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Skullgirls: Git Gud edition


Thread replies: 14
Thread images: 7

File: Parasoul.jpg (152KB, 874x915px) Image search: [Google] [Yandex] [Bing]
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Picked it up in the steam sale, been messing around with it and it's pretty fun. I sorta suck though, I'm not so used to quarter turns and block not having a dedicated button. How do I git gud? Parasoul and Squigly have been my go-tos.
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File: Strike up the Band.jpg (87KB, 670x396px) Image search: [Google] [Yandex] [Bing]
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Self-bump, I seriously need help not sucking. Also, post good skullgirls art
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>>344115532
There's a general in /vg/ that can help you with that, the game has been out for some time so you're gonna have to put some work into it to get decent.
>>
Have you done the tutorials yet? Those are pretty helpful.
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>>344119258
Some of them, though I was trying to do it with the keyboard and it didn't go so great. I swapped to a controller, which did help. What's the key thing to focus on getting good at first?
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File: Squiggs.gif (447KB, 406x449px) Image search: [Google] [Yandex] [Bing]
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>Squiggs and Parasol as your go tos

You seem alright, OP. They do take quite a bit to get used to, particularly because they aren't as mobile as the other characters.
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>>344119682
I can't speak for parasoul since I can't play her for shit, but as a squig main I would take stance cancels and her center stage over mobility any day
also battle opera is a fucking blast to use
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>>344119682
Yeah, I really like the projectile game and dueling style of Parasoul, but her lack of sprint is a bit of a bummer. Dash is fun though.

Squiggly is really fun with her reach and stances, though I'm definitely not great with them. I want to like Peacock, but she's just so spammy.
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>>344119545
Learn a combo or two so you stand a fighting chance and then focus on learning defense against real players would be my advice
I would recommend going into quick match and choose random if you want to focus only on practicing defense
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>>344120914
Yeah, she seems to have great control potential. I'm a sucker for any GET OVER HERE moves in a fighting game, too. I'm just ass getting combos off.
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>>344119545
well, if you're not used to quarter circles you might want to practice your character inputs until you feel comfortable.

Playing against people is the best way to improve, really. If you can find someone to consistently play against that helps a lot
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>>344121760
I'll have to badger a friend into playing. I'm leery of just jumping online due to the alleged elder gods that populate it. Any words on a sequel?
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>>344122046
LZ is working on indivisible so if there is going to be a skullgirls 2 it's not going to be for a long time
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>>344122046
>>344122860
yeah, Indivisible doesn't come out until early 2018 so it would have to start after that.
Thread replies: 14
Thread images: 7
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