What are some red flags to you for an MMO being bad?
Made in the last 10-15 years
By being an MMO
>>344479708
Existing
>>344480049
This desu senpai
Nexon
Free to play
>>344479708
Bikini armor
gook-made
>>344479708
It's not anime
>>344479708
By being an MMO.
>>344480049
>By being an MMO
This. The genre is fucking dead. Give up the ghost already.
>>344480209
THIS?
Made by GOOKS?!
>>344479708
That looks interesting.
How bad is it?
>>344479708
>What are some red flags to you for an MMO being bad?
Hub based mission selectors.
If they still call it an mmo, in the current year, then yeah. huge red flag already. auto-avoid.
It's just painfully obvious that they want to make something that sells well. If they even cared at all or were serious about ANYTHINg, they'd at least refrain from calling it a fucking "MMO."
Literally nobody plays "mmo." Just make an mmo and market it as something else, don't ever mention that it is an mmo.
Also don't be an asian dev.
>>344479708
F2p
Monthly fee
Shit combat
Whats the fucking point?
>>344480719
What MMO isn't F2P or has a monthly fee?
>>344480782
Guild Wars 2
>>344480864
Don't even speak that games fucking name.
Its the biggest betrayal and abomination ever made.
>>344480782
elder scrolls online is b2p
>>344479708
linear progression (pic related) so it doesn't matter how pretty any of the maps are if they're just something you tackle one by one and never visit again, and being too reliant on quests for leveling up which makes it hard to group up with anyone else that's not on the same part of the quest line.
this game really looks fantastic but they managed to screw everything else up.
>>344480782
B2P.
ESO and The Secret World.
> Guild Wars 2
But they are F2P
>>344480864not anymore
>>344481014
Is The Secret World good? Didn't it just get some huge update?
I have been trying to get into MMOs but can't stand how simply retarded they are and how the people play these things can enjoy it
>>344481014
>>344480972
>>344480719
>>344480968
> All these ESO shills
>>344480972
This. The entire world should always be relevant, no matter your position in progression.
>>344480972
IMC is possibly the worst dev I've ever seen
They had such amazing ideas in the beginning
and then they just shat over everything over and over and over again
It was magical to watch
like A:CM but 10x worse
>>344481014
How's ESO doing?
I mean, Todd had a half hour spewfest on it during E3 instead of talking about actual games.
>>344481108
The combat system is really outdated. The game itself is not bad, a WoW clone but with cool atmosphere and decent story
>>344479708
Themepark holy trinity.
>>344479942
Basically, this.
>>344479708
F2P
Nexon
Trion
Aeria Games
Microtransactions
Unrestricted PvP
South America and Eastern Europe not IP blocked
>>344479708
>What are some red flags to you for an MMO being bad?
1. MMO
2. It's not Vindictus
3. MMO
>>344479708
When the devs spend 20 pages singing praises for their PVE and nothing PVP-wise gets mentioned. That's the only red flag I need.
>>344481185
Answering someones question isn't shilling retard
>>344481229
I'm also interested in this.
What ever happened to Blade and Soul and Black Desert.
Used to see them talked about all the time on here, now nothing.
World of warcraft after Wotlk
/thread
>>344481185
>shills
you don't know what means csgo fag
>>344481229
I thought it was out of Todd's hands since it's run more by Zenimax instead of Bethesda
>>344479708
>F2P
>Cash shop
>PVP only
>Attunement for endgame
>Reused skins for armor
there are more.
>>344481503
the shills left.
>>344481229
They've came a long way since release. If you haven't played it yet, wait until fall when One Tamriel will be released. By that time it's basically Oblivion Online where you can fuck off to whatever part of the map you want at any time since everyone will be scaled, say fuck the mainquest and become the world's greatest teacup thief.
>made by and/or published by Koreans in general, or EA, or Blizzard, or Bethesda
>>344481503
I've played both. Black Desert was enjoyable, I'll probably go back to it someday. I got the impression Blade and Soul was just a crappier, more oriental version of BD.
>>344479708
Anime aesthetics.
>>344481651
Look, how's the PVP man? No one gives a shit about PVE.
>>344479708
>ACTION
>>344480968
ESO is oblivion tier graphics with Morrowind tier animations and the shame shitty back-and-forth-swinging combat system that was outdated over a decade ago with a skillbar of 5 cliche trash abilities on top.
And you can't steam refund it because 60 gigs of the game has to install through the client, and Steam Refund doesn't give a fuck that 24 of your 24.3 hours played is installing the shitter.
>>344479708
Being Korean
Tab Targeting
Free to Play
Marketed with any of these words: "massive", "open world", "open pvp", "ingame shop", "sandbox"
Managed by EA, Nexon, Perfect World, etc
>>344480972
I have 4 characters in the 100-130 range but have no fucking idea what to do after mage's tower.
I will say that grinding for literally 20 hours on my Wugushi and not getting the Poison Bow drop was some good RO nostalgia.
>>344479708
the fact that its an MMO
>>344481928
>free to play
explain
>>344481503
Black Desert was okay to level up in, and the crafting can be a decent timekill, but there's literally no endgame. In most MMOs the endgame is that you make a shitload of money to buy armor/crafting mats to get the best gear to do the hardest raids.
In Black Desert you can go "I have a lot of money."
That's it. It has no purpose.
>no holy trinity
The second devs write off the holy trinity in flavor of some stupid hybrid system, it's an insta-drop.
If I was looking for a stupid time dump, because I generally only got an hour or two a night to play vidya, are their any MMOs that are decent?
>>344482587
FF14. Some say ESO.
>>344479708
1. Consensual PVP.
2. LFG and systems that discourage socializing and exploring.
3. No loot between players.
4. Anime art style.
5. Handholding progression in general (e.g. game tells you everything about how to complete quests).
>>344480542
It's a TERA clone that manages to be worse than TERA
>>344482681
Oh lord, I had forgotten Tera was a thing.
Kinda like I forgot Rift still had running servers until last week when someone reminded me.
>>344481803
Depends entirely if you enjoy sieges or not. And you better enjoy PvE because that's where you get the best equipment.
My ideal MMO is set in an open world with no level restrictions on zones.
>single faction
>no levels or experience, instead, certificates and qualifications based on things you have done and training programs you have completed that allow you to do different things during world events
>game follows server-wide progression of events based on a story line in which players assume different roles in real time battles based on their class and training qualifications
>once event is over, it's over forever
>expansions and updates build upon the world story
>maps and topography change based upon world events
>new players learn history of the game
>all zones open to all players, equipment makes a much smaller difference in power as it does in current MMOs
>between world events, follow smaller storylines that tie into word events if you've done them
>no tab targetting
>no instances or dungeons
>no teleporting around the world. Walk. Get a vehicle.
>>344482681
what do you think of TERA?
it's a long download so I'd like to hear some peoples opinions to see if I would try it
>>344482891
Imagine a story that makes no sense that you get pushed through for leveling
A pretty decent look environment
Crosshair combat
With an "endgame" that is solid "pray to RNG the enchanting dust makes your gear to +11 this time"
>>344482831
Grinding for equipment. There should be a better system, for example where you get gear by killing the shit out of other players.
>>344479708
I wanted to try this game out but I can't even get it to launch.
>>344482891
The PVP was fun. The way healers work is you shit out little balls of HP that players run over (in addition to traditional healing spells) which I thought was interesting. The graphics were great when it was new, okay now. Cash Shop is convenient, but not absolutely necessary, but most of the updates are costume bullshit that have nothing to do with the game (schoolgirl outfits, animal onesies, that kind of bullshit). Overall there just wasn't enough to distinguish it from everything else, so I quit. A couple of my friends still get on every century or so.
>>344479708
i think that mmorpg those days don't have any place anymore like they did in the past. people don't want causal non creative gameplay anymore.
they want their brain being stimulated and challenges like in dark souls series any many many other games
bye bye mmorpg? unless they improve combat i just don't see them that.. attractive.
>>344482884
No casual would ever touch it based on your design, meaning it would die in weeks.
>>344479708
Being MMO.
Waste of time, worst than phone games.
>>344483094
Because the Dark Zone went so well. All you do when you make PVP the only option for ideal endgame is making the inevitable slew of BR hax programs focus on the PVP instead of harmlessly raping the econ in PVE.
I want SMT Imagine back.
>>344483263
If you are going to bait, at least spell shit correctly and use proper grammar.
>>344482884
To appeal to a wider audience and round out the game, have domestic zones where players can create their own homes and have social story lines and interpersonal conflicts
>>344482891
Combat isn't too bad but endgame requires praying to rngesus for enchanting success and putting up with deleted/recycled content with the odd new dungeon or two and the occasional new race/gender locked class
>>344483094
That's still possible. It's just that the very very best weapons are gained at a single-player raid/trial.
>>344483257
sounds like a pile of shit
thanks for giving me your thoughts
Red Flag One
>Existing playerbase is extremely hostile to new players
Red Flag 2
>Existing Playerbase is extremely friendly to new players to the point of being creepy (Usually this occurs when MMO's are beginning to die, so older players hang around starting areas helping newbies in the hopes they'll stick it around because they'll think the community is awesome).
>>344483632
The problem with player owned housing is there isn't a lack of real estate, so it doesn't feel like you're accomplishing anything through ownership.
The closest I've ever seen to fixing this is actuallyMinecraft private serversbut that has it's own world of autistic issues.
>>344483905
>Flag One: FF:ARR
>Flag Two: WoW
>>344484014
Guild Wars 2 is currently at maximum Red Flag 2
>>344483632
I've always loved the Player Housing idea, but it is always instanced or zoned, so you can't really show off, unless you invite people over. And No one wants to come look at your doilies.
>>344484014
>WoW playerbase
>being friendly to anyone
The environment in random dungeons would drive away any new player in 10 minutes.
>>344479708
Voice acting. They basically always force you into these cutscene like things every time you try to pick up a quest. Example being Guild Wars 2
Casting abilities makes you lose control of your character, so you're stuck in the animation until it finishes. Example being Tera.
Basically anything that makes you lose control of your character makes the game bad. Floaty control makes it feel awkward too, like in GW2 there's a slight delay when you switch from running to either side to the other that is horrible. WoW might not be amazing, but you basically had 100% control of your character, which felt really good.
If the companies feel like they have to implement voice acting they should make it so that you pick up the quests in the same way as in WoW, but when pressing the quest and after accepting it if you stay in the vicinity of the quest giver you should hear the VA.
Oh and big hitbox thingys like in Wildstar are shit too, looks too ugly.
>>344484014
I disagree about ARR. I didn't start playing until a while after the first expansion, and as long as I didn't beg my guild (random people recruiting in a town) to show me where everything was/help me finish everything nobody inherently hated noobies.
Finding groups for Ifrit/Titan/etc on not-super-hard was annoying, sure.
>>344481675
>>>344481928
>Korean
So much this. It's all f2p cashop gambling grindfests with shitty gameplay, potential malware, and artstyles that would make a pedo uncomfortable.
>>344482345
It's a guarantee that the game has really REALLY grindy shitastic mechanics to 'encourage' (read force), you to pay ridiculous amounts of money in the ingame cashops if you ever want to be competitive or level quickly. Limits on xp gains, chat, trading, auction house, gold caps, etc. Many of them flat out let you buy gear that is unobtainable otherwise and superior to all other gear.
Oh, and because it's f2p, if they don't HEAVILY lock down accounts that aren't paying stuff, it's absolutely filled with cheaters, and bots.
>>344482884
Yes.
>>344484153
Weird, when I last played the asshole-ishness didn't start until near max level.
>>344479708
All style no substance (which is what I feel games like BDO & Tera are)
>>344483632
>have social story lines and interpersonal conflicts
Back in my day, people would just claim maps and world bosses.
>>344481583
>Attunement for endgame
>Bad
>>344484134
Would you rather people break into your house constantly, pokemon/animal crossing style?
>>344484273
It's pretty common to kick people from dungeons if they don't have heirloom gear.
Why has no MMO managed to copy WoW's perfect controls? They seem perfectly fine in copying everything else, but when it comes to the one thing WoW does better than anything else they fail miserably.
>>344484309
worked for wildstar, amirite
>>344484225
I must have picked the wrong day then.
I asked two questions in a general chat, one being about the level when I could change jobs, the other being about crafting jobs, and the immediate response was "Go the fuck away noob, why the fuck are you playing if you can't figure it out on your own." Instead of a simple "Level 15 for job change"
>>344484405
This. Once I also got kicked from a Heroic dungeon on my newly dinged 100 Warlock for doing less DPS than the mythic geared Hunter.
>>344482421
They're adding castle sieges and naval battles soon if you're into pvp
I dont know if theyre adding any new pve content but i hope so
Are there any modern High fantasy MMOs? Preferably with some slow combat. I'm so sick of every MMO being generic hybrid action-esque shit. I just want to do some quests and relax with some nice adventuring.
>>344484405
Really?
Low level dungeons can basically be two manned if heirlooms were involved when I quit, the other three just had to not die and it was over in minutes.
>>344484405
Most bullshit thing I have ever read.
Never been kicked in the lower level dungeons for not having heirloom gear.
If you want to talk shit about heirlooms, talk about how those who don the heirlooms just rush the dungeon because they think they can solo it. (majority of the time they can, it just ruins the progression and 'immersion' of things)
>>344480864
you mean dead Game 2?
Dungeon Fighter Online was good before they nuked the first 55 levels worth of dungeons and replaced it with garbage. Granted, you can level past them in a week, but they're still garbage.
End game is still fantastic, 10/10. It's just that they cut out the journey and replaced it with a bland car trip through the Mojave.
>linear progression with a main story quest that treats you like some chosen one
>>344481928
>perfect world
Please never mention them again, this triggers me so bad.
You would have to spend LITERALLY thousands of dollars on their games to be able to keep up with the top pvpers in their games
Make it like Runescape. There's reasons for everyone to be at any part of the map. High levels still have a ton of reasons to visit Varrock or Lumbridge, and low levels have incentive to travel to Ardougne.
It makes everything more interesting, it makes your leveling path unique, and you aren't pressured into doing dailies to grind exp. If you get tired of leveling up combat, you can level up woodcutting, or thievery.
Runescape was literally perfect. Literally.
>>344484467
Why is Gimp so much worse than photoshop? Gimp would be amazing if they just copied photoshop's UI.
The answer is money. Blizzard has thrown tens, if not hundreds, of millions of dollars at their interface. They continuously collect metadata about how the UI is used and refine it. All major companies that have had lasting impacts in software markets do this. Microsoft does it. AutoDesk does it. Adobe does it. Blizzard does it.
You can copy the interface appearance, but it's difficult to copy the seamless way things flow, and how there's minor audio and visual cues for mousing over stuff, using abilities, or noting proc effects. They can't copy how everything has a tactile sensation due to all the feedback, even though you aren't literally touching it.
first three tasks are to go kill 15 of this and collect 15 of that
>>344480501
It wasn't even alive in the first place.
I personally think new MMO's shouldn't have combat.
>>344484483
If you ask shout/generals about basic wiki-able questions that take just as long to wiki as they do to ask chat, then yes. You deserve to get shit on.
>started leveling a WAR in FF
>get booted 3 times because I asked "should I know anything for this boss"
I know it's probably like 3 out of the 30 dungeons I did over and over. But fuck I thought FF community was "better" than WoW. It's the exact fucking thing.
>>344484938
Oh good god I hate this shit
I fucking hate this "everyone is super special!!!"-bullshit. It's an mmo, we should just be fucking grunts.
>>344484795
I'd complain except that early game sucked dick for so many reasons:
ghent, not having your full kit when so much depended on it, ghent inverted waterfall, ghent, tower of death for awakening, ghent, spending a full day on spider caves, ghent.
It was like you had to do the vertical map (with extra zombies) of cave of grief guild dungeon for 85 levels
I can live without that.
>>344484602
Will never download again, not worth the trouble.
Hope it goes well though, the game was very pretty.
>>344479708
Emphasis on combat instead of the world itself.
>>344480920
had a lot of fun, and was totally worth money for 200h of enjoying content, now they ruined but who cares i no longer care
Selling point is how you don't have to interact with other players to succeed.
>>344484757
>immersion
>12 year old dungeons
Bit late for immersion, m8.
>>344485078
They intentionally make it worse though with floaty movement and locking you into animations etc
>>344485384
I have just the image to piss you off
>>344485074
Runescape was a highly refined cookieclicker.
I agree about area relevance, but crafting in MMOs has improved exponentially from "click on trees until a fucking genie makes sure you aren't a bot"
>>344483094
Show me games that did this and managed to survive
>Leveling goes really goes
>"The game starts at end game!"
>>344485452
Already have that one in my collection, i'l share a few of mine
>>344485363
It was never a good game, but it was definitely fun fucking around in the pvp maps.
Early on there was so much broken shit, WARs had guaranteed kills, underwater engis, pallys being invincible and dps machines
and of course the danceyard
>>344485676
did you mean slow, anon?
>>344485676
>goes really goes
goes really fast*
>>344485708
Well he's not wrong.
>>344485206
>Just wiki it!
>Just Google it!
>Fuck community
>Chats are for talking about loli porn!
>REEEEEEEEE
You type of people are the reason why Dungeon Finder was implemented, you want zero community in an MMO.
>>344484938
This is one of the things I liked about Guild Wars 1. The main character was important, but you were an accessory helping out the 'named' characters for the most part.
I mean the game has a ton of faults, and the story wasn't exactly great, but it certainly was a nice change of pace.
>>344485452
>Has social anxiety
>Gets triggered by grouping in MMOs
>Still wants to play them.
I don't get it.
>>344482884
>Sorry, we ran out of ideas and events to run after a year and will be shutting down.
>We lost too much money on making this game and the company will be shutting down.
>>344485708
>>344485904
Are these people serious, or just grade B trolls?
>>344484604
Jade dynasty
>>344485842
Explaining it's your first time through an endgame raid is different from wanting to know levels for things like jobchange. The game generates a quest that tells you when it's time for that, there is no reason you need to know it except you don't feel like looking it up.
Having another person who understands the meta for a boss helps the community.
See the difference?
>Made by Koreans
>"Action combat"
>Gender-locked classes
>Races are: human, small human, human with pointy ears, furbait and barabait
>"The real game starts at max level"
>>344485904
i love this
>i didnt buy a massively multiplayer online game to be with other people
>>344486218
And thats why DBM has been required since day one in WoW right?
Because everyone is sooooo willing to teach mechanics.
>>344479708
>korean
>trailer shows more cutscene than gameplay
>>344486625
You still need to learn the mechanics even with DBM.
>tfw idiots keep walking into the wrong color on Xhul'horac
IT'S NOT THAT FUCKING DIFFICULT
WHAT THE FUCK IS WRONG WITH YOU RETARDS
>>344482884
GW2 has about a third of that stuff, and it's fucking garbage.
>>344485132
Nah, MMO had a solid progression during late 90's to about 2007. Rift was the last MMO that playable. Blizzard is going to be the one who has to push the industry forward and they don't like doing WOW anymore so.
>>344486019
They're real, this is who blizzard has been catering their game towards.
>>344486625
>Lol can you believe ppl don't want to have community and join guilds?
>Omg you want me to talk to my guild BEFORE we're in a bossfight? Why can't I just instantly know all the mechanics while in the fight?
You can't have it both ways.
>>344486397
There's a difference between being with other people and being forced to interact with them. I like playing with other people around and being able to interact with them if I choose to. Just because I like seeing people in my city or when I'm out questing doesn't mean I want to party with them or join a guild. One is more "intimate" than the other. I was always in a guild when I played WoW and I was usually pretty social, but I'm still autistic enough to see where this guy is coming from.
what's the best model for an MMO these days?
monthly fee? f2p? buy2play?
>>344486352
TERA's combat is really great tho
>>344485904
>Went out of his way to make a solo guild so he'd have an edgelord "title"
What a fag.
>>344482884
>>344486828
>GW2
>Kept making excuses about how you didn't need a mount because you could just teleport around
How.. fun.
>>344487046
Yes.
>>344479708
an overuse of bloom to hide shitty textures/meshes.
>>344479708
Can hit the level up in under a week.
>>344479708
>It's an MMO
>>344487248
This is true of basically all non-korean RO clones though.
>>344487149
I mean you really didn't need a mount in that game, especially since you could more or less permanently maintain speed buffs on almost all of the classes.
Game sucked for lots of reasons, but lack of mounts wasn't one of them.
>No dedicated BR containment server
>>344479708
>What are some red flags to you for an MMO being bad?
When the other players are just window dressing for your singleplayer adventure.
>>344487439
This. The one thing ToS did right.
>>344479708
"Amazing singleplayer experience"
>>344487903
>ToS
Which one is this?
When it starts telling you about all the different currencies in the first 30 minutes (in game, cash shop etc)
>>344484781
>vanilla world boss in 2016
>>344487992
Tree of Savior. Horrible goldseller bots spamming from launch because it was f2p, bad cash shop system (you can trade 30 times a month if you use a real-money "token." Yeah).
But about a week into launch they announced a new server "exclusively for South American users, as per forum discussions."
Those forum discussions were the usual huehuehue BR bullshit.
>>344479942
Does KoL count?
>>344485163
second life already exists.
nothing kills an MMO like flying mounts and fast travel
>>344484187
>like in Wildstar
You can turn those off though
>>344487046
I'd say buy to play to keep the troublemakers out, and some cosmetic cash shop stuff.
>>344479708
When no one talks about classes.
This was the biggest red flag for me when it came to black desert online, for all I heard about it, I heard fuck all about what sort of classes there were or what they did, all I heard instead was "WAIFU MAKER"
>>344487149
GW1 didn't have mounts even when you couldn't teleport everywhere. movement speed is part of the build mechanics. it's one of the few examples where they actually followed the original game's philosophy. i'm glad mountfags got btfo, stay in wow
>>344487248
Meant to say:
Can hit the level cap in under a week.
>>344488681
you could get away with turning off your own telegraphs but if you turn off enemy telegraphs and hazards then you're putting yourself at a sever disadvantage. They're not just a crutch for shitters, they're a mechanic of the game that are integral to most fights.
By not being EvE online or SWG
>>344488726
This, all I heard about Black Desert was the character creator, no one seemed to be talking about the game itself just how special they could make their character
Bad PVP, no World PVP, auto LFG system, anti-social community features and of course, crafting endgame instead of dungeons and raids.
>>344488783
I don't understand the hate mounts get at all. I do agree that flying mounts ruin the depth and immersion of it all but at least Blizzard finally got up and said "fine we will make it so you can't have flying until mid-expansion and give you a long tedious unlock for flying mounts"
There are some good sandbox'ish mmos coming, hopefully. As it stands now there isn't a lot out there. It's a meme but a living world is more important than good gameplay (not saying the gameplay should be bad), and community trumps everything else. There isn't anything immersive about lobby based dungeon crawling.
ESO is garbage.
BDO is even more garbage, anyone saying it's a sandbox is not a smart person.
Retail WoW has been dateraping it's playerbase for quite some time.
FF is where weebs and gaylords who can't handle being ganked go, the good news is they can rub one out between attacks.
If you are not playing:
>vanilla WoW somewhere
>UO private shards
>swgemu
>uthgarde
>return of reckoning
>project gorgon
>darkfall new dawn
>gloria victis or life is feudal
>EVE
then you don't even really want to play an mmo.
>>344484469
I think everything about wildstar might be why it was awful anon.
>>344479708
Raiding focus
Generic crafting system
No subscriptions
/v/ knows about it
>>344487004
absolutely. hence "massively multiplayer online" not "massively online". and he bought one with the bingo word in it
>>344489218
I like mounts too but the game needs to be built with them in mind and actually incorporate them as part of the game instead of just being a travel/escape hotkey
A C T I O N B A R S
>>344488428
Best MMO
>>344488391
Fuck, I totally forgot it existed, is it worth checking out at least or is it TOO P2W now?
>>344486019
fuck you i'm like those guys.
I don't want to interact with people if I don't have to, you guys are too damn boring, predictable, full of yourselves, always in need of your peers' validation and ultimately tiresome.
>>344489862
If you just want an oldschool Ragnarok grind with an insanely diverse job system, you can find it here.
If you want the second coming of MMOs, don't download it.
>>344489909
So B grade trolls?
>>344479708
don't know what's happening that pic but looks fun
does it actually suck?
>>344490006
You just proved his point.
>Music is way better than the gameplay
I'm looking at you ToS
>Arena based action combat
EAT A DICK NEXON, WE COULD HAVE HAD A PROPER MABINOGI 2.
>>344490176
Wanna know where Mabinogi actually ended up?mobile card game
>>344490151
What point is that
>>344490006
He just proved your point.
br? pl? pllzzz
>>344489378
I'd say wildstar has the best dungeons and raids around right now as far as those types of mmos go.
>>344490176
Fighting Glas with a mech and having Vindictus' art direction doesn't seem Mabinogi-like though, it was only really Mabinogi by name and Welsh lore.
https://www.youtube.com/watch?v=kvZ1Sju3ZcQ
>>344479708
timegating on content
>>344480049
Unironically this.
>>344479708
Am I going to get flamed for saying this looks cool
>>344490651
Well, when I say proper mabinogi 2 I kinda wanted to imply we'd have something like better graphics (or at least something similar to Peria Chronicles) better servers and so on, just basically Mabinogi but actually updated in everything.
Good to know at least I wasn't the only one to have that feeling, I'm pretty sure most other Mabinogi players had a large enough backlash to it that it got canceled.
>>344490394
Nevermind, disregard, I probably found what you were talking about http://imgur.com/a/0SNj5/layout/vertical#0
>>344481138
One thing that always pushes me away from MMOs is RNG.
If you wanna talk about retarded, a 1/1000 drop from a once per day raid boss that you need to make the next tier of armor/weapons is a good sign to me to stop playing any game, much less an MMO.
>>344481330
Vindictus is exceptional because it actually has good combat (seriously) and gives the player the tools to craft supreme waifu material.
Apart from those things, Vindictus still suffers from typical F2P shill mechanics like daily raids, or the atrocious weapon smithing system.
What's the deal with this game? I'm seeing it get a surprising amount of advertisement for a f2p MMO. It kind of looks interesting from promos but they don't show a single second of gameplay and that's a bad sign.
>>344490982
>Nevermind, disregard, I probably found what you were talking about http://imgur.com/a/0SNj5/layout/vertical#0
No anon, I was talking about this
http://devcat.nexon.com/duel/us/
>>344491628
pretty generic gook mmo but the f2p model doesn't seem to be super jewish
>>344491765
>doesn't seem to be super jewish
It's nexon.
Give 'em time.
And this is coming from someone who thinks their mabinogi one wasn't too bad before they put enchants on accesories.
>>344491739
I bet vindictus was behind this.
>>344489909
Then why play MMOs? MMOs have always been crappy versions of other games with player interaction as the driving force. If you want PVP just play a regular multiplayer game like an arena shooter or RTS or whatever. If you want to dungeon crawl plenty of single player or small coop games to choose from. If you just want a amalgamation of minigames without interacting with people then you could play wario
>mfw I just want to play as a cute kunoichi
When the fuck are these ass hat koreans going to at least give us a release date on this fucking class?
I've been waiting since the game was released
I have a question, and a follow up one. Post-WoW has there ever been an MMO where the gameplay isn't restricted to hotbars and cooldowns? And if not, why not? An MMO with a more open combat system would be amazing.
I know there have been MMOFPSes like Destiny and shit, but has there ever been any MMO with a free and open combat system which doesn't boil down to memorizing who to tab to and what your cooldowns are?
>>344492212
I've been waiting for this too. It'll be out this month though.
>>344492352
>why not?
internet connections aren't good enough for what you want.
>>344492352
ESO has hotbars but it doesn't have cooldowns, instead big abilities usually just have big costs
>>344492373
Info on ninjas/kunoichi will be released next week
http://dulfy.net/2016/07/07/black-desert-ninjakunoichi-coming-early-next-week/
>>344479708
Any sort of Microtransaction shop that involves passive buffs and shit
Any sort of Themepark element of any kind.
Any sort of bullshit handholding
separate PVP and PVE servers
Many MMO's that are free to play often have poor support and cater to members via passive buffs and shit like EXP
>>344492352
>Post-WoW has there ever been an MMO where the gameplay isn't restricted to hotbars and cooldowns?
Yes.
>but has there ever been any MMO with a free and open combat system which doesn't boil down to memorizing who to tab to and what your cooldowns are?
Yes.
Here you go: see image.
Enjoy action combat without any cool downs on any weapon skills.
>>344492212
I honestly wonder how long will Black Desert hold out before it turns to f2p and goes to hell
>>344492565
Mana regen is your skill cooldown, it's basically the same thing.
>>344491105
Yeah, I've gotta agree.
I could care less if its a 1/1000 for some rare cosmetic item or something, but if its an actual item that you need to progress in the game the fuck that noise.
>>344479708
Free to play and Microtransactions
Literally even mediocre MMOs used to be fun before this shit happened.
>>344479708
>What are some red flags to you for an MMO being bad?
It's not WoW
>>344485950
The games often promise the concept of being the hero of the world. And when you're talking about the generation where everything has to be catered specifically to them... who cares how the game is actually designed.
>>344479708
you are the chosen one
>>344492906
So when is it coming out in the US?
>>344492737
Also
Themepark Bosses like in GW2 where you just show up and "beat" this "boss" and collect XP and loot from.
Fake or artificial economies that don't have real supply and demand. This is especially annoying since artificial supply means price fixing and price fixing is not an adequate means of an economy.
>>344479708
>janky animations (movement immediately starts as soon as you touch something with no lead in animation or delay, #1 sign of shitty korean mmo)
>click to move
>no active dodging
>shitty hitboxes
>a "combo" meter/counter
>using skills/attacking roots you in place
>no stealth system
>using a skill locks all your other skills for some time period
>"combos" that are just pressing 1 button multiple times
>subscription fee
probably a fuck ton more too
>>344492709
FUCK! FUCK YOU ANON!
Fuck. Fuck man. I was planing to play the new Vindictus class next week. Got fucking dammit. Why did you show me this anon. Fuck.
>>344492906
Reminder: Phantasy Star Online has never been a MMO. Same for games like Vindictus.
f2p
p2w
asian
skimy armours
>>344493063
Some time between never and the heat death of the universe.
Korean's the big one for me.
>>344493238
>Vindictus
lmao
>>344479708
You can't evade skills, everything is target-based.
>>344488428
>those stick figures
there isn't anythinglewdin this MMO?
>>344493147
>>344493289
Very funny
Really though, when?
>>344493063
>So when is it coming out in the US?
You know.... I always thought you anime/waifu fags stay up to date on anime/waifu shit. The fact that you ask this question tell me that you don't know there's been an English Patch for this FOR OVER THREE YEARS now. I find it insane that you didn't know this.
And besides... why would you want to play on the US servers when you can get all the latest content on the JP servers.
>>344479708
poor class balancing in pvp.
>>344493520
Why would I want to play with those filthy elevens?
>>344493259
>PSO2 isn't a MMO
Cool it punk. I am not about to have this discussion with you anon.
>>344479708
Publisher/developer, free to play, and pandering to niches.
>>344492939
The game itself isn't even bad its just the developers are retards
>Holding content from the west because reasons
>Instead of nerfing broken classes like wizard, sorceress and rangers they buff them because reasons
>Not communicating with players:
:Hey when are we getting this? It's been out in korea for nearly 5 months
>Daum: soon
>>344488428
Bro back in college ('09) tried to get me into this. He gave me a turtle pet and some other stuff. I didn't get into it because I had classes.
>>344493451
>Very funny
I wasn't joking.
>>344493702
>there is someone on /v/ who ACTUALLY believes that PSO2 is an MMO
>>344492962
So you want a combat system with no resource management basically? Including straight up cooldowns
>>344493238
BDO is basically an open world Vindictus anyway
>>344493949
I wasn't the poster you initially replied to, I was just pointing out that "wait for your mana" isn't really different from "wait for your GCD."
I mean, TP is a thing that exists in FF:ARR for example, but you never run out (because bards exist)
>>344493859
Why isn't PSO2 a MMO
>>344493657
Ship 2 has enough english speaking players that you never really have to interact with japs.
>>344493702
There's nothing to discuss. It's flat out not a MMO and I don't see the problem with that.
>>344494042
But BDO doesn't have that smexy vindictus combat.
>>344480920
game was allgood. get with the times grampa :^)
>muh nostalgia hurrr durrr
>>344492352
C9 was great. Too bad the owners had shit security so Chinese faggots took almost everyone's shit and killed the game. It even had DaS invasion PvP.
So what ever happened toBlade & Soul?
>>344492906
>Piss easy content outside Mining Base 3 and 4 and maybe the Profound Darkness revamp if you're not a Gunner, Techer or Force
>Go from stone collecting bullshit to collection file bullshit that doesn't give you Lv 71+ bosses in regular quests
>Add in Star Gem bullshit for Dark Falz-fags to spend real money on
I mean the game's still fun, it's just too easy.
>>344490176
>Thighs
FUCK YOUUUUUUUUUUUUU THERE'S NOTHING LEWD LIKE THIS IN THE MMO
>>344494709
hax, bored endgame players resorting to econ manipulation (like every MMO ever), one guild getting huge and the moderators penalizing them for it (locking them out of PVP tourneys, etc.)
>>344488428
Holy shit this is a blast from the past
I played this like 10 years ago, possibly more
it was greatNS-13 was a mistake
>>344494275
How good is the combat? I used to play Dragon nest, which is often compared. In reality, it is just continually pressing 1-9 when the cd are off, and click-attacking.
Movimentation around the bosses was important, though.
Then my password got cracked and someone took everything i grinded in over 1 year. And the customer support i got through temporally banned me for being hacked.
>>344494275
Judging by the awakening trailers it looks like the combat in BDO becomes much faster for each class like Vindctus
Warrior's awakening seems to play similar to Delia
>>344494709
Endgame consisted of arena pvp and climbing some stupid tower
It was basically a fighting game disguised as an MMO
>>344494709
According to their 2016 report B&S is their most popular game. So well that that it increase NCSoft's gobal (NA region) report by 1% which means it;s doing extremely good. Outside of WoW, it's probably the most active MMO in the US.
http://massivelyop.com/2016/05/13/ncsofts-first-quarter-financials-show-blade-soul-is-booming-wildstar-is-tumbling/
>>344495194
Okay, now what's that number if you remove the bots?
>>344495194
is blade and soul good
>>344495194
Yeah, and TESO is goty because Todd said, right anon?
Jesus.
>>344495364
see
>>344495082
it's an mmo that tries very hard to not be m or m
>>344495280
Well you have to understand that this is their financial report, meaning that real players, not bots, were giving them money. This has nothing to do with bots anon.
Honestly mmos that have long intros and/or tutorials usually are bad.
Long ass wait times for things to be created or even grinded for (like needing 50 of an item that has a 50% chance to drop from an enemy that takes 10 min to beat or get to).
Or even certain features in the game that cant be accessed without some kind of payed "pro" mode or membership. (with things like this you should still be able to unlock all features but you should have to work for it if you dont want to pay real moneys for it)
Also the old shtick of press button, pew, wait for cooldown, pew, cooldown, pew, etc. As others have said vindictus has good fluid combat that eliminates or makes this unnoticeable
>>344494709
People realized there's nothing to do but wait for the next dress to put their waifus in.
>>344496371
>People realized there's nothing to do but wait for the next dress to put their waifus in.
Why haven't any of those PSOfags realized this, are you implying that BnS consistent of anintelligent player base?
>>344493567
even worse. the game prevents about half a dozen classes/specializations from being viable in pvp because "it would be toxic to play against".
fucking WoW and its hate for tank specs
>>344480635
>>344481803
Bought it on the steam sale and started playing for about a week or so now. It's pretty enjoyable, played pvp for the first time today at lunch 25ish and it's pretty fun honestly. Cyrodil is essentially a chain of forts owned by diff factions and you use catapults to seige the forts to break walls, then move in and take them working towards capturing points further back. The teams can be pretty big as well. We had something around a 50 man army rolling around taking shit for a while.
Any amount of nonconsensual pvp
Tabtarget combat
Raids
Endgame focused design
Shitty western artstyles
Cash shop at launch
Any 'gearscore/item level' equivalent
Auction house is the only player marketplace
>>344492709
Is BDO worth it? It looks interesting, and I like the idea of building stores and trade routes and all that shit.
>>344479708
It's an MMO
There should be city builder MMOs.
Imagine populating an entire world with your own cities and people, like, imagine a Spore MMO (with the original Spore concept, not the cancer it became) or a city builder mmo combined with large armies that you can build from scratch and wage war with other player's armies to take their lands and such.
But I know such a thing would never become popular.
>MMO
It's bad
>>344496106
>Honestly mmos that have long intros and/or tutorials usually are bad.
Depends. Tutorial/Starter areas are a good way to make it hard on chinese botters/spammers.
>>344498237
Earlier MMOs gave players to establish their own towns and settlements, but that went away with most of the player freedoms. Now the only game that has attempted anything similar is like Minecraft and its clones, Age of Wushu, and Planetside 2.
>Instances are things you queue for instead of finding a group socially
>When your queue pops you're instantly teleported there instead of the instance being a place in the world you have to travel to
>the majority of people are in the best gear available
>once new content gets released the old content is irrelevant forever because you don't need to progress through content, you can just start at the top
Oh look it's all the things that killed wow
>>344498593
Just putting a high level cap on using /shout does the same.
While I hate to say it, RO private servers that made you answer randomized math questions (and recieve a temporary buff for your trouble) as a sort of Captcha if you spent too long on any one map were the best anti-botter I've seen.
>>344496106
>>344498593
The only time i've been irritated by long intros or tutorials is when literally every class/race/faction has the same start. I mean i'd LOVE to make other characters to play as and try out more of the game, if it wasn't playing the same shit a dozen times for a dozen hours, with no alterations.
>>344485230
>expecting people to explain old content to your lazy ass
fuck off it's years old , if you dont know it look it up you dumb nigger
>>344498830
>Instances are things you queue for instead of finding a group socially
You can still form groups socially
>When your queue pops you're instantly teleported there instead of the instance being a place in the world you have to travel to
They fixed your complaint by including mythic+ and making dungeons "attuned" by discovering it before you can queue.
>the majority of people are in the best gear available
Yea, that is why everyone is running in mythic gear you homosexual.
>once new content gets released the old content is irrelevant forever because you don't need to progress through content, you can just start at the top
No people still run older patch content.
>>344497915
I'm having fun just running around as a cute female samurai shit.
It's definitely worth trying at the very least but imo it's pretty fun and the community is really active. There's drama between Guilds and I love that kind of shit
>>344494594
Shit yeah, you're mah nigga. I liked invading people's dungeons and then slaughtering them. I was playing fireball wizard lady, and it was good fun.
I really think if it hadn't been p2w and more people knew about it, it could've been something great. The arenas were fun, and the combat was better than Vindictus.
>>344481879
Actually you don't even need to launch the steam client. It gives you the product key so you can make an account and download the official client, play for as long as you like and then refund it through steamand then keep playing for even longer while you wait for them to cancel your account
>>344499342
>You can still form groups socially
Except nobody will do it because they'd much rather queue. Socially in this context means with strangers, not your guild. You meet new people.
>They fixed your complaint by including mythic+ and making dungeons "attuned" by discovering it before you can queue.
Having to fly by the dungeon once does not make it feel like a place, it makes it feel like a chore you have to tick off before you can start queueing. Having to travel into the depths of Blackrock Mountain made the dungeons there feel like they were places in a living world. AFAIK mythic's just a dumb difficulty mode.
>Yea, that is why everyone is running in mythic gear you homosexual.
Everyone's running around in epics which is bad enough
>No people still run older patch content.
why bother when you can go straight from quest greens to top tier content in an afternoon?
>>344498830
>the majority of people are in the best gear available
Wouldn't you want that since it means they might be competent and are at least equipped to do things?
>>344483586
I kinda do as well, but it was a bit shit
>>344497915
No unless you like doing the same fucking shit every day until for months until you get to the good shit. It's like having a boring job where you don't get paid
>>344499881
No. Because then the carrot on the stick is gone.
>>344488858
>Can hit the level cap in under a week.
A player called Joana managed to level a troll hunter from 1-60 in ~ 6 days, 20 hours of /played time in vanilla wow.
>game has amazing combat
>it's hub/lobby based
EVERY FUCKING TIME. VINDICTUS, PSO2, DRAGON NEST.
WHY DO THEY KEEP DOING THIS?
>>344499342
>you can still do things the normal way while everyone around you uses instant teleportation, boa gear and group-finders
You technically can, but then you're still being robbed of the shared experience, because other players will 99% of the time take the easy content-cutting route if one's available.
>>344495280
Are you retarded
>>344494939
It's strange because BDO is moving towards old school vindictus by removing iframes and focusing more on positional dodging.
>>344484795
The first 50 or so levels go by quick as fuck, and it's not like that content is at all meaningful, rather a way for you to figure out how your damn characters work and for the story to flesh itself out.
I'm not saying cutting corners until you're left with a fucking circle is a good idea, but what Neople is doing compared to what Nexon was doing is a fucking blessing in disguise. I'll take streamlined leveling over grinding the same map for bread crumbs and 5% of my xp bar, on top of having that stamina bar.
>>344500024
Explain
>>344499753
>Except nobody will do it because they'd much rather queue. Socially in this context means with strangers, not your guild. You meet new people.
Understandable view, but I form groups easily because I'M FUCKING SOCIAL ABOUT IT. It's not hard to type in lfg or trade chat to find new people and make a group.
>Having to fly by the dungeon once does not make it feel like a place, it makes it feel like a chore you have to tick off before you can start queueing. Having to travel into the depths of Blackrock Mountain made the dungeons there feel like they were places in a living world.
No I've been playing on and off since TBC and flying to the stone every fucking time was a chore. Including the part where if someone left the group it would fall apart if the group didn't reform up. I also loved how if I asked if someone was coming to help me summon, either no one would would answer or it takes too long for someone to arrive. It was also great when the tank had to leave halfway through the dungeon and I had to spam /lfg and trade chat hoping a tank volunteers, and pray my group doesn't fall apart.
>why bother when you can go straight from quest greens to top tier content in an afternoon?
No you cannot. Try getting into a normal raid with greens. You'll get booted the second you enter. Have some common sense.
>Everyone's running around in epics which is bad enough
Does the color coding gear really matter to you? What if I told you the difference between mythic tier and normal tier was 30 item levels. That the dps difference between the two is like night and day? It's just color coded purple. Try attempting heroic mode raid with your epic 650 ilvl, it won't work out. Welfare BiS epics were a problem in TBC, wrath, and cata.
>mythic is dumb difficulty mode
No it's the hardest mode, I don't understand why you think it's a "dumb" difficulty mode. Mythic+ is a new addition for dungeons in that you can't use LFG for. Aggro management, cc, and an actual challenge.
Is DFO Global still alive? I need something to play until Legion inevitably disappoints my gaming group.
>>344498863
Thats actually pretty cool
>>344479708
Areas don't naturally lead to other areas, you have to either teleport or face load screens to go to new areas.
This one is the biggest red sign for me. The only exception was Ragnarok Online, which had grid maps.
>>344500498
>Vindictus is 6+ years old
>Levels 1-80 are completely dead
>Yet still be forced to grind the boring maps, outdated enemies, and shitty quests before you can experience the relevant end-game content
Holy fuck Nexon, get your shit together. No one wants to waste 3 days no-lifing just to experience the game with other people.
>>344500576
>be in best gear available
>nothing else to work towards
>lose desire to play
terrible for business
>>344500601
>Understandable view, but I form groups easily because I'M FUCKING SOCIAL ABOUT IT. It's not hard to type in lfg or trade chat to find new people and make a group.
It's possible but the game is specifically designed to do things another (worse) way
>No I've been playing on and off since TBC and flying to the stone every fucking time was a chore. Including the part where if someone left the group it would fall apart if the group didn't reform up. I also loved how if I asked if someone was coming to help me summon, either no one would would answer or it takes too long for someone to arrive. It was also great when the tank had to leave halfway through the dungeon and I had to spam /lfg and trade chat hoping a tank volunteers, and pray my group doesn't fall apart.
Summoning stones are cancer too. Everyone should walk.
>Does the color coding gear really matter to you? What if I told you the difference between mythic tier and normal tier was 30 item levels. That the dps difference between the two is like night and day? It's just color coded purple. Try attempting heroic mode raid with your epic 650 ilvl, it won't work out.
Yeah this isn't exactly helping the "wow is good" case
>Welfare BiS epics were a problem in TBC, wrath, and cata.
What a coincidence, wow was bad in TBC, Wrath, and Cata.
>No it's the hardest mode, I don't understand why you think it's a "dumb" difficulty mode. Mythic+ is a new addition for dungeons in that you can't use LFG for. Aggro management, cc, and an actual challenge.
I didn't mean dumb difficulty mode as in it's the easy mode, I mean it's just a difficulty mode.
>an actual challenge
>wow
Now I know you're trolling
>>344498863
>RO private servers that made you answer randomized math questions (and recieve a temporary buff for your trouble) as a sort of Captcha if you spent too long on any one map were the best anti-botter I've seen.
What they should do is have those anti-bot programs exist as NPCs in the game. Give them a spirit/genie/(whatever works for the lore of the game) type appearance and then show up in physical form to players that have spent too long in their realm.
Then they can either give buffs for players that 'took the time to search for them' or harass the shit out of players 'who ignore them'.
>>344501003
>What a coincidence, wow was bad in TBC, Wrath, and Cata.
Ahh so you've hated ever release of WoW since TBC.
>Now I know you're trolling
It just seems at this point you don't think the game was ever a challenge at all
I guess we have differing views.
>>344500194
Latency.
>>344500983
I understand now, thank you.
>>344480968
>>344481014
>ESO
But the combat is shit. Therefore it is shit.
Hell, MMO's in general are fucking shit. Probably the only worse genre to them are MOBAs. But atlease MOBAs won't bore you in the first 15 hours of playing
>>344501148
>you've hated ever release of WoW since TBC
Not that anon, but it's perfectly reasonable to hate everything post-tbc.
Two reasons for that. Firstly, post tbc is when the writers started to completely shit all over the lore of the world. Secondly, post tbc is when it dawned on most people that no matter what items they worked hard to get, those same items would be completely obsolete by the next expansion - of which there would be a potentially endless number of.
Shit, I can still remember getting my first 'Epic' item in vanilla. It was actually a big deal. A single epic item. Now they hand that shit out like it's nothing.
>>344500194
No server could handle that sorta strain.
Planetside 2 is the highest number of players I've seen in an action MMO on one server, but they don't have to do anything with monster AI. It's basically just a never-ending Battlefield 2142 match.
>>344481319
top 3 worst f2p MMO companies are nexon, then aeria, then at the top gpotato. If you've ever played a gpotato game, you know that their p2w makes even the cashgrab shitlords at aeria look like fucking angels. You can very very easily spend over 10K USD enchanting a set in any of their games that will be obsolete within weeks. The only place aeria came close was key prices in aura kingdom, and those aren't "really" necessary since almost all of the best summons can be gotten relatively easy for free, the only ones that cost thousands were the rare waifu ones.
>70 dollars for a key fragment
>10 key fragments to a key
>fully evolving takes 7 keys, probably more now
>THERE ARE 50+ SUMMONS AND YOU CAN P2W YOUR WAY TO TOP EVO ON EVERY SINGLE ONE OF THEM
enjoy your fucking wallet rape
>>344501434
I heard ESO improved a lot post-launch. I hope so considering I disliked the beta.
I do like the idea of being able to explore the entire game world at any level. That's the first time in years an MMO has had an idea I've been really interested in.
>>344482891
best combat in mmo
the weight of attacks, animations and how each attack looks, the sound design on said attacks, all pretty fantastic. none of this fucking flippy floppy handwaving wow-esque combat, not to mention for someone like me the melee classes were an absolute joy to play
the races are nice and diverse aesthetically which is saying a lot especially now a days where mmos have some gay shit and hurr humans+ races (aman for life none of this elin shit)
everything else about it kind of sucks though desu
No XMOG or heirloom items
ESO is great besides the fuck retarded STAMINA and MAGICKA scaling system. I don't know how they could have fucked it up this bad. It also makes the game only have incredibly few viable specs per class. Like 2 per class.
>>344501489
>post tbc is when the writers started to completely shit all over the lore of the world
That started in BC. The entire plot of that expansion was a complete asspull and filled with retcons.
>>344479708
1, It's not vindictus
I literally can not play mmos anymore because they are so fucking boring compared to this
>>344502072
because vindictus isn't an mmo
>>344479708
Camera not centered behind character
>>344502072
>Press X for awesome flashy simulator
No thanks
>>344502145
Yeah, it's something better, which is why I can't play mmos due to them being so shitty
>>344502072
The problem is Vindictus is grindy as all fuck
>>344502208
>press 1-5 for terrible and bland simulator
no thanks
>>344502072
Oh fuck, is it time to reinstall Vindictus again?
>>344502072
I fucking HATE when games have flashy combos that have no actual substance.
>>344502072
>Space -> RMB -> Space -> RMB -> X -> RMB -> Space > repeat
Uhh..
>>344479708
No players in the starting areas.
>>344501794
>XMOG
This
>Lets the RPers fit their part
>Lets the Aesthetics wear matching armor
>Lets the sluts wear battle bikinis into murdertown
Customization is such a great benefit to the player that it amazes me that developers would even consider overlooking it. Sometimes a motherfucker just wants to play dress up and look snazzier than the other shithead who's wearing the same set of endgame armor as every other member of his class.
Most importantly, it keeps people in the world looking for shit to make them look better. Fucking fashion quest.
>>344502072
>press button
>watch 30 second animation
>press button again
>watch the same animation again
>x 1,000,000,000 times
>>344502268
the grind is unironically my favorite part. I wish monhun became a new genre over soulslike
>>344502284
press 1-5 is still more intuitive and challenging than press lmb then rmb
>>344502072
Shouldn't you post a more accurate webm of the average player?
Most people wont have 90 attack speed, that kind of gear at the time this webm was made, that much attack, ect.
>>344502072
It's funny you say that since Hurk is the most boring character in the game after all the revamps.
>Literally only need to press space and right click
Come on, pham.
>>344502379
>roll my hand across keyboard
>repeat 1,000,000 times
dude kek lmao
>>344494832
The big mistake now is every new interesting thing involves cycling out all of the old shit to try and force you to buy new shit until it is put aside for the next new interesting thing.
The problem with most MMOs is a lack of end-game content and even World of Warcraft has hit that trend.
Mythic+ dungeons at least look like they're going to help out on that end and the artifact grind will help at the start of the expansion. My fear is that there won't be anything to do after the first tier.
>>344502379
>playing xiv
>realize I can eat an entire meal between cooldowns
>kill myself for playing weeb trash
a day in the life of a memer
>>344502491
I'll try and make some webums for Delia
>>344501987
>That started in BC. The entire plot of that expansion was a complete asspull and filled with retcons.
BC's plot had plenty of red flags, but if you didn't think too hard about it, you could still convince yourself that it was legit and remain immersed in that world. The expansions after that made the relative power of main characters look like increasingly more of a joke. Looking back at it, I agree with you though. I don't really like what BC did to vanilla.
>>344502642
>Vindictus hitboxes
>Implying this is impressive
>In 2016 where everyone gets a billion i-frames ala Dark Souls
kek
>>344502072
That looks boring as fuck, he's just spamming the same 3 or 4 moves over and over.
>>344502785
>using an attack without hitboxes to dodge
>game made in 2009
kek
>>344502072
What class is the most fun to play?
Last time I played, I used the chick with the halberd
>>344502880
It was two running smashes a gliding fury and a lightning fury. That's also not even an eighth of his moveset
>>344502932
Karok, Lann, Arisha, Fiona imho
>>344502516
>LMB LMB LMB RMB LMB SPACE LMB RMB
or
>LMB LMB RMB 1 3 LMB Z X 3 2 LMB LMB LMB RMB
zoo wee mama!
>>344502915
Vindictus isn't nearly that impressive anymore, man. Everyone relies on iframes/blocks instead of positional dodging these days.
At least post something relevant.
https://www.youtube.com/watch?v=OE2lB0130I4
>>344502932
Anyone but Hurk.
>>344501489
I dislike any sort of vertical progression, especially without softcaps. BC was the beginning of the end. The level cap should have stayed 60 with item power levels having slight increases but perhaps a "master level" system, where you don't con higher level, but you do get benefits. This would have been MUUUCH healthier for the game, long term. It's a fucking mess now, and all those levels don't even mean anything.
>>344503086
>LMB LMB LMB RMB 1 4
dude shitposting LOL
>>344503104
>solo videos
>replace incredible boss theme with shit tier music
why do people do this
>>344503086
you can say that about literally any game you retard
yes you need to press buttons to do things, and?
>>344503454
Because boss themes get boring after the hundredth time.
>>344503086
Why don't people have webms of good shit like Elsword or DFO?
>>344503805
Because it's hard to understand what's going on in those games without first hand experience
>>344479708
>What are some red flags to you for an MMO being bad?
Tab targeting, hotbar combat with rotations being a thing, 'don't stand in the AOE' boss fights, 'the game starts at max level' drivel.
>>344502390
It's not the boss grind I dislike, it's the amount of trash
>>344503805
Because Elsword is shit and DFO is just remembering how to press buttons in the right order.
>>344483094
I wish a game like this would come out and tank hard like it inevitably will so people stop fucking asking for it in these threads.
>>344481278
>holy trinity.
Let's us know when somsone does non-trinity better and outsells WoW.
>>344503269
>BC was the beginning of the end.
I feel sorry for those people who only finally managed to get Thunderfury just before it was released. Months of work that's suddenly outclassed by blues.
>>344504060
>any mmo outselling wow
wew lad
>>344503269
>year 2 of a game that's been around for 12 years was the beginning of the end
This fucking board.
>Themepark
>Simple class system with a level cap
>Generic high fantasy setting without anything original about it
>Only meaningful PvP is in the form of highly structured, instanced crap like arenas.
>>344503086
How's Skyforge doing nowadays? Is it worth reinstalling or is it dead? I remember having quite some fun with the Witch, the Lightbinder and the Necro.
>>344504123
i felt sorry for anyone who worked a long time to get anything rare in vanilla. 10 minutes into BC and it was tossed. I appreciate the tabula rasa if that's what they were going for, but they went way too hard on the scaling.
flight
>>344498237
Check out the Life Is Feudal MMO in development, it's the same idea as this. Players can build kingdoms then other players can move in as peasents, soldiers, etc.
>>344504343
>year 2
Released 2004. BC came out at the end of 2007.
>>344501434
I'll gladly take ESO combat over tab target combat. It's still shit, but at least I'm playing a game instead of a UI.
>>344504343
Yes, if something starts a domino effect, even early on, it begins the end. It's just my personal opinion that the vertical scaling WoW brought with BC started it's downfall, even if it took a long time.
Like Reaganomics, we're now 60 years later getting our pussies pounded by it.
>>344504438
It's dead don't bother
>>344504576
Just a worse version of wurm
>>344479708
If /v/ hates it that means it has some merit. /v/ will write off an entire game because they'll burn through all the content in a week because they have no life and then get mad because whatever insignificant issue they find wasn't fixed "yesterday" and new content was released when they finished what they rushed through. If /v/ likes it then it usually means steer clear because they like it for all the wrong reasons.
>>344485452
>autism flares up when talking to people
>plays a game where the sole selling point is working together with other people
>>344479708
>i'm playing an mmo
>i'm not playing guild wars
every time
>>344491587
>supreme waifu material
Only if you drop real money on the game. You can get the same for free with better options from other games.
>>344504983
Wurm was more about world building and customization, LiF is about survival androleplaying
Same general concepts I guess but I wouldn't compare the two quite so directly. Another bonus that that LiF might have more than a dozen players at peak hours.
>>344489437
"massively multiplayer online" does not preclude the ability to play by oneself
>>344479708
max level dungeons are strictly 20-30 minute casual aoefests that require no strategy or coordination.
>>344505940
Then what is the point of playing an MMO by yourself? Don't tell me you play MMOs for the gameplay
>>344479708
>load game, create character
>levels exist
>spammed quests one after the other
>>344480635
>make and mmo
>market it as something completely different
I get what you are trying to say, but you are also retarded for thinking that's plausible.
Skill cooldowns.
Instant trash. No exceptions.
>>344506410
>tfw SCH is the only job you actually like in the game for its flexibility and how you always used one in other FF games
>Everyone wants it to get nerfed
>>344479708
>Classes are restricted by race and class for no obvious lore reason other than the devs being lazy
>Your class determines your character's gender and aesthetic
>Anime graphics
>Each zone is partitioned with mountains / bodies of water with loading screens out the ass when WoW pulled off the near persistent world 12 years ago.
>No Dwarf Race, 10 thousand variations of faggots(Elves)
>>344484781
>GW2 will be completely empty one day
>All of the world bosses will reach their timers and disappear
>There will be no one left to buy the latest set of cosmetic wings they added to the gemstone
Gives me a raging hard on to think about it.
>>344506574
That's not the point. But just because it has multiplayer in it's name doesn't mean you can't play it in other ways. That's just myopic.
>>344508261
That line of thinking isn't entirely wrong, but it has been a part of the downfall of MMOs.
>>344508525
Not at all actually. The downfall of MMOs has been developing systems that aren't conductive to immersion and are driven by marketing to monetize the game. That's the problem with MMOs. It hasn't been whether or not you can find a group, it's been "why do I need to do this dungeon once a day every day for a month" or spend money to do it twice a day when people get tired of doing the same shit repeatedly for stupid reasons when the companies are just trying to get you to spend more money.
TFW No good mmo. Playing ESO because explorin is kinda fun/comfy. The only thing semi-alive is WoW. Everything else is dead and doesn't even have fun aspects to draw me in. BDO was the last MMO I had fun for a few
weeks because the crafting and being able to make lots of money without being some weird AH flipper was great to fund my PvE stuff.
Any recommendations /v/?
>>344510018
Moving on with your life.
The genre is dead.
>>344479942
How did this not /thread?
>>344485132
MMO's were ways for NEETS to socialize online. However with programs such and discord or Steam or Skype that let you talk without playing an extremely grindy game make them irrelevant.
People complain about themepark MMOs but that's the only way the genre can exist now.
>>344510523
>masters students and lawyers are now considered NEETs
what a time to be alive.
>>344479708
>Altitude reading
my interest is piqued
>>344484604
This. Fuck dodging shit. What is use of stats and strategy if you just can dodge. I rather play monster hunter for that shit.
>>344485573
Ahahahahahahaha. Fucking SWG was the last good crafting game. The rest are basically click on a tree, what the fuck are you on about?
>>344510018
> The only thing semi-alive is WoW. Everything else is dead
RuneScape
TERA
ESO, the game you're playing
TOR
FFXIV
Gorillion of Korean mmos.
>>344510709
>Grinding for 8 hours a day
>Having a job
I find it hard to believe anyone who played Everquest had a job or went outside
>>344510523
>People complain about themepark MMOs but that's the only way the genre can exist now.
RuneScape still exists and is doing 'well'. Obviously not peak well but well regardless.
>>344510924
Ya never tried XIV I presume
>>344511039
I'm going to look at it, and it's going to be "Gather Red wood X10" to craft Red Staff.
It won't be, start a mining operation to harvest materials, then depending on whether you're looking at crafting a wooden staff or a metal staff, look at the Overall Quality, the Unit Toughness, the Shock Resistance, or the Malleability, then grab two of the reinforcement segments you crafted earlier, but only two that come from a factory crate with the same serial number.
>>344511256
Currently 434 unique resources spawned on SWGEmu
>>344510945
Not really too hard. Just spend every moment not working or sleeping grinding away on their game.
>>344511256
>I'm going to look at it, and it's going to be "Gather Red wood X10" to craft Red Staff.
https://www.youtube.com/watch?v=KGPt3FvJDxk
>>344511512
That's interesting, even though the resources are as generic as "Red Wood". Crafting minigame.
>>344479708
To be fair cancerous community can be a huge problem because, you know, I kinda want to play WITH other people and not solo all the time. It's why I could never get into games like TERA and Blade & Soul. Because I can't stand their shitty community.
If this had a better combat system, I feel like it could have been an amazing MMO
>>344510018
Not really. You just need to stop comparing to WoW because, had you actually played MMORPGs prior to WoW, you would understand that nine out ten times a small dedicated community is much better than huge number of random players you'll never interact with in any way. Although to be fair entire MMORPG pool has kinda been fucked these days because of community mentality shifting to instant gratification and any time investments whatsoever getting labeled as "grind" by people who have no idea what grind actually is.
>>344511820
If it didn't have spaghetti code they couldn't fix, more and more paid stuff, increasingly p2w attitude, not so bullshit investigation missions...
>>344512647
The investigation missions are literally the greatest part of the game, next to the atmosphere.
>>344512718
Most of them have such stupid shit in them (&some of them are plain trial and error like the later parts of the hotel room circle) like fucking Roman Cryptography, morse, morse and more morse. Not to mention the fucking antennae mission in Egypt. Fuck.
>>344512718
>>344513014
Just to add. Such missions should stay at least somewhat logical and solveable without having to spend hours learning one shit that you'll need only for that mission.
Also, fuck the music missions as well.
>>344480368
this desu
>>344513014
>>344513141
Thats the whole point of them, they are deep research missions, fucking conspiracy theorist level research and working, were talking National Treasure scale problem solving. If you want to delve the depths of the secret history of the world you gotta be ready to learn some music sheets and bible verses, nigga.
>>344482421
show me all your +20 gear with kzarka weapon please = )
>>344498830
>Instances are things you queue for instead of finding a group socially
Why waste the time?
>When your queue pops you're instantly teleported there instead of the instance being a place in the world you have to travel to
Why waste the time?
>>344514391
Back in my day, it was the journey not the destination.
>doesn't cater to neckbeard NEETs like myself
>>344479708
>bad publisher (90% of them)
>"action" combat
>cash shop contain stuff besides cosmetics and quality of life shit
>pseudo current gen graphics with lots of added shit like blur and shake that makes the game unoptimized as fuck
>classes locked behind gender or race
>instanced "tutorial" area
>stat bloat
>quest chain garbage with a few enemies to kill here and there making the """action""" a chore
>>344514745
tfw pepe will kill himself because he's so abused ;_;
>>344479708
>PvP
>"No defined classes! Decide your destiny YOUR WAY!"which inevitably leads to paying 50 bucks to un-fuck your character and/or making new accounts.
>F2P
>>344491587
>Vindictus is exceptional
Combat is literally the only thing good about Vindictus. It has worse grind than most MMOs.
>>344479708
Korean, pets and housing (this seems to attract the lonliest fat neckbeard virgins making erp all the time), lfg tools, goldseller-spam that doesnt gets taken care of, cash-shop even for cosmetic shit (if its in the game and i have to pay to obtain it even if i paid 60 bucks for the game, then the game is shit). Sadly, these are things that occur in every mmo and thats why i dont play mmos anymore. Everything after ultima online was shit.
>no healing class
Dropped.
Why are sandbox mmos so dead ? Is it to much to ask for one that isnt spreadsheets like EVE but still has a higher production value then a candy crush clone ?
its not eve online
>>344479708
Made by asians.
Their notion of good design choices are entirely at odds with the western market.
>>344516808
Chronicles of Elyria looks like it's trying to be low fantasy EVE. Except instead of empty space, there's actually stuff in it.
>>344515307
Remember, the "Incoherent Whining" is the healer mating call. If you healer begins to bitch and moan too much apply ballgag to the front and penis to the rear.
A true healer never complains, keeps everyone prepare for combat, and tends to their sexual submissiveness after the event.
>>344501434
PlayDragon's Dogma Online.
The only problem is that you technically have less skills than DD (as your B/Circle button is a dedicated skill), but the combat is essentially DD. Plus, they added some new system where you can swap to a different set of skills, essentially giving you eight skills to play with.
When the developers discourage parsing and ban people for calling out entitled little bitches who want to get carried.
>>344481185
>>344480972 is Tree of Saviour.
>>344510709
>if you're not an engineer, you've lost at life
>even if you're the president of USA
>STEM FOREVER!
It's what leddit told me!
To be honest, I want a proper space MMO and it seems like the only thing that wants to deliver is Star Citizen. I played the shit out of EVE and found space so heartless. Nothing will ever be like private Freelancer servers.
>>344518174
anyone know where this is from?
>>344484187
>Casting abilities makes you lose control of your character, so you're stuck in the animation until it finishes. Example being Tera.
It depends on the combat.
If it's more of an action game combat system, then this is acceptable. If you've ever played any action games (see: DMC and Monster Hunter are some of the more notable games I can think of), then you'll know there is a degree of character lock while performing an attack. Not having this makes your character feel too light, and the attack has less weight to it. It makes the impact feel worse, and, ironically, makes the combat feel even worse. Of course, there is a small period where you can make small adjustments, or when you're combining attacks, you can turn around, but generally you stay in place and can't jump while spinning while swinging a xbox-hueg sword.
A more cooldown-based gameplay system doesn't really fit this depending on the class. Mages, for example, usually stay in place for big spells. This is for a risk-reward system - you can stay in place to nuke an enemy, or you can use weaker spells that allow you to move. Melee characters also kind of have this, but it's not as common.
>>344482884
You do realize you just described EVE, right?
No other MMO will ever come close to how immersive and vast that game is. No casual will give it more than a week. And no company will attempt to emulate it. The new age mind set of instant gratification is the downfall of the MMO. Innovation makes way for procedural generation. Imagination replaced with repetition. And community replaced with social media. It's all bullshit. No one cares about exploration, or their reputation on a server, or epochal events. No. It's all about big numbers and short bursts of bite sized content with minimal effort.
>>344486397
Holy fuck, that looks like a girl I knew in high-school.
What the fuck.
>>344488783
>It's one of the few examples where they actually followed the original game's philosophy.
>>344503269
Honestly, what they should have done is have the end-game weapons carry you through until roughly the end of the levelling experience, or partway into the raids - where you start getting new powerful shit
Considering how apparently only a small percentage of the playerbase did end-game raids and got the Epic items and shit, it would make the weapons worth getting even after the expansion comes out, and it makes it so that the players don't feel cheated.
Powercreep.
>>344489302
I play OSRS atm.
what mmo is the best atm?
>>344492939
>I honestly wonder how long will Black Desert hold out before it turns to f2p and goes to hell
It's actually a good game, with a strong community, so don't know what you are talking about.
The biggest complaint right now is how fucking slow they are with content updates for the west; but honestly, it's due to the fact that the West Dev team is actually competent and has to go in and re-balance all the shit the KR team puts out.
There's going to be a huge update for it this week.
anyone playing monhun online?
>>344521708
yeah its fun, its my first monster hunter tho so im kinda new to everything.
doing HR hunts right now with my brother
1) Questline handholding
2) Invisible walls
3) Shallow buildmaking possibilities
4) Overall world irrelevantness, when you pass a zone and never get incentive to come back
Unironically, the healthiest Westerm mmorpg right now is most probably oldschool RuneScape. Which says a lot about the state of mmorpgs in general.
>>344479708
Tab targeting + hotbar spam gameplay
>>344480049
/thread
>>344522046
>Which says a lot about the state of mmorpgs in general.
Yeah.
It's not a good sign for the industry when the healthiest / probably best MMO alive is the old version of a game the devs tried to update, run by a team of like 5 people.
It's actually a hugely important detail that a lot of people miss. It's proof that we're right, that the old MMOs legitimately were just plain better than modern ones. Sometimes it feels like you're screaming at the asylum walls, you wonder if you really do want what you think you want. And the answer is yes.
The real issue right now is Korean MMOs. Western MMOs are usually not great, but they're at least semi-aware of the situation, they try. Korean MMOs are pure f2p p2w cancer, designed solely to addict whales and build up the most toxic, dedicated community possible. It's like the end boss of MMOs - we have to beat the modern KRMMO before we can go back to the glory days of good MMOs. Back when games were designed so that 10k players actually felt like a massive, thriving community, rather than a dead, empty wasteland.
>>344494091
what's the max amount of players you can play with? 4-12? is that massively multiplayer to you?
>>344515307
>>344518174
when i played heals I was just bantering with the whole raid and when anyone got low on hp I started screaming DONT YOU DIE ON ME like a medic in war. I never cared if dps pulled aggro or if the tank was going really fast, in fact I actually preferred that shit because it made things interesting. That and I was a druid so if someone did die I was quick with the brez, sometimes theyd be so pissed from dying theyd take forever to accept it.I ended up switching to tank though
>>344521095
Ether Saga
>>344522939
elaborate
Focused entirely on lategame with boring, empty zones for levelling.
>"You are the Chosen One" storyline
It's literally the worst possible type of story to have with an MMO, and yet it's retardedly popular.
>>344479708
Made in Plastic Engine 3
>>344482891
No story
Repetitive quests
Boring world
But probably the most enjoyable combat system of any MMO I've ever played.
I still dream of the day someone gets Rifts class system, combines it with Teras combat system and makes a good MMO out of it.
On the other hand has anybody played the Dragons Dogma MMO? Is it good? I heard its good but fuck if I could try it since it requires a VPN.
>>344522402
>tfw Jagex just got bought by a Chinese company
I hope it's just a cash injection for the better of the game and not fucking IVP 2.0 Electric Boogaloo.
>>344484467
I think a lot of it has to do with how they made WoW originally with branching the WC3 engine.
The first Witcher game gave me same snappy control feel and it was essentially made the same way, but with a different RTS engine.
>>344501495
I am really annoyed at how they cancelled EQ Next. It might have not been good, but atleast they would have had the PS2-tech to make it different.
>>344523064
It's a dead game that's shutting down. I was joking.
Black Desert is pretty fun though
>no private servers for Vindictus
I don't get it. You'd think this would be the one game people would want to get their shit free.
Quest based leveling
>>344479708
>"free to play"
>korean/ gook made
>shit artstyle
>shit combat
>shit gameplay
>anime
>not an inch of orginality
>crafting is useless
>playerbase consists of BR and SEA
>EA, Nexon, Perfect World, IMC, Ubisoft
>>344487046
Monthly fee.
Keeps the kids out.
>>344526187
I'd be more interested in custom maps for it, it's a Source Engine game after all.
>Sen's Funhouse-esque map with tons of traps
ddo localization when
>>344493259
Gw1 wasn't an MMO either yet it's one of the all-time best online games out there, especially from a PvP content standpoint.Unlike it's sequel.
>>344494594
Yeah, combat was really good but Webzen is so bad at security they make Nexon look good by comparison. But even the original devs were so sick of Webzen they bailed and we got BDO as a result so if anything BDO is a spiritual successor to C9 especially when it comes to combat.
Is Ragnarok Online worth playing nowadays?
cash shop
nexon
basic shit like clothing locked behind paywall
payable 'stamina' (example: spiral shite)
level effectively or fully locked behind paywall
pay2win
non persistant maps, arena maps, per map player limits (ie. says its mmo but really isn't)
monthly fee is usually a good indicator too, you really think people want to pay cash after paying for, the internet, their rig, the game, software, (phone, fuel, everyday shit) monthly, you mad son.
sub gone f2p is marginally worse because it usually means the devs have stopped giving a fuck, with the very very rare occasional one dev does give a fuck and revitalizes the entire game.
tbqh I'm done looking for MMOs. I'm staying with WoW because no matter what I'm always back on it anyways.
This last "season" of MMOs (Wildstar, Archeage, Tree of Savior, etc) just burned me out.
How is riders of icharus anyway?
graphics look kinda shit, especially in this year of our lord
>>344480174
This along with the god awful voice acting was what made me not play too much of TERA.
I hate that weird fanservicey nipple-guard armor that so many MMOs need to have to be even
remotely looked at.
>>344507448
Not gonna happen any time soon, 3+ years later and every single world boss is so full of people you can't even load all the models. And every meta event in the expansion has 10 full maps running at all time.
>>344486790
>It's a "The tank is lagging while we do the safety dance in Naxx25" episode
>>344479708
all the races are recolored humans
MMOs is a bad genre all around. Too many different people expect different things out of it.
Some people want a social game/life-replacement simulator.
Others want action heavy combat to show of skills in PvE or PvP.
And others just want a game with a well established lore and stuff..
Because there's so many expectations out of an MMO, there will never be perfect MMO. Just one that appeals to one type of audience. A lot of the times, the big mmos like ESO/FF/GW/WoW aren't bad, they just are not for me.
>>344530859
all the races are wacky cartoon characters or pedobait
>>344481928
>Tab Targeting
every memelord says this but there hasn't been a single mmo in the last 5 years that wasn't some unholy action combat abomination
If it's not a dungeon crawler then it's most likely garbage. I hear people always complaining about MMOs that aren't open world. These people obviously want shitty optimization, shitty combat, and boring exploration.
The only open world game that does it right (I wouldn't even say right, just decent) is Black Desert Online, but that game is tied behind shitty company.
Vindictus, Dungeon Fighter Online, Phantasy Star Online, and Closers Online have way better gameplay that is far more fun than standing in one spot and spaming the same hotkey 100 times. Watching the same animation while standing one spot 100 times. Fucking boring.
I can't believe kids like WoW. Fucking boring.
>>344533337
Riders of Icarus, Bless Online, etc. Where have you been?
>>344479708
cash shop and anime chicks
>>344534237
>Riders of Icarus
It's a literal cancer mishmash of action combat and tab targeting stuffed into one game.
>Bless Online
Again, mishmash of action combat and tab targeting
>>344534463
It's not action combat at all. It's just tab targeting. Even if you select the action combat option it changes nothing but the way the camera moves. It doesn't change any game mechanics.
>>344503728
what game is this
>>344534731
Only the best action MMO in existence, Vindictus. And if you're interested then you picked a perfect time to try it, because on the 13th there's a new class releasing in NA/EU.
>tfw playing my favorite mmo and loving every minute of it
you niggers and your "i hate everything" attitude are cancer
>>344519482
It's just some gross chink who cares
I played skyforge earlier this year and kinda liked it.
Stopped playing for the huge grind.
What does v think about it?
>>344479708
If what your character can or can't do is entirely determined by gear, the game is shit
That's a fact
>>344484604
Maybe Bless Online?
>daily log-in rewards
>>344485078
Vanilla WoW handles way better than any WoW clone MMO since, so your explanation can't be right.
>>344484604
>Preferably with some slow combat
Fucking scrub old man reaction hand babies in here. Git gud and join the high octane master race. Go play WoW you baby.
>>344493520
english patch is not a US release
>>344504052
damn bro i wish i could be as cancerous of a memer as you
>>344524127
at this point, seeing the monster that jagex has become, i really just want to see them ruin themselves
they utterly destroyed a game people loved, shut down another version of the game that people had put thousands of hours into in the short time that it was up and gave them absolutely NO compensation for, and have just turned into the people that used to hate
it's really sad to see a successful company ran by a small team that actually used to love video games and what they were doing get taken over by greed
>>344538607
Why would anyone want to play on US servers after what happened to PSU on the xbox is beyond me.