[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
> crawling through grass to get close to the enemy position
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 40
File: 970809-arma-3.jpg (578 KB, 1920x1080) Image search: [Google]
970809-arma-3.jpg
578 KB, 1920x1080
> crawling through grass to get close to the enemy position
> character gets stuck in terrain
> automatically stands up
> get shot
this game is pretty infuriating sometimes
>>
>new light effects update
>it kills every single custom map, all the terrain looks burned now

wew
>>
How do you even play this game?
Is there some freeroam mode?
Having to make my own levels seems cheap and lazy as fuck.
Isn't there a way to just jump in and operate?
>>
>>344015586
There's campaign, showcase, dl other players missions, public multiplayer (KotH or Autism Life), and the uber secret /a3gV2/ clubhouse which only the best operators can join.
>>
>>344015586
>Is there some freeroam mode?
Yes, just fuck around in "wasteland" or the single player campaign until you get the hang of the controls.
>>
Does the game still only have like 3 weapons without mods?
>>
File: all the little hulksters.jpg (44 KB, 746x960) Image search: [Google]
all the little hulksters.jpg
44 KB, 746x960
Okay, I might be retarded. Scratch that. I'm definitely retarded, but regardless, how do you find games in Arma 3. I've only ever found 1 where in I spawned on an island and done as some shouty bloke on the mic told me until my game crashed.

Pic not even slightly related
>>
>>344015793
>>344015856
Is the campaign alone worth buying it?
>>
full apex next week.

delicious
>>
>>344015948
There's lists of servers if you go to whatever mod you want to plays forums. Also try lowering ping.

>>344016020
Probably not. The campaign is still slightly fun though.
>>
>>344016020
Nope. Playing with a good group is worth it.
>>
>>344016165
>Also try lowering ping
Also try raising max ping*
Servers that are close to me will still be listed at around 120 ping usually.

>>344016020
>>
File: 1458009657601.png (964 KB, 792x1086) Image search: [Google]
1458009657601.png
964 KB, 792x1086
How do I get into this game? It feels like I don't know what I'm doing half of the time.

Should I just stick to a certain gamemode until I learn what to do and get comfortable with it?
>>
>>344015867
Nah it has tons and most servers have mods for even more weapons, attachments et cetera.
>>
The best thing is that the other player most likely doesn't even see the grass.
>>
Why does this game run like shit?
>>
>>344016413
Usually campaign shows you most of what you need to know but I've found that fucking around in the Eden Editor teaches you everything else you would want to know
>>
>>344016523
It requires a pretty beefy GPU to run it at a good 60 fps, I'm using a gtx 980 and it still only runs at 45-55 fps
>>
>>344016523
It just does. Also FPS is server dependent in online modes.
>>
>>344016743
The map is huge and is streamed from your disk. Slow disk means less fps.
>>
>>344016483
The game still simulates concealment by clipping distant players through the ground texture if the draw distance on grass is low or if it's outright disabled.

>>344016523
It's based on half baked engine technology dating back to the early 2000's, most of the shadows are still rendered by the CPU and load balancing between cores is very poor.
>>
>>344016523
It's still based on a decade old Czech student's pet project. Biggest bottleneck is single core cpu speed.
>>
File: 1467467830810.png (58 KB, 228x221) Image search: [Google]
1467467830810.png
58 KB, 228x221
>>344017218
>>
>>344017201
yes yes and the a.i. can't see through foliage sureeee....
>>
>multiplayer
>either some shitty RP or PARASHOOT ONTO TOWER FROM HELICOPTER game mode
>>
>>344017321
Depends on the foliage, another thing you have to consider is that when the AI loses LOS on a target it will continue targeting them based on on their previous speed and heading, if you play on recruit difficulty you can actually see the targeting marker drifting off of enemies even though you can probably still see them when they retreat into a bunch the trees, this is what the AI is seeing, so if you break LOS but keep running straight you'll probably get popped anyway.
>>
>>344015586
I play Battle Royale mostly.

>end game
>that one guy who didn't pick up camo sticks out like a sore thumb
>>
>>344015289

>On your screen you are crawling through tall grass
>The enemy is 300 meters out
>They look at you crawling across a flat hill with no grass

technology just isn't where we need it yet
>>
>>344016020
There's practically nothing worth buying the game for.
>>
File: 1450400851916.jpg (161 KB, 1200x675) Image search: [Google]
1450400851916.jpg
161 KB, 1200x675
>using 5.56 weapons

FUCKING KEEEEEEEEEEEEEK

You should be maining 7.62 or at least 6.5 weapons. The new AK-12 is 7.62 and is pure sex rocking with in the jungle
>>
>>344015289
this happens to me all the fucking time in mgs3
>>
>some story mission, generic arms mcDealer visits Juan the drug lord and you gotta kill them both or something
>operate inna forest to get into position
>arms mcdealer is going to arrive by car
>IED the road
>kaboom
>50ft fireball, massive explosion
>AI does not care
>operate into position to sniper Juan
>random AI guard shoots me from 800ish meters WITH A PDW
>like, sure, 9mm does fly that far but he'd need to aim like 30° upwards to make that shot
>headshot of course
>>
File: 1463692524318.jpg (178 KB, 523x737) Image search: [Google]
1463692524318.jpg
178 KB, 523x737
>"I play exclusively Life/Zombie Mods and Battle Royale"
>>
>>344018134
>7.62
>not using guns in glorious .30cal
>>
>>344018134
>7.62 or at least 6.5 weapons

But all the cool operators on TV are using 6.8, 7.62 is old and busted and 6.5 is a shitty wildcat
This game isn't accurate to my american animes at all.
>>
File: zez.jpg (305 KB, 1920x1080) Image search: [Google]
zez.jpg
305 KB, 1920x1080
7.62 rahim and MK18 master race reporting in. If you use anything else besides those 2 guns you might aswell uninstall the game.
>>
>mfw I bought apex
>>
File: 1445747064058.jpg (137 KB, 1200x675) Image search: [Google]
1445747064058.jpg
137 KB, 1200x675
>ARMA 3 takes place in a world where Iranian Space Magic is a thing
>>
>crawling through grass to get to the enemy position
>the parallax occlusion mapping on the terrain oozes and slides around with my perspective
>automatically get nauseous
>>
File: 1440506089654.jpg (186 KB, 1200x675) Image search: [Google]
1440506089654.jpg
186 KB, 1200x675
Still can't decide between the MAR10 and the Cyrus
>>
Is there still the operatan mode from ARMA II?

The one where you choose weather, amount of enemies and fighting, your squad and get dropped into the map with a helicopter, then take orders to do shit on the battlefield.

Was breddy fun for me, at least.
>>
>>344016523
It doesnt have hyperthreading that works

So no matter how good your CPU is the game runs like shit
>>
File: Capture.png (16 KB, 89x98) Image search: [Google]
Capture.png
16 KB, 89x98
>>344019039
>>
File: Y1tZp1Q.jpg (347 KB, 1920x1080) Image search: [Google]
Y1tZp1Q.jpg
347 KB, 1920x1080
Vehicles in Squad soon

yes that is a Humvee
>>
File: 1449928781056.png (536 KB, 894x763) Image search: [Google]
1449928781056.png
536 KB, 894x763
>>344019248
Who cares? the driving is even more floaty than arma, and that's a fucking achievement.
>>
>still isnt a good simulator of anything
>>
>>344019248

>Squad

irrelephant
>>
>>344019340
Where is the footage?
>>
>>344018936
Why, its great
>>
>>344019371

Squad is pretty God tier. Bought it in the sale and played fucking loads so far
>>
When are they gonna fix the saiga? When you aim you look into the stock which obscures the whole sight. Or when are they gonna make so that glowsticks are actually useful?

Took them 3 fucking years to fix changing weapons when running so i have low hopes they will do anything.
>>
>>344019248
Too bad the developers are a bunch of oversensitive morons
>>
>>344019541
How are they oversensitive morons
>>
>>344019541
>get arrested in greece and held for espionage charges

Yes, that is a good reason to start being more sensitive.
>>
>>344019541
>oversensitive morons


Are they based in the California Bay Area by any chance?
>>
>>344018134
the ak-12 gets me rock fucking solid
it's so fucking good
>>
>>344019472
why do you even bother with an incomplete broken game
play project reality or insurgency if you want to get your fix
>>
>>344019587
>banning people on their forums for pointing out flaws
>attacking anyone who criticizes the game
>went on a massive tirade on their forums against a youtuber for pointing out vehicles were not going to come out for months, then taking months and months to release said vehicles proving him right
They are a bunch of cry babies

>>344019654
Wrong developer anon san
>>
I have this and Red Orchestra.


What else is operator kino?
>>
I can't wait to play Tanoa, with the wasteland mod.
>>
>>344019673
They're Canadian I think
>>
>>344019824

Wow you wouldn't think a game that's in alpha would be incomplete. Also insurgency is source mod trash.
>>
>>344019907
R6 Siege is actually pretty good, though not nearly as realistic.
>>
>>344017970
Would be nice if the game did a check for grass terrain type and just not rendered the players on the enemies screen if they are in grass but beyond grass render range.
>>
>>344019908
tanoa is so god damn comfy to just drive around in with friends
my squad got together and we just drove around exploring for a few hours looking at all the landmarks and going through the bush trails.
>>
>>344016523
>>344016743
>>344016924
>>344017201
>>344017218
>>344019154
No, arma is not as polished as AAA games, but you guys are retarded. Compared to battlefield or shit like that, the world is literally 1000 times bigger, with 1000 times more objects, 10 times more AI and 10 times more complex simulation of everything from ballistics to helicopter dynamics. It would run at literally 2 FPS in any other game engine out there.

Also most "gaming rigs" have shit CPUs because 9/10 games are GPU limited even if you've got a 1080
>>
>>344020178
You're a moron. That is all.
>>
>>344019915
>>344019673
Squad, being sourced from a mod team (project reality) is based all over the world.
>>
>>344015289
>autism roleplay simulator
>game
>>
>>344020178
Arma is objectively shit because it doesnt take advantage of even the most basic CPU features. Nothing else is relevant, arma runs like shit.
>>
>>344020297
>>
>>344020423
>run around spouting off compeltely false information
>D-DEBATE ME!
No.

You're a moron.
>>
File: NTTR-8.jpg (1 MB, 1920x1080) Image search: [Google]
NTTR-8.jpg
1 MB, 1920x1080
>>344020178
There's milsims with more than that complexity. Arma is shit because it's badly coded.

There's also OFP2 dragon rising which had AI doing room clearing. 2016 and BIS still can't do that.
>>
>>344020178
You're half right, but the optimisation is still piss-poor primarily due to legacy code left over from Operation Flashpoint and Bohemia Interactive losing most of their talented staff when their partnership with Codemasters dissolved and they nearly went under, a lot of their staff are former flashpoint modders now.
>>
>>344020423

NOT AN ARGUEMENT.
>>
File: RO2 1080p lowest.png (2 MB, 1897x1060) Image search: [Google]
RO2 1080p lowest.png
2 MB, 1897x1060
>>344015289
>play RO2/Rising Storm
>lay in grass
>can barely see shit
>get killed from +100 meters away
>play same map couple days later(I dont remember which one it was)
>roles reversed
>see dude around same spot and kill him easily
>check my graphics settings
>everything maxed
>do some testing
>realise grass and foliage even at max settings settings wont render at like +50 meters.
Is it similar in ARMA 3?
>>
>>344019541
they spend way too much time on reddit and on their own forums replying to useless garbage that's for sure.

final game will probably be great though.
>>
>>344015420
Bornholm looks great and so does chernarus.
>>
>>344019949
game is in alpha since forever doesn't make it less shit
>>
>>344016743
wrong. It is heavily dependant on single core CPU access.
>>
>>344020507
>dragon rising or red River
>milsims

pls those were COD clones nothing more
>>
>>344020710
I cant believe they still havnt fixed this
>>
>>344020592
>be me
>have copy of rising storm but not RO2 main game
>load in game
>only 6 other people on map
>get sniped from other side of map
>uninstall
>bored of playing csgo all day
>reinstall
>waiting... waiting... waiting

curse you, Australian net.
>>
>>344020820
>Red river was a COD clone but dragon rising wasn't
Dragon rising had a whole island, mission editor and let you fly/drive vehicles.
>>
>>344020482
What specifically is false?

>>344020383
>it doesnt take advantage of even the most basic CPU features
It fully uses 4 cores. That's more multi threaded than most games which use 2 or at most 3 with the third being dedicated to AI. Hyper threading doesn't magically give you more performance retard you still only have 4 cores.
>>344020507
>DCS
lol retard. Not a single one of those buildings have interiors or interactive objects like doors. BIS also makes a flight sim with a similarly sized city as LV on the same engine as A3.
>which had AI doing room clearing. 2016 and BIS still can't do that.
and not much else. Why do you think it failed?
>>
>>344020965
>What specifically is false?
All of it, you have no clue what you're talking about moron.
>>
>>344020829
They can't even let players carry two primary weapons thanks to engine restrictions.
>>
>>344020820
>Red River wasnt fun
completely wrong
>>
>>344020965
>It fully uses 4 cores.
it doesn't, this has been proven time and time and time again

They claimed they fix it and they outright lied, the game at best uses a single core and offloads extremely minor issues to other cores, but cant actually separate important and non important CPU processes between them so unless you have a godlike 1 core CPU you will run like shit.

>That's more multi threaded than most games which use 2 or at most 3 with the third being dedicated to AI.
That is entirely false. Nearly all modern games use as many cores as you can throw at it.
>>
>>344020592
>realise grass and foliage even at max settings settings wont render at like +50 meters.
>Is it similar in ARMA 3?
It's similar in every game ever made, but in arma you can set it to whatever you want in .ini.
Even at just 50 meters (in most games) your framerate increases by like 20% when turning it off
>>
>>344020965
>That's more multi threaded than most games which use 2 or at most 3 with the third being dedicated to AI.
Thats not true at all
>>
>>344020965
>It fully uses 4 cores.
No, it heavily uses one core and offloads geometry and texture work to the others
>>
>>344020965
>lol retard. Not a single one of those buildings have interiors or interactive objects like doors
There's far more buildings there than Kavala several times over.

In addition you can't even enter most buildings in Tanoa anymore and almost everything is indestructible including most trees.

>BIS also makes a flight sim with a similarly sized city as LV on the same engine as A3.
ToH looks nowhere as good as DCS and runs a lot worse. You're just proving my point
>>
>>344020990
You can easily find KM^2 numbers and object counts for various games out there you know. see >>344020423

>>344021182
http://www.pcper.com/reviews/Editorial/Interview-Bohemia-Interactive-ArmA-3-Developer-Expansion-Optimization-Roadmap
>>
>>344021327
>Our new engine (not for Arma 3) will likely use more modern approaches and handle advanced hardware more efficiently. Meanwhile, we'll continue to see how we can improve Arma 3's performance on various kinds of hardware.
My fucking sides, you literally just proved yourself wrong

They ADMIT that Arma 3 doesnt use cores properly
>>
>>344021327
BIS dropped DX12 from apex because they're that incompetent.
>>
File: Capture.png (53 KB, 859x469) Image search: [Google]
Capture.png
53 KB, 859x469
>>344021327
You're wrong
>>
>>344021327
You're a moron.
>>
>>344021327
>>344021524
BTFO
T
F
O
>>
>>344020710
engine from last century.
The engine is really good at doing massive landscapes and lots of AI but not much good at much else.

Hopefully a4 will have a new engine even if it takes 5 years for just the engine to get done, but honestly A3 is a great game and it'll give me enjoyment even if they take 8 years with a4
>>
File: 47NeVW6.png (3 MB, 1920x1080) Image search: [Google]
47NeVW6.png
3 MB, 1920x1080
>>344021645
Pic evidence of single core over multi core use
>>
I just wish the menu system wasn't so ass backwards.
>>
>>344021932
B-but BIS can do no wrong!
>>
>>344021960
BIS cant do engines right more like

Great customization with their tools but fucking awful game engine for everything else
>>
>>344021524
You literally just omitted the beginning of the paragraph "proving" myself right retard

>>344021314
>There's far more buildings there than Kavala several times over.
Again, every one of those buildings is a single object with no interactivity. A building in A3 is the opposite
>ToH looks nowhere as good as DCS and runs a lot worse.
1.I already said A3 is not as well optimized as many other games, but it's still retarded to expect BF4 performance in a 1000 times bigger game. If you tried to put Limnos in DCS it would lag to shit (because the engine is not made for that) and not even support half the features like material specific bullet penetration for every single object.
2. How the game "looks" graphically is mainly on GPU side. The cause for A3 performance issues is mainly on CPU side

>>344021240
see >>344021327
>>
>>344022085
See
>>344021645
>>344021932
>>
>>344022085
>You literally just omitted the beginning of the paragraph "proving" myself right retard
Oh you mean
>The distribution could be better (and you need to use command-line parameter -enableHT to use more than 4 cores)
As in them ACTIVELY saying the DISTRIBUTION of CPU PROCESSES is FUCKED

I really fucking hope you're trolling because not only is there evidence in this thread proving you wrong but the fucking developers themselves are saying the CPU distribution is flawed and doesnt work
>>
My biggest problem is tryhard autists calling A3 a sim, which it is clearly not.
>>
>>344022179
I don't know what I'm supposed to do with random screenshots with no data or even a link behind them
>>
>>344019971
Need to beef up before I can run that how I would like to but it does look pretty good.
>>
>>344022304
Then learn to read because that post perfectly explains that Arma 3 does not use more than 1 core.
>>
>>344022304
>physical evidence of over reliance on 1 core over all other cores
>NA UH DUN SHOW NUTTIN
You must be trolling
>>
>>344022304
you can shove them up your ass shill
>>
O my. So Arma 3 devs just shoved stuff into the game without properly optmizing it? What are they? Some sort of freshmen into game dev? Dear god, if at least they were using Vulkan or DX12.
>>
so anyone know any groups that ain't shit?, I'd rather play with /v/ memers than some random normies
>>
>>344022304
>I don't know what I'm supposed to do with random screenshots with no data or even a link behind them
The top bar is the first core

The other bars are the other cores

The other cores dont get used except for insanely minor processes

How are you so stupid you cant understand that
>>
>>344022534
It's pretty optimized, visual upgrade was reported to add frames.

Problem is it's a CPU bottleneck and nothing will fix that short of a new engine.
>>
>>344022534
By the sounds of it they are making a whole new engine

So expect Arma 4 announcement in the 'soon-ish' future

but they wont fix the games CPU issues
>>
File: pXWAwO1.jpg (581 KB, 1732x974) Image search: [Google]
pXWAwO1.jpg
581 KB, 1732x974
>>344022085
>Again, every one of those buildings is a single object with no interactivity. A building in A3 is the opposite
The only interactivity buildings have in Arma is opening doors. Only A3 and OA maps have many enterable buildings, Sahrani and Chernarus have mostly unenterable buildings. Tanoa went back to mostly unenterable and even better, indestructible buildings because their engine is shit and they realized killing fps with large urban areas that the AI doesn't even know how to use is a bad idea.
>>
>>344022289
They're saying it could be better. Which is what I've also said from the beginning.

Multi threading isn't an ON/OFF switch retard, it can always be improved on, especially in the case of Arma. That doesn't change that their game in any other engine would run at literally 2 fps

>>344022393
>with no data or even a link behind them
I can claim things too.
>>344022491
>>344022613
>physical evidence
no it's random screenshots with no data or even a link behind them.
>>
File: AApex.jpg (376 KB, 1920x1080) Image search: [Google]
AApex.jpg
376 KB, 1920x1080
>>344015289
PSA for everyone with Apex. The coop/singleplayer campaign is now live on the dev branch. Bring your friends.
>>
>>344022789
Thanks nig
>>
>>344022769
>no it's random screenshots with no data or even a link behind them.
Its a fucking screenshot of the actual CPU usage you absolute fucking moron
>>
This guy is obviously trolling, everyone ignore him. >>344022769
>>
Any good PvE scenarios that don't stutter like hell? Me and my buddies can't find anything fun to do
>>
>>344015289
>Things that never happend

No automatic stand up. You fuckt up.
>>
>>344022928
Whole lotta altis
>>
>>344022789
The campaign is also garbage. 7 missions which you can complete in a few hours. Railroaded objectives and cutscene room clearing. Infinite respawn on top of a revive system. Thermals for nearly every mission.
>>
>>344022769
>no it's random screenshots with no data or even a link behind them.
>hes so stupid he doesnt what a DIAG capture is
Jesus fucking Christ kill yourself
>>
>>344022834
>>344023017
Yes, and what's the context? What computer is running it? Where's any information that would make the image relevant?
I can post an image showing the huge pay gap between men and women too, as evidence for a worldwide patriarchal conspiracy
>>
>>344023017
What's the point. He'll just claim that it's a shit computer, wrong settings...

>>344023071
Exactly.
>>
>>344023071
I give up, you are literally the most stupid person I have ever had the misfortune to read on /v/
>>
>>344018819

>rahim
>mk18

KEK!

Zafir masterrace reporting in.

controllability of a carbine with range and stopping power of a DMR.

Also 150 round magazine.
>>
>>344023071
>what's the context? What computer is running it?
It LITERALLY does not matter. Its a multi core CPU where its cores are not being used because Arma 3 doesn't use multiple cores. Go on, go do a DIAG capture right now proving Arma 3 uses multie cores, ill wait.

If you dont you are admitting Arma 3 doesn't use multi cores because you have no evidence proving so when provided with ample evidence from the developers and capture tools PROVING arma 3 doesnt use multiple cores.
>>
>>344020594

OMG fuck yes.

the devs are whiny cunts and need to harden the fuck up but they make an excellent game.

I just reinstalled PR.
>>
>>344022928
Antistasi altis is in a league of it's own
>>
>>344023171
>controllability of a carbine
That's false though? If anything the chink LMG is what you're talking about. It has better controllability than an MX carbine, has incredibly high muzzle velocity, low recoil and damage nearly as good as 6.5mm.
>>
File: PRoofs_webm_ebin.webm (889 KB, 320x240) Image search: [Google]
PRoofs_webm_ebin.webm
889 KB, 320x240
>>344023071
>>
>>344023137
I honestly cant believe how one person can be so stupid, I really hope he was trolling.

How can one person be so insecure they defend a game that endlessly when proven wrong multiple times.
>>
>>344022707
I don't think you understand that a building with interior has 10-100 times more geometry than a building without interior
>The only interactivity buildings have in Arma is opening doors.
No, They can be destroyed in various stages. They have polygon specific ballistics properties, they have AI nav-meshes. All surfaces have information needed for the weapons resting system, and so on and so on...
A game like arma is not just smoke and explosions
>>
File: Asuka.jpg (77 KB, 550x550) Image search: [Google]
Asuka.jpg
77 KB, 550x550
>>344015289

>almost out of ammo
>want to check that body on the ground for ammo
>inventory keeps opening on the weapon on the ground
>make circles around body to find right spot to open inventory
>get shot

>shoot guy in the face with 5.56
>survive
>shoot guy in the helmet with 7.62
>survive
>shoot guy in the torso six times with 6.5
>survive
>get shot

>run fifty meters
>character exhausted
>sway so important can't hit anything past thirty meters
>get shot

>run into random guy
>fire a whole magazine of Katiba into center of mass
>all the bullets are stopped by huge ass Navid
>get shot

>walk into corner of building
>start levitating while being sucked into corner
>get shot

>try to maneuver in CQB environment
>weapon keeps bumbing into walls
>doesn't lower automatically
>get shot
>>
>>344023171
>calling a box a magazine
>>
>>344023420
>They can be destroyed in various stages
They cant

All buildings in Arma 3 have 2 states, destroyed and not destroyed

The not destroyed, when destroyed, will simply slide under the map, and choke up performance while the destroyed one is slapped on the original spot

But go on, prove there are other states, this should be interesting.
>>
>>344023169
So If I post that graph about the pay gap you will accept that there's worldwide oppression of women going on?
>>344023306
>It LITERALLY does not matter.
Nigga, for all you know it could be fake. I'm not saying it is, but thinking a random image with no context at all is relevant is retarded. Like /x/ going ALIENS CONFIRMED over random youtube videos.
>>
>>344023515
Get Good
>>
>>344023515

Hit detection is the gameplays single greatest weakness
>>
>>344020820
Nope. Dont write here child with you blatand lack of knolage.

Dragon rising is supirior in ai , imersion to arma 2 at that time.

Take bare bones arma 2 ai vs bare bones dragon rising ai and let them do the same tasks.

You cry tears how shit arma ai is.


They added supression in arma 3 patch somthing. Ofp dr had it from the get go.

Many things codemasters did rigth.

But the biggest mistake was going consol and locking unit count on map.
>>
>>344023572
please explain why you can take half of a roof off a building before destroying it
>>
>>344023643
Where is your proof?
>>
>>344023365

You must be a noob. The Zafir is like a laser beam. I can hit people at 100m just holding down the trigger and crouching. Laying down with the bipod is more like a laser beam hitting people at 600m.

>>344023538

>whatisboxmagazine?
keyword:
magazine
>>
>>344023643
>Nigga, for all you know it could be fake
Here is another post by someone else also testing it and proving the CPU doesnt spread its load

https://forums.bistudio.com/topic/178150-digging-a-little-deeper-into-arma-3-performance/
>>
>>344023572
>ignoring everything else I said
Anyway's here you go
https://www.youtube.com/results?search_query=arma+3+destruction
>>
>>344023643
Showing a graph of the pay gap will show women are paid less. Showing the game being poorly optimized will show it's poorly optimized. It won't prove that humanoid lizards did it though.
>>
>>344015289
Play a real game like Call of Duty, not shitty autism simulator
>>
>>344023670

Dude I was playing OFP back in 2k1, by 2k4 I was playing competitive CTF on OFP. Never had issues with the two other Arma games either.

Arma 3 is full of gimmick half assed features blown out of proportion by devs because they are afraid people wouldn't notice otherwise.
>>
>>344023718
>>344023821
Post proof, I have never seen that ever occurring
>>
>>344023515
You suck cod kiddy. Now fuck off. This is only for ppl who had basic training and know how to aim.

Stop blaming you being utter shit on the game.

L2P
>>
>>344023794
>You must be a noob.
How am I a noob by pointing out facts? It's all in the game configs. Chink LMG, MXSW and SPAR16S also have quick magazine reloads and are far lighter. The main advantage of zafir is the 7.62 damage and penetration. It doesn't have carbine or even rifle agility (sight picture disruption when you swing the gun around).
>>
>>344016020
I'd say it is personally. It's very challenging though.
>>
>>344023572
Some buildings have like 3 states. Undamaged, partially damaged and destroyed.
>>
>>344023730
For what specifically?

>>344023814
That's more like it, why didn't you post this instead of some retarded image?
Anyways, it's the same conclusion I've said already. The game is definitely multithreaded but needs more work.

>>344023889
>Showing the game being poorly optimized will show it's poorly optimized.
The graph of the pay gap is sourced and has further reading. You image is just an image

>>344023987
Nigga, the link i just linked you...
>>
File: Cringe_597602_5513536.gif (467 KB, 240x228) Image search: [Google]
Cringe_597602_5513536.gif
467 KB, 240x228
>>344024067

>This is only for ppl who had basic training and know how to aim.

Which clearly you didn't.
>>
>>344023538
thats what a magazine is friend, a box for storing ammunition.
>>
>>344024284
Post proof of multi CPU core use

No developer posts, post actual proof
>>
>>344023987
kill yourself, my man
>>
>>344024078

maybe im just that good

i do find the bullet drops off far too much to effective past like 650m though
>>
>>344023515
This is literally all "git gud" moments.
>>
>>344024284
>Anyways, it's the same conclusion I've said already. The game is definitely multithreaded but needs more work.
Oh fuck right off, you claimed the game used multi cores and both those images prove it doesnt, it offloads a literally insignificant amount of CPU use onto it and as YOU pointed out the developers are NEVER going to improve it

So well done, you sank your own 'argument'
>>
>>344024284
>>344024338
Post proof
>>
>>344020507
like what? Flashpoint 2 and battlefield are not mill-sims by the way
>>
>>344024325
the other guy is right, you are not.
>>
>>344023420
>All surfaces have information needed for the weapons resting system
Thats not how it works at all. The gun scans underneath it for an object and if it finds one it can be set up, it has nothing to do with the houses or any object in the game, its entirely based off having a collision box which all buildings in all games have. You really do have no idea what you're talking about.
>>
>>344024562
Good thing Arma isn't a milsim too. It's a "military sandbox".
>>
>>344019248
that game becomes so broken whenever you try doing anything but MOUT
>>
>>344024562
If dragon rising isn't a milsim then OFP1 isn't one either.
>>
>>344024067

i forget how the scoring system works but you need 60 or less to get into the SASR

>use to do army cadets
>only handled a gun once or twice before, decent shot with a .303
>shooting 5.56 in cadets
>score 74 on my first go
>only reason i didnt score better is because i was a little slow on the shots, but way more accurate than everyone else
>scored 86 after a short 10 minute heart pumping workout to show what fatigue does to your aim


>go play arma 3
>run for 10 seconds
>PUFFPUFFPUFFPUFFPUFF
>gun swaying all over the place
>wtfisthisshit

come back when you have actually shot a gun
>>
>>344024695
pseudo milsim is what I like to call it, you still haven't answered my question
>>
>>344024767
OK buddy
>>
>>344016020

no, the ai is dogshit and the battles are tiny.
>>
>>344024576
>2.
>a container or detachable receptacle for holding a supply of cartridges to be fed automatically to the breech of a gun.
>3.
>a store for arms, ammunition, and explosives for military use.

a box is both a container and something that can be used to store things.

czech m8 m8.
>>
>>344024328
Even your own shitty image shows it using more than one core retard.
Or just start the game yourself and run perfmon

>>344024418
See above, just run the game with diagnostics yourself. Instead of saving some meme-picture for the next time someone mentions your pet subject

>>344024590
Yes it scans for coltris. Which means there needs to be coltris on every horisontal surface that a weapon could fit onto. You don't have that in most games. A wall with 4 windows will still just be a flat 2-poly coltri
>>
>>344023572
Have you actually played the game or do you come here to shitpost
>>
>>344024920
See
>>344023713
>>
>>344025003
>Even your own shitty image shows it using more than one core retard.
It proves the game runs at 1 core and drops an insignifcant amount on the others

Post proof that major CPU core usage occurs in Arma 3

if you dont in the next post Ill just assume you are shitposting and have no evidence at all that Arma 3 uses multi cores
>>
>>344025003
>Which means there needs to be coltris on every horisontal surface that a weapon could fit onto.
Thats not how the system works at all, go watch the youtube video they did, its based on collision boxes.
>>
>>344024946
the point is nobody refers to an LMG/MMG/HMG ammo cannister as a "magazine". You don't say, "I need a magazine over here" for your LMG and have some poor fuck carry a bunch of 30 rounders to you. You refer to your ammo container as a box, bag(depending), or a "can". Literally nobody but clueless retards will call their boxes, "magazines".

Derp.
>>
>>344025143
name 5 games that can utilize multicore properly
>>
>>344025003
>Yes it scans for coltris. Which means there needs to be coltris on every horisontal surface that a weapon could fit onto. You don't have that in most games. A wall with 4 windows will still just be a flat 2-poly coltri
Why would someone just go on the internet and lie?
>>
>>344025003
>See above, just run the game with diagnostics yourself. Instead of saving some meme-picture for the next time someone mentions your pet subject
Yes anon, because evidence that Arma 3 uses multicores poorly is evidence that Arma 3 runs well

Outstanding, you truly are the smartest smart to ever smart.
>>
>>344025221
moving the goalposts a bit m8

its a box magazine.
>>
File: SAYONARA.webm (3 MB, 1152x720) Image search: [Google]
SAYONARA.webm
3 MB, 1152x720
>>344025003
>You don't have collision geometry for objects in most games
You really think someone would do that? Just go on the Internet and tell lies?
>>
>>344024695
>>344024695

ARMA can be a milsim if you join an autistic clan.

Honestly those custom missions with 50 people are a lot of fun, just the community is a little tryhard operator autistic.
>>
>>344024403

More like the inventory, damage, fatigue and collision systems are glitchy and inconsistent as shit.
>>
>>344025221
Nice damage control. You lose.
>>
>>344025303
But nobody calls it as such because of the distinction to rifle magazines. Check the original post and you'll see no goal posts were moved.
>>
>>344025232
>posted no proof
Yup, you're shitposting. Thank you and goodnight.
>>
>>344025006
lol ok see
>>344025331
>>
>>344025331
>only using satchels on buildings
>can't even test properly to see if buildings don't chunk
>denying everything
xd
>>
>>344025628
>>can't even test properly to see if buildings don't chunk
They dont, period.

There are 2 states for 99% of buildings and 3 for 1%

There is no dynamic destruction at all. Even BF does a better job at this.
>>
>>344025143
>>344025294
>Post proof that major CPU core usage occurs in Arma 3
I just gave you a way to independently verify this for yourself. Instead you want me to google up some random internet picture which could just as well be bullshit? Are you not convinced unless the evidence is of bad quality?

>>344025212
>collision boxes
Do you even know what a coltri is? Those boxes you mention are made up of them.
>>
>>344025582
Yes destroy entire building it goes down. That doesn't dispute the fact that they get blown up in chunks. You'd know that if you'd have played the game
>>
>>344025753
confirmed for not playing outside your satchel tests
>>
>>344025790
Post proof
>>
>>344024502
>>
File: 1413993637183.jpg (133 KB, 500x500) Image search: [Google]
1413993637183.jpg
133 KB, 500x500
>>344015289
>just bought arma2 to try to play it with my friend
>think dayZ must have gotten pretty decent after all these years
>zombie fighting is beyond buggy, it's easy as shit if you abuse their indoor pathfinding, it's a gamble if you try anything else
>kill a sheep near the wood, want to eat it
>can't harvest the meat without a knife even though I just killed him with a machete
>can't light a fire without wood
>in the middle of the fucking forest
>mfw
>>
>>344025790
>Those boxes you mention are made up of them.
Wow, okay, literally you have no idea what you are talking about. Not going to waste a second on you.
>>
File: 1467292115406.gif (3 MB, 280x186) Image search: [Google]
1467292115406.gif
3 MB, 280x186
>>344024502
FUCKING
>>344025917
DESTROYED
LMAO
M
A
O
>>
File: thanksalive.webm (1 MB, 1152x720) Image search: [Google]
thanksalive.webm
1 MB, 1152x720
>>344025628
I haven't denied anything, nor the guy you argued with earlier. :^)
I just like to post webms of the worst financial investment I've made in my life.
>>
>>344025917
Thank you for finally posting proof I was right, Its preset stages as I said all along

>>344025992
Yes, you did just destroy your "ITS JUST LIKE BF SO COMPLEX FREE FORM DESTRUCTION" argument, well done.
>>
>>344026057
>He thinks Battlefield has free form destruction

Jesus christ.
>>
>>344026057
>MUH GOALPOSTS
>>
>>344026057
>"ITS JUST LIKE BF SO COMPLEX FREE FORM DESTRUCTION"
>Moving the goalposts at the speed of HDJ
>>
>People recommend Squad
>Get it, it runs like shit on an i5 2500k gtx 970
>It plays like shit, no content, same boring battles
>72man server and 20-30 fps
>Requires a i7 6700k / 1080 to run at max
>Vehicles have taken months upon months to get out
>B-but it'll get better, it's an ALPHA

fuck I regret spending $40 on that pile of shit

wish I could get my money back
>>
>>344026057

What?

>>344023572
>>
>>344026119
>>344026160
>>344026208
1. BF does have free form destruction
2. You proved me right

Dont get upset you failed to read what I said and then miserably tried to claim Arma has free form destruction when it doesnt.
>>
>>344026048
Thanks for giving me names for the shitlist
>>
>>344026119
>ARMA 3 IS SO COMPLEX IT USES DYNAMIC DESTRUCTION
>No it doesnt, it uses stages
>Post evidence of stages and not free form destruction
>HAHA PWNED NOOB
My fucking sides are in orbit

You fucking own goaled like the moron you are
>>
>>344025489
and theres a distinction between that and a ships magazine too, doesnt change the facts.
>>
>>344026295
you're a fucking idiot. Grow up and learn to admit when you get BTFO
>>
>>344026410
I don't think anyone will ever worry about getting ship(???) ammo confused with rifle caliber.
>>
>>344026273
I have a 2500k and a r9 390, just put it on medium. Squad is fun desu senpai
>>
>>344026428
The only idiot here is you, refusing to admit you were wrong all along. Arma 3 doesnt have dynamic destruction like you claimed and thats that.

Also, the samefagging with the phone is just sad, get a life and stop trying to save face on the internet.

Ill even let you have the last reply, because I know you will because you are so upset I just proved you wrong.
>>
>>344026393
He said that building damage only had two stages. I was only showing him he was wrong with that.
>>
CRAWLING THROUGH THE GRASS

THESE WOUNDS THEY WILL NOT HEAL
>>
>>344026119
BF does have free form destruction but it also has a lot of indestructible walls. BC on the other hand is 100% free form, dunno why DICE ditched that system it was awesome. Arma is shit destruction though.
>>
File: 1391677499035.jpg (27 KB, 720x480) Image search: [Google]
1391677499035.jpg
27 KB, 720x480
>>344023572
>>344026393
Fuck off, you moved your own goalposts.
Nobody claimed they have FULLY DYNAMIC 100% REALISTIC MILSIM GRADE DESTRUCTION, it was destruction in stages.
You said "lol no they slide underground" got BTFO, now you're claming they're BF destruction and your btfo was you btfoing them.

Don't even fucking try to argue that when we can jut scroll up and measure exactly how retared you are.

Get out.
>>
>>344026497
the point is they are all magazines, storage for ammunition.

whether its a room on a ship, a box, or a rifle magazine, they are all magazines.
>>
>>344026542
>NA UH ITS MORE THAN 2 COS IT LOOK DIFFERENT
>its still the first stage but with a set bit chipped off and its always the same bits
Yeah, na, hes a cunt, you're a cunt. Arma destruction is rubbish.
>>
>>344026646
ARMA 3 destruction surely isn't pushing any boundaries, that's for sure.
>>
>>344026535
>>344026753
No john, you are the idiots.
>>
>>344026753
>You said "lol no they slide underground"
Not him but >>344025331

Hes right
>>
>>344026782
my first post was calling out what terms you'd use. I'm fully aware of the definition.
>>
>>344026783
But it is more than two, as you can see.

I don't understand this argument.
>>
>>344026753
>BF destruction and your btfo was you btfoing them.
Because I did, you claimed it was BF tier destruction and was wrong. Thanks for proving it though.

>retared
PFHTHAHAHAHA, so fucking mad at getting BTFO you cant even spell! Thats fucking priceless!

Get out you underage turd, cant even spell retard and try to call others retard?

PFHTHAHHAHAHAHAHAAHAHAHAHAHAHAHAH
>>
>>344018426
How does exclusively KotH rate?
>>
>>344019541
BLUEDRAKE DETECTED
Please fuck off you useless e-celeb trash. I hate how you fuckers overstate your worth and your contribution to games
>>
>>344026959
>WELL IMMA PLAY DUMB AND WIN
Okay kid, you do that.
>>
>>344026974
underage get out
>>
>>344027078
Naw whats wrong little baby? Got mad? Cant spell when you got upset and BTFO?

Pfthahahhahaahahahah, my fucking sides are in orbit.
>>
>>344027172
not him and btw you spelled underaged wrong xd
>>
How's the Apex expansion?
>>
>>344027016
>said vehicles would come later than 4 months
>devs got mad
>they came in 8 months
Obviously this was a BD conspriracy, he made the developers release in 8 and not 4 months.
>>
>TFW playing KotH on a Kavala Server
>Everyone uses Navid or SPMG
>War is Hell
>>
>>344027250
Pretty neat, wish it were cheaper though.
>>
>>344026974
>you will never be this assmad
>>
File: 1331275690223.jpg (53 KB, 446x400) Image search: [Google]
1331275690223.jpg
53 KB, 446x400
>>344026974
Wow you sure sound mad after being BTFO twice about destruction, as evident from your posts>>344025628
>>344025753
>>344025917
>>344023987
>>344026393
>>344026535
>>344026974


You are literally the only person that claimed buildings can't be destroyed and sldie underground, got BTFO and now are claiming that someone else said that Arma has BF tier destruction, which no one but you did and therefor you win an internet argument.

Great job. You're either underageband or have the mentality of a very young underageband as evidenced by
>>344026974

Just leave, you're obviously not mentally capable to have a personality other than obnoxious
>>
>>344015793

Does TMTM have euro-ops? Would love to play again.
>>
>>344027250
really fucking nice but the preview is obviously a preview.

Feels like a whole different game and the jungle is definetly crysis tier.

Obviously unfinished since there's a lot of ugly repeated art assets and buildings are obviously unfinished.
>>
>>344025354
>tfw i'm in such a clan
>>
>>344027607
>getting THIS mad you got BTFO
Pfthhahhahaa, I cant breath, holy shit

That will teach you to make an idiot of yourself posting about shit you dont understand retard, next time dont claim you understand Arma when you obviously dont

>sldie
PFTHAHAHAHAHAHHAHAHAHA
>>
>>344027831
Wow I think we broke this poor kid
>>
>>344027607
>replying to bait
You are more retarded than anyone else in this thread by miles. Fuck off, kill yourself, and stop shitposting this thread with your own idiocy. No one gives a flying fuck how mad you are that you cant handle the internet you fucking retarded autistic waste of human space. Now shut the fuck up and get the fuck out.
>>
>>344027921
Only thing broke here is you after I proved you wrong kid. I fucking LOVE that you think you 'won your internet fight'

Oh god, priceless. Ill let you get the last reply, I know you'll do it and need it.

Pfthahhahahahah
>>
File: 1382713579800.jpg (160 KB, 590x419) Image search: [Google]
1382713579800.jpg
160 KB, 590x419
>>344027831
Did you forget to take xanax or something
>>
>>344027921
>>344028010
>1:45
>2:49
Poster thread IDs when?

I dont care if you think hes shitposting, dont samefag cunt.
>>
File: 1350728861998.jpg (18 KB, 522x246) Image search: [Google]
1350728861998.jpg
18 KB, 522x246
>>344027925
Nice try
Thread replies: 255
Thread images: 40

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.