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PS1 graphics N64 graphics


Thread replies: 408
Thread images: 103

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PS1 graphics >> N64 graphics
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>>343911830
>emulated
>>
Nobody really thinks so but keep posting lovely Spyro screencaps
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>>343911830

Agree, most devs knew they were sorta limited so they had to get creative and go for a nice style rather than making it look "real", like Crash, spyro and Parappa to name a few.
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>>343913042
lewd
>>
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>Posts upscaled PS1 graphics with a fuck ton of AA and filtering
You're not fooling anyone
>>
Depends on the game. Some suffered more from the Z-calculation jitters or muddy texture work than others, while some really benefited from escaping flat colorful textures of most N64 releases.
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N64 is way better.
>>
N64 collect-a-thons >>>>>>>>>>>>>>>> PS1 collect-a-thons
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>>343911830
Definitely. The one problem was the PS1's rounding issues that caused weird 3D perspective distortion.

What is the best N64 had to offer? Banjo Tooie and Perfect Dark? They can't even compare to some of the games the PS1 somehow had running on it, and running smoothly too.
>>
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- N64 has a real GPU.
- PS1 does not.
- Those renders are from a tool used to open Spyro maps on PC.
>>
>>343914895
>Silent Hill's drawdistance: 1 inch
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>>343914904
Weapons-grade mad rn.
>>
>>343911830
I think you mean
low poly graphics > everything else
>>
>>343915102
B-BUH IT'S STYLISTICALLY DESIGNED TO BE THIS WAY
>>
>>343914904

how can the PS1 even compete?
>>
>>343914904
God damn imagine Banjo being able to actually run around and platform in that world instead of needing a vehicle to get everywhere

I didn't even dislike Nuts & Bolts all that much but the two year wait between the teaser trailer and N&B's first gameplay trailer was fucking brutal to me.
>>
>>343914651
>>343914782
The colors and overall artstyle are pretty bad to be honest. Not saying anything about the actual graphics, but the art is incredibly dated.
>>
>>343911830
>>343911925
>>343912037
>>343912812
>>343912936
>>343913042
>>343913192
>>343913462
>>343914651
>Posting emulator screencaps
>>
>>343914904
DELETE THIS
>>
>>
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PS1 hardware is garbage

The N64 had the advantage of coming out later, with better hardware.
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>>343915748
Software mode plebs btfo.
>>
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>>343915748
I remeber I knew almost nothing about pc hardware so I was disappointed that the graphics quality was worse than N64 when we finally got a pc in 1998. Then I found out about 3d accelerators, bought a 3DFX card and it all went up from there.
>>
>>343916146
If the N64 is more powerful, why do the games look worse?
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>>343916313

DELETE THIS
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>>343916146
>"not real 3D" because of low-precision math
Give me a fucking break, retard. All 3 consoles calculate 3D geometry, variance in precision does not make one any less "real" than the other.
>>
>>343916359
>Finally cornered, the shitposter will deny that which is so obvious to all but himself

Would you like to humiliate yourself some more or are we done here?
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>>343913462
Das it mane..das the one
>>
That texture wobble though
>>
>>343911830
Technically no, but I really liked how PS1 games looked in general.
>>
>>343916604

You can do primitive 3D calculations on a SNES or Genesis, doesn't make them 3D consoles
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>>343915162
To be fair it was really fucking spooky that way.
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>>343916339

Yeah, it was like a fuckin black magic.

3Dfx spirits are still living in those nvidia cards.
>>
>>343911830
Am i the only one who like the distorted texture effect of the ps1 era?
Especially on spooky game like medievil. Bonus point if the overall world is very dark.
>>
>>343916853
The joke here is that you can use a PC to see tits (pornography) but you couldn't with consoles back then.
>>
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>>343916359
>implying
>>
>>343916359
It's mostly down to art. PS1 had shit 3D, but the devs were smart and put some effort on designing stuff for it, so a lot of games still hold up to this day because of the good art styles. N64 had better 3D but mostly boring art and some shit that tried to go for a realistic look, which looks like shit nowadays. Nintendo games had good art, but third party ones were pretty shit.
>>
>>343916961
I love it, makes the world feel more alive or something.
>>
>>343916202
>>
>>343917105
Ahh that explains why all the edgy stoner kids liked it so much.
>>
>>343916359
>If the N64 is more powerful, why do the games look worse?
I think he's serious.
>>
>>343916961
Not sure if liking is the right word, but it is really nostalgic, and adds some charm I guess to the games released on that console.
>>
>>343916770
SNES could not perform 3D calculations natively, games like Star Fox had 3D chips embedded in the carts that could interface with the SNES hardware to draw to the screen, there is literally nothing in the SNES that allows 3D math to be performed. It's the exact same with 3D games like Virtua Racer on the Genesis. PS1, Dreamcast and N64 can all perform 3D math on the console itself.

Think before you post you fucking retard.
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>>343917045
Fug the back OFF?!?!?!

FFIX's graphics were cozy as fuck. Hell IX had nicer models than some early PS2 games.
>>
>>343917241
why was this deleted?
>>
>>343911830
>>343911925
>>343912037
>>343912812
>>343912936
>>343913042
>>343913192
>>343913462
>obvious emulator with non-1:1 settings
>pig disgusting widescreen
You bring the original Spyro trilogy to shame. Stop that this instant.
>>
Why did N64 games had such blurry textures?

I remember playing Turok and Goldeneye and it was a sad mess.
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>>343917436
Speaking of, I just got Goldeneye

Does that game look any different when the N64 uses an Expansion Pak?
>>
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>not playing on your n64 on your jet's MFD
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>>343917436
That's just proper early 3D in general. The pixelated look of PS1 textures helped make them more crisp.
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>>343917436
The N64 had a blur filter that is applied to every game on a hardware level.
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>>343916853
>tfw no more software rendering
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>>343917423
because i'm an idiot.
>ps1 graphics is psychedelic
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>>343915748
PC gaming back then was the worst. you have to remember that we were back in 100-500mhz range. you had to shell out premium hardware just to play. let alone the OS was ridden with virus once you connect to the internet thing.

R6/ao2 online was great though + roms and shit.
>>
>>343917404

>SNES could not perform 3D calculations natively
PS1 can't do them all either. It doesn't have float support, how do you expect it to perform proper 3D calculations?
>>
>>343914782
>>343914651
HEHE DUNKEY SAID ITS GOOD SO I BETTER EMULATE IT HEHEHEHEHEHE
THE GOOD OL' DAYS
>>
>>343917559
It was made before the expansion pak so it doesn't use the additional RAM

>>343917436
Extremely small texture cache + need for compression due to expensiveness of solid state media.
>>
>>343917436
http://retrorgb.com/n64blur.html
>>
>>343916146
I think we can all agree that the texture warping in PSX games is apparent. I think some early PS2 games do that too, at least Ratchet and Clank 1 did.
>>
>>343911830
My dick graphics >> your dick graphics
>>
>>343917678
it sucked hard in my opinion.

On the other hand the crisp textures of the PS1 were pretty good.
>>
>>343917765

>PC gaming back then was the worst.

Stop reading
>>
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>>343917765
>PC gaming back then was the worst.
Whoah easy there fella. It sure as heck wasn't cheap but there were lots of great games to be played.
>>
>>343917895
I've always felt RGB and GameShark codes that remove the filtering make the games look worse with all the dithering it introduces.
>>
I really love the way the texture moved in ps1 games, it gave games a weird feeling.
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>>343917792
By 3D calculations I mean "has the ability to natively process polygonal graphics", the PS1, Dreamcast and N64 all use 3D polygonal math to render their games; X,Y,Z coordinates etc... precision doesn't mean dick shit, the math is being performed, all that is differing is the rounding process, it is still 3D.

Not calling the PS1 a 3D console is pure idiocy, you evidently know nothing about how it works.
>>
>>343918028

Ratchet and Clank had perspective correct texture mapping; I don't think any PS2 games didn't.

It did have some questionable LoD effects. Insomniac had used LoD on Spyro to great effect but it was a little glitchy in R&C so you would see world objects swell or shift as you approached them sometimes. Nothing to do with hardware, just their implementation of LoD.
>>
n64 looked bad, ps1 looked worse
>>
Well spyro had super comfy music at least
>>
>>343917765

>Poorfag

>let alone the OS was ridden with virus once you connect to the internet thing.

You deserved it.
>>
>>343917417
FFIX was made at the end life of the PS1 so it's not surprising. It was fucking magic tho
>>
>>343916359
I wouldn't say they look worse just that nobody could actually figure out how to program N64 games other than Nintendo and the devs who made Beetle's Racing Adventure. Meanwhile the PS1's greatest weaknesses (lack of floating-point implementation and crippling read times) had workarounds made by most devs so their effects were reduced.
>>
Why do you bring this upon yourselves?
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>>343918803
Aren't you forgetting Rare?
>>
>>343916724
>native resolution
Just as god intended it to be
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>>343918983
The only way I can enjoy ps1 games is on a 4 inch PSP screen.
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>>343916313
This gif will never cease to make me chuckle.
>>
>>343919045
I remember playing Tony Hawk on a projector. My eyes were bleeding within 5 minutes.
https://www.youtube.com/watch?v=qLYtRod-XUU
>>
Man those Spyro games are still really fun.
I should set my ps3 up again and play them
>>
What's with the sonynigger chimpout happening today on /v/?
>>
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>>343916614
>>
It's impressive how the worlds in Spyro hold up as well as they do.
The character models don't at all but Insomniac had great art directors working on the environments.
>>
>>343919817

Insomniac were always technical wizards even better than Naughty Dog.
>>
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>>343919743
delete this
>>
>>343919371
Its a shame Edge of Reality butchered the music in the N64 version. The console can handle quality music with effort and compression.
https://www.youtube.com/watch?v=0fVFx8sbLv8
>>
>>343916359
Each fifth-generation console has it's pros and cons over the other. If you're talking about emulation, it's because N64 emulation is a clusterfuck.
>>
>>343911830
Remember when you were a kid and played games because they were fun instead of shitting out of your mouth about what was better?
Yeah me neither, the playground was a tough place.
>>
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>>343918983
>>343919743
it's funny how screenshot don't make justice to how blurry and shit the N64 games were and how crisp the PS1 were.

You kids would know if you were not so underaged and actually played the games on the consoles.
>>
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How can psx even compete?
>>
>>343920504
Other way around, PS1 games look crisp and edgy on emulators while on a CRT both consoles were the same grainy shit.
>>
>>343920198
Yeah I think it was just laziness that made most devs go with the midi/tracker music. Not that I didn't like some of it anyway. I preferred the SF Rush sequel soundtracks to the original even though the original actually had real recordings.
>>
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>>343919743
N64 has no shadows.
>>
>>343917848
fuck off millennial
>>
>>343916821
also the shitty controls increased the spook
>>
>comparing which games console had better graphics
>with emulator screenshots

this is like waifufags who use fanart to prove a point
>>
>FMVs
>>
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>Multiple PS1 vs N64 threads on /v/

THE WAR NEVER ENDED
>>
>>343920672
This is true.

>>343921104
Also this.
>>
>>343919743
i had no idea R4 was even on the N64. is that even R4 on the right? looks like a totally different game.
>>
>>343920920

Silent Hill 1 controls better than any Resident Evil. Literally any of them. Even Silent Hill 2 somehow has a worse camera than Silent Hill 1.
>>
>>343920854

>what is a car jumping
>>
>>343920504
Don't graphic whores hate crisp because they hate aliasing?

So blurry is better to them?
>>
>>343920672
the only thing that was evident at the time was that the N64 games were a blurry mess
>>
n64 games > ps1 games
>>
>>343916313
heh
>>
>>343914904
He aint got no shins!
>>
>>343921454
more like PRETENDO 64
>>
>>343916313
Oddly accurate
>>
>>343915748
>PC has hovercars
Masterrace wins again!
>>
>>343921369
I would not know, and I don't think it was a matter off good graphics or not but more about how uncomfortable the blurry texture made the experience.
>>
>>343921369
Good AA doesn't blur. I'd take PS1 jaggies over the N64's "Vaseline smeared all over the television set" any day.
>>
>>343921329
No, it's a shitty port of Ridge Racer developed by one of Nintendo's studios.
>>
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>>343921454
>nintenyearolds
fucking laughing stock of /v/
>>
>>343921215
Modern console war threads are boring since it's just a cycle of shitting on whatever new game or accessory comes out, but with old consoles it's easier and funner because all the cards have already been dealt for them.
>>
>>343921454
Nintendrone here. Not even close. Sure it had Marios, Zeldas, Smash, and Banjo, but that was about it. N64 is definitely a low point and marked a clear decline. Gamecube amped the quality back up and had good 1st and 3rd party games and then they ruined that all going forward.
>>
We can at least agree
PS1 sound >N64 sound
https://www.youtube.com/watch?v=Zfd9krEsr-k
>>
>>343921454
this just aint true
>>
>>343922148
of course. Nobody can argue here
>>
>>343922148
>Just literally play a cd track in the background
>It has absolutely no interaction with the gameplay.

https://www.youtube.com/watch?v=Luv_f817XjU
>>
>>343911830
I totally agree. Also, having 700mb of storage media helps a lot to deliver good graphical assets.

That's the reason why RE2 was so much better on PS1.
>>
Conker's Bad Fury Day is impressive as hell for an N64 game.
>>
>>343917678
>>343917436
n64 also uses Edge Anti-Aliasing which is something like FXAA.
>>
PS1 games had high res textures so obviously it's going to look much better on an emulator that can run on a much higher rez than the PS1 ever could.
>>
>>343911830
>This whole thread

I feel like I've wandered onto a Pacific Island and there are still elderly Japanese soldiers and American Marines fighting one another with shitty rusted equipment.
>>
>>343914904
That's N64?

Emulators gone too far

DS also had those massive improvements on an emu
>>
>>343911830
yep
>>
>>343911830
As much as I love the PS1 and Spyro in particular, you know that's bullshit. Even the images you posted are stitched together by hacks in a manner impossible ingame.
>>
>>343922878

PS1 and N64 are better than any of the feces coming out today.
>>
>>343919743
>1994 vs. 2000
Cool beans.
>>
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Who here had divorced parents try to play favorites getting you both PS1 and N64?
>>
The entire 5th generation in general was a fucking mistake.
>>
>>343923294
At least you're admitting the N64 was 6 years ahead of the PSX.
>>
>>343922148
The n64 was capable of better audio quality, it's just that the limits of the cartridge never let it realize that fact.
>>
>>343916359
64MB cartridge was the maximum amount of space, so every texture had to be compressed, some up to a point of unrecognisable
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>>343912424
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>>343917643
>pixelated look of PS1 textures helped make them more crisp.
t-tell em bro!
>>
>>343915102
But it works in context with the game's universe. There's no moment where you're not either in the fog or in the dark. It's a clever embrace of the limitations of the console.
>>
>>343923513
Hi. https://www.youtube.com/watch?v=cnjie2G7_gQ
>>
I have a CRT with S-video for PSX and N64 right next to me

they both look like shit still
The N64 has objectively better gramfix but I usually prefer the PSX when it comes to 2D, and pretty much only Nintendo's first party games make good use of the 64's abilities anyway.
>>
>>343924293

>s-video
NTSCfags lol
>>
>>343917678
Quake on the n64 actually let you turn it off and Hexen64 let you turn sprite smoothing off or on.
Then you had other games that made hi res optional.
I miss when games on console would actually let you configure things how did options get worse as time went on and not better?
>>
>>343924561
>25 fps is so cinematic!
>>
>>343911830
First gen 3d < nothing < things
>>
>>343923416
How so
>>
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>Feel really nostalgic and melancholic
>See a Spyro thread with all the screenshots
>Decide to replay the trilogy for once
>Remember that I have to emulate again since my old PC died
>Give up and shitpost on 4chan instead

I remember the time when I could've gone through dozen hoops, OS re-install and shamanistic dancing over the course of 4 days all to play one pirated game. I wonder what has changed.
>>
>>343923374
Let me guess...your mom cheated?
>>
>>343921454
It really isn't the case. Whilst you might have Mario 64 and Banjo, you trade away third party games like Oddworld, Final Fantasy and more experimental titles like Vib Ribbon and Ape Escape.

Nintyfag who skipped the N64/PS1 generation and got both around 2002/3. Whilst there are classic titles I keep coming back to on N64 for sure, I play through Banjo every Summer alongside Sunshine, Wind Waker and MGS for example, there's a bigger variety of games I consistently play on PS1, (Exoddus, FFVII, Crash 2/3, CTR, Medievil to name a few)
>>
>>343923374
Happened with PS360 for me.
>>
>>343921454
N64 had like what, 10-12 games at most?
>>
>>343923374
Nope. They've been married since their teens. I had to buy my own vidya.
>>
>>343925086
>Oddworld, Final Fantasy

eh

Most people here dont mention the actual gems of the n64 library like Ocarina, Majoras Mask, Banjo 1 + 2, Smash, Mario Kart, Mario Party, Perfect Dark, Mischief Makers, Blast Corps, Jet Force Gemini, Conkers Bad Furday, Killer Instinct, Diddy Kong Racing

PS1 had a better library overall in terms of quantity and variety but i don't think its heavy hitters had the quality of n64's big titles

The adage goes that ps1 had a hundred games you wanted to play and n64 had 10 that you couldnt stop playing.

I don't think either side is really right or wrong in terms of which system had a better library
>>
>>343917404
>SNES could not perform 3D calculations natively
It could. Certain magic effects in Chrono Trigger used them.
>>
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>>343925037
Nope black dad spent too much time with friends, smoking pot. Haven't seen him in 8 years comes back and tries his hardest to win my love. fuck him.
>>
>>343925917
The N64 had knockout titles, I'll give it that. I'd much rather stick in Mario Party 3 than Crash Bash, and still spend hours in Goldeneye MP with buddies.

It's as you said, the standout titles really stood out, but there's much more variety in the PS1 library.
>>
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>>343926253
Games like Brave Fencer Musashi tried lots of new things, but in the end, was it more fun than a good ol' platformer? Or was it in fact an attempt of moderate success which was basically ditched after one game?
>>
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>>343921348
>jumping cars have no shadows
>>
>>343921454
>n64
>games
kek, shoo shoo back to your OoT and Super Mario 64 nogaems machine.
>>
Is there a better looking PS1 game than Vagrant Story?
>>
Would a N64 in this day and age now that flash storage has become so cheap be superior to the PS1?
You could easily make N64 cartridges today with several gigabytes of storage, meanwhile the PS1 would probably still be stuck with a 700MB Cd-Rom
>>
>>343924992
>drag and drop a .cue file on an exe
>play game

wow that was hard
>>
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ITT: People compare art made by random artists to prove that their favorite console is better.
>>
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>>343923374
tfw after parents got divorced, both were too poor to buy me or my brothers much of anything. Those were the days when I had to rely on friends and other family members for vidya.
>>
Nintendo had Goldeneye and Perfect Dark to set milestones for console FPS games, made the reloading mechanic mainstream for FPS games. PS1 nor PS2 had any of these (nor GC desu , but that's why I got xbox)
>>
>>343921454
You're a delusional dipshit
>>
>>343926593
Britfag here. What's a shadow?
>>
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>>343925917
>Banjo 1 + 2, Smash, Blast Corps, Jet Force Gemini, Conkers Bad Furday, Killer Instinct, Diddy Kong Racing

those are all trash though.
>>
>>343927494
>console FPS games
wait is that something people actually like
>>
>>343926021
my dad spent a lot of time smoking pot with his friends and hes still cool
>>
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>>343927727
>This console has no games
>What about all these games
>Those suck tho lol

Every fucking thread, every fucking console.
>>
>>343927885
What's not to like?
https://www.youtube.com/watch?v=KI4QvEh_DTo
>>
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>>343928028
Yeah but has he never come home for like a days when you were 3?
>>
>>343928131
Every platform war.
>>
Why are people getting autistic about the screenshots being from emulators?
The only thing that changes is the resolution
>>
>>343925086
What about stuff like Custom Robo, Shiren 2, Mystical Ninja or Space Station Silicon Valley
>>
>>343928458
>I've never used an emulator
>>
>>343922002
Its pretty much PC vs PS4 now, nintendos off doing their own thing and the xboxs exclusives are all coming to PC
>>
>>343928458
>The only thing that changes is the resolution
And color depth/dithering.
>>
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>>
>>343928596
What else changes?
>>
>>343927130
that's the point you dumb fuck
>>
ps1 = pepsi
n64 = coke
>>
art > specs
>>
>>343928994
Other way around.
>>
>>343928959
The jittering is really only noticeable if you render the games at HD resolutions. And even then there are plugins to get rid of it.
>>
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>>
>>343923797
Best example of this is rogue squadron. Factor 5 developed its own audio driver and compression technique for it. It has some of the most and highest quality voice overs on the system. The music was also very good.
>>
>>343924992
The nostalgia is way better than the games anyway.
>>
>>343929210
It was noticeable as fuck at the time bro.
>>
>>
>>
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For the niggers talking shit about the n64 fog, I ll have you know it worked to help make one of the most fun games for the n64, even today. Road Rash 64. When you cant see that truck rendering until its too late, it makes for so many lols
>>
>>
>>343929401
I'm not your bro, pal.
>>
>>343927727
You have shit taste my man
>>
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>>343929095
Indeed
>>
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>>
>>343927727
You are a faggot who hates fun apparently.

I bet you look forward to the yearly FIFA and CoD games.
>>
>>343928959
kek
>>
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>>
>>343918983

N64 Version looks like a mess. The colors are all washed out.
>>
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>>343929641
>those hyperbikes
>>
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>>343911830
If you like motion sickness from the textures shimmying and shaking all over the place, sure.

N64's games are better though so the point is rather moot.
>>
>>343917848
What.
>>
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>>343923374
>divorced
Yeah
>all the vidya
Ha, no. I pined for a Game Boy for years seeing how some of my friends were playing Pokemon. Then my parents and grandparents all got together to get me a GBA on Xmas '01. It's not like any one of them couldn't have afforded it on their own, it was more about how much I was allowed to be spoiled and coddled. Did you really think I was deserving of a Game Boy, games for it AND other shit on top of that? Laughable.

The next year they pulled off the same thing with a PS2. I was both incredibly happy with my gifts but also a little disappointed it wasn't a GameCube. In hindsight my family made the better choice, of course.
>>
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>>
prerendered 2d rpg backgrounds aren't graphics
>>
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>>343930264
>literal screenshots aren't graphics
>>
>>343917435
>>343915498
Actually some guy extracted the worlds and rendered them or something like that in a world viewer type thing. So it's just the bare worlds with skyboxes rendered at whatever resolution you want. Pretty neat stuff.
>>
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>>
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>>343930351
Wow! Best graphics ever. And in 1998!
Why do games look worse in 2016?
>>
>>343911925
>those symbols on the wall

Heavily reminds me of Nosgoth's vampire clans, mostly Kain's Empire's clans.
>>
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>>
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>>343914895
turok 2 and that indiana jones game looked fuckin' great
>>
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>>
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>>
>>343923374
I had both because we were upper middle class. Barely had any games for them, although I would rent games all the time. Then my parents got divorced and I've been living in poverty for the past 10 years.
>>
>>343926021
just a coincidence. smoking pot has nothing to do with how blacks are incapable of not running out on their families
>>
>>343930351
Sistine Chapel has WAY better graphics than the PS1
>>
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>>343930745
>>343930894
holy shit these graphics are so fucking good
>>
>>343930675
Oh yea, so did jet force gemini
>>
>>343931421
Yet it still has shitty perspective correction.
>>
>>343929703
What game is that?
>>
Perspective correct > Affine. This is literally, objectively correct
>>
woah...
>>
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>>343931707
Airball in CGA mode.
>>
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....this was released in 1997?!
>>
>>343932371
looks like shit honestly
>>
>>343932371
whoah...
>>
>>343916313
Where is saturn?
>>
>>343932589
In the attic.
>>
>>343932589
Saturn was and is still shit. Nothing but a glorified 2D meme box. No one but weebs and fags cared about it.

>MUH JAPANESE IMPORTS
>>
>>343932267

first pc game i remember was that shit on a atari st

dope theme song is dope
https://www.youtube.com/watch?v=ASOeMRB2tp0
>>
>>343932589
No one owned a Saturn.
>>
>>343911830
N64 hardware( the console itself) >>> Ps1 hardware
>>
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...my god.
>>
>>343918145
Man those flight simulators were amazing.
I remember playing that su-27 one and it took me like 2 hours to figure out how to use the missles on ground targets.
Also landing without exploting into million pieces was pretty hard.
Good times.
>>
>>343932371
I kind of miss that style of early CGI cutscenes and prerendered backgrounds.
>>
>>343932779
I wished I had an ST.
I had to make do with this: https://www.youtube.com/watch?v=XqKEk4ru8XQ
>>
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>>343932973
I love those old polygonal simulators. Your imagination filled in the gaps better than a bunch of blocky warping pixelated textures could have.
>>
>>343933489
Nice. Do any of you guys remember USNF 97? That was an amazing flying simulator for the time
>>
>>343923374
I had a GC and a PS2. My dad had an Xbox and a DC
>>
>>343933293

i wish i still had it ;/
>>
>>343911830

Firstly, you're playing a PC emulation with a fuckton of AA and upscaling done. Hardly the point made in your screenshots.

SEcondly, Spyro was IIRC one of the first 3d games ever to implement a LOD engine, which was how they managed to put so much shit into the levels - it's not really a fair comparison to try and say that PS1 graphcs as a whoile were better just because one game had such an innovative piece of software technology in it. Most other games just did the silent hill method where they hid most of the screen from view to let the graphcs that you could see look good.
>>
>>343935062

Insomniac really were programming gods
>>
>>343933293

this shit blew my fucking mind on the atari ST back in like 91 or someshit

https://www.youtube.com/watch?v=DtUfQEp8lNQ
>>
>>343915330
The PS1 is pretty based and the Xbox 360 is pretty shite, but I still don't think it makes any sense to compare the former with the latter.
>>
>>343935469
Damn. I'm jealous all over again.
>>
>>343932267
Thanks anon. I'm not too familair with vr computers
>>
>>343922584
That's entirely untrue, interactive audio was a major priority for various developers on both consoles. You could always just have music playing in the background but the interaction makes the whole experience much much more captivating. Mark Steven Miller was all about this and even implemented this in Taz-Mania on the genesis.

https://snarfed.org/interactive_music
http://quod.lib.umich.edu/cgi/p/pod/dod-idx/scoring-for-the-modern-computer-game.pdf?c=icmc;idno=bbp2372.1998.491
>>
Best looking game from the generation. No other game was this polished.
>>
N64 graphics don't shake when you move
>>
>>343937350
It's a big plus to not spend an entire game in an earthquake.
>>
I miss PS1 FF artstyle. 3D FFs are souless desu
>>
Reminder that N64 is the original NOGAMES
In that its entire library is less than what the PS3 released with.
>>
>>343937997
>the original NOGAEMS
that would be the Genesis
>>
>>343929210
link to the plugin?
>>
>>343930438

It's just not the same unless it's 240p and ripples/warps around because the PS1 couldn't handle 3D for shit.
>>
>>343911830
>>343911830
>>343911925
>>343912037
>>343912812

Looks like Vanilla WoW
>>
>>343916724
Fun fact, Pepsiman was modeled my Kotaro Uchikoshi, the writer of the Zero Escape series.
>>
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>>343937165
>polished
I see what you did there anon
>>
You're not fooling anyone OP. Everyone remembers the moving textures...the low render distance...and the insane amount of jaggies. Oh Lordy the Jaggies.
>>
>>343938916
The N64 had a shitter draw-distance.
>>
>>343939037
They both did. OPs pictures are deceiving because Spyro was one of the few games to develope an engine to render longer distances. Most of the ps1 library had shitty shit draw distance.
>>
>>343940068
https://www.youtube.com/watch?v=epZNcqkK3tc
was crisp as fuck tho
>>
>>343911830
>these n64 vs psX threads are actually fun because both consoles held plenty of merits of their own.

>tfw i want to come back
>>
>>343940828
https://www.youtube.com/watch?v=tctPU9XT8Zk
>>
>>343914904
I shouldn't have ordered the large pineapple pizza...
>>
>>343940828
>>343941050
https://www.youtube.com/watch?v=LpGGhdHbeFc
>them sprites
>>
>>343941315
https://www.youtube.com/watch?v=o00rkK7FlFE
you really notice >>343928959 in this. wobbly car.
>>
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>>
>>343929043
Saturn = Walmart brand cola
>>
>>343911830
Legitimate bait.
>>
PSX:
>higher res on sprites
>textures have higher res, but are wobbly
>bigger game size. So you can have a lot of high res backgrounds

N64:
>better drawdistance
>higher polygon count
>much better shaders in games

They both have pros and cons but overall I would say the N64 is better, imo.
>>
>>343916202
>that IGN64 logo
MUH FUCKIN NOSTALGIA
>>
>>343942028
Saturn is RC.
>>
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>>343911830
U wot m8?
>>
>>343918983
I has been like 20 years since them. Of course the 3d of both consoles sucked. They also focused on different aspects so while one is good at something, is bad on the other. Cant you ever stop the shitposting?
>>
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>>343914904
>>
>>343911830
who fucking cares lmao
motherfuckers need to settle their 1999 middle school bus ride feuds somewhere the fuck else
>>
>>343938906

> That specular

Sure was amazing seeing that back then.
>>
>>343929219
was this actually how it looked? like a fucking van gogh painting?
>>
>>343911830
>liked spyro 3
>didn't like spyro 2

whats wrong with 2?
>>
>>343937165
ND hae always been pretty graphics over good gameplay.
>>
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>>343914904
>>343915332
DU-HUH
>>
>>343930482
comfy as fuck. This game was beautiful.
I had a saving before every cutscene, in order to rewatch them...
>>
>>343931581
kill yourself, edgelord
>>
>>343932371
>>343932157
Riven will forever be my graphics-standard I compare every single game to.
>>
>>343944830

Crash 2 has excellent gameplay. It's just a little limiting.
>>
>>343911830
Well, CDs could store more and better textures.
>>
>>343921215
People just want to form tribes, and go to war with each other.

Hyooman natuur.
>>
>>343928458
N64 had a big smudge filter applied on top of the output, which only slow ass, uncommon low-level plugins replicate. Also, most popular N64 emulator plugins don't emulate N64 texture filtering properly, resulting in fucked up sprites and UI objects.
In both systems, people tend to turn on stuff like anti-aliasing and anisotropic filtering to make them look better. Also, the PS1 had ZERO texture filtering, so the screenshots OP posted are very inaccurate, for that and also their anti-aliasing (which the PS1 did not have and which the N64 did have, albeit in an earlier, weaker incarnation)
>>
>>343923869

He means that you shouldn't be filtering low-res textures, because it looks like arse. Unfiltered textures look more crisp.
>>
>>343915102
So like Turok?
>>
>>343923374
>Dad had Super Nintendo and eventually GameCube and played both, both with me and by himself
>Mom had Super Nintendo and only bought an N64 and then GameCube for me to play because "adults who play video games are pedophiles"
Whatever, got to chill playing RE4 with my dad at his place while grandpa watched me play Melee and marveled at how amazing it looked and how much there was to do other than fight (he was particularly fond of the trophies for some reason), meanwhile Mom would just tell me to go outside and stop wasting my childhood and then adolescence on vidya and the internet.
I should've listened, now I'm a socially retarded adult with no talents or skills
>>
>>343929043
>yfw in the grand scheme of things overall Nintendo is Coca-Cola, Sony is Pepsi, and Microsoft is Mountain Dew
>>
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Are you seriouesly discussing about two consoles that died a lot of years ago?
>>
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Anyone remember bleemcast?
>>
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>>343950620
Better than discuss the shit we have now.

>HURRR DURR MY CASTRATED PC IS BETTER THAN YOURS.
>>
>>343951051
Its a shame it was never completed
https://www.youtube.com/watch?v=xJknSkuWnqY
>>
>>343925917
>implying banjo or zelda are anywhere near Silent Hill and Medievil
stop
>>
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>>343920504
>>343919743
This
PS1 games are better looking. Its that simple. Crash looks like an entirely different generation than Mario 64

Dont think so?

Heres battletanx on the PS1
https://www.youtube.com/watch?v=OZeMtVbtQ9E

Heres battletanx on the 64
https://www.youtube.com/watch?v=k-x1RlsnKbs


>that draw distance
>those textures
>better particle effects

the only thing n64 had going was a built in multitap, 2 player on the ps1 wasnt as good as 4 player on the 64, depends on the game however.
>>
Did I walk into a time machine?
>>
>>343952009
>that fps on the 64

holy shit it couldnt even run bad grafics well.
>>
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>>343951987
>Medievil
>>
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>>343951051
>>343951438
top kek
>>
>>343944503
Yep
Of course nintentoddlers didn't play the masterpiece that is chrono cross
>>
>>343952009

Bad ports are as much a reason to think the PS1 is more powerful than the N64 as they are to think the Dreamcast is more powerful than the PS2.
>>
>>343917234
Bilinear filtering looks horrible when the textures are that low-res.
>>
IMO, Legend of Mana is one of the best looking games on the PS1. Hell it's I'll even go as far as saying it's good looking by today's standards.
>>
>>343918983
I actually prefer the clear, jagged mess to the blur filter.
>>
>>343953063
>its bad because its a port

It was never an exclusive though, the first battletanx was on n64 and ps1 too. The ps1 looked better in that case too...
>>
>>343918983
>n64 had antialiasing
yeah, sure it did.
>>
>>343913462
>>343913192
>>343913042
>>343912936
>>343912812
>>343912037
>>343911925
>>343911830


Are these WoW screenshots?
>>
>>343954619

The n64 version was an afterthought and you know it. It's like MM64, do you think they put any effort into it?
>>
>>343953873
LoM is a masterpiece.
>>
>>343914651
Colors are saturated
>>
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>>343954863
Why is it so hard to accept the n64 wasnt as capable as the psx?

Youre going to type out arguments how you somehow knew the developer viewed the n64 as an afterthought.... really....
You cant accept reality, huh?

Go ahead and show me some games that looked better on the 64 than the PS, go ahead, ill wait for you.
>>
>>343926359
Nigga these 2 aren't even the same wipeout.
Left one is Wip3out, right one is Wipeout: 2097. Both for ps1.
Wip3out got a remake for N64 tho but the controls were shit
>>
>>343952009
The N64 version is way better.
https://www.youtube.com/watch?v=nALPY_BZgPA
>>
>>343953873
All Mana games are good looking. Even the remake on mobile/Vita looks good despite being 3D.
But I don't think there will be a 2D game good looking as LoM ever.
>>
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>>343955178
>Why is it so hard to accept the n64 wasnt as capable as the psx?
Because that is objectively wrong.
>>
Didn't one of them handle textures much better and the other better used polygons? Wasn't there something like that?
>>
>>343955178

Because it's factually incorrect. The GPU's feature set in hardware was far and away superior to what the PS1 could do and even outstripped consumer PCs until the Voodoo came along.

This isn't even about fanboyism. The PS1 certainly had the better games. But the N64 had plain better guts than the PS1.
>>
>>343955484

N64 had much better texturing than the PS1.

Saturn had weird quadrilateral polygons, which you may be thinking of.
>>
>>343952009
PS1 and N64 were both flawed, just in different ways. Don't know what you're smoking.
>>
>>343955543
>>343955457

Why dont the graphics look as good though?

>>343955345
even this guys battletanx doesnt have as far a draw dinstance and the textures are blurry as fuck compared to the PSX.

Was the n64 just an afterthought or what?
>>
>>343955646
Wow, why would you use squares? Everyone's known triangles were the best shape since fucking prehistory.
>>
>>343955828

Why do early PS2 ports look worse than on Dreamcast?

Devs are too shit, too lazy or don't have enough time to port properly.
>>
Yeah, if you like a flickery eyesore.
>>
>>343955976
You realize developers need to learn the consoles framework and coding right?

Could it be that maybe the n64 didnt have robust features like the n64?

i remember reading Unified ram was difficult to work with unlike the PSX's independant vram and soundcard.

But you guys go on telling me how hardware was the end all be all of consoles.
>>
>>343916614
What game is on the left?
>>
>>343955930
Because they thought you could make better models with 500 squares vs 500 triangles (just as an example)

>>343955828
Actually the game came out first for the N64 and is a sequel to the N64 exclusive first title. It has a better framerate and graphics not to mention way more tanks in any given level. The PS1 port is shit just like Glover's port was shit. Hell any N64 to PS1 port is shit because its simply way weaker hardware.
>>
>>343930592
>fmv game
>shilling
>>
>>343956249

>i remember reading Unified ram was difficult to work with unlike the PSX's independant vram and soundcard.
and then the PS3 had separated RAM and developers were complaining about how much better the 360's unified RAM was.
Now everyone uses unified RAM.

Devs bitched about the Sega Saturn's parallel processors and now everyone does it.
>>
>>343930675
Yeah ok try rendering anything outside
So foggy and shitty the entire time
>groundbreaking graphics

Also this game is boring as hell
>>
>>343915498
>>343917435
Either way they look way fucking better compared to the N64. No 2D shit and actual textures.
>>
>>343930482
>Balamb Garden
>Balamb
>Bam Balamb
Whoa black Betty!
>>
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Just to throw the sega saturn into this as well, the console could put out some very impressive games if you designed them around the console limitations. Bulk Slash is extremely impressive and makes some really clever use of the background layers and saturn rendering quirks.

https://www.youtube.com/watch?v=xDoKYgIYsfM
>>
>>343956249
Didn't the whole emotion engine thing throw developers for a loop since it was so different in a similar way the cell processor did in the ps3?
>>
>>343956818

Yes.
PS2 was more powerful than Dreamcast, but harder to utilise.
PS3 was more powerful than 360, but harder to utilise.

And it's safe to say that on the whole, the N64 was more powerful than the PS1, but harder to utilise.
>>
>>343956485
If the bitch would stop saying Sugoi, I'd say that this looks more rad than anything I played that gen.

Of course the Saturn had Panzer Dragoon, which automatically makes it better than either N64 or PS1 in my book.
>>
The simple but clean/clear designs of mario, banjo, zelda were far better than the ridiculous mess that happened when ps tried to be realistic with mgs, resevil, fg8, etc

Spyro and crash were better in that regard
>>
>>343953008
>masterpiece

That's a funny way to say all style and no substance.

I did play it though. It made me wish I could transplant the art and music onto a better game.
>>
>>343916724

City escape?
>>
>>343957765
That's because "realistic" graphics become outdated fairly quickly because tech advances so quickly causing them not age horribly compared to more stylized stuff.
>>
Nothing on the PS1 came close to the N64 killer aps.
>>
>>343958040
Sure but im just saying that early 3D attempt at realism was garbage.


Probably why people like jeff gertman hate n64/early 3D: realistic attempts were bad, and they were too 'mature' and cool to play the multitude of great 3d platformers because they look "kiddy"
>>
Hey guys what's going on in this thread?
>>
>>343958040
Which is why everyone will look back at Wii//Wii U games and say they've aged much, much better than most PS3/360/PS4/Xbone games. Stuff on 360 from a scant few years ago already looks awful just because everything has to try to be photo-realistic.
>>
>>343911830
I like them both.
>>
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>>343937165
>>343944830
Yeah, just look at those amazing graphics.
>>
>>343937350
On N64, you shake when you do literally anything

https://www.youtube.com/watch?v=SP5c_MEs9mo
>>
>>343918145
>that sun
what was the name of that japanese airsim game with ton of mods? ysfly or something?
>>
>>343955229
I hate to tell you this but Wipeout 64 and Wipeout 2097/Wipeout XL aren't even the same games. It's like Ocarina of Time vs Majora's Mask.
>>
>>343916359
confirmed never played any Rare game
>>
>>343911925
are those terror runes on the walls?
>>
>>343960573
Conker is the only game they made that arguably looks better than Crash 1. There's still nothing on the N64 that approaches Vagrant Story.
>>
>>343958520
Kill yourself Nintoddler.
>>
>>343922610
>That's the reason why RE2 was so much better on PS1.
Everyone knows the 64 version was way better, no load times, all the cinematics intact, and tons of extra options
>>
I dunno when I play PS1 games it always feel as if the wall are moving when I run around like they can't make a straight line and keep it straight
>>
>>343923154
>PS1 and N64 are better than any of the feces coming out today.
Let me guess, you cant afford a ps4/one or non shit PC
>>
>>343961142
>/one
But the "One" has no games.
>>
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As a child I always hated the N64.
Everything looked blurry and the controller was a piece of shit.
In fact I still don't like the N64.

The PSX was great.
>>
>>343961585
Nah man nintendo lost it with the wii, PSX was a step behind in the visual department. No one gives a shit about old still CGI screens.
>>
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>>343961585
>GOP
>Smart
>>
>>343961585
For me, the fact the N64 had more than 2 controller slots worked out perfectly me since I had 2 younger siblings (and a shit load of cousins) and we enjoyed playing multiplayer games. A lot of time was spent in battle mode of mario kart, star fox, and eventually smash bros.
>>
>>343961585
this list is 100% accurate
>>
>>343926021
How come he don't want me man?
>>
>>343930032
WHAT HAPPENED TO YOU,KAKYOIN?
>>
>>343961585
>drinking coke or pepsi

Dr. Pepper masterrace, agree with the smart side on everything else though.
>>
>>343962305
>drinking any soda beyond a jarritos when it's too early to drink beer
Fat.
>>
>>343962305
https://www.youtube.com/watch?v=RgGEG5nIXuI
>>
>>343912829
The whole high contrast, grainy thing worked wonders for MGS1. I honestly don't think it could've looked better on N64
>>
>>343914895
Conkers BFD looked miles better than anything I had seen at the time.
>>
The n64 had higher polygon graphics, but the games looked far more uglier than the PS1.

N64 games looked weird and plastic and had shit art style compared to the PS1. Compare something like Quest64 to Vagrant Story, Final Fantasy 9, Legend of Dragoon. Not to mention the PS1 had full-motion video and superior and more diverse collection of games. Square's RPGs on the PS1 really showed how significant art style is

N64 only had obscure, ugly looking platformers, racing games, fighting games, or sports titles. The kids who owned N64s most likely had Zelda, the Mario games, Star Fox 64, or Smash Bros

Not saying that the N64 was a bad system...it certainly did have a handful of innovative classics (as I mentioned above) but had a myriad of shitty games along with it
>>
>>343960862
Eh.

https://www.youtube.com/watch?v=jIgq5ulzJTg

https://www.youtube.com/watch?v=2pMXTkhYALg
>>
>>343962669
>implying I only drink Dr. Pepper

It's a sugary soft drink that'll fuck up your teeth at the end of the day, but there's nothign wrong with having a cold DP after dinner every once in a while.

>>343962890
Smart man.
>>
>>343958520
What? Wii games looked like dated shit when they came out at the fucking time, they look even worse now. Except a few which honestly look good, like Kirby's Epic Yarn.
>>
>>343962669
>Jarritos isn't sugary nonsense just like everything else
>beer is better than soda

Ebin. Jarritos are fucking delicious, though.
>>
>>343962305
Second for Dr. Pepper masterrace. I love a nice DP.
>>
>>343960862
Despite being way too inspired by Half-Life, Turok 3 is a pretty good looking game for its time.
https://www.youtube.com/watch?v=0y98nyRdl-k
>>
>>343923374
Nope they stayed together and would scream at each other in the garage while the rest of us stayed upstairs shitting ourselves
>>
Why are 5th gen babies still fighting over graphics? It's been 20 years already. Same goes for the fags still having console wars over the SNES and Genesis.
>>
>>343923374
Nope they were still together back then and we were extremely poor as well. So I had to save up for a year and a half of pocket money, doing chores and the like just to save up for half of one. I still remember the euphoric elation I felt the morning I opened it up on my birthday.
>>
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>>343963894

More stylized, cartoony graphics stand the test of time better than what seemed realistic back in the day. It's why the original Wind Waker still looks good, and a game like Warhawk looks like trash now.
>>
>>343962305
dr.pepper is the only pop I drink most other ones give me a stomach ache
>>
>>343965436
Every console had stylized looking games, though. Off the top of my head, PS2 had Okami and Katamari Damaicy (however its fucking spelled), and Xbox had Fable TLC (not the same kind of stylized, but still incredibly so, which was botched in the 360 remaster) and JSRF.

Every console also had games that look like fucking garbage to this day. The Wii had mostly garbage looking games, but the garbage effect was enhanced by the system being a generation behind.
>>
>>343965436
>this
>looking good
>>
>>343917712
>The N64/PS1 had bad graphics and jaggies!!!

Try playing on an actual system with a CRT, not an emulator on a stretched out aspect ratio LED/LCD flat screen.

It amazes me how you kids scream bloody murder when something looks so bad all because you don't want to take the iniative to play it properly.

Its like holding a glass jar to your eye and palying a PS3 game and going "OH NO! IT LOOKS ALL WOBBLY! BAD GAME 1/10"
>>
>>343961585
Switch out wb and DC and I agree with this
>>
>>343962669
>drinks beer
>full of carbohydrates
>calling anybody else fat
>drinks alone
I want normie culture to leave
>>
>>343965730

Sure, every console had them, but what he's saying is that Wii had them in spades, which is true for the most part. It was associated with more cartoony, kiddie looking games. PS360 were associated with realistic looking games. They had the likes of Pupeetier, but they obviously weren't really the focal point of the systems
>>
Outside of the pre-rendered backgrounds that were used for most of Square's RPGs, PS1 games didn't really look that impressive.
>>
>>343928709
nah, ps4 fags and nintendo fags still fight
>>
>>343961585
>sullying coca cola with marvel and mario
end yourself famalam
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