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ELEX (Piranha Bytes)


Thread replies: 41
Thread images: 8

File: ELEX.jpg (276KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
ELEX.jpg
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New Screenshot (Pre-Alpha)
>>
File: ELEX (1).jpg (388KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
ELEX (1).jpg
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I'm 12 years old and what is this?
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>>344893172
How the fuck does Piranha Bytes continue to secure funding? They should be near death by now.
>>
https://www.youtube.com/watch?v=AlXZJDVVVxc

Ingame-Trailer
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Not a fan of high tech stuff, lost me when they went beyond swords and magic only.
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>>344893563
the gameplay video looks shit thou
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>>344893539

Because every German knows that Piranha Bytes can make good games. It`s much better to help those little deverlopers than producers like Bethesda with shitty games like Skyrim or Bioware with Dragon Age and Mass Effect. AAA-Shit. We need those little developers, because without them the gaming future looks pathetic.
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>>344893817

Its Pre-Alpha footage.
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File: ELEX (2).jpg (312KB, 1920x1068px) Image search: [Google] [Yandex] [Bing]
ELEX (2).jpg
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>>344893817
What gameplay video?
>>
I expect the usual PB affair. Mediocre gameplay with a decent story and fantastic world to explore.

Can't wait. Also jetpacks.
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>>344894516

This
>>
>using pre-alpha as a criticism deflecting buzzword when the game looks nearly finished
fuck off, actual marketer
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File: ELEX (3).jpg (239KB, 1920x1068px) Image search: [Google] [Yandex] [Bing]
ELEX (3).jpg
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>>344894367

What skyrim mod is that?
>>
>>344894667

> Piranha Bytes
> marketer on 4chan
>>
>>344894667
>what is polishing

There's never enough polish to videogames.
>>
Motion capturing is confirmed. The shitty animations in the trailers are only placeholders and mostly from Risen 2-3
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>>344894667
>implying PB can actually afford marketers
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File: ELEX (4).jpg (285KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
ELEX (4).jpg
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File: risen-2-chani.jpg (85KB, 640x340px) Image search: [Google] [Yandex] [Bing]
risen-2-chani.jpg
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God damn it Piranha Bytes, just make a proper pirate RPG again. You were so close to nailing it in Risen 2.
And I were so close to nailing Chani too. Why isn't there option to culturally enrich some delicious voodoo ladies?
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File: ELEX (5).jpg (308KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
ELEX (5).jpg
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File: ELEX (6).jpg (114KB, 1920x1080px) Image search: [Google] [Yandex] [Bing]
ELEX (6).jpg
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>>344895131

Funny enough, the sailing in Risen 3 worled really well.

Keep the sailing, keep the voodoo and caribbean theme, add some good ship and crew management and there ya go, a good pirate game. There's so much potential there for something awesome. That and I'm a complete sucker for any kind of voodoo/tribal theme in games.
>>
I don't know what it is but it looks like shit. I don't mean the graphics but something about it just sucks. Art directon maybe.
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>>344895559

Risen 3 was way to easy, but a decent game.
>>
>>344895559
Yeah, pirate theme in RPGs is really underutilized. And compared to other more modern settings, thanks to voodoo there's still proper amount of mysticism involved.
>>
>>344895559
Just play Sea Dogs 2 again if you want a good pirate RPG

God that game is fantastic
>>
Who's going what on the playthroughs?

Berserkers > Bandits > Clerics
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>>344896895

Nature loving magic hippies first try. Gotta cleanse the land of technology while high on drugs.
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>>344893172
plz dont fuck it this up
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>>344897069
for sure

WEED ROUTE ALWAYS BEST ROUTE
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>>344894367
I fucking hat this image. You really see the low resolution textures with that fucking annoying general blurriness of the image.
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>>344897069

This!
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>>344897839

The textures will be much better in the Endgame!
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Where can I get this Skyrim mod
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>>344898331
Bethesda invented RPGs
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https://www.youtube.com/watch?v=ESb9Y7NE_hI
I seriously hope they change the animations
everything else looks alright
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>>344895746
For some reason it screams "Powered By Unity" to me.
>>
>>344898960
They will. They are outsourcing the animations to a seperate motion capture studio and they aren't finished yet.
Thread replies: 41
Thread images: 8
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