will it be shit?
>>341497713
Probably.
>>341497713
yeah :(
>>341497713
Probably but I'll buy it anyway.
>>341497713
>Turning the original multiplayer arena shooter into an Overwatch clone
It will absolutely be shit.
>reverse image search no results found
are you trying to ruse me?
>"quake champions will be like a classic arena shooter"
>which means unique characters with abilities
>its not overwatch though
>>341497713
according to you?
Yes, unavoidably
according to real people and the people that matter?
we'll see
>>341498636
>implying it won't be a f2p mobass
why do you think its PC only?
>>341499386
>why pc
Because they confirmed strafe jumping for one. You can't pull it off with a gamepad.
>>341499229
QTF and other various class modes/mods don't count as classic arena shooter?
>>341499634
they did?
as in the real Sanic from old quake?
How am i supposed to know?
>>341499809
"classic arena shooter" means a death match arena with weapons and powerups that you pick up. those regenerate after a certain amount of time.
both players are completely equal in terms of gameplay, otherwise it is only skill in the map that decides who wins.
games like TF2 are team-based DM shooters. They still have the DM like in Quake, but they don't weapons and powerups that can be picked up. It relies on team composition and teamplay rather than map control and solo strategy
>>341500421
>i maek poost
>>341500731
classes and pickups are not mutually exclusive, it's all been done before
Trailer was pretty hype to be honest.
Turok revival when?!
I can't think of what else from the doom engine they can reboot that's worthy.
>>341500957
its just not a classic arena shooter. might as well call a chair a table since they both hold shit up
>>341499220
What the fuck are you talking about nigger? Did you watch E3?
What do you guys think about Lawbreakers?
>>341501115
every classic game has pickups and theres atleast team fortress 1 with classes, and if you count AvP
>>341497713
No way, anon. It'll have exciting three-sentence backstories for each of the memorable characters from the Quake series; each character having their own special abilities and perks. You'll experience all of the team-oriented multiplayer gameplay that you have come to expect from Quake, such as King of the Hill, MVP Escort, and Bomb Defusal.
>>341499948
One of the devs gave a keynote of sorts. I didn't watch it myself yet but I see no reason esreality would lie:
http://www.esreality.com/post/2821458/quake-champions-announced/
I'm really hoping they're using the abilities pitch to cater to a new generation. The entry level for quake has always been absurdly high, so I assume they're trying to mitigate that in a way. I highly doubt they would totally dump classic 1v1, especially since they're pushing it as a competitive game.
I'm mildly optimistic, e-sports is bigger then ever and there's a niche for a highly skil based arena fps, especially in terms of 1v1. There's literally serious competitve 1v1 game since sc2 died.
If they'll be smart about it, they can very well pull it off.
>>341501430
I meant "there's literally no serious competitive 1v1 game since sc2 died"
>>341497713
>claimed Wolfenstein TNO would be shit
>it was great
>claimed DOOM would be shit
>it was great
>already claiming Quake Champions will be shit
Face it, id is back.
>>341497713
Anything Quake will be shit untill Id makes a sequel/reboot of the first one, no stroggs
>>341501640
tno isn't great, it's just better than that shit raven game
>>341501640
>Claimed DOOM Multiplayer would be shit
>It was
>Claiming Quake Champions will be shit (multiplayer only)
At least in the CGI I feel a vibe of the Quake 3 aesthetics. And Quake 3 aesthetics are 10/10
Going to be complete shit.
>Class based
>Minimal pickups
>"Abilities"
Was hyped until I saw people warping around. Will be an Overwatch clone.
>>341501571
the FGC would have words with you over that
>>341501115
so if i play NTF on a cpma server im not playing an arena shooter? or if i play weapons factory? go fuck yourself.
>>341501668
You do understand that quake 1 single player was stitched together just to make the deadline? They only seriously considered SP at the very beginning of the project.
Quake at it's core has always been about multiplayer.
>>341501330
Looks bretty good too, I'm hyped that 2016 might the start of a shooter renaissance.
>>341501925
>you mean if i'm playing q3 rally i'm not playing an arena shooter? go fuck yourself
>>341502043
yeah, and I don't care
I want a sanic fast eldritch shooter with 2016 production values, sue me
Is Unreal Engine 4 UT shit? Yes, yes it is.
Will the new Quake be shit? Yes, yes it will.
>>341501818
Wolf2009 was great, fuck you.
>>341502269
are you a faggot? yes, yes you are
>>341501920
Yeah, my bad. It's mostly console though, and my exposure to high skill 1v1 games was mostly through pc up until relatively recently.
>>341502269
>Is Unreal Engine 4 UT shit?
no
>>341499010
Classes were done much earlier than overwatch.
>>341502594
Overwatch invented FPS moran
>>341502264
Sure, but sure as shit the SP didn't keep the scene alive for 20 years.
>>341502210
Nice false equivalence. Classes can be and in many cases are nothing more than what you spawn with.
>>341501668
>not liking stroggs
Confirmed to having not played either of the Quakes at launch. Quake 2 was vastly superior to Quake 1, even if the story was completely different.
>Bethesda.
You tell me.
>>341500974
If they do Turok there better be frustrating bullshit platforming
>people bitching about classes
Besides, they implied it's going to be like Q3 but each character having one special ability, like Ranger's orb / teleport thing from Q1.
>>341501912
When did these become attributed solely to overwatch
>see the trailer
>oh yeah the designs look incredibly similar to the old game
>everything is good
>suddenly electric blue hair
>wallhacking
>QUAKE CHAMPIONS
>Well you see, we updated the formula for modern gamers who expect different abilities and HP
>but it's still the same guys we swear!
I don't know what made me lose hope faster, this or the Crash remasters.
>>341502758
Quake 2 was shit, m8. The only thing good was the engine.
>>341502892
it's annoying because we want a CLASSIC arena shooter, built for duels, not team based heroes with abilities on cooldowns
>>341503014
When Overwatch became clearly successful, and the entire Bethesda part of the E3 conference appeared to be a direct attack at Blizzard.
>>341502656
I can't argue that
>>341503090
They said nothing about team based gameplay. In fact they out right said 'deathmatch' when talking about the game. And who's to say they won't have a mode to play the game without the special shit?
>Made by Inversion devs
Definately.
>>341503087
Not even remotely true. Quake 2 was sick as hell.
>>341503090
If they'll have 1v1 then I'm pretty sure there will be an option to choose the same char/disable skills. And it's really unlikely they would dump 1v1 altogether
>>341503480TRESPASSER
>>341503184
>implying d44m multiplayer doesn't have classes
>>341503568
INTRUDER!
>>341499386
Because it's quake. Why would you play Quake with a controller?
Wow, I am so disgusted with many posts in this thread. Where has the real competitive spirit gone? Games that do not feature any special sort of distinguishing players (classes, abilities, perks) endure and entertain much longer than most of their peers.
How can you people be so skewed towards dismissing this purely skill-based gameplay, where players have the same capabilities? I mean, holy shit. I am legitimately upset. Play some Jedi Outcast or something.
>>341504750
because you've spent your whole life training yourself to play first person shooters with suboptimal input devices
>>341504904
because aiming is hard. You'll notice /v/ hates anything that takes a modicum of skill
>dota
>fighting games
>any arena shooter
>RTS genre
these are all things /v/ bitterly complains about
>>341497713
>will it be shit?
Only with a controller
>>341505182
>mouse and keyboard
>suboptimal
christ you consolefags are cancer
>>341504904
Are you high or something? They said that this new Quake game will feature classes and abilities, just like Team Fortress, Overwatch, Battleborn and other shitty modern games.
>>341504904
>>341503090
Adding skills isn't that big of a hit. Movement, speed, aim and pickups is what makes the quake formula.
They were gradually probing the market for the classic fps crowd:
-wolf - sp only with a story, reduced health regen mechanics and pickups, no mp
-doom - full blown old school sp + some modern tweaks, with a slapped on lame modern multiplayer, which didn't cut it
I assume quake is a doom approach but the other way around.
>How can you people be so skewed towards dismissing this purely skill-based gameplay
I'm not, but you can't fucking make a 1 to 1 quake remaster these days. It wouldn't bring people in. It's that simple.
>>341497713
It's not Quake, it'll be Quakerwatch
>>341505601
skills and DM shooters don't mix.
A game like dota has skills. The attacks in dota never miss also. If I use a spell and target it on someone, it will hit them. The entirety of skill in that genre revolves around using your abilities at the the right time.
A DM shooter revolves a round superior reading of your opponents moves, playing mind games, and having certain play styles in terms of combat. It's oil and water
>>341505510
Yeah, read my post again. I am crying about that addition.
>>341503480
i liked quake 2 because it was my first entry into the series.
Maps were more realistic in 2, but the maps of the original were more designed around actual gameplay so they aged better for me.
>>341506315
you just contradict yourself anon
>>341497713
Not sure. I just hope they don't do that shitty load out system other classed based games have. Having unique skills and traits for each characters would be nice.
>>341505437
you have a difficult time with reading i think
>>341507552
If the trailer is anything to go off of, then you pick up guns in the maps / from opponents, as we saw Ranger kill that mook and take his lightning gun.
>>341506315
>The attacks in dota never miss also. If I use a spell and target it on someone
Haven't played for a few years, but that's bullshit. There's a huge number of skills that you have to aim with. Not quake level brake-neck speed aiming of course, but still.
> The entirety of skill in that genre revolves around using your abilities at the the right time.
That's not true. You need to read your oponent and be very well aware of his positioning.
>A DM shooter revolves a round superior reading of your opponents moves
they just add another layer to that. if I can for example teleport every 30 seconds, the opponent needs to be aware of that and read when and where i may teleport
>having certain play styles in terms of combat
The play styles will vary from character to chracter then
Like I said - if they have 1v1, I'm pretty sure they'll include a setting to turn it off, as balancing a roster of assymetrical chars in an fps will be a pain.
lovecraftian/medieval horror based shooter that retains the action of the 90s when
>>341503090
Quake was never purposefully built for duels. And only a sliver of each game's overall community actually played duel more than once, if not more than zero times.
>>341508942
CTF Master Race.
I wouldn't get too excited about the competitive side. Esports used to be community driven, these days they're just another market devs want to sell to.
They release a game, host a tournament and guarantee sales of their game. The lifespan is short, balance is never a consideration and then some kids get $10k and go on local news.
Quake Live is the only true esport left, and QC won't change that
>>341504750
It's confirmed on console I think.
>>341509682
"E-sports" has always been bullshit cash grabs fueled by initial hype and a few sponsor bux. Grassroots tournaments have always just been that, tournaments. Plus fighting games have been doing it longer than FPSs and are still going strong.
It's not being made by ID so yeah it's gonna be shit
>>341501823
Id is making the multi-player
>>341509760
Nope, it's confirmed PC exclusive.At least for launch, the future may yield console versions.
>>341509760
How does one pull that out of their ass if the presenter on stage stated "FOR PC"
Seeing "Champions" was the most disappointed I've been all year.
>>341511104
>disappointed over fucking nothing
>>341510623
I don't think it was confirmed to be PC exclusive yet could be out for scorpio and ps4 neo
>>341497713
There's at least pickups, no apparent loadouts, and sjumping, rocketjumping and shit are in
I'm optimistic, somewhat
>>341499010
Really doesn't seem like it.
But I'm gonna wait till Quakecon.
>>341501869
3 is quite a bit more colorful, but yeah.
Was the map shown Campgrounds or the other one (I forget the fucking name, not Furious Heights, I don't think)
>>341497713
>ID gets back on track by making the most glorious FPS comeback
>Everyone for a new Quake
>They outscource it to some no names instead
why is Bethesda so retarded
Didn't Bethsda have a "Hero Shooter" type game coming out but canceled it after realising everyone else was already doing it first and decided to evaluate what to do with the game?
How much you want to bet it got turned into Quake Champions?
>>341502892
I'm worried it will be too little, actually.
They have confirmed that they have different stats too, though. Blue Hair Lady rocketjumps higher than most, for example.
>>341508942
3 kind of was designed for Duel, though.
>>341509082
Yes.
>>341512696
Isn't it done in cooperation, not straight up outsourced?
But yeah, holy shit I'm mad.
>>341512745
Battle-something. Yeah.
Doubt it did, a lot. I don't even recall them battle-w/e heroes using abilities.
>>341513213
>Isn't it done in cooperation, not straight up outsourced?
Probably will be like DOOM, Id handles the SP and someone else the multi, or maybe the opposite.
They're pretty busy now I'd wager.
>>341499010
I hope most gamemodes only have these characters as cosmetic changes. It would be cool though to have a gamemode where they can actually access their special abilities but it shouldn't be in the whole game.
>>341513740
There's no SP.
>>341505276
aside from the air rocket the rest of that was trash
Ranger having that orb thing is so silly. But whatever.
I wonder what Orb will have. They already gave Visor the wallhacks.
Was doom shit? Was wolfenstein shit? Yes.
>>341514589
hello sweddit
>quake thread
>people defend using a controller
>>341501571
What is hearthstone?
>>341515301
Noone is, though.
>>341501430
>entry level is absurdly high
maybe for retards who have never played an arena shooter on PC. Even source games have at least similar movement to quake
NO LUCY NO BUY
>>341510173
they just promised changes to snapmap. the multiplayer stay more or less the same with more contents.
>>341515942
She got that nuclear WAIST
>TNO came out decent
>Doom as well
Hopefully quake is just suffering what doom went thru and turns out to be good. HOPEFULLY.
>>341512745
battlecry was meant to be poor man's chivalry if everything they revealed is true.
>>341516067
is she wearing a girdle
>>341515845
>maybe for retards who have never played an arena shooter on PC.
>maybe for fucking everyone
>>341515963
He's saying id is making nuQuake's MP, as oppossed to Doom's.
He's not quite right, but still.
>>341515942
I know fat weighs less than muscle, but even assuming 0 muscle tone there is no fucking way someone with that body weighs only 170 lbs.
>>341516372
quake becomes a strategic game if your opponent is good. Otherwise it's pick up the rocket launcher and bunnyhop
>>341516779
That's a better criteria, yes, and I agree.
The other one was retarded, though.
>>341500974
just start going through build engine games
redneck rampage reboot when
I feel sad for everyone that didn't get the Q1 style SP they wanted.
It'll have Denuvo which automatically disqualifies it.
>>341497713
It might be okay. I am going to play it, but I was really hoping id would reboot quake the same way they did doom.
As Homefront was the dying breath of the modern warfare , overwatch was the birth of the class based shooter
I'm 100% calling it
>>341518214
It's a style that's never going to be possible with an AAA publisher. Q1's level design is just too archaic and minimalistic for modern mainstream standards.
Each character will get not only their own abilities but also their own attributes (Tim Willits specifically said in reference to the blue hair girl "she can rocket jump really high"). This is Quake and I don't like that they're trying to shoehorn class style shit into what should essentially be a game where everyone is equal in their attributes and spawn weapons and you use nothing but skill and teamwork to control map resources. QuakeCon is August 4th so we'll see then just how class based it really is, but I wouldn't expect capture the point or payload shit, I think it'll have TDM, CTF, Clan Arena, and maybe even 1v1 (id software has been running 1v1 tournaments since 1996).
>>341519270
I wasn't just talking level design; theme and atmosphere play into it too.
>>341518807
They still might, this is specifically "Champions", not 5 or whatever they'd call it.
>>341521142
Clan Arena is so fucking bad man, I don't know why everyone loves it.
Well I do know, but I don't like it
I'm thinking about getting the Quake collection on the Steam sale. Is it worth it?
>>341521872
Buy it and be educated in what good FPS games are.
>>341519159
>calling something thats been evident for months
You nailed it brah
>>341521778
If they can't get the level design right, then it simply isn't Quake to me. Quake's style of level design has been ignored and forgotten for way too long. Theme and atmosphere are of less importance.
>>341497713
At this point I don't care what it fucks up. If it has non-team game modes and weapon pick ups I'll be happy. I'm fucking sick of all modern shooters being team focused, I just want some good fast paced free for all gameplay for once.
>>341513968
>impressed by air rockets
>>341522937
its class based anon, so of course its team
>>341521872
>>341522473
Fucking don't
Steam version of Q1 doesn't have music
And noone plays 3, get Live
>>341515301
No one did you retard
Just classes and abilities are not the end of the fucking world, you will always have quake 3/live you whiny bitch
>>341522937
>>341523320
Deatmatch was mentioned by name, wasn't it? I assume it has DM, not just TDM
>>341499010
It won't be shit. It will be better than overwatch.
>>341521872
I don't know if they include Quake 4 in that collection but the campaign of that was pretty weak and the MP, while it is pretty good and completely arena style, doesn't really have active servers that aren't free for all
>>341499229
Overwatch does not have arena style gameplay.
>>341502269
Unreal Engine 4 is good. A lot better than Unity. It's probably the best engine you'll find for general purposes that isn't specifically made for a game.
yes, when you have the only female all sexualised up in the trailer of course it's going to be shit to bait white neckbeards in
>People saying it will be an Overwatch despite the fact that they said will be classic arena style with pickups and shit
Even if they are "character abilities", they'll likely have a Classic mode where that shit is turned off. Stop sperging out at least until gameplay is shown.
>>341524140
This, I can assure you the only reason they went with the whole Champions meme is because they want to cash in to the whole cosmetic market shit, they saw Valve making big bucks with csgo and tf2 and they wanted in
The casuals will be segmented into their own area, only I doubt modding will be in to prevent the community from cutting into their cosmetic shit, expect some snap map shit at most
Every game post 2007 is shit. Deal with it
>>341524084
Ironic shitposting is still shitposting
>>341524140
We'll have to wait, but I don't think anyone is sperging out yet, even fucking ESReality isn't being overly negative about this
Doom gave us hope methinks
>>341524140
>>341524594
Really, the Timesplitters route of lodsa characters with minimal differences would be the best case scenario.
>>341524789
>implying Legend of Grimrock 2 isn't perfection
>>341524805
>>341515942
>There are both 170 pounds
right
>>341525483
Worth noting that Hunter is 6' fucking 6''
>>341525720
Yea, and Luck is 5'10"
>>341525483
>>341525720
And made of muscle.
>>341525720
Muscle weighs more than fat though. So honestly, she would still weigh less than Lucy, but it would probably be a bit close maybe? But there is no way Lucy is 170. 270, maybe.
If Hunter isn't on this game I swear to fucking god
>>341526168
I bet they'll tone down her outfit like they did in this official wallpaper (interesting thing is that there is an also official version of this with her original outfit, can't remember if the steam backgrounds used that version or the new outfit version)
>>341515942
wew lad
>>341526950
I wouldn't mind, I think. It depends on how well they pull it off.
Also everyone look at this shit. Holy fuck it's good.
>>341526950
Make her have less stupid boots and I'm all for it
>>341501571
Probably because most people were too dickless to do Duels when they can rely on a team to cover their asses/blame for the loss. I for one welcome a resurgence.
>>341502594
Classes were done in Quake, as a matter of fact.
>>341528450
Hell yeah!
REFLEX
Real nigga shit right here.
>>341505276
but dota isn't hard
>>341528649
In Quake as in a mod, though.
Team Arena would be a better example, and even then it was not great.
>>341528450
What an uninteresting screenshot
>>341497713
Short answer: Yes.
Long answer: Yes.
>>341502892
>thread about an arena shooter
>posts Wolf:ET
>>341529137Melee only, one starts on the bench, the other spawns at the door.
>>341505276
Aside from dota aren't those all the games /v/ bitches that people don't play more of?
more like Quck amrite?
>>341502264
>implying Quake 1 was about speed
Quake 1 single player was designed as an atmospheric horror game. The movement speed was an artifact of FPS design still being relatively new and derived from platform games.
>>341530361
>atmospheric horror game
lol no it fucking wasn't
hell it barely had any actual design
>>341528450
>Buy reflex
>Have some fun tooling around learning the game
>Get smashed by the guys on the only active server
>Later find out that they are all comp players
>Next night the national duel champion is on
>He explodes out the gate and puts the other guy in the ground 5 times in under a minute
I love this game so far but the guys that play it are demons. I can understand them wanting to ease people into the genre but so long as the movement and weapon mechanics are there the pros will just shit on people no matter what abilities they have.
>>341530537
t. never played single player Quake
>>341528987
https://www.youtube.com/watch?v=3EW0EuJJCSs
https://www.youtube.com/watch?v=tNyUlIQ_elo
https://www.youtube.com/watch?v=xkoyvB-TZmU
Probably best to see gameplay.
It sounds like a completely shitty idea to do for Quake, but I will atleast give them the benefit of the doubt and wait for actual gameplay and responses from the gameplay.
>>341530619
The problem is that Reflex ain't much of an introduction to the genre, and it appeals to the really competitive crowd.
Fun game though. CTF and FFA are easier if you can find games for them. CA too.
>>341530876
I did though. It was atmospheric, but not a horror game at all. Spooky at times, I guess.
Hell the original intention wasn't even horror.
>>341531415
It is, but the pic itself was kinda weird.
I like the japan map.
>>341502043
That doesn't make much sense since FPS multiplayer was virtually nonexistent prior to Quakeworld's release a year after Quake. 95% of the attention DOOM got was for the single player while the MP represented a market nowhere near large enough to carry a AAA-at-the-time title on a commercial level.
>>341531701
>I did though. It was atmospheric, but not a horror game at all. Spooky at times, I guess.
Maybe not outright survival horror but it definitely wasn't exactly all about high-speed Sanic the Hedgehog action. The OST makes the intended focus of the game pretty clear.
>>341497713
I recently found a sealed copy of Quake 1.
I'm waiting for this game to come out so I can sell it online for a big price because of nostalgia crybabies regardless of whether or not it fails
Likely, Doom may have been good but that multiplayer sure wasn't.
>>341530619
You cry now but very soon you'll be that very demon.
oh and the next update will have training mode so you can learn how shit and uncoordinated you are.
>>341532410
id Didn't work on the multi in Doom. Quake is being developed by id in conjunction with another studio.
>>341497713
Do you like Overwatch?
If yes: not shit.
If no: shit
>>341501330
I'm going to buy it just so cliffy can make unreal 2. Also it looks fun I guess
>>341497713
>i like nix because she's the fastest character and has a rocket launcher. - Quake lead dev.
So basically other classes are slow as shit and you're limited to a few weapons on a class basis.
>Champions will allow you to play the play style you enjoy - Quake lead dev.
Well shit, i guess the old quake didn't? What he actually meant was: shitties now have it super easy so that they don't have to learn. Old quake let you play the style you wanted and you were free to chose whatever weapon you wanted defeating the point of classes.
To be honest, hard core fps like quake 3 arena, cpma, and many other arena fps are a dying breed. The casual market is what killed most skill based games. Everyone wants to be "good" from the get go, it's the same mentality we have in our society where everyone gets a medal and there are participation trophies for doing the simplest things. You see this in overwatch where press Q to get POTG is a thing. For ID and Bethesda there is absolutely no other way that they can compete and be profitable without dumbing things down to cater to the widest audience possible. Hero shooters are the future for fps as there is a high demand for it and it'd be stupid for Bethesda to ignore it.
>>341533810
Um... have you been in a coma?
w/o the fantastic singleplayer that W:TNO and nuDoom had, it'll be just "ok".
I guess both Quake storylines are kill.Too bad, I wanted to see more of Quake 1 fleshed out.
>Quake
>Fucking Quake
>2016
oldfag here. The only thing I can think about right now is the fact that around 97% of this current generation can't into shit that is an "arena shooter"
Too complex. Too hard. Too everything.
Even if it turns out not shit there's no way this game will be a success unless they already know and have lowered their expectations.
>>341535035
No why?
>>341501330
I like grapping dagger girl. Could be fun. Looks more personal skill based than OW.
>>341534880
>>i like nix because she's the fastest character and has a rocket launcher. - Quake lead dev.
Didn't he say that he liked her because she can rocket jump real high, not because she has a rocket launcher?
And weapons seem to be able to be picked up.
>>341535476
Too fucking boring and bullshit, more like. Q1 MP is bollocks if you play with someone even remotely skilled.
>>341535998
Unreal 2 came out over a fucking decade ago, man.
The comparison to Overwatch is a joke.
Quake is played 1v1 in a competitive environment. All the other big 1v1 competitive games (Starcraft, Madden, Fighting Games in general) have selectable races, teams, or characters.
Doing the same thing in Quake is just par the course. It creates more design space, and a more interesting metagame. This also appeals to casuals better, by allowing more diverse playstyles that rope in players who wouldn't usually enjoy Quake.
Selectable characters is the natural progression of Quake. It not only gives the metagame more depth, but also could potentially attract new blood to a dying franchise.
It's a win-win, as long as duels are still the focus of competitive play, players can pick up more than two guns, and items are on the map.
>>341537023
retard
>>341536647
Nonsense, I would now about the amazing sequel to an amazing game.
>>341497713
Everyone expected DOOM to be shit, and it wasn't, so who knows.
>>341538728
Why did people think it would be shit again?
i expect duel to be left unchanged from where the left off in ql
the class based stuff will basically be loadouts 2.0 for casual modes, but that's fine, the entry bar to quake is too high
>>341540748
>entry bar for quake is too high
pussy.
>>341540748
How the fuck do you casualize quake? This shit ain't for babies.
You either get quake or a game that isn't quake. Your choice - 60 seconds!
>>341537023
Basically this, but I wonder how it would work in team modes.
>>341537359
Ah you meanie head you.
>>341540748
Duel is hard. Every other mode isn't.
>>341541371
Man, don't write like a fag.
>>341499010
>people unironically using the term 'overwatch clone' when overwatch wasn't even the first 'hero shooter' out of the gate
Fucking kill yourselves, Blizzdrones. While Quake Champions and Lawbreakers won't be as timeless as Quake or Unreal Tournament, they sure as hell will be more fun than Overwatch's sterile playing experience.
>>341535476
don't forget too fast. heck you can play quake live now and compare it to the glacial pace of overwatch (yet for some reason the time to kill in overwatch is so fucking tiny despite being so slow, what the fuck?).
>>341497713
>being developed by third-rate third party devs on the same tier as the people who did the Doom multiplayer
I'm sure it'll be great guys.
>>341542690
let's just hope they release some sort of beta/alpha that people can give feedback on
>>341542690
Hoping they just borrowed some fx guys or something.
>>341542661
TTK in OW is kind of hard to quantify I think
>>341503090
>We want classic quake!
>Quake Live, and Q3 Arena are dead
Maybe you want it, maybe a lot of people say or think they want it, but it sure doesn't show.
>>341543187
Is it wrong for them to stop playing something that is decades old?
Gee, maybe they want some fresh.
>be hyped for overwatch
>preorder it
>get excited when it's launched and play it for a week
>then lose all interest in playing it again
>game was repetitive and kind of dull
>go back to tf2 for a bit
>hear about lawbreakers
>start reading up
>cliffy fucking b is back
>characters shit talk eachother after kills, even swearing, almost like the antithesis to overwatch's disneyfied tone
>fast paced and great movement, again making it better than overwatch
>better level design that overwatch but that's not saying much
>also a pc exclusive so it won't be a console shooter like overwatch
Guess I know what I'm playing then.
>>341543631
A straight up arena shooter with modern graphics isn't what most people really want, just ask Unreal Tournament 3 and Unreal Tournament 2016.
>>341543858
>free to play
>Nexon
Have fun with that
>>341503090
Basically noone wants AFPS for duels.
>>341544116
It's buy to play, like Overwatch.
>>341543858
Don't really know why did you post this here but ok
Did you try UT alpha
>>341544116
It's not free to play, but they fucked up already by marketing as such at first
>>341544109
Then what do they want?
>>341497713
>Bethesda post Morrowind
>not shit
pick one
>>341544127
1v1 competition is mostly dead unless you play fighting games.VF6 when
>>341544116
>free to play
>Nexon
I can already picture Clffy counting his Nexon dollars.
>>341544109
>>341544869
So tell me what they want, what they really really want
>>341511505
Nigga the dude litterally said "For pc" in the confrence
>>341538728
>D44M wasn't shit
>not even top-50 on Steam.
>Average 25% daily current player loss.
Nice try, Todd.
>>341544109
UT3 fucked up the mechanics of the game and had ugly as shit GoW aesthetics. While UT4 is getting there it's just straight up unfinished and people don't want to play it until it's done.
>>341544869
>>341545181
Fuck if I know, and really fuck if most of us know.
There are a lot of very smart people, indie and AAA, who solely work is to come up with mechanics and concepts that will impress gamers and most of the time they fail miserably, no matter whether they're trying to pander or not, so who really knows? That's for teams of people much smarter than me to figure out.
>>341545858
NO SELKET NO BUY
>>341545371
The MP determines a game's staying power, and Doom's MP was painfully average and not very Doomish at all.
The SP was great.
>>341545858
UT3 didn't fuck up much.
Also ffffffuck dodgejumping
>>341497713
I just remember Bethesda's whole plan.
>Rip off Burtal Doom for Doom game and hire Halo multiplayer studio
>Rip off Samsara for new Quake game and hire another Halo multiplayer studio.
What popular mod will Bethesda steal from next to beat the idsoftware dead horse with?
Are they trying to gobble up every third-party studio that worked on Halo multiplayer in the past decade?
>>341546345
SP was a blatant rip off Painkiller.
>>341546250
NO SELKET NO BUY!
>>341546387
>Samsara
More like Fantasy vs Future.
>>341546387
>>Rip off Samsara for new Quake game
Hey, another person noticed(hopes for (?) this.
>>341546527
Nah, it was actually good
>>341546670
idgi
>>341546387
probably a hl1 mod like action half life
>>341546762
https://www.youtube.com/watch?v=mcTKcMzembk
>>341545858
What is it with arena shooters and deathbots? I see Reflex has a thing for them and people wont stop clamoring for Xan and Cathode.
>>341546727
I don't even know what you're insinuating.
Painkiller was a good, but painfully average game with sub-par multiplayer.
It was essentially an edgier Serious Sam with more depth, but less bragged about.
>>341547237
man xan kriegor was fucking awesome
>>341547237
Blizzard went ahead and grabbed Cathode for Overwatch too.
>>341547558
I got really bored of Painkiller rather quickly. Doom's SP is much better.
>>341547237
Because most Afps players are actually escaped government kill droids who take out their murder-boners online.
>>341546776
Bethesda already tried to gobble up Splash Damage with Brink. (failed, but Splash is a husk now)
Still hurts. Brink and Rage were both dumbed down by Bethesda for console priority.
At least my favorite shooter that shall not be named in this thread let itself be killed by dev-infighting rather than failed sequel.
I miss games that have fun with their design and don't take themselves too seriously. So much shit at E3 was stupid pretentious narrative bullshit, I just can't bring myself to be deeply invested in these terribly written games
There doesn't need to be serious, well thought out justification for an ingame universe. The very fact that it's an interesting and fun universe is enough justification for it to exist, and I really wish devs would pick up on this
>>341547879
This is now my headcanon
>>341548043
>At least my favorite shooter that shall not be named in this thread let itself be killed by dev-infighting rather than failed sequel.
Explain
>>341547825
You're full of shit or played the game after-the-fact.
>>341548196
Fuck off Todd.
>>341548104
I liked tf2 when it was about two corporations basically going above the law, not this australium bullshit
>>341547237
I think reflex's robots were just placeholders that became the mainstay. They wanted to have humans but the community latched onto the robots. Now they will have full on robot cosmetics so they aren't going back to the original idea.
>>341497713
Quake has always been shit
>>341548217
Played it like a year after release I think? Maybe a bit more.
I was really not exaggerating. Guns were neat and all but it didn't grab my attention for some reason. Still played it halfway through, maybe?
>>341548824
They were originally designed to fit the hitbox, too
>>341548310
What?
>>341545858
>UT3 fucked up the mechanics of the game
Nice meme. Its main faults were lack of content and innovation, not the mechanics. It barely did anything new, it had a sparse selection of DM and CTF maps, and it lacked modes from previous games so players didn't see enough reason to migrate.
>>341503090
>we want a CLASSIC arena shooter
start playing them instead of shitposting then
>>341549442
>playing unfinished games
Early access needs to die.
>>341549442
I have to wonder why the entire quake 3 arena community doesn't just band together and play one game, instead of dividing themselves up amongst what, 3 games?
>>341497713
arena shooter
>your role comes from the weapons you choose, your current buffs or armor, and your strengths
hero shooter
>every hero is only good at a very specific task, pre-determined so that you can just do what you're supposed to do and forget about using judgment
arena shooter
>every player has access to blast jumps and other advanced movement, and is a high-powered death machine
hero shooter
>you can only blast jump if your hero has that ability in their kit. No thinking outside the box permitted
arena shooter
>skill, knowledge, and teamwork counter skill, knowledge, and teamwork
hero shooter
>rock counters scissors
arena shooter
>custom game support is ALWAYS standard
hero shooter
>Matchmaking only. Custom games? Why? Our focus groups told us that the game is scientifically designed to maximize fun already!
arena shooter
>every weapon is a killing machine, which makes for a fast, crazy game flow
hero shooter
>your "weapons" are abilities with long, arbitrary cooldowns to make sure you don't have too much fun too fast
arena shooter
>supersoldiers battling for dominance
hero shooter
>cutesy disney cast engineered to look good on merchandise quipping at one another in a PG-13 tone
arena shooter
>takes peak concentration to excel at
hero shooter
>winning comes down to the art of setting up for your team
arena shooters
>inspired half of modern vidya
hero shooters
>just a mishmash of existing popular genres
Bethesda can off themselves desu
>>341549519
>>341549645
>I have to wonder why the entire quake 3 arena community doesn't just band together and play one game, instead of dividing themselves up amongst what, 3 games?
because there's no community
every arenafag in this thread is delusional
>>341502758
>Quake 2 was vastly superior to Quake 1
Shut the fuck up, retard. Quake was the most important PC game ever. Quake 2 was brow garbage with colored lighting.
Fight me IRL motherfucker.
>>341549645
A lot of Q3 players don't like CPMA movement, or the community.
A lot of Q3 players play Q3 because they have shit computers and it's easy to pirate.
>>341549730
No weapon loadouts and you can rocketjump and strafejump with all characters.
>>341549645
People won't quit Warsaw for some godforsaken reason. Quake live still has shitters they can occasionally stomp for fun thanks to steam for a match or two before they bail. It's also the sponsored game for quakecon and other things. CPMA/Reflex community were also elitists among elitists allegedly which no doubt pissed people off. And people still play Q3A over IRC meetups for nostalgia reasons.
>>341549842
It exists it's just inaccessible to new players. You can't just jump on a subreddit to get your daily shit. You have to join irc's mubles and other inane things.
>>341549519
But it's good. all the mechanics are there, all the game modes are there, all the settings are there. What more do you want to start playing? Stop being a scrub and play you pussy :^)
10 dollars isn't that steep for a game that's pretty well featured.
>>341549913
>Quake was the most important PC game ever.
literally delusional, Doom is WAY more relevant and it isn't even the most important
>>341549730
see, arena shooters don't deliver instant gratification, and that instantly makes them less favorable games for market appeal.
For example, if you pick up a shotgun in quake arena, you can't get around the map as fast as you like. You also are only effective at close range. Someone who likes using rocket launchers would have to change their playstyle based on the tools that they possessed, and that immediately shuts out the casual audience.
The casuals are not willing to change their playstyle. they just aren't. cod is popular because you can create your own toolkit, and basically go play in a sandbox tdm.
overwatch is popular because you can pick some hero, and still get rewarded even if you are dying a lot with an ultimate
However, there is an upside to all of this. Recently, players in these games have been complaining about the casual-friendly nature, and are demanding a more competitive, demanding experience. I think these are necessary steps to revitalizing skill based shooters.
Just think about it, Quake is getting mainstream attention, both by the consumer base and the developers. I'm not sure how it will turn out, but this is a good opportunity to come back and get arena shooters live again
>>341550252
>>It exists it's just inaccessible to new players.
>Bethesda announces a more accessible Quake spin-off
>REEEEEEEEEEEEE STOP RUINING MUH ARENA SHOOTER NOONE PLAYS BETHESDAAAAAAAAAAA
i don't even care about this game but Jesus you guys are retarded
>>341550252
>CPMA/Reflex community were also elitists among elitists
I can't speak for CPMA but from the looks of it, it's such a tiny community that it's bound to just be pro players which may seem elitist.
Reflex on the other hand (370 hours of experience) is very much open to helping newbies and building the community. We try not to trash new players and give them tips on where to get started. No one trash talks on there unless it's bind spam of smileys after an airshot.
>>341550482
>I'm not sure how it will turn out, but this is a good opportunity to come back and get arena shooters live again
literally never going to happen, at least not without heavy casualization of core arena shooter mechanics
as a novice to this type of game, is there any game i can play right now that has a decent playerbase?? quake live the best option?
>>341551032
Ogrewatch
>>341551032
Quake Live is your best bet.
>>341550792
doesn't seem like much of a community
>>341549730
hero shooters arent overwatch, you fukken asswipe.
>>341551032
quake live is your best option, simply because it actually has people playing it. You can play reflex but only amazing, decades-of-experience pros play it
>>341550482
my friend said he liked pharah in overwatch because she could rocket jump, but he hates mouse and keyboards as well as TF2 and quake
like honestly
>>341551032
yeah quake live is your best bet unless you want to jump the ship and go all out and try Reflex.
quake live is fun and ffa is probably the easiest game mode to start with. you'll have lots of fun.
>>341551232
That's why we try to be welcoming because we want players coming back. You can always find a match of some sort.
>>341551372
Pharah in Overwatch can't rocketjump as such.
>>341551434
Even though you try to be friendly going 50/-1 still feels like a date with the health inspector
I can't see it being very good unfortunately
Reflex is the only really modern quake option and more people should just play it rather than talking the talk
>>341548824
I think they were going have several different models including humans etc i don't know if that has been dropped but in one of the next couple of updates they'll be adding more animations and different parts of the robot model you can swap in and out/colour etc
>>341552081
P-Please don't go, you can be the rapist when you've spent a couple hundred hours in the game... P-P-Promise.
>>341552437
To be fair that is what will happen. You will become the rapist and you will be spreading the butt cheeks of the new players. That is unless the boss of they gym is around.
>>341552862
either you quit the game as a noob, or you play long enough to become the buttraping pro
>>341501430
>The entry level for quake has always been absurdly high
No it hasn't. Unless you want to hang with experienced players and so on. What's stopping anyone from playing with a bunch of friends? You don't need everybody to know how to strafejump and time armors to have some fun blasting shit. I played Worms Armageddon for years with the same group of guys and never got into rope races and all that autistic "pro" shit. If games were fun only at high levels of play, only a handful of people would be able to enjoy them every generation
>>341554210
>worms
>pro
what level of autism is this?
>>341515942
>only 170lb
>>341554210
yeah thats true its fun at every level but getting your ass beat in duel isn't much fun i've never been a fan of duel but it is neat to watch good players
>>341554742
I'm guess you don't know how nuts W:A can get. Rope-ccentric gametypes like shoppa had some tricks that required so much player input to perform, people would use macros to get them done
>>341555030
Why the fuck would you jump into a duel against someone experienced if you aren't AND expect to win? It's a ridiculous expectation to win such a match in any even moderately competitive game
>>341555256
m8 everyone these days has expects to win even if they lose they have to get something to make them feel good
>>341554210
>Unless you want to hang with experienced players and so on. What's stopping anyone from playing with a bunch of friends?
For me, those are the only people that play and my friends are all casuals to the point that some are Fallout 4 apologists. They have aggressively shit taste. The wouldnt touch Gigantic but they slurp tf2 and Overwatch like it's going out of style.
>>341555256
>Why the fuck would you jump into a duel against someone experienced
To learn but most likely because lack of good match making. When you jump on a server there is no filter to tell the game to match you with easier players and the player base is probably not big enough to accommodate all skill levels since there will be very few new players. It's a vicious cycle because new players probably don't want to stick around since they see nowhere to start from.
>>341555256
There's losing a match between friends by 1 and then there's going 20-0. If you play even with them going easy it will be the latter.
>>341556879
Pretty much this. People beg for ELO matching but the reality is there aren't enough players at their level to be matched against.
>>341557058
Also the fact of the matter is that even with such filters, new player doesn't necessarily mean unskilled. I see a lot of newbies with zero hours come in and kick ass in Reflex of in quake because they've had past experience kicking ass in other arena shooters.
>>341556804
I think tf2 at least does skill levels better. The skill ceiling is much higher and there are a few classes at the bottom so new players can easily jump in, even though classes like Pyro are Left click + Forward there are many skills you can like pyro rocket jumping, reflecting, and other tactics. Still pretty casual if you like it to be.
does the UT alpha have any kind of playerbase at all?
>>341557887
a small one. people are sorta waiting for the game to be complete. updates have been coming but the playerbase remains small.
>>341557887
It maxes out at like 40 people at a time.
The game is fun but it's barebones as fuck right now and nobody even knows it's a thing.
>>341497713
Considering how terrible Doom MP is you can bet your ass Quake will be shit
>>341499247
>Real human beings are survivors they eat nothing but shit all day every day
Ok
>>341501640
Wolfenstein TNO wasn't made by id, dumbass
>>341559049
wasnt dooms MP outsourced?
>>341557887
400 last update iirc
>>341559919
So is the new quake i believe.
>>341559980
No, coproduced
>>341559919
yeah to former halo devs, and iirc the quake game is doing the same thing
>>341559919
>>341559980
doom multi was outsourced to certain affinity
quake champions is being outsourced to saber interactive
>>341560083
In the trash it goes. Hope they are just doing the models and leaving all the framework and mechanics to bethesda/ID
>>341560253
Yeah, I'm waiting till Qcon
Hope it's not a showcase and they actually let you play
>>341497713
Will it be shit? Yes, yes it will.
Do I want it to be shit? No, no I don't.
>>341560342
if they have it playable at quakecon we'll know whether it will be good or bad for sure
>>341550792
>>341560643
When is quakecon btw?
>>341560894
August something.
>>341547237
Because fleshbags are for casual shit like CoD and Battlefield
>>341547237
The UT2003 robots were fucking awesome
>>341561419
>Widowmaker
Why do plebs try to copy Overwatch and fail at it miserably?
>>341497713
> skill based
> pc only
It will be decent and no consolified shit.
>>341561419
>Some of the planed robots in UT are mining bots that are trying to earn their freedom
>They will be forced to face superior engineered Liandri warbots like Xan to do so
>>341540748
quake live didn't do well with casuals because the tier system was shit and not enough advertising to casuals like overwatch. I've seen casuals play quake live instagib and they enjoyed it.
>>341562576
God damn thats dark.
>>341563739
pretty much every mode is fun besides duel but that's just for competitive people
>they probably won't hire the original announcer and will have that guy from the steam release instead
>>341563739
You also forget that these are really old graphics. Kiddies want the best gwaffix.
I get that graphics are important but some of these new fps are so cluttered half the screen is taken up by the weapon models and unnecessary HUD elements and the other half can be blocked by a ton of particle effects and billboard sized notifications .
>>341497713
the devs have a fucking pathetic track record
Hey, guy who's played Quake pretty seriously for a lot of the last decade here. Why is it that so many people who haven't done more than play the game casually a few times in the last few years are upset that the game having abilities? If they revered Quake 3 as they all said they do, surely they'd be on Quake Live or CPM or Reflex keeping the scene alive right?
Wrong. In North America, anyway, all three are nearly 100% dead for pickup games. Quake Live pickups were active for a few months at the beginning of this year but are now completely inactive. CPM has been left behind thanks to Reflex, and Reflex too has an inactive pickup scene in North America. I guess all of these people who came out of the woodwork to defend the sanctity of Quake are just pub CA players?
Now that I'm done whining about the fact that I can't get 7 other people to play Quake with me, here's another point: in the CPM community, the EU one specifically, NTF was very popular. If you're not familiar with NTF:
>Not Team Fortress is a class-based form of Capture the Flag introduced in April 2004. Players spawn with no armour and weapons determined by their class with health and armour regenerating during play. By default, there are four classes—Fighter, Scout, Sniper and Tank which can all be customised by the server administrator.[7]
Basically the classes are a "light" distinction compared to the "heroes" of Overwatch. The classes each get different weapons, and their "abilities" are just small tweaks like Fighter and Scout getting double jump, Sniper getting ramp jumps, etc. Anyway, the impression I get is that QC is going to be more like NTF, where it's Quake except for you have a slight distinction from the other "classes" as opposed to having Le Epic Ultimate Button that can completely subvert mechanical skill.
Thanks for reading, niggers.
>>341564834
Presumably Saber is just having gruntwork farmed out to them. ID did the bulk of the work on Doom's engine and SP as far as I know.
>>341531701
The problem is that Reflex ain't much of an introduction to the genre, and it appeals to the really competitive crowd.
When noobs started playing quake and high skill based games how come this is a problem for reflex ?
>>341564947
I did read it, nigger.
Yeah there was a lot of backlash on the youtube trailer and i do believe in what you're saying. People who enjoy quake but don't play it are probably just waiting for the next best thing. Something more modernized that has social features and updated graphics and new mechanics that are still rooted in the past. Look at what they did to counter strike to reboot it. They kept to the roots, updated the graphics, added social features, and changed the mechanics and they were hugely successful and brought new life to the franchise. People aren't asking for much, just a company to invest into it and pump life into it. What they may be doing to quake is the equivalent of adding killstreak rewards to cs:go. No, we don't want to see through walls. No, we don't want limited abilities. No, we don't want a class based shooter. We want quake's roots done tastefully.
Is it worth buying the original Quake just for the single player content?
I can't wait until overdrones say it's a copy of overwatch
>>341568251
It is.
>>341564947
I honestly think it's about looking cool on a Mongolian throat singing board. Quake has a reputation for being a hardcore game, and everyone wants to look cool.
Note that I am one of those casual pub CA players, so it's not like I'm even that cool myself.
>>341568251
implying quakefags won't be saying the same thing.
>>341568796
What's CA anyways?
>>341568881
It is what Quake Live calls what was in the old days Rocket Arena 3. You spawn with all weapons, and play cs-style rounds. No respawns.
>>341523816
Neither will this, they're giving us heroes with non-switchable weapons and utility skills to play with them on team-objective oriented levels.
>>341566939
I have faith that it will stay true to Quake's roots, that is, good movement, weapons, and strategy. Different models having a different ability is fine and honestly something I welcome, having played Quake and Quake variants for so long. I played like 200+ hours of pickup games in the first few months of this year alone. They've mentioned strafe jumping and so long as the foundation of the gameplay is intact, ie picking up and timing weapons, armors, and powerups, then the addition of abilities isn't innately a bad thing (maybe even a good thing!).
What a lot of people don't know is that a lot of "serious" Quake players actually don't mind them trying something new. After all, QL and CPM will always be there. With any luck, they've been working on QC for a while and not just as a response to Overwatch.
>>341568881
It's a mode where people who think mechanical skill over all else is the epitome of talent and type "FUCKING TEAM DIDNT GO BRIDGE" 6000x per game in chat because they lost 0.000001 elo
>>341502594
Nah, it's totally Overwatch. Just like every other RPG is copying Dark Souls. It's the only games these 12 year olds actually know
>>341497713
hahahaha
>>341569431
Yeah that's what i'm hoping for too. At least have the option to pick classic game modes as well as new game modes. Just as long as the speed and movement is there i'd be happy. I am sick and tired of these slow shooters like overwatch that limit the movement of the player. The player's skill should dictate the limit on how well they move, not the game's mechanics. I'm fearful of what will be of quake, if doom is any indication, quake will be closed sourced snap map garbage. The thing that made other quakes great is the fact that people were able to mod and create their own maps and even game modes. This is what i love about Reflex at the moment, the amount of user freedom the devs have allowed us. God tier map editor, LUA scripting, and other nifty features that let the community grow and expand on the platform. I hope this is the case for quake. Sure, Doom was good but after 9 hours of single player and a shitty multiplayer with out customizability the fun ends quick.
>>341569532
Is team based stuff that organized in quake? I mean it's more individually skilled aint it? I figured if you wanted team stuff, you'd play tf2.
>>341528450
>>341530619
>Decide to check out Reflex late 2015 because I played arena shooters way back
>After 5 games realize that I still have the same, godlike aim that I once did but have forgotten where all the items are, the best routes to take, all the movement techniques and so on
Fuck. It's like I'm a genius but stuck in a 5 month old baby body that can't do shit.
>>341571559
CTF and TDM require heavy coordination between the members of a team. I'd point you to youtube videos except for it's you can't really "get it" through a youtube video, even with commentary, since they can only follow a single person at once.
As an example, a common setup in CTF is to have one person defend the flag, one person to contest the middle of the map, and two people on offense. It's often necessary for someone to bring weapons back to the flag defender. The mid player generally controls one of the team's armors, which can be given to other players depending on the situation. The offense players try to steal the other team's items and kill the flag defender so that they, and possibly the mid can rush in and take the flag. Amidst all this you have to time the quads and set up for them in time to contest the other team and take them.
Naturally, communication and sound play a big part in all of this. You can only hear sounds near you on the map, so it's always pertinent to let your team know when your/the enemy's items are coming up if you get them/hear them get taken. Basically the nature of communication in CTF and TDM is to give your team a mental picture of the state of the map at any given time, in terms of both items and enemy positions.
CA, on the other hand, is a mode where the extent of map control and strategy boils down to making sure to be at the right starting position and trying to leverage that position into 1v1ing another player, or better yet, 2v1ing another player with one of your teammates.
>>341572000
Aiming isn't the genius part, it's control and strategy. The analogy should be more like a pro football player that's got brain damage.
>>341571559
Basically what I was trying to say is that it's a far fucking cry from protecting le little mine cart while you use your ult or whatever the fuck people do in TF2 but most people don't realize it since their experience with Quake is FFA or CA
Reminder that if you like Clan Arena, you really need to fucking kill yourself. You are a waste of space filthy degenerate and the world would be better off without you.
>>341523816
>Overwatch does not have arena style gameplay.
Anytime someone mentions an arena shooter, there is at least one person shilling for Reflex. EVERYTIME. Get your dead game out of here, please.
>>341499229
That is NOT what classic arena shooters are.
Whoever said that is fucking retarded.
>>341572395
>The analogy should be more like a pro football player that's got brain damage
You just summed up my entire life.
>>341519159
>birth of the class based shooter
There totally hasn't been any huge class based shooters before, right?
>>341572742
>Koth and payload
>Heroes
>Leaving wins up to randomness like ULTs
Where is the arena style game play?
>>341536427
Someone being better than someone else at a game makes that game bad?
So literally every game is bad.
>>341572890
What's the problem? It's on topic and is relevant to the current market of AFPS. Now you're going to complain about quake live cause their player base is dwindling. Get a grip.
>>341573576
>Will [Quake Champions] be shit?
BTW CHECK OUT REFLEX: >>341531415
Just dumping shit about Reflex into this thread has nothing to do with the topic. Every time there is any mention of Quake or any other arena shooter, people dump Reflex shit into it. It needs to stop.
>>341573825
>forgets to mention that people bring up CPMA, UT, DOOM, and other games. Yeah fuck off.
>>341573317
You don't understand, this is what Blizzard does. They take a niche and make it mainstream and then everyone follows suite.
>>341502892
ET still hasn't been surpassed as far as team-based gameplay goes.
Pretty fucking funny, all in all.
>>341515301
I live with a guy in my dorm who once beat RtCW using a fucking touchpad. He says that makes him good.
I have complicated feelings on the matter.
of course
>>341526950
the one in QL looks like that as well cause PEGI-12.
>>341497713
Everything is shit you fucking idiot.
There hasn't been a good game since 1996.
>>341574842
Why would you intentionally make such a dumb post? Did you want replies? Well, here's one. You can leave now please.
>>341574842
Speaking of shitty tag lines.
"Frag like it's 1999" - Toxikk
Where did it all go wrong?