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What's the best way to experience Ocarina of time for the
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What's the best way to experience Ocarina of time for the first time?

The 3DS version, buy an old N64 or will an emulator suffice?
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>>344855435
I like the 3DS version. It's good.
>>
Alot of people will argue 64 has a darker color pallete and aesthetic, which lends it a spookier atmosphere.

I'd honestly agree with them too. If it's your very first time playing it, you should play the original 64 version for sure.
>>
Both 3DS and emulator are fine. I'd still prefer emulator though.
For majora's mask though, play it on an emulator for sure, they fucking raped the fuck of that shit.
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This is debatable, but I'd say 64, or equivalent. 3DS adds some convenience features, but there are core parts of the game that just aren't going to be quite the same despite the remake otherwise having improvements.
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The best way is to be born earlier so it could have been part of your childhood.

At this point I'd go with the 3DS, iirc they fixed a few things in it.
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>>344855435
Emulating the 64 version with custom textures is my favourite way of playing.
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>>344855581

Did some kids have a PS1 and N64?

Some of my best gaming memories are from the N64 and I didn't even have one.
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>>344855547
>For majora's mask though, play it on an emulator for sure, they fucking raped the fuck of that shit.

I hold pretty much the opposite opinion, the original game was ass that is greatly improved by the remake, though RIP ice arrows.
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>>344855435

N64 one for sure.
Real hardware not really required, if you do that go the full way and use a CRT too.
I played it on emulator, it was good.
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3DS definitely. The N64 version looks awful when I go back to play it now. Not only that, it suffers from a horrible framerate
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>>344855651
I had both. Got the N64 as a Christmas present along with SM64 and Pokemon Snap. I later got a PSOne when they went on sale at one point with money I saved up. Still couldn't beat the feeling I got that Christmas though. Best ever.
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>>344855435
3DS version is garbage, do not listen to anyone who recommends it.
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>>344855435
N64. It'll look much worse on an emulator than original hardware but that's the N64 for you.
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>>344855435
N64 original 1.0 version, emulated, on a big screen, with gamepad.

/thread
>>
3ds by far

best graphics, best controls
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>>344855581
>tfw teenager when OoT came out
>find it boring and dull and inferior to the Zelda games that came before it
>best friend loves it up and down and plays nine million OCremixes of Gerudo Valley

That doesn't always work.
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3ds since it's stable 30fps. N64 runs literally at 5fps and drops quite often.
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>>344856034
>It'll look much worse on an emulator than original hardware but that's the N64 for you.
Bullshit! I've got N64 and the game since they came out, and the super low res only hurts the experience, unless you got tiny CRT lying around.

Even Majora's Mask literally had higher resolution, and it shows.

>>344856112
Worst visuals, tons of casualization and censorship.

>>344856124
I'd already played the previous Zeldas (and seen the hilarous TV series) before OoT, but it still managed to impress me to the very core.

I also had my wife play it for the first time just couple years ago, and she loved it a ton too. Her first "Zelda" had been Okami.
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>>344856006
Tell me, what at all is better about the shittier version of a mediocre game?
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>>344856197
>N64 runs literally at 5fps and drops quite often.
way to fuck up all your credibility by mixing facts and pure bullshit.

N64 original is locked at 20, and seldom jumps anywhere. And it looks fucking fine.
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Either emulate it or 3DS version. Both are fine
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>>344856229
everything except frame rate
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>>344855435
3DS. Don't listen to "muh neo Nintendo" braindead idiots.
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>>344856270
I remember playing it on the N64 about 5 years ago and every time I a dodongo spit fire, my game slowed down to the point where you could barely even move
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>>344856124

Why is Harley Quinn pulling Link over a rock?
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>>344855547
>For majora's mask though, play it on an emulator for sure, they fucking raped the fuck of that shit.
MM on the 3DS, much better over all, improved more difficult bossfights, better framerate. and better journal.
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>>344856356
hes going to emulating anyway why does it matter?
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If it's your first play through, play it on 64 no question
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It really doesn't matter honestly.
Though the best way would be to play the n64 first and then 3DS
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>>344855435
N64 : better controls
3DS : better visuals
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>>344856583
>Better controls
>Spend 3 hours scrolling through menus for boots
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>>344855435
64>3DS>Emu
also newfags born after '90 lose the childhood bonus which made a decent game great.
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>>344856006
What's wrong with the 3DS version?
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>>344856754
Emu is objectively better than n64 though.
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The best version coming through
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>>344855435
The N64's NTSC v1.0 version.
Just emulate it. Stick to 480p or its multiples (ie 1280x960) to fix some visual glitches, enable "always use texture filtering", "Use legacy pixel pipeline", and "Sync game to audio".

>>344856881
Tons of added handholding, more pastel colored palette, way too cheery lighting, all red blood + torture devices + "muslim" symbols are censored .... etc
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>>344857063
Can you use a ps3 controller with this?
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>>344855651
>TFW I had every console I wanted while growing up
It was pretty rad playing NES, SNES, Genesis, N64, and PS1 all the time. Had a good amount of games for each of them too.

Pretty sure my dad bought all that stuff by selling meth though.
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>>344857142
Yes.
At least both my old logitech and X360 pad work just fine, and I tend to even play it with KB-only most of the time.

I recommend using the N-Rage's controller plugin. Has more options than the stock one, and even allows binding mouse movements to keys and actions. I played Duke Nukem: Zero Hour with WASD + Mouse with this once.
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>>344856321
Do you honest to god think the graphics on N64 are better?
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Play the 3DS version. It's better in almost every regard.
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>>344855435
God tier: original uncensored N64 cartridge on actual console with PVM CRT monitor

Decent tier: original N64 through emulation

Shit tier: 3DS version
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>>344857142

Everything your PC recognises.
You calibrate controls beforehand.
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>>344857063
I'll agree with the more cheerful atmosphere it had, but wasn't the blood/torture devices/muslim symbols also censored in the N64 version?
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>>344856734

That's not controls, that's interface
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>>344857430
>but wasn't the blood/torture devices/muslim symbols also censored in the N64 version?
No. The color of blood of enemies (inc. Ganon) was changed to green in the PAL version, but all the torture devices, "muslim" Gerudo symbols and red blood stains were still present.

The GC port changed the moon symbols to Majora symbols, but still kept the red stains and shit in the Well and Shadow temple.

The 3DS port gets rid of all of that.
>>
Still don't get why 3ds did that to twinmold.
I get that the original fight was pretty weak and needed to be improved. I get that.
What they did was stupid, though.
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Reminder: "censorship" is bad only when Nintendo does it.
"Censorship" is a justification not to buy a game only when Nintendo is involved.
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>>344857587
Gotcha, guess I was just misinformed.
Real shame though, that stuff was incredibly creepy when I was a kid.
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>>344856881
Nothing t b h. It's capable of using better lighting and colours than the N64 and nostalgia fags claim it "ruins the mood" even though it doesn't. It has better models, textures, lighting, framerate, controls and convenience.

All N64 babbies can do is post that screenshot of ganon and muh glitchy speedrun.
>>
The only bad thing about the 3DS version is the piss poor resolution and the ghosting 3D that plagues both games

If you have a hacked 3DS play the 3DS versions instead
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>>344855435
The 3DS version has a significantly changed atmosphere, although some gameplay enhancements (extra touchscreen buttons for example).
However, my main gripe with the 3DS version is that it bores me. I feel that these kind of grand adventure games should be played on a large screen. Something where you actually sit down for it to play and immerse yourself. That kinda gets lost on handhelds in my opinion.

I'd say go with an emulator. You won't want to use an N64 controller anyway since they have complete dogshit analog sticks.
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>>344857430

These changes were made in the revision, not in V1.0
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>>344857680
Reminder that "censorship" to some can result in catering to their fetish and end up being sexier.
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>>344855435

Play the spooky version first.
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>>344857035
That's literally the worst version.

It's just the original running on a shitty emulator.
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>>344857292
Yes. The remakes artstyle is awful. Absolutely no atmosphere
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>>344857847
the game's animations and movements are more floaty, everyone looks like they were made out of marshmallows, morning really does not look green in real life, Shadow Temple is nowhere near as creepy anymore, and all those hint systems are just ridiculous, considering you already HAD a flying hint device following you every where.
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>>344858347
The animations are more fluid. Everyone looks better than they did on N64. Morning looks 10x better on 3DS than on N64. Shadow Temple was never creepy unless you were 6 when you played it. The hint system is optional and you can go through the entire game only being told about it once.
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>>344858556
The animations are more fluid, but lack weight.
Everyone's only rounder in 3DS port, but the overall art directing does not work too well.

I was well over 10 when I first played it, and even today it has a nice, haunting atmosphere.

>hint's optional
>you're told about it once tho'
yeah, fuck you. That's the exact kind of shit I HATE in modern games: tons of """optional""" shit, that ends up affecting the entire design anyway.
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>>344855435
Ignore the rest of this thread.

Get Dolphin, download the Zelda Collector's Edition, download the HD texture pack, add the AR patches that fix the game up with widescreen, maybe even 30 FPS etc.

https://forums.dolphin-emu.org/Thread-zelda-collector-s-edition-hd-texture-pack-v0-7-2016-04-02
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>>344859945

that looks awful

just as bad as this
https://www.youtube.com/watch?v=MZVYLGgilrE
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>>344855435
wii vc w/component cables or wii2hdmi
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>>344859945
>people seriously think this looks "good"
jesus christ!
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>>344860295
It looks better than 240p blurry as fuck textures, which was the primary problem with the N64. You'd have to be slightly batshit or blinded by nostalgia to a mad extent to think that is preferable to low poly-higher textures. Do you deliberately download low res UIs for modern games or something?
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>>344860460
Sorry mate, but it is painfully obvious that you've not taken a single art lesson during your life, if THAT crap you posted above looks "good" to you.
Everything's just noisy as fuck, and especially the environments lack macro patterns that'd make them less flat and weird looking. Just smearing photoshop filters and stock textures on top of everything also does NOT support the game's original art-style, and just makes everything look fucking busy and fake as fuck. It also makes the HUD look WAY too dark and hard to follow.

tl;dr: who ever made that crappy mod knows jack shit about visual-design.
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>>344860714
You're wrong Anon. They even went out of their way to avoid it suffering from the "let's just find a tree texture on google images" syndrome that many HD texture packs suffer. You're just rose tinted as fuck.
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>>344860930
>that terrible clipping
>that sheer lack of contrast
>all that noise for nothing
yeah, these fucks have no idea how to design graphics. Everything looks too busy and out of place, and ironically also FLAT and fake at times too.

In short, it's shit style and not cohesive at all.
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The 3DS version is the best for someone who hasn't played it, however there is something about the old graphics. When I first played this, when it came out, red blood, chantings and shit, I really felt immersed into this game, but creeped out to an extent.
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>>344860460

imho >>344859945 looks weird because it looks exactly like what it is, a low poly game blown up to 1080p. This makes it look even more, how to say it, "atrificial" than the original one becasue now the textures stand out like a zit on a beautiful face. The grass looks like smudgy carpet, the edgy (in its literal sense) model clashes with the HQ surroundings, the edges of the area look too sharp for the natural look it should have, shown e.g. by the detailed wood texture etc.
Of course in the original it was like that too, the important thing is that there THE WHOLE WORLD was like this, so everything fit nicely together, it was low poly but coherent.
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>>344861372
Fair enough. I prefer sharp to blur. Maybe that's why I preferred the graphics of some PS1 games to games like OoT. The 30 or 60 FPS and widescreen of the Dolphin version is good enough on its own.
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>>344861591
60FPS? That even possible?
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>>344859945
That looks disgusting.
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>>344855435
3ds version unless you like playing at literally 20 fps
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>>344861697
Yeah, but it causes a few irritating bugs and makes the animations look a little odd.
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>>344856217
>>Worst visuals, tons of casualization and censorship.
Do you literally form your opinions from shit posted on /v/ or something?
Did you even play it?
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>>344861841
No, I form my opinions by doing research and/or experiencing things myself. OoT 3DS is shit. Not as huge shit as MM 3DS, but still.
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DO NOT listen to nostalgiafags. 3DS version is superior.

Better controls, graphics, frame rate and colour. Only downside is the fact that you cant play it on a TV
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>>344862050
>le nostalgia faggets maymay
You people are fucking desperate, and need to expand your vocabulary.

I play OoT's N64 original almost annually, and I own just about every single version of the game ever made, as it my very favorite title ever created. Even then, I greatly prefer the N64 version over 3DS' one
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>>344856217
>Worst visuals
Muddy textures, low polygons, lower framerate with slowdowns are better things. Ok pal

>tons of casualization
Oh my god they added a stone that helps you if you're that inept (that you can just ignore for the entirety of the game)

>censorship
No no, let's keep it 1.1. Let's just add back the chantings, let's add back the blood and the islamic shit on it. Because we obviously don't know why we did that back when we released the gamecube versions.

And no, I didn't forget about the water temple thing. Which they fixed. Fixed. It was -shit- in the original. Not "hardcore" just objective shit. People only remember that part with resentment.
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>>344862171
That's because you are a nostalgiafaggot
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>>344862050
>Only downside is the fact that you cant play it on a TV

Jokes on you nigga Citra soon and computers can be connected to TVs
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>>344861930
Evidently not, because you said things that are blatantly wrong. Visuals is completely subjective, there is no worse version, it's a matter of preference. There is no "casualization" present in OoT3D, unless you consider not having to open the menu to put on the Iron Boots "casualization" and colored markings representing water level tiers in the Water Temple "casualization." That's literally the extent that they changed. The fact that you said "tons" makes it obvious you're a delusional nostalgiafag, which is furthered by your complaints of "censorship" when everything that was "censored" was changed in version 1.2 and the Gamecube version. Idiots like you complain that the blood in the Shadow Temple is gone when they're just parroting shit they heard, the blood is still there, they just made it subdued like it's been there a long time (the Shadow Temple has not been used in decades) and the same is true of Dead Hand. Nothing was removed or censored.
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>>344862330
true
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>>344855435
Emulator
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>>344858057
I feel the opposite,. Being able to take your 3DS, go under the covers on your bed, play in any position that's most comfortable and completely shutout the outside world and focus directly on the screen is the most immersive.

At least that's what I felt when I was playing Majora's Mask 3D.
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>>344862206
>Muddy textures, low polygons, lower framerate with slowdowns are better things.
No. A cohesive, solid and continuous style > the technical specs. And Nintendo's artist nailed a fine art style, something which these freelancer artists apparently cannot follow.

And there's barely any major slowdowns, and 20fps is more than plenty for Zelda. And if its not, bring out the hacks.

>Oh my god they added a stone that helps you if you're that inept
it should not be there.
And good job ignoring all the architectural changes in the Water Temple, which only literal ADHD fags ever found "hard" or "shit".

>it's totally not censorship guys! A-And it made it BETTER! I swear! :^)))
out with you.

>>344862213
how can it be "nostalgia", if I refresh my memories almost yearly?
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>>344862050
>better controls
>3ds
>better controls

>better framerate
>3ds
>better framerate
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>>344862892
>>>better framerate
>>3ds
>>better framerate
That one is true.
It runs at 30 fps, the N64 version is 20 fps.
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>>344862772
I don't see how that doesn't make you a nostalgiafag, nostalgiafag
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>>344862650
>playing on the bed, under covers
>comfortable
pic one. I have no idea how people can do ANYTHING on a bed, other than sleep.

>>344862429
They totally cleaned up the Dead Hand, and many of the blood and skull things are literally gone.

Nobody cares about the 1.2 version. Unless you're some easily offended type, or a lawful goodie-goodie, you just look up the 1.0 version and emulate it.

>>344863092
Because nostalgia refers to longing to long lost past, reliving those times by your memories alone. Many "nostalgia fags" experience a complete removal of their rose-colored shades when they try to replay their games at later age. This has not applied to me, as I play my favorite games all the time, so I know damn well how they look, sound and play.

And 3DS version mostly looks terrible. Link especially seems to have no gravity on him at all, and most animations seem very lazy, auto-tweened shit.
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>20 fps

>"""""unplayable"""""

kill yourselves
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>>344855435
3ds
>>
>>344863280
>And 3DS version mostly looks terrible. Link especially seems to have no gravity on him at all, and most animations seem very lazy, auto-tweened shit.
Now you are full of shit. The 3Ds version look visually way better than OOT3D.
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>>344862772
>And Nintendo's artist nailed a fine art style, something which these freelancer artists apparently cannot follow.
Yeah man, that triangular nose, so much more accurate. You can tell the level of perfection.

>20 fps is more than plenty for zelda
Trying really hard there. Why not also praise its low resolution? Input lag is also better than no input lag, I bet.

>And good job ignoring all the architectural changes in the Water Temple
Which I already pointed out, good job ignoring that you tool. All the architectural changes which are actually lines in the walls. Next you're telling me the triforce hunt in Wind Waker was an amazing experience.

>>it's totally not censorship guys! A-And it made it BETTER! I swear! :^)))
>out with you.
Not only did I not say anything about it not being censorship, I didn't even make it sound good. Get your head out of your ass.
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Emulation on N64 is fine.

3DS version completely ruins the aesthetic with its abhorrent bright purple in place of the dark browns/complete blackness the N64 version had.
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>>344863780
>Input lag is also better than no input lag

OoT on N64 has no input lag. Despite its 20 FPS output, input is read at 60 fps. I'm not even sure if that's the case with the 3DS version.
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>>344859945
That looks awful. These games weren't made with high res textures in mind. Low poly models don't fit with high resolution textures people.
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>>344856387
>improved more difficult bossfights
except for Gyorg who is way less hard, though that's because he was the worst boss in the entire franchise and they completely reworked him.
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>>344856124
>The Zelda games that came before it
Really? You thought it was dull compared to the early 2D Zeldas? Lttp is good but it's absolutely tiny compared to OoT.
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>>344863857
You would know if you tried it.
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>>344857265
>Mapping c-buttons to right stick

Map that shit to the D-pad. Most N64 Games don't even use the D-Pad anyway.
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>>344864061
>having to take your thumb off the movement controls to use items
>in Ocarina of fucking Time

pig disgusting, how the fuck are you going to beat Barinade without circle strafing and spamming Boomerang?
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>>344863421
OoT is interesting. It renders at 20fps but runs logic and inputs at 60fps. Clever really. Also some nice proof that high frame rate isn't important because of how it looks, but how it feels.
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>>344864137
If moving your thumb 1 inch to push a direction on the D-pad is seriously more hassle to you than 4 buttons mapped to a fucking stick then I don't even wanna see your weird creepy lobster hands.
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>>344863924
I wouldn't say it's tiny at all, in amounts of content. I played OoT at first, thought it was monumental, it had lots of shit. I played ALTTP afterwards and felt the same way, but years later I went back to OoT and it didn't feel half as big as I used to think it was. Most of the older classic Zelda games have a similar amount of content, except for the collectathons. Skulltullas, shells, figurines and such. ALTTP didn't have a collectathon other than the always included heart pieces.
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>>344863924
Only because traversal is so fucking annoying in OoT, and there's so many plot required fetch quests that require you to go somewhere, then go back where you came from, and then go back to where you really wanted to go to show some fucking letter.

Doesn't help that if you save and stop playing outside of a dungeon you always either go back to Link's house or the Temple of Time and then gotta spend time to go back. So fucking annoying even for 1998.
>>
I'd argue on a Wii(U)/NX's VC. (So essentially emulation.)

On an N64 you run into trouble finding a controller that isn't broken beyond rescue (and the cartridge save batteries are probably dying as well).
On the 3DS the screen is much too small.
>>
Don't know if it's been posted yet, but there's about to be an actual accurate N64 emulator coming out in mere days.

http://www.libretro.com/index.php/first-ever-revolutionary-n64-vulkan-emulator-coming-soon-only-for-libretro-parallei/
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