want to admit that the game isn't finished
>>
On a side note: how would I do a dex build? What is a good starting class and what are some good weapons/infusions to go with?
>>
>>345083203
>you shouldnt be able to tank a greatsword hit
That is not the problem. The problem is that a full catarina set staggers to a short sword hit the same as it does to the freaking dragonslayer. Without the ability to tank hits, there is never any point to choosing to wear heavy armor instead of putting the points toward HP; and conversely, there is no point to wielding heavy, slow weapons over fast, quick ones other than the insignificant range advantage that is negated by the game's insane rolling iframes.

This game just has absolutely awful mechanics for pvp combat. There is hardly a concept of block-punishing, the guard points of ultra greatswords are somehow supposed to make up for the fact that literally every single R1 attack in the game causes enough hitstun to guarantee a 2-hit combo, range is meaningless compared to attack speed, and kicks are too slow to effectively break an opponent's guard (unlike in fighting games). And whatever semblance of balance between the core mechanics there may be, the existence of parries, with their low risk and high reward, and rolls, with their insane iframes, completely destroy any semblance of fundamentals with the game. As a result, pvp in this game is nothing BUT meta.
>>
>>345092871
Knight + Sharp infusions. Also stop playing on easy mode.
>>
>>345093094
Easy mode? By that do you mean STR builds, because I'm doing one right now with zweihander
>>
DS2 is still the best one.
>>
>>345083235
It goes way beyond "they aren't perfect". They outright lie to the face of their audience and do literally nothing to fix a relatively minor issue.

Instead focusing on balancing shit that nobody fucking cares about except for pvp nerds.
>>
>>345093305
bait
>>
>>345093203
No, ez mode is straight swords.
>>
>>345092796
>does absolutely nothing

Wrong, it adds hyperarmor frames to weapons that have hyperarmor attacks.
>>
>>345093305
Think you misspelled DS1 there, buddy
>>
>>345090426

I'll take dozens of good weapons over 5 great ones
>>
>>345093383
>adding hyperarmor to hyperarmor

LAMO
>>
>>345093348
>best PvP
>best convenants
>best world structure
>best bosses
>best DLCs

Just facts mate.
>>
>>345093437
You have bad taste then.

BB has the best weapons and best gameplay.
>>
>>345093442
When your UGS takes 5 seconds to swing, every miliseconds counts.
>>
>>345093392
I think you mean Bloodborne.
>>
>>345093526
Too bad the hyperarmor on UGSs aren't instant, so you get interrupted anyway.
>>
>>345082886

So a friend of mine keeps telling me that poise improves the super armor you get while winding up heavy attacks with ultra greatswords, etc.
Is this at all true?
>>
>>345093360
I was thinking of making my zwei a bit more dex based, should I use refined, sharp or wait until it's +5 (it's +3 right now I don't have the titanite chunks or whatever is needed to upgrade it)
>>
>>345092481

shield + estoc
>>
>>345093437
>dozens of reskins
>20 or so unique weapons with expanded movesets

I know what I choose
>>
>>345093480

To be fair, I haven't played it yet, but one of the points why i like the souls series in the first place is having so much weapon variety.

Maybe I'll turn out to love it if sony finally makes the ps4 worth it, but i'm sceptic
>>
>>345093461
>best bosses
>being this delusional
>>
>>345093581
No shit, you still gotta swing early, but if the enemy swings early too and you have poise and he doesn't, only he will be staggered for a second hit and you will only take 1 hit.
>>
>>345093620
If you're going dex anyways, why don't you use a weapon that isn't boring like the twinspears
>>
>>345093678
>To be fair, I haven't played it yet
Bloodborne has more variety between different weapons. The only thing coming close to how weapons in Dark Souls are similar is the Saw Spear to the cleaver. And even that is worlds apart from dark souls.

So just imagine a souls game were there is only one greatswrod but the greatsword has double the moveset.

I think that is better.
>>
>>345093787
I haven't gotten those yet and I'm not doing a dex build now. I'm just trying to beat the game
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According to >kotaku Miyazaki apologized for the poise system, and hinted that it would be patched.
>>
>>345093995
Why didn't they give havel NPC poise?

It was so weird staggering the shit out of him.
>>
The only reason dex is ezmode is because From absolutely fucked the balance of heavy weapons when they upped the speed of the game.

Heavy weapons and hyper armor are designed around trading now, pretty stupid considering the damage output of enemies compared to previous games.

Most boss attacks will hit and recover faster than it takes to swing a UGS. Leaving you to dodge around waiting for that one special move you can punish.
>>
>>345093461

>best convenants
Broken as fuck pvp covenants and anti-invasion covenants that are made irrelevant by soul memory and limited orbs making invasions really unlikely

>best bosses
At least in the main game the bosses were shit, i can count the ones i liked on a single hand

>best world structure

That's DaS1
>>
>>345093620
No, to get the most out of a zwei you want to aim for 40/40 and refined infusion.
>>
>>345094104
No he just apologized for not explaining shit to the fanbase, which means he ain't going to do shit about it now. Meanwhile I'm pretty hype for the DLCs
>>
>>345091995
What's a good weapon for pure FTH it sounds fun
>>
>>345094108

yet the drakeblood warrior guy that gets constantly summoned has poise on lol
>>
>>345094104
>Kotaku
I'm more likely to believe the fanmailer saying he fucked my mum.
>>
>>345094136
>>best world structure
>
>That's DaS1
This

DaS3 I would say has the best bosses as a sort of trade for more linear level design and while I do understand why some people might like one approach more than the other I think it is great they tried a different focus for games even within the same series.
>>
>>345094147
40/40 as in 40 str and dex? I'm only at like 19/12 that might take a while
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>>345094283
Raw ass. Stupidly good for a low str/dex game.
>>
>>345094283
Raw or Lightning infused, but honestly you'll be relying on Spears and Stakes for damage since this game is GARBAGE
>>
>>345094283
Raw Dragonslayer Axe that you buff with lightning blade.

Or Raw ASS.
>>
>>345094379
Anything that actually takes advantage of FTH?
>>
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Will shitters eventually get decent at this fucking game?

Ever since dks1 I've stomped most people I've come across, and the only decent players I run into is when I go into fightclubs hosted by decent players.

The average run-of-the-mill dks player is just so totally garbage. I don't wanna gimp myself by using broken weapons, or wearing the calamity ring, I just want clean decent fights against good players, and there are none.
I'm getting salty as fuck from winning 50 fights in a row. I don't even get fun hatemail anymore.
>>
>>345094532
>Anything that actually takes advantage of FTH?
HAHAHAHAHAHA.

But you can just use lightning blade.
>>
>>345094571
Yeah anon you're so great.
>>
>>345093383
>Wrong, it adds hyperarmor frames to weapons that have hyperarmor attacks.
Nope, I remember testing this. There IS a difference in the number of frames you have hyperarmor when you have 0 poise to when you have literally any poise other than zero, and that's only by about 2 frames. Other than that, having 5 or 50 poise makes no difference to the number of hyperarmor frames you get.

You get a much more significant increase in hyperarmor frames when you two-hand a hyperarmor weapon, such as a UGS, even if you're naked. Somewhere around 10 frames, I would estimate. In other words, a zero-poise naked zombie two-handing a UGS gets more hyperarmor frames than a full-Havel one-handing the same UGS.
>>
>>345094347
Yes.

Also the Profaned Greatsword is a better alternative to the zwei if you want to stick to UGSs. You can switch over to it once you find it.
>>
>>345094571

...because the people who actually want to duel and use meta gear only participate in fight clubs. you are killing pve players who probably don't even know about the pvp aspect
>>
>>345095196
I'm just using the zwei for sentimental reasons, I've had better weapons recommended to me but the zwei took me all the way through DaS1
>>
>>345082886
Poise works when you swing a great weapon you cant be stunned out of it, the animation still goes trhough even when youre hit
>>
>>345095515
If you have no idea what people are talking about, then you should keep your mouth shut.
>>
>>345094571
wow your so good at videogames omg your dick is so big right now
>>
Dark Souls 3 is the worst game in the series. It's just so fucking boring. It has good music and some good bossfights, but it brings nothing new to the table and everything is so retardedly balanced to appeal to PvP fags whilst still making the PvP shit because of the shitty covenants and gank squads.
>>
>>345096031
DaS 3 is objectively the best in the series and if you disagree you just played it wrong
>>
>>345096305
>enemies from bloodborne
>mechanics of dark souls
These two do not mix
>>
>Respec into STR build with a heavy infused cathedral knight greatsword (UGS)

>Slow as fuck, barely do more damage than a Raw Dragonslayer Axe

What's the fucking point? Small one handed weapons do too much DMG.
>>
I'm so happy I didn't buy into the Dark Souls III hype train, and waited to see if the game is good or not

Turns out it was just a glib facsimile of Dark Souls I
>>
>>345096497
its actually good tho
>>
>>345096687
Na it is shit compared to das1. Not that that is such a bad criticism. 99% of games are shit compared to das1. It is just that das3 and bb have the problem of being part of the series so when they are absolute dogshit compared to dark souls 1 they just have no place.
>>
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Dark Souls 3 was a fun game. GOTY together with D44M.
>>
>>345096353
It's only UGS that have that problem, and then it's mostly the horizontal R's. GS and GA are fast enough that it's not a problem.
>>
>>345096803
>BB
>worse than unfinished souls 1

PCuck detected
>>
>>345082886
Might as well be a NUDIST BEACH member as well.

Flippity Flop ring when?
>>
>>345096305
I can't play a gallant paladin wielding lightning spears and a fuckhuge greatsword. Well I mean I can, but I'll be severely gimped unlike DaS1 and 2. For that reason, DaS3 sucked

It really had a real no fun allowed policy when it came to character builds. You pick a straight sword build or get fucked in DaS3 PvE.
>>
>>345096825
They're "playable" but suck donkey dick compared to faster weapons. Face it, DaS3 is poorly designed.
>>
>>345093532
pretty sure he meant demon's souls
>>
>>345096803
Why do people glorify DaS1 so much?
>>
>>345096497
It will end up being one of the top three games of the year as it already is, anon. Just because it's not as good as the first DaS in some ways doesn't mean it's bad by any means.
>>
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>>345082886
Hyper armor > Poise
Going 40/40 with a zweihander and some firebombs worked great for both pve and pvp.
>>
>>345097135
>DaS3 PvE.
>PvE

You can play literally anything in PvE. PvP is a different story, but the AI doesn't minmax or anything

https://www.youtube.com/watch?v=JMvca4C6-Hw
>>
>>345097571
>>345097571
>>Hyper armor > Poise
True but there still shouldn't be a poise stat in the fucking game if it does nothing.

I hate poise and even I can't defend this bullshit.
>>
>>345097385

They didn't play DeS
>>
>>345097701
>PvP is a different story
And heavy weapons are good in PvP. If you're not a complete shit and can time trades with hyper armor.
>>
>>345097713
I'd like a serious answer. After playing DaS2 I tried DaS1 and really, I can't see what's so special about it. Clunkier interface, the so often said non linear world ends up being pretty irrelevant for anything other than death runs for acquiring early equipment and the game is full of annoying areas like Blighttown or Tomb of Giants.
>>
>>345097385
>Why do people glorify DaS1 so much?
The Belltowers part of the game was really, truly great. The map was open, there were many ways to go through it, seemingly-mandatory areas could be skipped, the challenges were more or less severe depending on which route you took, and exploring the high-challenge areas early on was rewarded with good items.

Anyone that tells you the game wasn't linear starting with Sen's Funhouse is lying, though, and the Great Souls part of the game felt like it should have been released a year later as a polished expansion together with the Artorias expansion, instead of the unfinished mess it was.
>>
>>345097703
Yeah I agree. It'd be nice if they patched it out and gave those rings and the shield some other effects. Maybe they could increase your hyper armor frames instead, though that might be too strong.
>>
>>345097898
>the game is full of annoying areas like Blighttown
Which you can mostly skip with the "irrelevant" non linear progression.
>>
>>345097135
If you are having problems with non-SS builds in PvE it's no one's fault but yours.

Lightning miracles melt shit at high faith. You can do 1500 damage with a proper faith build.
Ultra Greats are also perfectly viable, especially when they have thrust R2s where the dumb AI can't handle the range. Not to mention that they knock shit that survives flat on their asses which can trivialize some enemies.

If you were talking about PvP you might have had a point.
>>
>>345097898

I don't want to throw around the term lightly, but it's pretty much becacuse Dark Souls 1 is a meme game.

It has a huge fanbase behind it, and people who play the game think they are part of this exclusive and cultured group, and that Dark Souls 1 is flawless.

What you said is true. Dark Souls 1 has shitty areas, enemy recycling, and an elimination of linearity.

However, compared to other games at the time, it just comes off as better than it actually is.
>>
>>345097701
Yeah, it's real easy to use a great sword when all the enemies attack twice as fast as you and interrupt your swings, with no poise to tank them.

It's real easy to use magic when the mana bar restricts your casts and the spells are shitty until endgame and only if you did a pure int/faith build.
>>
>>345098095
I see, I forgot to take into account what were the other games back when DaS1 was released. The game is by no means bad, it's just that the way everyone always hyped it and said DaS2 was shit, I was hoping for something amazing and I just got pretty much the same thing with a clunkier interface.

DaS2 is always criticized for being linear, but in its "linearity" you can actually have more initial areas to tackle through, the open worldness of 1 ends up only being useful for getting strong gear early on to trivialize the already easier parts of the game or allow you to stand a fighting chance in the lower path.

Love that kick and a parry mechanic that's actually intuitive, though.
>>
>>345098173

You can't play every weapon exactly the same way, but people clear the game with almost every weapon and even do decent speedrun times with them
>>
You fucks are always asking "What's the best weapon?" anyway, at least now you have an answer.
>>
>>345098041
Miracles are shit unless you are endgame and make a dedicated faith build. DaS3 really cut the fun out of DaS1 and 2 where all sorts of crazy shit was allowed and there was a large range of varied builds that were equally viable as going with a boring sword and board dude.

This whole "you can do anything in PvE attitude" is missing the point. Playing the game with str/faith shouldn't be a fucking challenge run when it was one of the most popular builds in the first couple of games.
>>
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>>345098095
>I don't want to throw around the term lightly, but it's pretty much becacuse Dark Souls 1 is a me
Aaaanndd stopped reading
>>
>>345098486
The point is they copy and pasted enemies from bloodborne, a game with health regen mechanics and weapons that could transform between fast and slow movesets.

If I pull out a greatsword and try and use it as my main weapon, sure I can complete the game, but it's a hell of alot easier with a longsword.

I honestly don't know why DaS2 gets so much shit and fanboys are giving DaS3 a free pass with all it's retarded ass design decisions.
>>
>>345098753

Dark Souls fans, everyone. I'm surprised you had the patience to even post an image, instead of a

GIT GUD
>>
>>345089103
No? It's LITERALLY turned off in the game's files. It does nothing.
>>
>>345083203
Full havels cosplay with FaP and Havels ring needs 55 vit just to be at 99% equip load, yet you still get staggered by straight swords. Nobody rocks heavy armor anymore because poise is shit and fat rolls are a death sentence. Faster combat is the next evolutiom for souls games is the dumbest meme to have ever existed.
>>
Magic babbies complaining because they can't spam their way to victory anymore. A huge part of the community was asking for magic to play second fiddle to melee and it's good that it happened.
>>
>>345097898
It was a lot of normal fags first souls game and the press wanted in on the clicks that gamespot and IGN got after they gave it flying colors, during the time when Famitsu said Demons Souls was shit.
Demons Souls fanbase is pretty much composed entirely of hardcore gamers.
>>
I'm doing SotFS with a friend, having beaten the game once myself. I'm doing mostly INT, and he's STR. His damage output is way higher than mine, to the point that I might as well not bother attacking. Are spells just ass in DaS2? I have 40 INT with +8 staff and still do less damage than his R1 with my GHSA. Should I respec? We just got to Iron Keep.
>>
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>>345098832
anti-dark souls shitposters, everyone. Gotta call things memes in an effort to relate their poorly thought out diatribe.
>>
>>345098832
>thinking all dark souls fans are the "git gud" people from reddit
>>
>>345098764
>If I pull out a greatsword and try and use it as my main weapon, sure I can complete the game, but it's a hell of alot easier with a longsword.


Then carry two weapons you dumb fuck.
>>
>>345099005
Sorcerery is fucking strong DS2, up until the DLCs.
>>
>>345099005
You are probably using a shitty staff
>>
>>345099042
No, he probably thinks they're the "git gud" people from /v/ and /vg/
>>
>>345099112
Then what's going wrong? I can't get much stronger magic wise, just upgrading my staff twice more.

>>345099140
It's the default staff. I like to think it's good enough like in 1 but maybe that changed.
>>
>>345098832
you have no right to insult anyone here. You used the words meme game.
>>
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>people dont know how to hit early on wide swings to out range and out speed "fast" weapons

LOL scrubs
>>
>>345099494
>roll
>backstab
>psssh nothin personel
>>
>>345099494
>UH UH UH UH UH
>LOOK AT MY THROBBING DICK
>>
>>345099326
You are upgrading your staffs right?
>>
>>345099562
>he doesnt predict where they're gonna roll and get free damage

lol talking about balance with /v/ is a JOKE
>>
>>345099581
I said it's +8 you dumb cunt.
>>
>>345099326
Did you Infuse it with Magic in the blacksmith?
>>
>>345099637
Yeah but did you infuse it?
>>
>>345099057
>Then carry two weapons you dumb fuck.
His point is that one weapon shouldn't be completely inferior to a different weapon. Weapons should have strengths and weaknesses, i.e. greatswords do more damage but are slower. You should want to use different weapons for different situations, or if you have committed to a single weapon, to have clear advantages and disadvantages against different enemies or in different areas.

For all the shit it gets, Dark Souls 2 actually got weapon balance right. Need to clear an area with a bunch of small enemies? Use a heavy weapon so you can one-shot them one-by-one to avoid getting overwhelmed. Need to fight fast, damaging enemies? Get the board-and-sword out to block and punish them carefully, or wear Havel's set and hit your enemies through your poise. Need to fight xboxhueg enemies that take 40% of your health with every attack and always stagger you? Equip a greatshield and a poison dagger and play defensively.

But in DaS3, everything either staggers to a Longsword, or not at all; and the Longsword always has the highest DPS. Your options are not balanced against one another.
>>
>>345099763
Fucking where? This game is shit.
>>
>>345099845
You are talking only pvp then. because enemies in pve have different poise values and get staggered a lot more by bigger weapons.
>>
>>345099708
I don't think I have the material for it yet, I'll need to check again. I've been wanting to do that though. Magic has scaling, and enchanted doesn't, right?

>>345099637
Why are you pretending to be me? Regardless, yes, it is +8.
>>
>>345099981
And you had the audacity to call someone else a dumb cunt.
>>
>>345099845
>But in DaS3, everything either staggers to a Longsword
Absolute bollocks.
>>
>>345099632
Shit that's a spicy image
>>
>>345100013
Get a Faint Stone. (There is one really early by the waterfall at the beginning.)
Get the dull ember. (in sotfs I think you get it right after pursuer)
Get your ass to the smith.
Infuse your weapon with magic.
>>
There should be no longsword/axe/mace with an AR higher than 200.

There, i just fixed the game.
>>
>>345100001
>You are talking only pvp then. because enemies in pve have different poise values and get staggered a lot more by bigger weapons.
No, I also tested this. There are three types of enemies in DaS3: small, medium, and large. Small enemies stagger to Longswords. Medium enemies take several hits of any weapon to stagger shortly (if they haven't died yet). Large enemies take a large number of hits before they stun for those animated critical hits.

There are no enemies that don't stagger to a single Longsword swing, but do stagger to a UGS swing. That doesn't exist in this game. If you think it does, please go test it right now. I used the naked zombies from the first bonfire and the Cathedral Knights outside the Deacons of the Deep boss room to test several kinds of weapons. I actually have it all typed out here somewhere, I'll repost it in the next few posts for your pleasure.
>>
>>345099981
>being this bad
Not like it's in the hub world of the game or anything. I bet you haven't reinforced your estus either, have you?
>>
>>345100353
I misremembered. You get a smooth and silky stone behind the waterfall and you can trade those to the crows and you can get a faint stone.
Sorry that is how i did it for my int build.
If you have a few just trade all your silky stones.
>>
>>345100510
Silver knights in anor londo bonfire.

They need 2 longsword hits to stagger.

You can r1 spam them to death.
>>
>>345100510
>No, I also tested this.
Not very well.
>>
>>345083151
What do you mean bullshit series?
It's confirmed that poise affects hyper armor and poise buffs.
So more poise = more frames of hyper armor when casting a miracle using unfaltering prayer/swinging a heavy weapon/using a pose buff skill.

I still miss the way poise worked before but it actually works pretty well in this game. I haven't had problems.
>>
>>345100591
You don't infuse weapons at that blacksmith, how about you shut the fuck up?
>>
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>>345099845
I've found a lot of enemies in das3 simply roll out of the 1-2 combo of the longsword and that larger weapons can cheese them with heavy smashes or full range pokes. I think you are mistaking the viability of weapons by comparing how easy it is to spam l1 and murder everything in the room.
>>
>>345094571

Wow anon good work, you proved that ur the greastest player ever.

Teriyaki will now congradulate you by giving you poise for being the best player EVER!
>>
>>345089723

Bloodborne still has durability. Is there even a single enemy that degrades equipment fast?
>>
>>345100707
Fuck off retard, Andre the FUCKING BLACKSMITH infuses weapons.
>>
>>345100596
I'll try that and pray to the RNG gods. Thanks for the tip, forgot the crows even existed.
>>
>>345100792
Wrong game mate, so go back to dribbling in the corner, you stupid prick.
>>
How would Fromsoft fix invasions, or at least balance them out slightly?

Cause at this point I run into so many scaled-down 3-4 man ganks at anything higher then SL30 there's really no incentive level any of my invasion characters any higher.
>>
>>345100707
Are you able to read? It literally says "infuse weapons" on the list of things that he can do.
>>
>>345100854
I mean you could technically make a backup save and then trade and then just roll back if you don't get the stones. Assuming you really desperately need a stone fast.
>>
>>345100634
Go test it yourself then, and report your results. Remember, use a single hit of different weapons and record your results. No, hitting a Silver Knight twice with a Longsword like >>345100618 says does not count (that's a medium weight enemy, I don't think there's any weapon in the game that doesn't take two hits to stagger them).
>>
>>345101016

From will never pander to invaders
>>
>>345101061
The conversation was about DS2, you dumb cunt, spend 2 seconds reading the thread.
>>
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>>345101112
I am not sure I understand the complaints against huge weapons. Is this what you want?
>>
>>345101182
I can't believe I need to fucking spell this out:

It started with this guy >>345099005 asking about DS2, a couple of anons asked if he had infused his weapons, probably because DS3 is fresh in their minds and everyone who isn't autistic understood what they meant by conext.
>>
>>345101182
I can't tell if you are making a joke about dark souls 2 never existing or if you are just retarded.
>>
>>345100510
Everything after this is copy-pasted from tests I ran back in April or May, after the second patch I think.

---

I did some testing in Dark Souls 3, regarding poise and "hyper armor".

First I tried to replicate tests I had done before, regarding whether it makes a difference to wear a full Catarina set or go naked when it comes to getting stunlocked. I did this against the mobs with straight swords right in between Cemetery of Ash and the Ludex Gundyr bonfire.

What I found is that poise doesn't matter. Whether I have 30 poise or 0 poise, I was able to get stunlocked by their straight swords. I did the test again with the Guts Greatsword, and found that it has hyper armor in its active frames, but this is not affected by my armor or poise. Whether I was naked or in full Catarina, I was able to absorb a hit in the active part of my attack, and was able to be stunlocked in the startup part of it. It did not matter whether I was one-handing or two-handing a weapon, or whether I was using R1 or R2 attacks. With my straight sword, even my jumping R2 attack was getting stunlocked, even in the active frames of it (which even resulted in my eating a critical hit, evidenced by extra damage and sound effect).

Before coming back to armor and damage absorption, let me note down what I found regarding weapons and hyper armor.
-Hyper Armor: Ultra Greatswords, Curved Greartswords, Greataxes, Great Hammers, and Great Shields.
-NO Hyper Armor: Daggers, Straight Swords, Greatswords (not Guts'), Curved Swords, Thursting Swords, Axes, Hammers, Katanas, Spears, Pikes, Halberds, Reapers, Whips, Fists, Bows, Greatbows, Crossbows, Staffs, Small Shields, and Medium Shields.
>>
>>345101309
You hit him mid swing with the ss, then hit him while he was neutral with the gh. A lot of enemies get hyper armor on their attacks, even if it's one handed.
>>
>>345101117

>Pander

You do see how fucked invasions are right? Invaders have half estus while the Hosts are usually surrounded by an army of constantly-re summoned phantoms.

But wait, then there's the blues who add another number to the phantom army, along with the fact you have unembered health.

And to top it off all Hosts have the opportunity to just pull the plug up to 30 times playthrough, more if they just use CE to give themselves more white circlets.

I'm not asking for Fromsoft to pander to Invaders, and invasions should never make it a completely fair fight between the host and the invader. But at this point Invasions are so fucked I wonder if Miyazaki just hates the multiplayer entirely.
>>
>>345101478
>Ludex
>L
>>
>>345101534
I am pretty sure they don't have hyper armor on that frame. I staggered them before with the hammer and I know you need 2 longsword hits.

Don't really wanna prove it now though because it does seem annoying to try to hit them on an exact frame.
>>
>>345101546

sl 50 as an aldrich faithful w/ +6/+3 weapons is pretty fun because you are not invading upwards & most of the time you have other invaders with you
>>
>>345101140
Okay, I was wrong. Sorry for thinking you were talking about dark souls 3 in a dark souls 3 thread. Anyway, it took me like 2 seconds just to look up where to infuse weapons in dark souls 2. Not that hard to find m8
>>
>>345101309
Yes, actually. I guess I never tested Great Hammers against Silver Knights myself. But what's missing is the player's ability to tank hits from longswords the way that Silver Knight tanks hits from them in that webm.

>>345100510
>>345101478
So what I tested just now is the ability of weapons to stunlock. Against "small" enemies, including the early Lothric Knights, even daggers can stagger them. However Lothric Knights are able to cancel out of of a stunlock animation into an attack, effectively forcing you to block or dodge rather than keep attacking. Cathedral Knights, on the other hand, cannot be stunlocked no matter what. Instead, they seem to function with a different system in which by hitting them multiple times, you eventually stagger them, giving you a chance for extra hits. I think it's the same system by which most bosses work (except the Abyss Watchers, as mentioned earlier). I then tested whether I had hyper armor against Cathedral Knights, and I got very mixed results. It almost seems like I've got a 50/50 chance of getting that hyper armor against the Cathedral Knight with the Ultra Greatsword right outside the Deacons of the Deep. He of course has hyper armor no matter what, at least against my UGS.

---

I tested Greatswords of various weights. With all of them, it's the same issue of only having hyper armor on two-handed R1 attacks IF I'm wearing armor. By the way it doesn't seem to matter whether I'm wearing the full Catarina set or only the chest-piece. Actually I just tested it with only the Shadow Garb chest-piece (total of 3.5 poise), and I'm succeeding in getting hyper armor.
>>
>>345101546
I think it's fitting for game about never giving up to overcome overwhelming odds. Plus the times that you are actually able to kill the host and their butt buddies are satisfying as hell.
>>
>>345099112
I disagree. Even with an upgraded staff, magic damage just seems kind of low without abusing things like soul spear and homing soul mass. I had an easier time with a strength build, to be honest.
>>
>>345101776
>Not that hard to find m8
Thanks? But you do realize /v/ is made up of more than 2 people? Just because I pointed out why you're an idiot, doesn't mean I asked the original question.
>>
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>>345101817
>But what's missing is the player's ability to tank hits from longswords the way that Silver Knight tanks hits from them in that webm.

It is all about timing. Which I think is fair enough. NPCs can't really time their attacks without being bullshit button reading so poise working like that for them is fair enough. When it comes to your own attacks you need to play das3 more like a character action game and less like das1 and 2.
>>
>>345101817
>But what's missing is the player's ability to tank hits from longswords the way that Silver Knight tanks hits from them in that
It's called hyper armor. That's exactly what it's for.
>>
>>345101974
You asked where to infuse weapons and no one answered you so I just figured I'd tell you that it isn't hard to find, I can link the wiki to you if you want
>>
>>345101605
I was told about that mistake back when I first posted it, and forgot to fix it.

>>345100510
>>345101478
>>345101817
About damage absorption: A full Catarina set says that it has around 28.9% physical and 30.6% slash resistance, but in testing the damage I received from those same enemies in Cemetery of Ash, I found that in practice the armor was reducing the damage I took by about 38.6%, which is a higher percentage than any of the stats the full Catarina set gives me. I am not wearing any defense rings, and in fact my status page was clearly describing around 29% physical damage absorption when the set was equipped, and 0% when I was naked. So I don't know what to think here, other than the stats being plain wrong, or maybe they were updated in the latest patch but the values it shows in the item description and status screen weren't updated, I don't know. That said, a full Catarina set weighs 42.7 units, which equates to a whole lot of stat points that could be put into Vigor for a better return.

---

I'm about done with this testing familia. My conclusions are these:

Even though the stats for armor damage absorption are better in testing than the numbers indicate, it still means less than 40% defense on a full Catarina set, for more than 40 points of weight. I think it's a better investment to put those points into HP and Stamina, and replace armor with a shield.

Hyper armor seems to be affected very slightly by your poise, and to a larger extent by whether you are one-handing or two-handing a weapon. So even Guts' Greatsword has many more frames of hyper armor when two-handing it naked, than when one-handing it in full Catarina. You can use hyper armor reliably in the first case, but not in the second case. So if you want hyper armor, focus on two-handing one of the very heavy weapons. As far as armor goes, since Poise is overwhelmingly insignificant, go instead for an armor with good defense-to-weight ratio, such as the Shadow Garb.
>>
>>345102064
Your stupidity/commitment to baiting is astounding.
>>
>>345102129
Just trying to be helpful
>>
>>345102110
You know that you have flat defence as well that goes up when you put an armour piece in any slot, right?
>>
>>345102042
>It's called hyper armor. That's exactly what it's for.
Sure it is, but you have to time your attack while two-handing a UGS or a Great Hammer so that their attack hits you during your weapon's active frames (not startup or recovery frames), and you'll still take chip damage; because using a high weight weapon such as the UGS prevents the player from wearing a high-defense set, there is a serious risk of high damage with every swing; putting points into vitality in order to wear high-defense armor at the same time as a very heavy weapon is a bad investment of points that should be going into Vigor and Endurance instead; most enemies will stun the same regardless of whether you are using a Longsword or a UGS. So, hyperarmor is a low-reward, very-high-risk option always.
>>
>>345083203
See poise in DaS2. It is literally perfect.
>>
>>345102535
I'm not sure what you're talking about. All I know is that my stats screen told me I had 28.9% physical damage reduction, but the actual reduction in damage from enemy attacks was 38.6%. Is there some kind of hidden defense stat that is not reflected in any of the status screens, just like the effect of poise is hidden from the player?
>>
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>>345102889
So if you look on the left there is a defense value, and on the right is an absorption value

The right value represents a % reduction in damage, the left one people are unsure exactly how it affects damage taken, but it is a reduction, and it's based off your stats/level

Each piece of armour equipped increases the LEFT value as well as the right absorption value by the amount listed on the piece of armour

Because of this naked armour slots significantly reduce your damage reduction
>>
>>345090678

nice straw man argument
>>
>>345094296
a havel phantom also has super poise in that same room
>>
>>345103196
Interesting, I thought that Defense and damage reduction were equivalent, not that they added up to some hidden reduction value. FromSoft's programmers are either insane, or they really don't want players to take the game too seriously.
>>
>>345100791
The only time you need to worry about durability is with the Tonitrus.
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