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Is anyone excited about the ArmA 3 Apex expansion?


Thread replies: 486
Thread images: 102

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Is anyone excited about the ArmA 3 Apex expansion?
>>
>>341147286
The CSAT VTOL looks like it belongs in a child's cartoon, and I'm not overly fond of the setting in general.

Terrain is pretty good, but almost everything about it I can get through mods already.
>>
>>341147286
bump
>>
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daily reminder that kuthar needs to be banned
>>
>>341147286
I'd have to agree with not liking the setting but I think the CSAT VTOL looks pretty cool.
>>
>>341147286

I hope sa-matra will make a wasteland mod server on the new jungle map.
>>
>>341150142
Yeah I almost only play wasteland.
>>
>>341147286
>30 dollars for a bunch of shit that Bethesda would charge 15$ for
how Jewish
>>
>>341150542
but that's an addon, not a mod
>>
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The new UAV looks awesome.
>>
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so is a3g coming back?
>>
>>341149810
>comfy this mad that kuthar is a more productive member of AKB
>>
>>341153135
i hope not
>>
>>341153135
I'm not sure what that is.
>>
>>341153723
It's comfy blanket's old stomping grounds.
>>
>>341147286
is that a pelican?
>>
Did they ever port the Arma2 content into A3? Not just the maps, but weapons, vehicles etc.

Thought I was going to die of old age before I ever saw them finish it, so I just stopped playing. Futurewar shit is boring.
>>
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>>341153961
Its a remake of a osprey.
>>
>>341147286
It's already released. You can buy it now
>>
>>341153135
a3g is already back though?
>>
>>341147286
i'm excited for my enthusiast pc to tank harder in fps then it ever has in arma 3!
>>
>>341154436
I know, right, fuck this game.
>>
>>341154128
Yeah its a mod though

https://steamcommunity.com/workshop/filedetails/?id=583575232
>>
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>>341154432
Looking at the steam group right now, no events.
>>
>>341150108
It shows Bohemia's utter lack of understanding for the mechanics behind this kind of thing.

Not that the """"stealth""" A-10 didn't already do that. Laughed so hard at that thing.
>>
>>341147286
Tanoa is bretty gud
Jungle combat is hard af though
>>
>>341153135
>>341155045
Why would you want a3g back? It's too tainted by shitters.
>>
>>341155586
Arma isn't a simulator.
>>
Any cool groups that still play this game?
>>
>>341157170
I'm in 111th http://111th.forumotion.net/
>>
>tfw a3g was only briefly popular because of shitters like OnlyAfro tainted it
>>
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can i play this with a controller? serious question
>>
>>341157573
No
>>
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>>341157115
Funny how it calls itself that every other sentence then, huh?
>>
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>>341157634
so how is it even fun then?
>>
>>341147286
me and a friend tried the new vehicles earlier

the ospray gunship thing is really cool but handles like shit atm
helicopters handle more sluggishly
AKM AK74U are both cool but no attachments, some other cool guns

but the fucking creme de la creme is the new chinese VTOL kinda thing.
it flys at like 500kmh and can do VTOL shit and handles smooth as anything

it's super fun.
>>
>>341157665
games still have to be fun and the rule of cool always wins. If you want an actual sim go buy a license to VBS3
>>
>>341157573
Yes, but very poorly.

>>341158006
This is bait.
>>
>>341157665
Actually it doesn't. The devs refer to it as a "military sandbox" or "tactical shooter" these days.

https://www.bistudio.com/games/arma3
>>
>>341158025
Way to read way too much into me saying that the VTOL is designed poorly and looks like shit, as is the "stealth" A-10.

Didn't ask it to be a NASA-level simulation.
>>
Does Arma 3 runs better than 2?
>>
>>341158380
Worse
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>>341157170
all sorts
>>
>>341158235
Delete this.
>>
>>341158380
Needs a min of 2gb of ram
>>
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If you think the CSAT VTOL is ugly you haven't seen anything.
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>>341158235
>We ban shitters immediately and enforce rules to ensure quality operations

If you're going to lie at least make it semi-plausible
>>
>>341159427
Its not even just that its ugly. Its that it wouldn't work. There is a reason that the V-22's rotors are so fuck-off large.
>>
>>341159460
Fuck off Pansyfaust
>>
>>341159427
wtf is that
>>
>>341160287
Case in point; you have named shitters.

All I've seen is a few operations, I've never played with you chucklefucks.
>>
>>341159427
please don't tell me the syndikat are a bunch of futuristic rebels
>>
>>341160713
>Pansyfaust still salty hes banned for being a shitter
>>
>>341160746
No they are not

https://www.youtube.com/watch?v=5A1O4QiFd58
>>
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>>341161058
I think glad is the word you're looking for, considering I wasn't even the one you responded to.
>>
DayZ ruined the series by bringing thousands of plebs into the fanbase
>>
>>341161968
Move on, shitter
>>
>>341159427
Jesus christ fuck everything about that.
>>
>>341159427
Ant Man?
>>
>>341164240
lol
>>
>>341162302
DayZ was amazing when it was still a mod constricted to the ArmA community.
I'd take it all back though if it meant getting rid of the life roleplay and zombie faggots that destroy what the game should be.
>>
>>341158025
>you want an actual sim go buy a license to VBS3

VBS3 is literally Arma
>>
>>341164812
Life roleplay servers existed before DayZ though. What really pisses me off is how its impossible to find public servers for a quick match nowadays. Its just
>DayZ
>DayZ
>DayZ Epoch
>DayZ Origins
>Wasteland
>Wasteland: ebin edition
>>
>>341165089
It really, really isn't.

https://www.youtube.com/watch?v=syB3Nksxwdo

VBS also has destruction physics more akin to Frostbyte and a whole lot of other junk on the same level as the stuff in the video. They're not even close to the same game.
>>
>>341165631
>tfw we'll never get VBS3
>>
>>341165631
>They're not even close to the same game.


...they're literally the same game, dipshit. Arma is made first, and sold to the public, VBS is developed on top of the already existing Arma game. It's been this way since 2001 with the original OFP and first VBS release, I've played every iteration since. The only major difference between the two thus far is that VBS always had a more detailed mission editor
>>
>>341167858
I literally directly linked you a video of features that don't exist in ARMA you retard. They're different fucking games.

Would you like some more?

https://www.youtube.com/watch?v=51PL1_9rfYk

Is this a "More detailed mission editor"?
>>
>>341167858
They don't cooperate and the engines spit off since ARMA1.
>>
Militaries don't even seriously use VBS to train infantry. It's still a lot less realistic and practical than MILES.
>>
>>341168932
>They don't cooperate and the engines spit off since ARMA1.

This is patently false, VBS3 literally uses the same engine as Arma, you're on the Internet here, there's nothing stopping you from researching any of this
>>
>>341170390
https://www.youtube.com/watch?v=Ir8xdku6JRQ

Yes they do.

Small, small part of training, but they do.
>>
>>341171081
VBS3 is on Real Virtuality 3, ARMA3 is on Real Virtuality 4.
>>
>>341171081
>They use the same engine, so they are therefore the same game

>Everything running on Source is the same game
>Everything running on UE3 is the same game
>>
>>341172640
That image is a great example of what its training, even if you don't think it is.
>>
>>341171526
>MPs are infantry now
Top kek m8.
>>
>>341172640
delete this
>>
>>341173072
Yeah, because they're the only people they train there, right?
>>
>>341147286
Yes, mainly because I know the cheating AI will make the game actually hard, rather than the snoozefest it was on those other shitty maps.
>>
>>341173526
And truck drivers for convoy ops. The fact is that actual combat training isn't done using VBS.
>>
>>341153135
I hope a new arma /vg/ group happens, but everyone involved with a3g gets permanently banned from it.

Those fucking people were the worst fucking arma players of all time.
>>
>>341173850
Pictures on the website of 61st Stryamska Mechanized Infantry Brigade on the website, too.

Keep digging this shitty hole, won't get you anywhere.
>>
>>341173526
Ideally, yes, in practice though, at least from what I saw and experienced on Camp Lejeune, it's used when the training and tactics command wants to be able to justify their budget for the simulations center that nobody cares to use and your platoon gets drawn up to do 5 months of training with it. Well, 5 months that really turned into about a month of legit "practice" in a virtual environment and 4 months of dicking around with VBS2 to try and create Leshurn in the game so that we could raid the PX in style.
>>
>>341159427
Mask is shit, but rest is good

Seriously all the stuff they are adding in now like the combined 5.56/.50 gun are shit that needed to be in the base game. This semi futuristic setting is better than the boring as shit one they had before.
>>
>>341167858
They are two completely separate companies

There is absolutely no relation between them.
>>
does the game still run like shit?

then no
>>
>>341171081
I'm patently right though if you do a little bit more research. VBS is a fork off the ARMA1 version of real virtuality.
>>
>>341153135
a3g reformed as akb
>>
>>341175387
It runs and even looks way better now, although it still isnt perfect
>>
>>341147286
>Is anyone excited about the ArmA 3 Apex expansion?

Excited for the maps and features.

Still not excited about the quasifuture weapons and vehicles and shit.
>>
>>341159427
>>341159427
jesus thats nightmare fuel
>>
>>341175971
>I want more M4s and AKs
Come one man, let's have some variety.
>>
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>>341157665
Post Gabe
>>
>>341177030
We had variety and it ended up just being modern weapons made slightly more futuristic feeling with made up names
>>
>>341177030
>wanting new, fun content modders cant/wont make
>not wanting the same old shit over and over
This is honestly what the vast majority of Arma players believe is best. Honestly they should have gone full futuristic with shields, plasma weapons, lasers ect.
>>
>>341147286
I'm happy for it but I'm tired of ArmA so I'm not excited. It looks like a really good addition that won't fundamentally change anything about the design but will add some well made content for everyone to use.
>>
>>341177385
Would have bombed harder than hell.
>>
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>>341177321
>we dont have future weapons
>but do we have future weapons
Make up your mind. Its either futuristic (Which no, no it isnt) or its just more modern shit.

Thankfully they are fixing that, oh so fucking slowly.
>>
>>341177321
And that's bad because..?
At least it was different. If you really want your shitty M4 AK, go play Arma 2.
>>
>>341153135

I hope so. The more groups the better.
>>
>>341178046
It would have been their most successful title ever. They should have continued support for Arma 2 and used Arma 3 for future warfare. There simply isnt a semi realistic futuristic warfare game out there and they would have made a fortune getting an whole new wave of players into the series, rather than just forcing all the arma 2 players to migrate because they stopped support.
>>
>>341178075
I have no words to describe how fucking stupid that is.
>>
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>>341178315
>>341178075
If you didn't want anyone to challenge your opinion why post it. This isn't your safe space dyslexci.

The weapons in vanilla Arma 3 didn't feel futuristic and behaved exactly like modern weapons. The only difference was the model and names were fictional.

I'm sure Bohemia loved saving on licensing but it didn't really do much for me.

Either go full future weapon or pick weapons other than the standard fare. Instead we got """future""" weapons that were identical to modern except in name.
>>
>>341178075
Really the most pointless rifle. They could've given us an underbarrel shotgun but can't have shotguns in arma anymore.
They could've given us enhanced night vision but no they got lazy.
CTRG, NATO and CSAT pacific all have lmg versions of their rifles instead of dedicated lmgs because they didn't want to bother making more models too.
>>
>>341179168
Actually yeah, full future would've been much better. Gotta agree there. I just think what we have is still better than M4 AK shit
>>
>>341179168
Learn to read, you just proved you have no idea what you are talking about.
>>
>>341178906
Go back to arma 2 faggot
>>
>>341157665
Ignore him, he's the autist that feels the need to push this everywhere.
>>
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>>341178075
Thanks BIS.
>>
>>341175742
a3g would never taint its name with MCC
>>
>>341180151
Boolets dont penetrate flesh (simulator my ass)

Shoot him in the chest and he would die instantly
>>
>https://www.youtube.com/watch?v=v_0jwV6nu6E
>trailer shows a breach and clear
>something literally impossible in the arma engine
Why do they keep doing this. You cant even walk through a door sideways let alone breach and clear a room without getting stuck on 15 different invisible boxes
>>
>>341180335
They survive a shot to the chest and before anyone accuses me I have extended armor off as well. It's .50 beowulf and not BMG.
>>
>>341181120
Well then just fuck my everything up
>>
no
/a3g/ is dead so I don't have anyone to play the game with

also it still RUNS LIKE FUCKING SHIT FUCK YOU BOHEMIA YOU FUCKING JEWS WHAT THE FUCK DO YOU EVEN DO ALL DAY YOU FUCKS
>>
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>>341178075

>these shitty stupid "future" guns
>>
>>341182063
>MA AK
>MA M4
Kill yourself

Laser weapons when
>>
>>341181941
>wanting to play with a3g

thats almost as bad as wanting to play with wowg or d2g
>>
>>341181753
They can survive one .50BW to the head too. Truly the best gun.
>>
>>341182468
I had fun with /a3g/ in the alpha and beta.
wowg is completely different, not sure why you would even bring them up
I don't' know anything about d2g so I can't say anything about that general
>>
>>341182345
I think railguns would fit the setting more than lasers. Could have a tank variant for long range AT, a handheld one (something like the MAR) for anti material. Short wind up as the coils charge. It would be awesome.
>>
>>341182934
all generals are full of autistics niggers, tripfags, avatar fags, namefags and shitters in general, who use the threads as a way to be even more niggers than they can be in game.

I dont think I met 1 person who was 'good' at arma from a3g or any other videogames for that matter.
>>
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Meanwhile I still don't have a fucking shotgun

What the fuck Bohemia all I want is a simple shotgun to fuck around with
>>
>>341183223
arma in a conflict that's not "forseeable in the near future" would be neat. Aren't there mod packs for halo gear? That would be neat, or something just past it for cool ass tech that would make the granularity not as boring cause tech can do a lot of the boring stuff.
>>
>>341183883
depends on what you mean by 'good', there were some people I'd call decent in a3g, ops wouldn't have been able to be completed if everyone was an absolute shitter

and they were still a lot of fun even when they went to shit (usually)
>>
>>341180713
It's funny that they focus on adding all sorts of new vehicles and islands and shit while ArmA 3 is still just as clunky as the original OFP, and its still is optimized like ass. Maybe BIS should focus on making the game play like a decent tactical shooter before spending all their dev time and money copying blops 2.
>>
>>341184137
Yeah I tried the Halo stuff. It has potential but the textures are fucking awful and I don't really like the gear. I wish they'd added a few more optics, and used the SAW from Halo 4 instead of the shitty LMG they made up. A few extra guns would've been nice too, but I suppose Halo was never a game with a lot of them, just one for every role.
>>
>>341183223
There was literally a tank made for Arma 3 with a railgun by BI, they cut it from the final game.

It was in one of the very very first release trailers.
>>
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>>341185195
CUT CONTENT
>>
>>341182345

Just go play COD or Overwatch or some shit for laser shits.
>>
>>341183883
/gtag/ shitter here, can confirm. But those faggots are more fun than NOFUN IGN crew cuckruma babbies.
>>
>>341185195
That sounds dope as fuck
>>
>>341185427
>HAHA LOL YOU LEIK LASERS BCK TO COD
I mean, really kid? Really?
>>
>>341185414
>>341185195
Just fuck my shit up
>>341185427
CoD and Overwatch aren't even close to the type of game Arma is. A "Military Sandbox" doesn't have to be modern to be fun. It would've made it stand out a little more from the previous game imo
>>
>>341185783

Yeah, Infinite Warfare comes out in the fall. Enjoy.
>>
>>341185497
>/gatg/

are they actually fun?
I've been lurking the threads since the update even farming some (You)s from dumb frog posters but it seems like half the people in the lobbies they play are menu-ers or its one of the autists like Higgus or that german guy ruining the fun
>>
>>341185414
This just pisses me off to no fucking end.

>>341185737
I think they removed the trailer it was in which is a shame, but it both looked and sounded amazing, all the animations worked too.

Just cut because faggots like >>341185427 cant fucking handle the fact that Arma could satisfy multiple fucking types of players and not just mega autism realism only faggotry.
>>
>>341185914

What's the point to ARMA if everyone just pushes it to be some 2nd rate BF 2142?
>>
>>341186169
Grow up
>>
>>341154436
>>341154531
Lmao shit PCs
>>
>>341186468
>Arma 3 is ruined because players get more options
This is how fucking stupid you sound
>>
>>341186252

Because the one decently realistic game should now just be shitted up because faggots who already have 100 options for lasers and ballons and clowns and whatever other goofy shit you want have to eat up the one game that doesn't do that shit.

I guess it's only a matter of time until DCS just becomes some Star Fox rip off to boot.
>>
>>341186468
So by your shitty logic Arma is now bad because people play mods in different settings.

There is no fucking reason they couldnt release a futuristic DLC pack and let people and server owners decide if they use it or not, except of course because of idiots like you continuously whining that other people having fun ruins your enjoyment of the game.
>>
>>341186468
So just because they'd both be set in the future, they're the same game? Arma and Battlefield have many differences in how they play, and the mechanics. It's like saying Arma 2 is some 2nd rate BF3 just because they both have M4s and AKs.
>>
>>341187365
>Arma 3 is shit because people play versions other than the one I play
Opinion invalidated.
>>
>>341187365
>implying future-based games can't be realistic
>>
>>341187365
I mean I would buy it. It'd be better controlling than Zero was.
>>
>>341187365
>Because the one decently realistic game should now just be shitted up
I didnt realize you were forced to buy and use every DLC BI released.

Whats it like using the go karts to get around the map? Since you obviously HAVE to use it ALL the time because its in the game.
>>
>>341188087

It's not even the DLC, it's the base game, taking place in 2030 or whatever doing the Advanced Warfare shit. It's been a shitty thing from the get go.
>>
>>341188759
>ARMA IS RUINED COS FUTUR
>ARMS IS MODERN FUCK FUTUR
Make up your mind shitposter.
>>
>>341188759
Literally go play Arma 2. Or use the myriad mods made by shitters like you. If you don't want innovation, why even develop new games?
>>
>>341188759
>Arma 3 is both future and not future
Are you being stupid on purpose? Woopdefuckingdo its 2030, its also has absolutely nothing futuristic in it, and is in fact behind the times at this point.
>>
>>341189138
What? How do you figure Arma 3 is modern?
>>
The worst thing about Arma has always been its beyond terrible engine and developer skills. We need a modern ArmA clone made with multiplayer sandboxing/missioning in mind that's not total garbage.

Closest thing to that is SQUAD but its smaller scale.
>>
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The map is pretty cool
>>
>>341189545
How the fuck is arma not modern? There is literally NOTHING futuristic in the game.

You are either trolling or stupid, either way no more replies for you.
>>
>>341186242
I'm one of the few non funmenus, but I am friends with mac daddy bl8 the shitmaster himself. Can be fun.
>>
>>341190332
>no more long range sniping
>more close quarters combat
>naval units now useful
>actual cover everywhere
Perfect.
>>
>>341190332
>welcome to Panau
>>
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>>341150108
>mfw I like concept planes with the "rotor in wing" thing

Oh baby
>>
>>341189301
>what's improvements on expansions of mechanics and content, fixes, graphics, maps ect.

>>341189404
Yeah dude, widespread working caseless ammo, retarded vehicle designs and wearing a fuck load of plastic and rubber and those helmets sure are the calling cards of contemporary warfare.
>>
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>>341174786
What a load of shit.
I have no other words for that virtual simulator serving the purpose of a "training" environment.
I want to doubt that this is the cutting edge of what can be done.
>>
>>341190332
Super duper can't wait to make a mission around that volcano
>>
>>341191056
Then refer to the second part of my post. And fuck you, the helmets look cool and still plausibly functional.
>>
>>341191056
not him but
>widespread working caseless ammo
Is currently possible, armies dont do it right now because they still have so much ammo for older weapons and no one is in a serious war

Futuristic = shit we cant do or is well outside our current graps, nothing in arma comes even close to futuristic.
>>
>>341178075
Im literally sick of this model and everything 6.5. It all functions the same, it all looks the same, it all has the same tactical rails... fuck off. Give me some variation.
>>
>>341190332
Is there a real-world equivalent like with altis and stratis? I heard it was going to be serasan island but it looks nothing like that
>>
>>341191692
>guns are guns
>guns get boring
No. Shit.
>>
>>341192019
Greece and I think Cuba(?)
>>
>>341191149
>volcano
Ostensibly

Its not filled with lava anon
>>
>>341191571
Caseless ammo has a lot of problems that haven't made it any better than cased, namely the additional heat generated and fouling causing more misfires and such. Caseless ammo can fire, but there's have to be some serious advances before it can be workable enough to even try to spread it around.
>>
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>>341192019
Bro I've memorized their locations.
>>
>>341175520
>If I refuse facts I can pretend to be right
>>
>>341153135
>>341154432
>>341156856
>>341175742
a3g is shit

Ahoy world is the best A3 group it's filled with objective players and NO shitters at all and they're all gentlemen.
>>
>>341192138
Apparently making everything look like painted nerf guns or super soakers should be the next move.
>>
>>341192486
And its still not futuristic so I dont know what you're trying to argue here

The real issue here is the fact Arma is a shit simulator. There isnt even such a thing as gun jamming or overheating.
>>
>>341150108
Looks like a skull
>>
>>341192840
BI said this is the literal 'apex' of Arma

Im sure it will get post release support, but its obvious Arma is dead to them. They are bored shitless of this series. So lets hope they drop this and do something futuristic instead.
>>
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>>341192138
>Half the guns the game offers are literally the same
>gets boring
>MXM
>MX
>MX 3GL
>MXC
>MX SW
Emm ecks dee
>>
>>341184079
>med-close quarters
>Arma

famm...

>s-shotguns are good to 100m
>muh slugs

Average engagement distance in Arma is 300-600m
>>
>>341193630
>Average engagement distance in Arma is 300-600m
Not on this map it wont
>>
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>>341192840
>>341192138
And that wasn't my point,
but I guess we can't have anything thats not "near could happen sometime future feasible guns" weaponry in order to have variation.

Fuck off
>>
>>341194012
>wanting fun in arma
Shut the fuck up and use that ported Arma 2 AK more

BI should never make new content, they should remake the same content over and over.
>>
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>>341193630
I get that, I just want a shotgun.

I mean A2 had like 10 of them, and in the art book imgur it had a section talking about one in A3

Where is my shotgun, BIS?
>>
So what, SQUAD is the better game for infantry combat?
>>
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>>341194487
>>
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>>341178075
woah

as someone who already bought Apex this worried me

glad I checked the site and saw official AKMs, ARs. AK74us, and a 9mm mp5 that I was looking for as well
>>
>>341150108
It's the fucking quinjet from the avengers
>>
>>341192856
Dude, it's like saying Interstellar is realistic because we have space ships, robots and AI in the modern world, and not acknowledging the giant leaps in advancement all those things would have to make to be usable the way they are in the film.

And I'd agree, ARMA could be a better simulator, but it's been pretty clear theyve given up on that entirely.
>>
>>341194487
And soon to be vehicle combat as well

Its community is so insanely good it makes the game far better than Arma.
>>
>>341190332
from a Warfare perspective all I see are a bunch of islands no-one'll use, a few big mountains that people will just Tab-lock missile spam and lots of bridge choke points which any DayZ player will just bit at you about.
>>
>>341195036
>space ships, robots and AI in the modern world
We dont have any of those things that can achieve anything that is done by them in Intersteller

We can make functional weapons with caseless ammunition

Stop trying to save face on this, its not even an argument, you're just being purposely ignorant and bias.
>>
>>341193337
Just fuck them then. Whatever, the only thing they have is ARMA and an arma spin off. Their shitty engines and programming isn't going to be put up with anywhere else in the mils I'm genre since it's so starved they'll take anything.
>>
>>341195036
>comparing the tech of Intersellar which we are not even close to achieving to caseless ammo
>something we actually have and works
>caseless ammo makes Arma 3 a futuristic shooter, even though absolutely nothing about it is futuristic and for all purpose its like any other ammo type
You're a moron.
>>
>>341193630
>The shotguns are impractical due to ranges argument
So are pistols and SMGs but they're also included in arma 3.
>>
>>341159427
Planet side 2?
>>
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>>341193630
It's true, shotguns have never been used in modern war especially in jungles where you typically engage enemies at 300m+.
>>
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>>341194979
Coincidence? I think not!
>>
Holy fuck why is Arma 3 DLC still so fucking expensive.

>12 bucks for access to some helicopters and a trial mode
>12 more bucks for some sniper rifles
>optional 3 bucks for some go karts

Why
>>
>>341195385
Dude, the G11 had a million problems, 90% of them were around caseless ammo. Caseless ammo doesn't work anywhere near well enough to start making the case over having brass, you'd need that same sort of giant fucking leap in the tech to make it widespread in use and usefulness.
>>
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>>341153135
>Hey let's reform A3G
>Let get a community to invest their time in ops, map creation and content creation
>Let's build a decent size group
>Then let's do nothing when a handful of shitters wreck it for everyone
Nah, A3G's death was deserved, wish I knew other groups.
>>
>>341196652
Oh it all makes sense now, you know nothing of guns but fucking CoD.

Outstanding, kill yourself.
>>
>>341196802
>Arma 3 thread
>e-celeb dramatic little girls instantly descend

please stop
>>
Arma 3 doesn't use G11-style caseless ammo but telescoped ammo.

https://www.youtube.com/watch?v=WlM8IHij6Hs
>>
>>341196652
The g11 also worked, and since Arma doesnt have any of the problems of real guns there is NO difference between caseless and cased ammo

You have literally no argument to claim its futuristic in arma for caseless to work.
>>
>>341195648
If it works so well and is so problem free, why is it that no one uses them, why you can't find it except in a prototype or two that absolutely couldn't make it.

If I showed you a world where 95% of cars were driverless and everything ran on wind and solar power, do you think that'd be a future world, or the modern one?
>>
>>341197605
Point to the issues cased ammo have in arma, and the issues caseless have in arma

Ill wait
>>
>>341197605
Thats not his fucking point at all idiot. There is literally no difference between cased and noncased in arma except the fucking name. Its not futuristic, its fucking lazy. Holy shit you are thick.
>>
>>341198565
Fuck off shitters.
>>
>>341153135
>>341153620
>>341156856
>>341174096
>>341192718
>>341196802
What happened?
>>
>>341197991
If I made all the weapons shoot star wars styled lasers, but made them mechanically the same, you'd still count that as "modern" ?

Or maybe give them all the pulse rifle from Aliens, ect, as long as all the mechanics are the same, or whatever, just the same?
>>
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>>341154128
Yeah , CUP mod is pretty fleshed out and worth using now. They are still working on uniforms for some of the secondary factions (German Spec , ect) but all the weapons and vics are in along with new content
>>
>>341198865
Imagine every single underage bad player who did nothing but spout memes in an attempt to get more popular was in one group of players. Thats a3g.
>>
>>341196802
>>Then let's do nothing when a handful of shitters wreck it for everyone


Thats were akb is different

shitters get banned immediately.
>>
>>341198923
Those are purely aesthetic changes, of course its not fucking modern. Holy shit you really are trying to save face now.
>>
Anyone know of any KOTH servers that use Apex?
>>
>>341198923
>backtracking this hard
You lost. You claimed Arma 3 was futuristic and the only thing you could come up with was caseless, something we have today and that works, even if its not widespread because there is no reason for it to be right now.

No more replies for you, I know you'll keep trying because you cant admit you were wrong on the internet.
>>
Arma 3's vision of the future is body armor everywhere so you can take multiple rounds to the chest, thermals on everything even static MGs and RCWS on everything.

Everyone also shares uavs, turrets and crew/pilot helmets even if it makes no sense.
>>
>>341190332
>Dat zero visibility jungle combat
I love it
>>
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So how's that halo mod doing? Seeing that votl make me want to play A3 again, and I want to see how it's doing.
>>
>>341199242

Holy shit, fuck off.

If you changed all the skins so everyone was knights all shooting arrows and replacing all the tanks with dragons and some shit, the missiles with magic fireballs, ect, according to you, it'd still be a modern day simulator because the mechanics and numbers are the same.
>>
>>341198865
There was an Arma 3 /vg/ group a3g (Arma 3 General)

2013 - Launch Year

Everything was fine

2014 - Shitters aka people who cheat, script or acted like assholes joined but weren't banned. The group had a "bully the people out policy"

2015 - Group hits 64 player ops but bleeds players because 2-3 players shit on them

2016 - Non-shitter remnants of old group form new group that immediate banned old shitters called AKB

Those shitters who got banned are now shit posting in this thread (anime heads)
>>
>>341199527
We can/do all that right now. Not futuristic.
>>
>>341199590
I want to carpet bomb that jungle then sweep up the survivors.
>>
>>341199669
You can try to backtrack and throw around shit I never said as much as you want kid but you've already proven you have no idea what you are talking about. Caseless is not futuristic and thats the end of that.
>>
>>341199669
>If you changed all the skins so everyone was knights all shooting arrows and replacing all the tanks with dragons and some shit, the missiles with magic fireballs, ect, according to you, it'd still be a modern day simulator because the mechanics and numbers are the same.
Why wouldnt it be? If all the changes are purely cosmetic, its still Arma 3, and its still at core a modern day shooter.

Changing a gun into a model of a dick and having it shoot sperm doesnt make it any less of a gun in function. It might look absolutely fucking retarded, but the core game is still the same shit.
>>
SonixApache is.
>>
>>341199590
>thermal ops get actual use
>sneaky jungle ambushes
> >>341199831
>Drones become less of a gimmick item

Gib
>>
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>>341147286
YES.
>>
When will OnlyAfro join the discord and start recording AKB ops ?
>>
>>341199510
>You claimed Arma 3 was futuristic and the only thing you could come up with was caseless

Caseless, retarded rubber uniform bodyarmor and helmets and vehicle designs. We dug into caseless, but it wasn't the only thing I mentioned.

Again, you keep saying caseless works, but it still has a fuck ton of problems. It works about as well as modern humanoid robots and driverless vehicles, things which are nowhere near ready for any sort of widespread use like you see in arma 3.

https://en.wikipedia.org/wiki/Caseless_ammunition#Modern_caseless_ammunition

Fucking read up or provide some sources or something to support your argument that caseless ammo is this thing that's just ready to go for everyone.
>>
>>341200398
>wikipedia
Thank you and goodnight
>>
> a3g good. Hah ya that's why they are certainly still around....
>>
>>341200529

Nice counter source faggot.

At least I put something out. What made up source are you using to make your case that caseless is fucking ready for anything?
>>
>>341157482
>tfw a3g was always terrible but they need someone to blame
>saying tfw without posting a picture
suicide when?
>>
>It's a RealismFags v Fun2PlayFags episode

I want to change the channel.
>>
>>341200398
>he actually thinks arma is futuristic because of that
>literally none of that is futuristic at all, and in the case of 'rubber armor' literally wrong
You are literally the most stupid person I have ever seen in an Arma thread, do you frequent a3g when it was alive? You're the type of moron who would fit in perfectly.
>>
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>>341199674
>2014 - Shitters aka people who cheat, script or acted like assholes joined but weren't banned.
Oh, like hopej?
>>
>>341158235
>/v/'s resident Arma 3 group
Al Kebab is residing feces from /vg/'s /a3g/

/v/'s resident group is Broma
http://steamcommunity.com/groups/broma3
And it's actually good.
>>
>>341200398
>Again, you keep saying caseless works, but it still has a fuck ton of problems. It works about as well as modern humanoid robots and driverless vehicles
>once again comparing shit we have right now to shit we cant even get to work
Once again, you're a moron.

Im still waiting for you to point out a single difference between caseless and non caseless in arma 3 apart from name, but I know you wont say anything because you cant admit you are wrong.
>>
>>341200794

L E W D
>>
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onlyafro here ama
>>
>>341200645
We're in discord now testin tanoa

>>341200908
>Broma

When are you going to fold into Al Kebab, we are doing tanoa soon.
>>
>>341200398
>retarded rubber uniform bodyarmor and helmets and vehicle designs
None of the uniforms are rubber, the helmets are all basic as shit and the vehicle designs are what we literally use now. And caseless does work, it just shit.

What the fuck are you trying to say? That modern = futuristic? What the fuck is wrong with you.
>>
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>>341201056
How does the corporate dick taste?
>>
>>341201056
Why are you such a shitter?
>>
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>>341200794
>>
>>341201056
i hate what you've become
>>
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OnlyAfro is fucking wasted on TS like a gay little trans girl.
>>
>>341201056
Return to AKB when.
>>
>>341198865
Admins for A3G had a "hands off" moderation policy. Retards constantly shitted on content creators when their missions/etc fucked up. Instead of backing content creators mods sat on their thumbs. In a move the surprised many, would be content creators stopped volunteering and ceased making content. Constant drama that admins refused to address. Head admin vetoed mod choices of the group. More shitters joined ops, refused to play in alignment with the groups tatical view and continued to shit up ops. The group bled players until mostly shitters remains and then the admins couldn't afford the same servers they did before.
>>341199089
This wouldn't surprised me given who runs the group and who some of the admins are. Hopefully it'll be a good experience.
>>
>>341200398
>le arma is futuristic!
>why
>cos caseless ammo!
I dont even. Unrealistic =/= futuristic faggot.
>>
>>
im in shacktactical, so yeah, I'm hyped at better vietnam missions in arma 3
>>
>>341201757
> given who runs the group

Yeah Domiku has already been banned once

Pansyfaust has already been permabanned for A3G level shittery.

Hell, Duck and Jiffy are one incident away from being pansybanned
>>
14
>>
ding ding
>>
This thread needs to be nuked along with everyone shitposting in it.
>>
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>>341201258
>None of the uniforms are rubber

What the fuck is this shit then?
>>
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>>341202449
>>341202008
>>
i'm pure
>>
I love arma 3!
>>
>>341147286
BR is the only reason to play arma
>>
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>>341201974
>banning all your mission makers
>>
>>
>>341202659
hello IronPineapple? Do you want to join my arma 3 ERP server?
>>
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>>
discord.gg/0mOmNkhJHA1XfsLi

Daily Reminder
>>
>>341202817
Sure :-) I would love to erotic role play in arma 3 (:
What is your favorite helicopter to have sex in?
>>
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>>
>>341202651
>poor texturing = rubber!
Literally retarded. Its obviously supposed to be a type of ballistic fiber you retarded mongoloid.
>>
>>341202987
I love erping in hellcats because the idea of fucking inside of a cat makes me so horny!!!!
>>
>>341202925
>closed source freeware spyware
I'll pass
>>
like what the f'ing h is with all the shit posters like come on it's so fucking summer mang
>>
>>341201056
post thighs
>>
>>341201974
Good I figured those guys would have the sense needed to do that. Time to reinstall.
>>
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A vote for SonixApache is a vote for Admin Abuse
>>
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>>341203310
fuck off akp
>>
>>341203310
*teleports behind you* Its so fuckin summer right now so I have to kill u! *stabs with butter knigfe* haha looks who is shit posting now! *pulls down pants and poopies* haha fucking mornonic!
>>
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>>341193534
That's all variations of the same gun retard.
>>
>>341157482
I like him though
>>
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>>341204604
Doesn't change the fact that its boring as fuck.
>>
>>341201680
>American
Wait what?
>>
>Arma threads always get shat up by shitposts, advertising and people complaining about shit they have little to no knowledge about

It is funny, a company like bohemia interactive which has done free DLC since fucking 2007, had it's developers jailed and continues to upgrade game mechanics, improve the code and attempt to change a twelve year old engine gets shat on more then electronic arts.

Either tons of newfaggots shat up /v/ or it's seriously come to the time where 4chan's being contrarian by liking popular things, eg undertale.
>>
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>>
is there a good mod for Arma 3 that lets me play singleplayer instant action? Also, are there any good missions where I'm placed in completely unrealistic michael bay action missions akin to Call of Duty?
>>
>>341199527

>thermals on everything even static MGs and RCWS on everything.

This would be how it actually is if the Army could afford it, the reality is that my unit can barely even afford to replace tires on our vehicles let alone put thermal optics on every single weapon system in our arms room.

We have 21 PAS-13s for the entire company.
>>
flarg 4 admin
>>
>>341199527
Most soldiers are equipped with a levle of body armour, thermals are only on vehicles and statics canonically and little drones are commerically availaible, almost on the level of what they have in ArmA 3.


The pilot helmets are actually factual, F-35 pilots are equipped with A3 tier Helmets.

new crew helmets wouldn't surprise me, i'm not sure how you're so surprised.

Bohemia does its research.
AAF uses german and british equipment which already existant, NATO uses primarily already existing protoypes and modules, namer and merkeva already exist and so does the MATV.
CSAT's uniform are something else, but their equipment is pretty standard and just takes from chinese, russian and iranian weaponary all together which isn't surprising since CSAT is the nations combined together. Only thing unbelievable for them would probably be their uniforms, and the attack helicopter.
>>
>>341200843
No, comfy blanket was a major scripter but he hasn't been playing recently so no reason to ban him (yet).
>>
>>341208865
Most soldiers are equipped with a levle of body armour,
It leads to terrible gameplay and also unrealistic since AI flinching does fuck all. You can justify it as adrenaline but even shooting an unaware enemy in the chest with 6.5mm doesn't do all that much.

> thermals are only on vehicles
Not anymore.

>helmets
Please read carefully. All factions share the same helmet design and CSAT/NATO share crew helmets. The recycling in Arma 3 is incredibly lazy. Both factions also have the same AAA and artillery turrets just with a different chassis, and the same UAVs.

>Bohemia does its research
All the original designs are ugly as fuck what a surprise. If they weren't lazy as fuck we'd have enhanced night visions but that would actually require them to do some work. The 2035 future is full of boring gameplay where you easily wipe out enemies with thermals and super zoom. Iron Front and RHS are a lot more fun what a surprise.
>>
>>341209961
*same pilot helmet design
>>
>>341209961
Actually, I'm pretty sure the levels of armour are different.
CSAT uses armoured uniforms, but has no vests, so they are quite suspectable to dying.

I hope you realize this is a videogame, I'm not saying this as a excuse, almost every first person shooter has non-flinching AI and Players. I don't think it is due to laziness either. Only videogames I know which incorparate body flinching or reaction to shots tend to be action third person like rockstar, and it's understandable they don't have that shit in a milsim.

No. NATO uses ECH, AAF uses MICH and CSAT uses a modular helmet which goes with their armoured uniforms.

You're stating a lot of bullshit beyond recycled units, which I can actually agree with you upon, but it's not the first time they've done this, look at ACR and OA, they've got a lot of recycled units especially for OPFOR.

That whole last past is purely subjective, that some's level of shit you've got there.

Look, RHS is nice but they're guilty of that shit as well. They've got diversity but a fair amount of the content is recycled.
>>
>>341194487
Maybe if they can make a coop mode, that's the best part of Arma
>>
>>341211272
Thats in Apex
>>
>>341211272
SQUAD and Project Reality have the same kind of issue of insurgency, it's nicely detailed and fun but it doesn't play out like what is appealing about ArmA.

Beyond the bitching of people who haven't played in years the game plays well, and it's modificaiton abilities and editor really helps bring emphasis on the multiplayer being fun.

>>341211353
Nigger cooperative mode has been in ArmA since Red Harvest; ArmA 2.
>>
>>341210904
>CSAT uses armoured uniforms, but has no vests, so they are quite suspectable to dying.
CSAT is still armored enough to survive 6.5 to the chest.

>No. NATO uses ECH, AAF uses MICH and CSAT uses a modular helmet which goes with their armoured uniforms.
I meant pilot helmets.

>look at ACR and OA, they've got a lot of recycled units especially for OPFOR.
Those recycled units made sense considering many countries use slav gear but NATO and CSAT sharing the same equipment makes as much sense as US forces fielding T-72s as their standard tank.

>They've got diversity but a fair amount of the content is recycled.
Because A2 actually bothered giving players more vehicle variants on units while in Arma 3 you just have a choice of HMG/GMG/unarmed for mraps and two slammers. There was supposed to be a MLRS tempest according to the xml files but more cut content. Arma 3 also still doesn't have shotguns in the stock content which ruins its diversity further.
>>
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>>341205029
>>341201124
>>341200645
>look at /a3g/
>see its merged with Facepunch
Well, I guess thats ruined.

Unless the Discord group guys are separate.
>>
>>341211768
I'll have to test that

Wait, really?
That's surprising, It did odd me out that they're both using crew and pilot helmets.

I'd agree, but take into proportion to the new apex being released, and the recent DLCs, I'm sure they're aware they've made a mistake in terms of diversity so they're using apex as their footnote for changing that, they're retexturing the original vehicles as well, but that makes sense considering an armed force wouldn't just drop their main vehicles for diversity.

Ehh, it is hard to dictate that.
You're right about the dfiference in diversity, but remember that a lot of the vehicles in ArmA 2 were actually ported Armed Assault vehicles, especially civilian vehicles, Bohemia does this A LOT.
>>
>>341212461
> but remember that a lot of the vehicles in ArmA 2 were actually ported Armed Assault vehicles
And we have more retouched content in Arma 3 as well with the hellcat, orca, mh/ah-9, mohawk and mora.
>>
>>341212461
Another example of Arma 3's laziness: The Apex RPG-7 has only 1 round type.
>>
>>341213282
ok comfy
>>
>>341211842
The a3g refugees tried playing with them a few months ago but they didn't stick around, that discord link is for a group called al-kebab which split off after the former died.
>>
>>341213127

>>341213282
Haven't played it yet to judge, I do have supporters edition but I'm actually waiting for it to reelase so I can play it with someone special.

>>341213127
I noticed that, Dyslexci himself if I remember correctly actually commented on the recycled equipment. Bohemia has done this extensively with nearly every release since armed assault, I can't just be cranky at ArmA 3 for that issue.
The reason why I feel ArmA 3 is redeemable is because they've turned it into their flagship and their engine fixing-changing game, so they're removing a lot of old shit mechanics and replacing them with industry standards.
>>
>>341213546
Basically it's Nerves remastering of a3g with shitters like pansyfaust banned and comfy blanket is kept on a tight leash. It's funny seeing comfy bend to the will of an admin who doesn't take his shit, little pathetic runt.
>>
>>341213770
Still use sync and the tons of modifications?
>>
The greek islands were so flat and fucking BORING

I actually uninstalled Arma 3 over them, they just bored the shit out of me, and everything looked the same, the ground was an ugly color.

I downloaded good maps like Bornhelm, but that was before the 3D editor came out and I couldnt be fucked making any small missions or scenarios with that unintuitive awful 2D editor.

Now Tanoa looks fucking great, jungle everywhere, islands, port cities, naval warfare, greenery everywhere and shit, together along with the new 3D editor I might just come back to this game now.
>>
>>341214000
>Flat
It had plenty of mountanious terrain, but yes the map wasn't exactly exciting, felt more like a vacation rather then a battlefield.
>>
>>341213770
Nerves was a good player when I played briefly in /a3g/, whats his new group called? Maybe I'll try and play again
>>
>>341213898
Yup. We even go by a "thin-ice ban request" system. Basically, if somebody is a known shitter and is on the list, you can request them be banned for the session you play if you don't want to deal with them. So people like Domiku, JIffypop, and Comfy sometimes don't get to play. Basically instead of outright banning them we let upstanding members choose if they get to join ops or not.
>>
>>341214184
I quickly grew tired of them, even blasting the city and seeing it destroyed (building models switching to destroyed models) wasnt enough to hold my interest.

If it wasnt for Bornholm I would've stopped playing even sooner, that map is amazing. Can't wait to try it with the new 3D Editor if it isnt shit.
>>
>>341214287
Ehhh.
I don't man, my internet I pay for is capable of downloading but it's always the community which drives me away, not the game. I hope you haven't got autistic drama or shitty bureacracy? Nearly every general based clan I play with are a bunch of shitters and really can do damage on your mood.
>>
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#aliveandwell

A3G is dead and busted.
Join Broma.
>>
>>341214506
Uhh..
Eden's great, can easily create a scenario and jump in.
It is better just to create a zeus setup and just spawn in a soldier you want to play and set yourself up against the enemies.
>>
>>341214523
Like I said the shitters are on a list. If you don't like them and someone shows up like Comfy? You can tell an admin to ban him for the session so you can play ops that day without him. Hell he only gets to play maybe once a week if he's lucky. But that's the price he pays for being a shitter in a3g.

As far as the modpack goes it's about 20gb but it's stable right now.
>>
Arma game set in modern day Europe but pitting the countries against each other when?

I'm thinking Germany and France vs. UK and Scandinavia, we get to see all those cool Euro vehicles and weapons in action and theres so much potential for cool new maps.
>>
Don't forget that in order to cover server costs, Nerves has it set up so that if you pay for a full month of server uptime you can have 1 person banned for the duration of your month.
>>
>>341214828
And just what is your definition of shitter
>>
>>341214828
Do you have a list?
I'm aussie, so timezones might be a issue.
One last question, how's your group's tolerance?
II don't mean like tumblr tolerance, I mean are they going to shit themselves if they find out a normal bloke has a scale avatar or something?
>>
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should have been free DLC

>expansion

pftt pls.
>>
>>341215115
Hmm lets break it down.
Someone who:
is disruptive
harasses people
breaks the rules
cheats
doesn't listen to command
sabotages missions
gives mission makers bad info on purpose

Basically anything that ComfyBlanket has ever done is what will get you on the list if you persist.
>>
>>341215495
Mate they've got one of the most lenient dlc programs and you're chucking a hissy?
>>
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>>341215323
>normal bloke has a scale avatar or something?
Depends, are you like this guy?
https://a.pomf.cat/bddyph.webm
>>
>>341215770
>dlc programs
>lenient

kek, fucking bohemiandrones.
>>
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>>341215545
Sounds good to me. So you guys still go off of the old location here or where can I get updated on the new stuff?
>>341215886
Jesus christ.
>>
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This is a high quality expansion. You can tell BIS put in a lot of effort.
>>
Real talk, is AKB worth joining? I haven't played Arma in like a year but I have the itch to play it again
>>
>>341215006
>Arma game set in modern day Europe but pitting the countries against each other when?

We got a touch of that with Chernarus and US/Nato forces dicking with the Russians over Eastern Europe in Arma 2. I wish we'd get more of that for ARMA 4 or whatever.
>>
>>341215886
I don't shitpost, I joke around and I don't really take authority seriously but the biggest problem I had with my last community is that it was filled with shitters. I like taking leader positions and I don't really care for emotional bullshit.

TLDR; as long as your community doesn't give a shit about the avatar it won't be a problem, I'm a pretty calm dude.

>>341216234
In comparison to a lot of other developers and the fact they've practically given all game mechanics free while only making you pay for models, I don't see the problem. I'm no "Drone"

>>341216502
Are you the same kind of retard who posts frame comparison screen shots?
>>
>Playing ArmA on purpose
Surely there has been some sort of mistake.
>>
>>341217201
I don't know how you can play any game that Comfy involves himself in. It's guaranteed shit if that subhuman ape plays it.
>>
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>>341217121
>It's not ultra textures!
>>
>>341217121
>>341216502
I just checked the same thing on Ultra and it was the same pixelation as in his picture.
>>
>>341217346
You're straw-manning, I made the assumption that it was not ultra because weapon textures in ArmA 3 are decent.

What weapon did you have up?
>>
>>341217201
>Surely there has been some sort of mistake.
What would you suggest that is milsim large terrain combined arms?
>>
>>341217528
>What weapon did you have up?
Since you're new to Arma 3 check the top-right hand corner.
>>
>>341217631
Nothing, because no one has done it successfully.

Imagine if you really wanted a cool action figure, but no one was making that action figure. Them someone comes to you and says "here, I made that action figure you wanted" but then when they hand it to you it's sculpted out of dog turds. Would you still play with it?

ArmA is that dog turd action figure. Just because they're the only option doesn't mean they're good.
>>
>>341217518
>>341217701
Hey, a man can make some mistakes.
Anyhow, it's still on dev branch. You can laugh in my face if it stays the same though.

>>341217869
But bohemia does it well, it is really all up to subjectivity.

>>341215886
Yo, you're talking about Al Kebab right?
>>
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>>341214679
>Last event was on 11/05/15
Is the site dead or do you guys still play?
>>
>>341217869
I don't think it's perfect, but it's not dog shit tier, and it's actually there, just really unpolished and unoptimized.

And frankly, I don't even know if any other company could even do what ARMA tries to do even with 10x the budget and 10x the talent and get results half as good as what Bohemia has. Like, I feel people like EA/DICE, Activision, Valve, whatever would fuck it all up or just turn it into a COD clone or Just Cause instead of a milsim.
>>
>>341218589
Keep this in mind, VBS3 has thousands going towards it and still runs like absolute shit, I don't think it is the developer's fault and more that most computers can't compete with the level of persistance the engine runs.
>>
yeah yeah same old arma 3 with dx 12 support sdasdad
nothing new for me
still exploring and playing arma 2 , no need to rush.
>>
>>341159427
I knew this expansion whas gonna be just crysis
>>
>>341218869
DX12 was cancelled. BIS isn't a competent company.
>>
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>>341219170
well fuck
more arma2 for me it seems
also
>FDF STRONK
(Finnish Defence Forces)
>>
>>341219170


We will continue to look for optimization opportunities across the board, but it would not be realistic to expect a 'magic bullet' leap forward in Arma 3's lifetime. That also goes for a potential DirectX 12 implementation. After a lengthy initial investigation, we've concluded that this is far more complex than it may seem. It has been decided that our company will first tackle this in the new Enfusion engine, as its rendering pipeline is more compatible. Afterwards we'll still evaluate porting it back (or using the knowledge we'll have gained) for Arma 3. This does mean quite definitely that no DX12 implementation will be part of the platform update that is to accompany the Apex release.

-Bohemia Interactive
>Hurr they aren't competent
>>
>>341218791
>developers develop a product
>it's dogshit
>I don't think it is the developer's fault
>>
>>341219395
If they were competent we'd have shotguns.
>>
>>341219609
>A small independent company doesn't develop what you want (What modifications could easily satisfy) so this means it is shit?
What

>>341219590
I'm getting the jist you aren't here to discuss anything and just want to keep repeating the same shit over and over again.
>>
>>341219804
>doesn't develop what you want
Yes shotguns are a such a niche that only one person wants them. And adding proper shotgun simulation would mean that modders don't have to use scripts to animate shotguns and bolt-action rifles properly.
>>
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>>341220226
>shotguns
>modern military simulator

pick one retard
>>
>>341220405
Yes, shotguns have never been used in Jungle warfare! They're completely useless. Civilians don't own shotguns too. BIS should remove pistols and SMGs as well because they have poor range and niche roles.
>>
>>341220226
Look, I understand where you are coming from but I don't see how this makes the company bad. There was only the m1014 and Saiga 12 in the previous, and it wasn't like they weren't going to release it. A lot of interesting shit got cut out of the vanillia game but this isn't a strictly bohemia related problem, this is universal and a lot of interesting shit gets dropped when a game is officially launched.

Do I support it?
No. But do I think it's a justification to launch a tirade against Bohemia? Not really.
>>
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>>341211842
that happened for a few ops until we learned that the FP guys are very casual, and design all their missions so that failure is impossible

A3G/AKB had missions so hard that failure was more common that success, and when FP played one of opec's old A3G missions they got majorly buttblasted that charging headstrong into an enemy fortified area resulted in the (perma) deaths of all squads

that basically ended the union of the two groups
>>
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>>341220606
shotguns are used to breech doors senpai, that's about it

it's not my job to educate you, civlord
>>
>>341220917
>A3G/AKB had missions
Nice joke Kerri!
>>
I miss the shenanigans of Salad and flarg.
>>
>>341221020
And pistols are used to tickle CSAT but we have half a dozen of them.
>>
>>341220917
It's more like a3g is so incompetent failure was more common than success and doing the medic train beats every mission.
>>
>>341221220
Kobra
Rook
P99
1911
That's a sure load
And nigga, i tested out the 6.5 on a CSAT unit, the you play on elite difficulty or something?
That probably explains why your enemies are taking so much hits.
>>
>>341201056
Who're you voting for?
How's life?
>>
>>341218051
See steam group.
http://steamcommunity.com/groups/broma3
>>
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>>341221330
hard is relative, all missions are hard when you have to bring kuthar along

>>341221220
mfw i tickle the spacekebeb

>>341221209
they never ended

>>341221046
it's not a joke, it's a passion
>>
>>341147535
>The CSAT VTOL looks like it belongs in a child's cartoon

That's true for VTOLs in general.

>>341150108
>>341194979
Wait, the way that concept is supposed to work is the air being sucked in by the turbines bleeds off and spins up the rotors in the wing. In that design the intakes do not connect to the wings at all.
>>
>>341221356
Difficulty settings don't affect the damage enemies take. CSAT takes 2 6.5mm to the chest. CSAT uniforms are armored. Virtual Arsenal dummies don't have uniforms.
>>
>>341221997
this man is correct, BI made the csat uniforms stupidly stronk

Never use them in your missions
>>
>>341221997
Pretty sure it does, when I use MXM in elite difficulty the units usually take five or six hits but if I'm playing or regular or recruit they usually die within one hit. I wasn't using virtual arsenal either, I'm in the editor using zeus.
>>
>>341195181
you like twitch shooters like CSGO don't you.
>>
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>>341222323
>twitch shooter
>CSGO

pls go, this place is not for you
>>
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>cocking around with the assets
>spawn in the chinese minigun FAV
>it has a fucking nano-suit guy init
>try out the guy
>has thermals, and his gun has an underbarrel .50 cal that cripples light vehicles in a few shots

holy FUCK

NATO guys also have some sort of thermal goggles and a weird face mask but they dont get a fucking nanosuit. At this rate I expect that by the end of the series the chinese are going to be packing rail gun tanks and hand held lasers.
>>
>>341222701
Canonically they're actually more advanced the NATO. Play the campaign, literally the first few missions and you'll hear background chatter about it.
>>
>>341222701
Also, that is a special forces unit. Try out CTRG mabye.
>>
>>341219395

So, in the future, there will be an ARMA 4 based on the Enfusion engine then?
>>
ITT: Al Kebab shilling and broma damage control in full effect
>>
>>341222701
CTRG does get a stealth suit. And the underbarrel .50 beowulf is a joke that does less damage than 6.5mm currently.
>>
>>341223091
that is just a marketing buzzword for polished up Arma 2 graphics.
>>
>>341223091
Yes. It is more then likely.
Considering Tanoa and the lead up to it was game update after game update I don't think they're lying. I think they're going to infuse both of their existing engines and their capabilities to make a better arma.

But I can assure you, no matter how much bohemia does to make the game better for free you'll still here a massive bunch of cunts bitching about optimization and clunkiness.
>>
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>>341223091
Damn near everyone in have talked to thinks that arma4 will be in a ww2 setting.

it is either that or fucking battlling on mars against some.....
>>
>>341223589
DayZ is a lot more then just that, take into proportion it's also their Take on helicopters AS WELL AS the work they've done on the engine to allow high detail in huge mass.
>>
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>Played a3g when it was still okay
>Left just before people started all the stupid shit and arguing about which mods to include
>m-muh realism
>That small circle of dumbasses who started drama and shitposted the generals

I hate you all.
>>
>>341223905
I don't think so, considering bohemia they'll probably just make a sequel to ArmA 3.
That isn't a bad thing particulary, think of Armed Assault and ArmA 2, massive differences.
>>
>>341224018
what is that picture?
>>
>>341224451
Comfy Blanket
>>
>>341224451

Sonix
>>
>>341224451
The cancer that killed a3g
>>
>>341147286
I love you Michael <3
>>
Things I like and think are pretty good in this DLC:
>The map
>Chinese QBZ-95 clones
>The HK416 & 417s
>Generic NATO uniform jungle camo reskins
>The new light strike vehicles, minus the poorly configured minigun variant which has ridiculous splash damage
>The civilian jeep and Cessna are nice extras.
I don't care much at all for the space-age crap, overall it's okay/10, the map is really good but I would have liked that they put in a little more in the vehicle asset department.
>>
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>>341223516

Yeah, the damage behind the beowulf is utterly idiotic, but if you shoot vehicles with it it disables them pretty fast. Kinda like a blockade gun sort of deal.

CTRG stealth suit is pure sex but I can't seem to find a matching plate carrier for it.
>>
>>341224041

I'd like to see a return to the modern setting but compared to many modded assets anything bohemia pumps out is sub-par.

You can roll down the windows and leave the doors open on RHS humvees, allowing you to deploy bipods in the window frames of stationary humvees while using the door as cover. I know for a fact that the vast majority of light vehicles have modeled interior and openable doors in ARMA3 but for some reason bohemia still refuses to implement them. The Ifrit had all of its doors operable in the beta which is a feature that has been obviously removed and never seen since.
>>
>>341225048
More civilian vehicles alike arma 2 would be 10/10

>>341225148
My god, that's lovely.
I like the space age shit to be honest, I believe that it is all possible, especially the V-22 AC130 type of thing and the helicopter.

CSAT's VTOL is a bit wack, but you've got to keep in mind, CSAT is pretty much design and NATO/INDEP usually are referred to real prototypes or existign wepaons.
>>
>>341225480
>The Ifrit had all of its doors operable in the beta which is a feature that has been obviously removed and never seen since.
It's because grenades bounce off the opened doors and BIS is too lazy to fix anything.
>>
>$30

Asking a bit much I think
>>
>>341225480
That does particularly seem stupid, they've even got the animations and all. I think all the cutouts were a result of the greek problem, but it doesn't explain why they still haven't worked them in yet.

I fail to believe they're just being lazy, since all of the updates they've done are major improvements, there must be a reason why they've ignored such features.
>>
>>341225710
>must be a reason why they've ignored such features.

>We're proud to announce arma 4 today now with (feature that should've been in arma 3)! Pre-order today
>>
>>341225710

I'm going to go ahead and wager that bohemia is saving up the doors and vehicle reworks for an upcoming DLC probably.

>>341225510
The weapons and vehicle assets are interesting, although ultimately unrealistic in conventional combat rolls that AC-130 gunship type VTOL would make for some really interesting circumstances and operations.

The map is great, better than modded maps with all those new assets, and possibly one of the best maps bohemia has pumped out. I have a fetish for jungle warfare though, so I'm completely biased.
>>
>>341226147
>combat rolls
There's an arma tabletop now?
>>
>>341226014
I've got to say you sound very bitter, and it is not just to denounce you. You have a lot of evidence of Bohemia genuinely caring about their products to go against the claim that they're some kind of electronic arts tier company.

>>341226147
Considering the firing from vehicles deal, I wouldn't be surprised, also look at the new jeeps, pretty sure a saw a model with opening doors. I'd agree that is a possibiltiy.

>>341226147
True, the vehicle itself is believable but the prospect is.. as you said doesn't really make sense in a realistic setting.

>The map is great, better than modded maps with all those new assets,
Dear god yes. Modded maps usually turn out to be weird ass flat terrains or their colour palette is fucked and the map is generally overloaded with detail. Desert maps usually turn out to be the better results of community work for obvious reasons.

I agree, Tanoa looks wonderful. It'd be nice to play on south pacific map as I'm an aussie bloke. Also

>That Cessna
Hnnnnnggghh
>>
>>341226658

you know what I meant faggot

Fuck you, you hurt my feelings and now I'm going to bed
>>
>>341223905

Or, you know, there's the hope they just go back to contemporary modern warfare sim as the base game with better graphics and features.
>>
>>341226663

Roads are normally always fucked on modded maps, with some exceptions Kunduz being one of them. ARMA 2 modded maps were mint, lingor, fallujah and CLA clafgan specifically comes to mind.
>>
That's great and all but are they going to fix the EXTREMELY loud engine noises inside of vehicles?

For example, driving civilian utes around is incredibly loud in first person, irritating to the point of not wanting to do it and blatantly unrealistic.
>>
>>341225480

Same, I mean, they don't have to take all of them, like they don't have to try to impliment the 50 GB worth of mods from ACE, AGM, RHS, ect that everyone would like, but you'd think you'd take some core ideas or things that keep coming up in mods, like deeper medical systems and the realism effects stuff and merge that with the base game so there's less of a need for people having to download like 20GB of mods if they want to operate more realistically.
>>
>>341227495
>Lingor
It was okay

>Fallujah Clafghan
Always saw them, looked like great maps.
Never played them though.

>>341227757
They are doing that though, right now they're implementing st hud.
>>
>>341226147
considering they have vestigial code in the configs for manual transmissions and multiple differential types, some kind of ground vehicle overhaul a la the helicopter one would be really nice
>>
Where do I play my missions if I don't want to play with autistic children from /v/ and /vg/?
>>
>>341228710
Alone
>>
>>341228710
Do you like CUP?
This is a dilmmea I have.
>>
>>341228710
AKB
Reminder that AKB is NOT a 4chan or vg group.
>>
>>341229093
>AKB
do share information then
im not that guy but lets see what you got
>>
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OnlyAfro is fucked with the Dark Souls gravy train coming to an end, just like vaati
>>
>>341201056
I love you.
>>
>>341201056
kys
>>
>>341147286
can I actually run this game without getting a unreferenced memory error or whatever bullshit happening every 20 minutes yet?

literally every time I try to play this shit no matter if it's completely vanilla or swamped with mods or on any variety of quality settings, fullscreen or windowed I always crash.

I thought it might be my computer, but the same shit happened when I got a new one last month, and nothing changed when I plugged in my new 1080 either. It's fucken bullshit

Where is the fix to this shit, I'm tired of it, I just wanna shoot some niggas for more than half an hour
>>
>>341232542

Also why the fuck is it that when I have my xbox controller plugged in and get into a vehicle do I start getting like 2 fps, I have to remember to unplug my xbox controller every single time I want to play arma because if I get in a vehicle with the controller plugged in I have to fucking restart the game anyway, even before it fucking crashes
>>
>>341232542
That is on your side, I've never had problems with crashing and I use to run on a fucking 520.
>>
>>341232670
See
>>341232681
You've probably got some problems, what I'm assuming is that you've got unsupported computer parts or you've just bodged your install. Honestly, as much as you might hate this advice your best bet is doing a reinstall, refresh or trying to remember when it last worked and what is the problem.
>>
>>341232542
Oh oops, sorry mate.
Didn't read the second part.
Sometimes that happens, for some reason errors and faults can just appear out of nowhere and if you're unfortunate fucker who gets the fault, nobody can really help yo.
>>
>>341194979
They're both based on real designs.
>>
>>341232681
>>341232792

I've tried all that shit, Arma 3 was literally the first game I installed on my new computer just because I wanted to see if it would work or not. I've not had any issues like this with any other game, I've done brand new installs on everything and still yet to have a single fix. It's consistently about 30 minutes that I can play before I get some "instruction at 0x0034534643 can't be referenced at 0x0000000005" or some shit like that, and it happens every time I play without error, regardless of mods or settings.

The controller thing I can be fucked with, it's fine to unplug it, even though it would be nice to use in vehicles (analog control works a lot better than tapping D or A to do a gradual turn in a car) but the fact that I just CTD every half hour is fucking irritating
>>
>>341233319
See
>>341233010

But I've had this problem before with other games, I've got to tell you that it does go away. From my experiences it is usually related to either your network or just an install, do you have a shit download speed?
>>
>>341233495
no If it's a good day and nobody in my neighborhood is netflixing I can hit 20MBps, I have 99.98% uptime over the past month as well. I've tried a reinstall on both my old computer and the new. I've not had any issues like this in any other game besides arma 3.

I would have liked it to have been a hardware issue or something but the exact same issue happens on a new pc that's about 4x as good as the last one (and the last one still could have kept up with the current gen for another year or so) seems a bit whack. I'd love to be able to play this game but I can't be fucked with these fucking crashes. There's no reason it should be happening as the only game installed on a fresh windows install.
>>
>>341234023
Sounds sucky mate, I've heard of this before and if I remember correctly I've had a similar issue. I'm not really a moral person but I can fit your shoes if you know what I mean, it isn't fun and having a game you like not working because of wacky reasons is a big let down.

Although, could you post your specs and shit?
Want to help as much as I can.
>>
>>341234346
Windows 10 Home 64b
Intel i7 6700k 4.0ghz (Not Oc'd)
16g Ram
nvidia GeForce GTX 1080
447GB INTEL SSD (games installed here)

2 1080p monitors

I would just post a speccy but I'm on phone right now
>>
>>341235286
I'm not seeing the problem then, that's odd I don't think it is the SSD either. It isn't hardware related, it isn't internet related, the problem isn't consistent to all games and it's a memory error only related to Arma.

Have you got any programs which clock your computer or control your games?
>>
>>341235951
Unless nvidia drivers can do something like that without my knowledge, no.

Funny enough, I just fixed the xbox controller problem (the answer was on hacking forums no less), running with the -nologs launch parameter thing apparently fixes the issue. Still crashed to desktop after fucking around in the editor for a few minutes while driving the ATV though, but at least the controller worked.
>>
>>341236313
Copy paste the error.
>>
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Apex should have been based around the Cold War like Operation Flashpoint.
>>
>>341236313
I'll take a screenshot of the message that pops up on the actual crash it if I can play long enough to get it before I leave for work, but this is the relevant info in the crash log before it just starts listing all the objects on the map or whatever when I go to where the crashlogs are
>>
>>341237683
I feel like I've seen that before, I think that might be related to battleye. Uninstall battle-eye next time and reinstall.
Or, tune your graphics down to standard and go to task manager and see what your CPU is doing while running the game.
>>
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>>341237905
>>341237683
One of the reasons why my friends don't play ArmA with me. Shit happens and theres quite a complicated process to fixing some of it.
(requiring base levels of computer literacy, but lots of time)

For example, my server browser only displayed like 4% of all servers available, and I would need to direct connect to a server if I wanted to join. I searched high and low for the solution, none was found - after many support tickets and forum assistance.

Uninstalled my antivirus and it was solved, even though I had an exception for it though.

A very high-maintenance and volatile game, if I do say so myself.
>>
Anyone know if they are updated the base game at all? In the trailer it showed a lot of physical interaction between objects and a table for instance. Would that be patched into the base game or was it even legit? Seemed bullshotty.
>>
>>341238512
Damn, As I've said before though this happens a lot with computers, it is a generally universal problem where a computer will literally just shit itself without any reasoning what so ever. It really is a fun game and if it weren't for your problems I'd bet you would enjoy it.
>>
>>341238929
I've seen it happen, usually the smaller objects respond to hits. It isn't bullshots, the only scripted shit was the breach which was obviously mocapped.
>>
>>341239204

Where are there objects like that though? I'm pretty sure every house in the base game is empty, at least in multiplayer.
>>
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>broma has been on life support for years
>but it still refuses to die

How?
>>
>>341239349
Brazilians are good at holding onto trash.
>>
>>341153135
God i fucking despise weebs
>>
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OP here, I didn't know /v/ had this many ArmA players but thanks for replying and goodnight.
>>
>>341239336
Every house is empty, there's no denying that.
But if you play single player and go to the little side missions on free roam you'll find houses loaded with this shit which do have physics, actually it was a big marketing ploy on bohemia's side along with ArmA 3's release, it just for some reason isn't utilized or showcased by most people.
>>
>>341239409
What does that say about the other groups, who died with an unpaid bill and were left with no server as soon as the slavs left?
>>
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>>341239515
Thanks for the thread, hopefully going to enjoy some ArmA with some of the former /a3g/ groups that now exist, wasn't kept up to date so its nice to hear.
>>
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>>341239856
>Even considering the thought of operating with former /a3g/ groups
>>
>>341240038
>Pansyfaust is online
>>
>>341240143
10 NervesPointsâ„¢ have been deposited in your account
>>
>>341239856
Wow, people actually watch that shit you just posted. jesus fucking christ thats so gay
>>
>>341240407
Pansyposting confirmed.
>>
>>341240759
10 more points and you'll be able to keep that sweet sweet thermal sight in your backpack without getting banned!!!!
keep it up!!
>>
>>341201974
Ban Duck for real and I'll come back. I made a ton of missions for a3g but left because shitter admins refused to moderate the group.
>>
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>>341240471
I thought it was similar to Upotte!! or Girls und Panzer.

I guess thats also gay, too.
>>
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>go into koth1944 as a nazi on infantry server
>20+ /pol/ shitposters on the team
>win anyway
>>
>>341158235
Is Kerri banned? No?

Not interested then.
>>
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>>341241475
https://www.youtube.com/watch?v=5_6LvKWy5vo
>>
>>341241662
>40 players
That's like two to four times over akb
count me in
>>
>>341241662
HAHAHAHAHAHAHAHAHAHAHA

You're too cancerous for even a3g, let that sink in for a moment.
>>
>>341192572

How the hell did they create a set of procedural algorithms to produce an island of that size with that accuracy?
>>
>akb advertising deleted
thanks janitor
>>
>>341184079
I don't understand what is so fucking hard about it, they had an accurate pellet simulation for A2:PMC
>>
>>341242839
>They made the islands procedurally

HAHAHHA

no.
>>
>some fag says if i buy it and opt into the beta i can play apex campaign demo or some shit

>buy it

>opt into beta

>click apex expansion icon in game

>error you are missing this random file lol fuck you you actually thought something was going to work out for you for once in your life?
>>
>>341244367
>I believe everything I read on the internet

>this is my story
>>
>>341244367
It is actually a widely known problem, search the internet for it dumb cunt.
>>
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>>341244581
i grow weary
>>
>>341244926
>Zizeck
Noice m8
>>
>>341243784

bitch do you have any idea how large the file size of an island like that would be if it wasn't procedural? Is the download of Arma3 100GB? Yeah I didn't think so.
>>
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>forest sections are fucking fantastic
>every single public game does nothing but play in the the open areas
>even though the map is small as fuck people still just use helicopters for absolutely fucking everything
Fug this community
>>
>>341245303
god dammit what the fuck
>>
>>341245639
Thats on the lowest settings btw, it looks far better on higher ones but my computer shits itself into another dimension.

But the community is still forever fucked, going to have to find a group of people to play with, but then you have to arrange times and get everyone together and its such a hassle

Why cant we have Squads community in Arma. You just drop into a match and everyone agrees to cooperate.
>>
>>341243784

20 square kilometers = 20 000 000 square meters. With one meter accuracy of geometry, that makes 40 million polygons. Even with just the altitude data in a static array of vertices, the data needed to store every square meter of Altis would be something like 60GB. That's only the geometry. You aren't even counting the surface texture splatmaps, the vegetation placement and the manually placed buildings. It would be totally pointless to have anything other than procedural terrain generation with areas as huge as that. Nobody needs that much accuracy in every square meter of a level. You'd just have custom modifiers in certain areas of the procedural mesh, which I'm sure Arma does have in the town areas where the surfaces have to be edited to fit the town environment.
>>
>>341245303

Is it out? Or is this beta?

And if A3g is a shit what's another co-op group with large +30 person sessions?

>>341178075

That idea seems really stupid but somehow ijnteresting at the same time.

>>341199089

I'll seei f I can find the AKB steam group or whatever but if you have a link I'd be happy to have it
>>
>>341246017
It's a heightmap you dildo with procedural details near you (foilage)

Bigger objects (trees, houses, street signs, etc.) are just instances from an object catalogue which only exist in an area around you, but have a static position.

You're stupid and don't know shit about video game design.
>>
>>341246132
>Is it out? Or is this beta?
Its a beta, but its basically finished. There are some bugs here and there but nothing major.

There are also some servers running with it at the moment, iv been playing on a 60 man invade/annex max and it was fucking awful because of the reasons I listed. Total waste of potential, I really hope someone makes something similar but thats made for the forests.
>>
>>341246167

That's what I said. A static array of vertex altitudes. Don't lecture me about game design or building/vegetation prefabs because you have obviously no experience in it. A static heightmap that covers the entire area of Altis would be enormous, way beyond any of the other assets that the game ships with. You couldn't even compress it because you need to be able to access the data with little performance impact.

You know why Minecraft savegames don't clog up your computer? Because it only saves what you have changed. The rest is procedural. Arma works the same way, except that its procedural map generation always works using the same seed.
>>
>>341246247

Tanks. If it's vs AI then I can understand people being reluctant to play in the jungles because laserkebab back on A3G vietnam type ops was a nightmare. But if they are a bit less laserbeem then it's a shame because jungle combat would be neato.

For anyone trying to find a group I can't attest to the success of it because I think I've applied to two but not heard back (But it was saturday or friday so I should give it more time) but https://units.arma3.com allows you to put in a search with some criteria (Relaxed, semi realism or realism, size of players on average, ect.).

I am trying for Bourbon Warfare and I think FacepunchArma but in retrospect the latter is a UK server so I am not sure about ping. Ahoyworld, at least says they created invade and annex, is another option but again a UK server.

If youi search for unit sizes smaller than 30+ then you will get more.

But yeah if others have a suggestion for a group akin to /a3g/ minus the shittery (so semi-realism, not 15th MEU autism) I'd love to hear it.
>>
>>341246779
>jungles because laserkebab back on A3G vietnam type ops was a nightmare. But if they are a bit less laserbeem then it's a shame because jungle combat would be neato.
Ill admit that is one of the issues right now, but it could be solved if the stupid as shit admins knew how to change the difficulty settings. They all leave it on default, meaning the combat AI has absolutely horrid situational awareness and doesn't use its more advanced tactics like flanking, while leaving the default aiming difficulty lets them shoot pin point accurate godrays.
>>
>>341247065

Least it's good news to know it's fixable. Now that you mention it I do remember being blown away with how damn tactical the AI was in Arma3. If you diminished the lasering they were one of the best I've seen in an FPS with flanking, suppressing, ect.

It was a pretty big leap from how they were in Arma2 just laying out suntanning when under fire.
>>
>>341246773
It's not procedual, it's just using some simple levelstreaming
>>
>>341246773
>Don't lecture me about game design or building/vegetation prefabs because you have obviously no experience in it.
You obviously don't know anything about the RV engine too. I guess you can throw your game design diploma into the trash.
>>
>>341247206

That can be disproven simply by looking at the game files. How big are they? If it's under 40GB it has to be procedural. No matter what kind of "level streaming" you have, it's not possible to store that amount of information as it is. It has to be a set of algorithms that work together to generate the level. And what kind of retail game ships on 30 DVDs?
>>
>>341247667
Not him but you have absolutely no grasp on how games are made
>>
>>341246773
You're so stupid it hurts. Read how arma maps are organized into grids with a cell size (altis is 7.5m/cell) before you spout uninformed first semester CS bullshit into this thread and make it sound like you actually know what you're talking about.

Altis is a 7.5m/cell 4096x4096 heightmap structure with altitude data. Pluggin in 1 float value/cell, which is all you realistically need you get a resulting data structure that requires ~64MB of memory/disk space.

You're a fucking moron.
>>
>>341246773
https://community.bistudio.com/wiki/Wrp_File_Format_-_8WVR
>file format documented
>don't lecture me about game design
>>
Fuck I was thinking about Fuel not Arma. 128km x 128km is quite different from 4.7km x 4.7 km.
>>
>>341157573
Depends what your role is.

As a fixed wing CAS I exclusively used an xbox 360 controller for piloting and was one of the best pilots in my clan.

I really dont think I could pull off being a medic with just a controller though.
>>
>>341248116
http://www.armaholic.com/page.php?id=28630
Still using the .wrp file format, not procedural.
>>
>>341248308

You're a big map
>>
>>341147535
>he doesn't like the csat vtol
Literally no taste
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