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opinions on gay maker?
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opinions on gay maker?
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im making a living thanks to Gamemaker. so its pretty great
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I don't know the full extent of it's capabilities from a programming standpoint, but there's some pretty good stuff made with it so I guess it's good enough depending on what you want to do.
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>switch statement

Oh boy.
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Does it really make gays or are you meme-ing?
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nice code pajeet
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Can't you do a hashtable or something? That switch statement will get hilariously inefficient as more blocks are added
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>>343572898
hey man

switch statements are perfectly useful for certain situations, and can very often make code less overly complex (unlike if else garbage)
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>>343574026
MY NEGRO
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Really nice games came out of it. I wonder if it's possible to dissociate game speed and framerate with it though.
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>>343574253
dunno why you'd wanna do that anyway.

Sprite based games absolutely need to work on a by the frame basis. It's just more natural that way
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>>343574026

This OP literally just needs to make an array of blocks[block1 ... block∞] and then replace his giant switch statement with one line that points to blocks[id_block]

If there's a way to iterate through the "objects" folder it would be like two more lines to create the array

This might be fine for a simple game like this but it's worth learning the right way because it will expand to 5000 blocks without having to do anything at all
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>>343572375
haven't used it since version 5.3, cause 6 never worked on Vista or newer

how different is it today from 10 years ago?
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>>343572816
no you don't
Thread replies: 14
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