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NERFED THIS
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You are currently reading a thread in /v/ - Video Games

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SO now that mcREEE and assmaker are nerfed, is this goty?
>>
McCree didnt need a nerf, he was literally only viable in 1v1s
>>
>Mccree nerfed because fags couldn't be bothered to adapt to his playstyle.

And so begins the downward spiral of nerfing and buffing champions into dust to the point where they're hardly recognizable and even worth playing anymore.

My only hope for you at this point is that you find satisfaction on the path you chose to follow, Blizzard.
>>
widowmaker isn't nerfed if you weren't a massive shitter
>>
>>341365759
>removed quickscoping
>a skill-based technique for high level widow maker play
>not a nerf

Hey reddit.
>>
>>341365641
this is the fate of every blizzard games.

the best part is when their fans scream "blizzard doesnt care about balance!" when blizzard obsesses way too much about it.
>>
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>>341365913
Not him but
>Releasing and holding right click
>Skill-based
Next you'll be saying your faggoty hook jumps for le epic trickshots are all skill
>>
>>341363746
>Fan the hammer still does 270 damage if all bullets hit
>somehow makes him useless
nigger come on now
>>341365913
>Quickly tapping right click
>skill ful
Niggers everywhere I see
>>
>>341365641
>look mom, I posted it again!
>>
>>341365913
>quickscoping
>requiring any kind of skill whatsoever
>>
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>>341365759

She's terrible now. I can't do my sick grapple shots reliably anymore. It's awful. I feel sick. I want Tribes to come back.
>>
>>341363746
people still play this? LOL
>>
>>341365641
Reee why can't I do 425 damage anymore GRRRRRR
>>
>>341363746
>citation needed
>>
>>341364692
>contesting the point
>he runs in and shotguns down 4 people with rmb->shift->rmb in 2 seconds
>>
>>341365641
How the fuck do tanks adapt to his playstyle? If he came across a tank, they were dead. That's complete bullshit. Especially when you have characters like roadhod, who straight up rely on close range combat and indoor fights to function.

I mainly played genji, so McREEE was never much of an issue, but it was retarded how he could melt the entire cast
>>
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>>341363746
Honestly he's never been a problem for me.
Then again, I didn't think any characters needed to be nerfed.
If i die to someone usually it's because they are better than me. I just have to get gud.
The only character I see as somewhat useless is Dva, but i've never really given her a fair shot.
These nerfs and buff seems very slight overall so hopfully >>341365641
is just being hyperbolic and the game play isn't affected very much.
>>
>>341365913
>15 damage spammable shots
>skill
quickscoping is not skill, if anything sniping is more skilled now since you have to make your shots count and hit the head to be effective.
>>
>>341365759
Snipe shot damage is being reduced from 15 to 12, so when you add the charge multiplier it does 120 damage instead of 150 damage.

This means that body shots will stop insta-killing squishies like Zenyatta.

However, headshot multiliers have increased from 2x to 2.5x, which means headshots will end up doing the same amount of damage as before.

In other words, only body shot damage was nerfed.

Seems perfectly reasonable to me, snipers shouldn't be getting kills from just body shots after all.
>>
>>341367374
*roadhog
>>
>>341363746
if they make pharah maintain momentum in the air then it will be.
>>
>>341365641
(You)
>>
>>341367374
Roadhog can kill mcree if he lands his hook.
>>
>>341367990
That really depends I have 15 hours on the boss hog but sometimes when I hook him I just get flashed instantly
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>>341367990
Mcree can stun roadhog before he gets dragged in
>>
Nerf this
>>
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>It took Blizzard 1 month to change 2 variables
>>
They need to replace flash bang with something like Jarate. Not only is having a stun in a FPS stupid as shit, it makes no sense for a cowboy to have a flash grenade.

Give him whiskey that slows everybody in an area and prevents them from using abilities or something.
>>
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>mfw all these McCheese faggot tears

God it's fucking glorious.
>>
So does Mercy revive everyone in her targetting area? So, if 5 people die in the same spot, she'll revive all five.
>>
>>341367990

Bullshit

>hook McREEEE
>still flashbangs me
>cancels my hook mid pull and resets him
>I stand there with my hand on my dick for 2 seconds while he plugs me

This happened today. I fucking hate him so much.
>>
>>341368223
>Implying it's not pocket sand


>>341368281
>people literally crying saying widow is unuseable next to hanzo now
people are pathetic
>>
>>341368223
Stuns are the ultimate casual gap closer in any MP game they appear in.

Overwatch is the ultimate casual shooter.

So stuns make sense.
>>
>>341368364
yes, im not sure how big her AOE is, but it does pass through walls, unlike lucios aura
>>
>>341368396
I fucking suck at widow now, I really got to relying on the quick scoping and twitch shooting. Going to need to play her more now and get used to it.
>>
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>Flashbang + right click
>Reload
>Rinse
>Repeat
>Everybody's fucking dead Jim
>Somehow this is perfectly fine and didn't need nerfed at all, no sir
>>
>>341367374
Depends on the tank. Since a McCree's go to method is to start off with a flashbang, you just need to avoid the flashbang.

Zarya can activate her shield, which makes her immune to control effects like the flashbang.

Flashbangs will harmlessly bounce off Reinardt's and Winston's shields.

I have no idea if flashbangs work on DVA's Defense Matrix though.

Problem is that if a McCree gets the jump on you, you're fucked. Plus, flashbangs can be thrown over shields to hit you on the other side anyway so it's not a guaranteed solution.

That being said, the problem is that McCree was designed to stop squishy, high mobility characters like Tracer. Stun them to stop them from running away, fan the hammer to kill them before the stun wore off. It's just that "stun and then empty my entire clip into you twice" is a good way to kill non-squishy heroes, which isn't what Blizzard had in mind.

McCree became an anti-tank hero AND a squishy hunter when he was only supposed to be one of those. It also meant there was no reason to take actual anti-tank characters like Reaper, who is designed specifically to take down tanks and can't do shit against high mobility characters like Tracer who will warp away the second they get hit.
>>
>>341368449
McCree is the only character with a short CD stun.

Putting stuns in ults is fine but letting somebody use an aoe stun every 12 seconds is just pointless, especially when it doesn't even make sense for the character
>>
>>341367326
>contesting the point
>reaper teleports in and shotguns down 4 people with lmb->lmb->lmb->lmb in 2 seconds
>>
>>341368529
>Tripfag who shits on mcreefags can't even play widow without chessey body shots and QS movement buff
fucking disgusting shitter
>>
>>341365641
>champions
oh dear
>>
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>>341368568
What is this stupid rabbit from and why are people trying to make him the next spongebob?
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>Play today because I heard McCree got nerfed
>playing reaper
>turn a corner
>mccREEE flash stuns me
>dont die
>strafe around him and kill him in 3 shots
>he didn't hit me once after the initial flashbang

FEELS SO FUCKING GOOD HOLY SHIT ITS ALMOST SEXUAL AROUSAL GOOD
>>
>>341368645
Reaper cannot do 840 damage in 2 seconds while stunning and rolling.
>>
>>341368656
>implying I'm still not better than you

Just got to adapt kid it takes time.

You wouldn't understand since you were never anything but shit.
>>
>>341368656
>tripfag

Spotted the newfag
>>
>>341368529
>Tripfag who sucks pro player dick all day whines for McCree to be nerfed endlessly while he's a Widowmaker degenerate

You cannot make this up.
>>
>>341368797
Zootopia protagonist
>>
>nerf
You mean the minor slap on the wrist? He still has the most broken combo in the game with E+M2+Shift+M2 and can still destroy literally any hero in seconds. Hammer needs a cooldown, full stop. It can be something minor like 4 seconds, but it's still broken as is.
>>
>>341368529
>relying on the quick scoping and twitch shooting
you were never good to begin with
>>
>>341368195
>They went through iterative testing instead of jumping the gun and caving to pressure from crybabies who didn't fully understand the game

Good on them.
>>
>>341363746
i still hate McGee.

>Stun
>Barrage of shots
>roll
>another barrage of shots
>repeat
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>>341368913
And yet the changes was something people already suggested 1 week after release
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>>341368568

yeah uh...Mcree is...

he really needs that uh..

I... I'm sorry what were we saying?
>>
>>341368223
They could do any number of things to it to make it only "slightly" nerf it.

Like, instead of it being a complete instant stun, it could just slow the player down to 1/4 speed like the last stages of Mei's freeze.

You'd still be at a disadvantage, McCree would still have the upperhand and ambush on you, but if you were quick enough, you could pop some ability to escape if your class has one. It's not going to save you reliably, and many classes are just SOL, but all those classes with "oh shit" buttons could attempt to use them.

There's any number of tweaks they could make to still give McCree a decisive upper hand in an ambush without completely taking away player control from the ambushee. Which I'm pretty sure is a hard rule in game design that you're never supposed to do anyway. It never feels "fair" if you die in a scenario where you've lost complete control of the player character.
>>
>>341363746
Oh there was an update? What exactly got nerfed on those two?
>>
>>341369045
1 week after release?
people were complaining in closed beta.
>>
Y'know I'd be fine with Mcree even pre-nerf if his left click wasn't so godly. He would be a decent char if he ONLY had left click, fucker can challenge a widow with that thing
>>
>>341368871
Oh wow you caught me I've played widowmaker in a game revolving around picks and counterpicks. Dumb shit.
>>
>>341368847
>Can't actually aim for the head
>Calling other people shit
fucking kek
>>
>>341369192
widow maker body shot damage and she unscopes after firing
mccree fan the hammer does 45 damage per shot now but the reload is faster after it.
>>
>>341368223
>it makes no sense for a cowboy to have a flash grenade
>makes no sense for a cowboy
>makes no sense
>sense
And a talking monkey that runs at people with a taser is logical to you?
>>
>>341369178
You basically need to add something like not letting the character use their abilities to it if you changed it because he is supposed to counter high mobility characters like tracer and genji. So a root/snare + not being able to use abilities would achieve the same goal without taking away control from the player
>>
>>341368593
Zarya is the only tank who can deal with the flashbang properly. But even then, Mcree can just wait for her shield to wear off and hope his team isn't being retarded and feeding her charge.

Mcrees can deal with reinhardt's shield by chucking the flashbang over it. The range is that large that this actually works.

Winston's barrier is far too weak to reliably protect winston and Mcree can just back away from the shield to bait winston out
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>>341369368
>Anything countering widowmaker but another widowmaker
nigger it took two winstons to shut her down effectively that is two heros for one
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>>341369460
Yes because I know his backstory
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>>341363746
McREEEE's purpose is to be a duelist that counters annoying backline shits like genji and tracer. He wasn't meant to be able to kill a tank in less than a second.

He plays exactly the same after the change other than he can't cheese tanks like roadhog anymore

Widow is basically just as good after the change, I couldn't tell a difference because I'm not a shitter scope spamming body shots
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>>341368847
you need to go outside
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>>341369519
I picked widow to counter other widows at least 75 percent of time I played her.
>>
>>341369192
See >>341367462 for Widow Maker.

Plus, when you exit sniping mode you can't re-enter it until your animation for putting the gun down ends. This was to prevent quick scoping.

As for McCree, his Fan the Hammer damage is reduced from 70 to 45. However, to compensate his before-reload time has become faster. It now takes 0.3 seconds instead of 0.75 seconds.
>>
>>341369714
sure faggot
>>
>>341369469
>So a root/snare + not being able to use abilities
I'd be totally okay with that.

Particularly if you're going on the theory that McCree is supposed to counter escapers like Tracers, Reapers, and Genjis.

But even if his only job was simply "ambush killer" it would still make him work. His fan the hammer just needs you to sit somewhat still while he does it. It doesn't need you to be completely AFK/control-less.
>>
>>341369986
>the theory that McCree is supposed to counter escapers like Tracers, Reapers, and Genjis.
>theory
You mean what he was made for originally.
>>
>McCree not nerfed enough
>Widowmaker is now useless
>Zarya and Mei are up next
>Reinhardt and Roadhog still aren't getting nerfed
Let's see how this goes.
>>
>>341369986
>Theory
Nigger the devs themelves stated the answer for Genji and Tracer is mcree there is no theory
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McCree's nerf was good
Stopped him from being able kill everyone, while still allowing him to kill most squishies like he should be doing. If anything it's more worthwhile to start playing him now as Genjis and Tracers are going to be more common after these nerfs to two of their bigger counters.

If anything Widow's nerf was way too slight.
>Didn't reduce her fire rate
>Didn't reduce her charge rate
Which is fair enough, seeing as reducing her bodyshot damage reduces the DPS that those two provide by proxy, but...
>Didn't do anything to fix the godawful hitboxes

Good widows are still going to run fucking rampant because they can just slug round after round rapidly into your face by firing within a meter of it. Not to mention they didn't do anything at all to address her bullshit mobility and her smg being stronger that fucking S76's rifle
>>
>>341369519
Can't you just use DVA? Defense Matrix, boost up and crash into her. Cushy 50 damage right there. Melee her as your shields wear off for another quick bit of damage and then shoot at her.
>>
Console faggot here, do these changes apply there as well?

I'll be honest, I've been having trouble playing McCree as is. I'll concede that if I had mouse aiming, at least 70% of the problems I have playing him would vanish. His primary fire has good headshot damage, I can just never hit shit with it much less get headshots.

A shame, too. He's my favorite hero in the game but I'm worse with him than my other two most played heroes.
>>
>>341368223
>it makes no sense for a cowboy to have a flash grenade.
He has a flashbang because he used to be part of Blackwatch. He's not an actual cowboy, he just dressed like. It's like 60 years in the future.
>>
>>341370086
widowmaker is completely fine now
i hope they don't nerf zarya, if anything i want them to give her a buff that makes her jump further with her alt fire when she has more charge.
>>
>>341370285
Theoretically yes but D.VA's headbox is so ridiculous that Widow can kill her 1v1 even at short range.
>>
>>341370285
>see dva flying too me with her matrix up
>grappling hook away towards my team
no only works on shitters Winston had a short enough cd on his leap and movement speed to keep up with her but hes so easy to kill it takes two of him to be effective.
>>
>>341368223
Well, he's a CYBORG cowboy FROM THE FUTURE. If anything, it makes no sense for him to use an antiquated revolver when he could be using a laser gun or something.
>>
>>341368223
>>341370318
Yeah he was an arms dealer before Blackwatch and seems like somewhat of their quartermaster going off what he says to Reaper.

The flashbang is really the only gameplay reference to that he has. Everything else is all cowboy
>>
>>341370549
Does anyone actually use lasers? That could be why he's using a 'modern' six-shooter.
>>341370568
>Everything else is all cowboy
Which is funny since his old gang was from the south, not the west.
>>
>>341370706
His gang is from arizona why a map is route 66, that map takes place in Arizona that southWEST
>>
Honestly I played the game a ton in beta, I've played it a ton after it came out and I thought it was extremely well balanced, the only things that I thought were glaringly wrong, was McCree having no weak points and shredding everyone, and Widowmaker being able to shut down entire teams while being super mobile and hard to flank because of fart mine damage and notifications, and lets not forget that her Assault Rifle mode is fucking higher dps then 76 so even getting close to her and killing her isn't a sure bet.

Both of these were really good changes and they'll allow a lot of other characters to shine now that 2 characters are completely invalidating them. The only changes I think left before the game is completely balanced are some small tweaks and maybe buffs for characters like D. Va and possibly zeneyatta

>>341366712
Fucking good you cancer.
>>
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>>341363746
this is fucking tame compared to most multiplayer game nerfs lately. They actually feel balanced. Problem now is the heroes that still suck ass like zen and dva
>>
>>341371270
I love the fact that Dva is shit. Dva players don't deserve anything else.
>>
>>341370706
Zarya and Symmetra have laser beam shooters.
Tracer has some weird plasma/pulse gun thing.
While it's not a laser Winston has a lightning gun.
I'd argue DVA's fusion cannons are probably something like a laser gun, since it doesn't use up physical ammo and they look like green laser shotguns.

Lucio's megaphone gun is arguably counts too.

Soldier 76 has a pulse rifle and pulse rifles are generally understood to be basically ray guns.
>>
>>341368656
>Tripfag

>2016
>not understanding how 4chins works
>>
>>341371573
>Shitposting of this low of quality
>>
>>341371453
>DVA is shit

Boosting people off the map and never dying sure is shit ;)
>>
>>341371270

Zen's not too bad, I've been doing pretty well with him recently. The only things that suck really hard are being one shot by Widow, which is now gone, and maintaining line of sight on people who are rushing in so your orb will continue to heal them. The only buff I think he needs is his orb remaining for 5 seconds instead of 3, so throwing an orb on someone is a guaranteed minimum 150 HP heal unless you die or throw the orb to someone else.
>>
God 70 damage fan was so stupid. It's accurate enough that dice rolls worked out in your favor and you didn't even need to flash and point blank people with it. I killed multiple people from full health in single fans with McCree before the nerf. One behind the other, dice rolls usually worked out in your favor and they just died.
>>
>>341365913
> quickscoping
>a skill-based technique for high level widow maker play

lmao

this is litearlly cod gameplay
>>
>>341370231
They addressed the mobility, you can't quickscope for high movement speed between shots. Plus it provided ~20% less shot time.
>>
>>341371874

It's worse. CoD had better hitboxes.

Unless you're talking about the console version with its aim assist.
>>
>>341363746
Play shitty game get shitty results
>>
Widowmaker still needs to be nerfed. Her assault rifle is way too fucking good for a sniper to have
>>
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>>341363746
Never encountered a problem with McCree. His fucking flash bang is annoying as all fuck but they're hardly going to remove that all together, and if that stays in I don't much care who he kills with it.

What they ought to be doing is buffing other characters. I know they have something in the works for D.va, but Pharah is a piece of shit.
>long range character
>120 damage on a direct hit
>3 direct hits necessary to kill anything with more than 200 health
>missiles slow as shit, easy to avoid
>does considerably less damage if not direct hit
>secondary fire is a repulse rocket that does no damage at all
>Ult has her stay perfectly still in the air and announce to everyone she's attacking
>200 fucking health
>pic related
>>
Oh they finally nerfed mcskill?
Where's the change log?
>>
>>341372341
>He can't lead rocket shots
I agree that she needs more splash but if you don't have over 45% direct rocket hits don't play phara you shitter
>>
>>341371713
Considering getting opportunities like that without getting your ass shredded is rare, then yes.
>>
>>341372150
Overwatch's hitboxes are more strict than other class based shooters like TF2, TFC, Enemy Territory and especially QTF. The Quake engine games had particularly massive hitboxes if you moved towards a 45 degree angle from the target.
>>
>>341372481
>stationary target
>fire rocket
>notices I'm firing
>moves slightly in any direction
>complete miss
Even aiming at their feet its easy to avoid. Complete turd character. It's too big a change so they'd never include it but she could do with a small pistol like Mercy or D.va
>>
>>341372708
>He shoots from where people can see you
You're playing phara wrong son.
>>
>>341372481
The thing is though, there's not much of a reason to get good as Pharah. You can play other DPS classes that are more effective and require MUCH less skill. I mean, McCree's bullets might as well be a hitscan rocket. If she were allowed more air movement and had a bit more health, maybe she'd be more viable to play.
>>
>>341372708
I think her knockback missile doing a small amount of damage so she could actually finish targets would be a pretty fair change.
>>
>People saying Zenyatta is underpowered

Zenyatta is high level. With discord orb you basically can pick whichever enemy you wish to be eliminated (whichever one annoys you most), orb them, and watch them melt. Also go around corners with charged up orb volleys
>>
>>341372441
it didnt do anything
hes still untouchable top tier and widow still controls the flow of every top level game
>>
>>341372916
Mate mcree can't go nearly as many places or get there as fast as phara can on top of not having a very good knockback that can be used to save key points of the game. I agree she is on the weaker side of the attackers and does need some buffs but direct rockets aren't one of them.
>>
>>341371690
>getting triggered over it
>>
>>341372897
Do you even know what line of sight is?

>>341372948
Maybe. It'd definitely help. Her Ult is a huge problem still though
>>
>>341373195
Do you know Phara can attack from almost every direction with her fucking rocket jump and jet pack? You are suppose to be above and behind them as phara motherfucker.
>>
>>341373057
So why is he picked literally zero times in tournaments outside of curbstomps where an established team memes all over some new guys with whatever.
>>
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I hope Blizzard doesn't nerf Torb on consoles
>>
>>341373195

Her ult is about the same as Reaper's. Sometimes, I use it/see it used and it's shut down incredibly easily. But sometimes it's used in just the right spot/at the right time and it wipes out everyone and changes the entire game.

Ultimates don't need to be instant kill everyone on the map with no counter buttons.
>>
>>341373405
>tournaments
esports go home
>>
>>341373057
Mercy + Lucio is high level. There's no reason not to have both of them as your supports at the same time. These two together make it so your team hardly dies + a damage boost from Mercy. Zenyatta's heals are super slow, so you better be pumping out 10k+ damage every round to make him close to viable.
>>
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>>341373064
Alright cool, so now instead of shitting on literally everything in the game, it just shits on literally everything in the game except 3 classes if they're at full health.

At least widowmaker can't glitch through reload times and bodyshot a zenyatta.
>>
>>341373057
Zen's main problem was that body shots from Widowmakers was instant death, which will no longer be the case.

He's pretty much a glass cannon though. In fact I think of him as a healer in the same way I think of 76 as a healer. They can do it, sure, but you shouldn't make that your primary role.

Shove a harmony orb on a front liner like Zarya, shove a discord orb on someone else and take shots while in cover.
>>
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>>341373357

Or, even underneath the map.

>go under the final point of King's Row, pop up on the other side, unleash Rocket Barrage

Got a POTG the three times that I've tried it
>>
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>>341363746
i love the taste of Mcree mains' tears, more than half of them just dropped him completely, it's great.
>>
>>341373064
>>341373545
You guys will complain until they remove him completely, am I right?
>>
>>341373405
Because in tourneys there are very good players, which means if someone picks Widowmaker they will be very good at her and shoot you the second you walk out from a corner.

Maybe we'll see more Zenyattas now that he won't instantly die though.
>>
>>341373572

Zenyatta excels with people who can heal themselves, or just have generally low HP anyway. Playing Zenyatta when you have a D.va or Winston is the worst, you can't heal them fast enough. But if you had Roadhog, Bastion, Mei, Zarya and Tracer, it's gonna be great.
>>
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>no junkrat nerf
more free wins i guess
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>>341373747
Make his flashbang not a "if you're within a mile of me you're stunned" and I'll be happy.
>>
>>341373506
>b-but muh high level play
>fuck off tourneyfag
Make up your mind.
>>
>>341373787
Or as a secondary support.
>>
>>341373357
What kind of tards have you been playing? Is the enemy team all just stood shoulder to shoulder facing one direction for you? An even halfway competent team is aware enough to notice when someone is firing fucking missiles at them. its takes at least 2 rockets to kill any full health character in the game, rockets fire 1 per second. The only strategy left would have to be hit and run, except for the ridiculous cool down on her thrusters. Bitch needs more health at the very least.

>>341373427
Sure, but when was the last time you ever saw someone get play of the game with a Pharah Ult? At best, it pushes people off an objective rather than doing actual damage to a team
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>>341368645
> lmb->lmb->lmb->lmb
> Not Q
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>mfw not getting 1 shot by the slut anymore

Get your hoe ass ready, i'm comin for dat bootu doi
>>
I played against a team of all Tracers earlier. Never had so much fun with the weeaboo's deflect before.
>>
>>341373739
>tfw I'm a McCree main and this just lets me play him as usual with less guilt
>tfw faggots will still walk right up to me and complain about getting flashbanged

>>341373942
Tourneyfags would smear their asses with cocoa butter if you convince them it helped their win rate.
>>
>>341369178
>Which I'm pretty sure is a hard rule in game design that you're never supposed to do anyway


But plenty of games do this.
>>
>>341373901
Junkrat really doesn't need nerfing. Can't aim for shit mostly, Ult can be destroyed. Any sniper, or even just long range fire will easily kill a Junkrat before his grenades get anywhere near you.
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>>341373901
this desu, he shits on pubbies so hard when you can aim the nades
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>>341374035
Nigga if you are having a team vs team battle you should be up in the air behind the enemy team blasting them they should be distracted with your team so you can rain damage. Phara can't fucking do everything but she excels at raining down and dealing massive damage if you can play her right. she is hard to play and on the weaker of the attackers but she is not useless you piece of shit. Learn how to play a character to their strengths you dumb motherfucker.
>>
>>341374208

Someone post that Junkrat webm
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>>341373901
he doesn't really need it, he only KO's with two direct hits if you could actually aim. the splash damage is garbage, the only reason it works is that it baits people into moving into an area where you can direct hit them. traps are easy not to step into if you have eyes and i guess thrown mines are sort of annoying. the only nerf i think is gonna happen is mine boosting. i main a Junkrat and never have issues playing against him myself because i know him inside and out, im guessing you're the same.
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>>341368656
That was cringy as fuck faggot.
>>
>>341367390
A full charged body shot only does 30 damage less than before, I'm totally okay with this as a widow main
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>>341374035

I've gotten it several times. I've also seen other people get it.

Reinhardt on the cart, shielding, him and his team think they're safe and can take the time to line up shots on me as I come around them. Rockets eat through the shield and they all die quickly. Of course, that doesn't happen every time, but neither does getting 3 people with a Riptire without someone destroying it before it arrives.
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>>341373747
ill complain until he actually has a counter and doesnt make every other attack character redundant just by existing
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>>341372569
Defense Matrix boosting and also using boost to escape fire works too. Also Dva has great survivability. A Dva cannot be one shot while in her meka. The disengage gives great survival. Additionally when she's outside of her meka her gun packs a serious punch and has great range. So long as you're not a sitting duck you can do some serious damage with that thing. On King of the Hill maps Dva is insanely good. There's enough cover on the points that you can move in and out of cover, boosting and doing serious harassment. Also environmental kills on Nepal Temple and Illios Lighthouse and Shrine. Above all the Self-Destruct ult works better in King of the Hill maps as all the attention is on one point.

If you're playing Dva like a tank, you should play her more like a bulky Tracer.
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someone complete this edit of d.va
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>>341374371
>just put this highly inaccurate, low health character behind enemy lines, the enemy will be too busy, I swear :)
>>
>>341374371
This basically. A lot of people complain that a character is terrible in a 1v1 situation, but this is a goddamn team game. Like, Zenyatta would probably lose 1v1 against just about anyone but that doesn't make him a terrible character. He just isn't designed for that.
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>>341374669
Fuck off, waifufag.
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>>341374687
>High inaccurate
Have you even play her? She has greeat accuracy faggot learn to lead shots am I talking to a 12 year old who doesn't know anythign or something?
>>
Requesting the webm of someone killing everyone in a high light then tbagging
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>>341370291
Separate balance for console and PC.
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>>341374524
>counter
Zarya
Mei if she iceblocks just before he tosses the nade
Roadhog if you're competent enough to hold M1 while hooking or just M2 at the right distance
Fucking anyone that can shoot from farther than five feet away
>>
>>341373064
Reaper can ghost away by holding shift and get away or line up a point blank headshot. Mei might now be a reasonable McCree counter for similar reasons. Other squishies have to have a majority of the shots connect meaning he can't spam people down from medium range nearly as much, especially if he burns the roll to close the distance and flash. This was a substantial REE nerf.
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>>341374035
>Sure, but when was the last time you ever saw someone get play of the game with a Pharah Ult?
Earlier today, immediately after I cyka blyat'd the entire team. Still needed to shield her but it worked.
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Who Zarya here?

Sure she isn't always the best pick in all situations but I been playing with her more recently and man, I still need to work on my lg tracking but I realized I had mouse acceleration on (whoops) and now my aim has been significantly better.

Plus high energy makes me feel like I got a huge fucking dick. The fact that lightning gun goes through a lot of shit is awesome. Really like her, what do you all think?
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>>341374810
Already been discussed earlier, as soon as someone can see Pharah, the rockets are so slow a couple steps in any direction will cause a complete miss
>inb4 the enemy shouldnt see you coming!
Again, rockets do 120 damage firing 1 per second, even TRACER would take 2 hits to kill at full health. As soon as you've hit them once it isn't hard for them to figure out where youre firing from, and if they move in any direction but the one you expect them to try, then you've missed.
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>>341374035
>Sure, but when was the last time you ever saw someone get play of the game with a Pharah Ult?
I got one two days ago on temple of anbuis. Faggots tried stacking two torbs and a bastion with Reinhardt in a corner
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>>341375152
She's next on the chopping block, enjoy her while she lasts.
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>>341375152

I've been using her more too and I'm getting the hang of her but I still hate her hair and the fact that only 2 of her legendary skins fix that is unacceptable.
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>>341375310
fuk.

RIP slow quake queen
>>
>>341375219
You can force their direction for a predictable followup shot by using E.
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>>341375219
And as I pointed out with your early statement if they can see the rocket that easily coming at them. It is your fault and that not effect her accuracy. Accuracy means how the rocket actually reacts and flies on it's path not how people react to it.
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>>341375219
her rockets are extremely powerful
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>>341374887
That's amazing then. I'm glad Blizzard took it into consideration, shows they at least give half a shit about console players.

Not that I want to shred tanks with McCree or anything, my issues with optimizing him are totally different, but I'm glad that future patches on both ends will be tailored to their respective platform.
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>>341375219
Do you not know what accurate means? Her rockets do exactly where you aiming they have pin point accuracy...
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>>341375310
You are adorable thinking she'll get nerfed anytime soon.
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>>341375335
Yeah, honestly I think all of her cosmetics and emotes and lines and shit are pretty fucking meh tier. I get she's buff lady wimminz stronk but it kind of hurts her character. Plus yeah the cybergoth legendaries are disgusting.
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>>341375152
I love her so much. Nothing is more satisfying as bullying with a Zarya.
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>>341375581
It's not because they care all that much, it's because you have to pay per patch for console games.
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>>341375621

I don't mind her being a big buff strong woman, I just don't like that her hair is bright fucking pink. What kind of strong woman would have bright fucking pink hair outside of an anime? Even in anime it would look dumb.
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>>341375468
>B-but they shouldn't see it coming!
You're just saying the same shit over and over again
Fucking long range character, slow attack, at least 2 direct hits necessary to kill even the weakest character in the game. If you've been playing against idiots who can't figure out where Pharah is firing from after the first hit, then good for you

>>341375517
Stupidly easy to avoid, discussed above.
>>
>>341375310
>considered one of the more difficult classes to play
>only does good damage when max charge
>lowest health of all the tanks

Other than lowering her shield amount on teammates, as 400 is an absolute fuckton, she's more or less fair.

I'll admit that at max charge with a Mercy on her ass she's an absolute nightmare, but people quickly learn not to shoot her with that bubble around.
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>>341375152
My favorite thing to do as Zarya is pair up with a S76 and go strike team. Can really fuck over an entire enemy team while the rest of ours has thumbs up their asses pretending that having two Hanzos, a Widow and a Torbjoyn on attack is a good strategy. She really needs an aggressive team to play well though.
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>>341375910
I am saying the same shit over again because you are, also her rockets have pin point accuracy look up what the word fucking means Jesus Christ how can one motherfucker be this dumb, 120 damage is one of the hardest hitting bullets in the fucking game. I don't understand how someone can be this stupid.
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>>341375152
Very strong in the right hands. Which aren't mine, to be honest.

But she can protect her team mates from death or just wade into the firing line and give as hard as she takes. Plus her ultimate is useful too. I've been experimenting with firing it into the pit in that one Greek KOTH map to see if I can suck an entire enemy team into the hole and I'm getting some positive results.

Plus she's a good Bastion counter. Just run up to him, take the shots and then blast him to pieces.
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>>341376027

It's only 200 shield, isn't it?
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>>341376257
200 on her, 400 on teammate. Combined with just an 8 second cooldown makes it amazing on aggressive players.
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>>341375219
Have you considered that perhaps Phara isn't designed to kill heroes then? Maybe she's supposed to kill weakened heroes or soften them up for the team. Or provide covering fire and pin enemies into place.
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>>341371797
I love Zenyatta. He may be super squishie, but that Discord Orb is amazing. Plus his ult is great for blocking big pushes from your enemies. I've had a lot of really great games with him lately and I feel like he can make a huge difference in how well your team handles your opponents.

I do agree about the orbs remaining for 5 seconds instead of 3 though. It would make all the difference in keeping your team mates alive / guaranteeing that kill assist with a Discord Orb without having to be completely in harms way.
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>>341376203
>hardest hitting bullets
Typically bullets move fast.
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>>341363746
>Still no "You, Me and McRee" movie poster photoshop

what gives
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>>341376413
Kind of defeats the point of her then. Tracer is literally designed exactly for that.
>>
>no meantion of bastion ITT

Ill keep playing him on attack, have shitters bitch, then rage quit when i get 3-4 gold medals.

>mobile bastion is best bastion.
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>>341376420
Mate if she had fast rockets on top of all the other tools she has all you would see is phara. There is a reason she all ready got hit with more then one nerf in the closed beta and she is still strong in the right hands. Just because you can't play her make her bad
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>>341376095
>Place a bubble on someone
>They take cover or run away

Why...?
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>>341363746
fuck hope pharah doesn't get nerfed, been almost soloing scrub teams.
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>>341366869
I'm sorry Overwatch didn't flop as hard as Battleborn.
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>>341375907
Believe me, I have nothing against her being big and strong, they just portrayed it in such a pedestrian way.
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>>341363746

why do devs for all multiplayer games make nerfs in such a heavy handed way? you don't have to make characters completely no viable in every nerf. mcree's fan the hammer damage was cut by almost fifty fucking percent. all he needed was a modest damage decrease and a modest health decrease. fucking morons
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>>341376628
I've found so many bitch-ass spots where he can hide and just rack up the kills with impunity. Bastion is great if you've got a buddy with you to give you some cover while moving.
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>>341376636
I'm not suggesting give her faster rockets, give her more health, lower her cool downs. i am justing pointing out the half dozen issues that make her complete shit.
you could fix any one of these issues and she would be fine. Give her more health, or give her faster rockets, fuck you could even bring her rockets down closer to 100 or even less than that if they moved faster.
my entire point is Blizzard are wasting their time on a non-issue with McCree when there are other characters that just need buffing.

And dont even bother with a "git gud" argument, you've made it very obvious you play against retards who can't figure out where a fucking rocket came from when it hits them in the face.
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>>341377082
FtH basically one shots every non-tank in the game atm.

its at a good place, atm
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>>341377242
>non issue mcree
yes it's fine for him to get 900 fucking damage for pressing three buttons
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>>341377181
Yep, stay mobile, abuse the jump transform, and absolutely fuck Rhineharts.

>thats a nice shield, shame if something happenes to it.
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>>341377645
>So many bastions my average damage block with Reinhardt is over 14,000
You fucks are annoying I just want to get to the fucking point
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>>341377645
>African city map
>they just moved the kart to the first corner
>run around through the back entrance, they're all looking towards my team down the path
>deploy turret mode
>my dick is so hard right now
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>>341377792
I know. You mad?

Kind of hard to block with no shield.

Best part is when it starts cracking, then everyone and their mother starts to try to break it.

Best part is letting you walk by, blasting you in the back, then watching you panic as you decide who to block, me or my team in front of you.
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>>341377509
Adapt, play literally any character capable of long range. Doesn't even have to be a sniper, S76 for example, Genji is a good tactic because his shuriken have a lot of distance and he can reflect the flash bang if you get in too close.

Never once seen McCree be too much of an issue against tanks, almost all of them have some kind of shield.

This would be like complaining about Bastion's mini turret, sure it's OP but it's pretty simple to get around. in fact, if anything Bastion is more annoying because he can camp very successfully.
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>>341378113
>Implying I wouldn't just charge you
I'll reach you before I die depending on the distance
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>tfw I just started git gud with Zen

Tine to start dunkin on niggas.
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>>341378458
Fuck no you wont, if im shooting at your shield when you charge, my bullets in flight will hit you as you charge winds up and i will kill you before you even get close.

The only time i have died is when you suprise me from the side or something.
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Aside from nerfing, and buffs and all that other shit, I wish Blizzard would give us more maps with ways around choke points. It's really starting to bug me. I can think of a couple maps with unavoidable choke points, for something like Temple of Anubis it isnt so bad, but the one on Hanamura is pretty annoying. A couple times I've had the enemy team playing 3 or 4 Torbjorns and a couple Bastions. Basically impossible to get through at that point, if you can see a turret, the turret can see you. Trace can blink through to safety but has no hope of killing multiple turrets ever. Typically they're all at different angles so if you're attacking one the others are probably shooting you to pieces.

It's just poor map design to include unavoidable choke points. I understand it's to give the defending team an advantage so the game doesn't end too quickly. ToA has cover and there's rooms to go for immediately so you're out of the line of fire, but the vantage points in Hanamura have a pretty good view of anyone coming through the gate, even if they make it through.

It may just make sense to impose a penalty on teams that have more than 2 of 1 character. Make them take slightly more damage or something to discourage exactly these sorts of bullshit noob strats.
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>>341379495
Been noticing that too. A lot of maps are quite good aside from one horrific chokepoint. They just need to add a small alternate route so the more mobile characters can move to flank, and so the defenders have something to do other then assist their turrets.
>>
>tf2
>every class is fairly balanced, skill is all that's needed to take out another class and even groups of them
>class nerfs didn't hit until well past the point the game was already ruined and didn't make the class worthless
>Overwatch
>just change to [class hardcounter] is the response to any complaint in balance
>nerfs not even a year after release, make characters worthless
>game is really only good for porn and not much else
>still no CTF or TDM
>Blizzard insists on keeping it on their retarded third party program only

I give this game three years before it's 100% dead, tops. That's the most optimistic result.
>>
>>341379495
Hanamura's A point is a pain in the dick to attack and just boring to defend.
One more opening would be perfect.
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>>341380024
>just change to [class hardcounter] is the response to any complaint in balance
Yes. Because that's the point of the game. Overwatch is about counterpicking and actively changing your team to go against what the other team puts up.
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>>341380221
>thinking that's a good thing
>>
>>341379495
Half of the characters can easily flank, either because they have abilities that can get them up through the hole on the left, or they're fast enough/have abilities that can get them to the flanking route before they can get cut down. Sure that means any decent defenders will move to intercept the flankers, but that means their attention is divided which means the main entrance is less defended.

Move around and back each other up, not even 6 Bastions can cut people down fast enough to avoid being flanked.
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>>341380513
Which would be fine, in any map where you have monouverability, but this is exactly what Im saying you don't have. ToA isnt so bad, get through the gate,get to cover, you'll probably be okay. But Hanamurra has one gate that is completely unavoidable, you can't go round it at all, and theres no easily available cover, you go straight into a courtyard with paths to your left and right, only, theyres vantage points all around the courtyard. If you manage to duck into a building on the right, a turret on the left can see into that room and shoot you still. The path on the left is better but you need to be very fast to make it, usually Tracer, maybe Genji, and once you're up there you can start going for turrets, except all the turrets can see each other and if you attack one the others will be shooting you the whole time

There is no good way to flank because you physically can't flank. You HAVE to go through this choke point to even attempt to flank.
>>
>>341368568
We need a tank killer

Reaper and Rocketslut are too slow at it.
>>
>>341381271
The distance from the gate to cover is short enough that all but the most immobile and squishy characters can get to it. Yes they'll take damage but that's why both flanking paths have health pickups.
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>>341377242
>buffing Pharah

My dear son, you know not what you ask for
>>
>>341380468
>implying
Where did I say that's a good thing? I just said that's what the game is based on.
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>>341381271
I've been just suiciding myself as Reaper or Genji, because the turrets still shoot you even when you're a ghost or deflecting, and some enemies turn to kill you. Eventually gives the team enough time to get in, but unless I somehow live or get a lucky deflect to kill a turret we usually get shredded.
>>
>>341370291
You can plug a keyboard and mouse into the PS4 and play like that.
You're welcome.
You aren't cheating but you're going to feel like you are.
>>
>>341373747
His flashbang should only stun on direct contact.
>>
>>341375310

This.

>Widowmaker takes skill and people aren't morons, minus the LOUD OUTCRY OF MORONS who get shit on and take the same fucking route and/or do everything to hide their heads, but not their legs/bodies.

>Widowmaker: Nerfed.

Zarya takes skill, and does a ton of damage.

I think all but D.Va will be nerfed. No tank should do damage without some major sacrifice (IE: Reinhardt tackle, Roadhog hook that puts the enemy right on you. In both those cases, they do LOADS OF DAMAGE on top of those things.)

Why do tanks get to do damage?
>>
>>341381271
Tanks exist. Except for Roadhog, all of them have defensive abilities that will protect your allies long enough for them to make it to cover, and all of them have abilities that can get themselves to cover when that's over (Rein less reliably than the others). Hell, Zarya thrives on that chokepoint because not only are you keeping your teammates and yourself safe until they get to cover but you get a massive damage boost from it as well. Her only problem is she can only cover one ally every 8 seconds.
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>>341381629
I dont think you understand the situation I'm describing to you. I'm talking about 4 or 5 turrets basically with a view of the entire courtyard, and all the other turrets. It's a massacre. Thats almost half a dozen turrets focussing fire on the one line of attack, and if you make i through, you still have to deal with some of the turrets. If you can see a turret to shoot at it, it can see you, and more than likely the other turrets can see you too.

Most characters will not make it to cover without losing half or all of their health. Tracer and Genji can at least dash through but they have little hope of taking out all of the turrets because they can see and defend each other.

Just putting in a single path around the side to allow the team to split up would make all the difference. Unavoidable choke points are simply bad design. I know they want to give defenders the advantage, but if there's strategies that mean attackers will just never get through the choke point, thats bad design.

I'd be interested to see just how many times defence has won on Hanamura, I bet it's far from 50-50
>>
Did Widowmaker's SMG also get the headshot buff?
>>
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>mfw haven't seen a single mc cree since the nerf
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>>341374394
>Junkrat splash damage
>garbage

Junkrat does 80 flat splash damage
>>
>>341374491
Not being able to one shot zenyattas and tracers wo headshot is pretty shitty though.
>>
>>341382834
No it's fucking not tracer is suppose to be her counter and she flat out made Zenyatta useless
>>
>>341382452
I know exactly what you're talking about because I've encountered the same situation and won. First off, the cubbyhole on the upper-left cannot be defended by all, or even most, of those turrets if they can still cover each other and the gate which means plenty of characters can get through just on that alone. And even 6 level 2 turrets do not have enough combined DPS to wreck all but the squishiest targets in the under 2 seconds it takes someone to run to cover. And once you are in a position to flank, you're not taking on all the turrets at the same time which means you're fine as long as you're not stupid enough to play all close-range characters.

Honestly, in that scenario the Torbs can be more annoying than the turrets themselves.
>>
>>341368568
Enjoy getting buttfucked by 2 Roadhog teams now stupid rabbit
>>
>>341382834
Yeah, maybe. i don't play Zenyatta, so I don't know what it's like for him, but I can't really think of many times I've even been killed by Widow Maker as Tracer. There's a couple where i was a complete retard and blinked directly forwards as WM was aiming down sights at me, but Tracer is so manoeuvrable I think it's pretty fair a body shot ought to kill her, I can't imagine many people are getting shots on Tracer in the first place
>>
>>341365641
>adapt to his play style
You mean not going near him, or going near him with two other teammates?
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>>341383370

>he doesn't know that McCree's counter was 2 other McCrees

git good
>>
>>341382968
I think you're pretty outnumbered here. >>341379927
>>341380091
>>341381850
Most people here are saying the choke zone is a bad thing.
Ignoring the fact you're talking about Torbjorns and I specifically mentioned Bastions were included in this set up (with a higher rate of fire, more damage, and self healing) saying that you made it through this one time with this one strat doesn't mean the map shouldn't have a better way to flank. It's still poorly designed and still is a massively unfair advantage to the defenders if they choose to take advantage of it
>>
>>341383556
>It's high noon sixteen times a game at least
jesus fuck
>>
>>341383809
>Not playing 12 trash mouse for FIRE IN THE HOLE every 5 seconds
>>
>>341383869
>not having all Soldier 76's for the COD SQUAD
>>
>>341368902
how effective is it? can you still take down tanks instantly? can you take down 200 HP characters instantly?
>>
>>341383869
>>341384004
>Not being all lucios and feelin the groove while dropping the beat
you anit mah niggas
>>
>>341381935
I'm playing on Xbone, but I assume the same principle applies.

Needs some sort of adapter or a specialized keyboard/mouse, yeah? I'll probably look into it.
>>
>>341381935
Wait don't you need to buy an adapt-tor?
>>
>>341383769
Bastions can be more reliably countered, both due to their higher rate of fire making them more counterable with Genjis and having a player at the helm makes them more counterable with any mid or long range character. Torb turrets are more of a threat in that situation.

Hanamura is only an issue on solo quick play. Any coordinated attacking team should not have a major issue. Yes it favors defense but all three of those maps do.
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>>341384350
>Hanamura is only an issue on solo quick play.
>Yes it favors defense but all three of those maps do.
It has two chokepoints, one of which can't be reached without being able to climb/fly/jump into THE prime turret spot, the other is focused on by at least 4 people who can duck away for healing and take you out if you walk inside.
Winston's bubble is too fragile and Rhein's shield will leave one side wide open.

There's very little you can do past throwing yourself, as a team, repeatedly into the grinder in hopes that your enemy will drop their guard or choke long enough for you to get into the courtyard, and then you have to keep the point clear as they run in and hope to god they don't have Symmetra's teleporter up.
>>
>>341383809
>>341383869
Really not a big deal. Both of them announce what they're doing, McCree can be shot during it, and Junkrat's RIP-Tire takes like a single hit to be destroyed.
Most annoying Ult is D.va, huge fucking blast radius, huge amounts of damage, most characters are so slow if you're not directly next to potential cover when the Ult begins, you're going to die, cannot be stopped in any way.
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>>341363746
What did they change in the patch and how did they nerf "le HIGHNOON man"?

I swear to god if they did anything other than increase the cool down time for the flashbang then what is the point.
>>
>>341385287
a really annoying Mei can also keep building walls to block that chokepoint.
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>>341368120
I want to plow that chubby ass
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>>341385610
Less damage when you fan the revolver, but also less cooldown on that.
>>
>I can actually play Zenyatta now without some shitter Widowmaker bodyshot killing me for free.


BASED

FUCKING

BLIZZARD
>>
>still shilling this trash game
>>
>Get slapped with a leaver penalty for leaving a game that's still in setup
Go fuck yourself blizzard
>>
>>341380468
Why do you not enjoy the single greatest iteration of Rock, Paper, Scissors to ever be created?

People are whining non-stop about this game because they don't understand you can't have a main, the objective is more important than your KDR (which doesn't even matter), and that fluid strategy is the best way to win.

>or 6 Torbjörn
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>shallow multiplayer only game
>microtrasactions in a full-priced game
>GOTY

I have no faith left in gaming if this really happens.
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>>341386743
>Le no-skill Rock, Paper, Scissors meme
I enjoy this so much! Now tell me about why the "hard counters" should be buffed because the enemy can fight back!
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>>341386423
I thought the nerf was just to her uncharged body damage, and that fully charged bodyshots would still do the same damage?
>>
Mcree should be overpowered because cowboys are cool and every other character in the game besides 76 is a flouncy fairy faggot.
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