[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Do you learn new things about a game each time you replay it?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 125
Thread images: 16
File: metroid prime invisidrone.webm (3 MB, 800x600) Image search: [Google]
metroid prime invisidrone.webm
3 MB, 800x600
Do you learn new things about a game each time you replay it?
>>
Nope.
>>
what am I looking at
>>
>>341033213
You can shoot the guy before he becomes visible.
>>
>>341033213
Normally you'd have to fight that guy in a miniboss battle of sorts where he's nigh-invisible, can't be locked-on to and moves around alot.
>>
I frequently relearn things I've completely forgotten when I play older games, and it delights me anew each time.
>>
Oh man FUCK the invisible drones you have to fight right after getting the thermal visor
Hardest part of the game
>>
>replaying games
time rolls forward and I roll with it
>>
>>341033467
>invisible
>right after getting the thermal visor
wait what.
>>
Flaaghra's theme in the US GC version of Prime was bugged and only looped the intro.

https://www.youtube.com/watch?v=JhnrH30411A
>>
>>341034151
The EU version had these fucking weird narrator intros for each of the areas, not just the very beginning. Got taken out in the Trilogy version, but yeah.
>>
>>341034378
wat no it didnt.
Only at the very beginning was there a narrator
>>
I honestly don't remember any narration in Prime.
>>
>>341034539
The US GC version didn't have them. The EU and JP versions do.
>>
>>341033036
Best game. Loved sequence breaking.
>>
>>341034450
https://youtu.be/lTVNMinI3aY?t=49
>>
>>341033261
He never is visible. That's his gimmick.

>>341033213
I forget that there are people too young to have even played this game on this board...
>>
>>341034696
That wasnt in my game, yes I had PAL
>>
>>341034749
>I forget that there are people too young to have even played this game on this board...
Or, not everybody played Prime because it was on the Gamecube.
>>
>>341034774
Maybe you just have bad memory.
>>
>>341034151

Dude, I knew but never listened. Wish my version wasn't fucked now.

Also, this is surely old news, but I finished replaying Prime 3 yesterday and realized that the music that plays on the Pirate Homeworld is a remix of the music from Super Metroid when you first enter old Brinstar territory.
>>
>>341033036
Fucking Deus ex, there's always another way
>>
>>341034378
>>341034696
Also the story was retconned a bit to make Metroid Prime (the creature) a leviathan rather than just a Metroid who absorbed space pirate weaponry.
>>
>>341034749
I've played all the metroid prime games like 5 times but I'm not gonna remember 1 fucking miniboss out of a 20+ hour game
>>
>>341036451
Wasn't it more that Metroid Prime absorbed Chozo technology from being in the meteor/impact crater instead of pirate technology?

Which doesn't make a whole load of sense considering it uses those pirate reverse-engineered weapons, but makes that easter egg in Prime 3 all the more awesome.
>>
>>341035971
And Lower Torvus Bog in Prime 2 is an arrange of Red Brinstar.
>>
>>341033036
Nah.
>>
>>341033036
if the game has replay value, yes.
>>
>>341036804
>20+
whatever you say buddy.
>>
>>341037152
>Wasn't it more that Metroid Prime absorbed Chozo technology from being in the meteor/impact crater instead of pirate technology?
Initially it was just a big metroid whom space pirate miners found at the impact crater and were quickly killed by. Then the soldiers came and attacked it with their Samus-reverse-engineered weapons which Prime absorbed and made his own.

That was in the US version of the space pirate logs in Phazon Mines and Phendrana Drifts. The EU version changed it to being a metroid leviathan, which would be the canon of the following games worldwide.
>>
>>341036804
>20+ hour game
You must be bad at games.
>>
>>341037419
maybe he went for 100% completion on his first run and died 50 times in the trip from the first Phazon Mines save station to the second.

so yeah he's bad.
>>
>>341037403
Huh, I sort of like that idea though, the thought of these Metroids caught in Leviathan seeds being mutated beyond recognition by the time they hit a planet.
>>
>>341037165
Phazon Mines level 1 music is a version of the statue room theme from Super Metroid.
>>
>>341037503
>the trip from the first Phazon Mines save station to the second
That could be pretty fucking annoying.

Either way I can 100% Prime in less than 10 hours, and that's with me stumbling around forgetting where most things are.
>>
>>341037503
>n the trip from the first Phazon Mines save station to the second
That was fucking relentless, it's like abuse after abuse and in the end it's an invisible flying machine gun that you can't lock-on to. Then you have the electric maze and even afterwards you have 2 doors to pick from and guess which one has the save station and which one has the 3 mega-turrets that hit half an energy tank with each hit.
>>
File: 77.png (262 KB, 1024x768) Image search: [Google]
77.png
262 KB, 1024x768
i learnt that this game actually had a plot
>>
>>341037621
>>Either way I can 100% Prime in less than 10 hours
yeah but I said first run, where you stop and feel like scanning everything, even the non-logbook things, I know I do everytime I replay it.

there's like a bible worth of text in that game if you scan.
>>
>>341037509
It was to fix a plothole of the original US version. The space pirates had both accessed metroid prime according to the logbooks but at the same time were struggling to enter it as it was blocked by the chozo artifact gate.
>>
https://www.youtube.com/watch?v=LudFV61zsaw
https://www.youtube.com/watch?v=ZbbUv1hz6mE
https://www.youtube.com/watch?v=XuPJm2XQT0A
>>
File: 1462241738373.png (329 KB, 414x534) Image search: [Google]
1462241738373.png
329 KB, 414x534
>>341037503
>the trip from the first Phazon Mines save station to the second.
Retro were monsters
>>
>>341038119
Actually yeah that makes sense.

Prime 3 had the best lore though, all that shit to do with Chozo happenings on Elysia, the Bryyonians, and Chozo sending satellites to Phaaza was brilliant.

Pirate logs great as always.
>>
>>341038523
Prime 2's space pirate logs were some of the genuinely funniest things I've ever seen in a videogame.
>>
>>341038740
Prime 1's morphball shit was great too.

When did a lot of Retro Staff leave for Armature anyway? I know some left after the first Prime, but I'm hoping that was it, Tropicla Freeze was fantastic and I'm hoping the core talent from them isn't gone.
>>
>>341038962
>When did a lot of Retro Staff leave for Armature anyway?
Actually it was just 3 people, artists.
>>
>>341039153
Well that's a relief. I mean I guess it's a shame because I love Retro's art, especially if they left after Prime 3. Prime 3 has some of my favourite art direction in any game. If those guys are still there then that's good.

Good to know the main designers/tech guys are still there, I want to see what Retro can do with some actually modern hardware.
>>
>>341039335
>>341039153
That didn't stop Microsoft from claiming that that Armature game they revealed at e3 2015 was ''by the creators of Metroid Prime'' in the trailer.
>>
>>341039335
Yeah you can see those unlockable art galleries in Prime 2 and 3 and see that they're still amazing. Like pic related which sadly didn't make it into the game.
>>
>>341033036
You can hit Dead Hand from OoT using a bomb while he's underground.
>>
File: boostguardian.jpg (27 KB, 480x360) Image search: [Google]
boostguardian.jpg
27 KB, 480x360
>>341038494
>>
>>341040930
https://www.youtube.com/watch?v=K0xsbLyRJ3Y
>>
>>341035023
Not that guy but another eurofag, that wasn't in my game either.
I just asked around over steam and none of my friends remember it either.
>>
>>341042095
Guess it was just the JP version then. The narration was added for the rest of the world in the Trilogy version.
>>
>>341033036
I've been replaying Kingdom Hearts 1 recently. Just learned a couple things.

>2 chests in Halloween Town I never knew about
>It's easier to throw the barrels at Hercules than knock the barrels into him with the keyboard
>chest in 100 acre woods I never knew about

Just small stuff. It's about the 6th time I've played the game.
>>
I avoided all media related to demons souls until I had completed it 3 times, felt great discovering new things. Wasn't until halfway through the second I realised tendency affects npc spawns and found the Dragon bone smasher. They were better times
>>
>>341033036
Speaking of prime, i just learned in Prime 2 if you shoot the light crystal and beacons with the annhialator beam, it draws the ing towards them and kills them.
>>
File: dark demon.jpg (37 KB, 800x600) Image search: [Google]
dark demon.jpg
37 KB, 800x600
Demon's Crest had 3 other endings.
>>
>>341042405
>still no weapons as cool as DBS or Meat Cleaver in the Souls games

The only one that even comes close for me was the Whirligig. Still not nearly as cool though.
>>
>>341042760
You actually have to do that for 100% completion since you need to scan it for your logbook.
>>
>>341042380
>keyboard

Auto correct is gay
>>
>>341042960
I dont think ive ever 100% scanned prime 2. Compared to prime 1, it felt a lot easier to encounter missable scans.
>>
>>341035023
he's right. I own the PAL version too and replayed it recently, it's definitely not there
>>
>>341033036
Yes. It took me till my 5th Dark Souls 3 playthrough to find that lever revealing a hidden room in the Grand Archive containing that rare whip.
>>
>>341043317
Well yes, since there are things that you need to trigger first before being scan-able.
>>
>>341034151
Apparently the real story to this is that after the US version was released Retro didn't like the music so they got Kenji Yamamoto to come back and extend the theme for the EU release.
>>
File: alttp_antifairy1.png (12 KB, 218x426) Image search: [Google]
alttp_antifairy1.png
12 KB, 218x426
>>341043992
Where did you get that from?
>>
>>341043357
Maybe it was in later versions.
>>
>>341044062
I'm getting mixed signals, I've seen equal amounts of information online to support both suggestions. It could be either, I can't find citations for anything lol.
>>
>>341044614
IIRC you can rip the full Flaahgra theme in the US version so all signs point to it being a bug.
>>
>>341034696
none of that is in the game. i've only played PAL gamecube version and i've even played through recently.
>>
>>341034696
>description even states "unused voiceclips" come on man.
>>
>>341034696
ICE VALLEY LAVA CAVES
>>
>>341044847
They were used in the JP GC version and all versions of Trilogy.
>>
>>341044461
in was in no version, read the description "UNUSED VOICE CLIPS"
>>
>>341044949
That's how Phendrana and Magmoor are called in the japanese version, actually, including the jp trilogy.
>>
>>341033036
do you learn new things about a movie every time you re-watch it?
do you learn new things about a book every time you read it?
do you learn new things about computers every time you use them?

of fucking course, faggot
>>
>>341045085
Japan had em though, I'm watching a jap play the jp gc version on niconico.
>>
>>341045048
No it isn't. No where does a guy say "ICE VALLEY" "LAVA CAVES" and that intro isn't in the trilogy version i have on wiiu either
>>
>>341045258
I rarely learn new things when doing any of those things.
>>
>>341038740
>the one where it talks about "Two Hunters"
>>
>>341045489
>No where does a guy say "ICE VALLEY" "LAVA CAVES"
Those are the japanese names.
>>
I never have time to replay a game
>>
>>341045641
so they say it in the PAL version? Are you not knowing what the initial argument is?
>>
>>341045515
Then watching the wrong movies, reading the wrong books, and probably use Windows
>>
>>341045746
Then saying ''of fucking course faggot'' is wrong.
>>
>>341045563
It's funny how they got you to feel sorry for space pirates of all things. They just couldn't catch a break in that game.
>>
File: 1465619059394.png (113 KB, 212x355) Image search: [Google]
1465619059394.png
113 KB, 212x355
>>341045563
>Another hunter, wearing the traditional colors of Samus Aran, made planetfall today. Horrific as it may sound, there are two of them now. We are bracing for a new assault.
>>
This song is actually a distorted sample of a beastie boys song.
https://www.youtube.com/watch?v=CRL5TWF_0eU
>>
>>341044949
Why does he sound so sexual
>>
File: david hayter twitter 24.png (73 KB, 623x569) Image search: [Google]
david hayter twitter 24.png
73 KB, 623x569
>>341046772
He's trying to imitate David Hayter.
>>
>>341046196
I don't remember a lot of the lore but this one along with the reverse engineer morph ball one always stick In my mind
>>
>>341047513
That's from the first one, they were trying to reverse engineer Samus' weapons, they only succeeded in doing so for her beams, but they were weaker versions.
>>
>>341041790
Spider guardian too.
>>
>>341046941
Hayter is so fucking butthurt damn
>>
>>341049154
He's been at it for like 3 years now.
>>
>>341034749
>everyone of age has played this specific game

Are you autistic or just stupid? I'm 24 and I never played a Metroid game.
>>
>didn't know about first save room
>each time I died I had to go all the way through the wrecked ship over and over again
>>
>>341053238
Do you have brain problems?
>>
File: DkSam_concept_skeleton.png (360 KB, 1024x1024) Image search: [Google]
DkSam_concept_skeleton.png
360 KB, 1024x1024
>>341046196
>Our attempts to intercept the Federation ship departing Aether were unsuccessful. With them went a collection of Phazon, the first to fall into Federation hands. They foolishly left most of the Phazon behind, allowing us to quickly collect what we could. But in our haste we took more than mere Phazon. Our scanners have detected the remains of Dark Samus, who has revived herself within our Phazon storage.

>Surely, we are cursed.
>>
>>341055894
There's one where they talk about ''the earth might as well open up and devour us''.
>>
>>341042031
Holy shit
And here I was thinking I knew everything there was to know about this game. I wish more games were like this were still almost 20 years latter and you can still discover things you didn't know about it
>>
>>341039546
well, it's not incorrect
>>
>>341057731
That's like getting Inafune to work on a project and claim it's ''being made by the people who brought you Megaman''.
>>
File: maneater.jpg (15 KB, 300x297) Image search: [Google]
maneater.jpg
15 KB, 300x297
>you can shoot through the fog gate and kill the first maneater before the fight begins

Would've been really nice to know the first time around. I didn't git gud enough first time around until I felt I leveled up enough. By then it was a cakewalk through the next few bosses.

Apparently you can do the same thing with Manus, just requires a fuck-ton more arrows.
>>
>>341046434
That's actually the whole reason the mother series had difficulty releasing in the US. Same with the fact they sampled some Beatles.
>>
File: killing gloves of boxing.jpg (14 KB, 494x246) Image search: [Google]
killing gloves of boxing.jpg
14 KB, 494x246
I just realized yesterday that "killing gloves of boxing" abbreviated is K.G.B. and are wielded by the russian character
>>
File: mario rpg peach's vibrator.jpg (133 KB, 620x300) Image search: [Google]
mario rpg peach's vibrator.jpg
133 KB, 620x300
>>
>>341058068
but that's exactly what they do
>>
>>341062786
Yeah and I'm saying it's a bunch of baloney.
>>
>>341036059
This is the truest possible statement that could have been made in reply to OP. Every. Damn. Time.
>>
>>341054284
It's weird to me that some people didn't fully explore the large rooms they came across. They usually had expansions too.
>>
>>341049154
I don't really blame him.

From what I hear, the real problem was Hayter belongs to guild. That guild requires studios to pay its members larger amounts of money (usually DOUBLE) if they are asked to play the same character for each subsequent game that character is used in.

By the time MGSV was here, they would have been required to pay Hayter an OBSCENE amount of money. So much, that hiring Keifer was actually cheaper (plus, they get a popular Hollywood name).

I doubt Hayter actually cared too much about the money, but he can't really resign from his guild, either. For as much money he makes voicing Snake, he gets WAY more writing and selling screenplays (which get bought and then never, ever turned into movies, purposefully, like 98% of all screenplays).
>>
File: JUST.png (6 KB, 267x241) Image search: [Google]
JUST.png
6 KB, 267x241
>>341070041
>From what I hear, the real problem was Hayter belongs to guild. That guild requires studios to pay its members larger amounts of money (usually DOUBLE) if they are asked to play the same character for each subsequent game that character is used in.
Where did you hear that from?
> he gets WAY more writing and selling screenplays (which get bought and then never, ever turned into movies, purposefully, like 98% of all screenplays).
His movies don't do well.
>>
>>341070679
>X-Men 1 and 2

Anon pls
>>
>>341071308
After that.
>>
>>341042031
>Can bomb the Dead Hand to make him appear
>Skull Mask makes bats leave you alone
Neat
>Lava walterfall hides a cave with a single heart
Huh, didn't know that
>Freeze Bongo Bongo's hands with Ice Arrows
Wicked
>>
>>341072962
>Wicked
Is this 1985?
>>
>>341073731
I was born in '87 with an older sister. Sue me.
>>
File: phazon metroid face.jpg (192 KB, 697x662) Image search: [Google]
phazon metroid face.jpg
192 KB, 697x662
>>341036451
>>341037152
Originally, Metroid Prime was a big metroid the pirates captured and it did steal their tech to fuse with it. The two issues with this is that there was no way it should have been able to get into the area you fight it in (past the 12-artifact locked door) and the Chozo already mention Prime being sealed in there. Even when I played it as an 11 year old I saw this plot hole. Even without worrying about the later MP3 stuff, MP1's original lore had that huge contradiction of whether Prime could escape its chamber at will or not.

The retcon for the PAL and Trilogy is that the Chozo now never mention Prime except though a prophecy and it is the Leviathan that's the "Worm" and the "great poison." The pirates bring metroids to the planet in both versions, so presumably Prime was once a normal Tallon metroid that become one of the phazon metroids you see in Prime 3. Those metroids can phase through walls but ultimately become hopper metroids that loose this power. The Phazon metroids also have a weird human faces and the hopper metroids they grow into look like little Primes.

Because Metroid Prime can generate phazon and there is no phazon seed in the original game, it's likely that its metroid nature caused it to eat the seed and gain its power.
>>
>>341071586
Watchmen?
>>
>>341042760
Oh shit. I know the light beam charged it up, making the protected area larger and that the safe zones damage enemies but I never thought to use the annihilator beam. Good thing I just started a Trilogy Hypermode playthrough.

Thanks anon.
>>
>>341047629
I think anon was talking about how the morphball experiments crippled or killed the test subjects.
>>
>>341077956
Uh yes I know, that's what I was referring to.
>>
>>341076396
>The Phazon metroids also have a weird human faces
what
>>
>>341078278
I don't see it.
Thread replies: 125
Thread images: 16

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.