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This game (before it became a WOW clone) was the best MMO this
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This game (before it became a WOW clone) was the best MMO this Earth has ever seen.

Prove me wrong faggots
>>
>>340956946
>he never played The Matrix Online
>>
>>340958412
>he never played Ed Edd and Eddy Online
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Shards Online
Chronicles of Elyria
Project Gorgon
Gloria Victis
Identity
The Repopulation

Look those up.
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>>340956946
As much as I love SWG (as a Pre-CU Jedi), I love Ultima Online even more.
>>
Just about any MMO before WoW was better than WoW.

The way we go from Morrowind to Oblivion is the way we go from MMO's to Vanilla WoW.
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>>340956946
>empty world where literally all you did was hunt rancors

No.
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I dream of a game that has the type of character development of SWG.
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>>340958939
Never Played it, housing not as in-depth as SWG.
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>>340959237
Yep, this is why I do Kickstarter MMOs. Say what you will about crowdfunding but I've had far more success with crowdfunding than I have with the shit the AAA industry has shat out in the 12 years since World of Warcraft.

>>340958669
Check out Project Gorgon, it's made by the director of Asheron's Call and his wife and Shards Online is made by the creative directors of Ultima Online.

Also, I hate to say it but Star Citizen is shaping up nicely as of 2.4
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>>340959654
The Most Incorrect Post In The Thread Award
>>
>>340959726
That fucking picture. Time to kill myself...
>>
>>340959748
I'll give you that, Galaxies' housing is unparalleled but UO is deeper in every sense outside of housing.

>>340959726
The Repopulation (made by guys who worked on Galaxies)
Project Gorgon
Gloria Victis (more Morrowind than Galaxies desu)
Shards Online

Galaxies took their character development from UO
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>>340960250
The huge text wall of the guy explaining why SWTOR was a bad Star Wars game was way more crushing.

I always tell people if you want to see the decline of gaming just look at MMO's.

>>340960337
Ive looked at The Repopulation a bit, havent heard anything else about it.
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>>340959654
Speaking as a Pre-CU Jedi, I do sort of agree with this. It's a shame they went with multiple planets rather than doing 1-2 really dense planets

Also, it's a shame Mission System 2.0 never happened because George Lucas wanted it to be more like EQ2/World of Warcraft. If they invested their resources from the Legacy Questline into actual sandbox mechanics, I'm sure it'd still be a massively popular game.

I'm so fucking sick of the themeparks. Luckily these games are coming >>340958669

Also, I'd add Crowfall and that game made by the Vanguard guy. Might be cool, though Pantheon is more EQ than Ultima/Galaxies.
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>>340960337
Didnt crazy shit happen in UO like Evil stuff taking over your character?

Or was that the Ultima Games and not Online?
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>>340959876
Is it really? I'll legitimately be disappointed if it doesn't turn out to be bad. Hating SC is so much fun.
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>>340960337
I would trade the deeper mechanics of UA for the Star Wars licence. I always loved the world and SWG made that world feel so real.
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>>340960739
Basically the company that made the engine they used went under for 3 months and they said "fuck it, we're going to port over to Unreal Engine 4 so that way we know the engine we use will exist 10 years from now"

Smart decision desu but it delayed the game until late 2017 (they were only 4 months away from launch)
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>>340959726

>SWG
>Smugglers can't smuggle

>Old Republic
>Smugglers still can't smuggle
>>
>>340961290
The Star Wars license is what killed Galaxies because "there can only be one Star Wars MMO at a time"

It also gave Lucas creative control, go listen to some of the former SOE guys talk about the NGE, Smedley took the fall even though Lucas was responsible for all of it. He's the one that brought in the focus groups.


>>340961278
Try Star Citizen during a free weekend. They just added MMO persistence and the planetary stuff will be out by Fall of this year I'm sure.
>>
At the time, I couldn't stand the bad enemy placement, grinding and bad graphics. But compared to what we've gotten since WoW, a game like SWG would probably be amazing this day in age. But it would still need to fix a lot of the issues SWG had.
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>>340962000
>SWG
>Smugglers make Drugs, Splice Weapons
Remember that a lot of SWG was its community, tard.

>SWTOR
>None of those things
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>>340962000
But you could smuggle in SWG

NPCs would stop you and check you for contraband even
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>>340962217
The Repopulation and Shards are doing that.

Chronicles of Elyria might do it too.
Just got funded 1.3 million on Kickstarter

Check out this video
https://youtu.be/nOKdf5lp2IQ
>>
Vanguard had a great canvas for an MMO, I just hate that it had a bit of a flawed development and release, even though it had it's issues I still really enjoyed it.
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>>340962030
Lucas is a cunt, he ruined star wars in general. The problem was Lucas, not the Star Wars licence.
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>>340962572
Holy fuck this looks awesome
https://youtu.be/Pb1JcO645BA
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>>340958587
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SWG Thread?
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>>340958587
Man the trailer park raid was GOAT. The Kanker's were such a good boss fight was a shame how easy they were after the nerfs and with the buffs to Plank and Johnny.
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>>340963421
Pretty much
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>>340963512

>Break into Ed's house at night
>Ed sleep-eats you while you're looting the fridge
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>>340956946
The Housing system was top notch, I also liked how races could speak different languages back in the original version.

It was the only MMO to ever ban me for 'Terrorism'. Good times.
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>tfw you never got to play SWG
>Warhammer Online shriveled up and died
Everything gets taken away from me
>>
Even though the music was ripped from the movies, It fit so well to the game that I associate it more with SWG that I do with the movies.
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Do any of you fags play Bloodfin?

Check out this too
http://www.darklightswg.com/

It's a private server that has tons of custom mechanics and takes place after Return of the Jedi
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>>340965716
>>340966205
>>340963817

>Family PC wasn't powerful enough to run SWG
>Wasn't old enough for a job until 2007 to buy my own PC and pay monthly fees
>Game was already ruined by then

DELETE THIS
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>running around Naboo
>random quest tells me to go kill some Naboo guards
>go complete quest
>endless Naboo guards start attacking me from all sides
>kill at least 50 of them, more still coming
>leave the city
>-212 faction points with Naboo guard
>can't ever get into a city again
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>>340966205
Did you get to participate?
>>
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> An MMO with absolutely no handholding, unparalleled character customization, unprecedented level of quest objective variation
>Universally mocked on release and played by nobody

There is no justice
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>>340967014
It wasn't that bad. It was still better than every MMO on the market.

>>340967150
>muh content driven themepark is better than your content driven themepark!
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>>340962906
>>340962572

>lighting torches
>crouching down to go into stealth
>unlocking doors
>picking up items individually
Is this Skyrim?
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>>340958939
>played UO a little late
>couple of friends got me into it
>loaded me up with tons of free shit
>got bored of it fast

I missed out, I know it was great, but it was too late.
>>
>grinding out master teras kasi
>get buffs in corellia
>had to wait in line to get them
>head to tat
>grind in tuskan fort for hours
>have awesome conversations
>get invited to geonosis raid later with guild

There was just something comfy about swg. Best oe i've played to date.
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>>340956946
You are right and the way things are going I doubt a better MMO will ever be made.

I have never been the same since that day my whole guild was banned protesting the CU, the bad part wasn't the ban it was that nothing could stop the destruction of the game and everything we feared came true(and even worse than we imagined too).

The only hope is swgemu, which is progressing well but it doesn't matter until a stable decent server comes out, the testing servers are surprising well populated but it feels like building on sand until we have a finished product.
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>>340969107

>Jedi was so hidden that people began to believe the devs lied and it wasn't even in the game
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>>340967824
>Implying people nostalgic for a 3D Star Wars AOL chatroom should even bother sharing their opinions on MMOs
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>>340969920
My old guild leader literally was leader in name only. He was always gone grinding proffesions to become a jedi.
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>>340969920

ya for like 4 months maybe
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>>340956946
>The population died
>So they made it like WoW

it was going to die.
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>>340971640
The class system was to confusing for idiots.
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>>340971640
The population did not die, it didn't even go down, but wow set a new benchmark and the money hungry scum thought they could get more $ by making it into a wow clone.
>>
>you will never be a Bith Musician in Tattooine
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>>340970205
I know, social interaction between players would make it seem like an "AOL chatroom" to you but at least my game takes advantage of the number of players it has.
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>>340971640
>>340972195

As someone that played it, it actually died because it was unpolished, broken, and lacked content in the end-game with the sole exception of pvp.
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>>340969702

It was comfy because the community was top fucking notch

SWG wouldn't have existed without a community since every single fucking thing in the game required player interaction

You had to head to player doctor to get wounds healed

You had to head to a player dancer to get battle fatigue healed

You had to head to a player to get trained

You had to get buffs from other players

You had to buy weapons, armor and items from other players

There was literally no other choice

And you know what? It fucking worked like a charm

I can never get my uncle to admit that SWG was a good game. At it's base, it was absolutely shit. But the community gathered around that shit and polished it into something amazing and fun

Just trekking through Tatooine with a group going Squill hunting, resting inbetween nests at our only Ranger camp, talking about Star Wars and everything else while we watched mostly-naked female Twi'leks and a completely naked Wookie dance to heal our wounds...

God I'm getting a woody remembering all the good times
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>>340972420
This. Lucas googled "what is the most popular MMO" and he told SOE "go make it like that"

Lucas is a fucking retard that made them stop development on Mission System 2.0 as well so they could update the combat to make it more flashy

>>340973187
I mean subscriptions went down as all MMOs do but it didn't tank and that is no way a justification to take a 180 on the game.

A lot of people left and were willing to return once they improved the mission system (the one Lucas cancelled to create a legacy questline)
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>>340973000
You're right, the unique combination of bad gameplay, barely thought out and functional mechanics, entirely useless classes, and endgame consisting of stuffing a player house full of identical robots to sell player crafted rugs makes it more similar to Habbo Hotel or The Sims Online than an AOL chatroom, or for that matter an MMO.
>>
>>340956946
It's always been my personal favorite, but I'm not going to kid myself and pretend like it wasn't a huge mess of a game from the start.
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>>340974114
It would have improved if Lucas didn't order a complete 180 on the basic premise of the game.

It went from ultima online in star wars to this weird frankenstein-like monster where it was a themepark/sandbox/story-driven MMO
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>>340973187
I can agree with that to a point. The biggest thing that stood out was the mandaloria dungeon. Shit felt so broken.

That armor and jet pack was tits though.
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>>340956946
>Prove me wrong faggots
You know I can't, you fag.
Workshop picture taken way into NGE, but still.
>>
>>340974005
>rugs

Ahhhh more like composite armor you mong.
>>
>>340974379
I might be in the minority, but even though it wasn't the older versions, the NGE was still a lot more fun than most MMORPGs out there, especially near the end when they added stuff like bringing back CH in a way.
>>
>Endgame consisted of 6 pistoleers eye-shotting Krayt Dragons for pearls
>Best MMO this Earth has ever seen
>>
>>340975491

>pistoleers

what the fuck game did you play
>>
>>340974379

>It went from ultima online in star wars
Everquest with Star Wars setting.
>>
>>340975491

you didn't farm krayts as a pistoleer, that's retarded. Pistoleers were awful, and they would be even worse for krayts

>>340975768
double post because i forgot
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>early days of EQ
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>>340975480
That was the general consensus but most peopel couldn't overlook the change in direction and why invest your time/emotions into a game that is being mismanaged?

>>340975491
Yeah the endgame wasn't running your own business, becoming a politician, PVPing in the galactic civil war, bounty hunting or training new players

Just because you played the game shitty doesn't mean we did too.

>>340975924
I want to play the Everquest you played, because if that existed, I figure the industry would be in an infinitely better place. EQ was what led to World of Warcraft.
>>
>>340975491
Blame the fact that they did major overhauls to the entire game twice for no real endgame. Was still the shit if you were into PVP and/or RP since the game was practically built to be RPed in. HK-47 and the Bunker you could make Mandalorian armor in were still pretty cool after they added them though.
>>
>>340975491
>implying people did anything in pistoleer beshides getting the defense skills against blaster weapons
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SWG has a lock on the number 2 spot but pic related is #1.

There is a massive gap between these two and the rest.
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>>340956946

I agree OP. I think the reason my friends and I stopped playing was because the NGE made the game shit and everyone hoped onto the Warcraft dick even though I never liked it.

I miss SWG, Gorath, Empire (RDH GUILD) represent
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>>340976685
>muh super grindy weeb themepark is better
nope
>>
>>340976685

If you're going to go that route, then Dragon Quest X edges out FFXI.
>>
>>340975491
I dont know what you played. Hunting jedi as a bounty hunter was cool as fuck.
>>
>>340976685

why would you come and intentionally try and derail a thread
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>>340961117
The only thing I can think of relating to that would be the shit that happens in Ultima 8

Where you literally sacrifice the blood of innocents to summon a greater demon that could easily kill everyone last person in the pagan world, but it's ok because it's for the "greater good".
>>
>>340976207
>Filling your house with dozens of identical droids to make money to buy a bigger house for more droids
>RPing
>Bad PvP in a game with a Runescape-tier combat system
>Bad PvP and PvE involving a bunch of running around empty planets
>Staring at a literal text box
Look, I get it, things when you were a kid were more fun.

But SWG came out years after Ultima Online, Everquest, Dark Age of Camelot, Lineage and dozens others with ACTUAL gameplay, that in no way inhibited your ability to pretend you were a fantasy monster or a masterful blacksmith or ERP with 30 year old virgins.
>>
>>340976915

It's impossible to beat the community driven design, OST, and storylines. They actually managed to combine the MMO and JRPG genres and have it work perfectly. We could go on and on about the class design and the lack of any sort of gear/content treadmill system.
>>
Been playing SWG Emu, it's pretty fun. I like being a bounty hunter and beating the shit out of people with my shock staff
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>>340956946
It sure was
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>>340956946
Star Wars Galaxies had its population plummet almost immediately after release because it was shit.

You've been proven wrong.
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>>340956946
I 100 PERCENT AGREE.

20 MAN DEATH MARCHES ACROSS A PLANET WERE AMAZING.

It all went downhill so hard with the CU..... fuck.


t. Early Ahazi server Jedi
>>
I played it at launch and all I remember are a lot of weird, unappealing design choices. And running around in armor made out of bones hitting things with a stick... in a Star Wars game.
>>
>bounty hunters hunt player jedi
>use self-destruct droids bought from droid engineers
>player jedi have permadeath after a certain number of deaths
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>>340978010

same guy.

I was the very first guy to leak KOTOR info across the boards.

I wish I'd been wrong and it was all fake. Sadly everything I said was true. I told you .
>>
>>340977610
I was in my 20s when Galaxies came out. I played UO in my teens.
>>
>>340973279
Funny, my uncle and I loved the game. We used to play it everyday together. I bought it, he played it a few times (Used to run me across Tattooine at 3am when I was asleep, and speeders weren't a thing.)

Then he bought a copy, and started paying BOTH our subscriptions. We had a cool Artisan/Surveyor team thing going. I made everything, and he did all the surveying and set up our extractor farms.
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>>340978041
Let me guess, lightsabers and force push AMIRITE!!!
>>
I remember playing an Ithorian Commando/Squad Leader, getting about 20 days into it and discovering that both those classes were either worthless or useful for exactly one purpose, and quitting to play an MMO that had a semblance of thought out game design.
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Nope, this is still the best MMO ever.

PSO2 was a major disappointment
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>>340978041
>everyone in a Star Wars MMO needs to be a Jedi
kill yourself
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>>340975924
... What? Raph Koster worked on SWG. And UO. Not Everquest. It was SW meets UO.
>>
>>340977610
>not filling it with the trophies of your accomplishments across the game
>nothing wrong and doesn't hinder anyone who doesn't participate
>in a era where it was used in every mmo
>granted early on yes, was rectified with speeders and player city shuttle ports
>and?
>>
>mfw still played the game way after NGE happened
I was into starships, and that remained mostly unaffected.
>>
>>340973279
The community was indeed incredible. People were stopping and taking their time to help you. It was like visiting Japan.
>>
>>340978841
>tfw I'm the only person in the world that enjoyed Phantasy Star Universe
>>
>>340958669
>Shards Online
>Chronicles of Elyria
>Project Gorgon
>Gloria Victis
>Identity
>The Repopulation
All of those are worth looking at, for anyone into sandbox mmos, in my opinion. Of course some of all of them could turn out to be shit but that's just because the world is terrible.
Repopulation is very close to a SWG clone, but they're pretty open about that. I know they had some big heroengine legal issues for awhile and it's going better now.
I'd also add Camelot Unchained and Crowfall to that list, as well as the two Darkfall reboots. Like I said, they could turn out to be hot garbage but it doesn't hurt anything (assuming you're not paying money) to be cautiously optimistic.

My best mmo memories are UO pre trammel and SWG pre nge/cu, followed by vanilla/tbc WoW (tho left during lich king).
SWGemu has at least a few "decent" private servers if anyone cares. There is the big "main" one with a fucked up economy, and at least two off-shoots (with jedi and bounty hunting!) that are at least not-terrible. All the server names sound so similar tho so i'd have to re-look shit up to be able to say which ones were which. No server has lightspeed yet.
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>>340978765

Squad Leaders were the single most useful profession in the entire game and were critical to the operation of any group in any pvp engagement

They are to groups what engines are to cars.
>>
>>340978841
Not really an MMO, but still really good I agree.
I grew to love PSO2, latest changes are shit though-
>>
>>340979412
>fucked up community

How so?
>>
>>340979183
Don't even try to pass off SWG combat as acceptable by saying other MMOs at the time had combat just as bad.

SWG had an honest to god QUEUE system for combat a full four years after Everquest and Lineage came out.
>>
>>340979412
I almost added Camelot and Crowfall to that list but that's an inner niche of the sandbox MMO genre (PVP sandbox/gankbox depending on their design)

Also, I have absolutely no hope for Darkfall. It failed twice, and now the community is going to be fractured into two different pay2play games?
>>
>>340979412
>project gorgon
>sandbox

The game is literally why happens when you take one guy with coding knowledge outdated by 20 years and ask him to make Everquest by himself.

Which sounds good until you realize this game is literally one guy coding everything himself, and the limits of that.
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>>340977761

>Star Wars Galaxies had its population plummet almost immediately after release because it was shit.

Sounds like every MMO aside from WoW. This is still the biggest problem for current MMOs.
>>
>>340978841

PSO is in the same genre as Diablo. The creators of PSO even said this.

And PSO2 was an improvement in all ways except talking to people in the HUB. Go back and actually try to play PSO1 again. I'll wait the 10 hours it takes you to turn around and get one attack off.
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>>340956946
i would like to see an mmo kinda like those Dot/Hack games.
i liked the random input levels.
>>
>>340979931

can you explain what precisely is wrong with a combat queue instead of vaguely shouting about it?
>>
>>340979693
Do you mean fucked up economy?
If so, Basilisk is great - especially for nostalgia, but since you can have so many character slots everyone is self-sufficient. When desired mats pop up they get camped/harvested by very few people very very quickly due to no real limit on characters/accounts.
It works fantastic for testing purposes and all that but poopy butt for simulating a "real" SWG economy with everyone needing everyone else.
There are other issues like weird drama, especially between the servers, but that's kind of normal even tho it's gay as shit.
If someone were to want to re-try SWG, or for the first time, Basilisk is still the place to do that - then once you get your bearings you can try one of the other servers that have jedis and shit, but like I said the quality will vary considerably, kind of like competing WoW private servers.
>>
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>>340958939
>start playing UO on a private shard as a kid
>make multiple characters because each starting character starts with a certain amount of money in their inventory
>drop the monies behind a barn
>go grab it all with your main

>head to a smithery
>find what you thought was an npc
>try to purchase, but find out it's a player smith
>somehow manage to convince him to sell you armor
>he sells you the worst armor for 4-5 times it really costs

>head to the wilderness
>slay some wild animals and feel like a champ in your full armor
>find a random road, go down it trying to find something bigger to kill
>find a wide house with an open door
>head inside and see two players
>greet them courteously
>the other hits you and you die
>takes a long time to get back
>they didn't even bother taking your crap

>stick to the deep woods and avoid the roads
>manage to tame a horse
>ride back to town
>some wizard's attacking the town with his pet dragon
>moonwalk with your horse back into the bushes
>>
>>340979959
I admit I don't have a ton of hope for Darkfall either, but it's two different versions of original Darkfall that got licensed out. One is a straight up redo of DF 1.0, the other is DF 1.0 with added elements, mostly UO inspired -- a big one being skill caps.
You're 100% right that it's had a rocky road but "this time" at least Aventurine has zero to do with the projects other than collecting the licensing fee. I'd also agree about fracturing the small community, but in its defense it's not like there is a lot of competition for that kind of game, tho it is likely a pretty small niche of mmo gamers.
>>
>>340980671
Ya. Im a fucking retard.
>>
>>340966861

Lol. Go fuck your shilling websites. Bloodfin is cancer, and darklight looks like it will be too.


ROSE
>>
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>>340980671

everything this guy said is correct
>>
>>340980127
SWG had a fuckton of issues at launch, it wasn't ready at all. But it's telling that it was still superior to most modern games, warts and all. The big chunk of that, in my opinion, was community and specifically the necessity to work with other people or you couldn't do shit.
All of that has been barked about nonstop for a long time tho.
>>
>>340962000

You could smuggle in illegal weapons like some sort of Cheznian.
>>
>Was Jedi
>Had minimap be half of my screen because paranoid
>Walking around Tat wilderness
>see player directly approaching me
>Get the fuck out of there
>See more players converging on me from all angles
>Get permakilled by a group of bountyhunters
>Throw away computer
>Kill myself
>>
>>340976176
honestly the most fun i have ever had in any video game.
>>
>>340982321

that didn't happen
>>
>>340981032
Sounds like a good time anon, better than collecting 10 boar assholes in WoW or the 1000 WoWclones since then
>>
>>340956946
SWG was at its best in its last couple of years.
>>
>>340983362
When I logged out I didn't know what to do with my horse because I couldn't find a stable or anything. So I hid it behind a barn. But when I logged back in the next day it was gone... Someone had stolen my horse?

I think I got banned for abusing the multiple characters.
>>
>>340962000
>>Smugglers can't smuggle
nigga never saw someone get caught by the police
>>
>>340982321
>Was Jedi
>In my house, crafting to stay away from TEF until after midnight, when all the BH kiddos go to sleep.
>2AM.
>Decide to go check my extractors so I can craft some good comp armor.
>Droid bombed.
>Cry for 6 hours.
>>
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>>340956946
just play the emu fuccboi. theres like 6 different servers to choose from

https://www.reddit.com/r/swg/comments/3362yx/best_server/

inb4 OMG LE REDDIT REEEEEEEEEEE
>>
>>340984678
I played with /v/ on basilisk back on the time, but I hear the economy is now pants-on-head retarded.
Which server is my other option if I want big population numbers?
The game is too community dependent to play on a server with 50 players at peek time.
>>
>>340978436

Yeah, I love my uncle, but along with his shitty opinion of SWG, he also is a diehard fan of TOR

He also made me quit SWG for like a year... on my birthday he bought me City of Heroes, but told me he wouldn't allow me to play both CoH and SWG despite me paying for the SWG subscription myself

Now CoH was a fucking amazing game, but I missed out on so fucking much in that one year of SWG. Like, going from a pre-CU Jedi, to suddenly being surrounded by Jedi after the Combat Upgrade. Feels bad man
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>>340981032
I also still remember my first day playing UO with 100% clarity, and it happened more than 15 years ago.

>hear there's a cemetery north of Britain
>but be ware dude, there might be killers
>yeah ok whatever
>go there
>start killing skellingtongs and zombies
>damn this skeleton armor I'm getting is kick ass
>see red name from the top
>oh shit son I better towards south entrance
>heartbeat rate increased by 200% I'm having a heart attack jesus christ
>fucker cast stone wall on door so I couldn't escape
>wow son of a bitch let's see if I can evade and escape through north exit
>walled as well
>get a load of this trump mother fucker
>In Hur Jux Ylem
>what the hell is this shit holy fuck it's raping me it's raping me make it stop already god damn
>dead

After resurrecting I started running West through the forest running away from all civilization and on to explore uncharted territory.
I arrived at that Yew elf camp and I thought they were PK, then I realized they were too stupid for that so they might be NPC.
Plenty of other shit happened, but it was mostly about meeting people in Britain bank, then Cove.
Not having a whisper function or a general chat, or a proper forum, wiki, etc. really added to the experience.

This was also a private shard, so I couldn't check Stratics because most shit didn't apply to that custom/incomplete code.
>>
>>340985074
awakening is the one i play on currently it has a very friendly and healthy community. ive been bouncing around trying to find the best and its the best ive tried yet
>>
>>340984437
>running group missions on dant
>see jedi just standing around in main space port town
>shoot the shit
>BH just so happens to find his mark
>ITS HAPPENING

It was pretty cool.
>>
>>340985078
Nothing was worse than the Village.

I was on my silent holocron when they rolled that out, and then the village rollover happened.

Everyone else in my guild got their holocron experience shit. I got nothing. I sent a ticket about it, they confirmed I was on a silent holocron, and then said they would look into comping me the experience from the other 5 holo's.

Never happened. Actually made me quit the game for a couple months.
>>
>>340985078
Wow what a controlling piece of shit kek
>>
>>340984678
>emu
No JTL, no deal.
I recall one server running with stolen code or some shit like that with some version of JTL included, I wonder what happened.
>>
>>340985198
This. This kind of story is what made sandbox/community-centric MMO's so fun.
>>
>>340985078
how do you hate SWG yet like TOR but at the same time like CoH?
>>
>>340985672
kids trying to run a server happened. they had no idea what they were doing and it fell apart.
>>
>>340985074
Disclaimer:
I haven't played in awhile and only vaguely keep up with the subreddit once in awhile. I think the post the dude above linked is a tiny bit outdated but it's still a good staring point.
Again, I haven't played on these servers, but:
Bloodfin has the most pop besides Basilisk, I thinnk. However it gets a LOT of shit and while a lot of it seems deserved I haven't played there so can't verify.
Awakening
and
Reckoning both "sound" good, and from what I've seen have generally positive comments.

BUT, and it's a bit but, this is all based on browsing that subreddit and for all I know it's a hive of disinfo and fat bbws spreading internet drama.
I think I recall thinking Awakening or Reckoning had some good Jedi vs BH stuff -- but honestly those names sound so similar in my head I can't remember which is fucking which.
Someone with actual experience may be able to point you towards someplace you can see actual population numbers as you are 100% right, you want some pop (but a non-shit server would help too).
>>
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>>340956946

>He never played King of the Hill Online

You missed out on the golden age of /v/ when we all played that shit.
>>
>>340985672
content wise it was pretty great, but retards ran it into the ground.
>>
Why can't someone just make an MMO that has a big open world to explore, but then user generated content and interactions for everything? SWG literally allowed players to heal each other, build houses in the middle of nowhere and fight anything. Just expand on those kinds of concepts with open world enemies and NPCs to interact with, along with the improved combat and graphics of current gen.

And who cares if some things become unbalanced. SWG and RO were unbalanced as fuck and made you grind literally for weeks just to get past random enemies. But that's still better than going to a set destination and fighting something at your exact level like current MMOs.
>>
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>>340985534

Yeah, that's kinda his personality but he's still a great unc

Took me to the shooting range a couple months back and the dude owns a fucking arsenal of guns

>>340985731

I have no idea anon. Him and his wife have some arguably weird tastes in games, yet at the same time awesome tastes

Like, he was originally a huge fan of Fallout 1 + 2, X-Com, Omicron, Red Baron, X-Wing, Asherons Call... etc

But then there's TOR. And they are DIEHARD fans of TOR. Like, every single character max level for every class, every quest completed and stuff... and they continuously try and get me to come back to TOR
>>
>>340986027
pocket sand nerf made me drop that shit so hard
>>
>>340985672
I don't think any server has JTL.
Er, unless one of the NGE ones has it. I think there's at least one, but I forget if it's an actual emu or if it was the stolen code from when SWG closed. I'm out of the loop.
>>
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>>340976207

> EQ was what led to World of Warcraft.

Yeah much akin to Morrowind is what led to Skyrim.

Watering down shit into simplified crap doesn't mean that it was. EQ did well for what it was. I recently made a character on Project 99.
>>
>>340986061
All people want is for developers to just remake SWG or UO
but it will never happen
>>
>>340985717
Heck, even Habbo Hotel had a better community experience than modern MMOs. They had these game show rooms where people gave up front a participation sum (an item, a chair usually) for a chance to win big. I got together with a friend to make a seemingly wealthy game show and then just scammed all the coming kids. We had to advertise at the public rooms like the pool at first.

In Runescape you conned random people into adventuring into the wilderness with you and you just killed them deep enough into the wilds, real bandit like. Actually taking your chance with regular wilderness adventurers would be entirely too dangerous.
>>
>>340978841

>Nope, this is still the best MMO ever.

>Confusing a session rpg with an MMO

MMO means there are 10-200 people in one dungeon or city crawling around. Or it use to mean this before the age of the instances.
>>
>>340986061
One small thing i loved about SWG was that every item in the game had an actual in-game model. Not just an icon but an actual thing you could drop on the ground if you felt like it.
A lot of that was just generic "material container" type things, but was still fucking cool and contributed a lot towards making it feel more like a virtual world.
I agree that balance shouldn't be a forefront concept, at least early on, and definitely in games where you're so connected by necessity to other players. I felt like the limit in skills you could have in SWG wasn't perfect by any means but at least restricted you a fair amount.
>>
>>340985198
>>340981032

is UO still a thing ?
>>
Post your fucking server and character names

Chilastra
Kastev
29 professions mastered, but mostly stuck with TKM or Rifleman
>>
>>340976207
WoW took a lot of everquest, true. But they were not really alike at all. At least not in the early days of everquest. Planes of Power had some great raiding but that's also where their focus shifted. Luclin wasn't all that superb either, but compared to what came after it looks like a masterpiece now.
>>
>>340986949
i agree with this
>>
>>340986979
Chilastra
Fain
12 profs mastered, but stuck with TKM.
>>
>>340986979
I'd have to look at a list of old server names to remember which one I was on.
Luuq, was mainly pistoleer/smug/BH but fucked with creature handling at one point. I played a little bit with /v/ awhile back but mostly did my own thing with a RL buddy anyhow. It was a lot of fun to re-learn and be terrible just like we used to be. Too bad no jedis to hunt (and die horribly to) unfortunately.
>>
>>340986420
>seeing bards go super fast for the first time
>>
>>340986979
Tranik Dekar
(Forgot server)
Only three mastered. Architect, CH, TK. Stuck with master teras kasi
>>
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>SWG had to die and all we got in exchange was SW:TOR
Thanks Bioware
>>
>>340987440
Looking at this:
http://swg.wikia.com/wiki/Server
I feel like I was probably on old Bloodfin, since it has "blood" in it and that's what I would have picked. But I could be wrong.
>>
SWG was god damned broken and it was amazing. The devs never expected the playerbase to go to the insane lengths it did to get 100% min-maxed crafting items. The difference between 89% and 90% armor was so small and yet people went to great lengths to craft it (due mostly to the RNG slicing system) and people paid credits out the ass for a 1% increase in armor that decayed from use as well.

It was glorious.
>>
>>340986949
Items were also fairly unique. The materials affected the items quite much and thus at one point instead of regular protection from most damaging things like blaster fire, stun protection became popular. Players had all kinds of stun attacks and stun was quite debilitating in combat, so stun armor became important for pvp. I think they solely achieved it by changing the materials?

Because of the materials the armors always had a random spread of stat numbers. The biggest mass producers of armor had these large scale releases of identically-statted armors, which looked odd after seeing so much variance normally. Smaller shops sold crappier armor on the discount if you scrolled their selection window all the way down. It was fun running around the merchant village huts outside Corellia and trying to find a discount shop for the cheapest armor. When you stumbled into a very fancily decorated shop you already knew this shit was some uptown fucking boutique. Usually the ones at the edges of the merchant village, with zero decoration, only having the merchant droid at the middle paddling their shit, had the cheapest stuff.
>>
>>340985717
>>340986497
I don't think it'll ever happen again, we as a community grew too smart and/or spoiled for these kind of videogames that rely on community interaction while in game.

Back then when I started playing (thanks to some guy I met through IRC who sent me a CD with it) I just threw myself into with little to no idea about anything and so did many people, even if I tried searching for some info it would be so cryptic and/or incomplete that it started plenty of myths and bullshit, which kinda added to the experience in a way. Death was a big deal not only because you potentially lost everything, but because it was a hit on your pride so to speak, the "PvP" moniker wasn't almost coined yet or barely started being a thing, that fucker just stole your everything!

Right now first thing you do when you start playing some game is research for a few hours/days about it, look down highly detailed websites and wikis for skills, stats, spells, etc. and post on forums and stuff where there are most likely millions willing to answer your questions.
Even if you go blind you already experienced so much shit at this point that you can discern patterns on yourself just fine.
If you died in the most ridiculous 1hit way it won't matter that much, just part of the game, hey man looking forward for more PvP action next time!

I don't know, I can't see them coming back in this era.
I'd be infinitely gladly surprised if they do somehow in some way, though.
>>
Random SWG story:

>Hear there are mando parts dropping at 0, 0 endor.
>drive all the way out there
>Some guy is already farming Deathwatch Wraiths or whatever that are spawning there because of a glitch
>Rather than be a dick, he groups with me and we farm for a few hours
>He gets a liquid, the last part he needs to build a Mandolorian helmet.
>Gives me his Scythe worth 10mil credits (preCU era).
>Later help the raid group finish the DWB and build the first piece of mando on the server at 2am on a Tuesday when I'm 15.

Game was fucking baller
>>
>>340986969
Official still running as far as I know, there should be a few private server still running as well, the scene was always active.
>>
http://www.raphkoster.com/2015/04/27/did-star-wars-galaxies-fail/

SWG's original creative director wrote this retrospective last year.
>>
>>340988636

So many bros in SWG

After the CU hit though, I lost so many friends and guild members... but the core members still stuck around and we trudged forward, and then the NGE hit...

No-one remained

On the flip side, for some fucking reason, I was able to sell my account on ebay for $500 after I quit during the NGE

Someone out there dropped $500 for an account to play SWG post-NGE.
>>
>>340988719
That's a really informative read, anyone who played SWG or was at least passively interested in the history of it would like it.
>>
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Why did City of Heroes shut down? I understand SWG because Lucasarts are cunts, but COH was doing fine. Anybody know why?
>>
>>340988939
Probably one of the guys that used to fight with us on forums about how the "NGE IS GREAT, OMG LUCAS IS RIGHT, THERE SHOULDN'T BE WOOKIE JEDI."
>>
>>340985078
If you like the character creator for CoH, look up Paragon Chat, some folks took the character creator and reuploaded it for free so you can create any kind of character, and they also have a server up with the entire game, so you can run around once more, but no fighting or npc stuff, but the travel powers are there.

Theres also a successfully Kickstarted project called City of Titans, which is being made as a spiritual (and if talks with NCSoft are true, an actual sequel) to CoH/V
>>
>>340989459
To pay for wildstar
>>
>>340989459
>Be me.
>Get COH for Christmas
>game wouldn't connect
>step mom feels bad thinks the game is broken
>goes to gamestop buys me COV
>Game doesn't work.
>Find out later,That the severs were shut down a few days before .
Never got to play it.
can you guys share some stories?
>>
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>>340990017

Nope but I can share some images
>>
So I'm looking to get into an MMO. I was playing Eldevin on Steam but that seems to be dead. I also had Star Trek Online installed and WoW is installing... but what do people recommend that's still fun? I played a bit of FFXIV on PS4. I was also interested in the Secret World.
>>
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>>340990017
>>
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>Be a kid when Uncle grabs this for christmas for us
>Decide to play a Entertainer because it sounds fun
>Enter Tatooine Cantina and am instantly invited to a band
>"What songs do you know, bud?"
>"just the starting one I think"
>"Okay, we'll help you level it up!"
>Playing music, getting tips, chatting to everyone and learning the game
>Leader stops okaying
>"?"
>"One sec."
>"Sorry gotta bail. Jedi was spotted nearby."
>What
>Clothes become replaces my full Mandalorian armor
>Title changes to, "Master Bounty Hunter"
>My face

Easily my best story.
>>
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>>340990017

Last one faggot
>>
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I love to read about these old sandbox MMORPG experiences, even though I never got to experience them.
>>
>>340990017
I only ever got to play the games free demos, but they were so much fun
>Make a Grave/Weather controller named Great Oz, tearing shit up by hurling random object at villains using gravity powers

God damn, no other game has ever gotten pet classes right like CoV did with Masterminds.
>>
>>340990583
You still can if you play Eve
>>
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>>340986420
To be fair, early WOW was pretty much took all the bad parts out of EQ1 and wasn't that bad.

Problem was that they introduced instanced content, and the entire development cycle eventually revolved entirely around instanced content.
>>
>>340979316
>you're not alone senpai
>>
>>340990431
thats fuckin awesome ths is why i love SWG
>>
>>340990876
>Eve
don't do that to a random kind anon, I'd rather send him off to play one of the private servers or some shit
>>
>>340991376
thats because early WoW had a few devs from everquest
>>
>>340985198
Won't forget my first day in SWG either, but for different reasons, happened many years after though.

>start playing NGE full swing
>hey I heard crafting is still pretty good
>scavenger/engineer whiz girl sounds kinda cool as character concept
>looking for resources is neat
>holy fuck this crafting shit is too complex
>but ok I think I got this, man it's so amazing
>let's check the cantina, I heard people dance and play music and stuff
>some zabrak fucker start talking to me
>turns out he's ID
>fuck I think I overdid my jew nose, maybe this guy can help me
>he tells me to go to his yatch, it has to be there
>uhh ok sure
>oh man starships are so cool
>ID'd me
>did a god damn good job
>then it happens
>he starts ERP
>what the fuck dude
>yeah man gota bail now see you soon thanks for ID bye

Then I spent the whole afternoon figuring out how space worked, then it was all house-spaceport-space, never got to crowded places again afraid to be raped.
Actually no, I started RP'ing the whole engineer/trader/smuggler/pilot grrl, but learned how to shoot down ERP fags instantly.
>>
>>340956946

>underage never played shadowbane
>>
>Spending hours to travel by boat to a new continent literally meeting new friends along the way
>Then getting killed by some guards that hated your race because you didn't know any better and now you have to figure out a way to get to your corpse

EQ was the best
>>
>>340991376
>BRD

Oh man that dungeon took like 3-4 hours to complete on Vanilla
>>
Ultima Online would be a lot cooler if macro shit was banned. UOsteam and Razor ruined it. Everyone is a robot with super tight scripts that basically play the game for you. In almost every popular shard, you can have like 50 characters, removing the need to get things from other players when you can just do it yourself.
>>
>>340992293
Didn't a Chinese company buy the sourcecode for Shadowbane a while back? Doesn't seem like anything became of it.
>>
>>340992732
And a chink chonk nip nong company is gonna buy Runescape
>>
>>340992624
Original UI sucked some serious ass though.
Last few updates/expansions I checked I think they improved it, but never got to try it myself.
>>
>>340992624
I'm ok with some macro stuff but i do agree with you. Past that, is there even a way to outright ban macro shit without turbo policing? It always seemed like it would be too difficult for a free private server to enforce.
You're right tho - the world needs to be inter-connected and you shouldn't be able to do wtf you want with 50 dudes. The main SWGemu server has some of that problem as well but in their defense it's still being developed... slowly.
>>
>>340986979
Euro-Farstar
Aceag [TRON]

Also played on Corbantis before it shut down
>>
WHO ELSE HERE /KRAY DRAGON HUNTER PARTY/ ?

best fucking hunts ever, those fucking giant things
>>
>>340993765
kryat dragons*

up on the far edge of tat
>>
>>340991653
>let's go hunt down a jedi
>who worked their ass off to unlock it
>couple deaths and they lost everything
>no pentalty to the master bounty hunter with OP pistol tree when killed

It's no wonder the game switched over. I enjoyed SWG but so much of it was punishing for the sake of being punishing.
>>
>>340993932
I don't remember master BH helping that much against jedis, they didn't need that many points in it. Also don't remember pistols being that great vs them.
i could be wrong.
>>
>>340992612
>pug it late BC with 70s and a few 60+ for shits and giggles
>it still takes a couple hours and many, many people die
>>
>>340993932
true desu i prefered the system they did halfway between pre cu and nge where jedi just lost exp when they died. then you dont have to fully restart. or maybe have it be permadeath only if you die a certain number of times within 24 hours
>>
>>340993932
Nah, because the jedi were overpowered.

There was a night when Imperials and Rebels were fighting in Anchorhead. Kids play really, with feeble blaster bolts flying across the groups in the darkening light. Then the night fell, and a red flash started running through the Rebels. I ran to take a closer look, and saw a lightsaber for the first time. A sith was single-handedly slaughtering all of the rebels. It was rare and it was worth it.
>>
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>>340989459

>MFW I'll never be able to play my Peacebringer or Defender ever again.

Something about the Peacebringer really clicked with me. I love having different forms for different things. Probably explains why I played a Druid in WoW when I decided to give that a try.
>>
>>340994394
>>340993932

It should take a group to take down a Jedi. And I honestly like the idea of having to work to become that level, but also having to work to sustain it. Maybe the penalty for dying shouldn't be quite as severe. But say you are a Jedi Knight and then get killed. You should be bumped back down to Padawan until you 'earn' your right to become a Knight again.

This system would work better in a different kind of MMO however. Say you are part of a giant army and you gain military rank by the number of kills vs how many battles you survive vs quests you do. But if you obtain the rank of general and then get killed, you get bumped back down to Captain. And have to do a lot to get General back.
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If you like SWG check this out
https://youtu.be/DzgqD49PXIM
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>>340995149

Stop shilling your shit, across here and everywhere else. Keep stealing from TheAnswer and Seefo
>>
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>>340993765

maybe
Thread replies: 215
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