[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Looking for games we decent stories. Preferably on the level
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 36
Thread images: 4
File: why.jpg (15 KB, 480x326) Image search: [Google]
why.jpg
15 KB, 480x326
Looking for games we decent stories. Preferably on the level as the witcher series, 2nd mass effect, last of us. Any ideas?
>>
>>342517871
Games are shit at telling stories. If the main thing you want out of games is story, then start reading books and watching movies, I think you'll find yourself much more entertained
>>
Mass Effect 1
>>
>stories similar to Mass Effect 2

What the fuck. Try Tetris or Megaman Soccer.

inb4 but muh characters! They all sucked in 2 except Mordin.
>>
Metro series
>>
>>342517871
>last of us
>me 2
Try playing pokemon
>>
>>342517871
Final Fantasy VII
Nier
MGS2
Silent Hill 1,2,3,4
>>
File: 1466694893062.jpg (188 KB, 707x1000) Image search: [Google]
1466694893062.jpg
188 KB, 707x1000
>>342517871
>>342517871
>Witcher
>Decent story

You're a cheeky cunt I'll give you that m8
>>
>>342519383
>MGS2
the story sucks in MGS2

go for MGS3 instead OP, the best one in the series
>>
>>342517871
http://store.steampowered.com/app/359050/
>>
>>342518603

This actually. I've recently started getting into the classic movies I had missed over the years (The Big Lebowski, Pulp Fiction were both incredible) and they were incredible rides.

Focusing too much on one happy makes it go stale in my experience.
>>
>>342518603
What makes a good story (author having complete control over the experience and carefully planning how and when reader experiences events in the story) and what makes a good game (player agency, interactivity) directly conflict with one another. To have a strong story means you're not letting the player experiment and not taking advantage of that agency, and to make an immersive game means you're probably not going to to structure it like a linear story with no room for experimentation of freedom.
>>
File: 1460091245765.jpg (296 KB, 996x1568) Image search: [Google]
1460091245765.jpg
296 KB, 996x1568
>>342519669
Give an example then Karen, you kunt
>>
>>342519669
>You will never have a cheeky shag with Karen
Lad, why even exist?
>>
>>342519807
Mgs2 story is literally too smart for normies. That's why Kojimbo made mgs3 have a simplistic straightforward Bond flick plot that any child could follow, it's what the fans were asking for.
>>
>>342520027

You make a great point. Playing Dying Light recently gave me this intense feeling of the story and gameplay being so separate. On one hand I was beating zombies up and having a blast, and on the other my control would be taken away occasionally so I could watch some stupid action-movie tier nonsense that didn't have anything to do with the time I was actually playing the game. They weren't tied together in any meaningful way, and it just felt not cohesive at all.
>>
>>342520198
>literally too smart
kill yourself
>>
L I S A
I
S
A
>>
>>342517871
MGS series seems right up your alley OP
>>
>>342520384
Stories are at their best when you're just along for the ride, when the author can carefully craft the narrative and controls when and how you experience it to maximize its impact. That's just the exact opposite of what makes a video game immersive and enjoyable. When you give the player that kind of freedom, you can experience things out of sequence, skip things and just generally ruin the pace and tone of the narrative. So to make a game that is both engaging and capitalizes on that agency and tells an immersive, impactful story is extremely difficult, if not impossible.

Games are a poor story telling medium but a great story making medium. Games are at their best when story takes a backseat and the player learning and progressing is the "story" and is more immersive than watching cutscenes and holding forward on the analog stick.
>>
>>342521027

Yeah no I totally agree with you. That's why I think games that try to do both just end up in cohesive or not good at either.
>>
>>342518603
>Games are shit at telling stories
Let me guess you only play nintendo games
>>
>>342517871
Monster Girl Quest
>>
>>342517871
I enjoyed Firewatch recently.
>>
>>342520405
Seconding.
>>
>>342521616
Linear narratives with little/no room for deviation do not make immersive, engaging games. The things that make games good do not mesh well with what makes a narrative good. Player agency and interactivity are unique to games, removing much/all of that to accommodate a linear narrative squanders what makes games engaging and immersive.

Super Mario Bros. offers a more immersive experience than, say, Uncharted or Witcher.
>>
>>342523025
Awful gameplay though, if you can even call it gameplay. Perfect example of how prioritizing your story severely hampers gameplay and results in a poor game.
>>
>>342521213
I find it baffling how few people seem to grasp the concept and this trend of every single fucking game under the sun needing some kind of narrative troubling. Story is just one aspect of a game and you don't even need it to make a game. I find it as ridiculous as shoe-horning a sports or platforming element into every game, it just doesn't fit everywhere.
>>
>>342517871
I guess you mean cinematic stories?

Assassin's Creed 2 has a really killer revenge story that hurries you from one place to the next, so while it's open world it has a cinematic feel to it.
>>
>>342521616
Let me guess you only play games.
>>
>>342518603
>Games are shit at telling stories
Literally wrong. Immersion enhances storytelling and no other medium can provide immersion on par with vidya.
>>
File: 497.jpg (7 KB, 177x278) Image search: [Google]
497.jpg
7 KB, 177x278
>>342517871
Fallout 1, 2 and NV (as well has the expansion pacts) have great stories to tell. Avoid 3 and 4 like the plague if it's plot your after,
>>
>>342517871
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."-John Carmack

Honestly, if you're looking for story, videogames should be the last place you should look. Try getting into books and movies.
>>
>>342517871
red dead redemption
>>
>>342517871
>witcher series, 2nd mass effect, last of us
What?
Witcher series and 2nd mass effect have like 8-9/10 stories and last of us is maybe a 4. How the fuck can you compare them.
>>
>>342519975
I don't know if people do it intentionally but this shit bothers me so much. If nothing else both of those films are fucking boring, but they certainly aren't classics by any stretch if the imagination. They're late fucking 90s.

I'm not saying you can't like that garbage but holy fuck, classics they are not. The cut off for classic is Bridge on the River Kwai, at a stretch.
Thread replies: 36
Thread images: 4

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.