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What are some good roguelikes worth looking into? Roguelites are welcome too.


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What are some good roguelikes worth looking into? Roguelites are welcome too.
>>
>tome
>good
>fun
pick one
>>
>>343624158
>Roguelikes
>Good
>Fun
To some, yes.
>>
>>343624158
I pick all three because the game is great.
>>
>>343623820
One Way Heroics+.
And yes the "+" is important.
>>
>>343624216
i love a lot of roguelikes but tome is a very shoddy game and a poor roguelike
>>
TOME is fucking trash

Brogue
DCSS
Infra Arcana

are all pretty good
>>
>>343624393
>DCSS

Something with a dumb name like that can't be good.
>>
Dungeons of Dredmor is seriously entertaining and comfy if you can simmer yourself down and not scream REDDIT at the humour. Not perfectly balanced, but loadsa replay value. Gud & knowhow comes with experience.

Crypt of the Necrodancer's high up there too, but you have to not be bad at video games. Less management and strategy and more reactive.

Both have killer soundtracks.
>>
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Elona+
>>
>>343624813
Any more open world roguelikes where you can travel throughout the world and visit towns?
>>
Enter the Gungeon has been an addiction of mine for the past few weeks.
>>
http://www.thegreatestgameyouwilleverplay.com/
>>
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>>343623820
Eh
>>
are there any good rougelikes with online?
>>
>>343624158
Say that to my Temporal Warden and see what happens
Probably nothing, but you never know with spacetime tuning
>>
>>343628571
Depends what you mean by "online" but the answer is almost certainly no.
>>
>>343624450
Underage get out.
>>
>>343628571
Just Risk of Rain.
>>
Daily reminder that Sil is the best roguelike.
>>
>>343623820
UnReal World. It's equal part a survival game and roguelike. Steam version has updated visuals I think, but you can get it for free from the site.
>>
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I'd just like to interject for a moment. What you’re referring to as a roguelike, is in fact, a roguelite, or as I’ve recently taken to calling it, a roguelikelike.
>>
>>343628993
>>343629096
damn

you would think someone would have made an online rougelike by now
>>
>>343629175
ToME is roguelike
>>
>>343629190
how can you make an online version of something that doesn't exist
>>
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>>343623820
>not generating your own world in dwarf fortress and playing adventure mode in it

it's even better if you visit your own fortresses
>>
Cataclysm:DDA, if vehicle customisation and comfyness is your thing
>>
>>343629241
Are you high
>>
>>343629235
Well, barely.
It was more of a blanket statement for all the assholes coming here and calling roguelikelikes roguelikes.
>>
>>343629315
Well I know of roguelikes, i've never heard of this rougelike thing though.
>>
I want to like ToME but I can't.
>>
>>343624747
Dredmor is definitely a great entry level roguelike that is, in fact, proper roguelike. Problem with the entire genre is that new titles essentially have to go up against games that have 15+ years of development put into them, for free.
>>
>>343629359
How is it barely roguelike
Are you fucking high
>>
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>>343629175
>>343629359
>roguelikelike
>>
>>343625035
ADOM, PosChengBand
Most games of the Moria family really.

Also Cataclysm is open world.
>>
>>343629375
I dont understand

You're saying it cant exist because it doesnt exist? What?
>>
>>343629449
>adventure mode
>difficulty slider

Yeah, it's barely like Rogue.
>>
>>343629315
guessing english isn't your first language then
>>
>>343628873
>tfw you rig paradox so bad your future self comes to murder you
>>
>>343628571
nethack has very popular online telnet servers.

The "online" aspects consists of a shared pool of "bones" files (if any player dies, the current level is saved and another player can find their corpse, allowing somebody to find both all their equipment... and potentially the powerful monster that killed them) and additionally has a feature where you can watch people playing their games or have your game watched.
>>
>>343629190
PWMangband.
>>
>>343623820
Roguelites
>Crypt of the Necrodancer
Easy to pick up, difficult to master. Try this if you like rhythm games. The easy level will be too hard for neo /v/ and the hardest difficulty level will make a completion throw their computer out the window.

>The Binding of Isaac: Rebirth/Afterbirth
Fun dungeoncrawling with poo poo and pee pee themes. It's very easy to beat the game as everyone except perhaps the secret Afterbirth character the Keeper. The game doesn't stop you from getting so LOL OVERPOWERED that you can instantly kill most of the hardest bosses in the game.
>Spelunky
Really great platformer/dungeon crawl. It has sort of an Indiana Jones theme.
>FTL
You already own this anon, right? You better fucking already own this.
>Enter the Gungeon
Do you like danmaku and dungeon crawling? This is probably your thing.
>Steredenn
Found this during the steam sale. You fight bosses and upgrade your ship. Randomization adds great replay value and twist on the heavy memorization involved in most shmups. Fun for fands of hori shmups.
>>
>>343629598
Are you seriously going to dismiss the rest of the features because it has optional difficulty sliders?
>>
>>343629620
Firstly it is, and second dont dodge the question

What stupid assumption are you trying to make here because its unclear
>>
>>343629635
Same goes for DCSS though swap player corpses for player ghosts. One neat functionality is DCSS has an IRC server that notifies of ingame activity (player has died, player has found an Orb, etc.) so you can tell when someone has died and they can tell when someone has killed their ghost.
>>
Aw yeah
>>
>>343629660
FTL isn't a roguelike in any way, shape, or form.

It's more of a roulette table simulator.
>>
>>343629551
rogue and rouge are different words and not in any way alternate spellings of the same word, one is relevant to the genre of game being discussed, the other is a colour and usually used in relation to makeup.
>>
>>343629660
>Roguelites
*Roguelikelikes

>>343629690
Having adventure mode, tiles, cooldown based combat, more than a single dungeon, classes, races and a difficulty slider make it barely like the game Rogue.
Therefore, barely a roguelike.
>>
>>343624249
>One Way Heroics
Came here to post this.

>And yes the "+" is important.
Why?
>>
>>343629760
better go back to english class then buddy.
>>
>>343629852
Oh you were being a moron

Got it
>>
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>>343629497
>tfw I just make PosChengBand characters and then have them die in the first dungeon because that game is hard.
Elona+ is my 10/10 though. The game is so crazy.
>>
>>343629927
That's not a sentence and you forgot to capitalize, nice try though.
>>
>>343629780
ghosts are gay as fuck in Stone Soup. They're just crappy weak mobs that give disproportionately massive XP.

It's a cool feature in Nethack but they took away everything interesting about it by removing both the loot and the cause of death.
>>
>>343629161
>UnReal World

Underrated as FUCK game. Is it because there's no typical magic? I like the whole tribal, hunter-gatherer and Iron Age thing it has going on. Silly LARP pictures only help.

https://www.youtube.com/watch?v=4kX6KTMz8g0
>>
>>343629897
I guess every roguelike is barely a roguelike since they all modify the formula.
Quit being retarded.
>>
>>343629175
>roguelikelike
>>343629359
>roguelikelikes
>>343629897
>Roguelikelikes
Fuck off, hipstershit.
>>
>>343630026
at least I actually know how to spell rogue friendo ;)
>>
>>343630059
>They're just crappy weak mobs
Not when you play a venomancer, or a necro at low level that's for sure.
>>
>>343629265
One of these days I'll get into Dwarf Fortress. I'm justifying it to myself by saying I'm waiting until it's at 1.0.
>>
>>343630059
Depends on the ghost. Mage ghosts are a giant pain in the ass.
>>
Nobody said DoomRL? You fucking faggots.
>>
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I wish totalbiscuit and his roguelite troupe would fuck off already
>>
>>343629926
>Why?
Because aside from various quality of life interface/control adjustments, + adds many times more the content than the vanilla game. Even disregarding the very welcome balance changes.

Not only does this content make the game much more interesting as is, but it also does wonders in terms of subverting the biggest flaw of the vanilla game. Making each new adventure much more unique and with a considerably greater degree of possible variation. Instead of the adventures starting to blend together.

The difference is huge. I'd almost go as far as to claim that the non+ version of the game is but a taste of the real game. With the real experience being OWH+.
I am really glad I didn't burn myself out on vanilla OWH before transitioning to OWH+.
>>
>>343630274
Well it's barely a roguelike so that's a good thing.
>>
I've never realized people who played roguelikes were so hostile.
>>
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Pleb here.

If a game lets you get stronger per run like rogue legacy is it still a Roguelike?

I hate myself for liking those type of games more than "real" ones.
>>
>>343629265
>>343630208
What happened to Suika Fortress?
>>
>>343630352
>it's barely a roguelike
u wot
>>
>>343630384
No that's a plataformer.
Same as risk of rain
>>
>>343630274
still waiting on that faggot's Jupiter Hell game but I assume we'll all be dead before it's released
>>
>>343630384
According to the autist surely no
>>
>>343630305
Did he make a video about roguelikes recently?
>>
>>343630384
There are plenty of roguelikes with meta progression, yes, like ToME or Dungeonmans
>>
>>343630429
See
>>343629897
It applies mostly to DoomRL as well.
>>
>>343630512
No, but he is literally this guy >>343629175 whenever he plays something that looks like a dungeon-crawler
>>
>>343625035
Dwarf Fortress
>>
>>343629842
>being this autistic
>>
>>343630208
Have fun waiting 15 years at least for that
>>
>>343630661
Unless a game is literally a fork of Rogue it's not a roguelike :√)
FTL is pretty borderline though
>>
>>343630437
God dammit. I forgot that was a thing still. Almost reminds of Card Wars Sagas "release" date.
>>
>>343629660
>dungeon crawler
>dungeon crawler twin stick shooter
>plataformer
>top down space ship simulator
>dungeon crawler twin stick shooter
>shmup
>>
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>>343630384
Those kind of games are more commonly referred to as roguelikelikes and you should feel bad for enjoying them.
Used to be /v/ had standards and abhorred casual games but it seems that times have changed, maybe true vidya connoisseurs like myself have no place here anymore.
>>
>>343630661
>>343630762
Are slot machines roguelikes? They have random content, just like FTL. And they take about as much skill.
>>
>>343629497
>PosChengBand
What is this? Will I enjoy it if I played Nethack and a very tiny bit of ADOM?
>>
>>343630320
I've been meaning to try this game for a while, but is is really that good? I mean I don't like the idea that you are forced to move in one direction and it seems like the game doesn't have much replay value. How do you even visit shops if you're supposed to move in only one direction.
>>
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Crypt of the necrodancer
>>
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>>343630963
>>
>>343630636
Don't you just manage your fortress in that game?
>>
>>343631007
>>343624747
>>343629660
Heard it's SJW shit, so I'm not touching that.
>>
>>343631148
There's an adventure mode too ya dolt
>>
>>343631148
there's an adventure mode with absurdly detailed combat.

For example, if you get into grappling, you can grapple a monsters tongue with your toes while you jab out his eyes with your fingers and get a tight grip on his right knee with your armpit. Then bite him in the neck and shake vigorously.

Things like torn muscles, blood loss, blood production, fractured bones, internal organ injures, etc all all tracked and recorded and factored in to everything.
>>
>>343631148
Yes, that part of the game is a roguelikelikelike but adventure mode is a (barely) roguelike.
>>
>>343631274
>SJW shit
What? Don't tell me they did something stupid. I want to like the game.
>>
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>>343631359
How do you tell if a Like Like has gone rogue?
>>
>>343623820
honestly, I'm surprised by the revival roguelikes have been three in last few years. what happened? it was always a niche genre most people couldn't because it was unforgiving and only gave you one life.
>>
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>>343630987
You move faster then the shadow travels for starters. So as long as every few turns you're moving forward, you'll rarely if ever have to worry about the shadow gobbling you up.

Unless you get caught in a building with a ton of paths, or end up stuck between an exit and a really hard to kill foe, running into situations like this is rare, but the action of being pushed to keep advancing does make the game more...dynamic? It's that kind of experience that keeps you going organically, and I love it for that.
>>
>>343630562
I see.
Next question, how long have you known you're retarded?
>>
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>>343631468
>>
>>343630762
>Unless a game is literally a fork of Rogue it's not a roguelike :√)
Good thing they labeled their post as roguelites then you spacklord
>>
>>343631525
They offered casual modes with lives or other conveniences like persistent systems that make life easier in the long run with bonuses for all characters. People like that progression shit when it can't be totally undone on death.
>>
Legerdemain
http://www.roguebasin.com/index.php?title=Legerdemain
>>
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>>343631837
See
>>343629175
The correct term is "roguelikelike".
>>
>>343631406
There are a VERY select few of the unlockable characters in the game that are actually SWJ bullshit genders or something, but the fact that it's never at all mentioned in game and they still have manly characters like Eli lets me barely ignore it.
>>
>>343630562
>DoomRL
Fuck, forgot about that game
Gonna reinstall it
I fucking loved those fun shotgun builds
>>
>>343631941
I advise against that because it's not a proper roguelike.
>>
URR when?
>>
>ITT autism
>>
>>343632083
technically it's autismlike
>>
>>343632139
*autismlite
>>
>>343630987
That's the thing though. One Way Heroics has a lot of replay value. But that's also where the weight of + kicks in. Most of the replay value of OWH comes from OWH+.
And the One Way mechanic is a really neat little thing both in terms of thematics as well as gameplay.

It's not like you can only move in one single direction. You have a full 8-way movement. It's just that the left side of the screen creeps up on you. For visiting shops instance like you mentioned, you'd need to run towards the shop in advance, and the earlier you started running towards it / the faster you ran towards it, the more time you get to spend at the shop/town before it's consumed by darkness and you've got to bail. It's honestly pretty interesting.
Monsters and loot on the roads to the towns can stall you so that it gets tough to get to the towns in advance. And you're in a constant struggle of whether or not you should or shouldn't grab all the loot, or whether or not you should or shouldn't fight all the enemies or avoid/run from them. In favor of giving you more space between you and the ever crawling darkness.

Sometimes be it in dungeons or towns, you can even find yourself in peculiar situations where your greed in wanting loot / extra time with NPCs&shops, that you become locked between the creeping darkness and the walls after the actual exists have already been consumed. Forcing you to spend energy and or resources to blast through the walls instead and make your own exit. But the funny thing is that it sometimes really is worth it. Yet it's not for free. Energy is needed in battle or if you want to snag extra treasure along the roads. And resources are naturally always needed in a pinch.

You're a true hero in One Way Heroics. Constantly venturing onwards towards the demon lord, to prevent the world from being consumed all while you actually witness the world being consumed before your very eyes. With it actually being a very central game mechanic of the game itself.
>>
>>343623820
More or less importantly, for someone who's never really tried a roguelike or roguelite (beyond TOME, which I came to a frustrating end with), what's something good to start with?
>>
>>343632163
*autismlikelike
>>
>>343631940
dropped that's already too much
>>
>>343632182
Dungeons of Dredmor
>>
>>343632182
>roguelite
*roguelikelike

Brogue is a good starting roguelike.
Nethack as well.
>>
>>343632182
I'd recommend Brogue or DCSS. If you want open world try the *bands, or even elona+.
>>
>>343632182
Nethack

the old masterpiece
>>
>>343631927
Barely no one uses that term
>>
>>343632182
Get Elona+. It's a good entry for people unfamiliar with roguelikes plus it's a fun game.
>>
>>343631274
OH MY GOD ONE OF THE CHARACTERS IS A HERMAPHRODITE

NOW I CAN'T PLAY IT

FUCKING SJWS RUINING MY GAMES
>>
>>343624450
>Something with a dumb name like that can't be good.

I know you're rusing, but it's called Dungeon Crawl Stone Soup, stone soup being a reference to a folklore tale about collaboration - the game is communally developed.
>>
>>343632472
To add, it's a fork of Linley's Dungeon Crawl.
>>
Holy shit there's a new one way heroics coming out
>>
>>343632456
Is Elona actually a roguelike?

It's such a massive game with so much shit to do that it doesn't really seem to fit a genre
>>
>>343632181
You've sold me on this, anon. Thank you for the excellent write-up!
>>
>>343632585
>Holy shit there's a new one way heroics coming out
It's actually more of a mystery dungeon game
>>
>>343632646
If you're playing Inferno then it's barely a roguelike but without permadeath it's a clear-cut roguelikelike.
>>
>>343632646
>Elona is a freeware roguelike RPG

That's what it says on the author's website.
>>
>>343632646
You can start it in inferno mode and then it fulfills the requirements. Sure, it's open world, but you can skip or partake in all of side events as much as you like. I'd say it is
>>
>>343632283
>>343632289
>>343632362
>>343632364
>>343632456
Much appreciated, anons
>>
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WHERE WERE YOU WHEN IT HAPPENED?
>>
>>343632472
are they still "removing bloat"?
Last time I checked they added a cool Storm god but removed that Genie race and the Lava orc
>>
>>343629830
I have such fond memories of Azure Dreams. I need to go back to play it.
One of the first games to introduce me to the wonders of 2D girls, too.
>>
>>343632825
Oh shit, is he gonna resume development?
>>
>>343632825
Elona deserves to be on all the platforms, it's the best game I've ever played
>>
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>>343632904
E+ is definitely up there for me. I'll play it religiously for months, take a small break then get back into it. Something about crafting panties to use as weapons really adds to the charm of the game.
>>
>>343633092
>Onii-chan edition

I've never heard of this version.
>>
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>>343633092
>those potentials
>>
>>343623820
Go try Cataclysm DDA, it's like playable sugar if you're fine with zombies.
>>
Other than Ziggurat, what are some good fps rougelike/lite/likelike/likelikelikes?
>>
>>343633092
Elona+ is fucking BRUTAL on Inferno.

I made the mistake of walking to Vernis and glancing away from the screen for a second. Starved to death. As a fucking chef. 24h gone.
>>
>>343633262
It's custom for Elona+ 1.58, adds the cutscenes that were removed from Elona+ and some other things.
>>343633384
Normally they're superb. Forgive me
>>
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>>343632469
oh shit which one?

insta-dropped
>>
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>>343633460
>>
>>343629190
I'm making one. Idea is you play your own single-player game, but NPC adventurers are server-wide, and there's some manner of "auction house" where you can sell off your mage gear that you'll never use and buy memey warrior gear you can use.

Sound good? Or sound shit? lmk desu senpai
>>
>>343633678
I'll get them back up and show you. All it takes is a pet with good cooking ability to make you breakfast for half a month or so, combined with potions of potential and picnic baskets.
>>
>>343633652
bolt
>>
>Cataclysm DDA
>Prospector
>Dungeon Crawl Stone Soup
>Cogmind
IVAN (I prefer the CLIVAN mod)
>>
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>>343633678
This is my main pet.
>>
>>343623820
If you're a casual like myself I've sunk a ton of time into:
>Binding of Isaac (Rebirth/Afterbirth/WoTL)
>Crypt of the NecroDancer
>Rogue Legacy
>Enter the Gungeon
>Don't Starve (Survival Game but still fun)


Less time invested but still fun:
>Spelunky
>Risk of Rain
>>
>>343631274
>Spend all day masturbating to futa porn
>Supposed futa in game that you will have no idea who it is unless you go out of your way outside of the game to look it up
>Triggered
>FUKKEN DROPPED
>MAAAAH WHERE ARE MY GOD DAMN TENDIES!??!?!
Neo /v/ ladies and gentlemen
>>
>>343632832
>are they still "removing bloat"?
>Last time I checked they added a cool Storm god but removed that Genie race and the Lava orc

They have removed many things, but they did so for good reasons, and have made many additions. Lava Orcs were never in a stable version of the game, and Djinn were ludicrously unbalanced.

The next version adds Uskayaw, a god whose worship is similar to being a Lava Orc - as you fight risky battles against multiple enemies your piety swiftly rises granting you powerful abilities, climaxing with being able to insta-kill ANY monster.

However, outside of combat your piety will almost instantly drop to zero and must be built up again with more intense combat.
>>
>>343633998
fuck off anita
>>
>>343633802
>bolt
oh lawdy why? kill me now
>>
>>343633998
Take your agenda pushing out of my video games.
>>
>>343631274
>gays/lesbians/blacks/transgender/intersex people all exist in significant numbers
>putting them in a game is somehow "sjw"
dude these are all types of people from our world, there's nothing wrong with a game including them

The only way this becomes a political talking point is when some dipshit opposes it
>>
>>343629842
>>343630951
>What shitters really believe
FTL is only "BAD RNG WAAAAH" to people that are awful at games. Meanwhile skilled players do no pause hard mode streaks.
>>
>>343633460
Is there an up-to-date pastebin or something for downloading Elona+ customs, translations, mods etc?
I want to give the game a shot
>>
>>343633956
That's pretty solid.
I hope you've married her.
>>
>>343633998
Does she show her feminine dick?
>>
>>343632469
Lol you can play as a Snail in Elona tho.
>>
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>>343634175
They are as bad as the tumblrina's they oppose. Turbocucked /pol/ neo /v/ autists
>>
>>343633998
The real neo-/v/ is the one that doesn't care about the rape of the roguelike-name being added to any game not even remotely adhering to the Berlin interpretation.
>>
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>>343634194
http://pastebin.com/Zcavai8x
http://pastebin.com/vZ8Hfw6C

Go wild. Although I'd recommend sticking with the original music and downloading mp3 pack from the author's website.
>>
Heavy Bullets is pretty cool, it's an FPS rouguelite.
>>
>>343634194
Definitely, anon.
http://pastebin.com/tU9qkAqt
http://pastebin.com/Zcavai8x
And there is also the wiki:
http://elona.wikia.com/wiki/Elona_Wiki
You can also join the thread over on /jp/
>>15480769 that's dedicated to the game, and the developer for Elona Custom even comes into the thread every now and then to talk about the release, take questions and generally show she's alive. It's neat and super comfy.
>>343634239
Yeah.
I married her when she was 15. The game came up in conversation with my friends and her age came out. They've not let me live it down since.
>>
>>343634194
shit just remembered /vg/ exists

>>343634380
>>343634412
Thanks boys
>>
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>>343634253
I didn't even know it was supposed to be a girl and only heard about it long after from reading elsewhere. There is 0 indication of it being a thing in the game itself.
>>
ToME is one of the most fucking tedious and boring games there is. It uses the Diablo style loot system where its just a bunch of goddamn incremental number increases and percentage bonuses where nothing really feels like its a big improvement over what you had, but it gets a free pass because haha! its a roguelike! you cant hate it! There's tons of fucking better ones though. Even modern Dungeon Crawl is better than this garbage. Fuck off retard.
>>
>>343629175
Nope. Genres evolve. Genre definitions based on the Big Four are obsolete.

FTL is a roguelike.
Rogue Legacy is a roguelike.

If it has permadeath and a randomly generated world it's a roguelike. Fucking deal with it.
>>
>>343634561
>real life is a roguelike.
>..woah...
Sorry anon, those two games aren't roguelikes.
>>
>>343634353
That's probably why they don't call them roguelikes. They call them roguelites. As in "lite" the watered down diet version of something.
>>
>>343634505
I've never seen someone so offended before. Video games really are serious business.
>>
>>343634561

You're a moron, fuck off.
>>
>>343634561
They're roguelikelikes.
Why does it anger you that lesser games like those are rightfully denigrated?

>>343634671
*roguelikelikes
>>
>>343634641
Last time I checked, Earth is a set map and life isn't a game.
>>
>>343634709
Superfluous meaningless terms anger me, especially when they are as retarded as yours. We don't repeat syllables in English.

Define that exact separation between your definitions please.
>>
>>343634715
I'd argue you are the only real person on this planet and everyone else is an NPC. When you die you'll respawn on a new earth that will be randomly generated again.
>>
>>343634842
Don't get all religious on me senpai I just want to talk about video games.
>>
>>343634709
*roguelikeseriously,whogivesafuck
>>
>>343634908
Not trying to get religious. But unless there is a second life after this one, you can't say for sure the Earth isn't randomly generated. Regardless, FTL and Rogue Legacy aren't roguelikes.
>>
Are there any "overhaul" like mods for Tome that makes the game much much longer? I love games like these but I hate the fact that the playthroughs are so short.
>>
>>343635027
Mostly people with autism. There are /vg/ threads for roguelikes /rlg/ and roguelites /lite/ no one calls them roguelikelikes.
>>
>>343635040
Why the fuck not? Because they're realtime? Because they're not on a grid? Because they have progression between games?
>>
>>343634679
It is offensive when someone likes absolute garbage and posts about it. It's not even subjective, it's a terrible game.
>>
>>343634842
>Earth is randomly generated
>No funky shit like massive chasms carving through mountains
>Spawn in the most boring location
>>
>>343635157
And the only reason for that split is autist purists who refuse to let anything in their genre but single-character tilebased turnbased dungeon crawlers with permadeath and a victory condition.

Oh wait, they allow DDA. They can't even follow their own rules.

End result: both threads are dead.
>>
>>343635158
Yes to all 3.
>>
>>343635295
But anon, that's retarded.
>>
>>343635392
http://www.roguebasin.com/index.php?title=Berlin_Interpretation
>>
>>343635392
Why? Because the roguelike genre has set requirements for a game to be considered such and those games don't follow the requirements? Makes sense to me.
>>
>>343635292
While I do think that no tileset dungeon crawlers are significantly different than a dungeon crawler like Isaac, the fact that both threads are mostly dead is reason enough to combine them. Good luck convincing them of that though. Most vg threads are graveyards filled with memes and waifuposting tbqh.
>>
>>343634505
>Even modern Dungeon Crawl

I agree RE: TOME, but there is nothing wrong with "modern Dungeon Crawl", see

>>343634027
>>
>>343635510
Stick it up your ass. The genre has moved since 2008.
>>343635553
There is room for the FTL family of games without inventing a new autistic word for them. Quake 3 and CoD:MW are both FPS games.
>>343635583
It's because of these fucking Berlin memers that can't get the cocks out of angband variants long enough to realise other games exist.
>>
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>Paladin NPC dies in the battle against the Sorcerers
>Is alive when you get back to town
>>
>>343635804
But one is an arena shooter and the other isn't.
>>
This genre has the unfortunate bad luck of having the worst name you can think of. Whoever came up with it was fucking retarded.
>>
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>ctrl+f
>no ultima ratio regnum

come on

Also the developer is a mad, mad man. He literally wants to create a full randomly generated planet, with cities, history, cultures, religions, etc.

Also >>343625035
>>
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>>
>>343636000
How?
Roguelikes, as in, games like Rogue are in my opinion a good description of the genre that also pays homage to the game that started it.
>>
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>>343635112
please reply
>>
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>>343636290
>>343636020
>>
>>343635959
But they're both FPS games. You can make up some retarded subcategory for FTL if you like, but then you also need a different one for Rogue Legacy and then a third one for Binding of Isaac/Gungeon type games.

Or you can contain the autism at let them all under the umbrella of roguelike games.
>>
>>343636415
There are DLCs on steam, but I know nothing about them.
>>
>>343635112
>>343636415
Like, are there mods that just add arbitrary levels you have to progress through before you are able to continue quests, things like that. Things that make the game longer and have you playing your character longer.
>>
Hows the MPA fork of PCB? I've played with it for like 5 minutes but I didn't really notice anything different about it
>>
>>343636473
I wish there was a subcategory for FTL. It's my GOTYAY and there is pretty much nothing like it and I don't think the devs are making a sequel.
>>
>>343636515
Yeah there's a DLC but that's its own separate game
>>
>>343624306
I like this meme. Next you'll recommend a 20 year old roguelike literally everyone has played already. Tome is a perfectly good roguelike and it's more difficult than the large majority of them as well.
>>
>>343636594
Have you played Duskers?
>>
Wonder about nethack, what do you folks think about the various branches?
>>
>>343636587
Trades one less inventory slot for Stone of lore auto-id at 25.
Always small levels works for every dungeon and Labyrinth works like every other dungeon.
Duelists auto-tag opponents.
There are probably other small changes too but those are what I can recall off-hand.
>>
>>343636618
Are they worth buying?

>>343636667
No, what is it?
>>
>>343636696
DynaHack is good.
>>
>>343635112
Play on a higher difficulty it'll make it longer
>>
>>343636696
Dynahack for a really good *hack.
Nethack 4 if you want the full vanilla experience but not the horrid UI.
>>
>>343624249
>>343629926
my niggas

OWH+ is the only game I play on the computer lately
>>
>>343636836
can you say what makes it good without to many spoilers?
>>
>>343636804
>No, what is it?
Roguelite where you control drones through command lines to explore derelict ships, I was on the verge of buying it but the sale isn't super good since it just came out.
http://store.steampowered.com/app/254320/
>>
Caves of Qud is wonderful, great setting, great character creation and very very hard. Plus the tileset is great.
>>
>>343637038
Seems like it could be interesting but 16.99/19.99 is much more than I'm usually willing to pay for a game these days.
>>
>>343631758
Yes
>>
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>>343637208
>someone actually thinks this
>>
>>343623820

Not a huge fan of ToME

I liked it more when it was called Tales of Middle Earth. It was buggy and unbalanced as shit but at least it was fun.

Mostly I play Angband and shit like that. Been doing it since I was a kid, never won once though.
>>
>>343637004
Read this:
https://tung.github.io/DynaHack/about/

In a nutshell, less bullshit, a better difficulty curve while managing to stay fair to the player, less tedium and more content.
>>
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>>343637208
>science fantasy
>>
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I've been playing this lately. It's sort of like FTL. What other games are like this or FTL? Something with permadeath, random encounters, and resources and equipment that need to be managed
>>
>>343637343
>if its not dcss it's shit!
Kek
>>
>>343637343
>>343637498
I'm about to pirate it what's wrong with it
>>
>>343637498
Yes because high fantasy is such an exciting and unique setting that isn't used in literally every roguelike ever
>>
>>343637527
I keep hearing very mixed things about Convoy. What do you think of it?
>>
>>343637709
>>343637624
Mixing science fiction with fantasy setting is fucking dumb yet every rpg does this for some reason. Ultima, Wizardry, Might & Magic and you have retarded shit like dwarves running with laser guns. Enough with this already.
>>
>>343637930
So you want literally every game to be a carbon copy and just have dwarves using axes and flintlock guns? Epic my friend.
>>
>>343638036
lets be fair here, science fantasy is not exactly an original genre most of the time
>>
Not roguelike, but just completed a Risk of Rain run for the first time, pretty damn good, had unbelievable amounts of fun.
Also got Teleglitch lying around, how does it compare?
Any other action games with roguelike elements you would recommend?
>>
>>343638138
see >>343629660
>>
>>343638120
Well it is also set in the future with mutants and mind powers so it is different from random laser weapons being used in an old time setting.
>>
>>343635813
>Stephanie

What a cute, white girl name.
>>
>>343638195
>roguelite
*roguelikelike
>>
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>>343623820
Is there a roguelike with a GOOD story apart of LambdaRogue The Book of Stars (version 1.7 NEVER EVER)

Also a roguelike which is COMPLETELY FINISHED. The only ones I've found are the mystery dungeon games and >>343629830
which I loved, and my severe autism doesn't allow me to play a game that isn't complete.
>>
>>343638292
>autism
>>
>>343638292
Both terms are really stupid.
>>
>>343637930
Final Fantasy's been doing it for decades too. I don't see why it has to be one or the other; it's common to assume that magic doesn't exist in a world with technology, but I've never seen a fantasy setting where people were like "science doesn't exist" or some shit.
>>
>>343638719
Isn't it also a survival game and not a roguelike or roguelite in any way?
>>
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>>343638513
>>343638590
You're really stupid-face.
>>
>>343633460
shit nigga
i can only keep about 2-3 stats up to superb

is it really just eating or cooking?
i only have a ranch for putits and horses for charisma and constitution
i do have monster balls with chaos imps and crabs for my other stats

right now ive been grinding for evo hearts and leveling my riding skill before i can beat the main south tyris content
i really just need magic hearts
>>
>>343638402
the nature of roguelikes tends to be one of constant development given the relative ease of adding additional content and the importance of exploration and discovery
take Nethack, it has been in development since 1987 and the latest patch came out december 2015
>>
What are some of /v/'s definitions for "roguelike,"

please be specific
>>
>fanbase so autistic that they had to have a gathering in Berlin where they listed which games are roguelikes and which aren't
>>
>>343638946
Turn based
Permadeath
That's it
>>
>>343638946
>tile/grid based
>turn based
>procedurally generated
>permadeath
>>
>>343638914
>Nethack

For the longest time I assumed this was a sci-fi game, like system shock but it looks like dwarf fortress, or something.
>>
>>343638786
Oh uh. My bad, I actually read the picture first and thought it was just a "hidden gems" thread.

I like IVAN.
>>
>>343637527
Dankest dungeon is kinda like FTL but it's turnbased and more grindy.
>>
>>343624249
http://steamcommunity.com/id/x2Madda/recommended/266210
>>
>>343630208
Yeah no.
Just download the newest Starter Kit here: http://dffd.bay12games.com/file.php?id=7622

Or wait a few days until the starter kit hits 0.43.04.

Getting into dwarf fortress is actually by no means that hard. Getting really good at it might be. Just use a comfortable texture pack (which comes with the starter kit) and give it a go.
Either you will be quickly enveloped in its unimaginably vast worlds of FUN and possibilities or you will drop it for whatever plebby reason.

It is a really comfy game where you can and will delve into the wiki to learn new stuff. And oh boy you will always see something new.

Just do it.
>>
>>343639080
the net part of the name comes from the fact it was developed over Usenet
can be a bit confusing given the game is older than most of the people playing it at this point

but yeh the theme of the game is mostly fantasy with a scant few other elements thrown in (like say everything about the tourist class)
>>
>>343639375
DELETE THIS
>>
>>343639561
The tourist is even a fantasy thing. It's from discworld.
>>
>>343639719
Twoflower didn't have a credit card though.
>>
>>343639613
But it's fun.
>>
>>343638946
A game that plays like Rogue:
https://en.wikipedia.org/wiki/Rogue_(video_game)

If you want to go full autismo:
http://www.roguebasin.com/index.php?title=Berlin_Interpretation


I guess it's kinda like how FPS were called Doom-clones before the "FPS" definition became widespread, only a more broader definition never became popular enough so "roguelike" stuck around.

I still don't get how "roguelite" or "roguelikelike" started being a thing when games defined as such usually have very little in common with Rogue, even saying "roguelike elements" is stretching it quite a bit.
>>
>>343639927
It's not like FTL in any way shape or form though.
>>
>>343639948
roguelite is its own genre at this point, just with a very confusing name

but roguelikes and roguelites at this point have about the same relationship as RTS's and MOBA's
>>
>>343639948
>I still don't get how "roguelite" or "roguelikelike" started being a thing when games defined as such usually have very little in common with Rogue, even saying "roguelike elements" is stretching it quite a bit.

Because they almost always have quite a few of those things. Take FTL for example:
>Random environment generation
>Permadeath
>Sorta Grid Based
>Complexity
>Resource management
>Monsters are similar to players
>Tactical challenge
>>
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>2+ hours of my ascii character bumping into others (they call this "combat") and then dying because I don't know enough metagame

Sounds fun but I think I'll pass
>>
>>343637215
Yoho yoho a pirates life fer yew
>>
>>343640332
Nope. Just won't end up playing it. 15 dollars is on the very high end of what I usually pay for games.
>>
>>343640316
>There are casuals in this thread who have never won a roguelike, not even the easy ones like DCSS
>>
>>343629104
i ctrl+f'd to find you anon
i want you to know that you're right
>>
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>>343640492
AHAHAHAHAHAHA
FUCKING LOSERS
>>
>>343624249
Wait theres a plus now?
Do I have to fucking buy it? God damn what the hell, it was only like 50 cents on the last summer sale but still.
>>
>>343640492
I've ascended in nethack but I'd say I'm still pretty casual given I essentially cheated my way up there with a powerful class and a very cheesy strategy in the last level (involving a shitload of worms)
>>
Go to /rlg/
>>
>>343640492
to be fair I've got a college degree from a respectable institution and I can bench press my own body weight, so I don't get a surrogate sense of achievement from playing games
>>
>>343629190
rotmg
>>
>>343640492
FUCK YOU PESTILENCE
>>
>>343640638
It's actually 74 cents now.
>>
>>343640696
I think that's ok, the endgame is one of the easiest parts of nethack anyway because you'll be decked out in overpowered gear. If you beat the early game and get to the Castle you've basically won already.
>>
>>343640761
Yeah it must be really hard to bench 90lbs and go to school for an English degree.
>>
>>343639486
>138mb

Whoa, whoa, hold on a minute there. What the hell?
>>
>roguelike thread
>people post elona+ which is pretty much a 2d tes game

aside from adom references and being tiled and turn based it has almost nothing to do with roguelikes and that's ironically what makes it the best of the bunch
>>
pixel dungeon is the only one I play because I'm a casual and it's free and I can play it on the train
>>
>>343641039
not him but it takes months to bench your own BW and years to get a college degree. With the right info and luck you can probably beat nethack in a few nights. no comparison to be honest
>>
>>343640997
actually I reached the endgame beforehand quite a few times but the shitload of angels and archons with reflect and shit kept beating me
maybe I wasn't doing everything right but going wormpocalypse on them felt god damn satisfying, even got to casually stroll around the place
>>
>>343625245
Did they balance that shit? The drop rates are absolute shit, if you don't get a decent gun on the first dungeon you may as well restart.
>>
>>343641110
df files get retardly huge because everything to do with the game is horribly optimized.
>>
>>343640492
>there are casuals in this thread who haven't rerolled enough times to get lucky and win
ftfy
>>
>>343641238
College isn't hard and benching doesn't take intelligence or anything besides working hard and working your way up.
>>
>>343641110
it comes with a fuckload of useless shit you'll never use such as visualizators that you'll use only for screenshots, but it's fucking 2016 it would have taken less time downloading it than biching about the size
>>
>>343641279
But that's just what roguelikes are anon :^)

You just have to deal with it lol
>>
>>343641279
It's like FTL in the sense that shitters like you will complain about RNG, while other people git gud and have no problem beating the game after practice.

Ammo drop rates were bugged on released and then later fixed
>>
>>343641382
I'll take that as a no.
>>
>>343641279
>if you don't get a decent gun on the first dungeon you may as well restart.
welcome to roguelikes, or actually not since in etg you can actually git gud and dodge until you win rater than being destroyed without way out depending on rng
>>
>>343641504
It's ok to be part of casual neo /v/, no one will fault you for it. Just know that what you're saying though is objectively falase, people can speed run the game using the starter pistol.
>>
>>343641395
It's not about being a shitter it's about the game being a fucking boring slog to get through without good weapons. I beat it pistol only the week it came out. I also haven't touched it since two weeks after it came out. The game is horribly paced and that's due to not getting enough weapons to make it enjoyable.
You can use your starting weapon or melee only in nuclear throne and it's 100% less of a chore to get through than gungeon which is a shame because I was really hyped for it.
>>
>>343641110
he's linking you the meme pack with dozens of "utilities" that are just thrash aside from dwarf therapist, the game alone (no music) is like 8mb
>>
>>343641538
good roguelikes have players with 90+% winrate
>>
>>343641382
I feel like it's different when it's a real time game instead of a step-based roguelike, when the element of mechanical skill is present I feel like you should be given the opportunity to carry yourself with it or else it might as well not even be there.
>>
>>343641270
How did you summon the worms by the way?
I do think the difficulty jumps up when you get to the last few levels (the elemental planes).
>>
>>343641326
If neither of those things aren't hard or take intelligence then I can assure than playing video games takes even less.
>>
>>343641675
good players know when a run is going nowhere and just restart
>>
>>343634561
>If it has permadeath and a randomly generated world it's a roguelike. Fucking deal with it.
So TOME isn't one.
>>
>>343641656
>about the game being a fucking boring slog
Yes, this is the traditional neo /v/ defense used to avoid admitting a complete lack of skill. "Mad because bad" has shifted to "Boring because bad" lately.
>>
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Does anyone know what happened to Suika Fortress?
>>
>>343641656
Fucking this. How the fuck could someone write this post:
>>343641538
and think "yeah this is a great sell."
Cool, a game where half the time you get to play as tediously as possible, and it's all down to luck. Are you dumb enough to play the same game dozens of times hoping you get to have a fun run once?
>>
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>>343623820
Personally I think it's hard to recommend ToME as a roguelike anymore, because by default it has the non-permadeath mode selected unless you change it. There's also the whole thing about the permanent progression outside of the gameplay and banking items for next runs. They've also streamlined it too much like adding the scouring orb or the transformation chest, making it more of a roguelite.

WazHack, Vanilla Bagel, Caves of Qud and UnrealWorld are on steam and they're pretty good.
>>
Anyone check out vanilla bagel yet?
>>
>>343641769
actual spoilers here
Cursed scrolls of genocide, a shitload of cursed scrolls of genocide, confused scroll of taming, want of teleportation, let it stew for 20 or so turns, walk around astral plane with every non respawning enemy eaten because purple worms are the best god damn pet in the game
>>
>>343641504
Exactly, of course no, retards defend it with
>g-git gud
>b-but it's skill based, just dodge everything
ect.
>>343641641
>>343641687
Mechanical skill is not excuse for blatantly unbalanced RNG which results in your character power at any given point in the game being wildly all over the place.

The addition of actual gameplay should be used to improve the experience, not provide an excuse for not making the rest of it properly.
>>
>>343641850
I like How you purposefully avoided where I said I beat it pistol only the first week. I also unlocked the shitty robot character in that timeframe as well which was a waste.
>>
>>343641784
plenty of good roguelikes have methods of ensuring certain advantages
you just won't be able to guarantee a certain way of winning but you'll always find a way to win
>>
>>343641953
>permanent progression outside of the gameplay and banking items for next runs.
Who the fuck came up with this garbage? It completely defeats the purpose of a permadeath game. It's absolutely fucking beyond me how many of these games have features like this.

The worst one is banking money between runs, fuck any game that does this
>>
>>343640273
Sure, but those elements on their own can be present on plenty of other games as well, it's the combination of a bunch of key elements implemented in a certain way what makes a "roguelike" actually play and feel like Rogue. FTL and other roguelites have a few roguelike elements usually implemented in such a way that they end up looking and playing nothing like Rogue.

As >>343640070 just said, it ends up being kinda confusing in a way, just imagine if the "FPS" tag never became popular and everybody still called FPS Doom-clones, or Doomclone-lites like Portal.

Having said all that, I wouldn't know how to call "roguelikes" or "roguelites" using a more general/broader term, I guess it's too late for that already.
>>
>>343637769
Not that Anon, but it's a great game. Can get a bit samey, and you can get fucked by RNG pretty bad at times. However, the combat is excellent, and the music is surprisingly good.
>>
>>343642107
The rest of your post is false. Not getting enough weapons? You get two per floor minimum, usually more. Then you mentioned it's not enough like some other unrelated game you hoped it was going to be like.
>>
>>343641953
You're a fucking retard. The game is a roguelike. Just because it has optional difficulties for babies doesn't make it not a roguelike. Its also deeper and harder than most of the shit recommended in this thread.
>>
>>343642071
That's awesome. I've ascended like 3 characters but I always did it the same way with gear enchanted to the max and just meleeing everything down. I used the nethack wiki a lot for tips.
>>
>>343642206
>such a way that they end up looking and playing nothing like Rogue.
Which is why they call them roguelites, and not roguelikes.
>>
Any games like Gnomoria?

i.e. somewhat like dorf fortress but with a useable, mouse enabled UI that isn't based on retarded key binds
>>
>>343642360
It's not optional, non-permadeath is the default when you start ToME for the first time.

That's like saying Diablo 3 is a roguelike because it has a hardcore option.
>>
>>343642345
Yeah and those weapons can and usually are worse than the starter pistol. The game has a great art style but unfortunately that's literally the only good thing the game has going for it. All these weapons and they all feel exactly the same. There's almost no difference between characters. And having to essentially grind to unlock all the weapons and upgrades is a horrible fucking idea in a game that slow paced and tedious.
>>
>>343642531
>Yeah and those weapons can and usually are worse than the starter pistol.
Once again, completely false. There are two or three challenge weapons that are technically less useful than the starter pistol but even they have ways of being upgraded via passives or recycled/sold. These two are three weapons are also the guns they game gives you to use as challenges.
>>
>>343642476
What's wrong with keybinds? Moving your character with a keypad is fantastic. I love doing everything using only one hand.
>>
>>343642476
KeeperRL, but it's more like Dungeon Keeper as a rogue like with the possibility of raiding cities as well.
>>
>>343640638
Plus has actually been a thing for quite some time. Just not on Steam. It's there now though, and on sale.
>>
>>343642428
actually didn't use the wiki that much, found out the cursed scroll of genocide thing myself the hard way when I tried to exterminate all ants
also really purple worms are awesome pets you can level them up ridiculously fast by letting them eat all the wraiths on the valley of the dead level, had a pet worm lv 50 once, just had to keep it away from cockatrice corpses
>>
>>343642505
Well I guess it's a good thing there are achievements for each mode and difficulty so you can see who actually played what version. And in adventure mode you can still choose to die after dying and not going back. But it's not like you've even beaten it on normal roguelike mode anyways.
>>
>>343642430
And "roguelite" still has "rogue" in the name, a game that usually has nothing to do with other games classified as such.
I guess my point is how funny it is that we never came up with a more generic term for both "roguelike" and "roguelite" to avoid using the name from the "first" game.
>>
"Roguelite" is such a broad term that it's completely meaningless. Spelunky, Binding of Isaac and FTL can all be classified as roguelites, but have little in common apart from permadeath and random generation of levels.
>>
>>343642952
Cockatrice are some bullshit alright. I once got killed by a soldier who picked up a dead one and hit me with it in the Wizards tower. Didn't even know the AI could do that.
>>
>>343642973
Good at we both can agree on that it's just a roguelite. You can beat the game on autoexplore on normal, play on nightmare for an actual roguelike experience. Although there still is going to be banking items and gold anyway which completely throw the roguelike experience out of the window.

I'm sorry that I prefer an actual roguelike like Nethack more
>>
>>343643297
>what is angband
wow isn't great to have these 16 year olds around to educate us on what roguelikes are
>>
>>343643252
I agree but the real problem is when player's of those games start calling them roguelikes which they clearly are not.
That's why a poor term had to be made up to describe games that people think are roguelikes but which are not.
>>
>>343643261
yeh but with worms there's extra difficulty
their engulf attack triggers all the "on eat" effects of all monsters
which is fantastic in case of certain enemies, but with cockatrices you better have a certain spell ready
>>
>>343643252
Which is why we might as well lump them in with roguelikes.
>>
>>343643297
Oh please you don't have to bank items.
Nethack is a decent game but it's completely overshadowed now. You can tell how dated it is and not to mention how damn simplistic the game is. It's also piss easy to actually beat.
Tome is a roguelike with options to make it less like one.
>>
>>343643252
No shit. Roguelite is given to anything with permadeath, procedural generation that isn't exclusively tile/turn based.
It's a perfectly fine word to describe them.
>>
>>343643571
Nethack is RLs when they're worst imo. Bullshit to the max for the unspoiled, easy and automatic for the spoiled.
>>
Sil and Infra Arcana are my favorites and you should try them instead of ToME, OP.
>>
>>343642814
>KeeperRL

thanks looks kinda neat
>>
>>343644230
Agreed, both are very well designed and along with Brogue are the best modern roguelikes have to offer.
>>
>>343644230
>>343644428
Is IA better now? It used to have some serious slotmachine issues. E.g instant death to shotgun dude the turn after opening a door and you had no way of knowing he was there.
>>
>>343642814
Is Electronic Arts is aware of this game? How come they didn't sue them?
>>
>>343644230
Can you explain what makes them better than tome?
>>
>>343635292
Single-character tilebased turnbased dungeon crawlers with permadeath and food clock play totally differently from platformers with permadeath or realtime tactics with permadeath.

There is zero reason to have a general with Spelunky, FTL and Crawl if any of them can live on their own.
>>
>>343624249
Hell yeah.

On that note, was so happy I found the King in my run, I immediately walked into an Ultimate Wolf Hitman in the very next step and died instantly.

Fuck.
>>
Any of you guys tried Eldritch, Paranautical Activity or Ziggurat?
Really enjoy playing Doom using DoomRPG+RLA and Oblige on the side, but never tried a game with similar gameplay.
Any other FPS with roguelike elements worth of mention?
>>
>>343645441
Played the first two, they suck.
Eldtritch has cross-run money banking
>>
>>343645441
ziggurat has a very dull variety if you ask me

for a shooter i really love the speed of it
>>
>>343645441
Heavy Bullets supposedly but I never played it.
>>
>>343645328
They can't though.
>>
poschengband
play as a ring.
>>
>>343645665
Calling /rlg/ "autist purists" won't help them survive in any way, though.
It actually gives a good reason for splitting them off - /rlg/ is quite civil.
>>
>>343645563
>>343645608
Ok they're all 1-2€ right now, might as well grab them in case I get bored in the future.
Also one called "Delver" just showed up in recommended, but it's on early access.
>>
>>343645441
Do not get paranautical activity the game is literally trash and was abandoned a while ago.
I would recommend Wasted. You can get it on a keysite for cheaper too. Game is really fun. Theres also bunker punks but there's not enough content.
>>
>>343645608
Heavy Bullets is alright. Everything is dodgeable and since you only use the one weapon you start with for the whole game you can't really fault RNG for your failures. The downside is that runs start blending together after a short while, once you've beaten it once you've seen all it has to offer and all you can do from there is speedrun it if you're into that.
>>
>>343636020
But we already have DF for that.
>>
>>343645441

Eldritch is pretty good

was addicted to it until I beat it

not much replayability, but holy shit does it get spooky in the nameless city
>>
>>343646205
>Wasted
This looks like poor man's Borderlands, not a bad thing all things considered, I'll be on the lookout and get it when it's under 3€, maybe pirate to give it a try.

>bunker punks
Looks neat as fuck, I'll be on the lookout as well, since it seems it's still on early access.
Maybe there's more content when it's released?

Thank you anon.
>>
>>343646025
>Also one called "Delver" just showed up in recommended, but it's on early access.
There isn't much to delver but it's pretty cozy
>>
>>343629161
>Pearl month
kek they even translated the names of months literally
>>
>>343632585
DETAILS NOW PLEASE
>>
>>343632825
FIRST A NEW OWH NOW ELONA IS CONTINUING POSSIBLY ON STEAM??? THIS IS THE BEST THREAD EVER
>>
>>343626672
that what happens when you beat the game?
I fail at game miserably, even can't reach new spawn point
>>
>>343645985
/rlg/ is civil until soon as somebody posts about FTL or Isaac. Then they flip their shit and start spamming their ridiculously obsolete Berlin page.

Why won't these fuckers just wake up and smell the roses? FTL is a great game that revitalized the genre as a whole. A bajillion games inspired by it already.

And yet you fuckers won't recognise its contribution to the goddamn genre. You absolutely refuse to acknowledge anything that doesn't directly build on the Big Four.

I think it's awful.
>>
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>>343653705
>>
>>343653705
Can't even tell if this is bait. rlg is for roguelikes. FTL is not a roguelike. It didn't inspire or change anything with actual roguelikes. Doesn't have a place there no matter how good it is.
>>
>>343653705
/lite/ is for that stuff due to high levels of autism in /rlg/
>>
>>343653943
It is inspired by actual roguelikes and demands the same skills of risk management, resource management, etc.

Before Infinity Engine games, RPGs were mostly turn based. Just because Baldur's Gate is real time, doesn't make it not an RPG.

Before Counter-Strike, most FPS's had collectable items and respawns. Just because CS didn't, doesn't make it not an FPS. Etc.

Roguelikes are the only genre whose fans are this resistant to the evolution and expansion we see in every other genre of video games.
>>
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>>343653705
>>
>>343629897
It says roguelike, not Rogue clone
>>
>>343654042
And that's fucking retarded. Let's have two dead threads because these fucking usenet relics can't adapt to change.
>>
>>343654719
/rlg/ isn't dead.
>>
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>>343654528
That's because the crowd that roguelites attract are much younger whose first experiences in games weren't with angband and nethack in ~1990.
Thus when they see a game with ascii being played they deride it for having no graphics and complain that it's shit because no one's made tiles for it.
I hope those assholes stay away.
>>
>>343641837
ToME has permadeath and most of the actual game locations are randomly generated, except for overworld and selected locations
>>
>>343654528
Well roguelikes are based on their name. You know. A game like rogue. FTL is not like rogue. All you need for an FPS is to be a shooter in the first person. If it was a doomlike then that would be different but a broad genre of fps covers more than just that.
>>
>>343655008
>FFUCKING KIDS IN MUH HARDCOAR ROGULIK
Do you see what I mean? Wake the fuck up grandpa.
>>
>>343655008
To be fair the games without even fan made tiles are usually shit hence no one bothered to make any.
>>
>>343655748
Nethack and Angband do both have tiles but they're fucking eye-rape and extremely uninformative which is the main object of a graphical representation.
I have no idea how anyone can use them over ascii.
I'll give that DCSS has decent tiles but it just doesn't feel right to use them instead of ascii.
I wish more smaller game projects would use simpler graphics or ascii and concentrate on the core mechanics being stellar.
>>
>>343623820
You haven't lived till you've played a yeek bulwark on nightmare and beaten the game.
>>
Brogue is the best
>>
>>343654719
You don't seem to visit any of these generals, so stop bitching about them
>>
>>343624249
The + is great but not important. Better tell people to get OWH and try it, then buy + if they like it.
>>
Can anyone suggest a good CRPG? I feel like replaying ye old ultima games but I'm not sure I can even run them in win10.
>>
>>343659951
I liked Pillars of Eternity, and thought Wasteland 2 was one of the worst games of the year all years.
>>
>>343659951
Arcanum: Of Steamworks and Magick Obscura
>>
>>343659951
lords of xulima and inquisitor are decent if you get past the vile beginning of both
i can't understand what makes developers put the worst part of the game where they need to grab the players' attention the most
>>
I have both games. Should I play vanilla One Way Heroics first or should I jump in to One Way Heroics+ immediately?
>>
>>343660704
+
>>
maybe you fags should play some video games instead of arguing about what to call them.
>>
>>343660359
>roll low int
>hilarity ensues

Definitely one of the better crpgs, even though is really punishing for newcomers. Hope it gets a remaster.
>>
>>343632289
>roguelikelike
Your level of autismal faggotry has surpassed even the most insufferable of redditors.
>>
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>>343661392
I was actually just shitposting, sorry.
I don't really give a shit what these games are called.
>>
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>>343659951
You do know about Dosbox, yeah?


Also, check out Underrail.
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