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defend this


Thread replies: 509
Thread images: 60

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defend this
>>
>>342357091
Switch to a grass type
>>
it's a game for little kids
>>
It appears once the pokemon is in your pokedex. Not all of us are autistic enough to memorize the entire type chart.
>>
Defend from what?
>>
>>342357196
/thread
>>
>>342357196
This. No defending needed.
>>
>>342357091
Honestly though, does it really matter? It's not like the battles take place in real time or anything. I know sometimes with steel/dark/fairy (non-original) types I have to remind myself what the weaknesses are during battles, especially if I haven't played in a while.
>>
>>342357091
It only happens on pokemon you've already encountered, you'll still have to think and figure out weaknesses/resistances for pokemon you haven't faced yet.
>>
>>342357189
and we've reached the end of the thread.
>>
>>342357091
Tons of RPGS have this, it's a pretty standard feature.
>>
>>342357091
SMT does it.
>>
>>342357091
Make a case for it being bad. Knowing the type chart has NEVER been part of the challenge. Team assembly and move choices within said assembly is what the series is about. Build a team and use them appropriately.
>>
>>342357091
>its always been a casual game
>type matchups are already well known, this isn't showing us any new information
>fuck Cradily
>>
>people here are so bad at games that they think gen 1 Pokémon was hard.
>You can easily beat the elite 4 with just 1 Pokémon
>>
>>342357392
delete this
>>
>>342357091
No defending this. Let's just suck as much difficulty out of it as we possibly can. Let's have the character instantly respawn in the same spot after losing with his team healed too and give the player the option to skip a battle if it's too hard.

>>342357196
>playing a video game makes you autistic
>>
>>342357189
Then why didn't previous games have it? Seriously get better bait.
>>
>>342357091
>only appears if it's in your dex
>filling your pokedex now have a slight impact on the game
how is that bad?

>"but anon, it's too easy"
pokemon is known for its difficulty now?
>>
>>342357091
>tutorials for overly simple battle system to be even more simple.

nothing wrong here
>>
>>342357091
>a game for children being hand-holdy
WOW
>>
>>342357641
Damage control
>>
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>>342357524
>pokemon game
>difficulty

nigga you serious?
>>
>>342357612
are you actually saying pokemon isnt a kids' game
>>
>>342357612
Because it hadn't been thought of before? It's called innovation.
>>
>>342357669
>>342357746
>>342357747

Hi bait. Good to have you here.
>>
>>342357481
Gen 1 wasn't hard, but it didn't hold your hand the whole way either. Pretty much all I want is an "I have played most of the series, only help me with new stuff" option, but we can't have that because kids are retarded.
>>
>>342357392
Literally fucking this
>>
>>342357612
The previous entries had fewer types of pokemon
>>
>>342357392
Eat shit OP
>>
>>342357612
it's because gamefreak is so talented that it took 25 years to realize this.
>>
>>342357842
>facts are b8
is this b8
>>
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>>342357091
I personally don't care, to know the 324 ways/171 unique combinations is something that comes naturally to me, so it's a blip on the radar for the next games. But if you look back at the footage you'll see the typing warnings don't come up until after the attack has been known and you get the Pokemon. But who knows, maybe the most recent E3 game leak will be true and we'll be getting the stuff have been asking for with other installments so something like this that exists solely for beginners doesn't really bother me all that much.
>>
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>>342357091
it's forgetful fucks like myself, I forget what's super effective and not when it comes to different types (mostly fairy). I bet they'll probably ask you in the beginning of the game if you want it on or off.
>>
>>342357912
>3 fewer types

Man that's a lot.
>>
>>342357842
hello retard. not so good to have you here
>>
>>342357392
kek
>>
>>342357973
The bait is back. What have you got for us this time?
>>
Its 2016

20 years ago they'd expect us to catch the pokemon first, then cross reference its type with the weakness chart in our manuals

They don't have manuals anymore, and I for one amd glad they're not going to force some massive manual in the game we have to read over for every little detail to understand the basics like "This is super effective'
>>
>Pull a match up chart up

Gee that was so hard
>>
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reminderthat GameFreak believes that the game needs to be more tailored to smartphone users

reminder that GameFreak wanted to create mainline games for smartphones

reminder that smartphone users are fucking retards since every retard owns a smartphone, and you have to work around for that.


Case in point: the fact that all the attacks are moved to the side so you can tap them with your thumb while playing.
It also has an option to change the side of the attack list, so that left handed people also can use it.
>>
>>342358052
Hi bait.
>>
>Game gives you type matchup info
>OMG WHY ARE THEY CASUALIZING THIS SERIES YOU SHOULD HAVE TO LOOK IT UP YOURSELF THAT'S THE WAY IT'S MEANT TO BE
>Game tells you a move's effects
>OMG WHY ARE THEY CASUALIZING THIS SERIES YOU SHOULD HAVE TO LOOK IT UP YOURSELF THAT'S THE WAY IT'S MEANT TO BE
>Game tells you where to find certain Pokemon
>OMG WHY ARE THEY CASUALIZING THIS SERIES YOU SHOULD HAVE TO LOOK IT UP YOURSELF THAT'S THE WAY IT'S MEANT TO BE
>>
>>342357091
i can't, it's super effective
>>
>>342358212
>>342357091
How dare they tell me the pokemon's name! I should have to guess it or look it up online!
>>
>>342358047
That's 30+ more matchups to remember.
>>
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>>342358150
Daily, weekly, and monthly reminder that this was found in the code for the E3 handout for Sun and Moon, which was leaked earlier this week and was temporarily unintentionally available to the public from E3's site due to someone posting the username and password to access it on purpose
>>
Ya'll need to stop shitposting about this seeing as how half of you niggas run to the wiki every time you battle someone.
>>
>>342357091
It's a series built for children within the age of 6-12. You're still playing it believing it to be a game not built for children. You grew up, held onto nostalgia, and now you're upset that a game you grew up with is changing even though it's not built for your age.

It's time to grow the fuck up OP.
>>
>>342357091
FF does the same an you LOVE it.
>>
>>342358150
>implying ergonomics are a bad thing
Don't tell.me you haven't wanted to eat and play pokemon at the same time. Stop whining about simple shit
>>
>>342358150
>Case in point: the fact that all the attacks are moved to the side so you can tap them with your thumb while playing.
But that's actually really useful and clever UI design even for the 3DS.
>>
SMT does it with far fewer enemies to keep track of, and I don't see anyone complaining about that.
>>
>>342358294
>I'm bad at pokemon

Then just don't play it, anon. It's simple. If you don't memorize most of the type matchups over time by playing the game just stop.
>>
a shit build still fail
>>
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>>342357091
Why are people so butthurt about this? It's been like 20 fucking years, you should know what beats what by this point. This doesn't change anything
>>
>>342358453
Its a game for children
>>
>>342358150
Kids were always like that. My friend's little brother tried to play the games without reading. He knew how to read, he was just so lazy he wouldn't do it. So we have a 9 year old trying to get through Fire Red by using tail whip on everything until he gives up because he doesn't know if he made progress.

>>342358327
>use of alcohol

Now the games are interesting.
>>
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>>342358327
What is special about the highlighted part?
>>
>>342358451
You idiot, everyone knows it is only bad when Nintendo does it!
>>
>>342358453
Most isn't all.
>>
>>342357091
pretty sure it'll be an option you can toggle off, you know, so your precious little ego won't be bruised that the game is telling you something you already know.

God forbid little kids learn what their best move options for a situation is through practical demonstration instead of a type chart.
>>
>>342357612
because kids today are dumber than kids 20 years ago
>>
>>342358327
so... the game has the same rating it always has? How is that related to phone? Also it's not even a leak, the Pokemon Go interview stated clearly SM will have phone interaction, I swear you hater eats the worst "my dad" stories when reality is way more direct.
>>
>>342358395
Weak argument.

When we were kids it never told you what was super effective in battle, and it was still aimed at children then.
Your argument would only work if OP was suggest a new complex mechanic, and not complaining about a new easier mechanic.
>>
>>342358527
That isn't lazy, that is retarded.
>>
>>342358519
/thread
>>
>>342358572
There's a good chance that with Sun and Moon that the first mainline Pokemon games have a good chance to be ESRB E10+ or even T rated. They contain some kind of simulated gambling (possibly the return of the Game Corner), and alcohol reference.
>>
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>le it's for chldren meme

Pokemon has been severely streamlined and casualized, even more, since gen 6.

It's not the franchise's fault that kids today are getting dumber and with shorter attention spans because of smartphones. They're catering to that new generation of kids, not the kids from 10 years ago who didn't have tablets/smartphones/etc

If you want a mildly challenging Pokemon game, just to back to play Platinum or B2W2 hard mode.
>>
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>>342357842
I hope if I ever get this delusional someone shoots me
>>
>>342358650
Bollocks


Kids today are more accustomed to technology and games than we were when Pokemon came out.
>>
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>>342357091
>mfw there is people in this thread right now that think this game isnt made for kids
>>
>>342358769
>Pokemon has been severely streamlined and casualized, even more, since gen 6.
Then why aren't you the champion? If it's so casualized and easy, why don't you compete and make a bunch of money easy?
>>
>>342358830
>Kids today are more accustomed to technology
completely wrong. They eat it without a clue of what is behind it. They fear change and put all their trust on brands selling them the most expensive products.
>>
>>342358764
Oh, thanks, Anon. I'm not too familiar with the ESRB rating shit.
>>
>>342358769
I'm upset at some of the "streamlining" changes like the new xp share. But I'm not the slightest bit mad about more transparency in mechanics. They let us see our EV's? Great! Breeding mechanics have been simplified? Excellent. We can see stat changes? Finally. I don't see any reason why I would be mad about the game reminding you what moves are super effective. It doesn't remove any meaningful difficulty.
>>
>>342358876
>this much strawman
>>
>>342358520
>>342358790

Hit bait. Good to have you here.

>>342358610
>my memory is shit
Then just don't play. I'm pretty sure I already said this.
>>
>>342358687
You're implying that they wouldn't if they could.

They are aiming for a new generation and this new generation sucks at working shit out on their own. Pokemon is so old now that it's entering it's second generation it's now time to take a kick at that new generation. People are salty as fuck about this, but hey kids are fucking stupid now.

It wasn't a weak argument it's time to grow the fuck up. They are aiming for the next generation not our generation. They know we have grown up and moved on with our lives. It's now time for you to settle down and introduce your stupid kids to the series.
>>
>>342358997
How is that a strawman? You said the series was casual and easy, and I asked why you aren't dominating the competition for free money. Explain yourself.
>>
>>342358150
>It also has an option to change the side of the attack list, so that left handed people also can use it
Leftie here, I tap with my right thumb, so that's not necessarily true.
It's just preference.

It's like left-handed guitars, most of us just use right-handers.
>>
>>342359037
I'm pretty sure you said you couldn't remember all of them.
>>
>>342358968
>But I'm not the slightest bit mad about more transparency in mechanics. They let us see our EV's? Great! Breeding mechanics have been simplified? Excellent. We can see stat changes? Finally. I don't see any reason why I would be mad about the game reminding you what moves are super effective. It doesn't remove any meaningful difficulty.
Because "pros" are upset how more casuals can do the ardorous process of minmaxing easier.
Basically, autism.
>>
>>342358997
ikr You can't even see an argument anymore because of how big that strawman is.
>>
>>342359117
Bye bait.
>>
>>342358441
....you can eat while playing the 3ds. the original 3ds comes with a stand.

>>342358447
true, but it also means that they will dumb down the gameplay sooner or later.
Wouldnt be suprised if they make it a rock paper scissor game later on with just 3 elements, or elements use they effect and are now a purly asthetic element of the game. Not sun and moon obviously, but the 4th or 5th generation from this one.
I know how my live will end up; when Im 50, I will be all alone. Seeing one of the things that are dear to me getting ruined is something I just dont want. And smartphone games are realy dumb, I played several but never one that truly makes me feel happy, just because they have to handhold you at EVERY opportunity.

>>342358527
Your friend is realy stupid. But I know adults who also do this shit and end up complaining. Also Streamers and lets players, but you cant expect any brain from people who consider playing video games and do dumb faces "hard work".
>>
>>342357091
I love that the inclusion of this affects absolutely nothing at all, because in the rare case that someone was unsure of a pokemon's type, they would just look it up anyway.

Like this is some cardinal sin that's somehow made pokemon worse or easier.
>>
>>342359094
why are you bringing up autistic tourneyfag shit out of sudden?
How is that related to the main core game and the post-game?
>>
>>342359306
>muh slippery slope
Chill nigga. No use getting mad about things that may one day happen.
>>
>>342359296
See >>342358453

>If you don't memorize most of the type matchups
>most
>>
>>
>>342358957
>muh brands
Doesn't matter what brand it is, they're still more used to technology.

As a kid, very few people had a computer.
Now, every kid has a smartphone, a tablet, a laptop, and a console.
>>
>>342359520
GENWUNNERS BTFO
GEN1 CONFIRMED WORST GEN
EAT SH
>>
>>342359520
Fucking casual shit, why didn't they let us figure out on our own that fighting is resistant to bug?
>>
Blame the kids.

Masuda said they didn't bother adding Frontier to ORAS because kids just don't give a shit about it and wasn't worth the effort just to please the hardcore fans.

So yeah, expect more shit like this in the future. Next time you'll have gym leaders offering to heal your Pokemon and rematch them right away if you lose a battle.

Just accept it and move on. Pokemon isn't the franchise for you anymore.
>>
>>342359520
Now keep that on-hand every single time you play the game. Don't forget your move list too since the game doesn't tell you what moves do.

Oh wait.
>>
>>342358572
>wild suggestive themes
>simulated gambling
>use of alcohol
>>
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>>342359520
FUCKING CASUALS RUINING THE GAME
MUH DIFFICULTY
REEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>342359667
>Now keep that on-hand every single time you play the game
You mean FRLG?
>>
>>342359686
Pokemon has had gambling since Gen 1
Japanese versions have had alcohol
And I swear that's the Biker's dick that I see, I have no idea what the fuck it actually is
>>
>>342359667
>not keeping the manual on-hand when you play.

You didn't grow up with the game boy, right?
>>
Only two moves that are TM/HM attacks of the pool of Pokemon your rival has at the end of Red/Green/Blue are Blastoise's Blizzard and Pidgeot's Sky Attack. The rest are the last 4 attacks that Pokemon learns.
>>
>>342358764
Didn't the game corners older pokemon game count as simulated gambling if yes then it's fucking nothing.
>>
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why do people still buy this shit? You literally do the same thing every game.

>pick started out of 3 stooges
>face random niggas
>face 8 top tier niggas
>face 4 elite nigguhs
>face real niggas
>use 1 or 2 pokemon the whole game
>>
>>342359746
Can you access it during battle?
>>
>>342359869
Yeah, but they removed it in gen 5 and 6.

>>342359904
Yep.
>>
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>>342357091
Children today have shorter attention span so they need to be spoonfed everything.
How is that hard to understand?
>>
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>>342359897
also the games used to be $30 right? Shit is $50
>>
>>342359404
>autistic tourneyfag shit
speaking of strawmen...
>>
Is water super effective against steel?
>>
>>342359420
>love a thing, even if its pathetic to love that thing
>see "negative" change in the thing just so it reaches people who dont even give a shit about that thing, who will spent at top 1 hour with it and drop it afterwards
>soon the thing will be something that it wasnt, not a evolution from it but an devolution

>>342359665
im already sad, but thanks for more.
>>
>>342360003
No, but I think Steel isn't very effective against water.
>>
>>342359991
Handhelds used to cost 35 - 40 dollars.
Handhelds today cost around 40 dollars.

Kill yourself.
>>
>>342360006
There's nothing negative or "negative" about giving people quick access to things that were already easily available.
>>
>>342359991
>3ds games
>$50
What 3rd world country are you from? In the US they range from $30-$40
>>
>>342359520
it would've been kinda neat to only get an empty table that you could fill out yourself

I did that when that touhou pokemon clone was popular on here some time ago, and I had fun adding new types to the table and keeping track which attacks were effective against other types
>>
>>342359897
why do people still play games? You literally do the same thing every game.

>start game
>play game
>either finish game or quit early
>>
>>342357091
>I don't have to look up type charts anymore

Awesome. I don't even see why this needs defending, it's a casual kids game. Literally baby's first turn based RPG. This shit should have always been in the game, it's a convenience thing.

I mean seriously, you literally just look up type charts at the moment anyway, it's literally no different other than being more convenient.

Only complete autism lords would have any issue with this.
>>
>>342359991
>>342359897
>>342360149
>buy
>3DS games

lol
>>
Pokemon Super Mystery Dungeon had this system, and it's one of the best Pokemon spin-offs, if not games in general.
>>
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>>342360149
paying $40 for 200p game
>>
>>342359897
I like playing online.
>>
>>342357091
defend this
>>
>>342360006
>devolution
You don't understand how evolution works.

Fucking faggot.
>>
>>342357091
SMT did it since the first game and nobody bitched.
>>
>>342357139
Underrated post
>>
>>342358696
And that's who their target audience is.
>>
>>342360406
it's only wrong when Nintendo does it.
>>
Defend this.
>>
>>342360129
it will lead to more.
this is just the beginning.

>you killed a legendary? Dont worry, he will come back! just re-enter the room and try again!
>you used your masterball already, right before the main legendary of the game? Have anoher one!
>guaranteed catch if you throw a hyperball at a pokemon that has red HP
>money will be completly removed : you can get stuff by just demanding it from the shopkeep in max quantity
>if you are in trouble, your pokemon can attack twice or top-recovery will be used automatically without wasting the turn
>you dont have top recovery? Well now you have one!
>>
>>342358968
> the new xp share

The new one is pretty much how it worked in Gen 1.
>>
>>342360787
This is such a retarded fucking argument. If they wanted to make the game as easy as possible they'd have done it already.

>>342360861
I didn't like it back then either.
>>
>>342360348
>s.s.stop buying games OR ELSE
>>
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>>342359904
You seriously don't know about FRLG's help feature that tells you EVERYTHING about the game? Not to mention the game has a flashback function too in case you forgot what you last did.

>>342360787
>muh slippery slope
>muh slippery slope
>muh slippery slope
>muh slippery slope
>muh slippery slope
>muh slippery slope
>>
>>342360731
When did Ash get so autistic?
>>
>>342360787
>le slip slop argument
Always entertaining.
>>
>>342360496

SMT is much more complex than Pokemon in other regards.

>>342360284
>Literally baby's first turn based RPG
>has to look up type charts

Way to completely contradict yourself.

>i-it's not difficult, you could just look up a guide!
>>
>>342358764
this doesn't warrant a T rating there. It's gonna be hilarious to see the US version vs rest of the world .
>>
Literally zero difference from looking it up on google in terms of difficulty.
>>
>>342360787
Why do think this is a slippery slope when showing weaknesses/resistances is a common RPG feature and far harder games than Pokemon do it despite not nearly as many different enemies?
>>
>>342360936
>FRLG help feature

I forgot about that. Which, to be honest, is part of why I was okay with that. They didn't force you to read every page of it before you battle. It was just there if you need it.
>>
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>>342361110

>games are easy if you use online guides, so they should just put guides into the game
>>
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>>342357091
I'm lazy and forget the interactions of bug/poison/fighting with everything.
>>
>>342358687
>When we were kids it never told you what was super effective in battle,
untrue, the dude at the gym door told you what element to favor. Also in PVE you can roll over the game with normal type attacks "super effective" doesn't make the game that easier when it's already low as all shit.
>>
>>342360936
I stopped playing after Gen 2, only ever played Gen 3 on an emulator and it was mostly Ruby/Sapphire.
>>
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>>342360940
He's never been right in the head.
>>
>>342357139
Love it
>>
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>>342361275
>>
>>342361026
Autism detected

Go away.

Seriously, if you can remember over 1300 type weakness combinations without ever having to look it up you are a fucking literal autist.
>>
>>342361251

Yes it does. Having to memorize something is always harder than having the game literally tell you. It's the difference between a closed and open book test.

Yes if you're already a bitch nigger who plays with a FAQ on his screen then it won't make a difference.
>>
>>342361202

There is no difficulty in memorizing shit. So it literally doesn't matter.
>>
>>342358830
>le technology is good meme

Kids today are out of shape, lack common sense, and suffer from depression due to lack of social activity from technology
>>
>>342357845
>but it didn't hold your hand the whole way either.
That's because it didn't have to, the game was so broken that it made everything a joke regardless of if you intended to break it or not.
>>
>>342358687
There were less types, less Pokemon, and less type diversity when you were a kid.
>>
>>342357612
It was in the manual.
>>
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>>342357139
>wasting pokeballs on grass type pokemon
>>
>>342361154
its actualy not about that. dont give a shit about this, even though it kinda is part of my described problem.

The main issue is that Masuda as of late has been more and more vocal about the cazualisation of pokemon, saying stuff like "Smartphone gamers are our core audience now" and shit related to that.
it will happen.
>>
>>342361190
When exactly do they "force" you to do something?
>>
>>342357091
I still forget some resistances when dual types are involved. Saves me from looking up the chart again.
>>
the game has over 700 creatures, you expect me or even little kids to know all their typings by heart? >>342357091
>>
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>>342361356

If it's so easy then why do you need to google it?

>>342361345

>th-this game is easy!
>th-this game requires too much knowledge!

Why so hypocritical?
>>
>>342361348
Most classes of any kind past grade school tend to stick with open book tests, since memorization isn't what they are testing you on. Same applies here.
>>
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>>342357091
You either already know all the type match ups or you just waste time looking it up.

The only people this hurts are the willfully ignorant.
>>
>>342357524
>Pokemon
>Difficult

Are you this delusional?
>>
>>342361494
Why so autistic?
>>
>>342361434
>muh slippery slope

Also who cares?
>>
>>342357091
Keeps from having to look up a typing chart. There's like 30 types now and I can't keep track of them all, hell I don't even remember all the weaknesses from red/blue
>>
>>342361026
The autism go to
>>>/vp/
>>
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>>342357091
spoon feed me more daddy
>>
>>342361520
>Most classes of any kind past grade school tend to stick with open book tests, since memorization isn't what they are testing you on. Same applies here.

Holy shit what the fuck happened to American education? I'm not that old.

Not surprised little kids are defending this.
>>
>>342360354
It was great having that there. I think it also showed the Pokémon's typing under/near its portrait as well, which is kind of redundant but still neat.
>>
>>342357091
i want a pkmn game with a difficulty setting
like opponents that are smart or have a changed up pkmn list for trainers to use

or a nuzlock mode?
>>
>>342361390
Nice projection, never said technology was good or bad.

I said kids today are more accustomed to it than we were.
>>
>>342357612
Gen 1 games gave you a type chart with every copy.
Gen 4 games had a type checker.

Eat shit.
>>
>>342357091
>Make Arceus-flying
>Name it Arceus-steel
>Dex lists Arceus as normal type
>Either they go for fighting because it says fighting beats normal, fighting because they see steel, or ground because they see steel
>All options result in a much weaker attack against your flying type Arceus
>>
>>342361630
>Holy shit what the fuck happened to American education? I'm not that old.
Welcome to all English colleges since the 1600s.
>>
>>342361573
They've only added one more type sense Gold and Silver. And that was extremely recent too.
>>
>>342361563
>>342361589

>no argument

Why am I not surprised
>>
>>342361647
>things that hardcore gamers or true fans want
>while Masuda being in love with his iPhone
Lol
>>
>>342357189
That's not fare to say though, I was a little kid when I first played and I didn't have someone hand-holding me telling me what's Super Effective.
>>
>>342361691
You know you can simply look at the color of its ring, right?
>>
poison is weak to ground.

>>342361434
implying the the first pocket monster game wasnt designed to shill the gameboy pocket.

>but muh mobile platform was better!
>>
>>342361647
Black and White 2 sorta
>nuzlocke
Stupidiest shit
>>
>>342361695

Patent bullshit. I can count the number of open book tests I had on one hand, and I have a useless bachelor's degree.
>>
>>342361647
Better off playing a different series, the PvE AI is and always has been, piss weak.
>>
>>342361806
it was designed to shill the link cable since noone bought it.
>>
>>342361678

You still had to connect the dots yourself, especially for dual types. The game didn't literally tell you what move to use and not use.
>>
>>342361930
>it's much different because i had to look in the manual instead of the game
>>
oh my god im so mad that literaly babies can look at their movelist at a glance and see which attacks are good against whichever one of the hundreds of steel/fairy/magic/birdshit types there are, how am i ever going to enjoy the game now
>>
>>342361793
flying and steel are similarly colored, and most people don't memorize the colors anyway.
>>
>>342361930
>You still had to connect the dots yourself, especially for dual types.
Nigga it outright told you what they were especially in gen 4 where you could just input the types and get the answer.
And in gen 1 one of the types didn't even factor into things.
>>
>>342361390
>this much projecting
The CDC stated that the newest generation of teenagers are more physically active than the previous one
>>
>>342361930
So what?
All it takes is a glance at a type chart to see what will work.
They just cut out the pointless middle man.
>>
>>342362135
>one of the types didn't even factor into things.

What are you talking about? Dual types worked the same way in gen 1.

>>342362062

>You still had to connect the dots yourself
>The game didn't literally tell you what move to use and not use
>>
>>342361738
Game is easy as fuck, crystal is the only one that take me more than 3 weeks to finish, never had a KO aside from Red
Game is for kids and that's why gamefreak put the matchup there, to simplify it more than it is.
There you go.
>>
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>>342359329
>>342359329
>>342359329
>>342359329
>>342359329
This pretty much.
>>
>>342362262
>it's much different because i had to look in the manual instead of the game
>>
>>342362262
>Dual types worked the same way in gen 1.
It didn't.
>>
>>342362273
>to simplify it more than it is.

Yes, that is the problem. When fucking Pokemon of all things is dumbing down this much, games are in trouble. It might as well play itself at this point.
>>
>>342362306
Is there any difference between Silcoon and Cascoon?
>>
>>342362425
One evolves into dustox, the other Beautifly.
>>
>>342362425
The eyes
>>
>>342362405
>It might as well play itself at this point.
You mean like all Pokemon games since gen 1?
"Press A in autopilot" didn't become a term for Pokemon games for nothing you know.
>>
>>342362357
It did, It just didn't say it because it didn't know how to handle it for whatever reason. Conflicting types would be called either Super Effective or Not Very Effective, but would still take 1X damage.
>>
>>342361390
t. Kid who grew up with technology
>>
>>342362494
>>342362512
But in terms of movepool, stats and typing?
>>
>>342362357

It literally did. Bulbasaur had the same fucking type modifiers in gen 1 that it does now, aside from new types and changes to bug.

>>342362347

Why are you so fucking stupid? Looking at a chart means applying information from a reference. Connecting the dots. It's not literally telling you how your moves will hit your specific current opponent, i.e. connecting the dots for you.
>>
>>342362405
Nigga, again, it's a kid's game, as much smogon fags want it to be a whole science. Just move on.
>>
>>342362639
So basically what you're saying is that it's much different because i had to look in the manual instead of the game.
>>
>>342357196
Once you catch them or once you see them?
>>
>>342361785
>hardcore gamers or true fans
MY
FUCKIN
SIDES
>>
>>342362639
>Bulbasaur had the same fucking type modifiers in gen 1 that it does now
You are kidding right?
For starters the whole game was revamped in generation 3 from the ground up.
>>
>>342361434
>cazualisation of pokemon
Do you faggots even read what you type?
>>
>>342361647
A Pokemon game where you get your ass beat if you dont use proper attacks and types would be really fun. The story always feels like needless busywork because even a retard could beat it with one pokemon.
>>
>>342362704

>it's a kid's game

So was RBY, and it wasn't literally braindead.

>having to think about your moves in an RPG is smogon

You are retarded.
>>
>>342362639
>Looking at a chart means applying information from a reference. Connecting the dots. It's not literally telling you how your moves will hit your specific current opponent, i.e. connecting the dots for you.
Who gives a fuck? You're just looking away from the game at a piece of paper or some wiki information. That's not engaging or fun. That's a waste of time.
>>
>>342362932
>So was RBY, and it wasn't literally braindead.
Except for the fact that it still remains as the easiest pokemon game to date.
But hey, it didn't tell you where to go. Much.
>>
>>342362831
>look I play Dark Souls and Call of Duty!
>I AM the Hardcore Gamer, not you with your ninty kiddy shit!
do us all a favor and end yourself
>>
>>342362932
>having to think about moves in a game where spamming your strongest move is enough to beat it without problems
kek
>>
>>342362842
Dude wat?
>>
>>342363019
>Has to make assumptions to prove his point.
Pokemon is fun, but it's not exactly a hardcore title.
>>
>>342362842

No it wasn't. IVs were revamped, and abilities added, but type modifiers were the same. Stop talking about things that you obviously don't know shit about.

>>342362785

It's different because you weren't looking at the same fucking thing you idiot. It's like saying that the manual telling you to look for weak spots in bosses is the same as the game literally having a big flashing arrow showing you where the weak spot is. Eat shit.
>>
>>342362932
What the fuck? Of course RBY was a kids game, never said anything against that.
>>having to think about your moves in an RPG is smogon
Never said that either dumbass.
As said, just move on, why you still burning your money with gamefreak.
>>
>>342363191
No, it's more like saying that the manual saying "the weakness of boss 1 is his eye!" is the same as an NPC telling you the weakness of boss 1 is his eye.

Which it is.
>>
>>342363252

That is exactly what you said.

>this isn't smogon, only smogonites would want to play a game that doesn't literally tell you what to do
>>
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>>342357091
it's PvE only
:^)
>>
>>342363019
>he doesn't liked my game, must be a COD player!
/vp/ as always
>>
>>342363134
can be if you play it with friends who know their shit or in the late game modes that previous gens liked to offer one.
>>
>autist complaining about a feature that has been a quasi-standard for JRPG since old times
Hilarious.
>>
>>342363378

No it isn't. The manual doesn't say "Drapion is weak to Ground, immune to Psychic and neutral to Fairy." It doesn't tell you specific Pokemon matchups. It only gives you a general reference like I said.
>>
>>342357392
SMT has attacks but doesn't have demon "types".
Besides it's absolutely optional (Gibo Eyes) or in separate screen (Analyze) altogether.
>>
>>342361432
>Wasting something in infinite supply.

You what?
>>
>>342359665
>gym leaders offering to heal your Pokemon and rematch them right away if you lose a battle
What's wrong with that? Sounds like a timesaver more than anything.
>>
I wouldn't give a shit if the game showed me all the data I could already get on demand. Show me the Pokémon's base stats, their stat ranges, learnsets, possible TM's, abilities, I don't give a shit. It won't affect the difficulty at all. At most it'll save me some hassle.

>>342363637
So your point is what, this new method is easier for people who can't read graphs? I'll give you that one. Is graph reading a skill you want to use in a Pokémon game?
>>
>>342363637
Gen 4 gave you exact matchups, though.
>>
>>342358140
> mfw when I'm 20
>>
>>342357139
fpbp
>>
>>342363829

It's easier for everyone because they don't have to reference or think about anything. The game is just literally telling them what to do and not do.
>>
>>342363434
Well, looks like not only smogonites want the game to be a hardcore rpg with muh-competitive and, for the last time, it's a kid game, why are you so triggered by three words on a move? It changes the gameplay?
>>
>People are upset that the game is removing a pointless reason to look up or memorize shit
Why? It's not like looking that shit up was a challenge.
>>
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Where were the complaints against this?
>>
>>342359037
>>342358112
>>342358205
>>342357842
>I don't know how to argue with people so I'm going to call what they say bait
>>
>>342364040

>story mode
>competitive

Why are you so retarded.

Yes the game telling you what to do changes the gameplay. It's an RPG, thinking about your moves is all there is to it and this nullifies that aspect. You might as well ask an FPS to aim for you.
>>
>>342363975
>don't have to reference or think about anything.
It's not like that was exactly a difficult thing to do in the first place. Just kind of a waste of time.
>>
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>>342357091
>It doesn't show up the first time you encounter a Pokemon, so you can't see the type matchups until the Pokemon is in the dex
>Most """""adult""""" (read: manchild) Pokemon fans know the type chart like the back of their hand as it is so this doesn't affect their playthrough
>The modern child is a retard, and will simply look up any part of the game that they don't understand on their Apple MemePad™, so Nintendo might as well just put this shit in anyway
>FireRed and LeafGreen already had type charts built in for you to look at
>This has been a standard feature in dozens of RPG's since the early 90s
Take your pick you fucking retards. Sun and Moon will probably be casualized and neutered in a million different ways but this is just a Quality Of Life feature, the only people who are offended by this are mega /vp/ autists because they got some kind of sense of pride out of learning every single matchup and dual-type interaction and now the game does it for them so they have one less thing to be autistic about
>>
It's a good design choice. Relevant information should be available to take decisions.

Now justify why you are being a faggot.
>>
>>342364117
>type effectiveness is the only thing that matters
>>
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>>342363975
It seems you and I have a very different idea of meaningful difficulty.

Yes, it is "easier", in the sense that it's less effort. I could also make the game "harder" by having you press L and R at the same time every second or the game would delete your save file. But this is not a legitimate form of difficulty, and no sane person would suggest the game would be better by adding such a feature.

If you find legitimate difficulty in the concept of remembering fairly arbitrary matchups, then yes, the game will be easier for you now. Might I suggest you play a game of Memory? That's a game that, by your standards, is very challenging.
>>
>>342364117
>Yes the game telling you what to do changes the gameplay.
It doesn't for Pokemon because there's no difference if you don't follow it. You spam the strongest move and own everything.
>>
>>342364117
There was no challenge in that aspect before. It's just telling you what attacks are considered super effective. It's not going to literally guide you through whole fights. Just telling you what you either already know, or would have to look up.
>>
>>342364248
There's this weird thing in the pokemon fanbase where they equate tedium with difficulty.
It's odd.
>>
>>342364117
Is retarded your only word?
>go to play COD instead xD
It changes nothing you massive dumbass, if you already know that water it's super effective against fire its the same that you have it on screen or not.
Retard
>>
>>342357091
>game with completely obvious type chart leaves comments on the lower/pokedex screen with info about previously encountered pokemon that you are supposed to store in your pokedex
>implying this changes anything besides makes the pokedex do what it does
>implying this changes how the game plays at all
>implying this 'lowers the challenge'
It's literally nothing other than the Pokedex now being something other than a plot device.
>>
>>342364117
>thinking about your moves is all there is to it
Even assuming that's true, there's no reason to assume picking the super effective move will be the best option.
>>
>>342359665
This is the truth we can't just ignore.
The game is for kids.
It's always been an rpg for kids.
You can beat the game just by overleveling your starter if you are a child the first way through.
>>
It's a game for children.
>>
>>342357091
>>342361478
This
When I was a kid I only knew the obvious ones like the starter triangle, and even then there was ambiguous stuff. For instance, Fire takes double damage from both Rock and Ground, but does regular damage against ground and half against rock. Wouldn't it be easy to assume it would be both? Then there's shit like Grass is supposed to be stronger than Ground and Poison is supposed to be stronger than Grass... Except early on in the series almost everything Grass had Poison so they were already weak against ground types and took half damage from poison.

Now we even have Fairy type whose strengths and weaknesses were decided by rounding out the game's balance instead of a logical cause and effect like every other type relationship.

Like I said, when I was 8 I would've never figured out a lot of the typing chart and it's not even that complex. I remember getting to Lance in Red, Blue, Gold, and Silver and not being able to beat him in any of those games because i didn't even know dragon had those resistances and I just kind of stumbled my whole way there under-leveled.

Just think about it when you compare it to other games in the RPG genre. Most often you have only 3 to 6 damage types and they only have one strength and one weakness. Pokemon has 18 types and most have a direct effectiveness relationship with at least 2 or 3 other types while some like Fire have 9 they either do extra or fewer hit points to.
>>
>>342364127
FireRed and LeafGreen did it right though.
I think it's a wonderful idea to show up the type matchups per type whenever you ask. You then have to figure out the opponent's pokemon's type(s) through testing, work out what types will actually hit them for how powerful you want, consider if they have an ability like levitate and so your ground moves won't work, and then decide on the best move.
I don't think it's so wonderful when it automatically does ALL of that for you.
>>
>>342364117
See >>342363545
>>
Having this is fine but it shows how little they think of kids or casual gamers in general
>>
>>342364591
I doubt it'll affect abilities, that'd be an actual decrease in difficulty. It'd mean you'd be able to tell whether your enemy had an ability changing its type effectiveness, even if it's not their only possible ability.
>>
>>342359520
Blown the fark out
>>
>>342364591
>You then have to figure out the opponent's pokemon's type(s) through testing
"Seeing the Pokemon's type" isn't "testing".

>work out what types will actually hit them for how powerful you want
So where does it say that SM tells you different things for x2 and x4?

>consider if they have an ability like levitate and so your ground moves won't work
So where does it say this sees through abilities?

Can you provide a source?
>>
>>342364591
>You then have to figure out the opponent's pokemon's type(s) through testing
You see the type when you register the Pokémon in your PokéDex. The S&M indicators only show up when you've already registered the Pokémon in your PokéDex.
>>
>>342364424
>go to play COD instead xD

Is retarded your only mental condition? I'm guessing it's just one.

I'm not telling you to play COD you illiterate fucking child, I'm making an analogy about the game removing any kind of burden on the player, whether it's an FPS aiming for you or an RPG telling you exactly what moves to use.

Yes, being told the solution to a problem changes nothing if you already know the solution. No fucking shit.
>>
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This is honestly what everyone should be talking about
>>
>>342364564

The only thing illogical about fairy is bug resistance.
>>
>>342365131
>super effective move is always your best available option
>>
>>342365131
Aiming in an FPS requires skill.

Remembering type-ups requires memorization. Tedium, not skill.
>>
>>342364989
>>You then have to figure out the opponent's pokemon's type(s) through testing
>"Seeing the Pokemon's type" isn't "testing".
And how do you see the pokemon's type or types without using each move on it and working it out? Do you goggle literally all of them, or catch literally all of them?
>>work out what types will actually hit them for how powerful you want
>So where does it say that SM tells you different things for x2 and x4?
You're cherry picking and you fucking know it you cancer cunt. I'm talking about if it's a fucking magnemite and I'm using double kick on it because fighting is strong vs steel, do I know what its second type is and whether that will resist the fighting type attack or not? I'm not talking about x2 vs x4 you complete retard.
>>consider if they have an ability like levitate and so your ground moves won't work
>So where does it say this sees through abilities?
So maybe it doesn't, fine, if it does one more point for me, if it doesn't one less. Whatever.

The point is, you just want to cut out the middle man from working these out.
And the middle man is literally you.
You want to cut yourself out from this part of playing the game and just have it do it for you.
Can't you see how that's idiotic?
>>
>>342364117
>thinking about your moves is all there is to it and this nullifies that aspect
If you knew anything about competitive Pokemon you'd know that spamming super-effective moves isn't how the game is played. There are these wacky mechanics like abilities, STAB, status moves, weather and all sorts of other things that carry far more weight in the meta game than "it's a grass type, use fire attack". If anything, it'll make switching in on idiots like you easier for me making scrubs even more hilariously easy to crush.

There's literally nothing wrong with this completely insignificant feature. It's not like you don't automatically know all the types anyway. It just helps children with intellectual disabilities (and maybe the new Chinese audience) enjoy the game and that's a positive and the only thing that the feature provides.

Also, it encourages children to catch them all so they can access these details... And, you know, the plot of the game is to catch and record data about every pokemon in the region... So... It's good.

>>342365298
>being colourblind
There are literally four fields there with space for move descriptions
>>
>>342365353
If the game wants to do the tedious parts that don't require any skill in my place, I don't see how that's idiotic. By your logic, the game would be better if it didn't register which Pokémon you caught, but made you write it down yourself on a piece of paper. After all, that way you're the middle-man! Wouldn't want to cut that out, would you?
>>
>>342365131
Buttblasted.
>>
>>342365334

For the purposes of story mode, it pretty much is. You don't need to optimize for it, it's like standard vs expert sphere grid. The point is you no longer have to think at all to get through the game so it might as well just play itself.
>>
>>342365343

Memory is a skill you stupid fuck.
>>
>>342365353
It's LITERALLY as retarded as using the raiding add ons in WoW to call out things for you before and as they happen, tell you how to deal with every skill, and warn you about debuffs and mp management. Why would you ever want this? You're literally just having a robot do it for you. where's the fun in that? And even worse, this in pokemon is part of the actual game, not even an add on.
>>
>>342365552
>For the purposes of story mode, it pretty much is.
Except it isn't, abilities don't just cease to exist in the main game.
>>
>>342365637
It's not a skill I care for. I don't find it meaningful or satisfying.
>>
>>342365552
If the single player is shallow enough that knowledge of type weaknesses and resistances alone makes up the majority of the "difficulty", then it was never actually hard in the first place and this isn't worth complaining about.
>>
>>342365731

You are delusional if you think immunity abilities ever mattered in any campaign.
>>
>>342365131
>Is retarded your only mental condition? I'm guessing it's just one.

Im not the one playing pokemon at 20's

>I'm not telling you to play COD you illiterate fucking child, I'm making an analogy about the game removing any kind of burden on the player, whether it's an FPS aiming for you or an RPG telling you exactly what moves to use.

But you said "play a FPS" and COD is a FPS, just an analogy like yours

>Yes, being told the solution to a problem changes nothing if you already know the solution. No fucking shit.

Then what is your problem kiddo
>>
>>342365848
>in any campaign.
>any
Wew lad.
Some RPGs might disagree with you there.
>>
>>342365848
>anon got swept by ghetsis's hydreigon because he kept spamming earthquake on it
>>
>>342365879
>"play a FPS"

No I didn't you illiterate fuckup. Go read the post again and then kill yourself.

The problem is nobody has to solve the problem anymore, the game solves it for you. Holy shit it's not complicated.
>>
>>342357196
>Not all of us are autistic enough to memorize the entire type chart.
How is this a difficult thing to do?
How did not every kid in your middle school do this?
How much hand holding do you need for something me and my friends had no trouble with when we were 9?
>>
Is it capture data, or encounter? Either way its irrelevant. Doesn't add anything to game, game is already piss easy.
>inb4 SMT did it
Only when you fused it or have encountered it enough times to register. Plus it doesn't affect bosses outside of using apps. Plus most demons have unique resistances rather than type sharing, only attack type is different.
>>342360861
I thought one only gave fractions to all.
This gives full in 6.
>>
>>342365947

>some RPGs

I'm talking about fucking Pokemon.

>>342366081

If I said "abilities don't matter" why would you think I lost to one
>>
>>342357196
>Not learning all the type matchups just from playing the game for an hour

I had no idea there were so many mentally deviant people in the world.
>>
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>it's okay to dumbed down an already casual jrpg because it's marketed towards kids
>being okay with any game being dumbed down at all
Smash is also marketed towards kids yet when they dumbed the game down all you faggots did was cry because it wasn't as hard to play as Melee. Kill yourselves you hypocritical autists.
>>
>>342366137
>Is it capture data, or encounter?
It's impossible to tell. The footage we've seen has had every new Pokémon been captured when it was first seen, with the exception of Pichu which we only saw one of. Even Litten was already registered in the PokéDex when it was fought.
>>
>>342366196
Because if they don't matter you can't win against a Levitating Pokemon with fucking Earthquake.
>>
Will it fuck over Pokemon with abilities?
Anything that negates an attack type, or illusion will fuck things over if it keeps Zoroark's type the same. Maybe affects Protean.
>>
>>342366137
Final Fantasy did it.
>>
>>342363679
damage control came fast
>>
>>342366474
Why would it fuck up Protean? Your type is never a secret with Protean.

It'd be some bullshit if it let you know whether the enemy Chandelure had Flash Fire or Infiltrator though. That'd be actually worth complaining about.
>>
>>342366334

Knowing the type chart is not the same as knowing all the Pokemon types and then applying the information correctly. It isn't difficult, yet look at all the people in this thread who apparently had to look it up online. And this is a dedicated video game board.

The comparison to WoW mods is very apt >>342365669
>>
>>342357091
>it's okay when Atlus does it
>>
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Not only is Pokemon a game for kids, but holy shit there are going to be 800+ fucking monsters in this game. The average person can't remember the typing of every single one, especially not a first-time player, and the first-time average person is exactly who GF wants to buy this game.

And don't say "Hur durr just look at it, its type is obvious" because appearance is no longer indicative of typing
>>
>>342366091
But you solved it far away on RBY, and mostly everyone that played pokemon, the "matchup on screen" is just to help little buddies to enter, i understand that you waste time like me learning them, but childs doesn't want that on those days, you will enjoy the game anyways, with matchup on screen or not.
>>
OH NO, THE GAME TELLS YOU ITSELF INSTEAD OF YOU OPENING UP SEREBII OR BULBAPEDIA!! PANIC PANIC DOOM DOOM!!

You people will look for any excuse to try making a shitstorm.
>>
Who else here /grewthefuckup/?
What was the Pokemon game you stopped at?
Sapphire here, anything after 3rd gen just seemed like too much bullshit
>>
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>>342366593
I think the only real distinction here is people who gain satisfaction from being able to remember stuff, and the people who just find it tedious. Some people consider it meaningful difficulty, and others do not.
>>
>>342366593
^^this

People on this board can't handle the mechanics of a game made for 12 year olds
>>
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>>342366471

Earthquake isn't even super effective against Hydreigon's type. Using SM's system, the game wouldn't even tell you to use it.

So my point remains that you can just autopilot through the game pressing the super effective button.
>>
>>342357139
underrated
>>
>>342357196
is this the first time you play pokemon?
how is it hard?
it would've been better if you just went with the
>it's a game for kids
instead of that shit
you sound retarded
>>
>>342366660
>no longer
A lot of gen 1 Pokémon have retarded types. Why is Golduck not Psychic but Slowbro is? Did Gengar really need that Poison typing? Why in the actual fuck is Gyarados Flying and not Dragon?
>>
>>342366727
Black, my little brother bought X but we agree that was the last pokemon to buy on our house he's 14, and Black was realesed when i was 14 too, so...
>>
>>342357139
kek
>>
>>342366790
Eelektross.
>>
>play sim
>constantly look up typings
>>342366621
Fatlus games are usually easy excluding secret bosses
>>
>>342366660

A type chart in the game would be fine because you'd still have to figure it out yourself in combination with the dex. But the game just telling you what to press is literally a handicap.
>>
Pokemon is for women and children now.
Just like COD, just like Sims, just like Animal Crossing, and just like GTA
>>
>>342366727
I too toss away all things I enjoy because I reached a certain age number. I abandoned all of my friends at 15, disowned my parents at 18, swore off women at 24, and outgrew all of my hobbies at 28. Now I'm a bitter lonely asshole like everyone at age 30 should be.
>>
>>342367046

Well shit, I concede. The game will have a minute of actual gameplay for every Eelektross you encounter.
>>
>>342367160
Pokedrones everyone
>>
>>342365508
you know, there are several kinds of colourblind.
>>
>>342357091
>if I post this thread enough times people will get outraged!
>>
>>342367159
Don't forget us fags.
>>
>>342365552
Except that story mode has always been a fucking joke in terms of difficulty.

So much so that in literally every single battle in literally every single Pokemon game I could just spam my starter pokemon's strongest move at the time all the way through the whole game and as long as I was adequately over-leveled (which is fucking easy to do) I would beat the story.

One pokemon
Using whatever move has the highest damage number
for the whole damn campaign

And I'd fucking win. That's how fucking easy Pokemon single player is.
>>
>>342367402
Technically you'd lose because you'd eventually run into 1 Pokémon with Sap Sipper/Flash Fire/Water Absorb. But I see your point.
>>
>>342367345
And people who need to fill up blank skin with a generic tattoo
>>
>>342367278
>Who else abandoned a video game becuse they grew up?
>I did
>you Pokemon lover!

?
>>
>>342367612
Pokedrones everybody
>>
>>342357091
>Neo-Nintendo is just a meme they said

Fuck this company and fuck anyone defending this patronizing bullshit.
>>
>>342360284
>>I don't have to look up type charts anymore
whatthefuckhowdidanyonegetstupidenoughtorequirethiskindofshit
>>
>>342357139
heh
>>
>>342367301
Yes, I leave my house often and know more than 3 people so I'm familiar with colour-blindness in general. That's a pretty random response, I also like your lack of proper punctuation.
>>
>>342367723
I just said I don't play Pokemon. Why are you being such an idiot?
>>
>>342367050
>anon uses Fire Blast on wild Heatran because the games tells him that
>anon is surprised when it does nothing
>"it's better when it's someone else that tells me instead of the game!"
>>
>>342367897
Wew Ash Ketchum over here
>>
I just don't have a problem with it. I don't see how it makes the game any easier aside from eliminating the need to remember (or rather, look up) the relevant information. If you don't have this, you'd either have books or NPCs that tell you about type effectiveness, or you'd just have to try them out in random battles with Pokemon you know the types of and remember/record the results.

Is this really what counts for "dumbing down" these days? Do you seriously think you're "hardcore" or that the game is super casual now with this feature?
>>
>>342366727
>Who else here /grewthefuckup/?
Certainly not you, who uses /thing/.
>>
>>342367897
Pokedrones everybody
>>
>>342367750
>Getting upset because the chart they used to put in the manual is in the game itself now
>getting upset because you think that a game made to teach children about the world and help them socialise insults your intelligence
Do you get upset when the newspaper gives you the results of yesterday's crossword as well? Because this is feature is literally less hand-holdy than that
>>
>>342365298
Item slot.
>>
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It's bad because it leads us one step closer to the day where you'll just be able to set your game to play itself.

Where you can just click a menu for Auto Battle and say "Always Pick Super Effective Moves"

So eventually people won't even be playing Pokemon most of the time anymore. They'll just be hitting auto battle.

Since any game with an Auto Battle function is fundamentally flawed.
>>
>>342368232
Nah it would be more like if the newspaper had half the words already filled in on the crossword puzzle.
Because inferring from what they already give you is too fucking hard
>>
>>342368232

They didn't put the chart in the game, they labeled your moves for every specific opponent. It's not the same thing.
>>
>>342368316
>everything I don't like is slippery slope to destruction!

Conservatives and ultra-liberals, everyone.
>>
What's the difference? If you're so smart, then you've memorized it and it doesn't matter. It's a game for little kids. If you wanted some sort of advantage when battling little kids online then there's not much else to say.
>>
>>342368316
Earthbound had an autoplay option.
>>
>>342364564
>When I was a kid I only knew the obvious ones like the starter triangle
WHAT THE FUCK IS GOING ON
>>
>>342365508
>With space for move descriptions
Well then, genius, where is the description for Tackle?
Oh right, there is no description there. Who is the idiot now?
>>
>>342368436

So was RBY, yet it wasn't braindead. That's such a shitty excuse.

If anything this will give you a bigger advantage against scrubs because it will make them more predictable. That's not the issue here.
>>
>>342368436
I care because it's a personal attack on my intelligence by Neo-Nintendo and their kiddie rehash Jew games. Microsoft and Sony would never do something like this because they treat their customers as adults who can think, not braindead babies.
>>
>>342368463
Pretty much every RPG does.
Hell Gambits in FF12 were pretty much advanced autoplay.
>>
>>342368561
>Tackle
>-- --
>>
Because the game now has 10x more types than it started with.

In red/blue everyone could understand everyone's weakness/strength, but now the game has way too many types to keep track on it unless you're autistic or uses a chart.
>>
>>342368750
That's fine because it's not Nintendo. When they do it it's horrible and evil.
>>
>>342368576
>So was RBY, yet it wasn't braindead.
It really was though. Millions of kids overleveling their starter and spamming moves till the end proves that.
>>
>>342357612
>then why didn't previous games have it
Probably because there were less types in prvious games so you could kind of remember off hand what was weak to what. then each generation added more types, and then they started mixing combinations to types. So its at the point now where you're not expecting 7 year old kids that are playing the game to know every possible combination and what its reisistance to and weak to.
>>
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>>342368463
Yes, which means it's gameplay is fundamentally flawed.

A game is meant to played for amusement unless it's some crazy hipster art piece in which game it still gets docked for not being a fun game.

Earthbound was flawed because it needed Auto Battle, and Mother 3 tried to fix that by making the battles more engaging with the combo system.

For a Turn Based RPG to good it needs to either be a struggle engaging enough to make you think or utilize gimmicks to keep you invested.

Auto Battle is basically the Dev Team giving up and saying "Yes, you're probably going to get bored of our game half way in and not find it fun"
>>
>>342368576
>yet it wasn't braindead
It was, especially due to the fact it was extremely broken to the point where types didn't even matter outside of immunities.

The only way it wasn't easy as piss, even compared to gen 6, is if you were one of those retarded children that didn't know how to leave the house.
>>
>>342368886
Plus 800+ pokemon
>>
>>342368576
>yet it wasn't braindead
It really was though, besides them making vague and misleading descriptions of their combat system at times, my 3rd grade self had no problem with RBY. None whatsoever.
>>
>>342368370
>if the newspaper had half the words already filled
They actually, sort of do that though.

>inferring from what they already give you is too fucking hard
So the player, having defeated a pokemon and not had access to this information, records this information in his/her Pokedex/lower screen/the plot of every pokemon game... And then the information is available later...
And that's not the in game character inferring from his own recorded information?

It's literally nothing, like. It's just a neat feature to help down syndrome kids.

>>342368398
Nah, there's a "this is super effective" comment. Opponents can switch, opponents have items and abilities. Opponents can avail of weather conditions. Opponents might want to take damage to use endeavour. It's literally nothing. Everyone knows the types anyway.

>>342368561
Tackle doesn't have any bonus effects and the game is still in development. Fuck off. If you need something that obvious spelled out for you then you probably need the new features as well. If that space was not going to be filled later, they wouldn't have left that space at all. Common sense is a wondrous thing, you should go find some.
>>
>>342368816
If it were the move description it would either say:
>A physical attack in which the user charges and slams into the target with its whole body.
Or
>Power 50 ; Accuracy 100
Neither of which are there.
>>
>>342368989
That logic makes no sense.
More often than not the auto battle function is there for sidequests that require grinding or just getting through random encounters quickly.
>>
>>342368886

>there were less types

A whopping three. It's not a big enough difference to warrant autopilot.

>they started mixing combinations to types

Literally the first Pokemon in the dex is a dual type, and always has been.

You don't NEED to know every type combination. If you do then the game rewards you. If you don't know it then you don't deserve to use the optimal until you learn. It's fucking called getting better at the game.
>>
PLACAJE
>>
>>342369193
>memorizing stuff is getting better at the game
lmaoing my ass of lad
>>
>>342369193

i thought bulbasaur was the first one?
>>
>>342369125

There is a resistant and immune comment as well. The game tells you what to do.

None of your AI opponents will do any of these things.
>>
>>342369193
It's POKEMON. Why don't you come back and scream your bitch-tits off when it's a franchise that actually matters like Devil May Cry or Final Fantasy.
>>
>>342357091
is a child game
>>
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>>342369186
If the gameplay is fun, why is grinding tedious enough that you don't want to do it?

If the gameplay is fun, why are random encounters something to be avoided?
>>
>>342369356
Actually the trainer AI always uses super effective moves if they can, even if it's a suboptimal choice.
>>
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>>342369281
>memorizing stuff ISN'T getting better at the game

Are you serious?

Is this what neo-/v/ has become?
>>
>>342369125
Saying the slot is for descriptions, where there is literally no basis for it and even proof that it isn't being used, is more retarded than saying that the slot can be used for an extra move.
Furthermore, saying that the game is still in development is a stupid argument here, as they literally used the E3 to showcase the UI. Adding something to the UI like a description of the move would have been shown. That won't be changing. Go change your brain.
>>
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I can't. GameFreak is literally telling players what attack to use.

Any chance of them bringing back Gen V's "hard" mode is long gone.
>>
>>342368576
RBY were far simpler and easier overall than later gens.
>>
>>342369441
Again, it's Pokemon. You select an attack, watch an animation, and if you picked the right attack they die in one hit. Wooo, such skill, much effort, great victory. Memorizing combos in any fighting game is a far better waste of your time.
>>
>>342369441
I don't care about memory games. I want to know all the info, and then make a decision based on that. Transparency is a good thing.
>>
>>342369501
Gen V's "hard mode" was pathetic outside the E4 though.
Not like you should defend gen V anyway, since it's the gen that started the casualization of the series.
>>
>>342369430
Different strokes for different folks anon.
Some people want to take their time some people want to blast through.

Auto play is never there because the gameplay is bad, it's always there to give the player a choice.
>>
>>342369665
Gen 5's hard mode was the hardest the series has ever been, followed by Platinum.

That's still not saying much, but it's true.
>>
>>342368576
>it wasn't braindead.

If you had an Alakazam and a T Wave/wrap dragonite, you practically won the game
>>
>>342369356
The AI has been switching forever, they'll hardly remove that. And the game isn't telling you what moves to have in the first place, since that wouldn't begin to make sense.

>There is a resistant and immune comment as well
That's still type-chart shit, it doesn't actually pertain the the actual aspects of actually playing pokemon.
Does any one of the people complaining even play Pokemon games? Seriously.

>>342369481
>being a complete retard
At E3 they mentioned they'd never shown a Pokemon game so early in development before.
The menu there, the one in the picture, is the very same as every 'move description' menu in Pokemon history. And there are four lines... Made out of shades of green. How could you fit 5 moves on four lines? You're pretty slow, like.
They'd hardly fast track localisation to shove in some arbitrary text for a quick gameplay demo, just to stave off your unsolicited autism, mate. You need to simmer down, get your imagined speculation back into your 'never going to happen' folder and stop being an idiot.
>>
>>342369348
You thought correctly. Now go look up its type.

Posts like yours only prove my point that types are not so trivial that the game should just remove the need to think about them.

>>342369440
I'm talking about switching and shit. The AI doesn't do that.

>>342369590
>the only kind of skill is tactile
>you shouldn't have to think in an RPG

Go back to your bottle, baby.
>>
>>342357196
I had type match ups down after less than half of a playthrough when I was 8 years old, as did most of the kids in my elementary school that played. Not our fault you're a dumb nigger.
>>
>>342369193
Look faggot, all strategy games out there give you information. Look at FF Tactics, or Tactics Ogre. They give you an approximate Damage number, approximate % of hitting, and much more. This doesn't ruin the strategy, it heightens it so people stop focusing on calculating useless shit and start thinking of what to do ten steps from there.
High level players aren't affected by this change in UI, as they know all the combinations already. It won't change your game one bit. You are literally complaining that newer players will be able to get a bit closer to the high-level of play, which shouldn't really affect you at all.
Basically, you are a gigantic faggot crying over the L-Cancel of Pokemon. Grow up
>>
>>342369887
The AI switches, but very rarely. Most trainers only switch if they have no way of damaging your Pokémon (i.e. they have only electric moves against your ground type) although some trainers switch more often.

But yes, they don't switch nearly as much as a "competent" human trainer would.
>>
>>342369843

>if you obtained the best Pokemon in the game and knew how to use them you practically won

Brilliant insight anon.
>>
>>342369887
I'm talking about Pokemon, not all RPGs, you thundering chucklefucker. Stop putting words in my mouth. Pokemon is literally for children.
>>
>>342368989
Auto battle is just a convenience feature. Plenty of RPGs have them.
>>
>>342369887
>Posts like yours only prove my point that types are not so trivial that the game should just remove the need to think about them.
What is the difference between me fighting a bug Pokemon twice and use Ember because i know it's a bug type and fighting a bug Pokemon twice and use Ember because i know it's a bug type?
>>
>>342369970
>the L-Cancel of Pokemon
pretty accurate
>>
>>342370036
So you admit the game was braindead?
>>
>>342369970
>They give you an approximate Damage number, approximate % of hitting

Pokemon always gave you both of those. But neither game gives you all information, and it shouldn't. Tactics never told you exactly what move to make.
>>
>>342357091
>IT'S OK WHEN ATLUS DOES IT! BUT NOT GAMEFREAK!
>>
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Defend this.
>>
>>342370141
>>342369705

If it's just a convince feature and not a fundamental flaw with the game design why isn't there auto battle for games like Overwatch, Tetris, Odin Sphere, Street Fighter or Half Life?
>>
>>342370036
>and knew how to use them

Literally the only thing Alakazam needs is an offensive psychic move and you win the game.
>>
>>342370036
Or a tauros
Gyarados
Chansey
Kangaskhan
or anything with more than 80 in it's special stat.

Hell you can literally buy one of the best Pokemon in the game after the second gym.
>>
>>342370295
Because it doesn't necessarily work for those kinds of games?
>>
>>342370273
>But neither game gives you all information, and it shouldn't.
They SHOULD give you all the information, it should be up to you to figure out what to do based on it.
>Tactics never told you exactly what move to make.
Neither does Pokémon, cumguzzler. Good luck using Aura Sphere on that Chansey instead of Return.
>>
>>342370273
>Tactics never told you exactly what move to make.
Neither does Pokémon. It's not a particularly deep game, but there's slightly more strategy to Pokémon than "use super-effective moves until it dies."
>>
>>342370295
Because they're not RPGs maybe?
>>
>>342357091
>It's ok when Atlus does it
>>
>>342370291
>attack lance user
>game tells me I'll be at a disadvantage
WOOOOWWWWW CASUAL SHIT
>>
>>342357091
Do you really have the time and patience to memorize over 800 pokemon's typings?

I do think it should only be available for pokemon you've CAUGHT, but I digress.
>>
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>>342357091
Oh no, they're casualizing Rock Paper Scissors.
>>
>>342370229
Pokemon was designed as just 'collect them all and trade with other kids - make friends and collect cool monsters'. The battling in general was a mess until Gen 4. It was always just about catching, exploring and trading with your friends.

And it worked and is still talked about (or in this case complained about) today because of how effective this was. So, maybe you're braindead :^)
>>
>>342370571
>I do think it should only be available for pokemon you've CAUGHT
I agree, but it's not yet confirmed that it doesn't work like that. We can't tell from the demo footage, they captured everything and Litten was registered as caught.
>>
>>342370487
He'll tell you that any extra complexity is superfluous because types are the only strategy you need for single player.
>>
>>342370229

How the fuck was it braindead when both of those Pokemon were difficult to obtain and you would have to know or figure out that they are optimal in the first place? Jesus christ.

>Monkey Island is braindead if you use a walkthrough!
>Dark Souls is braindead if you go Giantdad!
>>
>muh strategic monster kids game
>>
>>342370042

>you shouldn't have to think in Pokemon
>>
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>>342369193
You do realize pokemon games are aimed at kids right? you know that their target audiance isn't manchilden who love "gitting gud" by memorizing games right?
>>
>>342370768
>you can literally have an Alakazam by the second gym and you don't even need to grind
>you don't even need Alakazam, Kadabra itself is enough
>"difficult to obtain"
>>
>>342370768
You could swap them out for Slowbro and Rapidash and get the same result.
>>
>>342370768
>and you would have to know or figure out that they are optimal in the first place?
Nigger what?
You do realise a kid's best set was all attack moves of the same type right?
That literally breaks the game for any psychic type.
>>
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>>342357091
This is you right now
>>
>>342370975

If you need a second player to obtain a Pokemon then yes it is inherently more inaccessible than others. Especially since the other player can just steal it. You would need outside knowledge to know about this trade and whether it's worth it.
>>
>>342357091
I don't give two shits since I'm so autistic that I instantly memorize all the new mons and changes to the type effect chart (which is ingrained into my mind).
>>
>>342368316
Sounds like most auto battles.

Waiting for basic attack though.
>>
>>342371221
>If you need a second player to obtain a Pokemon then yes it is inherently more inaccessible than others.
>Kadabra itself is enough
>>
>>342370975
>you can literally have an Alakazam by the second gym
If you grind, maybe. And you'd have to know about all of this ahead of time and plan to do it. So you wouldn't be playing the game, you'd be giving yourself an easy mode on purpose.

What was your point?.. That you need to cheat at a children's game...

... And now that it has sorted out it's battle mechanics, but implemented a new feature that changes nothing but helps stupid children you need to bullshit at length about how you weren't smart enough to play it without looking things up in the first games when you could mindlessly solo everything with a fucking butterfree?
>>
>>342357091
literally changes nothing
literally doesn't matter
literally you fags looking for something to complain about
literally kill yourselves
>>
>>342371332
>If you grind, maybe

Which everyone does in Pokemon.
>>
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>>342357139
>>
>Get at least one of every kind of Pokemon
>Level them up
>Switch pokemon based on enemy's weakness
>Spam attack
>Win
I stopped playing Pokemon games after Gen 2, please tell me they have at least a little strategy now.
>>
>>342371332
>If you grind, maybe.
You do realise that Abra evolves at level 16 right?
The trainers in front of Bill's house give more than enough EXP for that then you have to trade with a friend and your done, that takes what five minutes or so? Of course Kadabra on it's own is more than enough to shit on any difficulty because of the unified special stat and psychic being effective against more or less everything.

>And you'd have to know about all of this ahead of time and plan to do it.
Think about the kind of sets kids would use in generation 1.
Literally all attack moves of the same type, there's no thought necessary into utilizing this shit all you need is
>same type = stronger

> you'd be giving yourself an easy mode on purpose.
On the contrary, you'd be unknowingly giving yourself an easy mode. Hell it's harder to make the game hard than it is to not play on easy mode because of the poor decisions made and the simplicity of the AI.
>>
>>342371581

No they don't. Most kids didn't even capture Abra because it just runs away. The mon is fucking designed to be inaccessible because of its power. Just like a secret weapon in other RPGs.
>>
>>342371816
What exactly do you want Pokemon's battle system to be changed to?
>>
>>342371816
It is still like that in Single Player, but multiplayer is where it's at.
You shouldn't play with the Switch option though, use Set instead.
>>
>>342371816
>not playing Pokemon on "set" mode

kys
>>
>>342372047
>>342372178
Didn't even know there was a such an option. Then again I played the games as a kid and never bothered to look in any of the game settings.
>>
>>342372000
>The mon is fucking designed to be inaccessible
Yeah.
If by inaccessible you mean easy to find and capture early on in the game.

But yeah it's totally inaccessible.
>>
>>342357091
its a game made for children
>>
>>342372535

Compared to the vast majority of Pokemon it is. In fact not a single other mon runs away from you in RBY.
>>
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>>342371581
>everyone grinds
Why the fuck would you grind in Pokemon? Is this bait, or are you just so shit at games that you need to put hours of effort into a game I finished 100% in half a day when I was 8?

>>342371949
>You do realise that Abra evolves at level 16 right?
I also know that it only knows one move, teleport. Which means you'd have to specifically train up this specific pokemon you specifically caught to specifically break the game having already looked it up.
It's also a reasonably rare Pokemon and it teleports from battle instantly, making it hard as fuck to catch.

And your response to me saying you'd have to know about Alakazam and psychic types breaking the game to go ahead and try this was to say that kids didn't understand the game mechanics? Alright,I didn't do that. I spammed status effects and forced switches and stuff. Again, I was 8.

>On the contrary
pls no. If you intentionally go out of your way to catch a pokemon that flees from battle that has a low encounter rate and only one move until it evolves and then specifically switch things in and out until you can grind it into a Kadabra (which, also, is at a higher level than anything needs to be by the second gym), and then just knowing to instantly trade it so you can have the second strongest pokemon in the game.... You're intentionally giving yourself an advantage that you don't even need.
What was even the point of typing all of that garbage? I don't care that you need to look up guides on how to beat pokemon.

A children's game, with a main game that's always been too easy introduces a feature that does not detriment the game in any way, but allows mentally challenged kids a chance to understand a somewhat complicated type chart that I personally consider intuitive but considering how stupid you arseholes I've had to reply to are, I can only imagine how complicated Pokemon types are for you.
>>
>>342372924
It's hilarious when people write these War & Peace-length posts simply to rage and thunder over the most retarded shit.
>>
>>342368410
>look, im bringing in politics even though it doesnt matter
Retarded idiots, everyone.
>>
>>342372924
>also know that it only knows one move, teleport

Do you know what tms are, dumbfuck?
>>
>>342370340

>Gyarados
Requires grinding up the weakest Pokemon in the game.

>Chansey
Literally its entire gimmick is being rare.

>Kangaskhan
Safari zone only, so inherently more rare and difficult to catch than other mons.

Are you seeing a pattern yet? Are you remembering that Pokemon is an RPG?
>>
>>342373446

Single use items that you would not use on a mon unless you knew it was worth it.
>>
>>342373446
I'm sure your Abra with bide is going to get you very far and make that arbitrary grind because the game is too hard for you even more fun.

>>342373236
Nah, I'm just responding to idiots. Unlike Americans, I can effortlessly use words. It's an amazing skill available to literally everyone else. I don't even think, the words just come out.
>>
>>342372924
>Which means you'd have to specifically train up this specific pokemon you specifically caught
See, you should have stopped here.
That's right, people do train up pokemon they intend to use however you won't know that Abra breaks the game until it's too late. Also upon Evolving Kadabra learns confusion which works wonders until your next attacking move at level 27 again because of the broken special stat.

> Alright,I didn't do that. I spammed status effects and forced switches and stuff. Again, I was 8.
So you basically used the least effective tactic as a kid then, did you enjoy losing or what because debuffs were useless outside of burn and burn only halfs attack which is also useless in a game where SPECIAL is the dominant stat.

>If you intentionally go out of your way to catch a pokemon
Okay stop, you're still ignoring the part where they have no idea that the pokemon breaks the game. To them it's just a cool pokemon they saw in the anime. They didn't know it would be game breaking at all. Oh and Abra's encounter rate isn't that low.
>>
>>342373771
Nice ad hominem, faggotron. I beat Red without even using Alakazam when I was 5. And I had a fucking charizard.
>>
ive been playing for 12 years and poison and dark and psychic confuse me still
>>
>>342373494
>Requires grinding up the weakest Pokemon in the game.
To level 20, which is an extremely easy task at that point in the game.

Also you seem to have ignored the Pokemoon with over 80 in special which is the majority of Pokemon available that gen.

The only pattern I'm seeing here is the one that points out your denial.
>>
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>>342357091

>I'm mad about this because I can't have brief moment in this gen of trail and erroring a new mon to check it's typing that I'll inevitably know anyway after the fight due to the pokedex.
>>
>>342374189
Not even 20, but 16. Not to mention Yellow has the Celadon Abra at a lower price AND at level 15.

....not like it matters, since before Cerulean you can outright find wild Kadabras.
>>
>>342373968

It's a Pokemon that runs away and has no attacking moves. Either they had prior knowledge of it to bother leveling it up, or they were persistent enough to catch and level it anyway, which is then the case of the game rewarding the player's faith and hard work. Neither one of these is just passively coming across the strongest thing in the game in a conventional blind playthrough. Especially fully evolving it.

Abra was deliberately a pain in the ass to employ compared to other Pokemon. Nothing about getting and using it was braindead or autopilot.
>>
>>342373494
Don't forget
Ninetales
Vileplume
Venomoth
Victreebel
Tentacruel
Rapidash
Slowbro
Magneton
Gengar
Hypno
Exeggutor
Starmie
Lapras which is a handout
Vaporeon
Jolteon
Omastar
The legendary birds
Dragonite

There's a lot of pokemon you can use and abuse without even realizing it.
>>
>>342374352
But he can have it since it only appears after the fight is over. So he's literally complaining about nothing.
>>
>>342374539
Nah we're talking about Gyarados here.
>>
>>342373968
>you won't know that Abra breaks the game until it's too late
Odds are that if you caught Abra - which is hard, especially since it's rare - and then specifically trained it (and just it, via arduous switching back and forth no less) then you were well aware of it ahead of time and were doing it on purpose. No one playing mindlessly would even know Abra was available that early unless it was a complete fluke and they certainly wouldn't grind.

>did you enjoy losing?
I honestly never lost. I'm actually really intelligent and had plenty of coverage, but went ahead and played a luck/annoying game because it was too easy to beat everyone otherwise. Sorry you are bad at childrens' games.

>you're still ignoring the part where they have no idea that the pokemon breaks the game
No, given the example I responded to, the child would have to know ahead of time.

>>342374036
>getting defensive
Good, what are you arguing about then you fucking mong?

What does any of this have to do with the new feature and how little it affects anything at all ever?

Pokemon isn't hard, outside of proper competitive VGC and even then it's pretty easy.
>>
>>342357091
What is the harm in letting people know what the pokemon is weak to. Most of us probably know that as it is.
>>
>>342374762
Whoops.
>>
>>342357321
>you'll still have to think and figure out

Thinking wouldn't lead you to believe that bug is resisted by fairy or ice beats ground. Most of the type relationships are awful.

Not all types are as obvious as water>fire
>>
>>342375043
>not knowing about faerie folklore
>not realising that ice fucks the ground up in winter
You being a retard isn't a valid complaint about the type chart.
Flying being super effective against fighting, now, that's the only one I don't understand.
>>
>>342374769

I quite easily caught and trained Abra when the game first came out without prior knowledge. Not all kids are brain-dead.
>>
>>342374769
>Odds are that if you caught Abra - which is hard
>hard
Yeah no, it has an uncommon but not rare encounter rate and the capture rate is about 20ish. That's fairly easy.
Any kid that wants it can get it with no effort needed.

>No one playing mindlessly would even know Abra was available that early unless it was a complete fluke
Unless, you know they played the game. Chances are a kid would try and catch more pokemon before moving on and due to the encounter rate it was unlikely they wouldn't find it within the first three encounters.

>I honestly never lost.
Don't lie now anon, you and I both know that status moves were utterly worthless in the first generation outside of combining toxic and wrap. Using a status move just leaves you open to a OHKO from the Mewtwo everyone packed.

>No, given the example I responded to, the child would have to know ahead of time.
You mean the one you ignored.
>>
>>342361275
New Pokedex so he's gotta register it. I don't see a problem unless I'm missing some context of him going "What Polemon is that?"
>>
>>342374769
>Odds are that if you caught Abra - which is hard, especially since it's rare
Two words faggot
GAME
CORNER
>>
>>342357321
>>342357196
I don't give a shit about this because it doesn't add nor detract depth from the game, but

>kill a low level pokemon with ANY attack
>it now tells you what it's weak to
Your argument is absolutely invalid. This game has never been so hard where you asbsolutely needed super effective attacks to down the first type of pokemon you encounter.
Yet your argument only works if you could only defeat enemies with super effective moves, thus exclusively making this a quality of life change after you already know what to do and not possibly feeding you new knowledge.

Even IF this appeared if you caught the pokemon, you never need super effective moves. In fact, super effective moves are most of the times detrimental because they will OHKO them making it unable to catch them.
>>
>>342375320
Just you then? I caught an Abra too, but I didn't grind it into an Alakazam before the second gym on purpose and call the game too easy because I ironically put way too much effort in, I just used my Butterfree and Wartortle or whatever I had, maybe a Clefairy, and just breezed through without grinding. Why are you still trying to convince me that you being able to grind on purpose means the game is bad?

>>342375323
I didn't ignore anything, you're just a silly goose and very stupid.
I don't care what retrospective meta game you remember about Pokemon, when I was a kid I schooled everyone from by brother who was twice my age and the other older kids to my mates. It was fine, I was just not shit at the game.

Glad you googled Abra, but still the whole "I can go out of my way to get Alakazam before I beat Misty" statement is just someone breaking the game intentionally and arguing against that is bullshit.

>>342375568
>alakazam before the second gym
>games corner
Anon, pls. This guy is a retard who was arguing that everyone grinds and getting Alakazam before the second gym was what everyone automatically did on instinctively because the game is bad.
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>>342371816
If you were looking for strategy you would have dropped it at the very first game. Hell, the very first tournament designed to advertise Red and Green in Japan the winner had a team of 6 Chanseys, and is why the Species Clause exists to this very day.
>>
>>342376097
>I didn't ignore anything, you're just a silly goose and very stupid.
Coming from the person that doesn't want to accept gen 1 was easy to break.
I mean your rival has an abra and you can easily check the location of it after the battle. It wasn't hard to find the thing at all.

> It was fine, I was just not shit at the game.
Come on dude, the game was hyper offensive as fuck back in the day. Status moves were completely and utterly useless except for the combo I listed because it literally didn't allow the opponent to attack and unless you spammed that over and over there's no way you would have won any of your battles. Especially if you took the time to set up.

You're starting to sound eerily similar to that showdown guy that let the timer run out so it wouldn't count as a loss.

>but still the whole "I can go out of my way to get Alakazam before I beat Misty" statement is just someone breaking the game intentionally and arguing against that is bullshit.
Except for the part that players wouldn't know shit about it being game breaking until they actually used it.

Just accept that you're wrong here anon.
>>
>>342374179

Poison
>planticide is plant poison, kills plants
>Poison kills fairies because a lot of shit poisons fairies in mythology
>Poison is weak to psychic because psychic has a healing theme
>Poison is weak to ground because of "medical mud" and other holistic medicine concepts involving mud and rocks, the ground also absorbs a lot of pollutants.
>Poison resists fairy for the reason it's strong against, same for bug and grass
>resists fighting likely because poison types are associated with squishy forms or hitting a poisonous thing is dangerous so fighting pokemon hold back

Dark
>Strong against ghosts because evil scares away spirits
>Strong against and immune to psychic because they're too evil to mind read
>Weak against bug as a joke about something so "scary" being afraid of something so simple
>Weak against fairy because fairies are good and magical
>Weak against fighting because honorable combat and heroism defeats evil.

Psychic
>Strong against fighting because telekinesis wrecks predictable physical combat.
>Purifies poison
>Resisted by psychic because psychics can block psychic power
>Resisted by steel because they're too hard to do shit too with telekinesis.
>damaged by Dark because pure evil mind fucks them.
>Damaged by bugs due to fear of bugs.
>damaged by ghosts because of their intangibility.

It all makes sense.
>>
>>342366593
I feel like I distinctively remember there being a type indicator for pokemon.
>>
>>342371816
Gameplay depth is still exactly the same.

>>342372178
>>342372047
>muh set
That changes nothing, because the AI doesn't dynamically switch and 99% of the times doesn't even try to, even when their pokemon cannot physically hit yours. You lose a turn but you still get the advantage that you know you will always switch to a 1/4 damage or immune move, because the AI is barebones predictable, and then you know for a fact that you will never lose the matchup because they don't switch. Thus you can still abuse this system the same way. You can even heal your other pokemon with items while abusing immunities. It doesn't matter in the slightest.

The game needs a difficulty that is beyond "braindead". Better AI, less item spam capabilities, and more and higher level pokemon for the AI teams.

Was it gen 6 that reduced gym leader roster to 3 or 4? That's pathetic. Every gym leader should have 6 pokemon on top of each individually being difficult to KO.

All those legions of trainers with 6 unevolved caterpies/magikarps and shit? Complete padding shit.

Pokemon singleplayer quest is pretty much 90% a badly padded waiting fest to unlock for the fun multiplayer. What's crazy is most casuals only play the singleplayer.

No wonder GF is moving to mobile. They already do have the retarded audience anyway.
>>
>>342376696

Players wouldn't evolve it before the second gym unless they knew it was gamebreaking. How many times does this need to be explained? It's a Pokemon that requires more effort than most kids would bother with, especially if they didn't know about its strength.

>status moves were utterly useless
Aren't you the faggot that said Alakazam with twave in the first post about it? Status was not useless. You're also neglecting Toxic + leech seed, recovery moves etc.

Gen 1 was easy to break if you knew how to break it. Gen 7 on the other hand is inherently broken because the game just tells you what to do in battle.
>>
>>342376696
>doesn't want to accept gen 1 was easy to break
I stated that doing what was stated was breaking the game on purpose and was told "no, I did that by accident". Of course if you look it up and go out of your way the game can be broken. I also said that the battle mechanics wer egarbage until gen 4 and the game was entirely about socialising and collecting/adventuring. You're the fucking idiot, mate.

>Status moves were completely and utterly useless
Alright, yeah. Sleep was actually pretty broke, though. Confusion has always been fun and shit like double team, minimize and my personal love of baiting moves and switching in Pidgeot for a mirror move just for lols certainly worked really well. I just played the game. Sorry I didn't use a team of all the game breaking Pokemon and all stab moves, I'm just not a faggot... And, yeah, I honestly won almost every single battle I ever had right up into late gen 5.

>players wouldn't know shit about it being game breaking until they actually used it
Again, it'd be very peculiar for someone to have an Alakazam before the second gym. Either you do it on purpose knowing it breaks the game or you have some weird autism.

Did you even play the first games? Were you old enough to actaully play them when they came out? Because you're just talking out your ass, lad.
>>
>>342374681
>everyone has memorized every type and weakness the moment they killed one new pokemon
kek
>>
>>342377643
>after fighting a pokemon once i become a complete retard and forget everything
kek
>>
I barely fucking remember half of the Pokemon the games have now. I'm not surprised this made it into one of the games.
>>
>>342377572
> the battle mechanics wer egarbage until gen 4
The game is still garbage to this day. Having individual physical and special moves doesn't suddenly make it good.
It was a standard in RPGs since before videogames were invented.

Pokemon is still a game that is lacking on core RPG features from the 80's, 30 releases and several billions of profit later.
>>
>>342358790
fun fact
you probably are that delusional about something
after all you are on /v/
>>
>>342376862
Do you arrange your legos by size, color, shape, or some other quality that normal people wouldn't understand.
>>
>>342357091
im a lazy faggot
>>
>>342378064

I haven't owned legos for 12 years anon.
>>
>>342377925
>Having individual physical and special moves doesn't suddenly make it good
Ha, they always had both. They were just organised by type which was fucking retarded.

>The game is still garbage to this day
Nah, you're just not able to break it by grinding an Alakazam before the second gym any more so you can't get any further.
>>
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http://www.wired.co.uk/article/pokemon-interview

>When did you realize that you Pokemon was a game that would keep people playing into adulthood?


>JM: When we developed Red and Blue we weren't explicitly targeting children. If you look at the animation, for instance, that was meant to appeal to kids with cute designs and so on. But if you look at the game and that design, even from Red and Blue it was intended to be a game that adults could also enjoy. In that regard, there's not been any change in how we design the games.
>>
>>342377814
>forget
So are you unloading every single elemental attack on a single pokemon you see on the wild? How the hell don't they die before you finish your tests? You cannot heal opponents.

I'm sure you know how many casuals go through the entirety of the gens without ever knowing some or even several resistances/weaknesses. That's pretty standard if you ever talked to someone outside of your smogon microbubble.

This will infact make an objective difference for most people playing the game.
>>
>>342377925

>implying you know wtf you're talking about
>>
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>>342357139
>>
>>342378272
>muh abra gamebreaking
Not that person.
Also,
>implying anyone at all can get stuck in pokemon games nowadays
Yeah, those underleveled leaders with 3 weak pokemon while you get free megas sure must be a challenge. I'm sure casuals need to break the game by leveling up some broken pokemon to beat that shit.
>>
>>342378332
But i don't play competitively, anon, and i haven't touched a Pokemon simulator since DP days.

This "new" feature that OP is complaining about doesn't concern me because after i know the Pokemon's typing showing me if it's effective or not doesn't matter because i already know about it.
>>
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>>342377572
>Of course if you look it up and go out of your way the game can be broken
See this list of Pokemon >>342374674
in addition to Chansey, the entire abra line and Gyarados they're the most broken pokemon in the game because of how centralizing the special stat was.
Some of these are extremely common pokemon for example Tentacruel and Magneton.
It wasn't hard to unintentionally break the game wide open just using some pokemon you saw in the anime.
Not to mention the previous encounter with your rival that had abra giving you all the information you needed to find it.

> I honestly won almost every single battle I ever had right up into late gen 5.
I honestly doubt that but agree to disagree I suppose.
This part of the conversation is irrelevant anyhow.

>Again, it'd be very peculiar for someone to have an Alakazam before the second gym.
You did miss the part where we said Kadabra was enough to break the game right? In addition to the high special stat Psychic as a type went near unopposed in that generation. Ghost was supposed to be it's check but there was only one ghost type move, that did fixed damage. Not to mention the only Ghost type was also Poison and Ghost had no resistance to Psychic making it 3X SE.
Anyway you didn't even have to try to break the game, everything was out there in the open for you to stumble into.

>Did you even play the first games? Were you old enough to actaully play them when they came out? Because you're just talking out your ass, lad.
Yeah because you've totally destroyed my points. But I'll tell you what, before the games came out on VC it was a while since I played a gen 1 game so I was still filled with nostalgia for it. Needless to say a new playthrough changed that.

Anyway, get mad all you like, it's not going to change facts here.
>>
>>342378724
Looky LookyHere-ere, I want you to look here
When you look at me my heart pounds and I'm happy!
Looky LookyMore-ore, I want you to look more
When you look at me I'm enthusiastic!

Take off my pajamas so quickly it's a new record
Drink milk and get a white mustache
Mimic my favorite teacher
Let's put on airs walking like a model
Flutter kick, flutter kick, then take a breath
Summer bottoms are pure white
Be a torchbearer with an ice cream

Looky LookyMore-ore I want you to look more
When you look at me I'm happy!
With the dazzling sun watching over us,
today was fun, wasn't it?
The graceful almost blazing sunset is
not an ending but just a preview of tomorrow
Shiny ShinyFlashy-y The star in the night sky
twinkling and falling, wish upon it!

Looky LookyHere-ere, I want you to look here
When you look at me my heart pounds and I'm happy!
Looky LookyMore-ore, I want you to look more
When you look at me I'm enthusiastic!
Say good morning with a tuft of hair standing up; do a handstand against wall with my navel showing
Shoes are reversed, left and right; after the rain twirl the umbrella
Stick my tongue out at strawberry ice; let's go, dribble, right now, shoot!
Do a recital with a toy mike,
Looky LookyMore-ore I want you to look more
If you look at me, I can try harder!

Play in the world of dreams created by that shining moon,
Under the winking sleeping stars
A sparkling day will begin
Looky LookyHere-ere, I want you to look here
When you look at me my heart pounds and I'm happy!
Looky LookyMore-ore, I want you to look more
When you look at me I'm enthusiastic!
>>
>>342379215
Get back to /vp/ bulbafag.
>>
>>342378642
Whatever, mate.
The only actual issue with Pokemon games is the formulaic: 8 gyms, evil team, legendary encounter, beat the league, thing. The rest of the game is fine, though the graphical update was very overdue.
Not sure why you're arguing with me or what about.

>>342378724
It wasn't hard to unintentionally break the game wide open
So what, I responded to someone saying that the game is broken because you can get Alakazam before the second gym. Which is something you'd really have to do on purpose. I'm well aware of the mechanics of gen 1.

>This part of the conversation is irrelevant anyhow
Yeah, it is. Plus, how many 8 year olds were playing the game even remotely well? It's not a stretch, like.

>the part where we said Kadabra was enough to break the game right?
That was afterwards and I didn't dispute that, it'd still be weird to grind an Abra and it's not something everyone just does. It's not really even remotely relevant to the thread.

>it's not going to change facts here
What facts? All I said was that getting an Alakazam before the second gym would have to be done on purpose? Can you guys just not read?
You don't even need to break the game was my point, you can steamroll everything with a Butterfree. I literally opened with that statement. What do you even think you're arguing against?
A retard said everyone grinds in Pokemon and gets Alakaza before the second gym. No one said the game wasn't easy to break.
Fucking 4chan, jeez.
>>
>>342360731
lmao
like yeah the animation got better but who can actually watch this
>>
>>342379616
>All I said was that getting an Alakazam before the second gym would have to be done on purpose?
Of course it would have to be done on purpose you idiot because it requires a second player but it doesn't change the fact that you won't know it's gamebreaking until you've had experience with it and at that point it's all over and you've already picked the EZ modo route.

That was the entire point, you can just pick up a cool pokemon that you like and unintentionally pick the easy mode.

In other words, getting the pokemon is intentional, breaking the game isn't.
To knowingly avoid breaking the game you would have to know the mechanics and stats of each and every Pokemon before starting the game.
>>
>>342357139
First post best post
>>
>>342379985
Oh my god, the serious amount of retard spewing from you has literally given me cancer and now John Cena has come to visit me and it's your fault you bell-end.

Who in their right mind would grind out a fully evolved pokemon that requires a trade on purpose before the second gym unless they wanted something too strong for the gym anyway?

Even if they didn't know that Alakazam was the second best Pokemon in the game, they'd still have to have figured he'd be way over-powered for the fucking second gym battle and are therefore going out of their way to break the game on purpose.

You retard.
>>
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>>342380293
>Who in their right mind would grind out
Okay for one it evolves into Kadabra at level 16. Battling all of the trainers on route 16 nets you more than enough Exp to level up and it learns confusion at level 16 as well, in addition to STAB and crits based on speed you already have a broken as shit pokemon right there.

Two, you do realise this is a series where people play with things that they like right? And kids tend to have the "monkey see monkey do" mentality. Seeing your rival with it is more than enough for the player to want and use the pokemon and the pokedex gives you information on it's location even if you haven't captured it.

Also you keep on going on about ALAKAZAM, ALAKAZAM, ALAKAZAM when from the second or so post in this argument several people already said that Kadabra is more than enough to tear the game a new one and again the favourites rule still applies here.

Any way you look at it you're going to run into a game breaking pokemon at some point during your run and the only way you can avoid it is if you're aware of what you're doing. Kids didn't know this shit, all they know is
>WOW COOL
>I WANT THAT
>WHAT DOES DEXTER TELL ME
And it doesn't help that the kid would deck it out with all psychic attacks.

Good lord, what is wrong with you?
This is a simple enough thing to understand yet it's just not entering your skull
>>
>>342381403
>"alazakam before second gym"
>that's stupid
>"oh but someone said Kadabara"
>yeah, I didn't dispute that
>"the game can be broken anyway"
>yeah I know, but Alakazam before the second gym is still stupid
Are you actually just the greatest retard in all of recorded history?

>Good lord, what is wrong with you?
The irony.
>>
>>342381808
So what you're saying is that you've no more arguments.
>>
>>342357091
it provides more info and if they change the type table again its great infro plus with over 1k pokemon (including mega and forms) its a great help
>>
>>342382089
My argument was that you'd have to want to break the game to have an Alakazam before the second gym. That was my one and only point. I made no other points and my point stood. I never said that it couldn't be done, I never said the game is unbreakable, I said that that specifically was fucking stupid and would only ever be done because the player felt they needed to grind out a super strong Pokemon to get through an easy game.

You are constructing imagined arguments about nothing in a thread that is about something else entirely.

You are not an intelligent person and should seek help, or at least learn to read. At least.
>>
>>342382652
Look just admit you were wrong, this is getting pathetic now.
Unless you had prior experience with the game there was no way you could know that Alakazam was a game breaking pokemon.
>>
>>342360406
>Chaos Wave
I literally cannot. That shit was broken.
>>
I'm going to bet over 50 people in this thread have already been in this same thread more than twice, and are still arguing about it, again.

4chan is so stupid. Why do you people keep doing this?
>>
>>342382821
Unless you wanted something too strong you wouldn't go through the hassle of grinding out an Alakazam before even getting to the second gym.

Obviously. This is like the fourth time I've responded with this exact same statement...

Alakazam - fully evolved Pokemon that requires a trade to evolve and has to be arduously leveled up as an Abra because Abra has no moves.

Second gym - can literally be beaten with anything at all.

Going out of your way to get an Alakazam - you'd have to have been told about trade evolutions to get it anyway so you'd already have information from outside of the game itself and would therefore likely be privy to how broken it is (regardless) - before beating the second gym would indicate that you were going out of your way for a Pokemon that was way stronger than the gym, which is still breaking the game on purpose.

Stop typing. If I'm playing Fire Emblem Fates and keep doing scout missions on the first map and skipping turns to sing up experience for Azura and max out relationships to get the kids early then I'm doing it to break the game so I have stronger units earlier than I need them. That's literally the same as Alakazam in Cerulean City.

Fuck off.
>>
>>342379616
>it'd still be weird to grind an Abra
>it'd still be weird to level up a Pokemon you catch and might want to train for various reasons
Huh.
>>
File: 1391968861739.gif (2MB, 200x150px) Image search: [Google] [Yandex] [Bing]
1391968861739.gif
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Fuck off with this shitty bait thread. Let it die.
>>
>>342383707
>Grinding an Abra into an Alakazam by accident despite it having no moves before beating the second gym
That's what I'm responding to, mate.
>>
File: vp.png (4KB, 250x250px) Image search: [Google] [Yandex] [Bing]
vp.png
4KB, 250x250px
>>>/vp/
>>
>>342383686
>Unless you wanted something too strong you wouldn't go through the hassle of grinding out an Alakazam
What
Grind
You get it up to level 16 and you trade it.

That's not a grind.
>and has to be arduously leveled up as an Abra because Abra has no moves.
>arduously
LEVEL 16.
That's five to ten minutes of gameplay and then you learn an attacking move for it to use.

> If I'm playing Fire Emblem Fates and keep doing scout missions on the first map and skipping turns to sing up experience for Azura and max out relationships to get the kids early then I'm doing it to break the game so I have stronger units earlier than I need them. That's literally the same as Alakazam in Cerulean City.
Except it isn't, you know the game and what the mechanics do.
In pokemon you don't you just think it's a cool pokemon.

Once again this isn't a hard concept
>>
>>342383953
Are you retarded?
No one is saying the action of leveling it up is accidental.
>>
>>342384278
You don't get to the second gym without grasping evolution and types as the game mechanics, you're literally full of shit mate.

>That's not a grind
switching in and out every battle to grind your Abra up is literally a grind and it's literally unnecessary and no one would do that unless they were specifically trying to break the game.

>>342384556
You're the retard, mate. Go read the thread, he guy is claiming people get Alakazam by accident without grinding before the second gym with no intention of having a pokemon that makes the game easy mode.

The fact that it is an Alakazam and you got it on purpose means you're trying to make the game easy mode, purely based on it being fully evolved.
>>
>>342383953
But you just said that it would be weird to grind it to a Kadabra, not Alakazam. How can it be weird when "place and switch" it's a thing NPCs tell you about and that you literally are forced to use on some Pokemon, like Kakuna and Metapod, to bring them on par with the rest of your team or even being able to fight at all. For Abra it isn't even hard because the route where you find it is chock full of trainers and you just need 4 levels(if you find it at level 12).
>>
>>342384768
>Go read the thread, he guy is claiming people get Alakazam by accident without grinding before the second gym
Literally no one is saying this.
They're saying that you wouldn't know that it's a gamebreaking pokemon not that grinding it is an accident.
>>
>>342384278
>In pokemon you don't you just think it's a cool pokemon.

So it being Pokemon for some reason means you can't know the mechanics even though they're incredibly simple and are spelled out for you? If you were talking about fucking gen 1 EVs/IVs or something you'd have a point.
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