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I don't know about you guys, but I love how the textures
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You are currently reading a thread in /v/ - Video Games

Thread replies: 37
Thread images: 11
I don't know about you guys, but I love how the textures in the new System Shock still have retro feel.

They're not high resolution up close, but still look great.
>>
Look at these glass fractures. Low resolution, right?

But even so, they what they do with them works well.
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I appreciate that they kept the neon blue aesthetic.
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>>343468352
Even from afar.
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i've been keeping an eye on it since it gained attention last year and it looks pretty faithful. hopefully this gets a lot of younger people to play it and appreciate the gem that influenced so many games today.
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>>343468437
i like the glass they used for the lights
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>>343467850
neat
makes sense considering how many times they'll have to repeat that panel cause of SS1 level design
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shill/10
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>>343467850
I think they've done it intentionaly, its sort of old but new. It looks VERY good though.
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Shame about the gameplay though
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>>343468352
>>343468437
>unity engine
It's like how every UE2.5-3 engine game had that oily texture look.
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>>343470682
There's a demo that they released. It's on both Steam and GOG, and presumably some other places as well.
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>>343471019
There's a demo out, what the fuck m8
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>>343471107
>>343471010
Did some cunt call "FAKE" and then delete his posts when called out?
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Looks neat.
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>>343471225
nah nothing that interesting
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>>343467850
The textures are trash, they're really low res. How can you defend this shit?
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>>343467850
I've got problems with the System Shock reboot. A lot of problems. And quite a bit of dread.

But none of that has to do with the art design. They've done a fantastic job updating it.
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>>343471440
also kinda neat how you can break all the lights
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>>343471645
Pretty cool overall. It'd be better if they fix the awful inventory and increase the overall speed.
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>>343471591
I just explained how. It has a retro feel to it.

When low resolution textures are done right, it looks great.
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>>343472301
It would look 10 times better with good textures I'm sure.
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>>343471225
Actually I was leading up to calling it viral
but /v/ showed me that I was the fool in this circumstance
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LOL
i cant figure out how to get out of this room
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I think it looks fine personally but holy fuck they need to sort out the music
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>>343473480
figured it out
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>>343473608
What does pressing F do?
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>>343473937
Gee whiz. I sure wonder what flipping a switch on a gun does.
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>>343473937
in SS1 you could choose between 3 different voltages for that gun
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>>343474180
It wasn't the safety.
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>>343467850

Not seeing the reason to remake a game for modern graphics if you're going to turn around and make it look like shit as a "style"
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>>343474201
Thanks I've never played SS1 although it's on my to-do list after Wizardry.
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Honestly, I am guessing it is because of the demo not allowing you to modify user settings, and the actual game will probably look a shit ton better then the pixels.

Anyone look at the textures to see if they are actually pixilated?
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>>343474384
It's clearly an intentional effect.
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>>343474384
It's in the OP. Yes they are, but it looks great.
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>>343474253
Except lots of people like the style they did it in.

So, I guess that's just your opinion.
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How the fuck do you throw grenades?
Thread replies: 37
Thread images: 11

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