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>tfw you don't even want Warcraft IV anymore how did
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>tfw you don't even want Warcraft IV anymore

how did it come to this
>>
>>343841419
We all saw how mediocre SC2 was. Not sure we want WC4
>>
The people that made Warcraft I and II good left the company. Warcraft III and WoW focused more on 'lore' than gameplay.
>>
>>343841621

Pretty much this.
>>
>>343841419
All the talent that made Blizzard great left
>>
>>343844605
If this is true that is a bummer but I would be stoked on a new Warcraft.
>>
>>343841419

They killed off all the interesting characters as WoW raid bosses for l00tz

What's to be excited about
>>
Unless Kaplan was in charge, it'd be shit.

Metzen, Kosak, anyone else involved in WoW, they're all just cashing checks at this point. There's no passion anymore. Kaplan is the only guy who seems to give a shit, and he's too busy with Overwatch to do anything else.
>>
>Warcraft IV
>"it happens in a alternate timeline, WOW is not canon"
>it starts with arthas becoming the lich king
THERE
FIXED
>>
>>343844934
>If
Its been true for years now
>>
>>343841419
You became jaded, like everyone else on /v/.
We just can't accept that we're no longer the intended audience of video games, so we force ourselves to not like the games devs create now, instead choosing to shit on everything.
>>
>>343845834
>We just can't accept that we're no longer the intended audience
Tell that to WoWs hemorrhaging sub numbers
>>
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>>343841419
Zug-Zug
>>
Any good custom campaigns for W3?
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>>343847232
Check hive workshop for custom campaigns
They have some voiced
Pretty good desu
>>
>>343841621
I'd argue SCII had a pretty great campaign.

Its the story and multiplayer that you don't want to see get raped by Chris Metzen. The movie was bad enough.
>>
>>343845582
God I hope not because if modern WoW lore is any indication, they're going to somehow make all the "reinvented" lore even worse
>>
>>343847494
>I'd argue SCII had a pretty great campaign.
Go ahead, attempt to. Amuse us all, anon.
>>
I don't want IV, I want III remade in HD with updated balance.
>>
>>343847692
I liked it.
>>
>>343847692
Everything up to the Epilogue was decent. Amon should have died on Aiur.

The Epilogue was the fucking stupid part, turning Kerrigan into a Mary Sue whore. But Blizz always has to make some demon/devil character, so we got Amon in Space-Hell for a finale.
>>
>>343848357
>Raynor deciding to kill Tychus
>Raynor forgiving Kerrigan
>The way Blizzard just wasted Mengsk

If you think any of this is decent then you simply have shit taste - and this is only the first installment. I could go on and on about how so many characters arbitrarily flip-flopped during the second, or how they completely butchered the entire Protoss race in the third, but it's not worth my time.
>>
>>343848118
>updated balance
Then it would get caught in the esports hell of everything constantly being changed.
>>
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>>343847494
>I'd argue SCII had a pretty great campaign.
I wanted to be angry at you for actually endorsing their absolute rape but I'm just too tired and sad about it now to really get myself going anymore. You are still wrong though anon, really, just, how could you? You really like Metzen LITERALLY
>Overlord goes from majestic badass supreme representation of his aspect to DINDU NUTHIN
>MY PLEASURE DARLIN' FENIX WHO WAS THAT AGAIN?
>I MUST RETURN TO MY PEOPLE
>WAIFU ANGEL END
come the fuck on ;_;
>>
>>343841419
>how did it come to this
Metzen genuinely only knows how to tell one single type of fucking story arc, and every time he does it it gets worse and worse. Doesn't help that he now is full fedora and waifu marysue too.
>MUH CORRUPTION
>MUH PROPHECY CHOSEN ONES
>MUH REDEMPTION
fuck damn it.
>>
>>343849368
Only a few changes need to be made, mostly involving nerfs:
>Blademaster
>Frost Wyrms
>Tanks
>Fiends
etc.
Nerf those units and buff some of the Night Elf units and the game would be way better than it is now
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>>343849808
>buff some of the Night Elf units
night elves have some of the strongest units in the game nigga.
>>
>>343841419
>how did it come to this

Blizzard became jewish and only are continuing their game series for money. They know people will by it because their past games were so influential
>>
>>343845582
Idk man. If you're talking about fuck-ups in lore, it all kinda started in WCIII with the Night Elves, Cow people, "Noble Shaman Orcs", edgy-prince(s), etc.
>>
>>343844934
You think you do, but you don't.

When they come out and make it some sort of microtransaction yearly DLC bullcrap.

It will be fucked.
>>
>>343849912
and some of the most worthless units as well
>>
>>343850000
The problem in RoC came from the whole thing just being a lesson in the power of friendship overcoming everything. TFT was pretty good at avoiding that.
>>
>>343841419
ACTIVISION/Blizzard
>>
>>343847692
not that anon, but i can say the campaign was fun to play and it was just the writing and plot that sucked balls. all in all i can still have fun with it from time to time and it goes by at a good pace when you skip every cutscene. having to pay for the game 3 times was maximum jew tho.
>>
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>>343841419
>how did it come to this
Curse of success. Seriously. This has happened to a lot of companies in the past, a previous diverse company has a runaway smash hit success, so big that it devours the entire rest of the company. Everything else looks like small potatoes so management focuses. Then years/decades later the party is over, but the company has been hollowed out and the original diversity is all gone. It's very hard to recover from, if ever. Blizzard used to have a number of franchises and experiment with stuff that was quite different, Blizzard North was its own unit, etc. WoW ate it all.

For a Japanese example look at Squeenix. Remember all the awesome varied stuff Squaresoft and Enix alone once did? Now it's basically the FF and DQ company. Feels bad man, but that's human nature for you. Success can be as dangerous a thing as failure.
>>
RTS is dead. If one will revive them, it will still be Blizzard.
>>
>>343842087

I'm fine with a lore focus.

I feel that WoW really dropped the ball on the lore tho and the movie also fucked up too.
>>
they should make a new expac for 3 since we all know you cant improve 3 and 4 would likely be shit
>>
>>343850510
same shit with Rockstar and Valve. they don't make unique games anymore, now they're just "the GTA company" and "the Steam company" respectively
>>
>>343849756
>MUH CORRUPTION

Gee, seems like there's no corruption in WoD after all...everyone is doing what they are doing out of circumstance...

>Cordana Felsong is now corrupted!
>Dum dum dum!

wtf
>>
>>343847232
Revenge of the niggers

Not even joking, great with friends
>>
>>343841419
It's a combination of seeing what Blizzard's been putting out the last six years or so, retarded business decisions, Activision stepping in, taking over, and driving talent out, and killing off pretty much all the memorable characters in Warcraft that makes WC4 unappealing.

>>343845834
>>
>>343849808
>nerf fiends

may as well delete undead from the game, they are so useless
>>
>>343850661
in legion it turns out illidan was never corrupted and we only killed him out of vengeance
we were corrupted all along
>>
>>343850661
>whole plot of MoP was a corrupted warchief fucking shit up in panda land
>whole plot of WoD is the same corrupted warchief going to an alternate universe to fuck shit up

Kill me
>>
>Actually caring about Warcraft Lore
>Current year
>>
>warcraft 4
>by ACTIVISION
please dear god no, i would sacrifice my first born to prevent this
>>
>>343850510
Blizzard literally just released a fucking FPS, a genre they've never done before. Are you even on the same planet as me? Are you going to pretend they never released Diablo 3, too? Fuck off, retard.

Also, the reason Square-Enix slowed down is because they almost went bankrupt following the unparalleled disaster that was The Spirits Within. Go ahead and look up how much money they lost on that, it crippled them for years. It's not a "curse of success", it's a "risked too much" situation.
>>
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>>343849553

>MY PLEASURE DARLIN' FENIX WHO WAS THAT AGAIN?

The most awesome revenge story to come was trashed so raynor could get sum of that fine zerg pussy.
>>
>>343850637
Well, I said "human nature", it's not even a vidya or even tech thing. Look at even entire fucking countries, they call it the "resource curse". In theory having a ton of gold or oil or whatever, basically super easy liquid money you can just pull out of the ground, should be a huge boon for a country. Pull it out, turn it into power generators, water, transport, infrastructure, education and so on and it should be possible much more rapidly bootstrap even a poor country.

But IRL in general poor countries who have found that stuff have ended up even worse shitholes, because they just feed at the proverbial (or literal) spigot and never aim higher or diversify. When the resources finally do run out (or prices tumble due to market changes) they end up in huge trouble. Happens again and again. It's possible to manage well, but it takes serious thinking, planning, and being fortunate enough to have some seriously self disciplined leadership thinking long term (often well beyond their own personal tenures or even lifetimes).
>>
>>343849193
>Butchered the Protoss race
>Gave information on the most mysterious race in the game where little was known
>Actually made them conflicting in a proper way (Tal'darim tribe, Rohanna v Vorazun, Purifiers)
>History that actually seemed to fit.

And on the first three notes;
>Tychus was working for Mengsk all along, Raynor knew Kerrigan had to survive from what Zeratul told him
>Raynor finds out that Kerrigan was more or less being mind controlled by space cthulu
>Mengsk actually playing his part as the background manipulator
>>
>>343841419

Activision.
>>
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>>343850976
>Are you going to pretend they never released Diablo 3, too?
Is this where we laugh? Are you honestly trying to pretend to /v/ that D3 and SC2 weren't exactly proving the point of WoW taking over everything? Picture related is what we actually wanted, and that was back in 2006 you underage faggot. Fucking summer.
>>
I don't want HL3 anymore either. The wait will never be worth it no matter what it is.

I'm sure shenmue 3 will suck too.
>>
What was your favorite Chuck Norris joke?
>>
>>343851056
If I could hit that zerg pussy I'd toss my alien friend under a bus too.
>>
>>343850890

Pandaria was made tolerable by Lorewalker Cho and other noteworthy original characters.

Though I think the writer(s) behind all of that got kicked of the warcraft team around the time Pandaria ended because he/she was better than Metzen.
>>
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>>343851056
STARCRAFT 1:
>Jim Raynor: Fenix! No!
>Kerrigan: What are you worried about, Jim? He died the way all Protoss hope to: in combat.
>Jim Raynor: He died because you betrayed him. How many more noble souls do you need to consume before you're satisfied? How many more innocent people have to die before you realize what you've become?
>Kerrigan: You don't even know what you're talking about, Jim!
>Jim Raynor: Don't I? I'll see you dead for this, Kerrigan! For Fenix, and all the others who got caught between you and your mad quest for power!
>Kerrigan: Tough talk, Jimmy, but I don't think you have what it takes to be a killer.
>Jim Raynor: It may not be tomorow, darlin', it may not even happen with an army at my back. But rest assured; I'm the man who's gonna kill you one day. I'll be seeing you.

STARCRAFT 2 THE METZEN EXTRAVAGANZA:
>Sarah Kerrigan: [looking up into the sky] Thank you, Jim... for everything.
>[Kerrigan ascends to join the swarms in the sky]
>LITERALLY
>I MUST
>RETURN
>TO
>MY PEOPLE
>Jim Raynor: My pleasure, darlin'.
>[Raynor smiles to himself]
>Jim Raynor: Always was.
>Sarah Kerrigan: I now see my true enemy. He waits for me in the void, wielding powers I cannot imagine. I go to face him, having renounced everything: My humanity. My identity. The man I love. But I will not face this enemy alone. I am the Swarm.
FJALSDKFJASDLKFJL;KTGHJALDFKJSADLKFJSLDA;KFGJFKLH;JGA;SOLUFSADLKJFLKJ
>>
>>343851752
Cho was quite literally and figuratively my nigga.
>>
>>343850000

Nah what they did was cool. Helped explore the setting and have some dynamics going on from all sides.

I feel that WoW started turnin that shit up to 11 while also fucking it up by having Alliance still kinda be good guys despite the fact that they want to fight the Horde after everyone teamed up to kill Satan.

Also Night Elves hate Horde because reasons.
>>
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>>343851831
>I am the Swarm.
Shit I heard it was bad but this is some next level awfulness.
>>
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>pocahontas jesus chosen one half xelnaga half human cycle would be a perfect main character
what did he mean by this
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>>343851831

I fucking hate you, Metzen.
>>
>>343852014
>Legion Beta, Go do Stormheim quests
>Meet same VA doing different character but exactly the same role as Cho, with exactly the same voice.
>>
>>343851831

Wow, and I thought Garona Halforcen was a badly written piece of shit.
>>
>>343841419
>Two major factions with subfactions of each race
>Choose starting subfaction and branch off to others if needed
>Each SF has similar units that perform tasks differently (NElfs have archers that are longer range but slower than Dwarf riflemen), some compliment one another
>Each SF has two heroes (Warden/Archdruid, Knight-Commander/Paladin, Mountaineer/Mountain King, High Tinker/Arcane Engineer, Lightbreaker/Dark Ranger, Blood Knight /Sun Mage, Blademaster/Farseer, Packmaster/Worgen Infiltrator).
>Heroes still primarily come in three types (Army buffs/debuffs, hero-killers, specialist supports)
>Have neutral heroes like Demon Hunters, Death Knights, Monks, Beastmasters, Ogres, Zandalri Dinomancers
>Set game right after Cataclysm when Garrosh was starting the war back up
>Have two main campaigns for each Faction
>Have a smaller one for each Subfaction going over big lore points in the past (i.e. Orcs have the Siege of Ashenvale as their campaign)
>Play it all off as if it's alternate timelines being viewed by the Bronze Dragonflight
>Expansion focused on if the Ashen Verdict failed to kill Arthas, play as Scourge during a new, final invasion

How'd I do?
>>
>>343850510
I used to pine for a Threads of Fate sequel and now I know they can't do it justice.
SE is more like the Hitman and Tomb Raider company.
>>
>>343852164
god....why didn't Games workshop just let them make a Warhammer game....who was around designing their earlier titles that isn't now in the era of Metzen fanfic?
>>
>>343841419

Heroes of the Storm is your WC4

deal with it
>>
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>>343852385
What if the warcraft movie is all a ruse by Metzen to bring Thrall, played by Metzen, to the big screens?
>>
>>343852543
>Implying Metzen hasn't been around since the beginning
>>
>>343852634
Wasn't implying that, was implying that other people kept him in check like people did to George Lucas and when they left it all went to shit like the prequels.
>>
>>343852629
Now I'm picturing baby Thrall shouting adult Thrall's lines at Durotan.

Fuck make it stop.
>>
>>343851831

Uuuuuuuuuuuuuuuuuuuuuuuuuuggggggggggghhhhh

HOW COULD THEY FUCK UP THE STORY SO FUCKING BADLY??????
>>
>>343845582
Don't even need that. There's a specifically stated 4 year gap between the Battle of Mt. Hyjal and the start of WoW.

Figure a few months knocked off for the TFT arc, round it to a year just to make it easy.

You now have 3 in game years to take the status quo from the end of TFT and lay the groundwork for the world as it was in 1.0 WoW.

A Warcraft 4 and a pair of expansions could fit there easily.
>>
>>343852491

You lost me at subfactions

Warcraft is already a clusterfuck, I don't want it to be more of a clusterfuck.
>>
>>343852753

Oh boy more gratuitous retcons, What's next, claiming that the elemental lords dindu nothing?
>>
>>343852753

It'd had better be really fucking good to explain why the races are at war again after they fucking killed fucking Satan.

Like, I'd better be in tears when the Night Elves join the Alliance and declare war on the Horde.
>>
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>>343852543
Metzen is like Lucas, when he was earlier in his career he was both way less shit and he was kept under control by others, so his strengths could come through and his weaknesses be covered up. Metzen was a player in Warcraft II and Starcraft 1/BW, but he was alongside James Phinney, Ron Millar, etc who were leads, and there were top tier producers like Patrick Wyatt and Sam Didier. I'm not actually sure that ANY of those guys are still at Blizz. So Metzen kind of ended up the oldest by last man standing syndrome. Success of earlier titles went to his head, nobody could tell him what to do and HIS TRUE CREATIVE VISION COULD COME FORTH etc etc, typical really. Plus he has been having a long midlife crisis, gotten into various stupid shit, blah blah. It's too bad every time but it's not an unusual story.

Actually he reminds me a lot of Inafune, who is commonly (and enragingly) called "the father of megaman" despite the fact that he fucking joined out of college after the project was already long started under some really talented senior folks who came up with it and were in charge. But they ultimately all left and he was the remaining guy in charge of shepharding the franchise along as best he could, but his talents don't really lie that way. When he's kept in check with a good manager and focuses on art and design and such he can still do some good stuff, he seems to be doing ok under Microsoft. But let him out on his own and you get Mighty No. 9.
>>
>>343853003
>gratuitous retcons

The entire fucking series is based off retcons you meme loving faggot. Lay off the buzzwords and try to be objective instead of a horrible faggot.

There's plenty of material you can set up/build towards in a RTS format between the end of TFT and the start of Vanilla WoW.

Founding of the Argent Dawn/Scarlet Crusade, their split and Balnazzars infiltration.

The Horde dealing with the Grimtotems, interactions with the NE on Kalimdor.

The fall of fucking Stromgarde.

The Forsaken joining the Horde and how that came about.

Etc etc.
>>
>>343853380
>The entire fucking series is based off retcons you meme loving faggot
What. WC2 was basically the start of things lore-wise, WC1 was so thin it barely even counts, but what little there was mostly continued in the WC2 manual. But BtDP and WC3 kept things pretty consistent frankly with what I read in the WC2 manual. Any retcons were extremely minimal. What were you thinking of pre-WoW?
>>
>>343853380

Look at how much shit is in that list. They gotta focus on the big things.

Like why everyone decided to fight again after killing Satan and saving the world. And why the Night Elves are with the Alliance when it seems they are the big assholes since they showed up on the island and started shit.

And it would have to not be some petty bullshit.
>>
>>343851196
Keep polishing that turd, anon. In the end you're still eating shit offa Blizzard's plate.
>>
>>343853663
>WC1 was so thin t barely counts

>he never read the Warcraft Orcs and Humans manual

Opinion discarded for being a retarded shitposting faggot that has no clue what he's talking about.
>>
>>343853838

Wow homie how about instead of shitposting you try to actually back up your point with facts?

You'll find it works better than acting like a troll.
>>
>>343851196

Homie, there is still some hardcore about-face shit going on.

Also having Kerrigan being mindcontrolled by things that were maybe implied to exist in the previous game is pretty fucking weak in the face of the big epic showdown they were already setting up.
>>
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>>343852147
>>343852385
>>343852440
Man I wish James Phinney and other folks had stayed involved. Don't let anyone tell you that it was always as bad as SC2. Starcraft 1 wasn't stunning Shakespeare or anything, but it was plenty solid lore and set up a number of awesome sides.

Overmind related. The origins of the Protoss and Zerg were both pretty awesome, and best of all is that there was no "good" or "evil" involved really, just two opposed philosophies focused on by their creators. Both sides were simply awesome, the peaks of their respective approaches to existence. And critically both had FULL AGENCY. They were in charge, they made their choices, that's what gave their struggles meaning.

Maybe the most poisonous fucking thing Metzen fell into later is the ZE PROPHECY pattern. It such horrible lazy writing and makes everything meaningless because it's all chosen ones and saviors and shit rather then individuals struggling with no guarantees in an uncaring universe, where anything they make happen they earned themselves.
>>
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>>343854279
2/4
>>
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>>343854381
3/4
>>
>IV
I'm still waiting on 3
>>
>>343854279

That's some writing wisdom right there.

And holy fuck I never saw that bit of Zerg lore. The fact that they fucked that in SC2 makes me sooo salty. I'm glad I never bought the expansions and shit.
>>
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Here is some of the art in the SC1 manual, made by samwise in 97.

Notice the art style, a realistic, sort of grotesque depiction of an ultralisk.
>>
Metzen will stick even more corruption into it then there was already, because he is a fetishistic disgusting fuck
>>
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>>343854468
4/4
>Such decisive action pleased the Overmind, who could only marvel at how the Protoss wrought absolute devastation with such grace and power. Knowing tha tthe coming conflict would be the greatest challenge of its existence, the Overmind pulled its forces back to observe how the Protoss, and Humanity, would react next.
Fuck yes. That's what I'm talking about. Every single side has its positives and negatives, everyone has magnificent bastards aiming for the stars, everyone has their own agendas and approaches. Every single side are warriors of various sorts, victors of heavy battles who are joining this 3-way conflict because they fucking won bloody contests until then, both without and within.

SC2 ruined all this, every last bit including great parts carefully built up to like Tassadar's sacrifice. It robbed everyone of agency, created a great big shadow GIGA DARK SOUL ULTRA EVIL BLACK enemy, fell right back into "noble savage" shit and corruption and all that, etc. Fuck.
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>>343854638
Here is art from the same company and the same guy, 10 years later.

An entire decade has past for Samwise to refine his abilities. Like the games themselves they have shifted from a realism-based M rated darker toned game to a cartoony, wackadoodle, T for Teen pop culture product.


Starcraft 1 and BW were both fucking incredible experiences, they were ominous, cerebral and capitvating.

All of that was thrown away for an easily digestible cartoon wackamole.


Which is really a shame because GAMEPLAY wise SC2 is waaay better than SC1, and the single player GAMEPLAY itself is a huge improvement. But they lost everything they had with the store, the atmosphere, the direction. It all went to shit.
>>
>>343853247
>Metzen is like Lucas
Oh god, it all makes so much sense.
You let them do things their way and you end up with Jar-Jar Binks or Green Jesus.
>>
>>343854640
I just finished the Val-Sharah zone in Legion beta, the druidy-druid area, and it's like corruption-town 24/7, population: corrupted.
>>
>>343853247
So much this, everything you said was pure truth.
>>
>>343854542
The SC1 manual is available from a bunch of places as a free PDF, it's genuinely worth a re-read if you want to relive the old days. It's still a lot of fun, and a throwback to the era when vidya actually had meaty extras in the box as a standard thing, like full, lore packed manuals and maps and such that we'd all read. Good times and gone forever ;_;
>>
>>343855119
I read it front to back when I first played SC.

The last manual I ever read was the WoW manual that came with vanilla, that was legit.
>>
>>343841419

blizzard that made starcraft1, diablo 1-2, wc1-3 and early wow are DEAD

fuck no do i want wc4 or anything else from them
>>
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>>343851831
I feel your rage anon. It flows through me as well.
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>>343854279
>>343854381
>>343854468
>>343854830
Jesus after playing SC2 I can see how badly they fucked the whole story and lore

Thats a really cool set up to a scifi series
>>
The only reason why anyone would dislike the game is the story. At this point anything blizzard makes will be looked at as a turd regardless of how good it is because blizzard has butchered everything they ever touched.

It'll be a polished game with fun mechanics. It would suck ass because the story and the lack of "custom servers" and other shit would not be included because "you don't know what you want"
>>
>>343855639
>The only reason why anyone would dislike the game is the story
SC1 and SC2 are shit RTS games though.
>>
>>343854890

Totally agree with that gameplay gain and story loss shit. For all the cool things they added to the gameplay they lost the soul and the characters of their world. Fucking Raynor acts like a drunk who jumps from optimist to pessimist depending on who he talks to.

Same reason I can't get down with Heroes of the Storm. It's fun as fuck but it just feels so dead. I only liked it in the first place cuz it let me play as Tychus.
>>
Can we talk about how terribly they bastardized D3?

Let's look at D2
>Play as a literal nobody
>Evil doesn't even bat a fucking eye at you
>Cinematics are a terrifying gorefest

D3
>YOU ARE NEPHALEM, THE CHOSEN ONE!
>FOOLISH NEPHALEM, YOU CAN NEVER DEFEAT ME!
>FINALLY, I AM BECOME TYRAEL, HUMAN AMONGST ANGELS
>>
>>343855870
That doesnt even come close to the level of stupid that was the RMAH
>>
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>mfw I got much more enjoyment out of the MMO than the RTS games

Still wouldnt mind a WC4 though. Hell, there should be more Warcraft games in general. You can do EVERYTHING with the setting.
Could make a hunting game, a stealth game, a brawler, an RPG or farming simulator at this point. The universe got extended megahard.
>>
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>>343854946
>>343855089
Sometimes you see the same damn thing even just with books. It's not uncommon for authors to bitch about their editors. The editor after all mutilates their precious words, tells them to redo stuff or cut out sections they spent lots of time crafting because the editor thinks it's tedious shit, etc. The good authors bitch mainly in good fun, and realize that a good editor is a precious gem and a key part of making a great book. But the initial power dynamic comes from there being endless randoms who want to be authors, and so the editor can say "No, redo it" and that's that.

But sometimes an author gets a bunch of early successes and becomes big and powerful enough that they can throw off the shackles, but they aren't mature enough to think about whether that's actually a good idea. Then you see authors you liked who were previously writing reasonably tight, good 200-400 page yarns suddenly start putting out 1000+ page monstrosities full of paragraphs describing the family history of the god son of the carpenter who did the wood paneling of that bureau and oh god please kill us already.

Basically it's limitations that often bring out the best in us and push our creativity. Like when you set out to do something, can't for some reason, but then end up doing something else that's way better then what you were actually thinking of in the first place.
>>
>>343855870
And let's not forget Reaper of Souls, which introduces an antagonist that has the edginess of Shadow The Hedgehog
>>
>>343855870
I still cant get over the death of Cain for that emo chick
>>
How to make me care about WCIV:

>Good campaign
>Don't fuck up custom games like SC2
>>
>Diablo 3 was shit
>SC2 was shit
>WoW fucked most of the cannon
>Blizzard staff is so head up ass about the movie that they are actively rewriting cannon lore to make the non-cannon shit in the movie now cannon
>>
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>been going through the old games
>reading all the manuals
>realize chris used to be nothing but an artists

WHY is he the guy calling the shots now?
>>
>>343855119

I remember the Warcraft 3 manual was a fat brick full of sweet ass lore and shit.

I do feel that games that value lore still put it in their game, just in a digital form. Not as sexy as a booklet but still plenty to digest and explore a cool world.

As misplaced and widespread as they are, I enjoy audiologs and shit for that reason.
>>
>>343856079
They didn't even give Cain a fucking cinematics. It's just "Welp, he's dead now. Deal with it."
>>
>Blizzard entirely missed the MOBA craze
>Riot and Valve stole it right from under their noses
Fucking priceless.
>>
>>343856139
>>realize chris used to be nothing but an artists
even when he was doing the official art he was never "nothing but an artist"
>>
>>343855639

I feel the same way about Overwatch.

The characters and the world seem so hollow and unconnected.
>>
>>343856258
>the most popular maps on SC2 Arcade are DOTA clones
Why even try
>>
>>343856258
>you look back and realize WoD was so poor in many aspects because most of the dev team was put to work on overwatch, the cardgame and the moba game
>WoW was left in such shambles they had to stop publicly listing their subscribers

If I can go back in time and kill the one at BlizHQ who said "We want the Valve audience"..
>>
>>343855870

I find it weird that they kill Cain's daughter and I got mad emotionally invested in that shit.

But the story did not in any way shape or form.

I like that they give you some Catharsis in the expansion but I can't but feel that Blizzard doesn't know how to human.
>>
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>>343855870
Don't forget how they dropped all the gorey traditional satanic gothic shit in favor of generic fantasy demon stuff.
not going to lie though i would hit that, the character artists at blizzard always deliver.
>>
>>343856417
>If I can go back in time and kill the one at BlizHQ who said "We want the Valve audience"..
I would tell them to take a lesson from Valve

The moment DOTA got that popular on WC3 they should have hired the whoever was making it at that time and started development on a separate game.

But I guess that is the sort of forward thinking Blizzard has always failed at.
>>
>>343856139
He did do some writing too in old stuff in conjunction with other guys, but otherwise see >>343853247. Metzen is literally about the last one left of the old guard, everyone else moved on to do their own interesting stuff or do other things with their lives. Ironically if Metzen was more talented he'd probably have done the same thing, it's pretty normal for really good creative people to hop from new thing to new thing and not want to stick with what they did in the past for too long. Precisely because he isn't though he's now the senior guy and is in charge, think about that one and how it relates to company rot.
>>
>>343856015

I'd be happy if they took Warcraft in other directions so they can do cool stuff so I won't have to pay attention to how they fucked up the core story and shit.
>>
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>>343856567
I want to FUCK Female Diablo.
>>
>>343854890
>Which is really a shame because GAMEPLAY wise SC2 is waaay better than SC1

Besides balance that is, the most important part of a competitive multiplayer.
>>
>>343856810
people played sc for the mp?
>>
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>>343856805
Those thighs are built for sex.
>>
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What seems to happen is they over plan and over sell on what every expansion will have, and try to develope as much of it as they can, but then hit a hard deadline and have to release early with cut content, every expansion. some is added later in(like tanaan) but we will never get to see fields of farahorn(draenor zone to pre-date netherstorm, http://wowwiki.wikia.com/wiki/Fields_of_Farahlon)

also dance studios when

and mounted flying combat in bgs/world zone like wintergrasp - suppose to be in WRATH
>>
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>>343856805
>>
>>343856910
i played sc for the minigames
>>
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>>343855694
>SC1...shit RTS games though

Woa we got a unique snowflake edgelord here guys!
>>
>>343857085
>cant handle others opinions
You dont belong on /v/ kid
>>
Any new warcraft games will just have shitty WoW pandering, so the whole IP is dead to me now.
>>
>>343856980
Clearly if they were to make a sequel, it would be about FemDiablo's baby. The father is Tyrone.
>>
>>343856654
The core story is completely fucked at this point, I have no idea what they're going to do after this. Legion just killed off most of the important characters they had left but I guess Illidan proves they won't let anyone die if there's money in it.
>>
>>343857163

When you say a game is shit, that ain't an opinion, you makin a factual claim.
>>
>>343857316
No it isnt, no one saying 'a game is shit' is saying it factually on /v/

Please lurk before you post kid
>>
>>343857290
Will the game be about fighting monsters to collect enough money to pay child support every month?
>>
>>343854279

I think all the prophecy/tassadar's ghost/shadowy evil bad guy stuff would have been much more reasonable if it had not been introduced in Wings of Liberty.

They left that worm dangling on the hook for so long that everyone took it seriously and seriously accepted it as "Wow, I guess that's the type of story this is now. Fuck this shit I'm out".

When they finally came around in Legacy of the Void and showed that all the prophecy stuff was bullshit and that there's no such thing as tassadar's ghost and that the bad guy is really not a god it was too late.

Zeratul died believing a lie.
>>
>>343857316
>When you say a game is shit, that ain't an opinion, you makin a factual claim.
No it isnt
>>
how is the annihilus server? worth playing?
>>
>>343841419
WC3 is perfectly fine and still has an active community, why would mouth breathers chase for a WC4?
>>
>>343857664
>WC3 is perfectly fine
Its pathfinding is absolute shit like all RTS games.

It is not perfectly fine, its seriously outdated.
>>
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>>343841419
4craft 2020, believe it.
>>
>>343857301

Yeah, that's why I'm hopin for spinoff things.

I've read some of the comics/mangas/books that have original characters who are small in comparison to the overall plot but the stories were still badass as fuck.
>>
Why do people give a fuck about anything Blizzard does these days?

>Warcraft IV
>Freemium shit in a $60 game, freemium shit everywhere
>Fucking dogshit writing

Modern Blizzard are hacks.
>>
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>>343857301
>The core story is completely fucked at this point, I have no idea what they're going to do after this.

wow is following the x-men movie logic of infinity timelines and branches and who gives a shit if it looks COOL! FUCK YEA CGI!
>>
>>343857369

Sure they aren't.
>>
>>343857572

yeah huh
>>
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>>343857796
wew
>>
>>343858050

Of course there will still be shit.

But of course there will also be gold.
>>
>>343857854
>bring back all the big orc characters
>feature them heavily in all the advertising
>name the expansion after them
>most of them die off very quickly in quests and dungeons without contributing anything
>ner'zhul the ultimate ruseman who dicked over everyone in the universe and became a god dies in a 5man
>>
>>343855119
I still have that and the diablo 1 books. Damn does time fly.
>>
>>343857301
At this point they might as well make Heroes of the Storm canon and merge the WoW/Diablo/Starcraft universes. Protoss, Draenei and Angels are cousins.
>>
>>343857715
It still holds up even today and is still fun to play even compared to modern RTS games.
It is outdated in some ways but it's a very well-made game and its age hasn't quite caught up to it yet, which is pretty impressive considering how old it is.
>>
Who was the old story writer before Metzen and were is he now?
>>
>>343859339
As far as I know Metzen has always been the writer except for Diablo 1/2.
>>
>>343859339
Shameless copypaste:
>Metzen contributed to 1994's Warcraft: Orcs and Humans by working on artwork, illustrations and the game's documentation. Later video games by Blizzard Entertainment would frequently include Metzen's work in manual design, illustration and concept art. However, Metzen's role in developing later Warcraft games increased significantly with 1995's Warcraft II: Tides of Darkness, which gave him the opportunity to work on the game's fantasy-based fictional universe in addition to designing the game's various scenarios and missions.
>In 1996, Blizzard Entertainment launched its second major franchise with the role-playing game Diablo. Diablo's fictional universe was created by both Metzen and fellow designer Bill Roper, and Metzen also provided voice acting for some of the game's characters. On occasion, Metzen would provide voice talent for later video games. In 1998 he took the role of lead designer on the science fiction strategy game StarCraft. Along with James Phinney, Metzen again provided the game's extensive story and script, as well as organizing the voice casting for the game. Returning to the Diablo series in 2000 with Diablo II, Metzen worked on the game's story, script and artwork. In 2001, he published a novel set in the Warcraft universe, entitled Of Blood and Honor.
>With 2002's Warcraft III: Reign of Chaos, Metzen was the creative director, a role he would hold in all of Blizzard's later video games, and provided the game's story concept and script. Metzen's work with 2004's massively multiplayer online role-playing game World of Warcraft was not as extensive as his earlier work, but he still contributed with script writing, artwork and voice work.

Looks like he was actually good, but grew too old / no longer kept under control.
>>
>>343859339
>>343859616
In the beginning they were just ripping off warhammer, lol.
>>
>>343861079
WC1 was a Warhammer game but they lost the license and recycled what they had done.
>>
>>343842087
>>343850552
Its not just WoW, the whole direction of the company has fucked up. Look at all their games after WoW. Its a fucking mess. Everything is casual game with no real depth or gameplay.
>>
>>343861137
For real?
>>
>>343861303
It's a well known story.

By WCIII you can see that they go full-Metzen.
>>
>>343861303
From some Shitaku interview with someone from Blizzard.
>Allen Adham hoped to obtain a license to the Warhammer universe to try to increase sales by brand recognition", Wyatt says. "Warhammer was a huge inspiration for the art-style of Warcraft, but a combination of factors, including a lack of traction on business terms and a fervent desire on the part of virtually everyone else on the development team (myself included) to control our own universe nixed any potential for a deal. We had already had terrible experiences working with DC Comics on "Death and Return of Superman" and "Justice League Task Force", and wanted no similar issues for our new game.
>>
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>>343860358
It was a mixture of him not having gone totally to seed and him being teamed up with a bunch of talented, strong willed folks like Roper and Phinney. He had people who could tell him no and who he could bounce ideas off of, and he was junior enough that he'd listen.

Really the analogy to Lucas is pretty spot-on. Lucas absolutely did good stuff way back, he was the major creative force getting the whole Star Wars thing going. When forced to work within limits, with other better writers sprucing things up, and with good actors who could give their own life to characters beyond what he could think of, his universe really did shine. But he didn't age well and got stuck too much into a single very long rut, and total power totally ruined him.

Actually in all seriousness I think it's sort of a shame Metzen didn't leave Blizzard too after WC3, and I mean that not in the sarcastic "well later stuff wouldn't be so shit way" (well, that too) but for him. I think he's stagnated and wasted his potential by doing the same single fucking thing for too god damned long. If he'd challenged himself and moved to new devs, struck out on his own for a little bit (even if it failed miserably he'd still grow from it) etc he might have blossomed into a more interesting, mellowed and well rounded vidya guy.

Rarely does anything good come from doing the same thing forever. If you look at a lot of the best authors and creatives their resumes will be diverse bunch of different projects trying different things. It's kind of a bummer all around when someone gets stuck and rots instead.
>>
>>343847494

>I'd argue SCII had a pretty great campaign.

really bro?
are you really going to sit here and post stupid shit like that?
>>
>>343861675
He's fucking great voice actor though.
>>
>>343861794
He's good as a few characters but I don't think he should be doing so many in the same games.
>that ulduar trailer where he argues with himself
>>
The real question is not when the game is coming, but what big shake-up will they have for the slower paced gameplay of the warcraft franchise to make it interesting and modern.
>>
All I would want from a Warcraft 4 is custom games scene as good as in 3 but Blizzard managed to fuck that up in SC2 so I don't have any hope for it if it were to happen.
>>
>>343862409
What I'd like to see
- More importance on Macro
- More unique creep camps that aren't just a straight HP drain to your units
- No/little naval warfare
- Heroes actually take damage from regular units instead of being basically immortal
- 5th race

Confirmed
- Heroes
- Comparatively high hp pools, units do not generally die within a split second
>>
>>343850690
That's not a campaign you dumb cunt
>>
>>343862646
It won't happen. The people who made those custom maps in war3 are making independent games for mobile or other platforms.
An intuitive engine for game creation wasn't widely available before war3; now there are plenty.

SC2 fucked up the distribution, not the editor. Heroes were an afterthought for sc2.
>>
>>343862686
>more macro
Ok, fair enoug-
>more creeps
>rather then better naval eliminate it
You what. This is anti-macro stuff. Which one do you want.
>>
>>343863060
>tfw wc3 almost had naval warfare
it was all there, every race had a unique shipyard with unique ships, all they had to do was put some more water on the maps and let you build them.
>>
>>343861259

You can knock the company but Overwatch, Heroes of the Storm, and Starcraft 2 have plenty of depth and gameplay.

Really it's heart that the company lacks. They are able to make canned "fun" in game form that's about as wholesome as fast food. Sure it's nice to have but I can't invest in it.
>>
>>343863060

You can have better macro w/o having to deal with terrain-specific units.
>>
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>>343863193
A lot of my favorite RTS have naval warfare that adds a lot to some maps, from Red Alert 2/YR to TA & SupCom. Not that pure land can't be okay but it seems like a major waste of a big aspects of strategic warfare. It does need to be more then a token effort to be interesting though, naval should have a serious and pricey role (and of course it won't apply to all maps).
>>
>>343863795
SupCom and TA have some of the best macro of any RTS ever and navy is both awesome and a significant part so I don't think you're correct. Terrain specificity is independent.
>>
>>343850552
the movie was good

fuck you
>>
>>343851272
reminds me of PoE lol
>>
>>343858652
I have always thought a balanced Warcraft vs Starcraft would be a great RTS.
Are there any good WC3 or SC2 custom that do this?
>>
>>343856910
it was pretty fucking huge in korea and e-sports before people associated the word with league of legends

>tfw no more JvF at 4am
>>
>>343854830
>Metzen
How did he fall, /v/?
>>
>>343841419
>warcraft 4
>literally will conflict with WoW
>unless they reboot it using the alternate universe
You are right, I dont want it.
>>
>>343864863
corruption
>>
If they release Warcraft 4, it will be a mobile game like Age of Empires mobile, or that dungeon keeper sequel.

Please don't ever mention it again, don't give them ideas, let the company die in peace.
>>
>>343864863
>>343864973
>tfw modern starcraft/wow are all autobiographical, except for mezen there is no redemption to be had at the end
>>
>hurr blizzard is shit hurr blizzard is shit
>sitting highest revenues they've ever made

Explain this /v/
>>
>>343864125
>Terrain specificity is independent
>You can have better macro w/o having to deal with terrain specific units

We are literally agreeing.
>>
>>343865549
wow is what they're most known for and sub numbers are going down the shitter combined with expansions costing more money while having less content, cut content out the ass, endless casualization, and shameless cash grabs like selling mounts and level boosts for real money.
>>
>>343864184

They want to have orcs and humans work together in the first contact war of Horde and Alliance.

Fuck you
>>
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>>343841419
Can you imagine how much they would fuck it up? Seriously NOTHING good would come out of it. The lore is raped, warcraft is shit, just leave it and move on.
>>
>>343865549

Mechanically the games are fun.

They have enough money to advertise the fuck out of everything.

They have powerful brand recognition with their name.
>>
>>343851831
>jumped ship as soon as they replaced Talken and never looked back
>faggot friends tell me it is very lore friendly
>never fall for it
>years later I read a synopsis and just nod solemnly
It doesn't even feel good knowing I was always right.
>>
>>343864125
>>343863193
Navy maps are the worst. You're forced down an entire techtree to use it. Your actual forces are confined to dropships. Heroes have zero impact on naval combat.

Water units don't actually help you control resources and are literally useless against all inland.

Water is THE WORST unless the game is specifically built around it

So what's the 4th race going to be?

Naga?
>>
>>343866829
>years later I read a synopsis and just nod solemnly

This is me.

Feels bad, man.
>>
WC IV will be announced at Blizzcon
>>
>>343866876

Hold up, doesn't Warcraft 3 already have 4 races?

Are we sayin that Undead is no longer a thing? Cuz technically they still are.
>>
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WARCRAFT 4

>No base building, you just instruct which units you want to have in your army and they queue up and produce them automatically for you
>Control of your regular units are dumbed down and you just have Attack command, Follow your hero, and Hold position.
>Regular units activate their abilities automatically (like snares and shit, you don't do it yourself)
>You only have deep control over your Hero unit and they all play like characters out of League of Legends

yes, this is shitty, but you know this is how they would do it. Blizzard is all about casual shit nowadays. They want to enable people with Cerebral Palsy to feel like they're on-par with professional gamers.
>>
>>343866876
I'm playing WC2 and I'm hating the Navy stuff. Granted I suck at RTS so my shittiness is probably why I hate it.
>>
>>343867798

idk this actually sounds pretty sweet.

Kind of like how Brutal Legend did their gameplay.
>>
>there are people who cared about lore in blizzard games
what
>>
>>343851831
Fenix must be rolling in his grave
>>
>>343863546
>Overwatch, Heroes of the Storm,
>depth
Fuck right off
Every genre modern BlizzVision has touched has been casualized because of it.
>>
>>343867798
>casting abilities automatically
>starcraft 2 literally keeps adding more active abilites.

Blizzard have no problem making you micro, they just want to make sure that bad players can have fun too.
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