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Fallout 4: Contraptions
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It's out, and it's even worse than I thought.
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>>342226314
Padding the DLC Count 2: Settlement Boogaloo
>>
Come, anon. Share with us the extent of its failure.
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>>342226314
What's bad about it?
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>>342226392
They better not have lied about making more DLC throughout this year and the next, because if they did I'm writing a stern letter.
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>>342226484
> oh no you kill a three to write suck a massive cock to the devs.

Will ya be drawing dicks too?
>>
>>342226406
>>342226427
So it's mostly conveyor belts but the main highlight was supposed to be the production stations, at least I'd imagine; anyway, you can craft ammo, food, and even weapons of every type, but the materials required outweigh what you get, so it would be a better idea to just find/buy what you want out in the wasteland.
>>
They raise the season pass price, and this is what they put out?

lol
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>>342226716
Ammo seems useful for stuff not plentiful with vendors, like .44 or gamma rounds
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>>342226716
That actually sounds nice, At some point I had far too many materials of all types and I wanted to produce weapons/armors for all my settlements(I think theres 20ish?) and all 20 of my settlers in EACH settlement.

I like having a uniform and weapon for each settlement but I dont want to go hunt down 20 double barrel shotguns and 20 pieces of armor for Hangman's Alley.
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>>342226828
do you not have foresight? its this, the "make your own vault" dlc and the Nuka Cola World.

If the Nuka cola world DLC is as big as Far Harbor than the increase in price seems acceptable. I managed to get the cheaper season pass a few days before the increase anyway
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>>342226687
No, but there will be frowny faces; a whopping THREE to be exact.
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>>342226392
I'd rather have settlement dlc than garbage like Operation Anchorage which turned the game into Medal of Honor.
>>
>Fallout New Vegas gets small expansions with new areas
>Fallout 4 gets a bunch of extra shit to build
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Do developers ever take notice of negative scores like this?
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>>342227232
You'll break poor Todd's heart.
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There are mods that do this shit but better, I don't understand why Bethesda thought selling this would be a good idea.
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>>342227545
On PS4 it's 4.5 stars outta 5
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>>342226716
You can do ammo crafting with mods so i don't know why they bothered
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>>342227623
Except for the fact the DLC is far more extensive and polished.


That vault dlc on nexus is a piece of broken shit. The dlc looks way more in depth
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>>342227545
They only notice things like this
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>>342227871
Well they could at least have released this shit for free as seeing it's not much different from a mod.
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>>342227716
Keep in mind that console players pretty much take whatever they can get
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>>342227756
>mods
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>>342226856
Doesnt make gamma rounds.
A d let's say ypou have enough lead for the .44, say a coup!e of hundred. Seems a small enough for fucking factory to make, right?

The time you will spend physically waiting in real time, you could easily just wait 36 hours for vendors to restock SEVERAL FUCKING TIMES OVER

These automated builders are literally slower than if you the player just had access to a crafting bench that could make the items.
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>>342227756
Why should a professional company care about mods? Youd have to be a total cuck to just stop doing what you want because someone made a similar mod already.
>>
>>342227716
Sonyggers barely give anything lower than a 4 when they bother to rate.
>>
Far Harbor was probably the least fun I had playing a game so far this year, I really don't know why I forced myself to finish it. The environment was especially awful and I kept using the bat ccclear to get rid of the ugly.
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>>342227512
New vegas got new vouces. Weapons. Quests. Reward on the end of the quest.

The casiono one. The dispancers.
The caravan one. Coffy and weapons and a uniqe untouched terrain.
The crazy sientists. You got stats weapons a home with all the crap you need.

Lone some road. Ede upgrades. Mre's weapons. You can nuke shit.
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>>342228141
That's not to mention shit like the conduits.

Pointless. Why waste resources on making power cables that are in a metal tube? For a fucktonne less you get a fucktonne more distance on the wires. By the time you get to turrets or any item that can actually be wired, you still need to use a wire. So the neatness you may perceive is offset by costing more resources for no benefit. Even the new "power showers" don't do anythuianythuing that vanilla components couldn't.

The only two things of any worth are light up posters and signs. But neither one of those is worth more than a few pence / cents / rupees. This whole dlc is a massive waste of time that brings nothing of value to the game.
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>>342226856
>not plentiful with vendors
dude, if you have a settlement you can just make settlers into vendors, never need to go looking for ammo ever again.
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>>342228141
Not only does it not make gamma rounds, it fdoesnt make fusion cores, it doesn't mike microfusion cells, it doesn't make Nuka Grenades.

All the rare as fuck things you want that would actually make sense in the high resource to low returns scenario are denied.

Oh but its OK YOU CAN MAKE FUCKING TUBES THAT DROP BALLS AND PIT PEOPLE IN STOCKS LITERAL SECONDS OF FUN!!

Fucking Skyrim Hearthfire was better than this shit. FUCKING HEARTHFIRE.
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>physics based contraptions in a game with broken physics
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And now having downloaded it an hour ago, all three achievements.

>>342228141
Yup, the way it deals with producing items is that it creates as many items as it possibly can based on the amount of resources you put in.just not in real time. It creates them all then drops them one by one onto the conveyor. The more you place in the builders, the lobpnger it takes to process. So if you thought for one second that ypou could manufacture things quickly and end masse usi g all ypour resources, dream on. The fallout factories are as this anon says, far slower than just a player hammering a button.
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>>342229191
this. i dont get it.
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>>342228025
The mod versions will be crafting stations. They will be quicker than the builders.
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>>342226484
>he bought the season pass
>he bought fallout 4
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>>342226484
Nuka World is the last DLC, out in two months.

Nothing next year.

I'm tempted to mail them my pip boy edition, except filled with shit.
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>>342230283
Nigga are you for real? One story DLC and that is it!?
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>>342230438
Automatron and Far Harbour were also Story DLC.

So 3 story, 3 workshops.

Nuka World will be way smaller than far harbour.

I wish I was shitting you.
>>
>>342230438

I told every friend that did this season pass not to because you never fucking know what it's going to amount too. Boy was I ever right in hindsight.
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>>342231235
The ones who bought early still got a discount on the RRP, the issue is that the DLC varies so much in quality. Ranging from expansive yet mediocre to Today's fresh shitheap.
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>>342229191
Thats a clean burning hell, I tell ya hwat.
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Fallout 4 was a mistake
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>>342230864
Automatron is a story DLC with a 10 minute quest with another repeatable quest like defending a settlement? Wow, stories sure don't need much story anymore.
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>>342231429

It's a gamble, why take it? All it would take is one shit DLC to basically not make the season pass really worth it. Which is my whole point.
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>>342231861
>10 Minutes
That's a MILD exagerration, unless you play on retarded toddler difficulty.
I never claimed it was a good or expansive story. But at least it HAS a story, a new settlement AND new workshop items infinitely more useful and fun than Craptions.

>>342231916
It's a gamble, why not take it? All it would take is one superb bit of DLC to make it a bargain.

But sure, hindsight is 20/20
>>
Hmm. I guess I shouldn't have expected much for $20 of season pass.

However, Todd said that the team would NOT be working on any new DLC after Nuka. So this is the end of Fallout. Now Modders must take over.
>>
>Warehouses are recoloured barns
>Paid DLC
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>>342232710
Wasn't Witcher 3 Pass $20?
>>
Okay Bethesda you don't understand.

When people complained that the world of Fallout 3 made no sense and after 200 years there's still no agriculture or industry, they didn't mean they wanted the gameplay to include building farms and factories.
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>>342232413
>All it would take is one superb bit of DLC to make it a bargain.

Nope, you could just buy that DLC by itself without the risk
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>>342232991
Hmmmm. You got me there.
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>>342226716
that's okay. i'm a consolecuck, so i can just dupe 1000s of resources. free ammo.

that's if i bother to buy this dlc and go back to the game. i think the money would be better off going into my build a pc fund.
>>
>>342232789
>available on torrents since june 16
>>
>>342232941
If the factories could build quickly and efficiently and the crops didn't hover, if settlements didn't have spawn points inside the build area and if places with 900 defence didn't STILL call me for help, it'd be tolerable.
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Can't say i agree at all. I very much like all the stuff that has come out thus far. And i am quite hyped for the nuka world DLC! People here hate just to hate, rather than actually playing the game themselves and finding out stuff. Tired of the hivemind
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>they increased the season pass price because "we have increased the amount of DLC we plan to release"
AHAHAHAHHAHAHAHAHAHHA
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>>342232940
Yeah. Granted, Witcher did a lot DLC and is still selling quite well because of it.
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>>342233359
Yeah, we should be happy we get this much DLC for that low price. Originally only the robot DLC and far harbor was planned! Ungrateful fuck, you expect everything for free. Things cost money
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>>342233380
I didn't buy the pass, I bought each seperate bundled with Gwent Decks. A far better prospect than these shit FO4 DLCs.
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>>342233541
>Only FH and Autobot was planned
Y'know I bet some folk believe this.
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>>342233694
It is true indeed my friend. What that anon says is absolutely correct. Don't expect a million DLCs that are hard to make and cost a lot of money for a small price season pass. There is too much content already almost
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>>342233304
>>342233541
Witcher 3 did it BETTER
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>>342233920
What the fuck did you just say?
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>>342233943
WITCHER 3
DID IT
BETTER
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>>342233943
The truth.

I hope the real Todd sees that.
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>>342234024
WHAT. THE. FUCK. DID. YOU. JUST . SAY
TAKE IT BACK RIGHT NOW. TAKE IT BACK
TAKE IT BAAAAAAAAAAAAAAAACK
>>
Well outside of Survival mode there really isn't much going on in settlements.
but to use settlements to their fullest potential you need local leader perk.
but in survival mode you don't want to use points on "useless perks"
i feel like it's a good idea to make Settlements more useful in normal playthroughs, but i think blizzard isn't quite doing it yet.
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>>342233943
i still have your shit game for free on my xbox todd
im playing the dlc and shit for FREE
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>>342226314
How did they drop the ball with season pass so badly? I mean, that's one thing they got right with Fallout 3 - its DLC.
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>>342234310
YOU WILL APOLOGIZE RIGHT NOW AND BUY THE GAME HE AND HIS FRIENDS WORKED VERY HARD FOR.
APOLOGIZE
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>>342234282
i meant bethesda, not blizzard. they aren't adding useful shit to settlements.
they should just add the ability to put taxes on settlers, and they are more willing to pay higher taxes if they are kept happy. and suddenly, settlements are useful.
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>>342234491
i would, but no internet until i beat your game
that was the promise i made TODD
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>>342234313
>The Ending They Removed
>VR Shit
>Swamp
>Mothership Snooze
1/4
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>>342234606
YOU ARE ON THE INTERNET RIGHT NOW SO HOW CAN YOU NOT HAVE INTERNET TO APOLOGIZE AND BUY THE GAME ON? I AM A POLICE OFFICER AND I WILL TAKE YOU TO JAIL
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>>342230283
>Nuka World is the last DLC, out in two months
Source?

On it being the last DLC.
I haven't heard anything about that.
>>
Huh.

According to steam reviews the weapon racks are totally broken. Dupe guns, stripped mods, stripped legendary effects. Wow.
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>>342234892
Hines the Reader said it in an interview.
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>>342234892
In an interview with Adam Sessler and Morgan Webb he said it was going to be the last DLC.
I'm just waiting for the Vault Workshop so I can edit settler appearances and make everyone aryan ubermenschen.
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>>342234892
E3 conference
Todd Howard youtube interview at E3
Seconds on Google
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Honestly thought this was just a joke image when I saw it on /v/ last week.

What fuck brained idiot came up with the idea of doing a DLC that relies on physic gimmicks like this in fucking Bethesda's engine.
>>
Honestly I don't see the problem with this little DLC. It's clearly geared to console users and people in general who can't into mods. They used time and resources? Yeah, but I wouldn't be surprised if this was made by two guys, one scripting and the other for the few new models included, and the bare minimum beta-testing required. At least is not as insulting as Oblivion's DLC that was clearly cut from the game during development.
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>>342234954
>>342235025
>it's true
WHAT THE FUCK

There was a time Bethesda were industry leaders in regards to DLC quality, even Skyrim had decent story expansions, but this is a fucking joke.
Far Harbor was the drizzling shits, and Nuka World doesn't get me that excited either.

They even had the balls to up the price of the season pass - FOR 2 (TWO) STORY DLCS!

First Rockstar, now Bethesda.
Can't wait 'til From shit out the Undead Settlement Workshop and call it a day. Maybe CDPR will shit the bed with 2077 too.
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>>342227512
>Shitty settlement stuff that no one asked for in the base game, and no one asked for as DLC
>1 moderately sized expansion with new equipment and weapons
>1 more expansion that's size is yet to be known
VS.
>1 DLC expanding weapon variety, the amount of unique weapons available, and weapon mods
>3 bogus preorder packages, which are probably the most unreasonable of the bunch
>4 moderately sized dlcs, with new weapons and equipment, with 3 out of the 4 dlcs tying together to form an overarching narrative

Different strokes for different folks I suppose, but I prefer Fallout NV's style of doing things. Hell, even Fallout 3 had a better dlc model than 4.
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>>342235273
>Honestly I don't see the problem with this little DLC.
The problem is they keep shitting out DLC with settlement parts without actually fucking fixing the settlement building.

The new scaffolding parts don't even snap to floor pieces, they're more broken than shit that kids put on nexusmods for free.
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>>342235273
>Elevators don't conform to floor sizes
>Factories less efficient than workbenches
>Items fall through conveyors
>warehouses are reskinned barns
>the cost in resources is higher than your output in items
>Gun racks utterly broken
You could read the thread for more
>>
>>342235273
>At least is not as insulting as Oblivion's DLC that was clearly cut from the game during development
Are you talking about Knights of the Nine or the Shivering Isles?

Either way, both were top caliber. I don't know why you'd think they were cut content.
>>
>>342235840
Probably the orrery/horse armour/all those player homes
>>
Even the DLC in this game are a letdown, Jesus Christ.
Which is a shame. I haven't played Far Harbor so I couldn't comment on that, but Automatron managed to be entertaining by the end with the old General Atomics facility you had to explore.

Post-Horse Armor Bethesda used to have the best DLC content model in the market in my opinion, and even that was scrapped for Fallout 4. Was there ANYTHING this game didn't mess up?
>>
>>342235618
Same. All the F4 DLC seems like non-content to me.
>>
>buy season pass because it was going up in price
>still feel like I was robbed
My first and last time I buy a season pass or any bethesda game dlc for that matter.
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>>342236534
Fallout 4's dlc feels like an afterthought to me, while NV's was planned out from the beginning if interviews with Obsidian are to be believed.
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>>342236534
The three workshop mods combined aren't worth the price of one.
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>>342236692
>any bethesda game dlc for that matter
Horse armour and player homes aside, Bethesda used to be great at DLC.

FO4 in general just shows how far they've fallen.
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>>342235618
Fallout 3 and Fallout: New Vegas mostly share the same model, side areas with new equipment and quests that you get to keep after you're done with their stories. And the occasional player home thrown in as well, like the SInk.

It's a great model, and while Automatron clearly focused on the whole robot building thing [although stupidly they tied what parts you could build to the scavenging robots in the map, which I hate], they also added a "player home".... which is literally an empty, poorly lit warehouse.
>>
https://www.youtube.com/watch?v=yvGXCisAaR4

"Who is laughing now? You dork."
>>
>>342236823
>player homes
I still remember Oblivion's Frostcrag Spire, it was worth its asking price simply for the fact that there was a mod for it [Frostcrag Reborn, I believe] that rebuilt the entire thing from the ground up as a vast wizard tower full of extra features sitting on top of an incredibly expansive dungeon that had amazing visuals and aesthetics for the standards of the engine. Probably one of my favorite mods of all time.
>>
>>342236298
Far Harbour is shit.
Think FO3's Swamp DLC, with none of the charm and a palette of grey, dark white and light black.
It's big, yet empty.
None of it is memorable.
It even has a shit tier version of the punga fruit vision quest.
>>
So they can't possibly fuck up the new TES more than they did FO4 right.

I don't think its actually possible. FO4 will be instantly forgotten forever as soon as the DLC is done, what a gigantic disappointment.
>>
>>342237180
I have zero confidence in them making the next TES game even half decent. Fallout 4 feels like they gave up, did as little as possible because they knew it would still sell and they'll keep doing it until their sales collapse.
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>>342235609
everyone's going the tecmo way. the jewing is not complete until your dlc costs nearly $1000 and amounts to few minutes of "heh" responses until you're bored.
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>>342237180
I feel like they might take some inspiration from other popular RPG titles when the next TES comes out.
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>>342237180
We're looking at at least 2020 for TES, probably longer.
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>>342231235
There's no fucking point in buying a season pass unless it explicitly states WHAT I'll be getting for it. Witcher 3 got that part right. I can't wait how Gearbox will honor their Battleborn season pass and all the shenanigans we'll get from that one.
>>
>>342237180
To be fair, Fallout 4 will always live on in my heart as the best Borderlands game ever made.

That's the game's most noteworthy claim to fame, it manages to be an entry in a franchise that's better enjoyed if you pretend it's a game of another franchise explicitly made to rip it off.

>>342237307
The thing is, Bethesda has fully embraced the idea of randomized content and half finished nonsense. It's no coincidence that there is only 1 or 2 unique weapons in the game [and by unique I mean unique models, not just a regular weapon with a differnet modifier slapped on it] and every dungeon chest is the same variation of 4 or 6 ammo types, a gun and a pipe weapon.

As for the next Elder Scrolls, as a magic user I can only laugh, there is absolutely NOTHING it can do to make a mage experience feel worse than it did in Skyrim. NOTHING AT ALL. NOT EVEN REMOVING IT FROM THE GAME ALTOGETHER.
>>
>Hey Pete?
>Yeah Todd?
>What if we made all of these construction items slightly the wrong size so nothing fits together right?
>Great idea Todd! Genius as always!
>Thanks Pete!
>>
Goddamn, Bethesda really wants us to love this bullshit crafting.
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>>342237307
I like Bethesda just doesn't feel like making RPGs anymore.
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>>342237652
in theory, it's a fun thing to do that's not doing quests or exploring the next icon on your map.
it's a 3rd gameplay pillar this game could use, unfortunately it's not very useful.
>>
i didn't even know this piece of garbo was coming out.
how about they add a barracks or some shit to settlements so you can better equip your settlers much more easily?
i'm seeing a pattern in mods on Nexus: Better Settlers mod that makes settlers not have turds on sticks for weapons, Better Minutemen mods that makes Minutemen not have bananas for guns, Better Raiders, makes raiders actually look like raiders (one of the best mods btw).

how about DLC that makes settlers more than a step above a fan in the crowd of NBA 2k16, i seriously think the fans in that game have more varied animations and scripts.
>>
>>342237646
>let's also make every settlement area uneven and give no foundations to any of the buildings so there's always a corner floating in mid-air
>>
If the next Elder Scrolls has any building or settlement shit at all i am done.
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>>342237335
Don't forget, said DLC also never EVER gets discounted.
>>
>>342237573
>Two Games before TES
2022-2024 AT LEAST
And why?
Because like FO4, the drought will feed the hype.
>>
>>342237763
Right, the closest they've gotten to doing this right is the power armor crafting and the robot crafting, and neither is wide enough because it's just a race to getting the biggest stats.
>>
>>342237792
Get this man a raise!
>>
>>342237646
>>342237792
high fives all around, great work team!
>>
>>342237780
but you can just give settlers the weapons and armor you find.
>>
Question about settlements though: Do scavenging stations actually do ANYTHING? I have like 5+ settlers on ever town I stablished on the damn stations, and I am not seeing a substantial increase of materials. Hell, I am struggling to see any steel added to it.
>>
>>342237840
I got the shitty skyrim hearthfire expansion for a dollar on psn.
>>
>>342237901
Can't help but wonder what the fuck does Bethesda waste their development time on. Are they just lazy? I mean, it's not like their games are pioneering anything or being industry leaders - they're literally the same shit over and over and again, down to re-using the same engine.
>>
>>342237901
At least we'll get one of those news games next year or the year after.
>>
>>342237792
There are building foundation pieces, what are you talking about?
>>
>>342236823

Far Harbor is better than the maingame, and was almost worth the season pass alone.

Seriously, Beth are still great when they make proper sized DLC.
>>
>>342238032
Pizza and lies.
>>342238058
So? Why should a Bethesda game excite me anymore?
>>
>>342238002
yeah, you just give it to them. you totally don't need to grind out every piece of gear for them and carry each weapon, for all 30-40 settlers spread out all over the map, then you totally don't need to cycle through clumsy menus at least 10 times just to equip one settler! totally, it's so easy.
>>
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>didn't fall for the fallout 4 meme
>lost all desire to play it a week after release
>feel better about it with each shitty dlc they release
>>
>>342236298

>I haven't played Far Harbor so I couldn't comment on that

It's great.
>>
>>342238135
You forgot your picture of Todd.
>>
>>342237804

>I don't know how Fallout/Elder Scrolls games can get any worse
>They end up becoming single-player sandbox survival games.

Stand corrected.
>>
>>342238287
It's a poor man's Point Lookout.
>>
>>342226314
What are you talking about, its the greatest DLC to come out yet.
>>
>>342238102
Trying to use concrete foundations is hell for any large-scale building operation. And it doesn't fix everything either.
Even something as simple as building a wall around a settlement is nearly impossible with uneven terrain that leaves massive chunks of empty space beneath the parts. The massive wall pieces are all completely useless.
>>
I haven't played Fallout 4 but just looking at it, it's DLC offerings are far worse than Fallout 3's let alone New Vegas.

That and the only thing that looks improved from 3 + NV is the shooting, everything else looks like a complete downgrade apart from the graphics (which look mediocre as fuck).
>>
>>342226314
It's literally just $5 filler DLC. There'll be more story shit to come.

Personally, I feel the elevators and shit are enough to make it worth it.
>>
>>342228163
Probably because they heavily promote them for consoles now
>>
>>342238271

If anyone bought the Season Pass for full price I'd feel bad for them. I got it for around 20 bucks and so far it's been well worth it. Wouldn't want to pay 50 for it though, that's just insane.

>>342238298
>>342238406

>comparing cthulu island with incest rednecks

Far Harbor is the best DLC Beth has released since Dragonborn.

>>342238509

Obsidian needs to come back and make a new game alá New Vegas but with the updated engine.
>>
>>342238032
same engine yes, but creating hours and hours of game content takes time i assume.
>>342238509
i like the fact that your main character is voiced now and the more "cinematic" dialogue.
and yea shooting is more fun.
the new perk system sucks and follows the Skyrim model of "you can become everything eventually", you don't have to commit as much since you can just use upgrades on SPECIAL stats.
the city of boston is fun though with its verticality and there are way more companions this time wich have quests attached to them.
it's probably less good than FO3 and NV but not nearly as bad as /v/ is trying to make you believe.
>>
>>342238594
The elevators don't snap to floors properly and the builders resource to output ratio is pitiful.

We have one more filler DLC, then Nuka World. Nothing else.
>>
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>>342238802

>i like the fact that your main character is voiced now

NO, FUCK YOU.

That shit ruined any possible RP.
>>
>>342238783
>Cthulu island
>same enemies as the base game
>no underwater enemies
>no underwater combat
Nah
>>
>>342238783
>Shitting out the word Cthulhu to make Shit Harbour sound good
Literal retard clueless about both gaming and Lovecraft.
>>
>>342238783
There's next to no chance for that, considering Obsidian is dealing with Paradox now and in full-on Fantasy RPG mode.
Hopefully Tyranny is good.
>>
>>342238867
I'm sure they'll announce more. Fallout 4's still too much of a money train for them to leave it at that. I expect we'll hear about more for the holiday season.
>>
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>>342238802
>i like the fact that your main character is voiced now and the more "cinematic" dialogue.
>>
How can a triple-A developer constantly fail to compete with modders doing stuff for fun?
>>
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>>342238802
>i like the fact that your main character is voiced now and the more "cinematic" dialogue.
I don't want to undeservedly take out my hatred of this particular "feature" on you Anon, so I'll just say that you're a very, very strange man
>>
All the supports on the box car models are too low to reach the floor.
Why the fuck don't you teach any of your staff what measuring means Bethesda?
Fuck you.
>>
>>342233359
Wow. Compare it TW3 where their expansion clearly went beyond what they expected it to, and you can easily get 3-40 hours out of a 20 dollar expansion.
>>
>>342238135
>Far Harbor is better than the maingame
I'd say the first half of Fallout 4 was far better than Far Harbor, in fact, I'd even say the second half of Fallout 4 was better too (and that's saying a lot considering the second half is literal dog shit)
>and was almost worth the season pass alone
Get fucked. Especially when they had the balls to up the season pass price.

No. Far Harbor fucking sucked.
I've enjoyed the DLC for every Beth game so far, but FO4 has been unforgivable.
>>
>>342239041
>Money Train
Not unless they do a second season pass.
We've had several sources report that every major Bethesda insider says Nuka World is it. Over. Done. Finished. The DLC was 50% filler.
>>
>>342238994
>>342239048
>>342239235
i didn't really have a problem with this.
main characters often talk in RPG games.
and voice acting allows to convey certain emotions that pure text can't, sarcasm or irony or sadness.
>>
>>342238994
But anon, mass effect and dead space 2 had voiced protagonist and they were good enough to feel inside the action.

A voice character adds more interaction(at the risk of fucking up narration)
>>
>>342238783
>Far Harbor is the best DLC Beth has released since Dragonborn.
Well, no shit, it's the first fucking story expansions since then.

So technically, what you're saying it true. But Far Harbor is an absolute stinker.
>>
>>342237180
Todd did say that they listened to feedback on the voiced player character, and that they might step away from it in future games. So that's hope that they might deliver a decent game, maybe?
>>
>>342239358
>Dead Space
Not an RPG
>Mass Effect
You play as a predefined soldier character, with a limited range so it's much more acceptable in this instance.

It completely fucks things up if it's an RPG where you create your own character with more (supposed) choice.
>>
>>342239179
Because people buy their shit even when it's bad, so they have no reason to improve.
>>
>>342239336
Voiced RPGs work when it's for a game with a semi defined character, i.e. Mass effect dues ex and the Witcher. The dialogue systems in those games are also miles above bethesdas four choices of inflection of your always goody two shoes protagonist, it's shit
>>
>>342239336
But the MC has no emotion other than MUH BABY BOY
It also kills replay value
>>
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>>342239665
>So that's hope that they might deliver a decent game, maybe?
Oh, anon.
>>
>>342239336
Characters always talked in Fallout games, they only were not voiced
That allowed for greater variety in response, better immersion and writing flexibility since not only is the tone for what the character saying not set in stone, so you can give it different interpretations, but the dialogue itself can be flesh out more.

Heres' one example. When you first arrive in the Institute and meet Shaun, and he tells you that his Mother/Father's death was "a regrettable side effect" or something along these lines, one of the possible responses is "Is that all that her death was to you?".

Now, that line can either mean your character is angry, or sad, or both. If it's not voiced, you as the player can fill in the blanks of what your character is feeling about that fact. But if you yourself feel mad at Shaun for acting like that, and yet the character response sounds simply heartbroken, that's already your immerison shattered.

It's not "your character" talking anymore.
>>
>>342239667
You play as a predefined Soldier or his Wife in FO4.

>>342239665
Listened =/= Cared
>>
>>342239665
I wonder how many steps backward the next game will be
>>
>>342239727
but in fallout 4, you do have a semi defined character.
>>342239872
but in your example, if MCs line is sad then shauns line can respond to that more accurate.
if MCs line is up to interpretation then Shauns response might not fit at all to what the line sounded like in your head, if that makes sense.
ofcourse either way you don't know in wich way the line is supposed to be meant (sad/angry) before picking the choice.
>>342239765
voice acting helps in sarcastic responses or the silver shroud quest. the silver shroud quest would have been weird without voice acting.
>>
>>342227545
They don't. People WILL buy whatever Bethesda does on brand name alone. The score could be sub 10% and they wouldn't care.

If, within the first month more than 1/3 return the game for a refund THEN they will take notice.
>>
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At this point I will consider TES VI a job well done if they include ladders.
>>
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>>342233359
>I told my friends that it was a panic tactic to get people to buy the season pass
>they bpught it anyway
>mfw they have buyers remorse
fucking idiots, they also didnt listen to me when i said the game was going to be hot garbage
>>
>>342239887
You're ignoring that

1 - This is Fallout, where you ought to have freedom in how you want to play, with a background that's not too horribly intrusive. You can hardly even be evil or roleplay in F4 to begin with, and the little you can do is then ruined when the plain as fuck voiced character ruins any notion of what character you wanted to be. No matter what you do, you're either always going to be a goody two shoes, or a sarcastic goody two shoes.

2 - The voice acting is shit.
>>
>>342227716
To those without mods, this kind of addition must seem pretty good to them. Their perspective is very limited, hence them funding the degradation of the industries values by buying into the console trap.
>>
>>342239887
FO4's protag doesn't go deeper than "family person".

At least with Shepard, you had a choice in backstory and the game reflected it for the few hours at least
>>
>>342240161
Silver shroud quest was cringe as fuck
>>
>>342240238
Bethesda games don't have ladders because it reminds Todd of things he can't reach
Like pedals in his car
>>
>>342240413
Duh. It was a reference to Silver Age comics. And silver age comics were cringey as fuck.
>>
>>342240514
Previous games had no problem conveying sarcasm, it doesn't justify having voice acting in an RPG where you're supposed to be able to fucking ROLE PLAY
>>
>>342240309
>BEHOLD MORTALS, THE POWER OF HINDSIGHT

>>342240337
Not raising =/= Ignoring
I agree.
But you're still a predefined character in FO4.

>>342240371
Agreed.

>>342240413
The point.
Your Head.
>>
>>342240413
i liked it.
>>
>>342240647
my dick
your mom
>>
>>342235618
All these workshop DLCs they are doing for 4 really shouldn't be paid DLC, they should be optional official mods.

Like that stupid Space Core Mod for Skyrim they released alongside Steam Workshop integration. Because all this Workshop DLC is basically middle level player mods, but with achievements and a price tag.
>>
>>342240161
The Silver Shroud quest is the only instance of the game where I truly enjoyed the voice acting. That, and one particular instance in Diamond City where the lying melee vendor is making nonsense up about how Baseball was a murderous game and the main character says "oh, sounds like fun" in the most hilarious tone ever.

But sadly, these two instances don't justify the setbacks that the feature necessarily imply.

As for Shaun's response not fitting the intended emotion, that is far easier to reconcile with your interpretation of the line than the character itself subverting what you want him to say, is the thing. As long as nothing contradicts your "commands", so to speak, there's a great deal of nuance that can be added to a scene or your interpretation of it when your brain subconciously fills the blanks in communication that a non-voiced dialogue provides.

>>342240413
>a 50s radio drama superhero has cringeworthy dialogue
You don't say?
>>
>>342240757
You wouldn't want her pal
>>
>>342235840
The smaller ones (Orrery, houses) were cut from the game. I mean, fuck, the Mages Guild has a locked door with the Name Orrery that only unlocks with the DLC! They didn't even bother hiding it.

Knights of the Nine might be cut content too, there's references to it in the vanilla game. SS is good though.
>>
>>342237804

Uhh, Skyrim already had settlement shit with the addition of the Hearthfire DLC.
I think it's safe to say that the building elements are here to stay, since its in the engine now all they have to do is reskin it for Elder Scrolls: Skyrim 2.
>>
so what can you do with settlements and settlers in fallout 4 ? i haven't bought the game and i hear this vault dlc is going to make you able to interact more with them
>>
>>342241603
The next TES is confirmed to have new engine, to be 4-8 years away and it's not even started yet.
>>
>>342241824
>The next TES is confirmed to have new engine
"New" engine, or new engine?
>>
>>342241756
You can barely do shit it's fucking mine craft tier
They need to create some kind of tower defense mini game or some shit
I can spend hours building a bad ass settlement and it's all for nothing
>>
>>342241756
so you clear settlements all over the map, put down a beacon to recruit more settlers via radio.
they sometimes give you quests.
you have to provide food/water/beds and defense for the settlers to keep them happy.
settlements can be attacked.
you can plant food in the ground to use on your journeys.
Settlements work as your hub where you have your powerarmor, workbenches for crafting and stuff like that.
you can also just dedicate your time to decorating the place with new buildings, fancy lightshows and signs and posters and shit.
there's fun to be had and you get some Exp for doing it but overall it's kinda useless and doesn't work well with the rest of the game, there is just no reason to do it except for when you're bored.
i keep hearing settlements are more useful for survival mode though because you need food/water/sleep.
>>
>>342242078
New, probably Next Gen as in "what we have in mind, the technology doesn't exist yet"
>>
>>342242109

No, screw you. Even vanilla Minecraft has way better building and settler interaction than Fallout 4 has, and if you add mods to the mix the game becomes an engineering heaven at silky smooth 15 FPS
>>
GAAAAAAAH BETHESSSDDDAAAAAAAAAA
>>
>>342242294
>Minecraft
>Settler interaction
Huurrrrr? Heh? Hurrrrrr.
Blacksmith offers Wood Sword for Eighty Emeralds
>>
>>342242502
>Fallout 4
>"I'd like to do some trading"

The farmers don't even collect your damn fresh produce, for god's sake.
>>
>>342242502
Still better interaction than FO4
>>
>>342242646
Yeah they do, any surplus is collected in your workshop.
>>342242694
I can at least tell settlers apart unlike the Squidwardfolk.
>>
>>342242294
>15fps
sorry you wasted your money on a console bro
>>
>>342242970
>console
>mods
Alright, so maybe I'm exaggerating a bit for comedic effect.

Industrial mods saved that game for me though. Such an enjoyable waste of time.
>>
>>342242212
That quote doesn't necessarily mean a new engine.
It could quite easily mean VR shit.
>>
>>342240309
Sadly it is thanks to idiots like them FO4 GOTY will never drop to the $20 -30 range, that is all I am willing to pay for it, unless you fellas can convince me otherwise.

I wish Beth could at least try to consult with Obsidian, Fargo and Saywer. If I heard something like Fallout: Chicago was a Bethesda game with supervision or collaboration with Obsidian I would honestly pay full price.
>>
>>342243467
VR Exists, unwritten engines don't.
That said, it's Todd Howard who said it, so pinch of salt.
Still, to not have a 'new' engine after 2 more Bethesda games seems unlikely.
>>
>>342242184
Fallout Van Buren documents had a story tied to settlement developing, and in FO fashion, one of them was going to be destroyed, you had to chose one.

I really do not know why can't they tie gameplay to story anymore. If after 120 hours of settlement developing the final post game story had you nuke one of them, the story couldl had carried an emotional wallop.
>>
>>342242298
What is this? TDKR written by Bendis?
>>
Feels to me like Bethesda wanted to redo or even outdo skyrim, and now that fallout 4 didn't really hit the mark they're abandoning it. And the worst thing is they probably think it's the postapocalyptic setting (which admittedly isn't as in as fantasy but it's still up there) and not the retarded design choices they made.
>>
But guys. You can finally put Marcy long in the stockades surrounded by other cows
>>
>>342244335
Seconds of fun.
>>
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>>342226314
They literally wanted the women and SIMS audience.

Now everything makes sense.

Also the rise of all the gamerellas "I LOVE FALLOUT :DD!!" do make sense now.
>>
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OBSIDIAN

stop making isometric rpgs that no one cares or will buy en masse, fallout needs your help
>>
>>342244314
They can't be blind to their critics.
>>
>season passes
What ultra-jew thought this up?
What retards thought buying them was a good invesment?
>hehehe good goyim, pay us 2/3 the price of the game to get all the "high-quality" DLC for free :^)
>all that's released is 5 packs of horse armor
>>
>>342244587
>84

I doubt they'll ever touch a non-isometric RPG again.
>>
So wait, if they said the season pass would include DLC for the next two years and they're ditching after Nuka World, isn't that false advertising? This isn't a half truth like the other times but just a straight up lie, so can they get reported or something?
>>
>>342239665
>they might step away from it
DON'T BELIEVE HIS LIES
>>
>>342226484
>he thinks he's getting more past this fall
>he doesn't know
Toddy boy said himself that all you're getting is $25 worth of DLC and a few paid mods.
>>
>>342226716
>you can craft ammo
Jesus there was a mod for that within the first week after release, I'm so glad I didn't buy this shit
>>
>>342244314
I've always thought they just bought the FO trademark to have something to release between TESs. They don't seem to care about it as much..
>>
>>342232413
I play on retarded toddler difficulty because anything else in Bethesda's great games just turns it into bullet sponges: the game.
>>
>>342244587

I quite like their isometric games and them not being bought en masse has its benefits, like Obsidian not feeling the need to casualize everything.

Fallout is dead, New Vegas was the last glimmer of hope and now we'll get to watch Bethesda rape the corpse until casuals get bored of it.
>>
>>342235609
Not even R* is this bad, they didn't sell a season pass for the hot garbage they release every few months and they're at least keeping up with it 3 years later.
>>
>>342235618
>Automatron
>moderately sized expansion
Nigga it was three quests, one gun, and some robots. Robco Certified did a better job with that shit.
>>
>>342238783
I remember when Point Lookout was known for eldritch horrors from the beyond, I wonder if Bethesda knows they did the same thing twice?
>>
>Nuka World trailer opens with "it's all over but the crying"
POETRY
>>
I like this game even though I fucking hated 3 but the minecraft shit is tremendously underwhelming and I'm not paying for dlcs that ''fix'' it. Shit if I ever care about building a base I could probably get much better mods
>>
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>>342238420
>1155 hours
>only 45 of 71 achievements
whoa, Pete wasn't kidding when he said there were endless hours of gameplay... increible...
>>
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>game didn't come with a system like their smartphone game that lets you level settlers and send them out into the wastes to bring you gear or follow you as a companion
>>
>>342235609
Welcome to the next gen. This is what you wanted.
>>
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>>342235609
>There was a time Bethesda were industry leaders in regards to DLC quality
>>
>>342246919
why do people keep bringing this up when oblivion had shivering isles, arguably one of the best dlcs ever?
>>
>>342246919
After that happened, yes.
>>
I still can't get over how they're making you pay 20 dollars for something that should've been in the base game. Nuka World is fucking bullshit.
>>
>>342246991
Because it's the start of cosmetic DLCs. You can build one amazing bridge, but if you also built one really shitty one and everyone started to use that model, you deserve to be hated.
>>
>>342246991
Shivering Isles wasn't a DLC, it was an expansion pack, with a physical goddamn release.
>>
>>342245786
I do that in most games, since I've yet to find one that chsnges enemy tactics instead of stats.
>>
>>342247329
an expansion pack can be dlc
>>
havent played fo4 since january or february. have settlement modders ever figured out a way around the hard limit on the settlement menu? is the keyword shit still necessary?
>>
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>>342226314
>tfw you bought witcher 3 DLC instead
>>
>>342247694
Nobody cares.
>>
>>342247390
I thought survival would make it actually advantageous to use cover and have shootouts with NPCs that could kill you just as easily as you could kill them, but sadly Bethesda can't make gunplay good for their lives.
>>
>>342243658
It is literally not worth a single cent. It is not worth the bandwidth to download illegally, nor is it worth the microscopic risk of getting caught and punished for illegally downloading. It is nothing like even Fallout 3 where at least unique weapons, events, and locations existed to some degree. 4 has nothing going for it in any capacity except as a shiny new mod platform for shiny new Nexus mods, but even 3 is better as a general starting point if you plan on modding heavily, not to mention New Vegas,
>>
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>>342247694
>tfw it was half the price
>>
>>342247883
gunplay itself is pretty good though, at least 100 times better than fo3. even has sonic crackle and everything
>>
>>342247442
Not if it has physical release, you fucking mongoloid.
>>
>>342226314
What is bad about it? It has motherfucking LOGIC GATES. If you don't know what that means, you are probably retarded.
>>
>>342248007
Literally anything would be better than 3's gameplay, that was a modification of fucking Oblivion's combat. There is no visceral feeling to it because either you die super easily or are invincible and decimate the enemies because of shitty difficulty options.
>>
>>342228025
man gaim was a massive letdown towards the end
>>
>>342244523
>implying women would know what to do with complex machinery, logic functions and sensors
Seems like you are the women.
>>
>>342248159
What use is having logic gates if all the possible applications of it are still constrained to the restrictive limits of the game?

This isn't Dwarf Fortress
>>
Is there any point in having settlements? Feels as pointless as marriage in skyrim
>>
>>342248086
easy there, m8, they aren't mutually exclusive, shivering isles is alsp sold as digital content, hence its dlc, just because it has expansion worth of content and a physical release does not mean it cant also be dlc, when you get it, keywords - D I G I T A L L Y
>>
>>342248509
It's nice to have loot drop points in survival mode but otherwise not really
>>
>>342248509
Minuteman artillery and backup could be okay if it didn't take longer and was less effective than simply shooting everything in the face. I only seriously needed it once in 140+ hours of game, and it was still useless and missed everything I needed it to shoot at.
>>
>>342248407
how would you even know right now what is and is not possible with logic gates in game? I'm pretty sure people will build some insane things with them. I will definitely try it too.
>>
>>342248220
I have to defend Fallout 4 because it's a massive improvement on everything 3 tried to do

Fallout 3 was a complete failure of a game; Fallout 4 was a complete failure of an RPG that still stands up in its own right in other genres
>>
>>342246118
I had meant Far Harbor. To be completely honest Automatron slipped my mind entirely.
>>
>>342249034
Except when it comes to populating a world map with unique content. Things like sequence breaking to specific areas where you know there will be endgame armors and weapons to find, things that reward exploration and learning the game.
Everything in it is randomly generated.
>>
>>342249631
You mean like ammo, weapons and armor? Sure. It's not a fantasy game where you expect to find the Sword of Might +3 at the end of the dungeon. You are to find what some guy left there 200 years ago, if it was not ransacked first.
>>
>>342228851
hearthfire let you grow rare as fuck plants as much as you wanted in an ungodly convenient location

that was bloody useful
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