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So, what's the verdict? Never played a total war or Warhammer
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So, what's the verdict? Never played a total war or Warhammer but I'm a little interested and can't find a torrent
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>>340543018

it's fun for a while but it needs more playable races.
>>
None of us played it since its protected by Denuvo
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>>340543128
This
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>>340543018
Its fun and a good introduction to the Total War series since they simplified a lot of parts of the combat. It does need more races though.
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>>340543121
Is it ok for a beginner?
>>
>>340543018
Best total war in a long time.
Still needs a lot of balancing but that's not a huge deal for single player.
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>>340543245
Play Rome if you're a beginner.
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>>340543245
From what I've heard, it's pretty simplified from other recent installments, so probably. More "arcadey"
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>>340543245

why would they release a game that is not okay for a beginner?

all games are okay for beginners gameplaywise, some just rely on others for plot

and this doesnt have a plot tied to anything else
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>>340543419
Honestly the warhammer part is what interest me the most guess i'll try and ask for a refund if it's shit
>>340543226
>It does need more races though
There's the empire, the vampires, orcs and elves right?
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>>340543723
Empire, Vamps, Dwarfs, and Orcs, and Chaos for 5 bucks

Elves are later
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>>340543723
A lot of people are waiting for skaven, elves, and lizardmen. Bretonians are almost confirmed for the next free race. Also I wouldn't say no to ogre kingdoms either.
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>>340543815
>Elves are later
Which one though? Hope we'll get the skeletons, Bretonnia and the lizards too
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>>340543979
>>340543982
Bretonnians are already in the game, just with a gimped roster and no campaign. They can be played in quick battle and are confirmed to be the FLC race in the previewed releases.
>>
I watched some gameplay before deciding. The balance seems pretty rough (I actually enjoy multiplayer total war) and the unit rosters are really fucking small at the moment. I hope they plan to flesh out existing races a bit.
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>>340543245
Mechanics are pretty simple to learn, but you'll probably get raped the first few times, because some asshole will wander in out of nowhere if you don't initially target certain regions.

Fun overall, especially when the ball gets rolling, but they seriously need to make an intercept mechanic and disable AI's ability to always park out of range
>>
Need to fix the magic, add more races and formations.
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>>340544434
I stared packing heroes that can slow down enemy armies since the hero almost always has more move speed than an army.
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>>340543982
Supposedly they plan to have every major race at the end of it all
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>>340543018

GOTY
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>>340544575
Definitely.
Azhag/Mannfred on a flying mount make battles a cakewalk, especially against Vampires.
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>>340543018
>Denuvo
>>
Managed to get it for 40 bucks, thanks guys
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>>340543018
s'alright, though a bit bare bones
>>
Hoping it does so well they do a 40k version with Total War's engine. The Dawn of War games don't let you have large enough of an army.
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>>340545408

that would be hot garbage

the engine is not built for automatic ranged scifi weaponry

it is built for melee and slow gunpowder
>>
I'm Kemmler.
Heinrich Kemmler.
>>
>>340545408
I dont think they've ever done a total war in a futuristic setting have they.
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>>340545705
Poor Kemmler

Somehow the worst character in a game with fucking MANNFRED
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>>340545408

For that game sir you need World In Conflict engine.

But so does nearly every other game IMO
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>that fucking feel when
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>>340545880
Not only that, but Mannfred von Starscream shares the top tier with Azhag and Archaon
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>>340545937
>letting the Emperor fall ever
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>>340545937
Does anyone else get bothered by the fact that you still get Pyrrhic victories in battles where you're vastly outnumbered?

The mere act of survival is heroic in many cases.
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>>340546056
I got swarmed from all sides by over 3k enemies. He was valiantly holding the line with the greatswords while the Demigryphs were charging out into the crowd and the Gunners kept shooting to their last bullet. He had to sacrifice himself to hold them at bay.
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>>340546158
>Does anyone else get bothered by the fact that you still get Pyrrhic victories in battles where you're vastly outnumbered?
No, because we actually know what Pyrrhic means.
>>
>>340544434
>and disable AI's ability to always park out of range

That shit is ruining the game for me, hope they fix it soon.
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>>340545937
how hard did the AI have to fuck up that it outnumbered you 3 to 1 and still barely managed to kill half your army while they lost almost everything.
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>>340546226
Pyrrhic in this context is a score that means you just did shit.
Sacrificing a small army and wiping out a massive one does not meet that definition
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>>340546396
2 steam tanks and 3 units of demigryphs. I can believe it
>>
They could have done better on the actual warhammery elements. I still enjoy it, but it sort of feels... close to Attila.

Chaos is the Huns. The game gets all dramatic about them coming to wipe you out. Even though you are warned, the AI continues to be a dick as if Chaos isn't going to run them over too.

Despite this, all Chaos does is just run huge stacks into you... slowly. Oh and ups the corruption rate. There should have been more instances of generals falling to chaos, or wizards suddenly exploding into demons of chaos gods or whatever.

Plus, it feels really weird, knowing Warhammer, that there are NO ELVES anywhere. Since we don't have high elves or dark elves, the world is just elfless.
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>>340546429
>wiping out
Do you not know what numbers mean
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>>340546429
>wiping out
400 versus 1000 remaining
If that's not Pyrrhic then what the fuck is?
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>>340546396
steam tanks, they're rape on wheels.
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>>340546576
The elves don't live in the Old World though

Well the Wood Elves do but they're probably being saved for the Elf expansion
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>>340545937
I know you have steam tanks and demigryphs but thats still impressive
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>>340546590
>>340546609
Try getting some reading comprehension, then you might grasp that it was a general statement, not a specific one to that image.
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>>340546653
Those are elite steam tanks as well. Look at those ranks.
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>>340546609
to be fair, those 400 remaining units could easily defeat the other 1000. If 500 units are enough to kill 2k, then 400 are surely enough to kill 1k.
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>>340546396
Shit morale (Goblins, trolls and Spiders) combined with artillery, good infantry and heavy cavalry can swing battles amazingly.

>mfw Doom Diving Kholek to death and seeing his army flee almost as soon as the black orcs charged
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>>340546576
They'll probably wait for a Elf Civil war dlc and expand not-north american and atlantis.
Maybe Skavens vs Lizard Men Rise of Sotek for last.
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>>340546942
And he doesn't have to deal with 3 lords anymore
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>>340547078
>>340546942
Except he lost the Emprah who was the real hard hitter. It's entirely within the realms of possibility the 1000 can swamp the 400 now.
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>>340546609

It would have been a Phyrrhic victory for the 3k army if the had won sustaining those losses.

That the 1k army somehow won isn't Phyrrhic at all but heroic.
>>
>trying to kill Varg because they keep invading
>have to go into raiding stance and slowly travel across the icy land
>by the time I get to one city, varg armies come from nowhere and colonize another city
>die because humans cant inhabit ice cities
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>>340547278
This almost happened to me when dealing with dwarves. Travelling in the pass, i lost a ton of my army. Then after razing their cities, the army nearly died on the way back out.
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>>340547263
Artillery will probably rout most before they reach the lines, and he's got enough cavalry to make sure they stay that way, or at least give them the runaround.

That's not to mention the rape train they'll go through when they reach the relatively unscathed missile units.
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>>340547273
well, they lost Franz. No matter how heroic that was, that's a huge fucking loss. Pretty phyrrhic in my opinion.
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>>340547273
I think Heroic Victories require your army being outclassed as well as outnumbered
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>>340547273
>losing your emperor isn't phyrrhic

sure, it was an amazing victory but they just lost their prince.
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>>340547278
The Varg pulled that shit on me, too.
Spawned 7 full stacked, full ranked, identical armies when I got my two orc ones over to slap their shit.

Lost one army and mauled 4 in the process, but they just kept restacking ridiculously quickly.
I then abused their idiocy to get them to tunnel intercept me, one by one.
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>>340545937
>that one survivor in your elite Greatsword unit

that must have sucked seeing all those brothers die
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>>340547595
>>340547715
If The Emperor can't deal with a few scratches and come back swinging, he doesn't deserve the title
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>>340547892
Guess Kruber was lying when he said his unit got wiped out by a necromancer
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>>340547892
huh, I actually never see units get to 1 guy because they usually route before they get that low and flee the battlefield. Franz must have kept those units in line through leadership auras because human troops are usually not willing to fight till death, they run beforehand.
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>>340544889
As free additions or DLC?
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>>340543245
Its the best version for a beginner. They really made this one well.
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>>340545937
>letting THE SLAUGHTERER fall
>ever
>not life leeching the Emperor off

This AI is degenerate AF.
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>>340543018
>sega
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>>340548415
Standalone expansions for most, probably

Minor ones like Bretonnia and Kislev as DLC
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they plan to expand the map with paid expansion afaik. Expansions like fall of the samurai, barbarian invasion etc.

There will be some free dlc though, supposedly bretonnia will be free

also why are demygryphs so beautiful
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>>340548545
>Paradox interactive
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>>340548689
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>>340543226
>simplified a lot of parts of the combat
>Every hero unit gets like six spells

If you aren't shit at the game you need to play on hard for any kind of challenge whatsoever. Normal feels way too easy.
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>>340549010
just play on legend you scrub
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>>340548803
>>340548689
he's our boy
https://www.youtube.com/watch?v=muqYPFCJhM0
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>>340548615
Wait, Brettonia was free, right?
Kislev should just be empire.
Lizardmen and skaven would be fucking cool though
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>>340546793
May or may not have been elite when the battle started. From the ranks they have after the battle we can tell which units did the most work. Steam tanks.
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>>340549062
If I could use the better AI without giving them free cheated stuff I would.
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>>340549168
Bretonnia as a full faction will be free, and I wouldn't be surprised if each game got a free faction in addition to whichever paid factions come out
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Good:
Races have more variance than human factions in previous Total War, although it would be strange otherwise
Spells work nice
Decent above-ground rendering
AI coordinates war targets
AI does not raze its own homeland cities that have fallen to the enemy (huge problem in Attila)

Bad:
Underground rendering and graphics are horrible, with unfinished textures, bad lighting, sickly green hue everywhere, chunky models, very unfinished and 2004 looking
Game starts to get empty later as Chaos razes cities and AI isn't intelligent enough to rebuild even when safe
Armour and weapon upgrades removed
Still the bad, casual building mechanic for cities where even goliath capitals can only have 6 structures (5 not including the "city")
Advanced formations like shieldwall removed, Dwarven elite have the same stances and formations as goblins


<--- what I mean by unfinished underground graphics. Note the axe shafts are bright blue (they don't have this oddity above-ground and are fully rendered there)
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>>340549168
There are a few unique things about Kislev, ice magic and bear cavalry for example. It would be nice if they got round to it but I'd rather see them expand Chaos first.
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>>340543472
Hearts of iron 3, for beginners...
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>>340550142
You're playing on a toaster. You can't complain about graphics while playing on a 720p monitor on low graphics settings.

However, you're right, the underground battles have shit textures generally. They didn't spend as much time on them because they figured people wouldn't spend most of their time down there. As Orcs if you do a number of tunneling battles you'll see how shit the lava is and laugh about it.

Also, certain races build more cities than others. Vamps/Undead have cheap city build costs so they build almost 100% of the time, while other races don't do nearly as much expanding because its costly.
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>>340550441
Niche non-mainstream games for 1000
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>>340545937
How do you even get those gun and crossbow faggots too shoot? They have a pebble infront of them and they're "obstructed"

Also is orcs easy mode in this game? You literally get a free second army after like 2-3 fights that will follow or capture shit for you it's great.
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>>340548635
how good are they? I've seen people here say they're the second coming of christ in battle
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>>340550747
crossbows can shoot over their infantry line, with gunners you either have stand elevated (like on a hill for example) or you flank around your infantry line. Or you leave gaps. Place your infantry line with little gaps in between them so the enemy infantry line slowly starts to close around your own line. As soon as they do your gunners can shoot all the infantry that falls into their flanks.
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>>340550747
Orcs have terrible economies and public order to compensate.

They're ideal for sending single fullstacks to fuck everything up as much as possible, but not so good at fielding or countering multiple armies.
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>>340543018
Here is the run down chief.

>New player friendly?
Fuck the game even has little starting battle tutorial and all the buildings have wiki pages in game. So yes.

>Good
Battles are a real focus.
Diversity of units.
Different factions.
Magic is certainly fun.
Fixed a lot of problems of the recent game.
Kind just feels fun.
Quests and better RPG mechanics for leaders.

>Bad
Buildings have become even more dumbed down and getting a province with all the buildings you need for all your units is actually really easy. It just means that getting everything you need isn't a challenge.
Diplomacy is non-existant and/or boring.
No map for the underway so you don't really know how it works to defend territory.
Too few factions and you just know they will shill DLC.
Game gets quite empty and boring after mid game even with Chaos.

And the big BAD one for me: replayability.
I have played a campaign of every faction and because of the limited factions, starting areas, quest lines etc the game world just feels small. I feel like I have already seen and experienced everything. And most of the strategy for each individual factions remain the same meaning you can't really do wacky stuff as you might in other games.

It is just the same - fight same sub factions. Gain starting province. Defeat a few neighbours. Roll over the others. There is only certain places you will really head for in your game.
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>>340551618
Forgot my pic.
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>>340550607
>You're playing on a toaster

No, I'm running high settings on 1080p
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>>340551563
>but not so good at fielding or countering multiple armies.

Idk you can capture and conquer the whole "orc" area in the beginning really fast and you can field several armies relatively fast. Every army you field is basically 1.75 or maybe even 2 when you get your waaagh going. Top knotz seems always willing to go buddy buddy with you in the beginning and they always conquer like half the start zone. However they don't field a huge ass army for some reason and is easy to take when you don't need em anymore.
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>>340550996
amazing shock cav, it will decimate most units' leadership when charging. they're quite fragile though and there's only 12 of them in a unit
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>>340552015
There's your problem your allying topknots. That shit is near impossible to conquer early on between dwarfs wrecking your north provinces and other ork factions taking your shoes its a tough campaign.
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>>340552015
The bonus armies are great in early game, but they're mostly basic unit spam.

Good for harrassing/pinning annoying little shits, and great for razing towns, but they lose their effectiveness rapidly for mid/late gate
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>>340552202
what problem? I find orcs the easiest to win with in this game

>>340552283
They get more advanced units (much later of course) but they're usually fielding big uns, tons of ranged and trolls. It's pretty decent for just having a passive. Even if they're just fodder it's still good to tire them enemy out with and it doesn't cost you anything.
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>>340551857
Run it on ultra, it looks great on ultra
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>>340552635
I find that the main advantage orcs and dwarfs have is the underground travel.

The AI will always ambush you if you can, even if you utterly outclass them.
Given that it's all or nothing, it's a great way to wipe out armies that keep trying to run away.
>>
>Some dwarf faggot ruins one of my settlements
>Parade my whole army into his shitty little yellow speck that he calls his territory
>Diplomacy screen next turn
>"i-it was just a prank bro"
>Assrape them out of existence

Fuck the dawi
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>>340543128
>>340543159
Poorfags/kids
>>
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>>340543723
Empire, Dwarfs, Vampire Counts, and Greenskins. Warriors of Chaos are also available as DLC.

Next up will most likely be Bretonnia, considering they're already playable in custom battles. That, of course, leaves the High Elves, Dark Elves, Wood Elves, Skaven, Lizardmen, and Tomb Kings. There's also the possibility, however remote, of Chaos Dwarfs, or other subsets of Chaos (Beastmen and Daemons), or possibly other human factions (Kislev, Border Princes, et cetera). It's doubtful that we'll ever get a full roster of playable races, however.
>>
>>340553352
I personally love having factions as my personal bitches.

Keep an army raiding there 24/7, sack their region every so often, make them pay you off for peace and constantly break it.

You can make pots of money
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>>340553528
YOU FORGOT THE OGRES
>>
Anyone know if they're adding more Legendary Lords and units for each faction?
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>>340553984
Fuck Ogres.
>>
>>340553459
>$71 CAD for a game that will have major DLC

No thanks babby
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>>340554147
I'm going to find and butcher you in their honor you faggot.
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>>340553352
>rape the fuck out of Norsca as retribution for raiding my lands 50 turns ago
>kill all of their tribes and raze their settlements
>eventually they realize that if this keeps going to get wiped off the map
>offer me peace treaty, something that Norsca usually never do
>instead of being humble about me and offering a gift they demand 3000 gold so I would make peace with them
>even though they are the ones getting fucked and are in no position to make demands

they honestly deserve to get murdered. What a bunch of fucking losers.
>>
>>340552175
>>340550996
Not fragile at all because the unit as a whole as a tone of hitpoints. I'm not sure if the men in the unit lose hitpoints on an individual basis or if the unit just loses men as the hitpoint total falls but either way they are more resilient than most full sized cavalry units.

Personally the unit is borderline broken. It's fast enough to counter ranged units, it's stats and charge are high enough to counter most infantry (and since its cavalry it can just avoid anything the would actually pose a threat) and one version has a bonus against cav/monsters so it even beats anything that can catch it. It's one of the units that needs to be balanced (at least in multiplayer) with either a cost increase or a unit cap.
>>
>>340551760
>get second legendary
>agent poke them back into hiding

>late game
>endless critical successes
>spending 825g a pop replacing lost generals

fucking wish they'd do something, but they won't. Also why the fuck do i have to pay 825gold per general? Travel expenses?
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>>340554992
I'm pretty sure it's individual.

I've seen some units nearing half health without losing a man
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>>340555679
Just get the anti agent mod.

I'd normally never consider it, but when the AI pulls such blatant bullshit it becomes a necessary to prevent anti fun mechanics.
To balance, I never use agents either unless it's mission related.

I see a legion of agents trailing me, and shudder to think what would happen if they weren't neutered.
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>>340551618
>diplomacy is non existent
but the empire has a pretty good diplomatic setup.
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>>340556036
>your turn
>YOUR GARRISON WAS ATTACKED - FAILURE
>YOUR GARRISON WAS ATTACKED - SUCCESS
>YOUR GARRISON WAS ATTACKED - SUCCESS
>YOUR ARMY WAS HINDERED - SUCCESS
>ASSASSINATION - CRITICAL SUCCESS
>ASSASSINATION - SUCCESS
You would think I was kidding, but this is literally how turns start for me. Also, playing Vamps:
>corruption: untainted: 60% - 7 characters in the area
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>>340556036
>look at what your ally's been up to because I'm getting swarmed by chaos and need some help
>see this
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>>340550747

>Also is orcs easy mode in this game?

Motherfucker, go ahead and play them against dwarves.
>>
>>340556708
>vampire corruption
>1224 from buildings
>112 from characters
>12312 from populace

>anti-corrutopn
>2 from what-the-fuck-ever

>current corruption - 20
>projected in 5 turns - 15

i dont get it.
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>>340549168
>Kislev should just be empire
Nope, adaptable infantry, bear cavalry and ice magic make them more special than just the Empire.
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>>340543018
It doesn't explain much, expect to look on youtube for basic tutorials and mechanics
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>>340554063
They are
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>>340557208
Bear calvary was only a fan-made unit for a fan-made army book, not an official unit from GWs range or army book in the past.
>>
>modern Creative Assembly games
>Warhammer fantasy instead of the superior 40k


No.
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>>340557000
Missile cavalry, lad.
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>>340557783
>40k
>Superior to fantasy
>you share a board with people who legitimately hold this opinion
>>
>>340557956
Yes.
In video games and lore 40k is far superior to fantasy.

I don't fucking care about the tabletop games and both are apparently mismanaged into oblivion by the monstrosity that is GW so why should I care?

40k would make for a fantastic game.
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>>340548615
standalone expansions? Thats shit, I dont want to pay another 50 bucks for TW:W2.

Also, do you think they will just "add" new portions to the old campaign map so (in the end) were able to play with/against every race at the same time on a huge map?
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>>340558249
Not a TW game though, Fantasy is far more suited to that. 40K is better off sticking to DOW or having some dort of Supreme Commander style game.
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>>340558531
I disagree.

The amount of absurd Roman legionary tier fluff behind some formations in 40k essentially allow for giant land battles and formation marches across worlds.

Space Marines/Orkz/IG seem to completely disregard modern tactics when operating in groups large enough for a TW game.
>>
>>340558723
You don't know shit about 40k if you believe that.
No faction in 40k uses some pre industrial era formation battle lines Total War games are suited for.
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>>340558405
That is confirmed, yes
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>>340550441
grand strategy games are easy as shit
the "difficulty" is due to no tooltips
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>>340558905
read the books

To fit the setting even better you could just entirely place it with the Horus Heresy.

That would allow entire legions of SM fighting each other.
>>
>>340559224
>wants 40k
>except I actually want 30k
>>
>>340559224
I have read 40k books.
And no, not even in horus heresy, despite the immense retardation that took place in it, did Marines fight in siff 1600th century formations. There may have been legions of warriors present, but they operated in squads, and most certainly did not march across the battlefield in 50 man formations.
Total War gameplay style is completely unsuited for 40k.
They would have to make completely different type of game combat wise to depict 40k. Fantasy was a perfect fit, because in the tabletop, you actually do wield units in formations, just like in the vidya game.
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>>340559349
It's the same setting but without the bugs/spess egyptians (or terminators, depending on the era). Just increase the number of SM on the field by 10x and give them Primarch heroes.
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>>340547263
Empire look badass even when getting wrecked.
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>>340559614
Or Tau
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>>340559224
Having a lot of troops engaged doesn't automatically mean it translates well to TW. WWI assembled larger armies than ever before but it would play like shit if you just tried to make a Napoleon/FOTS TW about it.
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>>340547278
The Nordic settlements are a cunt as Chaos. It is quite simply impossible to defeat them all until you get 2-3 stacks, which is a major financial burden. Also pointless to raise a tribe too early to try and help with containing the armies containing a single Lord because they'll just get cucked by the remaining Nordic tribes.
>>
>>340559918
its the floppy hats
>>
>>340551760
Can someone who knows Warhammer lore explain to me how there can be a 'Slayer King'?

I thought Slayers were just among the Dwarven tribes, and got battle obsessed when they failed to kill certain strong monsters. Wouldn't a Slayer make a terrible king?
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>>340561472
It's a unique case in the Ironfist line. The dichotomy is openly acknowledged, and they sort of rationalize it by having a huge Slayer shrine in Karak Kadrin. Ungrim is only doing it because it's expected of him, though even if it wasn't he probably would have after Garagrim's death.
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>>340561853
Ah. So he was just the next in line, and everyone was like 'you gotta do it bro!'?
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>>340546576
Yeah, having an army led by someone who was "easily deceived" turn against you would've been pretty great. As of now, Chaos is very much something that comes down north to get shot by cannons, instead of a more ephemeral, cosmic threat that it should feel like.
>>
>>340563072
Yeah. Even as an event (maybe I just haven't had it happen to me in my campaign? But I'm pretty deep in), have one of your generals just leave, and then give him some chaos unit and turn him into a chaos leader of a nice stack that you have to go fight.
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