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s>LOL /s>


Thread replies: 12
Thread images: 4

LOL
>>
That isn't how you start LOL threads
>>
>Boogie starts playing Pokemon Go
>actually begins walking occasionally
>weight "magically" falls off
>attributes it to his new diet
>tries and fails to market the "bacon-wrapped deep fried ice cream" diet
>loses all viewership because no one wants to watch a thin person cry about how hard it is being thin
>>
File: 1467523859611.png (621KB, 781x595px) Image search: [Google] [Yandex] [Bing]
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>fat fuck boogie has sex
>i dont
>>
>>344891930
This shit happens to me all the time. 707 scyther yesterday, gf catches in one ball and I waste like 4 great balls.
>>
File: 1399190416331.png (898KB, 770x1191px) Image search: [Google] [Yandex] [Bing]
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>>344891930
Lol I was chasing one of those yesterday but it never got any closer
>>
So help me out here. If a Pokemon is somewhere in the world its there for all players but someone catching it doesn't remove it?
>>
>>344894619
Yes. Though it disappears on its own eventually
>>
>>344894619
Yes, this is how you get mobs of people trying to catch one Pokemon.
>>
>>344894619
Seems that some of them, once captured almost always run off or something.
>>
File: 1386864419013.jpg (43KB, 192x196px) Image search: [Google] [Yandex] [Bing]
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>Gym assigned to a bench
>literally sitting on said fucking bench
>faggot reds stacked 5 shitty low lvl pokemon on it
>GPS jerks itself and I get disconnected halfway trough 5th battle
>half of the enemies take 20 fucking hits to kill on 1 HP


This is why this game is fucking garbage. How can you make something so simple so fucking buggy?
>>
>>344894749
>>344894698
How does the whole level scaling fit into that? The higher level you are the more powerful the pokemon is when you catch it? So different level players will get different versions of the same pokemon even if they're capturing the "same"?
Thread replies: 12
Thread images: 4
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