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How did a mediocre game ever become so popular? How is it possible
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How did a mediocre game ever become so popular?

How is it possible to shill a game this hard?


Post other games which have successfully gained undeserved popularity through over-marketing to an impressionable audience.
>>
>>342189197
What about Dark Souls do you find mediocre?
>>
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this. can you believe this mediocre shit was actually popular once?

how the fuck do they keep doing this?
>>
>>342189197
It was progressive.
>>
>>342189197
The Last of Us takes the cake. Reviewers tried to make it sound like the best game ever. Don't get me wrong it is indeed a decent game just not a fucking masterpiece. I'd give it a 8/10. Worth playing but not the end of the world if you skip it.
>>
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>>342189197
there is literally nothing wrong with dark souls
>>
ITT: Manchildren / actual children struggle to understand the concept of opinions.
>>
Dark Souls
Demon Souls
Ocarina of Time
Majora's Mask
LTTP
Minecraft
FNAF
Undertale
Mirrors Edge
Witcher
Doom
Quake
CS 1:6
Final Fantasy 7
The Last of Us
Devil May Cry
Devil May Cry 3
Resident Evil: Director's Cut
Resident Evil 2
Resident Evil 4
The Elder Scrolls: Morrowind
The Elder Scrolls: Oblivion
The Elder Scrolls: Skyrim
Fallout 3
Fallout 3: New Vegas
Diablo 2
Diablo 2: Lord of Destruction
>>
>>342189345

Hi,

Boring combat,
Giant bossfight gimmick which fails to impress anyone over the age of 17,
Low budget development - things like loud footsteps added as a cheap layer of immersion, also the difficulty is another cost effective substitute for lack of actual content.
Mediocre environment. Nothing-special gameworld with some dudes pasted in. Thats it.

Never had real trouble with any of the bosses, but really the souls series has been stale, ranging from 5/10 at worst to 7.5/10 at best.
How to people actually enjoy this garbage?
>>
>>342189971
I agree, there hasn't been a hard game in a long ass time. Think the only game I ever had trouble in was Super Ghouls n' Ghost when I was a kid.
>>
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>>342189971
>mediocre environment
>>
>>342189928

>I enjoy the taste of shit
>Thats my opinion!!!
>>
>>342189942

I dont see how

TLOU
RE4
Mirrors Edge
Doom&Quake(at their time)

are mediocre.
>>
>>342189656
>>342189942
has anyone even outspent FF7's marketing campaign yet?
>>
>>342189971
dark souls isn't hard and the combat is only boring if all you do is tape your r1 button down
>>
>>342189345

repetitive game
repetitive and clunky combat
clunky controls
shit graphics with shit framerate
>>
>>342190396
>TLOU
"cinematic experience" hardly a game
>RE4
ruined a series
>Mirrors Edge
boring fps game
>Doom&Quake(at their time)
they werent hard games
>>
>>342190315
Your opinion is shit but it's your opinion.
>>
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>>342190315
>shit analogy
>>
>>342190254

Yes, are you actually impressed by the PS2-tier gothic castles and generic medieval fantasy?

The environment is perhaps the most bland aspect of Souls and Bloodborne.
Worse than the generic combat.

How can so many people like you be fooled?
What makes you think the environment is special in any possible way?
I am seriously laughing at you right now. Because you really don't know any better.
>>
>>342190641

so this is what memes and autism combined looks like
>>
>>342190641
>>boring fps game
retard
>>they werent hard games
>difficulty defines quality
>>
>>342190725
>hmm, I disagree with that anon
>I know, I'll call him autistic and say he's memeing/shitposting!
>>
>>342190691
>PS2-tier

Where did this meme come from? Not just DS, I saw so many games at E3 last week get described as looking like a PS2 game here. Have we just reached a point where the majority of the board is young enough that they've never actually played a PS2 game?
>>
>>342189197
normalfag meme of hardest game ever
>>
>>342190813
>difficulty defines quality
Actually yes.
Triumphing over something that gave you trouble is a wonderful feeling. The instant-gratification the millennial generation bring ruin video games as a whole.
>>
>>342190826

You can try to hide all you want your autism but its too late, your shitpost already showed it
>>
>>342190691
Oh so you're just a graphicsfag. Alright then.
>>
>>342190974
See:
>>342190826
Do you scream autism when your parents told you no or when your friends disagree with your favorite super hero anon?
>>
>>342190928
>The instant-gratification the millennial generation bring ruin video games as a whole.

Do you speak some strange dialect of English that doesn't use prepositions or something?
>>
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>>342190691
>I am seriously laughing at you right now
do you even know what a PS2 game looks like? Are you really going to tell me that Anor Londo doesnt look stunning?
>>
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Dark souls is claimed to be hard because faggots playing zelda and playing literally every other game on normal is all they did while Dark souls default difficulty is only hard. Retards never put a game on hard before

Anyways, the combat is boring as shit, don't know why it's popular, it's like runescape in 3d
>>
>>342190859

I remember my friend renting a PS2 and Dead or Alive: Hardcore. I thought graphics would never get better than that.

Tits and stuff. Ya feel me?
>>
>>342191058

Nobody cares about your backstory.
>>
>>342190928
Kirby is fun. It is not difficult but it's fun. If difficulty is your only definition of fun then at least the government is giving you autismbux I guess.
>>
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>>342189197
>"b-buh muh sekrit cluuuuub waaaaa"
PC port was a mistake
>>
>>342191178

>PC port was a mistake.

Well yeah. It's like how are you going to park a bunch of boats inside a computer.

lol
>>
>>342191153
Still a hard ass game. I know people that grew up in the NES gen with me that had crazy trouble with some of those bosses.
>>
>>342191154
>I thought graphics would never get better than that.

I distinctly remember wondering how graphics could possibly get better when I played Luigi's Mansion on my Gamecube on launch day.
>>
>>342191145

no it doesnt
it looks shit every possible way

Bloodborne would have some of that maybe if not for the lowpoly models, the shit drawdistance and the jaggies


>>342191314

>gew up on NES

and what does that have to do with anything?

I grew up with NES and SNES then later PC
and on PC i cheated my shit through most of the games

yet im still at the point where Souls games arent hard

Dark Souls 1 was kinda hard because thats what the first Souls i played
but after that
only Souls 3 had any difficulty

The rest, DeS, DS2 together with Bloodborne were easy as fuck.
>>
>>342191598
>It looks like shit every possible way
If you hate these games so much that you shit on them when they are at their best, why do you keep playing them?
>>
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>>342189197
>over-marketing
The first game got popular through pure word of mouth and wasn't even originally planned for a western release, we had to import the Chinese version.

ur a faget
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>>342189971
Bait but I'll rebut anyway.

Boring isn't a valid point, its too subjective.
The combat is extremely responsive, great hitboxes and a challenge though. Most don't find that boring.

Subjective. Also wrong, I'm 20.

Couldn't tell you the budget, but "loud footsteps" isn't the greatest argument against a games immersion.

The environment is praised to shit for both the atmosphere and its interconnectedness. Whenever level design comes up in a videogame discussion, Dark Souls 1 is the game people use as an example of perfection.
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>>342191598
>it looks shit every possible way
>>
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>>342190608
name a game without repetitive combat
>>
>>342191885
>I'm 20.
which makes you 13 when des came out
you have nothing to offer in this discussion
leave
>>
>>342192005
Assassin's creed
GTAV
The Division

Need I go on?
>>
>>342191598
>and what does that have to do with anything?
You mentioned kids growing up soft playing pussy shit and I just said that I know people that grew up with hard games and still had trouble with it.
I know there are people that can steamroll through the Souls games, and if you're one of them you know your shit.
>>
>>342191317

I remember being blown away playing Quake II for the first time. My computer was pretty garbage so I could never play it any anything close to max resolution. I still get excited cranking it up to 1600x1200.
>>
>>342192080
>Assassin's creed

The game where every single fight is just "rhythmically press A until everyone is dead"?
>>
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>>342192080
you got me anon
>>
>>342191598
>Souls 3 had any difficulty
and now i know youre full of shit

DaS3 is the easiest souls game to date
>>
>>342192029
Thankfully OP is talking about Dark Souls, which I play and enjoy to this day.
I could come up with another long rambling post about why DeS was good.
>>
>>342189197
Over-saturation of gimmicks. The lack of anything that's passable as difficult. Artificial difficulty, when done right, can make people love the game. And the whole Dark Souls series is filled with bullshit, but not enough to put you off. You learn the game, you git gud, and then you feel accomplished.

It's not like the fucking movie games that everyone shoves down your throats now.
>>
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>>342192152
>tfw like the low res textures better than the stuff they use in most source ports
not even a nostalgia fag
>>
>>342192080
this is bait of the year, not even joking
>>
>>342192196
DaS 2 DLC is at the top?
>>
>>342192080
And every other fucking game
>>
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>>342191867

>pure word of mouth

you're full of shit
it was memed day-1 across the internet by pic related
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Dark Souls undead burg ---> anor londo is absolute top tier game design
>>
>>342192382
yes
in fact no boss in the series is harder than lud and zallen
>>
>>342192319

It still looks better than Doom3/Quake IV, where everyone looks like a waterlogged corpse.
>>
>>342192420
You have some proof of that, hombre?

(You don't)
>>
>>342192005
Witcher 3.
>>
>>342192152
>>342192319

Old PC games look absolutely fantastic when you crank up the resolution. I'll take a clean, crisp-looking FPS with nice lighting from 15-20 years ago running at a high resolution over any modern game covered in particle effects and fancy shaders that renders internally at 720p.
>>
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>>342192080
holy fuck lol
nice pleb tier list. Honestly get out of here summerfag holy fucking shit.
>>
>>342192176
>>342192345
>>342192595
>No arguments
Nice retort soulsfags.
>>
>>342192005
rhythm heaven
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>>342192080
>anon makes a joke
>everyone gets triggered
literally tumblr
>>
>>342192005

rainbow six siege
>>
>>342192671
Does there even have to be an argument in response to something so fucking gay?
You are so retarded it's funny.
>>
>>342190691
>bland environment
In bloodborne alone you have gothic cities, ancient civilizations, rock islands in the sky, hospitals for human experiments, castles in dream realms, and a fishing village. It sounds like you just played for an hour and said omg how bland.
>>
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>>342192671
I thought summer was a meme.
>>
>>342192569

Is there a meme where it's all like ">renders internally" or something like that?

I'll bet there is.
>>
>>342191145
>>342191598
>>342190985

the graphics and design are both shit

the graphics are the most shit
but the actual design, the landscaping and building structures are totally mediocre and generic

i can't believe nobody notices this

literally "its ok when japan does it"
>>
>>342192868
>hospitals for human experiments, castles in dream realms, and a fishing village
thats dlc tho
>>
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>>342192868
ANON, STOP. I don't like the game, but I'm so insecure in my opinions that I need to pretend they're rooted in objective facts! Don't RUIN THIS for me.
>>
>>342192868

Is there a fishing minigame?
>>
>>342192868
>ancient civilizations

>old yhornam
>ancient civilization
haha
>>
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AHAHAHAHAHAHHAHAHAHAHAH
>>
A worse trend are the Skyrim games that have forced developers to adopt open world even though that means filling it with boring placeholders or nothing at all.

Even fucking Final Fantasy has the open world meme, and it's going to be disastrous.
>>
>>342192934
I checked, but it looks like this is as close as you're gonna get.
>>
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>>342189197
well I believe dark souls is a masterpiece.
this is what i consider to be the holy trinity of god tier game design.
>>
>>342193160
>i rather a game be linear: the post
>>
>>342193160
>even FF has the open world meme
funny enough the best FF games are all linear
>>
>>342193196
*goes to lost izalith*
>>
>>342193226
>I think linearity somehow makes a game inherently worse: the post

>>342192989
>i can't believe nobody notices this

See >>342193031. It's okay that you don't like the design, anon.
>>
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Everyone here talking about Dark Souls are fucking faggots
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>>342193226
I didn't realize this much autism was possible.
>>
>>342193096
I meant the chalices. Yeah they all look similar but its still a different environment from the base game.
>>
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>>342193096
Anon I think he meant the chalice dungeons.
>>
>>342193319

I didn't mind Lost Izalith. Better than the Depths/Blighttown
>>
>>342193368
sure is exciting to do the same thing every playthrough and going through linear hallways
>>
Skyrim has better combat.
No stamina bullshit somehow making you unable to swing or block. Levelling up makes sense and isn't just about getting bigger damage numbers.
>>
>>342192989
you can say you dont like Gothic buildings but the lighting was pretty nice, when it dispersed after killing the tranny living in the cathedral the lack of lighting really killed it
>>
>>342193436
Have you fucking ever played Half-Life or something?
>>
>>342193371
>>342193397
Those are a side game and not apart of the main play through.

>>342193426
*fights bed of chaos*
Ahh... so this is the epitome of game design
*throws firebombs*
>>
>>342192993
>That's DLC tho

And...?
>>
>>342193524

>Bed of Chaos.

Oh, yeah. Well that was shit, obviously. But the zone itself wasn't all that bad. Not good, of course. But there's a lot worse in the series.
>>
>>342192993
>>342193096

>it doesn't count if it's not obligatory content/dlc

Go play your linear rpgs anon, and tell me how immersive the brown filter gets
>>
>>342189197
>hi guys this is op. today im going to try to be edgy by making shitty remarks on a game /v/ accepts as good and attempt to piss people off.
>>
>>342192993
>>342193524
Its still part of the game. If you want variety, it's there.
>>
>>342193584
His complaints are about the base game, which is bland. Start game, gothic city all the way until forest, them gothic city again until nightmare of mensis, then its spooky castle then you beat game and thats it

Nice level variety
>>
>>342190315
>this is what autism looks like.
>>
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>>342192457
Nigger

Also underget
>>
>>342190315
>its a /v/irgin tries a food analogy episode
>>
>>342189942
i agree with everything except Dark Souls and New Vegas.
>>
>>342189197
What would you call a great game?
>>
>>342189942
I don't think you actually enjoy video games.
>>
>>342194490
>doesn't like to eat shit
>wow, you must not like food anon
>>
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>>342193905
And I guess you'rs also gonna ignore all the itpional areas IN THE BASE GAME like the witch town, the castelvania castle, the dark orphanage, while also saying the additional chalice dungeons donmt count

wew lad, just wew
>>
>>342193932
Dank souls is gud
>>
>>342194606
You don't like proper arguments either apparently.
>>
>>342194606

>>342194096
>>
>>342189656

I mean it's not literally the greatest thing in the history of man, but I don't get how anyone could call it mediocre unless you just don't like the soundtrack.
>>
the only people who cry about dark souls getting "too much" praise or being overrated are just contrarian faggots. this is undeniable.
>>
>>342194684
Cainhurst is not castlevania castle, its just a castle. Hemwick is just another forest. Dark Orpahnage is just another gothic village.

Chalice don't count because they are the main game, they are procedural generated dungeons to sate peoples need for content without actually needing to make content
>>
>>342194858

Genre. Not soundtrack.
>>
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>>342190458
https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

I'm guessing if they wont report the number they aint too proud of it.
>>
>>342194797
That's the equivalent of what you just did faggot.
>>
>>342195142
Holy shit. Didn't realize Star Citizen was that high.
>>
>>342195215
If I claim to like movies but I dislike nearly every critically acclaimed movie of all time then there are two likely possibilities: I have absolutely awful taste, or I don't actually like movies that much.

I just tried to give you the benefit of the doubt.
>>
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>>342194943
>it's doesn't count because it doesn't fit my criteria if things that count. A game is not worth it's content, it's worth the content my imaginary rules tell counts.
>>
>>342195142
Why the hell is te marketing cost 4 times bigger than the actual development cost?
>>
>>342189971
Loud footsteps? You know sensitivity to noise is a sign of autisim anon you might want to rethink your life.
>>
>>342195429
>cainhurst isnt a castle
>hemwick isnt a forest
ok
>>
>>342189386
both those games came out between a massive gap between D2 and D3
>>
>>342194943
Chalices have a static path actually. You have to choose to make them randomly generated.
>>
>>342195737
>chalices don't count because I say so
>the dlc doesn't count because I say so

Keep the memes coming f a m
>>
>>342195961
>discussion is about base game
>BUT OLD HUNTERS
that isn't how any of this works
>>
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>>342194943
>Chalice don't count because they are the main game, they are procedural generated dungeons to sate peoples need for content without actually needing to make content

Except they are not randomly generated without you giing out of your way to make a random one, have 5-6 unique bosses not found in the "main game," have unique items in them such as the beast claws and the madman's set, etc.
>>
>>342189197
mainstream gaming scene is horribly gimped so a Kings field sequel can command massive popularity
>>
>>342196031
>discussion is about main game

Link to what post anyone even specified the conversation was about main game only no dlc except for yours where you just butted into the conversation and said "but that doesn't count because it's dlc.
>>
>>342195142

>You'll never get to play Warner Bros. Interactive's "This is Vegas."
>>
I actually used to shit on Dark Souls, but I recently gave it a shot and really enjoyed myself. Don't get me wrong, I don't think it's the best shit ever, but I wouldn't call it mediocre by any means.
>>
>>342196338
I clearly said Bloodborne.
I didn't say Old Hunters.
I didn't say Bloodborne: The Old Hunters
and I sure the hell didn't say Bloodborne DLC

Maybe you need to reread what you're replying to.
>>
>>342196593

So if you were playing WoD or whatever expansion is out now and people as you if you played WoW, you'd say no?
>>
>>342196593
If I asked you to play diablo 2 would you boot up vanilla or LOD. If I asked you to play WoW would I need to specify I meant the newest expansion?
>>
>>342196031
>THIS GAME HAS NO VARIETY!
>actually it does you just have to not rush the main path and explore
>that doesnt count! I decide what is in the game and what isn't!
The old hunters and chalices ARE bloodborne you mong. You're complaining about something not being in the game, that is contained within the game.
>>
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>>342190315
14 year old detected
>>
>>342189971
>boring combat
Nigga have you even seen some of the crazy miracles like the gravelord sword dance?
>giant boss gimmick
Most of the bosses are either gods, illusions, or monsters. Why wouldn't they be giant?
>low budget
I honestly don't really know about the budget, the game didn't seen overdone or under budget
>difficulty makes up for lack of content
All the areas to explore, the lore, the items to collect, the pvp? Yup, the difficulty was definitely filler because there was totally no content
>mediocre environment
You got me there, it was a generic fantasy land, but oolacile, ash lake, blighttown and the dukes archive were pretty neato
>>
>>342196872
>Old Hunters are contained in the gain and aren't DLC
Whoa, the more you know.
>>
The combat in Dark Souls is so shoddy.

DaS1 consists mostly of hitting a massive parry window with retarded iframes out the ass, and getting a huge stun and damage boost if you succeed. The secondary best mechanic is the same, roll or strafe around something and stab it in the back. Other than that it's really just knowing when you can swing and when you can't.

DaS2 adds a buffer to every animation in an attempt to cure the "fish for backstab and parries" combat that was in the first game. It ended up making the combat require better timing, but didn't really add anything else other than initial challenge after you got used to it. DaS2 effectively "nerfed" the main character as much as it could to try and make the game actually take some effort, but I'm pretty sure you move a lot faster in DaS2 and the roll is more dynamic. Regardless the combat is still the same at it's base. Wait for an opening, attack.

DaS3 tried to be a real action game and failed miserably. We got a Bayonetta roll mechanic that deflated any sense of danger from any of the bosses. Enemies are incredibly fast compared to the player, but it doesn't matter because you can goron-roll your way across the arena and then instantly heal. Combat is even worse than previous games, because you can stun-lock most enemies to death without much thought and rolling into an attack is basically auto-aim and requires little positioning to pull off.

The combat in these games is mediocre as fuck compared to other action games.
>>
>>342192420

Even if that were true, that would be the Atlus English release, not the asia-english release which was successful internationally through word of mouth and was a cult hit.
>>
>>342197325
Or you could just hit them normally or use magic without worrying about any of that
>>
>>342197040
>get dlc or buy the goty edition or whatever it is
>it's now in the game
What is this "official expansion is not part of the game" argument.
>>
>>342197325
No one intelligent is going to argue that they have combat on the level of dmc. They just have decent combat that fits the setting. Doing sicknasty jump cancel air combos for SSS would feel really fucking weird in an otherwise somewhat grounded fantasy world.
>>
>>342197673
I bought Bloodborne, where is my Old Hunters in the base game like you say?
>>
>>342197946
I think you're being obtuse on purpose and it's not particularly flattering.
>>
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>>342196593
>this content has no content
>but wait, what about all this content you ignored?
>I said this game, not this game: that game expansion so it doesn't count

Honestly why would the conversation be a a game without it's dlc ither than to pull your little agenda to make the game seem as bare as you pssibly can?
>>
>>342197946
What these two anons said
>>342198178
>>342198179
There's no other reason for you to be this dense other than to shit into a game you don't like.
>>
>>342197946
If you're the same anon this whole time, you've backpedaled so far from your original argument that I think I won. If you're a different anon you're just picking out words from what we say trying to start shit. It's there, in the game, made by the game studio. Just because you haven't bought the whole thing doesn't mean it doesn't exist.
>>
>>342197870
I agree for the most part, I don't expect the game to have actual action game combat.

I just don't understand why everyone hypes the gameplay in Dark Souls so much, when it's a really basic system.

Dark Souls 3 was the worst for me in that regard. They really tried to push action game mechanics into a game that's supposed to be slower and more methodical, but it just came out as a half-assed game with terrible combos and no jump button.

I haven't played Bloodborne because my PS4 died a while back, so I can't comment on how the combat is in that game.
>>
>>342198179
Yhornam (Gothic City)
Cathedral Ward (Gothic City)
Old Yhornam (Gothic City)
Cathedral (Gothic City)
Hemick (Forest)
Forbidden Woods (Forest)
Hypolean Gaol (Gothic City)
Nightmare of Mensis (Gothic Castle)
End.

Optional.
Cainhurst (Gothic Castle)
Nightmare Frontier (Floating Island)
Chalice (Dungeon)

Expansion
Cathedral Ward (Again) (Gothic City)
Cathedral (Gothic City)
Research Labs
Fishing Hut


Gothic City locations: 7
Forest Locations: 2
Gothic Castle locations: 2
Floating Islands Location: 1

Yup, a lot of diversity there man.
>>
>>342198649
As a dmc fan I find I prefer bloodborne, It's a bit lighter on rpg and a bit heavier on action. Your dodges are quick and you can recover health by being aggressive after you're hit.

Well played gameplay resembles a traditional action game much more than the slow methodical combat of the previous souls games.


People hype the gameplay because there are different types of satisfying combat. I enjoy dmc but I also enjoy monster hunter which I would argue was the progenitor of souls combat in a lot of ways.

Monhun has weight and makes me commit to things in a way I don't have to in dmc. I love them both for different reasons.
>>
>>342189197
>shill
>over-marketing
You are some kind of underage retard aren't you? What the fuck does over-marketing even mean?
This game was by no means, highly marketed when it first came out.
The first Demon Souls gained buzz through word of mouth, Dark Souls took time to get from under the shadow of Skyrim and steadily built it's popularity.
You are incredibly stupid, you don't like the game? Fine but don't say stupid shit that proves that you don't know what the fuck you are talking about and just pulling shit out of your ass.
>>
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>>342198664
>he thinks we're even ginna bither reading his bias after all that pretending to be retarded
>>
>>342199056
>posts evidence
>I'm not going to read that!
>>
>>342198664
I legitimately prefer this to stuff like DS2. I don't like walking through a door and having a massive change of series.

DeS was fine because you were teleporting around, but I would have been totally fine with the whole game taking place in boletaria. I'm not sure why variety in environment is so important to people. What bloodborne has is some of the best level design I've seen in years with an astounding attention to detail. I can forgive them for not having a volcano level and a desert level and a jungle level etc.
>>
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>>342199089
>post evidence for 5 posts
>but muh semantics

Just close the thread anon, everyone stopped taking you seriously 10 minutes ago.
>>
>>342199302
I really don't care for what you think. You can't defend it's linearity and lack of variety in level design so now you just shitpost.
>>
>>342198664
Thanks for putting up an actual argument instead of just baiting. Gothic is the theme of the game, so obviously the architecture will be styled that way. Most of these make sense if you look at the world, if you're in a gothic city, and explore the city, you'll find more gothic city. Also despite the architecture being the same, yharnam, cainhurst, and mensis feel way different. Would you rather have the world design be incohesive like dark souls 2, so you can have "diversity?"
>>
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>>342199089
>it's ok when I do it

Yeah fuck off, no one's gonna bother answering you because you're just gonna backpedal for another hour until you can think of another stupid thing to say.
>>
>>342199412
Are you projecting now? I got a folder full of amug faces and all night pal, just go. You already proved how much of a dumbass you are.
>>
>>342199113
I just prefer games that aren't so linear and dull. One of the major reasons I didn't like BB or DaS3.

In DeS you could pick any archstone and go from there.
In DaS you could go fucking anywhere

In DaS2 you could go to 3 areas out of the gate

In DaS3 and BB you have to follow the path the devs set out for you, holding your hands as you go. The only variety in your play is when you want to do optional content, where in other games you could do whatever the fuck you wanted.
>>
>>342199412
How about dismissing your post like this.

>Optional
Cainhurst
You need to kill Rom, who is in Cainhurst to progress the story, because the red moon doesn't drop until you do.
>>
>>342199432
>>342199542
>y-you just shitposted
I even added your shitty DLC which isn't apart of the base game to sate you.
Do you always act this autistic when someone doesn't like your "favorite game"
>>
>>342189942
This is some good bait.
>>
>>342199613
>rom
>cainhurst
... anon... go play the game...
Rom is after Shadows of Yharnam...
>>
>>342199430
>Would you rather have the world design be incohesive like dark souls 2, so you can have "diversity?"
I'd rather have a game that isn't linear and boring. Only time there was so "variety" to play was when you could skip to Forbidden Woods
>>
>>342199580
Once you get to cathedral ward you open the path to:

>old Yharnam >chalice dungeons >cathedral ward
>hemmwick
>grand cathedral

Once you beat Amelia you also open up:

>hunters nightmare
>lecturehall>nightmare fontier
>forbidden forest

Once you advance a but into forbidden forest you open up:

>Cainhurst
>byrgenweth


That's 7 alternate areas you have acces to after beating 2 bosses.
>>
>>342199580
But what about that time there were two really short paths right next to each other that lead to the same place? How can you call THAT amount of skilled and time consuming level design bad?
>>
>>342199932
See
>>342199580
>The only variety in your play is when you want to do optional content, where in other games you could do whatever the fuck you wanted.
>>
>>342189197
Youre aware that demon souls and console dark souls had pretty much zero marketing right? Very niche series initially.
>>
>>342199580
I think 2/3rds or so of the game being optional in Bloodborne is a mark for nonlinearity not linearity. Vicar amelia can be your 3rd boss or your 5th boss for example. And it only branches out from there.

I prefer a coherent aesthetic to variety. I like that Yharnam seems like a real place to an extent. The areas surrounding Yharnam make sense as well.

I can say the same about DS1 to an extent but I can't say the same for DS2 or DS3.

DS2 is just the X level mashed into the Y level with no real thought behind it. DS3 is somewhat similar but it has the whole "the world is being mashed together" lore bit explaining it I guess, I still don't love it.

I'm not saying you're wrong for preferring variety, but I'll usually take coherence.
>>
>>342199580
>>342199917
See>>342199932
You have a shitload of options that open up progressively thorigh the game.
>>
It's very overrated with unnecessary tedious game design but it's also addicting fun, I've spent at least 60 hours in Dark Souls but haven't played any of the sequels
>>
>>342200021
I don't understand why you're making a distinction between option content and displaced mandatory content. If anything optional content is better because you can skip it on subsequent runs.

Taking the thieves ring makes a decent chunk of DS1 optional and I can only see that as a good thing.
>>
>>342199695
>argue for an hour about how you dont like the setting of a game
>call others autistic
>>342199917
>linear and boring
Neither of these words mean anything. The game has plenty of branching paths, and optional areas like amygdala, upper cathedral, chalices and old hunters. Just because you dont like gothic cities or find the game boring doesnt mean it's bad or "overmarketed."
>>
I remember why /bbg/ was split again
ya'll so defensive and respond to any and all negative things, bait or not

that faggot shitposter hates bb, stop arguing and giving him yous lmao
>>
>>342189345

It's basically just an aRPG game..

I mean that's it, nothing drastically special about it and plenty others have done it just as good and better.
>>
>>342189942
Do you even like video games? I bet you just play rape simulators all day. I agree with a couple of the games here, but most of these are at least decent video games.

>Morrowind
>New Vegas
>Diablo 2
>Mirror's Edge
>gained undeserved popularity through over-marketing
>>
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>>342200027
Maybe Dark Souls, but it was still gushed by the likes of IGN and Gamespot over how hard it was.

Dark Souls has sold many millions and was marketed by the liked of PewDiePie. All the normies know it as "that game"
>>
>>342200021
>The only variety in your play is when you want to do optional content, where in other games you could do whatever the fuck you wanted.

So you're saying it's a bad thing that bloodborne gives you the option to skip optional areas rather than ebing forved into them? That's not even counting the fact there worthy loot in all those optional areas.
>>
>>342200312

I don't see how skipping content helps or hurts variety.
>>
>>342200027

Maybe in 2009, it's easily one of the most marketed games -ever- now in 2016, seen as many TV spots for it as Final Fantasy.
>>
>>342200021
>The only variety in your play is when you want to do optional content, where in other games you could do whatever the fuck you wanted.

>the only variety in bloodborne is when you want to do different stuff whenever you want to, where in other games you can do different stuff whenemever you want to

???
>>
>>342200460
Especially with souls games rushing to whatever you're going to use in your build lets you play the majority of the game the way you intend to, rather than getting all your shit together right before the end.

Let's say I want to use the dual katanas in DS3. I have to complete the vast fucking majority of the game before I can do so.

In contrast if I want to use a later game weapon in one of the other titles I can likely get there much quicker.
>>
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>guys baits
>people know it's bait
>people say it's bait
>they still reply to it until thread autosage
>>
>>342200723

I agree that is a big flaw with souls games. It is especially true for magic builds.
>>
>>342200460
Because it gives you a choice on what stuff you can do, therfore giving you control wheras in a game like Dark Souls 3 if you're bored of one area then good luck since you're forced to go through it to get to the areas you actually like.
>>
>>342200749

I don't think it's bait though, Dark Souls 1 was good but like every other series this gen it's overstayed it's welcome.

I played DS3 until i beat it, it felt like the same game again with upgrades.
>>
>>342200856
I get the impression they don't like magic that much. It's been a bit of an oversight in a lot of the games. It's insane how easily missable a lot of the magic npcs have been in the games.
>>
>>342200749
Im sorry anon i see this thread every day I had to reply eventually.
>>
>>342200932

But how does not being able to skip it hurt variety?

Skipping content would actually hurt game variety in one way and add to it in another. Depending on your perspective one might be objectively better than the other, but only from one point of view.
>>
>>342200953

Magic has either been far too easy to abuse or far too under-powered.

Souls is unbalanced through i don't understand how people can take it's PvP so seriously.
>>
>>342190641
This coming from someone who's only experience is with the zdoom era.
>>
Normie's just gotta get good at dark souls fucking losers
>>
>>342201338

Dark Souls is not hard. I've played FPS that were harder.
>>
>>342201101
Not necessarily variety within one play but variety over multiple.

Every playthrough of DS3 will be almost the same due to the funneled nature of the game.

When I play DeS I can choose to tackle any area first and my loot and levels will change the way I play the other areas.

Think of old megaman games, you end up killing all 8 of the bosses eventually, but choosing the order can drastically change how you play through the game.

>>342201218
My honest impression is that melee is the intended style and everything else is an afterthought.
>>
>>342201475
>When I play DeS I can choose to tackle any area first and my loot and levels will change the way I play the other areas.

Yet you still use the enchanted falchion every time
>>
>>342201531
I've never used it actually. I just don't like curved swords and the game isn't hard enough to require minmaxing.
>>
>>342201475

I get it, but these games are pretty linear to begin with.

I know that's kind of an excuse and adding the ability to skip bosses might help people on NG cycles, but the game is so linear i don't think it matters very much anyway.

>My honest impression is that melee is the intended style and everything else is an afterthought.

The melee is also amazingly unbalanced. the amount of spam tactics kills any chance it had.
>>
>>342189971
t. casual
>>
>>342189197

The timing of the game really.

It came around at a time when people had kinda forgotten that games can be challenging.
>>
>>342200749
The board is nothing but porn and bait.
What do you want me to reply to?
>>
>>342200114
>You have a shitload of options that open up progressively thorigh the game.
vs
Having a shitload of options at the start of the game

I'd rather have the latter.

Having to kill Gascoigne, Bsb, Amellia just to open up 2 additional paths every run is dull
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