a.k.a. Dialogue Wheel Simulator
>>342219129
pioneers of thought invoking gameplay
>>342219129
would you rather watch a movie chosen for you, or choose what movie to watch?
you're right, literally all Western RPGs have dialogue wheels. They're all really good too, which is why everyone praises them.
I fucking hate how dumbed-down everything's getting, it's depressing.
>>342219287
I choose what movie (game) to watch (play) when I browse the store, not in game.
Doesn't HR show you the full line before you make a pick?
>>342219339
It's the current trend. Of course classic WRPGs don't have dialogue wheel.
>>342219394
Yes. DXHR is a good example in how to do dialogue wheel right.
>>342219394
yes, and there usually are more or less than 4 options to choose from, they just made you navigate it in this retarded ui.
>>342219129
Dialogue wheels are fine. It's the better method when you have a voice-acted PC. Whether PCs SHOULD have VAs is a different issue.
>>342219206
said no one ever
>>342219350
It also loses all its charm.
>>342219601
I like how some dialogue in HR is treated like a boss fight.
What are the bottom and middle games on the right?
>>342219129
Japanese RPG a.k.a. No Dialogue Choices At All
>>342219753
Horizon: Zero Dawn & Vampyr
>>342219649
>[sarcastic] i love deep intellectual games for deep intellectual gamers like myself
You know who's to blame here, /v/.
>>342219129
its pure cancer. not saying it cant work but, the devs are just lazy with it.
Is Alpha Protocol the only game where the dialog wheel worked really well?
>>342220028
Yeah, but only because each option could be wildly different and the vast majority of actual choices have impacts on gameplay, both immediate and non-immediate.
Barely anything you say in Fallout 4 dialog wheels affects what happens next
>>342220191
>>342220028
Never played it. How's the wheel in Alpha Protocol?
>>342220510
Alpha Protocol is pretty short and very divergent as to how events play out. A major point is how it's possible to kill literally every character.
>>342220510
It's pretty much just like any other wheel. But your choices matter and actually change things, and there is pretty much always a timer that goes down and forces you to select something without overthinking things. You know, like in real life.
Like it's not just a dialog like >>342219339 hidden inside a wheel where your choices just changes the next line and nothing else.
>>342220580
>>342220672
I see. That's nice.
>>342220510
My only problem with the wheel there is that the timer gives you very little time, and I find it hard to listen to the dialogue, read the options, and pick one at the same time. It was one of those rare times when I was reminded that being a non-native speaker is kind of a bitch.
>>342220028
Deus Ex: HR did it fine too.