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Junkrat and McCree


Thread replies: 517
Thread images: 78

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>ITT we discuss game balance
I'll start

>Junkrat's utility to damage ratio is moronic as it is right now. I suggesting nerfing his damage instead of his utility, because you couldn't really remove his CC out of the game.
>Passive is balanced.
>Frag Launcher would be balanced if they nerfed his other abilities.
>Concussion mine does 120 damage, has a huge AoE, can be detonated mid air, bounces you and the Junkrat, is a mobility spell for him. I suggest bringing it down to a range of 40-80 (85 along with steel trap would be good, however) damage to counter its huge utility.
>Steel Trap could use a damage nerf, but if the mine is nerfed to 85, it could be buffed to 85 damage also to allow Tracer one-shots. Otherwise only problem I have with this ability is it has more than 1 HP, so it's hard to shoot when a fight is happening. With the amount of bouncing in the game, it makes it a very dangerous and useful ability.
>His ult is balanced

>McCree has had trouble ever since his slightly harsher than necessary nerf. As it is right now, that's what I think:
>His LMB is balanced.
>His RMB could be changed in mechanics slightly to make it similar to Lucio's RMB. I suggest a 3 round cooldown ability (that uses his ammo of course) that is able to do at the very least 225 damage (enough to 1 shot a Reaper with flashbang). I know similar things have been suggested, but this makes the most sense to me.
>Combat Roll is balanced. I would probably switch out the reload with a reset on RMB. I don't know if both would be balanced, however.
>Flashbang is balanced as is.
>Deadeye is balanced as is.
>>
>It's a "shitter thinks he understands balance despite being absolute crap" episode
lmaoing@ur life KEK
>>
your balancing ideas are all absolute shit.

/thread
>>
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>>343653736
Nice argument. I didn't say that my opinions were objectively the best. I'm also sorry to say, if you think they balanced both of these characters right I think you might have some mental issues, my friend.
>>
>>343654052
>>343653961
>>
>>343652096
Fuck off. Literally none of these changes are good
>>
>>343654215
How would you balance them then?
>>
>>343654767
delete this thread DELETE IT
>>
>>343654861
t. Junkrat main
>>
>>343654767
I fucking wouldn't. They are fine
The only character that needs a change is D.Va
>>
STOP TALKING ABOUT YOUR SHITTY MEME GAME

YOUR FUCKING MONTH WAS UP, JUST STOOOOOOOP

FUCK OFF BACK TO /VG/ FOR FUCK SAKE

FUCK OOOOOOOOOOFFFFFFFFFFFFF
>>
I was onboard with junkrat damage being lowered but then I read
>his ult is balanced

fuck off, you don't know shit.
>>
>>343652096
junkrat is a fucking squish and can't survive from any and all high ground and aerial attacks and long range attacks. you can really just fuck off.
>>
>>343654929
Objectively, McCree fails at his job right now (stunning and insta-gibbing flanking squishies such as Genji and Reaper). Other characters do his job better.

Junkrat has too much utility to damage ratio like I said. Only Junkcucks think he doesn't really need a nerf.

D.Va definitly needs a buff, however.
>>
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D.VA buff when.

Seriously, when the fuck is it Blizzard, you fuckers said you'd have it out by the middle of last month. Instead you nerfed Widowmaker.

For fucks sake, when is it.
>>
>>343655152
But anon, it only has 100 HP. It's probably the worst ult if people know how to shoot at things.
>>
>>343655229
McCree was a squishy with low mobility and a weakness to long range attacks. What's your point?
>>
>>343652096
holy shit those junkrat nerfs, might as well remove him from the game.
and concussion mine does NOT have a huge AoE, it's actually minuscule, I'm guessing you have not played junkrat
>>
>>343655281
>Junkrat has too much utility to damage ratio like I said. Only Junkcucks think he doesn't really need a nerf.
I rarely get killed by Junkrat, and barely play him. Hes more of a nuisance than a threat
>>
>>343655410
and when it's coming from directly above?
>>
>>343652096
But I can already one shot Reaper?
>>
>>343655332

I don't know why they made a giant icon for enemies to see when she ults.

Every other hero has a sound effects and animations, but only D'Va's ult has a giant UI icon telling enemies to run away
>>
>>343655620
Sadly, the AoE is the least of its problems, so that doesn't really matter much. I do agree I lowered the damage too much, but at the same time having a one shot that isn't an ult and doesn't require aiming (mine + trap) is extremely strong.
>>
Off-topic, but McCree isn't actually gay is he? That's just some BS Tumblr made up right?
>>
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Character balance can wait, can we talk about how we fix comp and more important THIS FUCKING SHIT RIGHT HERE?
>>
McCree is still good imo
But atm S76 is just better
>>
>>343655770
It's more that you can't kill him if he's full HP. He just Wraith Forms away towards a health pack and turns on you afterwards,
>>
>>343655758
you're right it should absolutely never be useful that's a great way to balance things
>>
>>343652096

>patch Mcree so he is supposed to be weaker against tanks

>Is now a hard counter for Reinhardt


Great job Blizz
>>
>>343655856

Except it isn't.

Getting caught out by the trap and mine combo is so fucking rare at higher levels of play because there is only so many places you can really pull it off. Plus it denies Junkrat his mine in most fights whilst waiting for some idiot to walk into his trap.
>>
>>343655921
one of the heroes is confirmed gay(or lesbian?)

they haven't released anything saying who yet.

mcree is a cowboy though...
>>
>>343656005
explain
>>
>>343655281
McCrees in a bad place right now. He can't kill the squishies he needs to (Genji, Reaper, Mei, Tracer) can all escape his flash +fth, and while accurately shooting his M1 is good, you're always outclassed by a good Soldier. Honestly not sure what they can do to fix him. He needs to have a more clearly defined role that isn't made redundant by having a Reaper or Soldier.
>>
>>343656005
He doesn't kill Reinhardt, he stuns him so he can't use shield. The problem was him killing tanks too easily.
>>
>>343655986
he said it was the worst ult if people know how to shoot.

i'm telling him it's not that simple.
>>
>>343655108
http://80.lv/articles/blizzard-generates-269-million-in-revenues-with-overwatch/

Overwatch sold huge
This is not a flavor of the month kind of game.
You'll need to get used to the fact that Overwatch is now a staple of the gaming landscape and the threads are never going to stop.
>>
>>343655950

>having your rank effected by quitters

fuck comp right how.
>>
>>343656194
IMO (obviously) the changes I suggested could fix him easily, but it requires adding a mechanic, which I doubt Blizzard would do.
>>
>>343656295
well then tell me an ultimate which is worse than his
>>
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>>343656486
but that wasn't my point.
>>
>>343656110
But I'm a cowboy named Jesse and I'm not gay...
>>
>>343655950
They need solo queue modes for comp and quick match. Its ridiculous getting matches against premades and you can barely leave the spawn.
>>
>>343656217
>>343656136


His reload delay after FTH is now virtually non existent. The a previous vulnerability after FTH is no longer there.

Mcree can now FTH reload and shoot again faster than Rein can lower his shield and attack. This was not the case before.

..and yes, a good Rein can block an FTH and even a Tracer bomb. You just have to now how to do it.
>>
>>343655281
I haven't played post patch mcree yet, but i do agree on junkrat being too useful.

I've only played one match as him (because my connection was spotty and i couldn't aim) and i ended up getting 20+ eliminations just shooting in the enemy's general direction
>>
Fantastic thread OP! It would be even better on /vg/!
>>
>>343656641
you have no point fuck off
>>
>>343652096
>crying about a character that even """"pros"""" can barely aim with.

have a discount (u)
>>
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>>343656796
Thanks
>>
>>343655834
It's because of how devastating the aoe is. If you don't have a team with mics you are in a lot of trouble trying to locate it and make sure you're not in its los. Imagine if Hanzo's ult moved 10x faster and had a 3 second long loud startup but you had no idea where it was coming from unless you could see Hanzo.
>>
junkrat main here

dont nerf him
hes perfect as he is

a glass canon both offense and defense
>>
>>343656486
Zenyatta

a character which is tied for the lowest health in the game and no movement options had to run up into the thick of things to use a healing ult that is absolutely useless against one shot ults like tire, deadeye and nerf this.
>>
>>343656916
(You)
>>
>Remove hanzo
>Remove widowmaker
>Remove genji
>Remove reaper
>Remove tracer
Game isn't balanced but at least now its fun.
>>
>>343656296
Nice shilling, do you like that blizzard cock up your ass?
>>
>>343657024
That's the problem, sadly. The point of heroes is specializing at one specific thing instead of being a Master of all Trades.
>>
>>343655281
>reaper
>squishy
and that is why you fail
>>
>>343657216
meh
the game is all about that
then they shouldnt have made characters which can be played on both sides
>>
>>343652096
What a bunch of fucking autistic cry babys
>>
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>>343657232
He's still not D.Va is the point. If I need to tell you that then reconsider your posts :^)
>>
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McCree is fine. It's just that you actually have to aim to play him now instead of standing round corners and WOAH THERE flashbang cheese.
If anything, they need to seriously change how he works altogether. Because even though it isn't as annoying as it used to be, there's nothing more annoying to get killed by than the flashbang wombo combo.
>>
>>343657180
It's better than being an autist crying about people enjoying and talking about video games
>>
>>343657393
t. Junkcuck
>>
>>343657596
mccree a shit

i cant aim for shit so thats my problem
>>
>>343657180
if it's big, /v/ talks about it

just stating the reality of the situation
>>
>>343657661
Sure autistic baby sure.
>>
>>343657661
t. pharrah faggot
>>
>>343655281

Mcrees reload delay after FTH has now been made shorter. The players that know how to exploit this combining it with his roll doge are practically unstoppable.
>>
>>343652096
>>343653567
>lets nerfbuff junkrat whos pretty much balanced

he is controlling close-midrange, nothing else
his hp pool is normal, any shooter or tank can pick him out
>>
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>>343652096
>>Passive is balanced.
Maybe you shouldn't fucking walk over his corpse after you just killed him then.

>>His ult is balanced
Are you fucking kidding me?
You can literally hear his RIP-tire and FIRE IN THE HOLE from across the fucking map. It's the loudest ult in the entire game and only has 100 health that can be easily shot down in an instant.

Fuck off, you literally have no idea what you're talking about with Junkrat.
>>
>>343657596
McCree was supposed to be a counter against fast and squishy heroes but was strong against tanks too.
The balance patch did the exact opposite of what was supposed to be changed.
>>
>>343657596
McCree's design is literally made to cheese 150-250 HP flankers in one combo. It's unhealthy for the game, but I based my changes with that in mind. If he can't do this job he's basically a watered down S:76.
>>
>>343657596
>picking McCree
>when 76 is a better McCree
>>
WHO FUCKING JUNKRAT MAIN HERE?

WHERE MY JUNKFAGS AT
>>
>>343655834
1k dmg 1k range aoe, thats why, meanwhile tracer got a 450 dmg granade in 250 range
>>
>>343657792
>The players that know how to exploit this combining it with his roll doge are practically unstoppable.

Yep, totally unstoppable.
>>
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>>343657921
Hell yeah motherfucker
>>
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>>343657921
>Tfw absolutely destroying shitters in comp
Too bad he's always one of the first ones to be picked so I always have to play Lucio because no one likes being support.
>>
>>343657850

So much this.
>>
>>343657596
>flash bang combo is bad and should be useless

Yeah, unlike the rest of these

Roadhogs hook combo

Junkrats Trap combo

Genjis Shiruken + dash combo

Torbs sentry + right click combo

Solders helix+gun combo

Winstons jump plus shield combo


Just admit that the McCree nerf was a knee jerk reaction to redditors complaints in the first two weeks of a game launch and completely destroyed any niche the hero had.
>>
>>343658056
don't matter
i always pick em even if hes already been picked man
you can never have enough mines and shit
>>
>>343657824
>Maybe you shouldn't fucking walk over his corpse after you just killed him then
I don't get what you mean by this, I said his passive is balanced. Only retards would think otherwise.

>It's the loudest ult in the entire game and only has 100 health that can be easily shot down in an instant.
And? It's still balanced. It's literally a mini D.Va ult that you can detonate whenever you want. If it couldn't be shot it would probably be overpowered.
>>
>>343657921

EVERYTHING IS COMING UP EXPLODY
>>
>>343658203
TIC TAC TIC TAC
>>
>>343658082
Been maining Rein since early closed Beta in October.

Fuck old McCree. Unbalanced piece of shit.
>>
>>343657979

Most believed the hype about the nerf but once the word gets out the metrics will change. They always do.
>>
>>343658082
McCree was justifiably nerfed, he was just overnerfed is all.
McCree was completely melting tanks with zero effort and was clearly not designed to do that.
>>
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>>343658103
>Had a game with two Junkrats and two Torbs on Defend and they all did absolutely fucking nothing, I played Lucio and got 3 golds

>>343658175
Then use your words better.
>>
>>343658271

STOP ME IF YOU'VE HEARD THIS ONE BEFORE!

Competitive is a joke
>>
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>>343657921
HOOLEY
DOOLEY
>>
>>343658336

I main Rien and I almost never lost a 1v1 against Mcree before the patch.

If you knew how to block his FTH you could take him out pretty quickly because he would be left defenseless with an empty clip.

Now after the patch they took away the FTH reload delay so the previous opportunity to counter attack with Rein is no longer there.
>>
Shit game for shitty casuals
Why do you care about balance?
>>
>>343658801
>Look mom I posted it again!
Battleborn too boring so you come here and shitpost?
>>
>>343657824
I got most hours played on Junkrat and I love him.

Thing about his ult is this:
>dont announce where you are before you use it
>be close to the point/payload so they dont have time to disperse
>if not close to the payload/point chill with the wheel against a wall for 5 sec

the problem is alot of junkrat pops the wheel randomly in hopes of getting a good one
>>
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>>343659029
>Tfw the moment I blow up my tire a lot of the times it gets shot down, so it doesn't detonate
>>
Your opinions on junkrat are stupid and I'm struggling to think of what character you might be playing that your perception of him is so clouded.
>>
What level do people start to actually shoot at the ground to find my traps? Coasting along at 35 and people just walk into my traps in the open.
>>
I just want a fucking competitive team on xbone I'm so tired of these shitters man. It's like if I don't play
>>
>>343658082
Don't forget Mei's freeze/headshot combo. That aim slowdown is bullshit.
>>
>>343658892
>Look mom i made another overcuck thread!
Tired of LoL and Dota already Vladimir?
>>
>>343659330
I might've exaggerated the damage values, but his utility IS insanely high for how much he one shots people. I don't know how Junkrat mains of all people can deny this.
>>
>>343657921
I don't play him a lot but he's too damn fun. Pic related was from my first comp match on Anubis. When we defended I didn't let anyone go through the corridor on the right, the one that leads to a room with a medkit in the middle. It's the best way to get through a good defense and I completely shut it down by myself
>>
How to balance McCree Fan

First shot is 70, then 60 then 50 etc. Fixed.
>>
>>343659697

He only one-shots people who stand in his Mine/Trap combo which gimps Junkrat until someone is fucking dense enough to fall for it. It's literally the worst thing a Junkrat can do after the initial gate opening.
>>
>>343659470
I usually shoot them, personally. In an open area what happens almost all the time is explosions juggling me into it, then I get 80 damage + a snare for just getting hit once.
>>
>>343659761
>
junkrat a best
>>
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>junkrat
>OP

holly fucking shit, the meme makes me scream to high heaven. When will you mongs stop screaming that X character is OP and just git gud for once
>>
>>343659848
Mine/Trap is not the only problem. M1 + instant mine is also a problem. You don't even need to hit directly with the grenade.
>>
>>343659837
>6 shots
>270 damage
>>
>>343659837
>270 total

Yeah that seems fair enough.
>>
>>343659848
>>343660119
Mostly why his mine going 80-85 damage would reward skillful aiming instead of just spamming your cucknades.
>>
>>343659837
thats pretty good anon
>>
>>343660123
Better than 420. He's gonna hurt tanks when he gets close so stop letting him.
>>
>>343660119
If you don't directly hit with a grenade then it goes off after three bounces and are easy as fuck to dodge.
>>
>>343660119
>>343660234

Wow, I never realised how bad /v/ actually was this game.

The grenades are slow as all fuck, Junkrats only mobility lies in his mine, if you're close enough for him to faceplant a grenade and his mine, you're actually terrible.
>>
>>343660123
Much worse than the old Fan, actually useable compared to the new Fan

If you miss the second shot you just lost 60 damage and it goes right to the 50 damage shot. A full Fan combo can kill Meis and Reapers again, takes a Roll to kill Winston and Zarya, can't kill Roadhog at all and can barely kill Reinhardt.
>>
>>343660323
What happens a lot of the time to me is that the mine bounces me next to the grenade if he misses his grenade.
>>
>>343657769
if no one wants anything to do with it, /v cries out
>>
>>343660440
>le stand away from the man meme

Same things were said about McQueer.
>>
>>343660629

Ah yes, because McCree actively damaged himself when using his stun, right?
>>
>>343652096
Started playing this game yesterday and I can't help but agree with OP. The game seems fairly well balanced. I think junkrat is sort of OK as such, it's just his fuckin Rolling mine that destroys the balance.

Also I already despise people camping with Bastion in tankform. Fuck that.

t. roadhog
>>
Needs Nerfs:

Junkrat
Soldier 76
Reinhardt specifically the reach of his hammer
Torbjorn (even on PC he gives more bonus HP than a support, provides huge area denial and turns into a killing machine in his ult)

Desperately needs buffs:
D.VA (shittiest tank by far needs more HP, armor, shield, anything, needs her guns to be reworked into medium range with more consistent damage and tighter spread, make her a range tank)
Zenyatta (honestly needs a complete rework I don't even know where to begin besides his healing orb idea is okay making him the longest range healer, but maybe give him 2 orbs at once)
>>
>>343660540
marketplace of ideas, anon

you can decry it, as is your right, but you need to accept that sometimes you're in the minority.
>>
>>343660785
Junkrat grenades do piss damage to himself, and mine does no damage at all
t. junkrat main
>>
>>343660785
>implying that you have to be in dick sucking range to use a direct-hit grenade
>>
>>343659470
They're really hard to spot for the enemy team. All you see is a couple of teeth coming out if the ground.
With all the shit going on at all times, it's hard to spot them at a glance, you have to actively look for them.
>>
>>343660794
what?
you can oneshot his rolling mine
plus its loud as fuck
>>
I'm not the best player in the world (rank 59) but I do think Reaper, Roadhog, and maaaaybe 76 are a bit too powerful right now.
>>
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>nerf
>Junkrat
Wow
Just look down from time to time you fucking noob
>>
>>343661293
reaper is shit

teleporting takes too long to point where you want to go
make it teleport you like 10m instantly
>>
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>>343657921
>main
>>
>>343661497
>i choose heroes accordingly to my enemy team
>i don't like fun
>>
>>343661448
Teleport isn't used for travelling fast. It's for getting behind the enemy.
>>
>>343661293
For Reaper McCree just needs to be buffed as I said, making his RMB either a 3 shot 225 damage ability or a 2 shot 225 damage.

Roadhog his hook literally just needs to be shortened to the range where his RMB starts the spread.

S:76 is balanced right now. Requires aiming to do good, and his ultimate rewards that marksmanship.
>>
>>343661448
That would completely break him.

Leave Reaper alone. He's actually balanced, it's just that you're seeing more of him since no one wants to get good at McCree.
>>
>>343661238
Come on, it's not like it always rolls into your line of sight. Now you're just plain shilling.
>>
>>343659697
He has good utility and good damage, I'll admit, but aside from having a conc mine up he doesn't have any self defense or mobility tools up, he has an average health pool and his shots are pretty hard to hit on mobile or airborne characters. He's countered hard by Zarya, Pharah, Widow, a Tracer who doesn't get trapped. He's very balanced.
>>
>>343661448
I think the teleport is mostly just useless a skill and only good on a few maps.

It should be changed to something better.
>>
>>343661608
still takes too long
you press e
if youre being attacked from all sides youve first gotta figure out where to teleport to
and then youre dead
>>
>>343661735
work on your aim
one shot of literally anything and its gone
>>
>>343661750
That sounds like a personal problem with you reappositioning at bad times though
>>
>>343661750
>What is Wraith Form
>>
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>>343661598
>I play for fun

stay out of comp then, who cares
>>
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>>343655856
>but at the same time having a one shot that isn't an ult and doesn't require aiming (mine + trap) is extremely strong.
LOOK DOWN YOU FUCKING IDIOT
IF THE ENEMY TEAM HAS A JUNKRAT YOU HAVE TO LOOK DOWN
>>
>>343661912
>having to use 2 skills at once
>>
>>343652096
Junkrat fucking sucks because he relies too hard on getting close, even then he has shit for health and if another person is around you will kill him EZ if he hasn't already killed himself from splash
>>
>>343661750
Maybe we could make it while you are shifted you can use teleport , can be handy for a fast escape
>>
>>343661931
>i play comp
faggot who buys a 60 dollar game for """""competition"""""
>>
>>343661934
>be an ostrich
what did he mean by this?
>>
>>343662104
thatd be better
>>
>>343655281
McCree is supposed to be an aggressive sniper, Blizzard decided this and they nerfed his FTH because everyone was using that instead of M1

They need to reduce his fall off damage and he will be fine
>>
>>343661293
I don't agree with Roadhog being OP. His normal attacks are fairly hard to get kills with from a distance and only 4 bursts is often not enough and you find yourself reloading whilst getting shot at. Also his ultimate is fairly shit and is not a guaranteed kill.
>>
>>343661934
Also
t. Junkrat afraid of getting nerfed
>>
>>343661497
>HUUUUURR I HATE THE WORD FOR "HERO YOU HAVE THE MOST PLAYTIME AS"
Fuck off retard
>>
>>343662110
Not him, but it was 40 dollars, and why wouldn't you unless you're a console peasant?
>>
>>343655758
Then the Junkrat has outsmarted them and he should be rewarded for doing such
>>
>>343662312
because games = fun?
playing a game for competiton is useless
go play some sport if youre looking for competition you fat fuck
>>
>>343662245
He's supposed to be an anti-flanker. His sniping ability at mid-range is just a plus. His flashbang doesn't make sense in a sniper's kit.
>>
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>>343662292
I main Junkrat and I'm not afraid of him getting nerfed because he doesn't need one. Blizzard doesn't listen to people who are bad at video games like you when it comes to balance. If they did, Mei and Bastion would have been nerfed by now.
>>
>>343662252
Roadhogs a great pubstomper but tends to fall short in comp play.
Hes strong as shit and does good damage but is easy enough to counter.
Ontop of that he doesnt really fit well into the current meta. Hes not a tank like Zarya/Rein but hes also not a harasser like DVA/winston
>>
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>>343662450
What if you have fun being competitive in games?
>>
>>343662863
youre a faggot
>>
>>343652096
I'd give his AOE the same damage fall-out Pharah gets because as it stands they both deal 120 damage on as direct hit but Junkrat has a solid 80 while Pharah's damage fall-off is between 13-80 depending on the range of the explosion. That's bullshit. Also his Concussive Mine is a free 120 damage right in the fucking face with the same damage drop off of 80. That's massive. I'd shave the mine down to 80 with a damage drop off of half-of that amount. It should be a "get out of jail" as it spaces distance between Junkrat and an opponent or keeps them from gaining ground when used in conjunction with the Steel Trap. It absolutely should not be an "you thought I have 5 bombs in the gun but I actually have 6 lol die".

For Steel Trap it deals 80 damage. It'd be fine if the opponent could shoot at their feet to release themselves instead of standing in a vulnerable position either waiting for the Junkrat spider to slay them or any of the other five teammates to do the job for him. Make it so teammates can shoot allies out of that shit, too. Beyond that I've make it so if it gets sneezed on it dies. That thing has some HP on it and it makes no sense that I should have to dedicate some bullets to it's destruction when Symmetra's turrets can be one-shot just fine.
>>
>>343662825
He's the best point contester/holder in the game.
>>
>>343662804
>Blizzard doesn't listen to people who are bad at video games
?
>>
>>343652096
Also
>flashbang
>balanced

It absolutely should not deal 25 damage. 1 at the most, 0 at the least.
>>
>>343661448
Reaper is a flanker

Most people teleport behind and kill a few them wraithform away like a little fag when shit goes south and repeats
>>
Junk rat doesn't need nerfs.

He's not usually even the team eliminator, just the damage dealer.

His kit is entirely about zoning and keep-away and he's very easy to deal with up close unless he sees you coming, in which case you'll probably get a mine to the face. Tanks and the like won't have problems with that.

Ultimate is perfect. High damage, but high risk of failure.

All his attacks come with big warning signs. In chaotic situations it can be hard to avoid, but all I can tell ya is chaos is his domain, keep out.
>>
>>343663208
For its purpose, adding 25 damage to the RMB changes I proposed would accomplish the same goal.
>>
>>343662452
I don't understand Blizzards retarded reasoning behind things but Kaplan himself said he either "needed to be an Offensive sniper or a brawler", something like that anyways
>>
>>343655680
You can dance around his stupid grenades and kill him in CQC. Which is amusing. Until he throws that damn Concussive Mine and kills you because lol 120 damage.
>>
>>343652096

Junkrat doesn't need to be nerfed or buffed. He's fine. His primary weapon is a pain in the ass to aim, his technique consists largely of spamming an an area. The cooldown on his trap and remote bomb are pretty extreme, and his ultimate can be totally negated with a few shots, and he's completely open to damage while he's using it. A Pharah with decent aim is all it takes to stop a Junkrat. He's not broken.
>>
>>343663216
tfw you have a reaper on your team that doesn't flank at all and just runs straight towards enemies and die but won't switch and let you reaper because he wants to be edgy on purpose

The worst is that having more than one Reaper is incredibly inefficient due to enemies getting paranoid and starting to look behind them like when you'd have spies in TF2.
>>
>>343663208
No, it's fine as it is. Flash + headshot lets McCree deal with annoying Tracers.
>>
>>343663494
How they designed him is literally "I one shot you if you're not a tank and I can land some decent damage at range". I don't know why they tried to remove the former half of his design with an extremely lazy nerf.
>>
>>343663368
What's the damage now?

>>343663751
Oh, right. I forgot about that. Disregard. Someone has got to be a hard counter for that fucking bitch.
>>
>>343663507
Or you can dance around my stupid grenades and shoot me so as to not get a mine to the face ya fucking baddie
Junkrat's hunched posture makes him extremely easy to headshot and he only has 200 HP. He can do nothing to most tanks and anything that is above him.
>>
>>343663507
You shouldn't be that close to him in the first place

Distance, Height, and Gravity are his weakness
>>
>>343657026
At least Zenyatta can poke his stupid faggot head out without Widowmaker there to keep him in line.
>>
>>343663828
RMB is Fan the Hammer. In my Original Post I suggested to change it to a 3 shot 225 damage ability with a cooldown so it could one-shot anything up to 250 health (Reaper).
>>
>>343659837
Make it the first shot you land does 70, next one 60, 50, 40 etc. Missing shots shouldn't lower potential damage as much then.
>>
>>343655834
Because people complained that they can't hear or see where it's coming from until it's too late and then blam, wipe. To be truthful the AOE is enormous and I guess some people can't see a glowing ball of death so--pft.

To fix it I'd make it detonate quicker. Shave off a good 1.2 - 1.8 seconds off of it and see what happens.
>>
>>343664325
OP here, the problem with this is that it goes beyond the 250 damage point, which means it goes back into tank territory. E+RMB+Shift+RMB+Melee would become a thing.
>>
>>343658082
Idiot, reddit thought McCree was perfectly fine. It was pros who knew he was too powerful.
The 'niche' he had was having no counter in the entire game. Could literally 1v1 anyone in the entire cast without needing to aim because he got to point at a stunned non-moving target. He could 1v2 a large combination of characters as well. Noobs defended it as fine because they finally felt like they were good at the game.
>>
>>343657167
>100% tanks
>"fun"
>>
>>343660316
>Better than 420
DUDE
>>
>>343664715
5 Zaryas and 1 Lucio is already "Fun" :^)
>>
Can't you lot just admit this game is an unbalanced mess and crap instead of recommending fixes?
>>
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>I think Junkrat should have his 240 damage combo nerfed
>But mcree should have his combo buffed to above 250

c'mon son
>>
>>343652096
>Junkrat
>Give traps less health. Makes taking them off the ground easier if you spot them, but is still going to be effective if un noticed.
>The more times the ball bounces without hitting an enemy, it loses a tiny amount of damage, to discourage spam.
there, junkrat is less annoying.
>>
>>343663876
You're right. But as Reaper I gots'ta go all in. But yeah Junkrat never bothers me when I have altitude or give him from behind.

>>343663867
True that. I also like to irritate him as D.Va and then count how many times he's fire his gun before I charge and blast him in the face. I'll eat damage but he'll either be forced to move or die in the encounter.

>>343664086
225 is asking for alot. I mean *alot*. That's Ult damage range right there.
>>
>mfw there will never be an online multiplayer game released now without a bunch of faggots on the internet wanting shit nerfed into the ground because it killed them in a match

You little faggots, jesus christ.
>>
>>343665406
Trust me, I'm not saying this game is balanced at all. This game is really unbalanced (look at Mei, Bastion and Torbjorn's general usefulness). A lot of Blizzcucks think it is, though.

>>343665457
I do admit I've overdone the Junkrat nerfs, but he does need some kind of nerf somewhere. Only other thing I can think of is giving his gun a fixed 80 damage.
>>
>>343665406
No. Because recommending fixes stimulates conversation.
>>
>>343652096
The only thing Junkrat could do with is a reload speed increase to 2 or 2.5 seconds to get rid of spamshitters
>>
>>343665623
Still less obnoxious than his 420 blaze it before the nerfs. After thinking about it, he actually would need 250 damage on his RMB because of Symmetra.
>>
>Nerf Reaper
>Buff DVA
>Game is now perfect.

done.
>>
>>343665742
Hell I feel most Defensive Heroes could stand to use a damage debuff. You just know Bastion is going to be next.

>>343665918
That'd be ideal. Wouldn't even need to touch/mitigate his damage output. It'd make certain that Junkrat's trail behind and choose their shots rather than score free damage from shooting blind.

>>343666018
>outright killl Reaper in one shot
That's where I draw the line. Unless your cooldown proposal is, like, 12-15 seconds. I'd really hate to have another character with a skill ala Scatter Arrow that can completely fuck shit up.
>>
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>>343666194
>nerf reaper
I keep hearing people say this. Why? He gets outranged alot
>>
>>343666208
Reaper NEEDS a hard counter character at his range right now. McCree was the main answer, but now he isn't.
>>
>>343666194
Reaper is fine as he is. He has to get in close which explains why he has an extra 50 health. He's utterly worthless at range. His teleportation is wonky on edges and he screams at the top of his lunges so anyone and everyone can hear "DEATH CUMS" so he's not that capable of a flanker. And you can just follow him when he flees in Wraith Mode and gun his stupid ass down at a distance. And if you're attacking him from the air he can't do much there either.
>>
>>343666507
He got an indirect buff from McCree now soft-countering him.
>>
>>343665742
Junkrat is honestly one of the easiest hero's to shut down as a winston, and his ult becomes pretty trash as soon as the game hits overtime/if the team is co-ordinated.

Mcree's role is now to stick with the team and shutdown the flankers, not insta-gib anything that comes near him.
>>
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>Nerf junkrat to the point he's useless
>>
>>343666684
McCree is supposed to shutdown and kill the flankers. I'm not proposing "I can kill tanks!" damage, only enough damage to kill up to 250 damage.
>>
>>343666565
McCree countered everyone, damn it. He can stand to slay squishies--his wombo combo was specifically geared for it. I get that. However I'm not comfortable with the notion of him melting literally every other hero he comes across. Again--you can range a Reaper comfortably and delete him without much effort. Hanzo can give him trouble. Pharah outplays him. Junkrat can keep him at bay. Tracer can irritate the living shit out of Reaper players. He doesn't need a hard counter famalam. Players with accuracy and their head on a swivel is enough.
>>
>>343666749
>>343665742
>>
>>343666507
>>343666582
Wraith mode is fucking bullshit.

>Catch a reaper that is flanking.
>Get the edge on the fight.
>Wraith mode over to the 200hp box
>Now you're fucked.

You shouldn't be able to heal in wraith mode except from life orbs. Then I think reaper would be balanced.
>>
>people wanting to buff d.va
No shes needs a nerf.
>>
why the fuck did the character select screen drop to 30fps on consoles with the new update?
>>
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>>343666917
The whole point of 250 damage to his combo (475 when Shift + RMB is done) is so he can't do shit to tanks. 3 shots limit his potential damage to the HP range of flankers, Tracer to Reaper.
>>
>>343667240
Also, missing one shot would make him fail his combo, thus adding reward for not missing, no matter how easy it is to aim.
>>
>>343667240
>>343667434
To add on to that, the cooldown would also make it balanced since if you miss well, now you have to aim with LMB.
>>
>>343666887
>I'm not proposing "I can kill tanks!" damage, only enough damage to kill up to 250 damage.

That's 3/4th of the cast instantly deleted. People wouldn't stand for it.

>>343667045
As Tracer/Genji/D.Va I always dash to it first and then proceed to kill the Reaper. Hell I've had players know where I'm going and dash ahead of me, gimping my recovery and then breathing in my general direction thus killing me. You know what'd be balance? If Reaper could only heal from enemies he'd contributed in eliminating. All too often I've been able to scoop up orbs from the corpses of fallen players without having done shit to earn it. I figure that's good because otherwise I'd be hogging all the goddamn health packs to myself.

>>343667240
Still not comfortable with it. Propose a cooldown time. Hell people were originally suggesting that Fan The Hammer keep it's damage but simply have a lengthy cooldown and/or damage drop-off with each bullet that connects so I think a restriction on being able to delete any -250 HP hero should hinge on how often a player can utilize it.
>>
>>343666887
Good mcree's stick with teammates. You can't do shit as a reaper/tracer/genji if you're flashbanged as soon as you jump in, and since its usually mcree and another, you're not going to win the fight, and you'll either need to disengage or just die.

Giving mcree enough damage to kill a reaper means he has enough damage to instantly and easily kill every hero barring the 5 tanks, which is ridiculous
>>
>>343667045
That's why having a mei is nice
>ping reaper in the face as he's trying to mow
>he ghosts out towards a door
>wall the door while spamming "hey chirr out" over and over
>our mercy fucks him up and now has ult
Mei counters cowardence.
>>
An I the only junkrat who has trouble killing the flying girls? They always get me, I launch myself up to get them and it just makes me an easier target.
>>
>>343667078
>this bad character who cant do damage, has a giant hitbox, and only real use is flying around needs a nerf

no shes fucking useless
if you are the person who complains about her ult then you are retard
>>
>>343667080
Because they added more detail to the models. More shadows or some shit. They look modified now.

Real question is why the fuck is Widowmaker stuck in hardscope and why can't she one-shot Zenyatta and shit heel scum Tracers anymore? That's a crying shame. Her peripheral vision is compromised when scoped and her max damage is 120 while Hanzo's is 125. Hanzo's arrows are the size of cars yet Widowmaker--fuck. Just fuck it all. Wasted money buying all that bullshit for her and now she's worthless.
>>
>>343667681
>>343667714
The problem is, he's supposed to be balanced around that, it's his whole character. He has super low mobility for a reason. He sticks to his team, but can single handedly take out *A* flanker.
>>
>>343667965
Pharaoh is a counter to Junkrat.

Although a good concussion mine throw can at least get them to fuck off which is nice
>>
>>343667080
I noticed that to.
I also noticed the kill cam is glitched to.
>>
>>343667714
>>Giving mcree enough damage to kill a reaper means he has enough damage to instantly and easily kill every hero barring the 5 tanks, which is ridiculous
The worst thing was having a pair of roaming McCree's flashbanging the living shit out of everything at the enemy spawn while the rest of their team pushes the payload. Hell, lone wolf McCree's were the bane of everything. Turn a corner, "Whoooaaa thheerrree." Death.
>>
>>343667965
Every junkrat has trouble against pharah. She is a hard counter to him
>>
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>>343668028
>widow right now
>>
>>343655834
>>343657975
Tracers also has a warning icon but it's radius is tiny and with less damage.
>>
>>343667965
Fly girls are your counter, best you can do is learn to aim or use cover and your ability to bounce your shots from behind cover.
>>
>>343652096
>enough to oneshot a reaper
We have enough rock paper scissors counter hero crap why would should the best close range hero be one shot by one that has both better short and long range abilities
>>
>>343668237
Don't feel like getting good. Feel like doing alot more complaining about not being able to make every player in the game fuck off and go look for health because a Widow struck 'em in the belly. Or waiting a half second and shooting them again to end them. I don't see Hanzo getting anything done to his shitty hitboxes or draw timing to compensate.
>>
>>343668028
Nobody gives a shit about widow players, especially the ones who complain about the bodyshot nerfs. Learn how to aim you faggot.
>>
>>343668486
He's supposed to be balanced that way. I'm giving changes based on the hero design except of giving autistic OC changes. Reaper has no hard counter ever since his nerfs, also.
>>
>>343668493
To be honest the difference is Widow is actually useful to the team instead of being a deadweight if you're useless.
>>
>>343668078
The problem isn't with mcree, he's capable of removing tracers and genji's fine, its just that no-one really plays them anymore.

The real problem is reaper, as he's so damn good right now, but buffing mcree to stop him will just make mcree too damn good as he'll flat out remove flanking.

I think reaper just needs to be toned down a little, allowing there to be a choice in which flanker you choose
>>
>>343652096
>Junkrat
Make his mine ability damage himself so he can't get guaranteed kills every 6 seconds and make his Trap ability take at least a second to be deployed so it can actually function as a trap.

>Mei
She need s a fucking redesing in general because she has way too much damage, survivability and utility, you need the entire team focusing on her or else you are fucked. The only thing i could think off is to remove her alt fire completely so she actually has to risk herself.

>Zenyata
Give him more HP and/or a better move speed, besides his DPS Zenyata has little to none utility

>Symetria
She is pretty much really shitty once you break her defence and she relies on the team to keep her alive. Besides her sentries everything else she does needs some improvement.

>Hanzo
He can pretty much fire in any general direction and get kills, just increase the time to completely charge the arrow and add a little bit of delay into his ult.

>Tracer
Just change her Dash cooldown, instead of being able to dash while her ability is charging if she dashes she also resets the charge of a new dash. Also change her ult to not stick into enemies and add a little more delay before it explodes

>D.Va and Winston, beff their damage a little bit because they are pretty much shit tier right now.
>>
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>>343669164
At this point I'll just post pic related
>>
>>343656958
the problem is that hanzo's ult moves through walls, so if it was really fast it would just kill people.
If you see D'va's ult you can move away from it, if you don't then you're probably safe.
Also the sound they make shows direction, so spotting the ult isn't that hard.
>>
>>343652096
Junkrat is just a chokepoint spammer.
Your ideas for McCree are terrible.
>>
Buff Dvas mech guns, nerf her pistol.
Nerf Torbjorns turrets so they don't have as much range.
I'm fine with the rest of th cast the way the are. I have no idea why people are saying this game is unbalanced other than /v/ being shit at video games as usual.
>>
>>343652096

Overwatch is a 0 skill garbage game that is only popular because there are no better alternatives.

1. 20 tick rate sucks

2. Competitive mode is a disaster, throws 3 different kind of game modes in to 1 ranked system, makes the whole process unbalanced and luck based as fuck, sudden death coin flip on capture the first point + payload maps = joke, who attacks wins.

3. Dynamic Queue, it worked so well for League right? throws premades and solo queue players in to the same pool.

As soon as Quake Champions is released I will quit Overwatch. Overwatch is not a good game, it is just decent and only popular because 1. Blizzard title and 2. No other alternatives.
>>
>>343670105
How are my McCree ideas terrible? I gives him the damage needed for him to do his job right.
>>
>>343670205
I'm gonna go on an overwatch thread and talk about how much I hate overwatch. That's not autistic at all :^)
>>
>>343656729
Do you not know that Roll is a instant reload?
>>
>>343670470

I don't hate it, I play it and I am telling others the flaws of this decent, but highly overrated cancer game. Get over it shill.
>>
>>343670470
Unfortunately for you, he's right. Overwatch is "decent tier" really. Only reason it's considered to be that "innovative" is because "muh Blizzard made it!!!"
>>
>>343652096
>people think Junkrat is overpowered

Do we play the same game? He's underpowered if anything. Pharah basically does better then him in a lot of areas
>>
>>343652096
Just increase the damage Junkie takes from his own grenades, then his CQC won't be of use too often.
>>
>>343656486
Pharah.
At least junkrat doesn't die doing it.
>>
>>343670607
But pharah actually has to aim.
Junkrat bombs should be limited to one bounce. On the second hit with anything they blow up.
>>
>>343670205
Anon sounds like you just need to git gud.
>>
>>343656729
>Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds

Nerf FTH damage by half, but buff the time before he starts to reload after FTH by 0.45 makes him a Reinhardt hard counter? WTF are you on about.
>>
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>>343670903
I rarely die using pharah's ult, so this is wrong. learn to play her correctly and stop fucking throwing yourself into the center of teamfights and begging the other team to kill you and it doesnt happen anymore :^)
>>
Fix his splash or fix his spammability. Either give him splash falloff like pharah or make his clip 4 instead of 5.

Conc mine should do damage to himself.
>>
>>343671452
why not just increase his reload speed
>>
>>343671175

Anon sounds like you just need to git cancer and die IRL.
>>
The only character in need of nerfs right now is Mercy and her ult

>can rez unlimited amount of people
>can do it even if you don't have line of sight of them
>it's completely instant and uninterruptible
>it takes Mercy like 3 seconds of healing a Reinhardt to get her ult
>it brings everyone to life at full health
>btw she can dash to souls to make it easier

She shouldn't be mandatory in literally every game on every team
>>
>>343671443
If you're playing against shitters who are literally unable to look up sure.
>>
>>343671597
Mercy's ult needs to charge way slower for how impactful it is to use.

Was watching Ster, POTG was a Mercy revive. After the revive and before the POTG ended the Mercy was already back up to 25% charge
>>
>>343670603
>Only reason it's considered to be that "innovative" is because "muh Blizzard made it!!!"

Do you actually believe that?
No, seriously, do you actually believe that?
If you're being serious you are genuinely insane. And I'm not exaggerating either, if you actually believe that then that just shows how little human contact you have on a daily basis.
Do you seriously think people say "Oh, this game looks like garbage, but Blizzard made it so it's okay!"
I know you don't actually believe that and are just shitposting, but what worries me is that some people out there actually have this mindset.
People like this game because it's fucking fun. That's fucking it. Go see a fucking therapist for your superiority complex.
>>
>>343671597
You forgot:
>Reloads the weapons of everyone resurrected
>They gain invulnerability for a couple of seconds(Can move, not taking damage or be affected by CC)

Right now Overwatch is all about finding the Mercy without using too much resources.
>>
>>343669192
>nerf mei
>buff winston
scrub detected
>>
>>343671597
I think they should rez with a base amount and gradually fill up to 100% depending on how long the rez animation plays for. As it is, any shitter mercy can just fly in, press Q, die on the exact same frame, and the whole team rezzes fulll HP.
>>
>>343652096
OP is right, playing junkrat is a fucking breeze, you get so many kills by just spamming, martyrdom does way too much damage and the tire is way too hard to kill. i direct hit the tire with 3 zarya blasts and it still didn't fucking destroy it, on top of that when you get bear-trapped you literally can not destroy the bear trap quick enough, what the fuck
>>
>>343662804
>blizzard

You sure?
>>
Junkrat and post-patch Mecree is fine. Get good scrub.
>>
>>343652096
i aint reading all that, nigger
>>
>>343652096
>hey dev a
>what's up dev b
>you remember how CoD babies complained about Martyrdom and Dead mans hand?
>yeah they bitched up a shitstorm
>let's give one of our characters a martyrdom ability
>ooooo they will hate that
>and lets make it a passive skill
>you are the worst dev a!
>thank you dev b!
>>
>>343672114
>tire
100 hp
>zarya right click at 0 charge
45 damage

>shitthatneverhappened.txt
>>
>>343655587
Thats a not an arugment because thats a legitimate way to counter him.
>>
>>343671978
Anon, wiston damage is really shitty and Mei does have way too much utility.
>>
>>343671698
Sure, just keep telling yourself that.
>>
>>343672323
Thats not even comparable.
Martyrdom functioned more or less like an actual grenade and had a large hitbox. You have to be standing directly ontop of Junkrat to get killed by his passive.
>>
>>343672323
>actually complaining about Junkrat's death grenades

Sorry you aren't allowed to talk if you are rank fucking 30
>>
>>343672846
I don't play ranked anon
FUN :^)
>>
>>343672308
TL;DR nerf Junkrat's damage because he has too much utility, buff McCree because he can't do his job anymore.
>>
>>343672561
i dont think anyone who compares it to martyrdom is old enough to remember mw nades
>>
>>343672345
>2 direct zarya hits dont kill tire
oh shit, its still broken as fuck
>>
>>343673138
if your team isn't autistic they should be shooting at it, too

if you aren't around your team then you're just garbage
>>
>McCree gets one tiny nerf
>shitters start bitching that they can't instakill tanks anymore
>>
What if junkrat could hold down left click and it'd charge the gun up and shoot the grenade out at a faster and straighter trajectory, almost like a bullet instead of a bouncy grenade
the tradeoff is that it takes like 2 seconds to charge up to max but it can help with dealing with pharah and mercy
>>
Nerf Mei, buff D.va and remove Tracer.
>>
>>343673259
Welcome to 4chan.
All we do here is complain. As soon as there's nothing to complain about we will make up issues to complain about. What do you think gamergate was?
>>
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>>343673259
>gets one tiny nerf
>falls 3 tiers on the tier list
>TINY
>>
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>>343673259
>Implying the changes I suggested are to kill tanks
>>
>>343673138
try left clicking the tire you fag
>>
>>343673138
>having 0 charge as zarya
>ever
>not shielding yourself and a teammate to completely negate the tire if you cant kill it
you are too weak to play my russian wife anon
>>
>>343668028
Get FUCKING good you maximum scrublord. Widow got a fucking slap on the wrist, she's still stronger than every other character, with no hard counters.
>>
>>343673643
>winston pops in
>Hello!
>>
>>343673729
>HOW EMBARASSING!
>>
Why can't Zenyatta get a 25 hp buff? He dies if anyone even looks in his direction
>>
>>343673039
Holy shit if this is Jaosix you are literally cancer.
Stop crying, you shit talking faggot, you think Pharah is overpowered. You're just shit at the game and blame everyone but yourself.
If this isn't Jaosix, you're just a fucking baddie that has gotten BTFO by one too many Skillrats.
>>
>>343673014
Ranked is fun you fucking noob.
>>
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>>343674520
Not Jaosix. Junkrat is a braindead version of Pharah.
>>
Why don't people just click heads as McCree? He's still good and gets stupid a amount of kills.
>>
>>343673729
>Widow body/headshots him in midair then unloads her whole magazine into his giant head before he can drain all of her HP
Or
>Drops out of cover
>Winston follows
>Hookshots back up and runs away
OR
>Widow isn't fucking retarded and stays with her team all game
If anything winston is a soft counter.
>>
>>343656110
>one character is gay or lesbian
>mcree is a cowboy

You wouldn't think that it might be the huge muscle-bound pink haired behemoth with a dyke cut, would you?
Cause that would almost make sense.
>>
>>343674728
Except he can't fly
And his mobility is limited to an 8 second cooldown
If he's braindead you should have no problem killing him
Git gud you absolute baddie
>>
>>343675264
its absolutely reaper
>spicy gay latino
>>
Junkrat isn't overpowered at all. I'd appreciate it if you stopped bullying the character that's the most fun to play.
>>
>>343675118
because if you can aim you should be playing Soldier since he is more useful in pretty much every way
>>
Mei's freeze ray needs to either:

>just do damage
>just slow
>just freeze

Not all three. She doesn't even need to aim the attack, and since her Ult freezes then her regular attack should just slow.

Also there's no reason for her to have 250 health. If you turn a corner as a character with no mobility to see her, then you are fucked.
>>
>>343674728
It's literally TF2 solider and demoman. Except the sticky spamming is limited to an 8 second cooldown ability and solider has a jetpack. I don't know how anyone can call Junkrat braindead and not Pharah, when Pharah is even easier to play.
>>
>>343675364
>implying that braindead means it's useless
ever heard of cheese?
>>
>>343677380
>Junkrat
>Harder than Pharah
Oh, ok.
>>
>>343676893
>has to be in your asshole to do it
>all offensive character are great at medium range (shouldn't be near MEI)
>doesn't freeze through shields
>takes about two seconds of continuous shooting to freeze

And she has a meh ultimate. If you are complaining about Mei I don't know what else to call you but bad.
>>
>>343677852
I've heard of shitters, and you appear to be one if you think Junkrat needs a nerf.
I bet you want to nerf Hanzo and Mei, too.
Stop complaining and instead spend some time getting good so you don't get BTFO by Skillrat spam.
>>
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>>343678482
Have another (You), my friend.
>>
>>343677380

Pharah is direct hit soldier with pyro's airblast.

Junkrat is loose cannon demoman with the ability to hold an enemy in place.
>>
Flashbang + FTH is actually perfectly fine when in combo with supportive fire.

Don't think of balancing in terms of 1v1, that's never been Blizzard's way (not saying it's the best way)
>>
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>>343678718
Stay bad, then, I guess.
>>
>>343658527
How about actually reading
>>
>>343679037
It's my first Blizzard game, so I wouldn't know. It doesn't make sense to me that they would throw out the design of a character by reducing his stats that much. He's pretty much in uselessness limbo right now.
>>
>>343672561
But literally what is the point of the ability?
It's made just to fuck with people.
>>
>>343664524
Nah, you're assuming that you're not gonna miss a single bullet, but with that wild spread it's a miracle if you land every single bullet.
>>
>>343679301
>tournaments decide if my character is OP or not!!! they do not pick other characters simply because they work better with the current meta!!!

(You)
>>
>>343673327
>it can help with dealing with pharah and mercy

Fuck you you shitter.
I play pharah to get away from your mindless M1 spam.

I want Phara's missiles to home in junkrat's dick.
It will help with dealing with retarded fuckers.
>>
>>343663494
>>343662245
in the patch notes blizzard saod hes an anti flanker.

the nerf is lazy and way too harsh. at close range soldier and reaper are better, at far range soldier and a sniper are better.

he cant reliably kill squishies anymore. if they wanted his effectiveness on tanks yo2 be reduced they shouldve done just that. indtead his fth is next to useless. we know its not impossible for them to have made fth do half damage on tanks or something simple like that. they didnt bother extending his stun or speeding up his fth so squishies can actually die.

it's terrible, and the next patch will somehow break the game even more.
>>
Are you really crying about needing Junkrat nerfed when Zarya, Genji and Hanzo need it more than anyone else right now?
>>
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>>343679605
Yes, that is literally how tiers are created.
Is this your first video game?
Thank god retards like you will never have impact on the balancing of characters.
>>
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>play tank or support
>the other 5 players can't deal with a single tracer or pharah

>play Reinhardt
>everybody except the support goes flanking instead of pushing with you

>play support
>everybody charges in blindly and ignores the Reaper / Tracer / Genji flanking you
>>
>>343679605
Inconsistent characters are never overpowered you big baby. Keep getting stomped by junkrat though and please complain more about it.
>>
>>343659837
What about the random modifier that makes some of them miss? You didn't think that through did you.
>>
>>343652096
the only thing that needs changing is multi single-hero picking in competitive.
D.Va could either use a damage buff or a speed buff while firing.
Roadhog hooks still need to be fixed
Tighten up Pharah's hitbox while she's in the sky
Reduce Hanzos arrow hurtbox
And maybe increase winston's ult damage slightly
>>
>>343679839
I was just giving examples of balance changes. Zarya, Junkrat, McCree, Hanzo, Tracer*, Torbjorn**, D.Va and Zenyatta all need changes in some way or another

*She just needs a more direct counter than "hope you have auto-aim" or "don't miss your crowd control"
**His turret needs to allow peek-and-shooting.
>>
>>343667045
Try getting good. If he couldn't pick up health in wraith he'd just hover over it and then proceed to kill you.
>>
>>343657026
Would be cool if Zenyatta could enter the bodies of his teammates and cast his orbs from inside them, if the teammate dies zenyatta dies. and he can't shoot while inside them. It would give him a good way to clear distances and stay with the team with drawbacks.

It's a kind of mechanic I haven't seen outside of dota with Lifestealer.
>>
>Junkrat
>nerf
What.

His frag launcher is balanced because it's literally the hardest weapon in the game to land direct hits with. If you can skillshot people with the frag launcher, you deserve to kill them.

His concussion mine and trap play together towards his strength as primarily a defense character. He's designed to sit on or near the objective and defend chokepoints by making it difficult to progress without taking damage.

His ultimate only works if the enemy is in a group and distracted, and it can be entirely shut down by shooting it twice.

He has literally nothing that can stop Pharah, one of the most popular characters in the game. He's limited against a good Reaper, or Mei, or Tracer, or anyone else who can get in close because, as mentioned, his frag launcher is inconsistent unless you've got the arc down.

He's good against tanks, because he can add pressure from afar, and is a viable (and indeed perfect) counter to Reinhardt, particularly. His trap can also trap an ulting Winston, which is hilarious.

Outside of tanks, he's good against Torbjorn. That's it. That's your lot.

He's perfectly balanced when you take into consideration how many advantages so many other characters have over him. What the fuck are you on about, you useless, know-nothing pillock.
>>
>>343671698
This is it. Against any good team you will die using Pharah ult. The only time you can use it against a good team is combo'd with Zarya ult or when half of them area already dead.
>>
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>>343652096
Overwatch will never be truly balanced. The only balanced recent Blizz game is SC2.

Do you want X class to get a small nerf? Don't worry, after the patch he'll be completely useless with another hero becoming OP.
>>
>>343679605
>people playing for money and keeping a lively hood from it
Yeah, they're gonna pick top tier and stack it if they can. Rules are usually put into place because of this.
>>
>enemy has a junkrat
>pick pharah
>he can't do anything to me
>>
>>343680843
I think the voice line that accompanies the ult gives the wrong impression about how it should be used. Much like Bastion, everyone's now used to the 'early days' strategies. They know to look up when there's lots of people in one place.

What they DON'T know how to do is look ahead/behind them when they're stuck at a chokepoint and Pharah's juuuuust above eye level, unloading fifty thousand fucking rockets down a narrow corridor.
>>
>>343680802
>when you cricket ball someone out of the sky perfectly
>they were only up there because of your conc mine launching them over their reinhardt safety blanket
it feels good, man
>>
>>343680802
>His frag launcher is balanced because it's literally the hardest weapon in the game to land direct hits with. If you can skillshot people with the frag launcher, you deserve to kill them.

Pretty much this, if you can consistently skill shot with junkrat, then you can snipe, and you'd do more damage and get more eliminations doing that.
>>
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>>343652096
>>Deadeye is balanced

Deadeye is fucking useless. I go entire rounds without using my ult once, because it's pretty much just a guaranteed death.

As soon as you hit Q and scream ITS HIIIIIGH NOOON the entire enemy team instinctively hides and then you slowly waddle into view only to cancel the ultimate or get instantly killed. Literally every other ultimate is press Q for guaranteed multi kills.
>>
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hey its a junkrat spams shit into the illios lighthouse episode

you literally can't beat this if the junkrat positions himself properly
>>
>>343679839
The only people that needs a nerf is Mercy and her ult or her ult charge rate.

Something also needs to be done about D.va. Her ult sucks and she does so little damage that you can just casually walk away from her or blow her up instantly. Everything else is fine and balanced.
>>
>>343681017
If you use any type of audio you can tell where she's doing it from and she dies FAST when you hit her up there. Her ult does need something done to it imo.
>>
>>343681263
Deadeye needs something done to it. To even make use of it you have to go for a long flank WHILE the enemy is distracted. And that's only if you don't die along the way
>>
>>343680802
>skillshot people with the frag launcher
this is what junkrat players actually believe.

Landing one shout out of a dozen is not skillshoting.
>>
>>343681742
there's a difference between spamming and aiming you faggot
>>
>>343680892
>one balance patch so far
>this hasn't happened

I call shenanigans.
>>
>>343680843
You're not supposed to use it on the whole team unless you're comboing it with Zarya ult.

Most people are just extremely greedy and want to try to take out the whole enemy team from a shitty position. Use it on a small group of isolated people. Just killing two people fine. Even killing one is fine if it's a high priority target, like a Mercy that might the whole team.
>>
>>343681742
That's... what I said, though. If you can actually skillshot people with the frag launcher, they deserve to die, because your aim's fucking impeccable.

Most damage caused by Junkrat is by spamming into a chokepoint. Which is what he's made for. Learn to read, you idiot.
>>
Blizzard is going to nerf everything until nothing is fun.
>>
>>343667965
If you see a Pharah coming, run. Your job at that point is to make sure she doesn't notice you while you were doing whatever it was you were doing.

Side note. Is there any feeling better than playing about half a match as Junkrat, only to find at least one member of the opposite team has switched to Pharah?

That's always heartening.
>>
>>343681825
Junkrat players do not know what this difference is.
>>
>>343667965
Hide inside a room.
Spam bombs in every direction if she flys in.
>>
>>343679839

Zarya is powerful but only really used on attack. Genji is whatever. The only reason he even appears in competitive is because of dedicated Genji players. Hanzo is a pile of shit and is inferior to Widow in every way.

The current gamebreaker is Mercy and even she isn't that bad. What they really need to do is pull heroes like D.Va and McCree out of uselessness.
>>
>>343681579
It's fine the way it is. Incredibly devastating with a massive weak spot. I personally don't save it, and focus high priority targets like healers or tanks, even if they're alone. The sooner you use it, the sooner you get it back.
>>
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>>343682041
>Expecting someone that is so retarded he thinks JUNKRAT is overpowered to know how to read
Come on now
>>
>>343681862
Blizzard balances all their games that way. Just look at WoW, HotS, HS (and maybe diablo, idk).
After nerfing McCree and WM there are already calls to nerf Mercy (since WM was one of her counters) and Reaper.
>>
>>343682531
>not using rein/zarya to hold down a choke
She's great on offence or defense.
Just not great on KotH.
>>
>>343682630
>implying I ever said he was overpowered

Hes just retarded and used by noobs who suck at aiming.
>>
>>343682665
Mercy nerf is justified.
Reaper nerf is not.

They are only confirming that they will change D.Va and maybe Zenyatta.
>>
>>343655108
Undertale was shitposted for like 6 months man just let every meme game have its time
>>
>>343682692
>Just not great on KotH
Junkrat player here. I have the most problems with Zarya and Winston, because their shields happen to block the very point I'm trying to defend/carpetbomb.

>>343682807
He's used by people who know how to, y'know, defend. Because he's a defense character. Who defends. What the fuck is wrong with you.
>>
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>REAPER DOESNT HAVE A HARD-COUNTER!

Reaper's hard counter is awareness.
If he doesn't take you by surprise and get dat big ole first unexpected shot in, he's pretty easy to manage with most of the cast.

Of course most times they'll wraith away, but thats an opportunity to either follow him and fuck him up or prepare for the next attempt.
>>
>>343657596

They went too hard and now McCree isn't even that good vs squishy characters. Reaper, 76, Pharah and Tracer pretty much can do better than McCree at that, and they've got more anti-tank options to boot.

I understand most people felt McCree was overpowered, but it taking whatever is on top and just nerfing it to garbage tier doesn't seem like a great way to approach things.
>>
>>343667965
Don't go after them, that's a job for your widow/roadhog/s76/bastion. Duck into a narrow place and set up trap+bomb, then retreat to teammates.
>>
>>343682692

Actually, the opposite is true. She's incredibly powerful on KotH but less useful on payload defence than other tanks.
>>
>>343655680

>more a nuisance than a threat

and that's the point. A well played Junkrat is supposed to be as annoying to fight as possible.

but damn that nigga can make plays. I consistently get 3/4 gold medals playing him
>>
>>343682974
Nothing worse than seeing TRIGGERED pop up on my screen, only to find a Reaper sat there in Wraith mode, waiting to just float away.

Whatever the duration of Wraith mode is, I think it should be the same as the duration that you're stuck in Junkrat's trap. At least that way, Junkrat can be a hard counter for someone that isn't Torbjorn, Reaper HAS a hard counter, and you've got a chance to actually capitalise on a trap well placed.
>>
>>343682972
Junkrat is also terrible on KotH
>>
>>343682974
Reaper is hard countered by any two heroes. The best chances at solo killing a decent reaper are winston, roadhog and mccree.
>>
>>343683168
Junkrat is excellent on KotH. All of the maps, without exception, have a point from which you can lay down artillery fire, direct towards chokepoints and entries you can trap/punish.

They're the only map types where you know exactly where the enemy team is going to be at any one time, which is what Junkrats crave. Somewhere to trap with 100% certainty.
>>
>>343683382

I would take so many other heroes before I would take a Junkrat on KotH.
>>
>>343683037
But you're wrong
>>
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>>343683168
>Area Denial: The Character
>terrible on a game mode centered around one objective area
>>
>>343683382
And it's easy to see him shooting and go kill him or just stand to the side and let them be down a man on the point.
>>
>>343655834
Because it's incredibly powerful. I wiped out an entire team with her ult yesterday and it won us the match.
I was also wearing the bee outfit which made everyone angrier when they saw me emote during my potg
>>
>>343683146
It is the same duration.
The trap duration is ridiculously long. Not to mention it locks out abilities at random.

They just activate it some time after they get in the trap.
>>
>>343683510
Well then, you are mistaken. He's much more useful than... I dunno, Torbjorn, Mei, Genji, Zenyatta, Symmetra, Hanzo who's doing the same thing you are except with one arrow every three seconds, aimed at nobody, Reinhardt on the maps you can get surrounded on, Winston on any map that doesn't have points you can shove people off...

I suppose it depends on team composition, but the only thing I could say you probably definitely want one more of instead is Soldier 76, because he's all-around utility anyway, but a good Junkrat can close down a KotH by himself.
>>
>>343683609
Go ahead, keep playing him in KotH
I don't give a fuck.
>>
I just want a zenyatta buff. The fact that he's unplayed depresses me since his design and play style are so cool
>>
>genji triggers my bear trap
>run over to him
>sees me
>he starts deflecting
>I Hello
>after deflect I kill him

always feels good
>>
>>343683510
Junkrat, Lucio, Zarya, S76, Reaper and Symmetra is the dream KotH team. The true shitters are Hanzo, Torbjorn, Tracer and Widowmaker.
>>
>>343683957
>lists terrible characters nobody plays on KotH anyways
I would pick winston over junkrat sometimes if there are annoying genjis and widows.

Basically all defense heroes suck on KotH.
There is not one choke to defend and half the time you're attacking.
>>
>>343683168
you must truly be terrible at this game to believe that
>>
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>>343683975
I will, thank you.
>>
>>343683609
he's actually fucking terrible at area denial
>>
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>>343682974
I don't think Reaper's ult should be affected by Lucio speed buff, at least. Lots of times I've been killed by a speeding Reaper ult that I didn't expect to be killed by because he's at the other side of the goddamn point.
>>
>>343683669
>staying on the point 100% of the time
Honey...
>>
>>343654052
>argument
This is 4chan, we're not in a debate.
We're telling you you're shit, because you are.
>>
>>343654052
>I didn't say that my opinions were objectively the best
Yeah, so stay silent. No one needs your shitty suggestions.
>>
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>>343684373
>genji ult
>speed boost
>>
>>343684372
Shh, let shitters believe that his tiny radius bombs work on the point.
How else are we going to get hundreds of "Competitive is rigged" and "All my teams are bad but I'm the best" threads?
>>
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>>343684628
>>
>>343684610
>>343684531
>replying to shit at the start of the thread
autism speaks
>>
>>343684438
>pointing out his "area denial" which sucks anyways is useless.
Interesting technique, where are you going with this?
>>
if you think junkrat is op you are simply bad at the game and that's it
>>
>>343671698
>up
well there's your problem.
>>
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Can someone explain to me why mccree has ANY complaints against his combo?
It has a cool down. It is close quarters only. fth already nerfed an obscene amount but doesn't prevent him taking down tanks, just the squishies he was fucking "designed" to kill.

Are you just that bad at the game?

Reaper kills a 200 health character up close with two lmbs.
Torbjorn still has auto lock kill machines and even after nerf on consoles will have a great lmb/rmb that rakes up bodies with his ult.
Soldier 76 has healing, missiles, and great maneuverability.
Gorilla Grodd has a shield specifically designed to fuck up projectiles and get in close.
Lucio can rmb mother fuckers off the map.
A 100% Zarya is super vegeta mode.
Mei still fucking has her freeze+icicle.
Junkrat has his trap combo.
Genji can quite literally counter mccree.


So what exactly makes pocket sand+fhl "broken?
>>
>>343684237
>There is not one choke to defend
There's a couple of points that are more 'open', but every map has at least one point with very clear chokepoints.

>>343684712
If all you think a Junkrat does is spam at the point, I feel sorry for any Junkrat that's stuck with you. When they've got four golds for elims, objective elims, damage done and time on the point, I hope you look at yourself and think "Oh my gosh, maybe I'm the faggot".
>>
>>343684372
Any fragile hero has to get the fuck away from his bombs. He has a manually detonated damage+push on a short cooldown and one hell of a throwing arm. As long as you're shooting as junkrat, you're doing your job.
>>
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>>343652096
i bet you think the demoman in tf2 is unbalanced too
>>
>>343657921

Mained my nigga Lucio for like 30 hours. Recently went to play offense heroes because one of my friends decided to main Mercy. Junkrat is fucking fun, don't really play him to win but I fucking love baiting retards in my trap+mine combo and ruin shitters their fun with my "Q of the game" ability.

Lucio and Junkrat are fucking cool. Every other hero just feel boring compared to them.
>>
Junk rat needs a serious boot with the nerfing shoe.

>Oh hey, let me spam grenades vaguely near an objective from a million miles away
>Awesome, free kills!
>Oh, you finally found me? Lol, trap, burst damage, ded

His only counter is Genji with reflect up. Which isn't much of a counter.
>>
>>343679785
Fth 2-3shotting is a problem tho, it took absolutely no effort to do well with it.
>>
>>343685097
His. Counter. Is. Pharah.

Also Reaper, but Reaper counters basically everyone these days so who gives a fuck.
>>
>>343684937
how the fuck does the damage nerf not prevent his ability to kill tanks you dumb shit

do tanks not use HP???
>>
>>343685097
2 or 2.5 second reload time

Zarya shield is also a really good counter because the vast majority of spamshitters will continue attacking a zarya shield
>>
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>>343685097
>dies to spam grenades
>gets caught in trap
Here's a thought. Maybe you're just...hm, how should I say this...bad?
>>
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>>343652096
You're fucking blind if you missed a steel trap, they're ginormous. I suggest you take Junkrat's advice and watch your step.

Loving this meme of shitters expecting game devs to make the game easier instead of learning how to counter things.
>>
>>343684942
No it does not.
Every map has at least 2 easily accessible chokes with at least one more that's a bit more work.

Only a few have the main point being cramped enough that the bomb spam presents any difficulty at all and they usually have pharahs on those maps.

If you play junkrat on KotH you are a detriment on your team and are weighing them down. I mean you will probably weigh them down more if you pick another hero because blindly spamming M! is clearly all you can do but that's neither here nor there.

The only time junkrat is good on offence is when you're trying to break a rein turtle. And those don't exist in KotH. And any hero that does not do good on offence sucks on KotH.
>>
>>343683531

Current pro meta says I'm right.
>>
Can we talk about how Bastion needs a buff, or at least a rework?

We all know pubshitters still fall for the "sit in turret mode, hold M1, win" strategy, but to anyone who's been playing for more than five minutes, Bastion is woefully useless.

Personally, I think speeding up his transformations between Turret/Recon mode and his movement speed while in Recon would encourage Bastion players to be more mobile, setting up all over the map rather than being forced to stick with whatever spot they're sat in. It'd give them at least a CHANCE to survive an ambush, and encourage active, instead of passive play,

For this, you can take away his ability to self-heal. It's redundant anyway. Give him a small amount of regenerating armor instead, or something.
>>
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>>343684863
Ah, the old "high-damage arcing bomb character is OP!" argument. You can harp on and on about your rules of nature genji, but the versatile bomb guy always has the highest skill ceiling.
>>
>>343684942
>When they've got four golds for elims, objective elims, damage done and time on the point
Literally never happens unless the rest of the team disconnects.
>>
>>343685214
Because the nerf was intended to prevent bad aim mccrees from scrubbing it up? A bad mccree could roll, fth, Flashbang, fth, tank was dead. With the reload time shortened there's no need to roll, most tanks are big enough that bad aim doesn't matter, so what damage has been reduced on mccrees fth can be made up for by his quick reload, which used to require rolling.
>>
>>343664645
>The 'niche' he had was having no counter in the entire game.

>Roadhog
>Widowmaker
>not counters

Sure thing pal.
>>
>>343681263
D.Va and Junkrat's ult are basically zoning tools too.
>>
>>343685652
"turret guy" is just a bad design for a character

make the turret thing short duration and harder to kill so he can only do it when its really needed against a push is my only thought but im not a game designer for a reason
>>
>muh q press isn't easy enough
All ults are balanced, if you're really so fucking bad at landing them just wait for Mei or Zarya's ults.
>>
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>>343652096
how is nobody talking about how shit comp is right now?
>on attack
>push both points in under 2 mins
>on defense
>enemy takes over 10 mins and goes into overtime on both points
>somehow considered a draw
>>
>>343652096
Give Reinhardt a regular melee attack with his fist that does less damage than M1 but comes out faster.
>>
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>>343685667
Technically the sniper character will always have the highest skill ceiling in pretty much any game, but Junkrat's ceiling is still pretty high, yeah.
>>
>>343685613
What are you on about? Take Ilios Lighthouse, for example. There's the front door, which doesn't really need locking down, and a side entrance on the enemy team's spawn side.

it takes a bit of situational awareness and common sense, but you tend to notice if their team decides to try the risky business of going around the OTHER side to come through 'your' door, which leaves the side door on their side, which is an easily defensible point FOR a Junkrat, who is also *on* the point, defending said point.

And capturing it is similarly simple, because the front door's nice and wide so you can lay down damage while trying to cap, then make a nuisance of yourself by firing through either side door, or the window to the back.

This is one example, you're about to say it's situational (which is fine, most efficiency in Overwatch is situational, the game's designed as such), but if you really want me to go through why Junkrat is good on almost every point in KotH, I'm bored enough that I will.
>>
>A Zarya and a Reaper are on one team
>There's nothing you can do about this

What a terrifying combination.
>>
>>343684790
>"no one likes my thread"
>"b-b-b-better call them autists!"
>>
It takes two direct hits from Junkrat's grenades to kill tracer, who is a twitchy little bitch that will probably rewind time anyway, the damage is fine.
>>
>>343686230
>both teams achieved objective in time limit
>not a draw

Explain this
>>
>>343686591
Is nice having mobility options while being squishy as fuck, isn't it?
i would ask you to kill me, but thats so easy it doesnt need to be asked
>>
>>343685652
I've thought about this for a bit too.
>same 200hp, split into 50hp/100armor/50shield
>heal ability changes to a movement ability
>in recon mode, dashes at 1.5x movement speed for 3 seconds, can't fire or use any ability while dashing
>in sentry mode, moves at 0.5x movement speed without transforming for 3 seconds, can fire and use abilities
>12 second cd
The biggest thing I've noticed about bastion is how long it takes him to get back to the battle after he dies. Having a movement ability to get back into position faster would make him a lot more accessible. Also, I like to imagine him with wheels popping out of his feet.
>>
Noobish here, but how does Mercy's damage boost work with heroes like Junkrat and Pharah? Does it affect the projectile as it leaves the gun for the lifespan of the projectile, or does it only boost actual damage done as she's boosting?
>>
>>343686374
No I actually don't care enough to try to decipher what terrain features you're talking about but it's pretty clear you're agreeing there is more than one entrance.
>>
>>343684937
>squishies he was designed to kill
So the entire cast outside of the four tanks?
>>
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>>343686828
Forgot my pic
>>
>>343686771
The time it took to do means that one team was better than the other at attacking, therefore it wasn't really a draw. If you've ever played competitive TF2 the second attacking team's time is set by how long it takes the first attacking team to win, since balance is typically tipped a bit towards BLU on payload maps.
>>
>>343686907
Yes, but if one Junkrat could lock down every entrance to a point simultaneously he'd be overpowered. I'm saying, on a team (in this team based game), being able to leave one of the less obvious entrances to the point to just one person is a valuable asset.

There's no other character who can do that.
>>
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>>343686230
It's quick play with a number and more salt. What did you expect it to be?
>>
>>343686836
>doesn't even know how much health bastion has now

I don't know why you even bother.
>>
>>343686365
The snipers in OW lost points for having terrible hitboxes. I rarely credit 'good' sniper shots when they appear.
>>
>>343686885
It works when the damage is done, not when the projectile is fired.
>>
junkrat is basically pharah except you don't have to aim, can fire faster, and do it all from a safe location
>>
Zenyatta needs work the most, and I think he could be re-worked as a burst healer. Currently we only have healers that slowly increase HP and your options are AOE slow heal from Lucio or focused healing from Mercy. My proposed Zenyatta changes would be:

>Pressing Shift will change you between Harmony and Discord mode (similar to Lucio's Crossfade)
> When in Harmony mode, firing orbs at allies will heal them. These orbs will have the same lock-on that the Orb of Harmony currently has (flying to the ally nearest the crosshair), but instead of HP over time, each orb adds 45hp immediately.
> When in Discord mode, firing orbs at enemies will damage them like they do right now, but the Discord effect is applied for 1 second.
> Right clicking in Harmony more will give a quick burst of health to Zenyatta and any allies around him, with a cooldown.
> Right clicking in Discord mode will behave as it does currently
> E is now a quick dash ability (either increased movement for a short period of time, or a dash similar to Tracer's)
>>
>>343687235
>instead of HP over time, each orb adds 45hp immediately.
This is the worst idea I have ever read. 20 maybe, but at the rate of fire he has, 45 would be unstoppable.
>>
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LOOK AT ME I PROBABLY LIKE TO TAKE A MUSLIM DICK UP MY CANCER FILLED ASS LIKE A BRIT BITCH, YOU THINK YOU CAN HIT ME? I WILL SPAZ THE FUCK AROUND LIKE SOME KID WITH ADHD THAT WASN'T BEATEN ENOUGH. YOU HIT ME? I'LL JUST HEAL BACK BREXITING AWAY FASTER THAN THE WAY POUND IS GETTING FUCKED DOWN THE DRAIN. LITERALLY CANCER
>>
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>>343687085
Give me a break anon, it's 7am and I haven't been to bed. You know what I meant.
>>
>>343687407
I was thinking that it would be slower in harmony mode, like the speed you currently throw harmony/discord orbs at.
>>
>>343685737
Topkek m8, it is literally impossible not to get gold damage with him.
Junkrat is king
>>
>>343682951
This, give it at least 6-12 months and then see where the game is in popularity
>>
>>343687464
>hit a tracer
>they rewind
>count to 12
>look for tracer
>hit the tracer
etc.
>>
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>it's another "I get shit on by Junkrat so he needs to get nerfed!" thread

EVERYTHING'S COMING UP EXPLODEY
>>
>>343687686
>playing in the shittiest MMR bracket
okay
>>
>>343686930
If you let McCree get close enough to kill you you deserve what you get. He's also squishy and is slow as fuck. Don't follow him around corners. Don't hug a tight space that he can corner you in. When you see him, fucking shoot him. Even a good Reaper can blast away repeatedly from a range where FTH is useless and strafe enough to keep that puny 6-round clip from killing you.
>>
>>343657921
Trashmouse is fun af, he honestly reminds me of my Australian friend. Loud, rude and a bantsmaster.
>>
>>343687464
This whore and widow are the only characters that need a nerf.
>>
>>343687205
Thanks. In that case, my only nerf suggestion for Rat, and this ties back into that whole noobish thing I mentioned, would be to make his grenades (not traps) a bit more visible on the ground.
>>
>>343687986
THIS IS NOW A JUNKRAT THREAD

POST RARE JUNKRATS
>>
>>343688324
>where FTH is useless
Thank god McCree doesn't have a left click that does 75 damage on bodyshot and 150 on headshot amirite
>>
>>343688680
Are you that shitty at dodging? Are the Soldiers and Pharahs and Reins you play with that shit at their jobs?
>>
>>343687235
A zen idea I had that people seem to like would be to make his discord/healing orbs work off of his ammo pool or their own ammo pool (maybe four or five total?) so you have to balance them, which really ties into his theme.
>>
>reduce direct hits from 120 dmg to 100
>increase projectile speed

Probably need it but I won't like it
>remove full damage on rollers after bounce
>increase roller splash to 40~100, depending on distance


And here's a broken as shit idea
>remove enemy juggle from concussion grenade
>>
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>>343688626
>>
>>343688829
Or Roadhogs. Or Reapers. Or Tracers.

There's a reason nobody plays McCree anymore.
>>
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>>343688626

>>343688829
>dodge
>hitscan
Okay
>>
>>343688605
But they glow red?
>>
>>343652096
>Concussion mine does 120 damage, has a huge AoE, can be detonated mid air, bounces you and the Junkrat, is a mobility spell for him. I suggest bringing it down to a range of 40-80 (85 along with steel trap would be good, however) damage to counter its huge utility.
The moment you do that is the moment he gains more hard counters than any other character.
>>
>>343689064
He has six bullets. SIX BULLETS. You sound like a child right now.

If you can't handle McCree you shouldn't be allowed near comp.
>>
>>343689070
Guess it's just because I'm colorblind then. I'd like for them to tweak the color a bit in that case. And no, colorblind mode doesn't and will never help an actual coloblind person. They're all tweaked for someone who's completely colorblind which is incredibly rare.
>>
>>343689223
Mccree that can aim is scary

A bodyshot does 75

All you need is 3 shots to kill 3/4 the roster
>>
>>343685097
>only counter is Genji
Confirmed for not ever playing Junkrat at least once. Pharah literally shuts everything he does down and plays his role better
>>
>>343689223
Can you not aim, or something? Can you not land at LEAST 3/6 shots from his revolver? Just because you're shit with McCree doesn't make him a bad character.
Try going to the practice range to work on that "aim" of yours.
>>
>>343689416
Any good player in their element is scary.
>>
>>343689416
It's 70.
And there is some pretty bad damage falloff.
>>
>>343689426
Junkrat's better in the many situations where flying isn't helpful or viable. And you're severely underestimating not needing line of sight.
>>
>>343689316
I thought that was just me, I've got deuteranopia the options don't help me at all. Junkrat's stuff especially is hard as hell to see on most maps.
>>
>>343687235
Sounds a little convoluted. I'd simplify it.

Harmony works as is. In addition to the 30hp/sec it gives to the target, Harmony also gives off a 10hp/sec aura from the target, making them a proxy healer who can give to allies not in line of sight of Zenyatta. That should tick up Zen's Healing Done just a bit, but still not bring him to the level of Lucio and Mercy, since his role should be in boosting team damage support (which he is not very good at due to its design).

Discord becomes a passive effect applied to any enemy hit with Orb of Destruction (as such, no longer the E ability). Multiple enemies can suffer from Discord at once assuming Zenyatta hits them in succession, but the effect only lasts for a few seconds. He'd have to hit an enemy again to renew the 3~ second long affliction.

With E opened up, give him that Dhalsim teleport.

Also, anyone hit with Discord should be highlighted to allies, indicating that they're vulnerable. Teamwork quality of life element.
>>
>>343685141
FTH is and always has been a completely rng spread.
you could stun point blank FTH roll FTH prenerf and not hit enough shots to kill targets that arent the size of a tank.
FTH has always been flawed and not its almost useless
>>
>>343689608
I shit on McCrees all day everyday. He's perfectly fine where he is, scrub. Get fucking good.
>>
>>343689416
>A bodyshot does 75
You are thinking of Mei
>>
>>343689426
>Pharah literally shuts everything he does down
True
>and plays his role better
Pharah and Rubbishrodent have two completely dufferent roles though
>>
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>>343689796
Maybe one day you'll get outbof level 17 pubs, champ
Let me know when you finally encounter a McCree that can aim.
>>
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>>343688829
There's two sides to the dodging argument, anon. The dodging side, and the aiming side.
>>
>tfw play zarya and get all that free charge from junkrats spamming grenades
>>
>>343690373
I think the only thing stopping hitscan classes from being op as shit is 20 tick.
>>
>>343690503
>tfw play junkrat and get free ult from zarya absorbing your grenades
>>
>>343690617
Doesn't siding with the shooter make it easier to land hitscan hits with lower tick than higher tick?
>>
>>343690617
that's not stopping them. widow/soldier/roadhog/mccree are still gods
>>
>>343690724
>tfw play zarya and absord your ult for more free charge
>>
>>343690794
>tfw I just circle around you
>>
>>343690617
Roadhog is ridiculous. If the hitscan scrapgun doesn't get you, the heatseeking hook will.
>>
>Shitters STILL can't handle McNerf

l-e-l
>>
>>343682951
Ye, because it was __________good just like Overwatch
>>
>all these shitters think memerat is OP
pffftahahaha

This is why I crush games as Zarya.
>>
>>343689904
>Pharah and Rubbishrodent have two completely dufferent roles though
Yeah one is flanking and disrupting the enemy team and the other being useless.
>>
>>343691091
Zarya is the OP one. No hard counters, both her abilities counter everything, once she's at >75% she's unstoppable
>>
>>343656958
>you are in a lot of trouble trying to locate it

Except for ll the particle effects that show up around it. And all the huge as fuck time it takes to explode.
>>
>>343691260
Lol k
>>
>>343690948
>tfw i can aim
>>
>>343691296
>no hard counters
>what is any ranged class

But the real problem is that people try to counter Zarya at all. She's a force multiplier. You have to counter the rest of the team.
>>
I have no idea why people are so oppose to the idea that McCree should be killing them, he IS a offensive heroe after all!

He has no health, he has no mobility, he has a tinny bit of support with his micro stun and now he has no damage.

If anything his lmb damage should be increase to 90, so he could 2 shot people and before you cry me a river, Roadhog can oneshot people and he is a tank, Torjon can 2 shot people and he is a defender, Zenyatta can melt tanks and he is a fucking support.
>>
>add color on Junkrat's steel trap (same as concussion mine and Widowmaker's poison mine)
>health packs heal over time, somewhere around 2 seconds for full effect, dispels on damage taken.
>reduce Pharah and Junkrat ammo by 1-2 shots per reload
>fix the retarded hitboxes
>reduce Mercy and Lucio healing capabilities, increase utility

meme game fixed
>>
>>343692047
Because suddenly dying when running into a hero with no counterplay is not fun or interactive.
It's similar to why people think roadhogs hook is bullshit but at least he's harder to hide.
>>
>>343692572

But he is suppose to kill you if you go roam along, especially around corners. If you get killed once by him then you know that there is a McCree around so you should stay vigilant so if you die again to him its your fault.

Again, he is suppose to kill people, its all he has.
>>
>>343692851
>he is suppose to kill people
Thats literally every hero but Mercy.
Also getting stunned/Frozen is a guy way to piss off people in general
>>
>>343692851
>McCree is on the enemy team
>Suddenly can't flank at all

Yeah that's not great design.
>>
>>343693196
there's plenty of flank routes on every map, and his whole purpose is to counter flankers.
>>
>>343693086
Literally everyone has shit balance opinions about Overwatch. McCree is a hero about stunning and one shotting squishies, that's that. People literally ruined a character because "muh waifu!!!". I didn't even play him and holy fuck. Even in this thread the Junkfags are having a ragefest because OP suggested a nerf.
>>
>>343693374
Yes and if you can randomly meet him and be guaranteed to be knocked out for ~30 seconds it becomes not worth it.
As it is now you can flank and if you meet him you have a chance to escape and try to find another route.
>>
>>343693565

Then how about if you stick with your team and push hard the middle?
>>
>>343693565
It's not guaranteed. They nerfed his fan so much that you can almost always use your invuln when you get stunned. The only way you can die is if he doubletaps you in the head while you're stunned.
If you're a genji/tracer whiner, his point is to counter you so shut up and switch classes.
>>
>>343686771
>Both runners cross the line
>How's is it not a draw
>>
>>343693727
Yes that's the point?
He's fine now?

He wasn't before where not only meeting him was certain death but he could melt tanks as well.
>>
>>343693690
Into the enemy rein/zarya/mercy/bastion?
Okay
>>
>>343693923
>He's fine now?
I'd argue he's weak now because he's supposed to counter ALL flankers yet he can't reliably shut down reapers. I'd argue there's no point picking him over reaper unless you can really hit headshots.
>>
>>343693923

>He's fine now?

No he is not fine now, he does nothing at all, he has no damage, no speed, no health no nothing.

>>343694032

Yes? What you mean you are playing 1vs6 or something?
>>
>>343694110
>McCree has no damage
Git gud scrub
>>
>>343694087
>find reaper
>flash and fan him
>he goes wraith form and retreats

That sounds like a counter to me.
>>
>>343694356

Good argument, bro.
>>
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Fuck Roadhog's hook man, seriously. If I get hooked through a wall/the floor and instakilled one more fucking time I'mma gonna shit.

That fuckery isn't fun, and it's not like it takes any skill at all for the Hog to pull off in order to balance it.
>>
>>343694414
walking away for a few seconds to find a health kit and then coming back to kill you =/= killing him
>>
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>>343694356
>>343694414
my thread was a mistake
>>
>>343694621
For every hook through the wall there's at least ten fuckers that end up beside you, behind you or just get stuck behind something.
>>
>>343694686
>comes back to kill you
>repeat steps 1-3

Maybe if you know he's coming you can even land a headshot before flash and then headshot after flash and he's dead.

Killing almost any character because they walked into the same room as you is not balanced.
>>
>>343694613
There is no arguing with someone that makes statements as back-asswards as "McCree does no damage"

>>343694702
No shit, you think Junkrat needs a nerf
>>
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>>343694621
H I T B O X
I
T
B
O
X
>>
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>>343694621
>get hooked through the wall at the beginning of kings row
>just get dragged into wall until the game snaps it off

i refuse to believe they're going to fix it because this is some alpha tier shenanigans.
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