With a bit of polish this could have been best crpg
of 2015. Why was it so shitposted /v/?
>>344164875
It was the best crpg of 2015 though
>>344165018
came to post this
>>344164875
This game is boring and uninteresting. Nowhere near as good as the CRPGs from the 90s.
Someone needs to mod the absurd skill checks so it's fucking playable.
>>344165293
how is it uninteresting? the writing is better than most of the 90s CRPGs and the setting is more unique.
I think this might be my favorite CRPG ever, but the limited team shows
>>344165460
That's like the best part. managing your skills, specializing, not being someone that can do everything.If you absolutely must, why not just cheat? you don't need a mod for that
>>344164875
The game defines the term "unpolished gem", there is so much good if you can accept the bad. My favourite game of 2015 for sure
If it wasn't for the pants-on-head dogshit retarded trial and error and being forced into role or else you've made a defunct character where advancing becomes literally impossible, this game would have been okay.
This game is the definition of forced-themepark and linearity.
>>344165997
why shouldnt it be possible to make a character so bad he cant win?
It's a CYOA game whose main mechanic is trial and error. The creator clearly spent so much time in RPGCodex that he forgot to make the game fun.
>>344164875
Because there are games that does adventure-like storytelling where you can choose your path ENTIRELY fucking better than this piece of shit.
>>344166138
Because I want the option to be a rogue with a battleaxe if I want and not be penalized for it instead of "oops, you didn't choose dagger at start and you now have to specifically choose dagger at this part because in my game thieves use daggers and you should stick to the role and you needed to have this much dagger skill in this point of the game or else you're stuck".
>>344166138
This. The obsidian philosophy of "all builds should be viable" makes the mechanics completely pointless
>>344165997
You're not forced into a role, yoy chose one, and even then, the individual lines of progression aren't linear at all
>>344164875
I read that as you saying the game was severely lacking Poland
>>344166516
What? There's no such point in the game.
>>344164875
was it shitposted?
maybe I wasn't in the threads much but I don't remember that
and if you mean "disliked" probably because you had to specialize hard just to play the game, all rounders got shit on because they were garbage at everything instead of average
>>344166516
>I want to pick a completely unsuitable choice of weapon without consequences
The fuck?
>>344165997
Every time I see that picture I know the post its attached to it is going to say something really stupid.
>>344166516
Reminds me of Josh Sawyer's PoE interviews where he wanted every combo to be viable no matter how retarded it is.
>>344167009
Why even bother making a character then? fuck him
>>344166863
>>344167009
There's a difference between viable and optimal. A viable character will get through tough situations with great difficulty but it won't be FORCED by the game to get cucked due to arbitrary skill checks (AoD).
Besides, is it really an RPG if I have to settle with the archetypes the developers want you to play? I thought RPGs were about freedom.
>>344167403
>rogue with a fucking battleaxe
I wouldn't place this in the viable group, let alone optimal.
>have to settle with the archetypes
You don't, people have managed to get through the games with all kinds of hybrids. It's just harder
>>344167403
no, you're forced into a role, that's why it's a role playing game
>>344167009
Josh Sawyer is responsible for making PoE extremely boring and lacking in personality imo
>>344167009
He has a fucking point though.
Playing a Barbarian/Sorcerer in DDO where I can wield a two-handed axe, ignite my weapon with flames, and spark flames at close range was the best fucking thing every.
If "non-viability" wasn't an option, I would have never made such a character.
>>344167663
"non-viability" was
D&D is cancer in RPGs today.
Class-less RPG systems are the future. I'm fucking tired of the Wizard/Rogue/Warrior/Knight trope. At least put effort into them having different abilities and not "D&D wth a different name".
I'm glad Tyranny is having class-less systems and experience awarded based your actions instead of quest completion/combat. Fuck that garbage.
The writing was edgy and too watery, limited choices was fun at first but at my second character I got bored to death, combat would have been good if it had some polish, maybe it is now with patches idk. Overall, to mee it seemed like a game for special group of neckbeards even inside the "regular" neckbeards who love 90s wrpgs.
great game, shame it took him so long to develop, I beat it 6 times, really enjoyed myself and the trial and error gameplay, I must of restarted the first part 100 times trying to get everything perfect, then moving onto the next 2 cities and all the other places in the world map to max out on skill points to pass hard fights/checks.
This game made you feel fucking good when you became a hard ass killer, in the beginning fighting those 2 thieves with knives and you almost die, by the end if you make your character right you're shredding entires camps full of bad guys and barely sweating.
>>344166516
>Because I want the option to be a rogue with a battleaxe
15 year old mouthbreather detected
>>344167252
You have this completely backwards. If only certain builds are viable, then the game should just have set characters to choose from. The whole point of making your own character is that you don't stick to prescribed convention.
>>344168458
This guy gets it. YOU CAN'T SEE THE ABYSS BECAUSE YOU DON'T HAVE ENOUGH STAT I SAID SO I DECIDE WHAT IS NON LINEAR GAME JUST NIGGA DROP THE QUEST LIKE WALK OUT OF THE MONITOR HAHA.
>>344168371
>if I want
Doesn't mean I want to, it should be an option, you fucking sperg.
>>344168005
>D&D is cancer in RPGs today.
>D&D
>Today's RPG
choose fucking one
today's RPG is an action game with a simple level up system
>>344168216
I've just gotten out of teron for the first time and with an assassin. Felt very satisfying to overcome some of those battles especially because the odds were heavily stacked against you.
>>344168458
>>344168661
But making a viable character is part of the gameplay. And you're blowing it way out of proportion, ALL situations have multiple solutions, and even multiple different paths if you can't solve it in any of those ways.
>>344165018
This
>>344168005
>combat shouldn't give any experience
where did this retarded idea even come from?
Guys this is relevant to my interests. I played the demo and saw some potential. Those of you that like the game, what do you like about it? Should I play it? If I should, pls tell me important things I should know.
>>344168924
swapping out one weapon for another doesn't seem like something that should render your character non-viable.
>best crpg 2015
>when Shadowrun HK was released
haha oh wow
this is what happens when /pol/... I mean, rpgcodex, makes a game
>>344169107
it doesn't, if you didn't build your character around mastery of that weapon.
>>344169109
HK wasn't even in the league of AoD
And I liked HK
>>344169054
never said that.
>>344168924
Yeah you can walk away. Is it a solution irl? Sure. In dnd? Maybe but gm should play it out. In a game? Not so much because people play rpgs, computer or video rpgs, for quests and gameplay mainly not actual role playing and to be honest quite autistic role playing. You know I have two friends who are in their late 20s and still play dnd with their buddies. One company is just fun to be around and drink beer while they're playing because they're on ADVENTURE. Fairytale adventure. The other is try hard faggot with edgy grimdork stories like in aod and sometimes I think they just roleplay some cool anime characters. AOD looks like second friend.
>>344169374
>>344169109
Pillars of Eternity was better than both, as was Underrail
>>344169536
I don't see why it's such a problem that you can't fix every fucking situation. it gives it a unique level of replayability, and it has the story to carry that amount of replayability.
I don't see how it's edgy grimdork either.
>>344169079
It's interesting and unusual. If you don't have certain stats for quests or dialogues you can never complete them. And you don't know what stats do you need. Of course you can finish game without those quests but it will be very short.
>>344169665
AoD was waaay better than PoE. As was Underrail, but not quite as much.
>>344169374
>>344169665
Comparing apples to burgers here.
>>344164875
The much advertised non-combat playthroughs were absolute shit with nothing but trial and error
>save all skill points instead of using them on the spot because there's no way to know which skills will be useful (especially since some of them like Streetwise is used literally everywhere whereas shit like Traps and Etiquette have only 2 or so notable low level checks) and if you don't you'll end up having to restart the entire game at some point
>fail skill check
>reload and retry with 1 more level in the required skill
>fail skill check
>reload and retry with 2 more levels in the required skill
>repeat until successful
that is the "roleplaying depth" of every single non-combat character, especially because failure almost always leads to failed quest, guild kick, unavoidable combat (also unwinnable for non-combat characters) or just plain instant death. Instead of coming up with an unique character the game is more of a CYOA with arbitrary locks. This is especially troubling since unlike, f.ex. New Vegas where all skill checks rely on skills that actually provide tangible benefits outside dialogue (aside from Speech), Age of Decadence has shittons of skills that are only ever used in dialogue and nowhere else. Granted there were some amusing moments and good flavor text, but after your first playthrough you quickly notice the game becomes nothing but a side quest and SP shopping list simulator.
Combat was actually pretty good due to abundance of meaningful non-random encounters, various different weapons (though you can only focus on one due to lack of SP), 2 different defensive options, crafting, all sorts of tools that encourage you to play dirty (though poisons are so OP it's not even funny) and some actually great and noticeable end game loot such as thePower Armor, physical stat increasing injections. The setting and lore was also pretty neat, which aside from combat character building was the only thing to keep me playing.
>>344169698
Replayability in the same locations same gameplay and more or less same story? Sorry it is not diablo like game or even something like blade of darkness/souls where characters really differ. I don't like this word and we all know it's a buzzword but even to me it seems somewhat autistic. I understand that to each his own but in that case that game shouldn't be called one of the greatest rpgs ever made because it's a very niche product.
>>344170075
>Replayability in the same locations same gameplay and more or less same story?
those are all incorrect.
savescum paradise meme ass RNG CYOA skill check shit ""YOU CANT DO ANYTHING""" gayme.
it sucks.
>>ITT non-specialized fags getting triggered
>>344170201
Oh sorry you can get to monastery in one playthrough and can't do that in other and of course you can finish the game in 3 hours with non combat playthrough. It's great when those are side options not core gameplay.
>>344170070
DELET THIZ
I fucking love that we get enough CRPGs each year now that you can actually argue which was the best properly.
Like god damn the mid 00s to 2014 was rough on the genre and it's great that it's come back
>>344170376
What does specialized mean? How many skills should I be focusing on?
>>344170735
Well desu all those new rpgs were not so good either. It's beggars c bean't choosers all right but still.
>>344164875
>>344165018
Underrail was
>>344170735
anything good other than age of dec?
>>344170837
You should save sp and then savescum. Not joking. After you first-second playthrough you will know what you need by yourself and make a playable character.
>>344170281
That's pretty much every crpg ever though
>>344171074
>everyone keeps talking about Underrail
>check it out
>fuckugly art-style makes it look worse than old Fallouts
W-wew lads.
>>344171189
Underrail. shadowrun dragonfall and maybe honk kong, pillars of eternity but I think it's boring as hell, divinity OS EE, wasteland 2 EE, lisa. That big german story mode for oblivion also forget it's name.
>>344164875
Because the combat is pure shit
If you want to fight you are usually forced to go against entire hordes of enemies while you the player are stuck with a single character for no in game reason other than artificial difficulty
The system is also shit, you cannot make a character that's both good at melee and talking almost as if they were mutually exclusive. The only way to mix is to have lots of megataming info as to which combos work best and when to increase certain stats
>>344171289
That seems ridiculous. Any sane tabletop system will give you some general guidelines so you can know what is required for an easy/average/difficult check. Does AoD not provide this?
>>344171537
some i havent heard of (not following vidya world much these days), starting with underrail then thanks
>>344171351
Gameplay wise it's worse than skyrim.
>>344171351
I didnt mind the artstyle because i played the older Fallouts, Underrail is a great RPG that kinda shits the bed in the last section of the game with a long ass map filled to the brim of shit that is trying to kill you.
>>344171620
Oh that mod's name, Nehrim, I remembered.
The AoD Ascension end and the way to is one of the best ever made.
It is amazing story telling and anyone who hasn't done it is seriously missing out. All thet lore, and the reward at the ends is simplying stunning.
>>344172008
lol that actually got released? remember hearing of that a long fucking time ago
>>344171612
Nope. Just that skill is not high enough.
>>344172105
Yeah around 3 years ago.
>>344171537
divinity OS was mediocrity at its best , and I will never see how anyone who has played even a single decent crpg before can consider that it is remotely good
and lisa is not a crpg
>>344172190
What's the maximum skill level attainable? And what do you start at?
>>344172504
10 is max if I remember correctly. Different starting presets have different starting conditions and factions.
>>344171074
t. RPGCodex
What are the differences in Divinity Enhanced?
I think I only played the original up to whatever is past the first town
>>344172462
It had more gameplay and fun then all other "true" rpgs.
>>344172750
Texts, graphics, stability, some changes in stats. Not so big as in wasteland 2 ee but the later is still shit tho.
>>344172462
It had good combat and fun co-op. Not what I'd consider a great rpg, but I still enjoyed it.
>>344172731
many people here are. They're very easy to spot
>>344173191
Teach me how.
>>344173283
/v/ is literally RPGCodex.
Why do you think everyone started hating Obsidian at the exact same time RPGCodex started shitting on them?
Coincidentally, both /v/ and Codex suck Avellone's dick dry all day, even though he hasn't made anything good since KotOR 2.
>>344173797
new vegas was good. and south park.
>>344172008
>>344172105
niggas it got released like 6 years ago.
The sequel just hit us 3'ish days ago, I'm just waiting for the english language pack...
>>344165997
>being forced into role or else you've made a defunct character where advancing becomes literally impossible
God forbid roleplaying games require roleplaying.
And just for your information, every character is able to finish the game- a premature death also counts as an ending.
Please recommed me a nice western RPG with lots of places to explore, secrets, no level scaling and at least some halfway decent roleplaying
>>344166516
There are no dagger skill checks, only critcal strike checks.
If you made an assasin unable to kill people then you have only yourself to blame. Not to mention in most cases a failed CS check means just combat.
>>344166516
>Because I want the option to be a rogue with a battleaxe
What's next, an archer throwing his bow at the enemy?
>>344169054
World of Darkness games are kind of like that. You could only gain experience after the completion of a scenario.
Typically in video games the point of only giving quest XP is to promote multiple types of playstyle. So you won't just pass a skill check but then immediately force combat for experience points.
Or don't bother inputting in passwords and just hack everything for exp.
Or just grind for XP to brute force your way through the game.
POE however just made it so enemies only give limited amount of experience points before you stop learning from.
In Gothic II, enemies don't respawn, so you can't grind.
In the Witcher series, enemies gives less and less experience points (until it is almost nothing) as you become strong.
>>344174475
Morrowind.
>>344174302
>every character is able to finish the game- a premature death also counts as an ending.
Please stop posting right now Kotaku.
>>344174728
>In Gothic II, enemies don't respawn
they do with the beginning of a new chapter.
>>344173941
Avellone didn't write vanilla New Vegas or South Park.
>>344174302
Turning off the PC too!
>>344174834
But it's true.
AoD doesn't have one definite ending, you don't even need to find the Ziggurat to finish the game.
>>344175025
Last I checked turning the PC off wasn't a part of the gameplay that gave meaningful closure to your adventure.
>>344175170
Really? Wow. So the true endind of max payne could be that that he got shot in his appartment with wife and daughter. Wow... Really makes you think...
>>344175170
Seeing the mostly same and recycled death flavor text isn't some deep choice or stellar game design on the part of the developers.
>>344175358
But it is. I roleplayed so. It's an option. It ends the game.
>>344173797
It's impossible to respect the codex after that "top 86 rpgs of all time" thing they did. Dark Souls, Wizardry 4, System Shock and Anachronox make the list but no Chrono Trigger? Not even Grandia since the codex has to be oh so contrary? No, can't ever praise anything Japanese unless it's Dark Souls because it's a mature game for mature gamers such as myself. So stupid.
>>344175170
>finished AoD twice
>not touched any of the supernatural stuff or whatever the fuck it is
just wasnt interested and didnt make sense for my characters, loved the game tho
>>344175508
It's not roleplaying if it's not a part of the game mechanics and contents.
Ending the game with turning the PC off is just you being retarded and making shit up.
Alright. I'm interested in AoD.
Please give me a build that'll make the game easy and possibly allow for the most supernatural/elrdritch shit possible
I sincerely don't want to go through the classic "you didn't invest in XYZ because of you didn't metagame enough therefore your character is shit"
>>344175381
Last I checked max payne was a linear shooter, not an RPG.
>>344175762
Fuck you it's roleplaying you just don't have high enough stats so you can't see that option retard fucking normie reeeee.
>>344174728
>Can't grind
>In Gothic 2
Grinding is the only way to beat the game in Gothic 2, if you aren't killing every single enemy before the end of every chapter then you won't stand a chance against the orcs and the dragons. That's the main reason I preferred G1. G2 felt like it was balanced around killing every possible enemy and finding every tiny hidden side quest. Still a good game with spectacular level design but I'd take G1 over it any day.
>>344176012
It;s an rpg/ You have a choice to die.
>>344176006
>Please give me a build that'll make the game easy and possibly allow for the most supernatural/elrdritch shit possible
>>344176158
The story doesn't react to your death in any meaningful way.
You fail to understand that death in linear shooters is merely a fail state/reset button while AoD treats death as a final step of your specific playthrough.
>>344176232
Thanks anon but how exactly is it at character creation?
In what do I invest when leveling? I'm guessing there's an order considering how autistic the game is regarding skillchecks
>>344176006
>>344176468
>Please give me a build that'll make the game easy
Combat: Invest in Alchemy (poisons) and one defensive skill (dodge or block, not both), hit enemy once and dodge / block until the end of time.
Non-combat: Don't spend any of your skill points, ever. See >>344170070 for 100% fool proof guide on how to handle every non-combat encounter in the game.
>most supernatural/elrdritch shit possible
More dependent on factions. Pick Loremaster start, then join the Aurelians ASAP (few side quests in starter town like the Outpost for non-combat characters and Assassin quest for combat characters let you join Aurelians early) and stay always loyal to Gaellius for most key items.
>>344176440
Are you retarded? It says the snow was heavy but I couldn't go on... or some shit like that. Geez fucking normies that don't even know about good roleplay lmao plebs.
>>344176158
lol
>>344176673
Also forgot to mention, for most supernatural/elrdritch shit you need max INTELLIGENCE, PERCEPTION and preferably constitution if going for combat (also required for few endings) or charisma if leaning more on non-combat.
You can't level your starting attributes (only skills) after characters creation apart from few, very rare and hard to get treasures that are more geared towards combat characters anyways since they only let you increase physical attributes.
>>344167403
You can play anything you want. Just so happened you rolled loser.
>>344176468
The build I posted was actually very specific and aimed at deafeating the final boss while still being able to experience all of the Old World stuff (supernatural/elrdritch shit).
Here is a more well-rounded version that should work for you.
Keep crossbow skill high at all times, aim to have it at 10.
Keep lore high at all times, aim to have it at 8-9.
Crafting should be high at all times but it's not as crucial, aim at 8.
Dodge is important bout not as important as crossbow skill, it should always be a little below crossbow skill. Aim at 10.
Alchemy is in this build just so you can use poisons and pass a few checks with it. 4 is eonugh for the whole game, you might take more if you have any spare points.
You mayn also invedt in critical strike to be better at combat but it's not necessary on crossbow builds, unless you want to kil lthe final boss (which is pretty hard, I don't reccommend it until you finsih the game a few times)
Generally crossbow/dodge keep you alive during combat while lore/crafting let you interact with Old World stuff.
As for the faction choice, start as a loremaster and try to join Aurelian House as >>344176673
said.
>>344177703
Also, 8 INT won't be enough to read a few pre-war logs.
You can take one point from CON and put it in INT if you want but it will make combat harder. Your choice.
10 INT is pretty useless, it only lets you use a teleport that doesn't add anything meaningful to the game.
fun game, looking forward to the dungeon crawler
>>344177703
>aimed at deafeating the final boss
Not really worth it. You get the same exact result fromblowing the place up with Lore and Crafting, which you don't even have to do unless you're doingPro-Balzaarending. Also, if you're really hellbent on fighting it you can cheese the whole battle withhoarding shittons of rock oil and making enough Liquid Fire to burn the whole world down.
Underrail was the better RPG of '15
>>344177662
>half life 2 instead of half life
>>344178485
>Not really worth it
Define "worth it".
Yes, you candestroy/ignore the temple of cheese the fight with bombsbut I wanted to have the satisfaction from killing one of theGodsby putting a bolt shot from apre-war nail gunin his artery.
>>344178687
>gun build
>not psychic punch build
>>344179203
not that fun desu senpai
especially after the Combo nerf baka
>>344179203
>psychic punch build
>not sniper build
>>344178485
If you are going by that logic then literally nothing but theGodending is worth it.
>Some Men Just Want to Watch the World Burn ending requirements
>Fully activating the Arch and Aegis of the Magi requirements
>>344180245
But are pretty easy though.
Hell I got the Some Men Just Want to Watch the World Burn because I literally played an asshat who just wanted to watch the world burn.
>>344175509
JRPGs are not RPGs.
>>344175509
The only thing JRPGs have in common iwth roleplaying is the name of the genre. They are just glorified adventure games.
I don't consider Dark Souls to be a real roleplaying game either though so yeah that list sounds retarded.
>>344164875
Nothing more than a shitty hipster game.
>>344168005
Classless is overrated. Wizardry 8 has the perfect character building system.
>>344181950
>Classless is overrated
How?
Give me one advantage that class system has over classless system.
All class system does is put restrictions that don't make any goddamn sense.
>>344174865
New enemies spawn at the start of new chapters. Snappers will be replaced with Dragon Snappers near onar's farm later on in the game and things like that.
>>344182239
It's flawed. You think 'endless possibilities' but hardcore tryhards will do the math and find out there is an objective 3-7 best possible builds for everything and those will be the unofficial classes for the top players.
>>344182239
Balance
Unique abilities that apply to specific archetypes instead of blending them all into uninteresting trees like D:OS
Classes being recognized by the game and being given different quests
Can mitigate min/max faggotry
>>344182909
What you are describing is a balance issue, not a inherent flaw of the classless system.
Not to mention this also applies to class systems as well, just look at wizards form D&D.
Also roleplaying games are not supposed to be competetive.
>>344182515
>there is an objective 3-7 best possible builds for everything and those will be the unofficial classes for the top players.
And? You haven't described any problem unique to classless systems.
>>344183187
>Balance
Classless systems can be balanced, it's just harder. All you are saying is people who design class systems are lazy.
>Unique abilities that apply to specific archetypes instead of blending them all into uninteresting trees like D:OS
You don't need to base abilities on class , you can base them on skill requirements.
>Classes being recognized by the game and being given different quests
Can be achieved by having a proper faction system.
>Can mitigate min/max faggotry
This is the same as your "balance" argument.
You can't find anyting with the classless system because real life uses a classless system. It just makes sense.
On the other hand paladin not being able to learn how to pick locks because LOL YOU ARE A PALADIN doesn't.
>>344182909
>there is an objective 3-7 best possible builds for everything and those will be the unofficial classes for the top players
I don't think you understand how roleplaying works.
>>344182909
>implying this is not the case with class systems as well
That crossbow class in NWN sure was viable.
Oh wait.
>>344164875
I'm a sucker for Rome and roman politics, is this a game for me?
>>344164875
>With a bit of polish
The guy has been polishing the game for like 10 years now. Be glad it was released at all.
>>344177662
>/v/ essentials
>bunch of hipster titles
*YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWNNNNNNNNNNNNNNNNNNNNNN*
>>344184761
It's not historical Rome, just very similiar to it.
It does have a lot of intrigue and politics though so yeah, you can work for noble houses to further their agenda.
>>344178687
I loved underrail to bits but I just can't understand liking it better than AoD
>>344185210
AoD is basically a niche within a niche.
Anyone else get the vibe that the old empire was technologically way more advanced than it god credit and there was no such thing as magic, they just meddled too much with inter-dimensional tech?
>>344184976
they're not that obscure
>>344183948
this desu.
New Vegas is the perfect example.
>>344174743
>no level scaling
>>344185621
>Anyone else get the vibe that
No.It's not just a vibe, it's fact. The Old Empire was just very technologically advanced, to the point where they were able to contact primordial beings floating in the space and bring them to Earth.
Google Clarke's three laws
>>344185970
Morrowind doesn't have level scaling, if I recall correctly. A few dungeons just have different enemies in them depending on your level. The enemies themselves don't scale.
Gothic 2
>on the mission where you raid the religious city
>after 10+ saves finally kill all the enemies in the battle with just a little health left to spare
>a fucking commander boss comes out with a 2-handed scimitar
>>344186695
derp. meant for >>344174475
>>344186789
I remeber that fight.
Was pretty easy with the Bolter, just one/two shooting everything with arterial strikes.
>>344174475
Underrail.
>>344187150
>>344187272
It's literally skyrim without open world. Dungeon cleaning.
>>344187657
The world is pretty damn open after Depot A, you can go literally anywhere.
>>344187657
>Its literally Skyrim without the open world
>>344187657
So it's literally Skyrim with guns?
>>344187657
It's not remotely like skyrim.
>>344188276
Remove open world from skyrim. What would be left?
>>344180635
I find that somewhat hard to believe since killing everyone would either require some freakish blind luck or metagame knowledge of how to encounter and fuck everyone.
Still got a few more playthroughs to do. Especially since the last time I played for real and finished a game was before they expanded the endings.
>>344164875
>UR NOT A HERO
>U CAN'T BEAT HORDES OF ENEMIES
Ok, I understand, but if I make a combat-oriented character there should be a way to win, at least 2v1 fights. If me and my pal were to fight a MMA champion we would surely get blown the fuck out.
Now that we understand that you can't possibly win fights in the game, you turn to a diplomacy-type character, and get through the story by passing every skill check during conversations, which is the very deffinition of "click to win". But of course, if your character is a full-on diplomat trying to bullshit his way out of everything, we will make sure late in the game there is a skill check required for the plot and which is slightly off for your character. Got 9 speech and 4 knowledge of whatever? Tough shit, you needed 8 speech and 5 knowledge of whatever, time to make a new game and tune better the character.
Let's face it, the game had very good ideas, the setting and the story can be interesting, but the design of the battle system and the skill checks were horrendous and kill the experience. With just a little work it could be much, much better.
>>344187657
>It's literally skyrim
>>344177662
>preporuka.jpg
mame ti ga spopandrcim
>>344164875
i like my crpg to have party members, preferably 5 friends to go with me on my adventure
i was spoiled by BG and planescape i guess, now i cant do with out em
>>344188452
Final Fantasy 2?
>>344188668
>Enhanced Edition
I'm sorry.
>>344188564
>Ok, I understand, but if I make a combat-oriented character there should be a way to win, at least 2v1 fights. If me and my pal were to fight a MMA champion we would surely get blown the fuck out.
if you make a good character you'll eventually absolutely stomp most characters.
>>344188564
But anon, you can beat hordes of enemies. You just have to git gud. And once you've gitten enough gud you'll have the skill points to have combat skills high enough to take on 10-20 dudes fairly easily.
>>344188668
I usually can't get behind party members. especially when there's multiple optional members, it totally ruins the way devs can write the game.
And I like to be immersed into, y'know, a ROLE, not 5
>>344188748
just a screen cap of my fav quest, i still own all the original CDs
>>344188558
>I find that somewhat hard to believe since killing everyone would either require some freakish blind luck or metagame knowledge of how to encounter and fuck everyone.
Guess I was just lucky.
I wanted to make a combat build that would also be able to do the Abyss since I failed the PER checks in my last run. Joining the IG was a no brainer for an almost pure combat build, IQ are pretty edgy so I figured I might be an asshat as well.
>>344188715
Dungeons and caves you morron.
>>344188564
>Now that we understand that you can't possibly win fights in the game
Look at the body count in >>344176232 and kindly shut the fuck up.
>>344188558
> they expanded the endings
How?
>>344188564
If you've made a pure combat character and are still getting your ass kicked, it's because you haven't yet learned the combat system.
As for the skillcheck, it helps if you cite the exact check in question, otherwise there might be a different way around it that you didn't discover.
>>344188870
>>344188850
If making a good character is equal to following a ridiculously specific build and use huge amounts of cheese tactics to get through the early game, then sure you can.
You couldn't play a jack-of-all-trades type anyway, you can't be a fairly smart guy who is also handy with a blade, because both of them are useless, you are either a genius in one field and completely impaired in another, or you can't get neither through the skill-checks nor the combat
>>344189692
>If making a good character is equal to following a ridiculously specific build and use huge amounts of cheese tactics to get through the early game, then sure you can.
There is a fuck ton of build that can easily beat the game, be it pure combat/talker or hybrids.
>You couldn't play a jack-of-all-trades type anyway, you can't be a fairly smart guy who is also handy with a blade
Pic related and >>344176232 prove you wrong.
Keep trying.
>>344189692
>If making a good character is equal to following a ridiculously specific build and use huge amounts of cheese tactics to get through the early game, then sure you can.
it's not. Just don't be a total idiot and you'll be fine.
how many arcanum references are in this game?
>>344189595
Not entirely sure since I haven't played since then, but they added more text to shit. They also expanded playing the "Chosen one" a bit I hear.
"5) Expanded Endings
If you always wanted to know what the Zamedi demon is up to (and other memorable characters you've met on your journey), well, now you can. As requested."
>>344189653
To be fair, pure combat characters still have it rough in Teron because you're still poorly equipped and relatively unskilled. By the time you finish Teron you're starting to become a murder machine though.
>>344189692
Ridiculously specific build such as "I am going to level a weapon and a defense skill". You also can dabble in non-combat skills as a fighter. Fight-talker gets some cool options in the imperial guard story, it's just that you want to get your fight shit tamped down first.
>>344189386
have you never played a dungeon crawler before?
>>344189415
>Crossbow and critical strike maxed out
>Perception maxed out
I am sure this guy never savescummed his way until he was a powerhouse nor cheesed through any tough/close quarters fight. Yes, it can be done, but it's neither fun nor interesting if you have to know what kind of fights await you and use such a narrow spectrum of skills.
>>344190375
he probably didn't savescum so much as do something entirely different in his first run and then figure out what to do from there to take his ideal route.
The thing is, it's actually pretty easy to complete the game one way or another, there's nothing wrong with the more grandiose endings requiring more effort.
if you're such an incompetent that this genuinely bothers you, just open cheat engine, give yourself max points in everything, become a god, do whatever you want, realize how much you're missing out
>>344190201
They are not rpgs.
>>344190375
>I am sure this guy never savescummed his way until he was a powerhouse
Actually I am this guy.
I was a powerhouse right from the beginning, losing fights very rarely.
>nor cheesed through any tough/close quarters fight
What exactly do you mean by "cheesed"?
The only fight that were tough for this kind of build were fights in tight rooms that I handled with either Liquid Flame/Bombs or the Bolter later on. Both of those were used exactly as intended.
Also, first you say it's impossible to fight, then when proved wrong you damage control by saying it's possible but not fun. Make up your fucking mind.
>Yes, it can be done, but it's neither fun nor interesting if you have to know what kind of fights await you
You don't need to know what awaits you exactly but yes you do have to understand the mechanics to get better at the game.
If the concept of "learning curve" is unfun to you then you should just stop playing vidya altogether.
>and use such a narrow spectrum of skills
See pic in >>344189960
The guy has 300+ body count with no defensive skills whatsoever.
the combat is so clunky, its even worse than Pillars of Eternity. How do you guys even play it?
>>344191491
I bet you'd fucking self-destruct at the "clunky"ness of chess.
>>344191287
Yes, I will admit that you obviously know much more of the combat system than I do, because you have put much more effort into it. The "can't be done" was a hyperbole, to compare the combat path to the dialogue path, which is 100% clicking to the obvious response until you get a skill-check you can't pass.
Needing to know what you are up against before-hand is not "learning curve" though, it's trial and error gameplay. These are not the same thing, you are supposed to be able to adapt to the situation as it comes, not just die, go buy certain items or grind for one more point for the combat or the skill-check and come back.
That being said, I will admit that you have a point, which is that I didn't investigate the mechanics of the game too deeply. I will probably try the game again with one of these builds, just because I love you assholes and because the game does have good points.
>>344189692
>Useless
>>344190375
>narrow spectrum of skills
Have you even looked at that guys pic?
He had enough points to max crossbows, max dodge, max critical strike, get 6 in both bows and throwing (probably for the synergy bonuses, could be spend somewhere else) 8 in lore and 4 in both alchemy/crafting.
He could very well spend those bow/throwing points into crafting/alchemy to nearly ax them out too. Hell he could spend them into streetwise and make a hybrid talker/fighter/loremaster.
You are full of shit.
>>344192515
Nice.
Your body count could a lot higher though, step it up.
>>344192472
>Needing to know what you are up against before-hand is not "learning curve" though, it's trial and error gamepla
why do you keep claiming this when literally everyone keeps telling you that's not the case?
Is battle system in Dead State on par with AoD? It has the same engine and mechanics.
>>344193113
He's right.
>>344192472
>Needing to know what you are up against before-hand is not "learning curve" though, it's trial and error gameplay.
I'm not talking about meta.
I'm talking about the fact that you do need to die a few times at first to learn the game mechanics. Once you win a few fights with multiple deaths you will understand what works and what doesn't for your build.
After that you should start winning new fights with no deaths.
I think a big mistake new players do is underestimate the potential of utilties such as nets/bolas/posions/bombs etc.
Also positioning. A lot of fights can be made a lot easier if you manipulate your enemies into being exactly where you want them to be.
Things like area denial with liquid fire, making use of the doorways to fight one enemy at a time, using the "grab" attack to switch places with your enemy are all a godsend.
>>344193113
I also agree with him
>>344192759
Are you stupid? The guy's build is obviously effective but it IS narrow. Everything is invested into maximizing ranged combat damage output, that includes crafting and alchemy. The only thing that doesn't go directly into ranged combat is the 8 points of lore and the 4 of lockpicking, and he probaby got the 8 lore because he already had more damage than he knew what to do with in the late game.
I may be full of shit, but you are missing the point, which makes you just as retarded.
>>344168458
>>344168661
viable =/= YOU CAN DO EVERYTHING
No, your 4 CON character can't go into the abyss, because he's too weak. On your next playthrough, maybe make a character strong enough to enter it. That strong character will probably be too dumb or slow to do some other thing in the game. That's how RPGs are supposed to work.
There seems to be a lot of equating "I don't like it" with "it's bad" in this thread. AoD is a very niche game and if it's not your cup of tea, that's fine. Doesn't make it a bad game.
>>344193537
>>344193938
you're bad at the game then.
>>344194140
Do you really think lots of people enjoy playing the same offline one player only game again and again?
>>344193767
>Things like area denial with liquid fire, making use of the doorways to fight one enemy at a time, using the "grab" attack to switch places with your enemy are all a godsend.
This.
I remember playing a ranged build and being ambushed by a team of 2 tanky melee fighters and 2 archers.
The archers were hidden behind a barricade and the only way past it was blocked by the fighters.
My first though was to try bola/net fighters and take care of the archer first but it didn't work out, I just couldn't dish enough damage fast enough.
After few failed attempts I figured I could simply switch places with one of the fighters and throw liquid fire to keep them out of the barricade, basically giving me 3 turns to take care of the archers AND gain enough distance from the fighters to finish them off after that.
It worked.
>>344194247
Oh wow so every other rpg ever made is wrong but this shitty game design is great and it's you people suck? K. I may suck but so does the game design.
>>344194352
I enjoyed it a lot.
And it's hardly the same game, the vast majority of the game will be different with different builds.
Been a long time since I played but.. what was up with the dude next to the religious leader? the guy that could stare at you and you'd freeze? I remember making a character that spooked him, but the details are fuzzy.
>>344164875
Are you retarded? See >>344165018
Also, CTRL+F'ing RPGCodex mentions to see how much butthurt /v/ermin is talking shit about Elite Intellectual HQ of the Internet
>>344166182
^this is a butthurt Biodrone
>>344169109
>calling RPGCodex "/pol/"
Sulimo/kingcomrade/Trash detected
>>344172731
nah, even Codex agrees Age of Decadence > Underrail
>>344173797
this is actually by far the worst insult to RPGCodex in this thread, kill yourself
>at the exact same time RPGCodex started shitting on them?
because FUCKING NOBODY liked Pillars of Eternity? it was almost as big of a scam as Wasteland 2
>>344194518
I finished it 6 times. Lost any interest on second playthrough but you faggots kept saying wait it'll get good soon. It's very, very niche game inside niche games.
>>344193224
It's similar, but the guns and armor fuck with the balance. It's super easy for zombies to become a non-issue, and it falls into the "This is a more betterer gun" instead of keeping weapons on a relatively even playing field apart from tactical differences.
There was a lot of potential in Dead State but the combat balance is fucky, the base management is mostly pointless, there isn't enough character fluff to make you give much of a shit, and the game drags on way longer than it really should.
>>344194049
This build was made specifically to kill the final boss since he is VERY hard to kill with ranged builds.
Normally I wouldn't put a single point into boq/throwing/critical strike, that's al ot of points.
Also crafting wasn't taken for combat, 4 is not enough to be meaningful. I took it because I wanted to interact with pre-war stuff, that's why I have 8 lore too.
>>344194687
Has the Codex collapsed since I left yet? I reckon it has.
Despite the memes, is Pillars of Eternity good?
In context I didn't finish Divinity OS:EE cause (with most of eveyrone else) story was a tad boring and combat started to get stale because how easy thigns were getting/slow progession past coming back from frozen realm
>>344167009
Sawyer is literally THE SATAN that killed Obsidian and made MCA leave the company
I wish I could Allah Akbar after giving Sawyer a real tight hug
>>344194687
Are you retarded? See>>344166182
>>344194868
It's baldur's gate 1.
>>344194915
Look, you subhuman little cunt. Your favorite RPG ever made is either some Bioware shit, some Bethesda (((sandbox))) or a degenerate JRPG.
You are not a real RPG fan, nor do you know what an RPG means. You eat anything that's shit as long as the Lugenpresse tells you it's good.
>>344194868
It got better after patches. The DLC/expansion isn't really worth it though and completely fucks over the progression, I would actually suggest skipping it. It still has 0 consequences for your actions during the story, a really lame villain, an incredibly generic setting, and a supremely disappointing stronghold. Despite all that it's still tolerable to mash through once for cheap.
>>344195046
That's just insulting to BG1, anon.
>>344194687
I know this is a shitpost but RPGCodex is genuinely better than /v/ on average.
>>344194868
As an Obsidian fanboy I have to say it's decent, but not amazing. The story takes a lot of time to get going, the combat is harder than it should be, the fantasy is mostly generic, some of the characters are plain shit...
>>344195069
> ((( )))
Get out.
>>344195202
>the combat is harder than it should be
anomnalyis r u bein silly
>>344195193
that's not saying much at all
Part of me wants to get AoD, but I keep hearing the problem is that the combat is shite and you have to invest in a single build.
Tell me more.
>>344194862
>Has the Codex collapsed since a literal who SJW fucked off
HMMMM
>>344195193
It is a shitpost, but I am not shitposting against RPGCodex, just shitposting cause I am on /v/ and you don't deserve intellectual posts. Only on RPGCodex I write my intellectual posts.
>>344195207
(((Anonymous)))
>>344195469
I don't even know who you are. Some mexican faggot like 7 peso tuco?
>>344195716
http://www.rpgcodex.net/forums/index.php?members/dragofireheart.8273/
>>344195716
7 peso tuco?
I remember a mexican faggot on RPGCodex, but not the name. It's a very oldfag reference if that's what you're referring to.
>>344195860
angry joe.
>>344195469
I'll take away your videogames next time you shitlord.
>>344195860
Pretty sure he's talking about Angry Joe and not Melcar.
>>344195860
>I remember a mexican faggot on RPGCodex,
That would be Melcar.
Who cares about AoD, Underrail is way better.
>>344171351
Fallout 1 and 2 had a great artstyle, so of course it's worse.
>>344195461
Read the thread.
A lot of detailed posts about builds and combat already.
>>344195461
Just play the combat like me. Do a Cheat Engine memory scan to free your action points, then kill everything on the map in one turn.
>>344196098
>Melcar.
no idea. But if you're referring to someone that's still active, it's probably not him. I know he caused a shit ton of drama years and years ago and left rpgcodex. he had guides on daggerfall and stuff and was really elitist for a middle aged man
>>344196295
I disagree
>>344196060
>>344195985
ah. Ticked Taco is obviously the best nickname.
>>344171351
Fallout 1 and 2 were pretty high budget for their time
>>344197784
3 million was nothing for its time
>>344197784
not really. they were kinda in the middle. not small but nowhere near big.
>>344198180
It is for a non AAA game
>>344197784
>2
>reuses 99% of 1
>high budget
>>344196573
or use the console command and become god!
>>344164875
The main problem I had with it is that diplomatic options didn't result in different gameplay. It resulted in skipped gameplay. Give me a litany of other tasks to handle instead of just skipping the combat and continuing on, making the game an hour long.
>faggots and queers can't handle following an archetype
fuck you guys classless will never fully replace classes
>>344195336
I'm fine with combat being hard, but PoE had bullshit enemies that pop out behind your frontline into your squishy backline killing them in two blows and wolves almost capable of soloing the party. It's hard when it doesn't need to.
>>344188668
>i like my crpg to have party members, preferably 5 friends to go with me on my adventure
and i fucking hate it
makers the combat bloated with high grindfest risks while making the story impossible to be good
>>344188668
Play dungeon crawlers my friend
>>344172462
>divinity OS was mediocrity at its best , and I will never see how anyone who has played even a single decent crpg before can consider that it is remotely good
Because it's the most modern take on CRPG that wasn't really rooted in "we'll cater to your nostalgia" most of the revival games pitched themselves as. AoD pretty much did its own thing and is really aimed at a niche within a niche - it's perfectly understandable most people don't really get it. Might as well ask everyone to like NEO Scavanger.
So, what kind of builds are actually viable in this game?
Thinking of getting it during the next sale.
>>344181467
JRPGs actually started as Light RPGs. This was back in early Dragon Quest days though.
>>344172462
Divinity OS had fun tactical combat and I thoroughly enjoyed using the environment as a weapon
>inb4 buttblasted storyfag
>>344166214
Sorcery was inspired by roleplay game books, not video game crags, but you are right.
>>344194352
Had you actually played AoD you'd realize the big appeal is that you are, in fact, not playing the same shit over and over again because class choice actually has impact on the game.
>>344200032
You mean they started as Wizardry clones which does make at least the early ones RPGs.
>>344199056
Classes are shit and you know it.
>can't handle following an archetype
There is nothing difficult about following a narrow generic archetype like a braindead retard who can't make his own choices. It's just shit.
>>344199886
Spear build with poison alchemy makes you godly.
>>344199398
A lot of so called RPG experts these days need to go back beyond their fabled IE games. What I'm trying to say is, I suffered through Menzoberranzan's character creation and so should they as well.
>>344200334
well yes. it should be kept in mind this was before rpgs became a genre accessible to everyone. wizardry was kicking ass and jrpgs were made as a more casual alternative for the console market. which I guess makes the entire situation of japanese devs carrying on the legacy of wizardry and alike all the more ironic.
>>344186121
morrowind has leveling lists. which is more or less the same, except broader and eventually old enemies get replaced by more dangerous ones where appropriate. not just stat-wise, new enemies.
I liked VtMB a lot. I played PoE for some time extensively. I have spent countless hours in Diablo2. Mount and Blade: Warband and Nox are some of my favourite RPGs. I also like pen and paper stuff.
Is Age of Decadence worth checking out for me? From a review I read it sounded pretty cool, but after reading this thread, I am not so sure anymore.
>>344171542
>shit combat
>artificial difficulty
good god, man
>>344171074
>be me
>took the v bait a bought this game
>cave are generic and boring
>gameplay with no depth
>for the most part quest are literally skyrim tier
Thanks v another shit game i wasted money on because i believed in your memes
>>344200472
So no dialogue skills? I thought this was a dialogue-heavy game.
>>344201359
There's a demo. I think it's an old build, but it'll show you what the game is like. In a lot of ways it's a stat-dependent CYOA with tough as nails combat in-between.
>>344199886
Anything really.
There are 2 core archetypes: Fighter and Talker. By core I mean they are able to finish the game just fine by themselves.
All other archetypes are hybrids, meaning they need to be able to either fight or talk on top of whatever they do. Those are: Thief, Assassin, Loremaster.
Fighters need to focus on one weapon skill and one defensive skill, optionally critical strike if you want your build to be even more combat viable.
Talker builds need persuasion and streetwise, optionally etiquette/trading.
Thief builds need sneak/steal/lockpick but it's not enough, they also need to be either a talker or a fighter too.
Assassin builds need critcal strike and should also be fighters, preferably using daggers. They also benefit from sneak, optionally impersonate or even both.
Loremasters need lore and crafting to understand and interact with pre-war stuff. They need to be talkers or fighters on top of that. Fighters benefit from crafting since you can craft wepaons/armor for yourself.
Traps is a pretty useless skill overall, very little use and usually you can pass an alternate check instead.
Alchemy is very useful fro fighter builds, posions are pretty much a must on ranged builds.
Also keep in mind you odn't need to follow those archetypes fully. There is nothing wrong with a loremaster/fighter who knows how to pick locks or a thief/talker without lockpicking, those are just basic guidlines.
>>344201359
AOD is casual friendly, which is what most of the complaints of about is coming from. You can't be the jack of all trades and expect to survive like you can in other games and therefore must specialize and actually think about the role your playing as.
>>344201954
*not casually friendly.
>>344201359
those are not rpgs, you named action or hack'n slash games. totally unrelated. bloodlines is action rpg though.
I'm not looking down on those games, i have over 2500 hours of path of exile myself. it's just that h'ns and rpg are actually really very different types.
>>344201746
>demo
Well shit, I am checking it out right now. Thanks.
>>344201954
>>344202096
That's not a problem. I actually like it. I have never had a problem with specific skilling.
>>344201714
It is very dialogue heavy, and you can go through the whole game without a single fight (I think, I haven't actually tested it, but point remains that it's dialogue heavy as fuck).
Thing is, unless you specialize hard in combat it's pretty fucking hard to survive any fights. Kinda like real life, you're either someone that dedicates his life to fighting or you're just another body thrown into combat.
>>344202189
>Pillars of Eternity
>not RPG
kill yourself, RPGCodex autist
>>344202557
Trick is to keep reading.
>>344202557
i thought he meant path of exile, considering he played it extensively and mentioned diablo 2 and nox. i've also never been to rpgcodex, i've just seen the hate for that site here.
>>344200593
A lot of SSI games are just clunky. They were clunky when they first came out as well. Real games I wish people would play would be Dark Sun games which really suffered from getting between SSI and IE generations when genre kinda died.
>>344202706
>>344202797
the point still stands, friends! :)
>>344203038
how so
>>344164875
It's good, but the story given to you feels really linear once you have a character set. And the combat is often a hellish hard RNG fest.
by the way, are you guys interested in their next game? or well, the game after their small project. you can read vince's posts on http://www.irontowerstudio.com/forum/index.php?board=48.0
his explanations over in what order he figures things out is interesting.
>>344203634
I just hope it doesn't take them 10 years all over again
>>344203634
yes but this >>344203786
>>344203786
vince said 2020
>>344164875
The best part of Age of Decandence were the chocies from the interactive RP cutscenes imo, like when you infiltrate the manor in the first town. The actual combat was pretty garbage. I fould have taken a game focused with some nice RP text with tons of dialogue choices and cool image stills with sound effects, like the skill checks in Pillar of Eternity essentially but a whole game focused like that.
>game is shit
>TOO HARD FOR YOU
every time
>>344200276
It seems you didn't play it. Good try tho.
>>344204746
>game is shit specifically because I can't do it
yeah, it is too hard for you
>>344166516
>I want to be a Barbarian that uses spells
>I want to be a sniper that uses a minigun
>I want to be a engineer that uses spells
>>344204646
>I fould have taken a game focused with some nice RP text with tons of dialogue choices and cool image stills with sound effects,
Sounds like your kind of game is in the works.
So can we all agree that Codexers made the best RPG of the 2010s?
I mean, literally, what is the competition even?
>>344204974
Cool thanks I'm going to check this out
>>344204902
but that's true. you can go through the entire game without ever learning of major plot points.
>>344204974
wait that's a legit name? it's tranny all over again.
>>344205060
yes.
>>344205089
You also can turn off monitor during fights in skyrim and then say the battles are hardcore but what's the point? When people say about new locations and gameplay they mean that you just can't join all factions. That's ok you also couldn't for example in fo2's new reno. But all other aspects of the game were open to you. You were the one shaping your character and adventures according to your will. In aod you shape the character according to well let's call them class routes. It's way too radical. I hope you understand what I meant I haven't slept for a day and a half.
>>344205698
you shape both the world and what route you take in AOD. I remember exploding a city.
>>344175509
This only proves the lack of knowlage you have about RPGs when saying that a JRPG is one.
>>344173797
RPGCodex atleast plays fucking videogames, /v/ just talks shit about everything
>>344174475
Gothic 2 and Gothic 3
>>344206161
No you don;t understand at all what I mean. You can be whatever you want in fallout. Here it's literally class system. With defined routes for every class.
>>344206552
but that's not even true. any (competent) specialization can do a myriad of things, they just can't do EVERYTHING.
>>344206496
>gothic 3
>3
>not G1&G2
>>344177662
>JRPG essentials
>Nier
dafuq
>>344206742
Night of the raven > G2>1>>3
Risen1>gothic 3>Risen3>>Risen 2
objective order of quality.
>>344206738
AoD's fanbase is one of the worst on vidya. You're completely delusional and refuse to take off your pink glasses. So you're saying I'm wrong and it's not class based with defined routes right?
>>344177662
>KOTOR on the List
>not KOTOR 2
>even though for Fallout, BG & Gothic there's 2
Literally can't even
>>344207038
it's extraordinarily good.
>>344207228
it's not a complete game.
>>344207074
That's not what I said at all.
There are certainly classes, and routes fitting those, but when you add the "defined" prefix you're implying that they're linear, which they're not.
>>344177662
>FALLOUT 2 OVER FALLOUT 1
PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB PLEB
>>344207372
but it's better than kotor1
>>344207372
Even as an ""incomplete game"" (which it wasn't, it had an ending from the start) it's better than KOTOR.
Most importantly, Bloodlines is on the list, which is literally unplayable without unofficial patches. KOTOR 2 has an unofficial patch that fixes the only possible gripe you can have with it (giving you your precious muh ending) and is not on the list.
I mean, KOTOR 1 is so fucking shit in comparison actually that it shouldn't be on there in the first place.
>>344207538
You must pay respect to MCA in all things.
>>344207602
>>344207705
kottor is a great star wars rpg. kotor 2 is obsidian's muh grey morality unfinished buggy mess with lightsabers. i can't see how it's better. also bloodlines was playable untill after leopold's society. still have a pirate cd.
>>344207705
http://www.denofgeek.com/us/games/star-wars/254629/star-wars-how-knights-of-the-old-republic-ii-became-gamings-great-unfinished-symphony
>>344208098
>kottor is a great star wars rpg.
It isn't. Only reason trash thinks that is because it was the first SW RPG ever made.
>kotor 2 is obsidian's muh grey morality
Butthurt cunt who loved TFA detected. KOTOR 2 was the best story ever made in the SW universe and of course children like you can't handle that.
>unfinished buggy mess
This is by far the most offensive part of your post. KOTOR 2 was nowhere near as buggy as the first one. KOTOR had bugs that made it impossible to play at some points and those bugs were never fixed to this day (just recently there was a speedrun of the game that demonstrated some of its qualities at SGDQ2016)
Now die.
>>344208496
Wew lad.
>>344208850
Typical /v/ child.
>>344208965
Whatever you say man, whatever you say.
>>344208850
he's right though. There's literally nothing wrong with moral ambiguity and deconstruction of star wars concepts if it's done well, and it was done well.
>>344201660
I bet you didnt make it out of the Depot A which equals the tutorial
>>344209174
do you want to see good orcs and bad elves when you read hobbit? do you want to see bad harry potter and good death eaters when you read hp? it's fairy tales anon, like it or not. they're monochrome. they're about good and evil and adventures.
>>344209572
Dumbest post on /v/ at this moment.
>>344209650
Careful around the edges friend you can cut yourself.
>>344209902
>says retarded shit & I point it out
>somehow that makes me edgy
Biodrone please, go jerk off to your Dragon Age hentai.
>>344209650
why did you post it then? :^)
>>344210181
I didn't, >>344209572 isn't me.
>>344210086
Ok I'll bite, how is this shit retarded and how did you point out anything besides your butthurt?
>>344209572
If they could do an interesting subversion I'd have no problem with that, no.
>>344210290
>orcs should always be evil because I say so
There, don't even have to go through the rest of your braindead post.
>>344210439
In lotr they do, my retarded friend. Did your parents have alcohol addiction when your momma was pregnant by any chance?
>>344166516
Baldurs gate series doesn't even let you try to wield a battleax as a rogue, doesn't mean the game is bad you fucking faggot.
This modern "YOU CAN DO ANYTHING" trend in RPGs is the fucking worst.
>>344210267
But picrelated is you. And it says it's the dumbest post on v :^)
>>344210669
Do you know every orc in 'lotr'? No? Thought so. Auticist /v/ cunt.
>>344210803
>took him 20 minutes to erase the (You) in MSPaint
Man, you really are retarded aren't you.
>>344194352
>lots of people enjoy playing the same offline one player only game again and again?
yes?
What kind of fucking question is that. People have thousand of hours on shitty games like skyrim.
Infinity engine games are still replayed today
Dogshit balancing
You have to follow a guide making your character. Entirely possible to make your game unwinnable before you even play.
Having high skill checks is fine, but not in a game where you can't fucking grind your stats up or there are easier alternatives with less reward or more effort.
>>344210812
They were created completely evil mein freund. But you did read the books and already know it didn't you? Or...wait...no it can not be, you can't be THAT stupid. Oh gosh.
>>344195202
>the combat is harder than it should be
>PATH OF EXILE
>HARD
never post opinions on /v/ ever again
>>344211229
No they weren't, top kek. You can't even read up on the lore of your own favorite kiddie literature.
>>344210947
You. Imbecile. Fuck. The post says dumbest post on v do you have any sence of humor or are you stupid. Summer jesus christ.
I respect the time-skip design choice,but it does make the game feel a bit too much like a chose your own adventure book and less like a simulation RPG, for better and worse.
Still, overall it *was* a pretty cool addition to the genre.
>>344210669
It's not really comparable. orcs are the creation of an evil god, sure, them being evil is pretty vanilla, and there's not much nuance to that.
The force being an omnipresent force with an objective morality, that's pretty fucked up and interesting enough to make a story about. I don't see the issue. And I don't see the issue of some orc going against its nature in lotr either, as a side story. Then again, I don't particularly know lotr lore too well.
>>344211403
I have never seen someone with autism this severe in my life.
But hey
>sence of humor
maybe you're really just 10 year old.
>>344211691
>he goes to this much effort for me and I will read literally none of it
Poor biodrone.
>>344204746
>game is easy and simple (path of exile, infinity engine games, age of decadence)
>people bitch about combat difficulty
it really is too hard for you man.
>>344204974
>not truce with the furies
>furies
>not furries
shit and I had been ignoring the game this while time
>Oh, boy, it's another /v/ argues about RPGs and what they are thread!
i really wish you faggots would just fuck off and die. you fucks probably spend more time arguing about this bullshit than actually roleplaying or any playing of games.
>hey this game is good because it has a good story!
>that's not a real rpg! your stats don't matter!
>all of your games are shit! my dungeon crawler with graph paper is the best!
>what about unrelated fps shooter with no rpg elements? how is that as an rpg?
>all of you are faggots! hipster indie shit 2016: remember the 90's edition is the best!
>konichiwa desu senpai check out my latest underage asian impregnation simulator
>all of these are shit because they aren't a DEEP STORY for MATURE PEOPLE like ME!
please just kill yourselves all of you
>>344211819
Suit yourself, it was my pleasure. You're really good at baiting you know. A true master.
>>344212030
I actually am, but you just didn't realise it yet.
>>344211520
Yeah but there can't be a good dark side user in SW universe. It corrupts and clouds your mind etc etc.
>>344211996
>underage asian impregnation simulator
Seems like the best one on that list really
>>344212115
No way maaaan. You mean... I know that I'm taking your bait but I STILL TOOK IT. Wow. Fucking wow. No way... Realy makes you think...... That maybe it was you who took my bait. *laughs demonically*
I prefer kotor 2 because you start as a jedi class, instead of wasting levels in garbage classes
>>344212242i fucked up the name. it should have been underage asian impregnation simulation
>>344212331
>fully unleashing his butthurt
>>344211996
>check out my latest underage asian impregnation simulator
Well. Not so bad desu.
>>344212135
that's only by the forces standards of good and evil
>>344206552
And that's... bad?
And no you can't be whatever you want in fallout. You can just choose how you want to kill someone, be it with your fists, a gun, a gunfist, a fistgun or passing a speech check so you can bypass that fight and then go punchgunfistshoot the guy in the next room
>>344212486
Yeah but we play as a force user in both games.And most of our companions/antagonists are force users too.
>>344212476
*teleports behind his back*
>>344212135
>Yeah but there can't be a good dark side user in SW universe.
wew lad didn't you even pay attention to your favorite Star Wars movie? "based" Kylo Ren who's just like you (scared and dropping spaghetti when talking to women, ugly as fuck, etc.) is a sith yet also one of the good guys in the final movie of the new trilogy and the key to beating the actual bad guy patriarch (having already killed one useless patriarch in Han Solo)
>>344164875
I didn't like it very much. I wonder why even bother allowing me to customize skill and atribute points when i'm not really supposed to deviate from the cookie cutter formula of those classes
>>344212579
It's not bad at all but people here say it's the most ninlinear game ever made.
>>344196060
mhc, did you start this thread?
Is there any specific reason /v/ doesn't love Shadowrun: Dragonfall?
It has amazing atmosphere/setting and dialogue, great quests and the combat is a mixture of the original Fallout games and XCOM. One of the best RPGs I've played in the last few years.
>>344212739
Dude. Your baits are weak even by vidya's standarts. Here have a (You) and a (You) and fuck off.
>>344212959
I loved it, and then I played the new expansion for it and got entirely bitter.
Seriously, fuck you Duncan.
>>344212739
different guy here (I like kotor 2 too) but just like his granpa he stops using the dark side when he goes back to the light side.
also
>ugly as fuck
how the hell did the make the actor so ugly in the movie
if you look at his face in other movies he doesn't look so ugly nor so young
>>344212959
I think it's great, didn't know it was bad according to /v/. I got a bit too powerful though, and it was like.. I got a lot of "oh, we can't do this, we can only do one thing before escaping" and such. But when the entire game you steamroll everything it's a bit hard to take seriously.
>>344212959
V likes dragonfall and to some point hk. It hates returns.
>>344212959
I liked shadowrun it's just not the best crpg of 2015
I personally got a bit bored by the combat at end, so I didn't buy hong kong.
I feel like the combat is the weakest part of shadowrun.
I wish they set the rules a little bit closer to tabletop shadowrun (which I play) because right now their ruleset is a bit weak.
>>344213087
>salty because he's one of the Hispanics who were all happy they finally have some Jeedai to project themselves on
>>344213339
>Hispanics
kylo ren actor is hispanic?
I feel like as soon as a game gets called a RPG, everyone gets this insane retarded list of things it must or must not do
>>344213491
so the important characters in the new trilogy are
>nigger
>woman
>hispanic
how
diverse
>>344164875
Polish is a buzzword for when you wish a game was better than it actually was.
>>344213754
KURWA
>>344213739
>nigger
who
>>344213491
doesn't seem so.
>>344185712
New Vegas is a mediocre action RPG. Suck my dick
>>344213827
black stormtrooper
>>344213812
>being that assblasted
>>344213847
well the spics think he is, there was a huge celebration by beta Pablos on Twitter about it when the movie came out
>>344207538
Fallout 2 is better in every aspect except story
>>344213971
oh i actually forgot. he did little apart from getting his ass kicked.
Poe should also be on that list then
>>344214021
wait maybe it was the other guy, the pilot? he looks rather hispanic to me.
>>344164875
Combat's pretty fun. I didn't really play it that much to give any other opinions.
>>344214143
the pilot who the nigger thought was dead? I didn't think he was a main character
>>344213739
don't forget the jew pilot
>>344214507
He's the one that found the rest of the map by himself and everyone is constantly sucking his dick. He was kinda absent in Ep7 but it looks like hes gonna get a lot more screen time
>>344214696
Well then it's
>white
>black
>woman
>hispanic
we just need a cripple now and we're in the 90s again
>>344214979
You also forgot cute mascotWe are back in the 90s
>>344166516
So you want to play Skyrim then.
>>344214979
>white
Oscar Isaac is a Hispanic Jew.
>>344202189
>mount and blade
>not an RPG sandbox game
go to bed vault dweller
>>344164875
I figured it was shit because everything was static and uninteresting. The game didn't change based on what you did, you merely followed the set of bullet points it wanted you to. I must have gone through it at least twenty times, it's just stat checks. Especially notable because your actual stats mattered little in every situation - you couldn't be a sneaky Legionnaire or a strong, intimidating thief if you wanted actual gameplay options and skills you could use...not to mention the game got stale very fast and stopped providing you with opportunties to use said skills later on.
How they went on to address the lack of being able to STEAL shit by adding people in inns you could rob for absurd fucking loot like fully customised steel swords in the first town along with a handful of gems worth 500 gold merely for having a few points invested.
Combat wasn't difficult or brutal like they said, they just put bullshit situtations in the game such as that one ambush in the desert city where you're supposed to hand over all your money - which you can skip anyway by dumping all your shit in the new and convinient magic chests.
Really the game suffered from being linear and fucking scripted as fuck, not being able to discover locations on your own or do your own thing, you had to follow the path they laid out for you, passing or failing skillchecks only rewarded you with more gold or a few better quality items most of the time.
The skills were pointless. Disguise/Impersonate only comes up a few times even on a fucking non combat playthrough, every playthrough is basically the same with the same end goals, just different chapters of the same fucking story. Put 10 points into dodge, 10 points into axes and then the game is done, no matter what story you take, skills you take, the game will be exactly the fucking same each time ad nauseum.
Self imposed challenges or gimmick playthroughs don't count.
Even the final boss was a fucking joke with bombs
I thought you said Polish at first and I would have been inclined to agree with you
>>344215789
Name one good polish game
>>344212959
because it's pure SJW shit. next!
>>344215907
Witcher2
>>344215907
looking on wikipedia i liked shadow warrior 2013 desu senpai
>>344215960
Thanks, I wanted to say this too but I didn't want to waste my time with some retard who couldn't notice it himself.
>>344164875
Because it was not a good CRPG by its total lack of actual variety. Your choices generally locked you into playing a certain role and doing things for X faction (bruisers go to the Imperial Guard, talkers go to the merchants guild, etc) and it was so much that way that I can't help but feel it would've been a much stronger experience if they had simply made predetermined characters whose stories you could play through and stripped away most of the choices and only left viable ones.
>>344215475
he looks white enough to fool the audiences and that's what really counts
It was made by a bunch of losers who only understood CRPGs in arbitrary terms. They made a list of things that they think are important in games and then systematically implemented them without thought for how the game functioned as a whole.
>>344214118
the story is only slightly better in fallout1
its not worth sacrificing all the content and better NPC follower mechanics you get in fallout2 over the "super amazing hipster story" of fallout1
>>344177662
>Freedom Fighters
It's a damn shame that game never got a sequel and will probably never get a good reboot either.
>>344216503
>several factions you can choose based on your stats and what role you want to make
>somehow this means there is no variety
you want to enter the thieves guild without knowing how to sneak?
I guess you prefer betheseda style where it goes
>you are the grandmaster of the wizards the greatest assassin ever despite not knowing how to sneak or how to cast any spells
>>344215960
>>344216548
what the fuck is "SJW" about Dragonfall, nigger?
>>344217465
Can you cut that out? Games like AoD are only fooling themselves, they're extremely linear and you're basically choosing a class to play the game through with.
>>344215637
>it's just stat checks
so stats matter in an rpg, sounds like a plus
>they went on to address the lack of being able to STEAL
they realized not being able to steal thing as a thief and added stealable things
sounds like a plus
>Combat wasn't difficult or brutal like they said, they just put bullshit situtations
you sound like the people whining about "artificial difficulty" here on /v/ so i can't take your argument seriously.
>game is too linear
>despite having complete different paths you can choose
I don't know man the way you describe it sounds like a great game.
>>344164875
Because while it's great that you are guaranteed a vastly different experience depending on your character build, I feel that they were too up their own ass about being HARDCORE since to actually find the coolest shit in the game you have to use very specific builds since everything you do has like 20 fucking different skill checks. So then eventually you just walk around the game with excess skill points for the event you miss 1 of 5 checks to press a button
Combats nice but I think they should have come up with something a bit more entertaining. The battle system would be fine if you had a team, but you only really control your one guy.
I liked Dead State
>>344217864
>they're linear because you have several paths to play trough
you're not making any sense
are you saying AoD are...
ARTIFICIALLY NON-LINEAR?
>>344218094
Are you dumb or something? You have to choose one singular role per class you choose. It is very linear. There is replay value, but it is a farce to claim that it is non-linear.
>>344216548
>>344217536
wrong quote, was supposed to be >>344216305
>>344218037
dead state has zombies
that makes it automatically bad
>>344218094
>Lots of people name real game pros and cons
>Lol no you're just casuals go play skyrim drones
For fuck's sake
>>344216503
Makes since. What is the legion going to do with somebody who can't kill anything? Vice versa for traders.You're not locked in any guilds and can change sides at certain points with a loyalty penalty.
>>344217536
>>344218296
If you can't tell how Shadowrun games are SJW then you're either beyond rescue or you never played them.
I wasn't even looking for it but it just screams at you non stop from more than half the dialogues.
>>344219541
I played all three and never saw anything. It screams at you when you play that new baldur's gate addon and new dreamfall chapters (oh god that one particulary hurts) but it realy never caught my mind that there were something like that in shadowrun.
>>344219541
i wanna know why every one acts like dragonfall is so good when its the same shitty dumbed down tablet game as the first except this time your team has names
for fuck sake the only customization you do on your team mates is choosing 1 of two perks on level.
>>344219541
>meet SJWs who spouts SJW shit
>option to be a SJW and agree with him
>option to don't care
>option to call him out
what's SJW about that? it's funny how you can't even come up with a real argument.
>>344220089
>i wanna know why every one acts like dragonfall is so good
Not everyone, only casual trash pretend it's 'so good'. It's a barely average RPG at best, and Dragonfall is the most liked one of the three since we dream about fapping to Glory (if high T) or Eiger (if low T). In Hong Kong they go 200% SJW and they don't even give you a waifu to fap to.
>>344220216
>>option to call him out
Things that never happened. You are so insane with socjus that you don't even know what's reality.
>>344220762
>he didn't even play the game
I hate sjws and Dragonfall didn't bother me more than a couple of times. maybe Hong Kong is worse
>>344175762
I think I'll roleplay an intelligent consumer and not buy a poorly balanced game.
>>344174302
oh god the shilling
>>344219541
cyberpunk has always been leftist m8
>always going against over the top evil corporations
>runners themselves are usually special snowflakes opressed by the man
and shadowrun itself the tabletop game always had "orcs and trolls are oppressed and hated and forced into ghetos"
all RPGs are sjw though, since none of them have women being inferior to men.
>make shitty character build
>dies
>normal people
>just learn the system and make a good character next time
>casual faggots
>whine that the game is bad
underrail threads had ton of faggots like that too.
>b-b-but I want to be a rogue with a battleax
I can't believe /v/ is this casual
>>344222910
>cyberpunk has always been leftist m8
Yes, that's why it's always been shit. Only good cyberpunk games are the System Shock ones and maybe Deus Ex (if you can call it a cyberpunk game that is) since they don't enforce a dogshit ideology on your characters.
>>344165634
The writing is trash
>>344223378
>Yes, that's why it's always been shit.
>doesn't like cyberpunk
>plays a cyberpunk game
So anyone who likes cyberpunk can ignore any criticism on your part.
And if you try to imply that
>liking cyberpunk=being an sjw
That's just gonna make me laugh.
>>344221725
>>344220014
>>344224491
Stop taking the b8,
>>344222417
B
T
F
O
AoD apologists are the best.
>>344224491
Because as I said the three previous cyberpunk games I played had no problems. Shadowrun is the first cyberpunk that's actually infested with your beliefs. I was hoping it was restricted to tabletob cucks only.
Age of Decadence is a terrible RPG that should have been a CYOA game like those Choice Of games or Sorcery!
Everything about it that isn't the actual story, such as combat, exploration and visuals is fucking terrible.
Never have I played a game where I was so excited to read every single detail about the setting in the character creation only to see the game that is behind the curtain and give up on in it within two hours. What a piece of shit. Glad I pirated it, I would have felt like the biggest piece of shit ever if I bought it.
Age of Decadence is fucking awful.
I can forgive its garbage graphics and poor transitions, but the indie quality maps and map navigation, the boring, simplistic and repetitive combat system and the atrociously clunky interface I cannot stand.
It seriously plays like a game released in 1990 and I'm sorry, but that shit just doesn't fly. It took 7 years to develop and this was the best they could come up with, fucking embarrassing.
The writing may be excellent (I cannot confirm or deny, did not go far enough into it), but everything around is is awful. Pretty much every other CRPG released in the past three years is much better than that piece of shit.
>>344225081
>Age of Decadence is a terrible RPG that should have been a CYOA game like those Choice Of games or Sorcery!
This
>>344225324
>It's a CYOA game whose main mechanic is trial and error. The creator clearly spent so much time in RPGCodex that he forgot to make the game fun
It's too bad the sub-human slav shills upvote the game so much that unsuspecting consumers buy the hype.
The game espouses beautiful graphics then throws characters that look like lego fucking pieces. I've seen better tits rendered in minecraft.
>>344225539
I'm russian and I think it's a bad game. Many people on 2ch thought the same when it released but the AoD funboys are the same as here and very vocal. And it was also best rpg ever and forever.
Underrail > Shadowrun: Dragonfall > Shadowrun: Hong Kong > Pillars of Eternity > Divinity: Original Sin > Serpent in the Staglands > Shadowrun: Returns > Lords of Xulima > Age of Decadence
I don't understand the love for AoD. It's not hardcore, it's not particularly exciting, it doesn't excel at anything. It's merely tedious and amateurish in its design at best.
>>344225926
I tried to like underrail but it's too empty and combat based for me. Not a fan of dungeon crawlers.
>>344225926
>Divinity above anything
>Serpent above anything
>>344225926
>Shadowrun: SJWfall & SJWKong that high
KILL
YOUR
SELF
>>344225926
totally, Ill totally think the person who places the shadow run games that high up knows what theyre talking about.
>>344225926
Lords of Xulima > Underrail > Serpent > Decadence > Pillars > Divinity >>>>>>> shadowrun series
>>344227147
Better list but you still cocked it up by putting a non-rpg dungeon crawler on top.
>>344174302
>a premature death counts as an ending
WEW LAD
>>344227239
You couldve googledr Xulima if you didnt know what it was.
>>344227512
I know that it's shit, that's enough!
>>344225324
>It seriously plays like a game released in 1990
>using it
>it plays like an old game
>as a negative
Why do the critics of this game just cannot help but accidentally end up praising the game?
Trying to install the Baldur's Gate trilogy using Big World Setup but midway through the installation I get this error.
Does anyone know what's up with that and how to fix it?
>>344227239
>non-rpg dungeon crawler
dungeon crawlers are RPGs by default.
Do you not know the origin of tabletop RPGs m8?
>>344164875
Personally, I think this is the greatest RPG of the past decade.
>>344228635
>Big World Setup
bad idea m8
It took me 3 fucking days to install a "minimal" installation of big world setup
And I still don't know what I did right the last time
all I can think of is that some mod wasn't working right and I accidentally did not include it on the final attempt.
>>344223753
The writing is quite okay. And even better than the writing is the reactivity. The game has lots of different endings where things may work out completely differently depending on your choices.
>>344228807
It looked so promising though. One program to install everything you could possibly need for BG.
I managed to find some sort of fixpack which I'll use tomorrow. Hopefully that'll fix it.
>>344225081
>Everything about it that isn't the actual story, such as combat, exploration and visuals is fucking terrible.
When it comes to exploration there isn't really a lot and the visuals aren't great. The combat system is awesome though. It's by far the best single-character combat system I've ever played, easily beating the old Fallout titles for example. It would have been more interesting with a party based system, but otherwise the combat is great. What they did especially well was make the weapons feel actually different and require completely different tactics.
>>344228717
Not baiting just curious, what are your other favourite rpgs?
>>344228640
>Do you not know the origin of tabletop RPGs m8?
Apes are humans by default.
Don't you know the origin of homo erectus?
>>344195461
Combat is pretty good in my opinion.
When you're new to the game you may want to play a one-sided character though, i.e. either go full combat or full talker. Later you can try playing hybrid builds.
>>344228969
I remember seeing big world with the game itself on rutracker but maybe it was in russian. There were many different versions of bg I don't remember.
>>344228969
>It looked so promising though.
don't I know it
You think "I'm just adding a bunch of kits and and some tweaks, I'm sure nothing can go wrong"
>CANNOT WRITE ERROR RUN OUT OF BYTES
>BYTES NEGATIVE ERROR
>ERROR THE WIZARD IS OUT OF CONTROL
and then you have to spend an entire week fixing that shit
when it would take a single day to just download the mods you want and install them one by one.
>>344212942
Nope, but I poked my head in because I love the absolute shit out of AoD. Had I not bailed on the Codex I would've given VD a love letter, it's probably my favorite RPG of all time now. Always been more of a combatfag, but storyfagging reaches my greatest heights of enjoyment. Top 3 are AoD, Fallout 1, and Bloodlines, and all of them are pretty questionable mechanically but have satisfying C&C which floats my boat more than anything when it's rarely done well.
>>344177662
>Recommends Nocturne
Thats how you know this list is outdated
>>344229140
D&D is an rpg
D&D is a dungeon crawler
therefore video game dungeon crawlers are RPGs
logic
Or are you calling icewind dale not an rpg?
>>344229072
Baldur's Gate 2, Planescape: Torment, Neverwinter Nights 2: Mask of the Betrayer, Vampire - The Masquerade: Bloodlines, Gothic 1, Gothic 2, The Elder Scrolls: Morrowind, Realms of Arkania 2: Star Trail, Arcanum, Fallout, Fallout 2, ... I like lots of RPGs for different reasons. The genre is diverse and no RPG is perfect since they tend to focus on different aspects.
Age of Decadence is a game which actually pushed the genre a step further in taking the whole choices/consequences thing to a never seen before scale. That doesn't come with its problems, e.g. non-combat gameplay tends to invite 'hoarding' experience in order to 'buy' winning dialogue choices, but it was important for someone to make a game like this in order to see the limitations of the system.
Too many games only ever repeat what has been done before and don't experiment any more, and AoD was one of the few games that did, and taught us something new about the genre that we hadn't seen before.
>>344229661
>Or are you calling icewind dale not an rpg?
It has a tiny bit of roleplaying elements in it.
>logic
You wish, /v/ermin.
>>344229140
yea i bet you want an erectus near your origin you fucking homo
>>344229850
>using /v/ermin as an insult
>not getting that the "logic" was a joke
maybe you should leave /v/ if you don't like it so much?
>>344229864
I literally chose homo erectus specifically for this purpose and you take the bait so easily.
>>344229970
Yeah I bet you want a bait up your ass you fucking gay fag
>>344229965
I will leave /v/ when I'm done shitting on you subhumans. You think I am actually a regular poster ehre? I'm just here to put you dogs in your rightful place. RGPCodex master race.
>>344229970
>i was just pretending to be gay
>>344230086
rpg codex likes dungeon crawlers tho
I don't believe you
>>344230091
I never said that, you little dicked /v/ boy. I am a proud and independent homosexual (IDtenT from RPGCodex).
>>344230232
you should use
"small dicked" because now it just sounds like you think he needs to take more dicks
>>344229689
You know I want to agree with you I really do. And then I remember that I'm almost 30, I have almost no time for complex games anymore and that it's much better for me to see as much of the game as possible in one playthrough. I spent 60 hours on stardew valley and still blaming myself for it because I could've played 3-6 games in that time.
>all these people (or one troll) disliking a great game due to the political beliefs of the devs
what the fuck's wrong with you?
>>344230429
Nice you just admitted you're a braindead casual.
>Stardew Valley
>>344230514
Well no dreamfall chapters has too many problems besides that.
>>344230583
Such an insult wow I don't know how to live anymore.
>>344230429
I'm 32 and I don't have a lot of time either. Yet I put more than 200 hours into Age of Decadence. Admittedly since the Early Access though.
Given how fast you can progress in the game (when playing a talker you can beat the game in few hours), it's actually a great game to play when you don't have that much consecutive time on your hands.
Also, I don't even think it's that 'complex'. It makes a few odd decisions here and there, but once you get used to it you can progress quite well. And the game offers a huge amount of variety when it comes to possible builds.
>>344230794
>not playing casual trash means you have to play other trash games
This, ladies (tips fedora) and gentlemen is how the mind of a 97 IQ sheep operates.
>>344230972
I play the games I like be them casual or hurcorr. I just don't care.
>>344230429
>I have almost no time for complex games anymore
Bullshit.
There's no reason playing trough "several games" is superior to playing a single game.
You just lost the attention span you used to have. Funnily enough, you degenerated to the level of a 12 year old.
I have no problem playing trough a long game troughout an entire month.
Ever since I started working, I learned to value my money. game that can keep me entertained for a 30 hours throughout a month is much better then buying 4 games that all last me 7 hours throughout a week each.
>>344230583
Stardew Valley is a good game. Yes it's Harvest Moon rip off but it's still very good and comfy.
>>344231380
I play two hours a week, with starjew I played two weekends all day and some time after work how is it attention span. It's about time management.
>>344231887
>how is it attention span
Because you don't like to focus on a single game over a long timespan
even if you're not actually playing that game too much since you only play 2 hours a week.
I play an hour a day, and had no problem playing trough divinity original sin for 87 hours. That's 3 months.
>>344212959
It's a glorified linear VN and the combat is way too easy to be interesting while non-combat interactions boil down to clicking all the hotspots and passing a skill check sometime.
It's basically babby's first RPG.
'
>>344233415
>It's a glorified linear VN
that's kind of insulting to VNs
even the average underage panty quest VN has a better, bigger, and more well written story, characters, and setting then dragonfall.
>>344230636
>Shadowrun
>>344233415
nah
'
>>344234354
t. tablet user