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How to make tank genre more popular? It's only WoT, WT or AW.


Thread replies: 18
Thread images: 5

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How to make tank genre more popular? It's only WoT, WT or AW.
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bump.
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You can't do much with tanks if you want to keep them realistic.
Also WoT's terribly grindy system made me quit after rank 8.
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>>342131154
WT is the only good one.
>>
Is WoT any good these days? I tried it years ago and wasn't impressed. I was having fun in WT but the grind has started to get to me.
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those games are popular already though.
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>>342132254
*5 golden eagles have been added to you account*
>>
>4 player co-op tank game
>1 commander, gunner, loader, driver
>everyone gotta work together and fight through AI soviet tanks
>WWII Era
blab
>>
>>342133497
i think you could get away with the loader being an AI and nobody would care
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>>342132254
It's the less worse.
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>>342133497
RO2 sorta did this with various crew members. Just wish there were more tonks in game and the tonk maps weren't broken in campaign servers
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>>342133497
>>342133564
funny I had these exact same thoughts a while back, 3 man tank crews of a commander, driver and gunner

though my idea was a pvp game focused around communication with maybe 3 tanks on each side
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>>342133497
>battleship game
>smallest mode is 32 vs 32, with one battleship a side
>scale accordingly

Although what I really want is a game a lot like Guns of Icarus online, but with the aesthetic and extra dimensions of Last Exile, (i.e. musketmen decks, fighter and bomber pilots, etc.) I'd be a happy fucking weeb if that ever came close.
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>>342132254
havent played AW, but WoT is better than WT, at least as a game it is.
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By creating more autists
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StuG! StuG Deployed!
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>>342135971
sauce?
Thread replies: 18
Thread images: 5
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