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atmosphere > story > gameplay how accurate is this
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atmosphere > story > gameplay

how accurate is this
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>>343667991
0%, please delete the thread.
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>>343667991
If you're a tasteful gentleman, its is indeed quite true.
The atmosphere of a game is very important, the story helps enveloping the vessel in the world and feeling, and the gameplay serves as a way to interact with the game.
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>>343667991
Gameplay > Everything Else
Now fuck off with this thread, you post it every day.
>>
Gameplay > music > atmosphere > story
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>>343667991
gameplay > music > atmosphere > story
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>>343667991
I'd go.
story>atmosphere>gameplay
Commence the rage at my superior opinion.
>>
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Gameplay should always come first. These are video games we're talking about after all. However, a bad enough story is enough to harsh the experience if the gameplay isn't top notch already.
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>>343667991
Gameplay>Music>atmosphere>story
>>
Sound Direction > Game Direction > Art Direction

Because Sound Direction is actually the majority of what makes a game so fun to play for you. Try playing any of your favorite games with the audio off, you can't.
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>>343668795
I do all the time. Gameplay is more important.
Its a fucking game.
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>>343668589
A game with no depth is not worth playing though.
Sure a game could have awesome gameplay but if it has no drive behind it it lacks a certain je ne sais quoi.
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>>343668902
>Lying on the internet.
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Good gameplay can forgive bad story, but good story can't forgive bad gameplay. A good atmosphere combined with good music and sound direction can forgive anything but the most fundamentally broken games out there, since a viewer can accept some imperfections in a world that draws them in.

Atmosphere > Sound > Music = Gameplay > Story
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Gameplay > Atmosphere (Music Included) > Story
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>>343667991
Atmosphere=gameplay>story
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>>343669159
>A good atmosphere combined with good music and sound direction can forgive anything but the most fundamentally broken games out there
You were almost right, except it can forgive the most fundamentally broken games out there.
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>>343667991
You fags are the reason that when I just want to play a video game I feel like watching a fucking movie.
Some games do it right, but holy shit, everything has to be fucking cinematic or epic.
Same shit goes for fucking console BS that gets put into the game to "not break immersion"

Ever noticed how in newer games we see characters pull lever, push buttons or ride a fucking elevator? That is just to hide load times.
If you play on PC and have a murder rig (which I don't) you probably wouldnt even need this kind of crap.
>>
It's all completely relative to what you want out of a game in the moment. All those get switched around depending on your mood and personality.

Just keep in mind that graphics will always be what matters least.
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>>343667991
A game with a bad story and good gameplay can still be enjoyable.
A game with bad gameplay and a good story is never acceptable.
If I wanted the story to come first, I would have read a book.
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>>343669141
>people having different opinions
Your pic sure is fitting
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>>343668962
You're just wrong. What's the story of tetris? Or chess, for that matter? The mechanics themselves create the "French term you don't actually understand" and the desire which drives you forward. You sound like you've never actually played a game in your life
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>>343668795
I literally turn off the sound and listen to a podcast or music 50% of the time.
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Graphics and music make the atmosphere, so I don't understand how people can identify them as separate.

Early Fallouts are the prime example of atmosphere over gameplay. It just works so well the poor gameplay can be forgiven.
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And what of games that get all three right?
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Gameplay > Atmosphere = Music > Story
Either way it depends on the genre as long as gameplay never goes last
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>>343669295
>>343669748
>>343669570
>>343668902
It's because you play games with awful sound direction, aka never play any good games.

I bet you play garbage like Overwatch
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>>343669798
La-mulana
Majora's Mask N64 If you think 3DS is better you're a pleb
Modded STALKER
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>>343669458
If I wanted the story to come first, I would have read a book.
I'm tired of this meme, this shit isnt true at all, a book provides a very different experience (while you read you imagine whats happening and you have your own take on things, it doesnt provide visual or audio stimulus)
A game offers interactivity, a different feeling of progression, you are looking at the creator's ideas given through the art style he made, the music, the sound effects, the visuals, a book cannot do this.
Having a game with good story + good music + atmosphere is just a completely different experience, if you cannot understand that you either
>never read a book
>you're retarded
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>>343669141
Some games I literally play to switch off my brain as I listen to music. Usually beat em ups. I can survive with sound loops and URGHS but the gameplay is an ideal way to munwind alongside my choice of music.
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>>343669630
>I don't like your opinion so I'm gonna insult your intelligence.
Never change /v/. As for your tetris and chess examples both of those are boring as shit. I don't go and think, "man I could really use some tetris right now" I want to feel something. I want to escape my mundane reality.
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>>343668210
>>343668232
>>343668670
>>343669179

Correct Answer
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>>343670003
>I play games with shit sound direction, that's why gameplay is better.
wow it's like a self fulfilling prophecy
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>>343669798
Soul Reaver is not perfect but pretty close.
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>>343669289
>Drakengard
>Fundamentally broken
It can be a little boring sometimes, but the flying levels are fun and the boss battles are good. I wouldn't call any part of Drakengard 'fundamentally broken'.
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>>343668962
I wouldn't say they are not worth playing. I believe story and atmosphere serve to enhance the video game experience, not make it. A game that has only gameplay on it's side is still worth a playthrough, but a game with story, atmosphere, and gameplay would certainly beat it out.
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>>343670023
>Tetris is boring as shit
>I'm too young to remember the 80s
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>>343670093
When did I say that was all I players?
Oh right, nowhere.
I'm saying imn some cases sound is literally not important. Gameplay however always matters. Always.
>>
Depends on genre, also it's not as clear cut as which is more important than what.

I mean once gameplay passes a certain threshold and becomes serviceable other aspects might become more important if it's something like an RPG but up until it's at least decent the gameplay is the most important aspect of any game.
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>>343667991
>Fucking idiot/10

Story and atmosphere are not elements exclusive to games - gameplay is. If story and atmosphere are your biggest draws when making/buying games, then you're already competing with books, movies, television, other games, and other forms of entertainment, since atmosphere and story are elements that are shared by all of these. A good story or atmosphere in a game is not impossible, but making these your leading elements forces you to compete with a MUCH wider pool of other forms of entertainment to stand out. The odds that your favorite game has a story or a setting that trumps the top entries from hundreds of years of literature or decades of cinema is very, very low. When you prioritize gameplay, you narrow your competition down dramatically and also capitalize on player agency, which is an element that is exclusive to games and games alone.
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>>343667991
Gameplay > Music > Atmosphere > Story > Graphics
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>>343669630
>It's an immersionfag

Just go read a book or something if you look to escape reality instead of just looking for fun gameplay.
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>>343670265
>Tetris isn't shit
>"I miss they good ol days of the the NES when GAMES WERE GAMES(and 99% of them were shit)"
Grow up.
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>>343670173
It is fucking awful. I am not even exaggerating. The gameplay is quite possibly the stiffest most cumbersome action game I've ever played. It makes Dynasty Warriors look like a 10/10 game.
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>>343670562
This.
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>>343667991
Gameplay> world> story> music
I barely even notice the music most of the time.
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>>343670695
The ground levels sucked and were boring, but not fundamentally broken.
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>>343671118
I barely even notice the music most of the time.
get out underage.
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>>343670658
>He actually thinks the "maturity" meme is real
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>>343670023
>Babby raised on modern vidya doesn't enjoy games
That sucks, man.
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>>343671180
Good music is supposed to fade into the background. Music you notice is obtrusive.
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>>343671180
Nothing prompted age.
I can post me ID but that's just falling for the bait even more.
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>>343671118
That means you are playing a game with a bad OST.
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>>343671292
Only games with music that really stood out for me were
>Spyro games
>Crash bandicoot games
>Scarface
>getting up
Other than that 100s of vidya soundtracks went unnoticed.
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>>343671465
Never played Castlevania?
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>>343667991
It is for me

I have major shit taste though
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>>343671465
A lot of modern video games have shitty music because of voice acting. A catchy tune will get in the way of dialogue so we just have these shitty ambient mood setters now
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>>343668197
>>343668210
>>343668232
>>343668589
Corrects answers
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>>343669458
Then why do so many people play Witcher 3 anon
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>>343667991
I want telltale and TWD faggots to leave, you are playing a videogame not a novel.
Granted there can be novel-like games but still giving more focus to the gameplay.
Also whats the point of good story, graphs and sound if you will probably won't make it pass the third boss because of shitty controls, poor controls and camera.
>>
>>343667991

>Story

Just kill yourself.

Story in video games is YA fiction-tier 99% of the time, the only notable exception I can think of is MGS
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>>343671118
Depends on the music if you ask me, background music should be bearable and not annoying for instance.. Forgettable music is trash though. Sick of ambient_music01, ambient_music02 and the like.
>>
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Gameplay is most important, followed by story, and then atmosphere.
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>>343671934
It's got mediocre gameplay at worst.
The RPG elements count as gameplay.
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>>343667991
>>343668210
What's the point of playing video games if you value those over gameplay?
>>
Good gameplay can make up for a shitty story, but a good story can't make up for shitty gameplay.

Just look at bioshock infinite
which had neither
>>
Story in video games is like a bowl of soup in a porn movie. You eat for the spoon, but it's not all that important.
>>
>>343674328
Why are drakengard reviews so mixed then?

A story can make up for gameplay depending on the individual
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>>343671934
1. Combat are "meh" at worst, they aren't complete shit
2. Combat aren't the sole element of gameplay in TW3
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it depends for each game and what the creator intended, if they nail it then whatever they made most important and outclass the other parts of the game and define it

in a game like dota 2 obviously the gameplay is most important, but if you play something like metal gear solid, the story would have a larger focus and overcome the gameplay for the most part
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>>343667991
Gameplay >>Immersion>Story the rest

Games are meant to have gameplay. That's what separates them from any other form of media or entertainment. Immersion is the second mos powerful tool and is a combination of atmosphere, music, graphics, etc. Story is the last portion that needs depth.
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>>343669798
Chrono trigger
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>>343667991
These threads are stupid because making hierarchies out of this shit is ridiculous, everything relates to everything in a different way according to the intent of the creator. Furthermore, there's not such thing as "pure gameplay", independent from everything else.
>inb4 tetris
Level progression is the "story", visuals are closely related to what you need to do, atmosphere constitutes the lack thereof, sound feedback contributes to gameplay enjoyment, only music is arguably useless but even then the catchy tune may make you want to keep playing.
I'm not going to argue against the fact that gameplay is the defining factor of a game, but everything beyond that is a matter of taste and mushy, arbitrary boundaries.
>>
Storyfag reporting in.

Story+Atmosphere>Gameplay>Graphics
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>>343667991
When people were having fun with Tetris and Super Mario Bros, no one in a review mag was ejaculating over the atmosphere. Fun is first in this medium, although I do appreciate a nicely put together atmosphere
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Atmosphere is a combination of
music + artstyle + story

you're all fucking wrong
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>>343676731
My dick > Gameplay > Music > Atmosphere > Story > You
>>
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>>343676008
>Level progression is the "story"
>an arbitrary number that goes up over time and makes the game speed up constitutes a story

>only music is arguably useless
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>>343668962
>A game with no depth is not worth playing though.
I agree with you 100%, but depth can simply come from good gameplay in and of itself, as one tries to work out the intricacies that the game elements may present, on their road to mastery. A game with a great story but lackluster gameplay is fun once, but a game with incredible gameplay and no story can be fun forever. Would you rather fork out $60 for something you play for 15 hours, or $15 for something you spend easily 15 hours a week on?
>>
If the atmosphere is good, that means that the other elements are already working well together.
You can't have a game with good atmosphere but bad everything else
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>>343676890
"Story" ultimately boils down to whatever gives some sense of progression. You can expect the levels to go faster as you go forwards, there's some element beyond of what constitutes "present moment" gameplay. Yes realize I'm grasping at straws but that wasn't the point of my argument.
And music IS arguably pointless specifically for tetris, I wouldn't say the same for almost any other game.
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>>343676874
You're right, I would rather suck/ride your dick than play videogames or listen to music or go outside, so?
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>>343677851
I think you're just misunderstanding what the word means, probably on purpose.
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>>343667991
>Using the worst version of that image
consider suicide
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>>343679236
Who are you quoting?
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>>343667991
completely inaccurate, a video game requires good GAMEPLAY first above all else
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>>343679702
obviously the op
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>>343679909
You know what quoting is? You didn't quote OP. Who were you quoting?
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>>343678304
What do you mean by "story", then? Provide the example of the simplest kind of story you can think of.
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>>343667991
If this was the case FFXIV would be a good game. We know its not though.

Ordering should be gameplay> atmosphere> story
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>>343680072
>pushing this hard a meme that only makes you look like you're pretending to be new.
>>343680326
I get the comparison you're trying to make, but getting to the next level is a game mechanic, not a bare-bone story.
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>>343668670
I'd put story above atmosphere, but sure
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>>343680785
>getting to the next level is a game mechanic, not a bare-bone story.
What makes it so? The lack of a narrative? There are plenty of games in which you can string together a story with no discernible narrative, purely by the visuals. I would argue that getting to the next level is both a game mechanic and the most basic of stories.
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>>343682264
I guess we'll have to agree to disagree. I honestly don't see that at all, and can't conceive how you do.
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>>343682575
Fair enough I guess, I'll try to come up with a more comprehensive argument next thread
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