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Dead By Daylight


Thread replies: 517
Thread images: 92

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Let's talk about how to fix the game:

-Increase time it takes to unhook someone
-Give toolbox less charges
-Decrease time it takes it takes to pick up an incapacitated survivor
-Allow person being healed to cancel the process
-Remove hatch from the game. It encourages unhealthy game behavior (i.e. hiding in a cupboard until everyone else dies)
-Fix points system. Remove caps for score (if I get all 5 generators I shouldn't rank down because I didn't juke the killer for 5 minutes or run in and out of his basement)
-Make map not useless
-Instead of outright destroying the hook, sabotaging a hook will make the hook break as soon as a survivor is placed on it, giving him a chance to escape, similar to what happens if you step on your own trap as the killer. This will add a new element to the game. Do you risk losing a kill because a hook might be booby trapped, or do you carry your kill all the way to the basement, risking dropping him?
-Survivors breathing calms down after not running for a bit. This includes the noise you make while sitting in a cabinet, however you can't regain your breath while inside the claustrophobic closet.
-Option to remove Dwight's glasses
>>
wtf is this game
>>
>>340379581
Anxiety disorder incarnate as survivors. Testosterone induced rage as killer.
>>
>>340379301
Agree with all of this aside from hatch and map.
Map is not useless and clearly there for new people who don't know how to properly navigate.
Hatch is a good option, because killer can just camp around exit gates without it.
Also, survivor can't hide in the cupboard the whole game, because after a minute a crow will land on it signaling for killer.
>>
>>340379841
does it fucking suck and is super imbalanced just like a real horror movie
>>
>>340379973
Had no idea about the crow thing. Thanks for the heads up
>>
>>340379973
There are 2 exit gates, killer can't watch both. Also the chances of the gates even being openable are slim if it's a 3v1.
>>
>>340379301
>-Increase time it takes to unhook someone
get better at predicting survivor movement

>-Decrease time it takes it takes to pick up an incapacitated survivor
survivors help themselves up, and it doesn't take long anyway. Getting hit by the killer is meant to be scary

>-Instead of outright destroying the hook, sabotaging a hook will make the hook break as soon as a survivor is placed on it
Why nerf toolboxes only to buff them again?
>>
Is there any way for me to play with only 3 of my friends (total of four people). There's only the 4 of us and we been trying to get into this beta for a while.
>>
>>340381170
You could host a private match and only invite the 3 people, meaning your game wouldn't be full. It isn't possible to have a stranger fill the final spot, nor is it possible for you to all be survivors, as the killer is always the host. They say they are adding a party system that would fix this, however.
>>
>>340380606
>get better at predicting survivor movement
What? it's takes literally 1 second while picking someone up off the ground takes like 10. That's why the no-hook strategy is popular. The game shouldn't incentivize you to not use the hooks.

>survivors help themselves up, and it doesn't take long anyway. Getting hit by the killer is meant to be scary
Survivors can not pick themselves up.

>Why nerf toolboxes only to buff them again?
It isn't redundant. It's an adjustment more than a nerf or buff, and it adds a new gameplay element.
>>
>>340380080
Its actually good but it is super imbalanced in the survivors favor.

Its the opposite of a typical horror movie.
>>
>>340381710
While I agree with this, as soon as the killer gets any sort of momentum the survivors lose all of theirs.
I've been afk for half a game only to tab back in, realize im in a game where they have only 2 generators left and clean them up.
>>
>>340381514
no, that's a huge buff. you're still breaking it just now they can't tell and it lets someone get away
>>
>>340382016
Yeah it's quite possibly the worst suggestion i've heard as far as "nerfing" the toolbox.
So far I still believe it should use 2-5x as many charges per second.
Removing all the hooks on the map is on the same level as being able to finish all survivors by hand. Ebony Memento Memori is a Ultra Rare Offering that only triggers a small percentage of the time. Where toolboxes are abundant and everyone can have one. Tell me how that's fair.
>>
>>340381514

You predict other survivors coming in and saving them. If you think you've got time, put a trap right underneath. If you don't, then just stare at the hook. That way even if someone saves your victim, you've got another one

>Survivors can not pick themselves up.
They can fill the bar almost all the way up and it only takes a second after that for someone else to finish it off

Changing broken hooks to your suggestion would make them even more overpowered when breaking hooks is already quite strong
>>
>>340379581
hide and seek with slasher flick gimmicks
>>
-Make it count as a loss for the killer if he disconnects instead of making survivor lose all their items
-Don't let killer see what items the survivors have (or maybe make it a perk/burnable)
-Fix changing your steam name resetting your stats/items
-Fix hiding in closet after running not cooldown your panting sound
-Separate the toolbox into two items: one for repairing and one for sabotaging so it's not the best item that everyone picks
-Show the location of the hatch when you're the last one alive like it does with the escape doors (or maybe only when you're last and downed)
-Allow native fullscreen and disable the framerate cap
>>
>>340379301
-yes
-yes
-no
-no, most people don't even go for the hatch
-it's fine as it is
-map's there for newbies
-you're fucking retarded and this is a terrible idea
-nah
-nah

Nerf toolbox.

Decrease time needed to break pallets and fix window sills.

Give a noise notification similar to a fuck-up or a vault when a hook is sabotaged.
>>
>>340382589
>teachable perk that allows sabotaging the hooks without a toolbox
game is going to be broken as FUCK on launch
>>
>>340383175
>-Show the location of the hatch when you're the last one alive like it does with the escape doors
This would be good if the killer was shown it too. It would certainly stop the fuckarounds where neither player sees the other for 10 minutes at the end of matches
>>
>>340383175
-Nah, survivors deserve to lose their items if they sit at the gates for 10 minutes trying to 'teabag'
-No, that's shitty forcing a killer to go ahead with a 4 toolbox meme run without being able to at least adapt to the incoming fuckstorm
-Yes
-No
-This 100 fucking persent
-That's retarded and will encourage hatch-camping even more.
-Sssssssure? I guess?

Why are so many people butthurt pro-survivors?
>>
>>340383609
>Fix hiding in closet after running not cooldown your panting sound
>No
Explain, because if you exit the closet it automatically coolsdown, you shouldn't be panting from running as long as you're in the closet nor should you have to wait to cooldown before entering it.
>>
>>340383341
Killers have just as broken counters
>perk that almost doubles struggle time when holding survivors
>>
>>340381945
How can the killer possibly gain any momentum when the survivors sabotage all his hooks and then skirt around the edges of the map so you cant take them to the basement.

The killer needs to get a really strong start to have any chance of winning
>>
>>340383737
Then exiting the closet shouldn't cool it down immediately, either.

But it shouldn't cool down while you're IN the closet, a claustrophobic space that nine times out of ten has the killer five feet away.

Would YOU calm the fuck down under those circumstances? No? Then you see why entering the closet shouldn't quiet your breathing.

People that actually use closets are functionally retarded anyhow. Breath or not it's so ridiculously easy to spot a guy in a closet.
>>
>>340383952
>Then exiting the closet shouldn't cool it down immediately, either.
Why not? You spent the time for cooldown, it just shouldn't require exiting the closet. It should cooldown to the same level of breathing as if you walked and entered the closet.
>>
>>340383936
Not true. I've had people bumrush it up to only 1 generator remaining. And then I've fucked killed them all because they get cocky.

But yeah your chances of winning as killer fall exponentially if you don't start successfully hacking and whacking in the first couple minutes.
>>
>>340379301
That guy doesn't look very scared. Cover his mouth with your thumb and he looks like he's just daydreaming.
>>
>>340383936
Most noob killers think that you HAVE to hook someone
Even when they're down people will still try to come for them
They try to distract with 1 or 2 then 1 sneaks in and heals
I just play along and interrupt their healing and down even more of them
>>
>>340384125
>You are wrong, because I killed this one group that was retarded

You didnt address the fact that all the survivors need to do is sabotage all the hooks and its GG.
>>
>>340384101
Because if you exit the closet then you don't magically have your lungs refilled with air and your muscles and organs supplied accordingly.

You still need to gasp for breath and catch yourself after hiding in a tiny closet inches from a magical serial killer who might still be right next to you.

It makes sense not to automatically go silent after getting out of a closet.
>>
>>340384247
>It makes sense not to automatically go silent after getting out of a closet.
That's what I'm saying. Currently, it does that.
>>
Is this game any good? I'm looking forward to Last Year when that comes up because I love this sort of concept.
>>
>>340384228
I've won, or practically won, plenty of games where they've memed all the hooks.

You just chase them towards the basement and THEN murder them, or set up traps, or let them crawl around and bleed out.

It looks like you just need to ______git gud
>>
>>340379301
Is this like that Last Year kickstarter game?
>>
>>340381354
How do I force start the game though. Sorry for autism
>>
>Finish a game
>See this
>The cunt with all 4 perk slots was the first to get hooked
>>
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>>340379301
>first game as the killer, going in with basic knowledge of how he plays
>get throw into a 1v8
>gank a survivor right off the bat, hang that nigger and throw a trap down, start walking away
>trap goes off, turn back and head to hook
>theres 1 survivor in the trap being helped by another, and a survivor helping the hooked one
>also notice 2 head moving behind some boxes behind them
>spend the rest of the game chasing the group around downing and leaving them downed while a few of them do generators
>gates open, survivors trying to juke me and get the 3 remaining downed survivors up before they leave
>run in circles until they leave

Saw someone talking about this before in these threads. Has it been fixed yet?
>>
>>340386468
I wish that they will include some kind of anti-cheat after the release.
>>
>>340379301
Save me, senpaitachi.
http://beta.deadbydaylight.com/saveme/062d6539f95aae8c91152c9f4c8f356e
>>
>>340387020
Nope and I don't understand what triggers it. Just two games ago got dumped in the game with 9 survivors. Killer murdered 6 of them, 2 escaped and 1 dissconnected.
>>
>>340387226
I'll save you bitch but you better get some more people.
>>
>>340387586
I got it, thanks guys.>>340387226
>>
how to actually fix the game
>remove rng equipment system
>remove toolbox
>>
>two Survivors literally spend 20 minutes "juking" me (See: baiting me to follow them through areas I can't outrun them in because the Killer is too big to fit into some areas)
>eventually "fall for it" so I can end the fucking game

If you're going to play like a faggot, why even bother? Both exits were open and they literally just kept running up near me and following a narrow circular path back and forth repeatedly for 20 minutes. I had almost gotten one earlier in the match, but she got loose in the basement and proceeded to do the same shit up and around the stairs
>>
There needs to be a timer. There's one survivor who went on the second floor of a fabric in the room with 3 fucking windows. They can juke you all the time in this room.
>>
Alright so this fucking sucks

You literally can't reach the hook half the time because they fucking break free

I've not tried playing as the survivors yet but the game is fucking trash, and not just beta trash, it's just generally not actually fun
>>
>>340390185
They need around 15 seconds to break free.
>>
>>340389608
That's when you just quit and force them to eat a loss, anon.
>>
>>340390185
>You literally can't reach the hook half the time because they fucking break free
You need to A) Check more closely for hooks nearby (shown to you in bright red), B) realize that toolboxes can be found during the match and are used to destroy the hooks, and C) note that the maps are procedurally generated, meaning that yes, sometimes all the hooks end up on one side, which is retarded. Gotta plan around it
>>
>>340390517
Which is less time than it takes to reach the fucking hook if they're not right next to it.

The game I just played had all the hooks in a basement in the centre of the map. Brilliant. Except there was only one way into the fucking building, and then you had to go down the stairs. It took about ten seconds to even get to the hooks from the entrance to the building.

It's the point where "procedurally generated" means "unbalanced fucking trash".

In the time it's taken for posting to come back I've tried survivor and it's the same fucking bullshit, fuck this game.
>>
>>340390745
>The game I just played had all the hooks in a basement in the centre of the map
You stupid shit, you're playing against people who are using toolboxes to sabotage your hooks. At no point do NO hooks other than the basement ones spawn. Those are just the only ones that can't be broken. I just had a match an hour ago where I easily brought two people down there because I actually knew what the hell I was doing. You're The Trapper. Use your fucking traps. it's easy. Did you even try to read one of these threads to learn how to play? Of course you didn't. For fuck's sake.
>>
>>340383936
>How can the killer possibly gain any momentum when the survivors sabotage all his hooks

this only applies if the survivors are all toolbox fags
>>
>>340391229
Not him but he has a point when it comes to the "procedually generated = trash" thing, there should be at least a certain number of hooks placed within certain areas of the map relative to things like generators, closets, etc.
>>
>>340385392
it auto balances objectives to how many survivors are in the game, and auto starts once everyone in the lobby is ready. as long as there is one (1) killer and one (1) survivor.
>>
>>340391545
The game doesn't start in public without 4 survivors.
>>
>>340391517
Oh, no doubt. He brings up a lot of good points. They're just littered with him refusing to take how shit he is into perspective
>>
>>340391597
It does in a private match. When you click "Kill your friends" with the subtext "Private match" my man.
>>
>>340386468
How do you get more perk slots? I only have one, and I've capped the bloodweb.
>>
>>340389608
>>340390527

Holy fuck, look at all these butthurt "killers". Grow a pair and accept that you got outplayed.
>>
>>340391747
only 1 slot is available in the beta. since they unlock at levels 10, 15 and whatnot, and the bloodweb at the moment is capped at level 6. it's really not hard to discern this kinda stuff my man
>>
>>340391887
Holy fuck, look at all these butthurt "victims". Grow a pair and accept escape without prolonging the boring shit.
>>
>>340391747
By cheating
>>
>>340391887
Yeah dude, I'M butthurt.
>>
The biggest issue I see here is depth and content.
>>
http://beta.deadbydaylight.com/saveme/ac5feab46213ea9af7aa85c7ba59712d
>>
>>340384373
>Playing against retards
>Telling anyone to git gud

You first.
>>
>>340392276
Danke Schon
>>
>>340392039
>Grow a pair and play by my rules!

Okay?
>>
>>340391887
How do you accept it if killer can't end the match without victims escaping? If Survivors prolong it indefenetly then people just get bored and leave. It's a double-edged sword.
Survs must bolt to the escape point if killer won't kill them.
>>
>>340392039

>ragequitting because you got outplayed

I'm surprised you can even play horror games if a simple teabagging is enough to put you in distress.
>>
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How do I get a key?
>>
>>340392480

Then the survivors are retarded because they've given you an additional opportunity to kill them. You have traps, use them. There's only two exits also
>>
>>340392610
you git gud
>>
I NEEDS A LOT MORE LOCATIONS
>>
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WAKE ME UP

http://beta.deadbydaylight.com/saveme/f6fa579ac074ddda74dc4ed61031c734
>>
Decent points, survivors are OP, especially when one unhooks while you are laying a trap.

Traps should be placed like 5 times faster

On the other side, that stealth killer perk is OP as fuck, encourages even more camping

And yea, remove the hatch, or let the Killer close it when he finds it, so you both have to search.
>>
>>340392186
It's just fun for 30 minutes, but it needs like 80% more content to be a solid game

Feels like an unpolished Evolve
>>
Game looks fun, but I'm always afraid of these asymmetrical games having dead communities shortly after launch.
>>
>>340393298
>>340392276
>tfw mods banned me for 7 days for "advertising" my link

you have been warned

still got a beta key
>>
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>>340393631

>Mods banning people for wanting to play video games
>>
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>>340393675
As it should be. Only the strong should be able to play games like that.
>>
>>340393675
I shit you not.

I called him a nigger and a hypocrit who should kys and he lowered it to 3 days, but still
>>
Who has the best survivor perk?
>>
>nerf toolboxes
>enable a time limit for survivors to win before the killer starts getting vague audio cues that direct him to the survivors that starts off extremely vague and ramps up to being very accurate as time progresses.

With those two changes i think the game is pretty good in terms of balance. Nerfing toolboxes is a given but the game needs something to encourage the survivors to get shit done and to also discourage afk survivors who just wait for everyone to die and escape via hatch.

Make the 'soft time limit' around 12-14 minutes, where the Entity gets pissed off at nothing happen and starts to give the killer vague hints to nudge him in the right direction and make them become much more accurate and noticeable as time reaches 17-20 minutes.

all my complaints regarding balance are basically tied to toolboxes so if you nerf them you fix/improve about 10 other issues.
>>
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the fuck are these? no Claudette jokes

>>340393598
i don't know man i've got 20 hours just from the free beta
>>
>>340393923
I'm pretty sure black locks are hatches. Pretty meaningless item, tracking the hatch is pointless when you have to find it first.
>>
What the fuck does it mean with some offerings that you can "respawn somewhere after being burned"?
>>
>>340394439
the wording is 'increases chance of being sent to _________ when burned'

_________ being a specific map.
>>
>>340394492
U wot
I thought that you can't simply get to the next map after dying/winning. There're only Upgrade and Leave options.
>>
>>340394590
burned is the term for when an offering is consumed at the beginning of a match.
>>
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>mfw I'm literally the only guy who does generators
>I even had time to unhook a guy
I get it,you want to save people.
But how do you save yourself if there's no way out?
>>
>>340394680
i just focus on generators now.

not because i'm a dick but because i know it's a guarantee that as soon as someone gets hooked the other 2 survivors on my team will be 'waiting for their chance' to save him
>>
Guys, the perk that reduces cooldowns on missed attacks for killer is so fucking powerful, it says 3% but it's WAY more than that. It's impossible to lose with that perk.
>>
>>340393861
>also discourage afk survivors who just wait for everyone to die
I bet you think "locker abusing" is a genuine thing.

Randomly check lockers as a killer.
>>
>>340394773
I've got the rare, green version which is 6% but it really doesn't feel any different.
>>
>>340394824
It seriously is, I only have the yellow version and holy shit. Survivors basically cannot get away.
>>
How does ebony memento mori even work?
I though it would let you kill players on ground instead of hooking.
>>
>>340383936
Haha just bleed the cocksuckers out on the floor, they griefed you, grief em back.
>>
>>340394929
It's only a chance to do so. It brings up a button press if you can do it when they're downed.
>>
>>340394817
lockers have never been an issue for me since i can hear a uninjured survivor breathing in them from like 10m away.

it's not hide to just go hide somewhere away from any unactivated generators.

>>340394929
that's exactly how it works

survivors have to be actively crawling though, if they're laying there immobile you can't do anything to them

>>340394957
there's no chance about it apart from whether the offering activates at the start of the match

>>340394880
i'll try to record attacking with and without
>>
>>340387020
This type of games should just add 1 killer for each extra 3 survivors
>>
>>340395023
That would actually be fucking fantastic.
If you see one killer, you can't be sure second one isn't going to fuck you in the ass in a second.
>>
>>340395023
>>340395118
2 killers would absolutely dumpster anything up to like 15 survivors if even one of them has ebony memento mori
>>
>>340395207
Not if they're that shitty wight one.
>>
>>340379301

Remove 3rd visual camera
Remove muh killer is there indicator
Remove generic 3rd party helpers
Add stamina
Increase healing time
If arts are broken due trap healing will only cure the blood loss
Killer can kill on site
>>
please http://beta.deadbydaylight.com/saveme/c2756c5c2209124294dfb4a55088d5af
>>
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>>340387020
This is the only one ive had where it bugged out but it totally put the game in my favor, there was only 5 survivors and like 8 gennies

>no one escapes the actual cannibal
>>
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>get shouldered by killer once
>some nigga opens the gate nearby
>tricks the killer into following him
>mfw guys on the other side of the map opened a gate too
>>
>>340394880
>>340394773
i'll upload the perkless webm after this match
>>
>>340396043
No man, you should be moving forward whilst missing. You do notice it better that way.
>>
>>340395020
>i can hear a uninjured survivor breathing in them from like 10m away.

Is that a perk or?
>>
>>340396386
No, every survivor breathes like a train when they're inside the closet.
>>
>>340396119
fine i'll try that next but i'm not optimistic
>>
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>>340396043
>>340396740

I could have sworn I saw animations smears in that swing
>>
>>340396119
>>340394880
>>340394773
I'm not seeing it m8 and i have a stronger version than you.
>>
I think a proximity based text chat would be interesting. Basically survs can chat when they're close to one another but the killer can also see the chat box when they're within a certain distance
>>
>>340397773
cyka blyat
>>
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Reminder to avoid using the basic attack whenever possible and to always use the Lunging attack since it rarely misses.

any idea why i didn't need to wipe my blade on the first hit here?
>>
>>340398234
What lunging attack? Is this bait?
>>
>>340398383
Hold LMB memeboy.
>>
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>>340398383
the second attack in that webm, or the only attack in this one.
>>
>>340398424
This game really needs a controls page, the settings don't tell you shit.
>>
>>340398494
Not to mention tutorials do not work for me
>>
>>340398745
Tutorials leave a lot out too.
>>
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>save a guy with flashlight
>end up being left on the hook because 1 guy plain disconnected at match start
>>
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AlcoholicPhoenix you are a fucking cunt
>>
>>340400121
Haha
>ballin
>>
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>destroy all hooks outside
>get dragged to rape cave
>guys come to help me
>unhooks me, but gets downed himself
>"I HAVE A FLASHLIGHT JUST FOR THIS OCCASION!"
>flash it DEAD IN KILLER'S FACE
>he just slashes at me, doesn't even drop the dude
Now that was fucking horseshit.
>>
>>340400121
That faggot is giving us good Jake players a bad name.
>>
wew

https://www.youtube.com/watch?v=x6CLPVXemCw
>>
>>340401997
i love this, cracks me up so much when it happens.

posted this up this morning. panicy survivors are fun.

https://www.youtube.com/watch?v=RByRZ3C2EuM

i didnt know about the bleed out mechanic so i could have killed all these faggots but instead i tried to hook them all
>>
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>>340405515
>>340401997
>>
>>340404835
I was crossing my fingers and hoping you saw that trap. Nice jukes friend.
>>
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>>340407848
>upload screenshot
>notice someone commented on one
>its some faggots alt account from an hour ago
>gets salty because i put le in labeouf to troll edgelord faggots
>didnt think he would get this mad
>LE LE EL comment on every picture

>mfw i have no face

Ive never seen so much salt.
>>
>>340408729
Did not mean to reply to
>>340407848
>>
>>340408729
>Don't you have anything else to play?

Well
Do you?
>>
>>340408729
kek
I do wish there was a chat box after the match for poking fun at the loser(s) if they're still around.
>>
>>340409157
Why is that an issue? Ofcourse i have other games, just because i dont buy all my games in steam like im some sort of autist.
Ive never had anyone tell me "you dont play enough video games" Its not even an insult and he acts as though it is.
>>
>>340401997
Flashlight is pretty much guaranteed retard bait, you feel like one of those dumbasses in a slasher movie who thought they stopped the killer
>>
>native res is 5760x1080
>game doesnt scale well to this at all
>no option to change res in game
>have to go to control panel and turn off surround, messing up my monitors, just to play

Also whats the point in giving me 3 beta keys if i cant lobby with people? I cant even make a full private game with those.
I also understand why there wouldnt be chat in the game but that still blows, maybe make it so only incapped players cant chat? Wouldnt really put killer at disadvantage if people with full health could chat, especially if the killer could see chat as well, as typing would leave a player vulnerable.

And why are the descriptions for items so shit? I dont know what anything does. Are slot items just one match use?
>>
>>340410385
Add-ons for killer are one match only

Add-ons/Items for Survivors are retained if they survive or lost if they die (Medkits seemed to be consumed regardless if you use them at all in my experience).

Offerings are single use but they aren't guaranteed to effect your next match, they'll only be applied and thus used up if you see them burnt in the pre-game offering burning thing.
>>
>>340410626
Are medkits one time use? I found one in a chest one round. Used it to heal myself once, but when i tried to use it on an injured player, no prompt came up and my character was still holding that kit. I could tell the player i was trying to heal was probably screaming obscenities at me.
>>
>>340411005
medkits have 'charges' just like toolboxes.

in order to repair using a toolbox or heal using a medkit you have to use M2 to repair/heal, not M1.
>>
>>340410385
You can still play the private game, four people is just the magic number for groups of friends I guess. They're supposedly working on implementing a matchmaking system but we don't even know if it'll be implemented in the beta.

Chat would give survivors a very distinct advantage since they could communicate globally the killer's position.

for survivors
tools/add-ons stay with you if you escape without having used them all the way up. If you die or use the tool all the way up the tool along with the equipped add-ons disappear.

Offerings are one time use items that are discarded at the beginning of the match to bestow an effect on you for the duration of that game

Perks are permanent, you don't lose them even if you die.

For killers

add-ons last for one match regardless of the outcome

Offering and perks work the same.

>>340411005
It's best to not use the medkit on a fellow survivor anyways, self-heal is much more important since it's exclusive to the medkit. You can heal someone else without one. They aren't one use, they work on a "charge" system. Use over time depletes charges, once it's spent it's gone.
>>
>>340411114
>>340411151
How do you gain charges?
>>
>>340411594
every item comes with charges that are consumed as you use it.

all items have full charges at the start of a match

you don't gain charges
>>
>>340383609
For a nice trade off i would make the killer or the survivor have a sound queue if the hatch is out and present. Have the survivor start feeling confident with small bursts of "Yes" or "Im gonna live." For the killer just have it laugh manically.
>>
>>340411594
You don't. Your item starts with a set amount of charges which you use throughout the course of the game as you see fit. There are add-ons that allow you to start the game with more charges but no way to re-gain lost charges during the game. If you get out with the tool still intact then in the next match it will start with it's normal charges.

To add on to add-ons, occasionally during the glitched matches with more than 4 survivors, your add-ons will be burnt regardless of the outcome so beware.
>>
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So has anyone got any ridiculous scores? This was my best game to memory. Ended up getting 12000 points in altruism and escaping through the hatch. First guy got hooked in the basement so I couldn't save him, other two just kept getting whacked after I unhooked them. Frustrating but that's how it goes I guess.
>>
just finished uploading

[YouTube] Dead By Daylight Gameplay - Trap Management (No Commentary) (embed)

Meant to show how you should be pro-active with traps and that you can still kill people without locking eyes with your hooked survivor and going afk.
>>
>>340414275
just paste the link, it embeds itself.
>>
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>>340414275
>>340414324
oh no
fucking embedded links

https://www.youtube.com/watch?v=3aPlWEQmCDw
>>
Can anyone spare me a beta key?
>>
>>340414676
yea
>>
>>340414765
Thanks senpai, appreciate it
>>
>>340414676
Sent ;)
>>
Any tips as the killer? I fucking suck dick as him.
>>
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>>340416941
patrol generators
put bear traps down at EVERY fucking vaultable object - survivors are scum and will try to juke you with them
hook someone and put a bear trap underneath them
predict a survivors movements while they run
>>
>>340416941
Use your traps
Hold M1 when attacking
Don't camp hooks
Trap spots that survivors like to run to to get away from you
Trap grassy areas close to generators
Use the basement whenever possible
Don't be afraid to make bold predictions, they tend to pay off pretty well.
Seriously, use your traps.
>>
>>340414676
I could, but not til i get off work in...6 hours
>>
>>340411151
You should use actual medkits (Not the little camping ones) on survivors who got hooked. It resets their hook stage, so if they were at the part where they had to mash spacebar they won't die instantly when put on a hook again.
>>
>>340418324
That's good to know, I'll keep it in mind for the future. Still, if they've just been slashed then I'll just heal them with M1, no point in wasting charges on stuff that isn't exclusive to the item.
>>
>>340416941
First thing, if your near the basement then set traps around the window. I will usually set 2 traps, get a third and then start hunting. Watch and follow scratch marks. Don't camp hooks. Leaving survivors in an injured state is good early on as they'll make noise and will be easy to find later. If you got the basement trapped up, I bring anyone I get toward the basement even if they will escape because if you get them down again you should be able to get them there and if not you can lead them in the area. Eventually you'll trap them.

The first two generators don't matter. You need to be getting someone before the third generator or at least slow them down. The goal is to not let them escape. Not kill them all.
>>
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got three spare keys

simply check out my Dead By Daylight vids, like and subscribe for a key! https://www.youtube.com/channel/UCtM3wV-CWuNvS15NG7tuPjw

no but seriously i'll give anyone who responds to this post a key if they provide contact info but i'd appreciate the views/feedback and i can easily send you the key if you message my youtube account
>>
>>340416941
>If you see somebody pulling their friend off a hook and you're close enough to stop them, don't. Run up and wait for them, then immediately smack the hooked survivor and put him back on because multiple hookings speeds through their bleedout
>Abuse altruism
>Place traps under hooked survivors, and camp loosely. You want survivors to feel like they have an opportunity to free their friend
>Trap the shack. Do it as soon as possible
>Don't be afraid to drop survivors on the ground. They take a lot longer to get up then it takes to get off a hook. Survivors patting each other on the backs and healing up are survivors that are being useless while you are dealing with their friends
>If you're getting juked through a building you didn't trap ahead of time, just leave them. You are wasting time doing this
>If you run into the toolbox patrol, keep in mind that they are 100% guaranteed to become extremely cocky. Remember that survivors win and lose on an individual bases, not as teams
>Try to keep survivors away from densely packed generators, that way if things aren't going so smoothly and they're getting gens going, the final generators will all be close together and easy to patrol
>Don't underestimate how chickenshit most survivors become if you're even within the general area of them. Heartbeats area stressful, especially if they don't see you
>Always be looking ahead of survivors you chase. If you see they're coming up to a pallet, you should already be moving to intercept. You should always be looking for opportunities to cut survivors off
>If other survivors are bothering you while carrying somebody, or just aren't even trying to be sneaky, drop that fucker and go chase them instead
>The first survivor you find and how you deal with them will greatly affect the flow of the game
>>
>>340420374
Ran out of room but had one more.
>Note the silhouette of hooks in the distance. Normal hooks are on a beam angled upward, while broken hook beams are horizontal. It's important to identify if people are breaking hooks as soon as possible to deal with it
>>
>>340419603
[email protected]

need a key for my friend.
thanks, might even sub
>>
I have 2 keys to give out next two people who post their email address gets them
>>
So what prevents me from buying the deluxe version, getting the 3 beta keys then getting a refund?
>>
>>340420558
sent ;)

i got them a few days ago, post back if you can affirm they still work.
>>
>>340419603
[email protected]
>>
>>340420636
If you refund then they take away beta access. You're not the first to try.
>>
>>340420636
The keys are easy to get.
>>
>>340420964
You are missing the point, i wouldnt use the main account just the beta keys then just refund later since i wouldnt have clocked the 2h limit for refund
>>
>>340419603
1 key left
>>
>>340420789
it worked, thanks.
subbed to your channel in return.
>>
>>340420572
I still have 2 keys
>>
>>340422370
rubberbhand@gmail
thanks mr. not troll
inb4 sent
>>
Im having fun with the beta but im starting to seriously wonder if this game will stay fun for long enough to justify the purpose.
These single scenario games always seem to suffer the same fate.
>>
>>340422518
you mean like evolve?
>>
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>>340422518
>>340422637
i really enjoy it
>>
>>340422476
Sent ;)
>>
>>340422637
Yup.
Unless they can find a way to keep it fresh with other scenarios or some kind of gameplay twists, not sure what those would be though.
>>
>>340422756
received ;)
thanks anon
>>
>>340422637
Evolve cost 60$ and had DLC shit ready at the gate and proudly announced, along with a "hunting season" pass. Plus it forced the monster to be a total pussy. At the very least DBD only costs 20$ up front.
>>
>>340422370
1 key left who wants it
>>
>>340422370
rollin' for a key
[email protected]
>>
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>>340422719
I'm enjoying it as well, but I'm still somewhat concerned. That said I'm planning on buying the game once it comes out, I just hope it won't be dead in a month or so.
>>
>>340422958
im aware, but even then evolve didnt had replayability to maintain a constant userbase, let alone to become an "e-sport" like they wanted. Which is what i think the other guy wanted to express when he compared it to evolve
>>
>>340422958
Yeah, but i wasnt really referring to cost or dlc jewing. More about getting bored of playing the same scenario over and over.
At best it seems like i game id play a round or two of every now and then.
But youre right, because of its price, i think itll be worth it.
Just hope they plan to add more than just maps and characters.
>>
>>340423253
It's a casual game and its in the horror genre. Perfect for new people to join in later unlike evolve.
>>
>>340423035
Sent :)
>>
How does the game calculate the deviousness score?
>>
>>340419603
[email protected] liked and subed :)
>>
>>340423654
but not to maintain interest, you will play as long as you're interested, a day or two then be done with it
>>
>>340423441
It's a beta with one map and killer you moron. The full release should at least double your play time
>>
>>340419603
>came into thread too late
fuck me
>>
>>340423758
Yes, its a casual game. That's exactly how you should be playing it.
>>
>>340423994
thats 48 hours then?
We're talking about if the game will survive more than a month after its out, not because it is bad but because it gets repetitive fast
>>
What button to fistfuck Dwight?
>>
>>340424135
It's a casual game. You play for an hour then do something else. You don't need to grind for hours and hours for progress.
>>
Having really shit matches today.

Lost items even though I escaped.

One never loaded in.

Another randomly went to the escaped screen within the first minute of the game. Lost my items.
>>
>>340424119
just gave away my last key

best of luck next time friend
>>
>>340424424
Welcome to the grind.
>>
>>340423673
Thanks anon.
>>
>>340424135
48 hours for $16 is good. If the game cost more than $20, I wouldn't consider buying it.
>>
DEWD WHAT THE FUCK

I keep randomly going to the escape screen mid match.
>>
>>340424882
48 hours for $16 sounds good, at least if you dont plan on playing it later when the multiplayer is dead
>>
>>340425304
I think that means the killer left
>>
>>340425497
This is fun.
>>
>>340425304
your killer was a salty bitch
>>
>>340425449
You only need 4 other players and unlike evolve, it doesn't cost $40. This game will be popular with streamers and youtubers so there should always be fresh blood joining as well as people getting their friends to play.

I've played many "dead" games. I'm pretty sure you'll always find 4 for at least a year.
>>
>>340425670
please lads
>>
http://beta.deadbydaylight.com/saveme/7728c6fce78fac33e1e25029747ff725

click this for me :V
>>
>>340426439
Needs 2 more.
>>
>>340425304
You dunked the killer too hard so he quit. Usually happens when someone on your team finds a toolbox and takes all the hooks down.
>>
>that moment when youre sure the killer sees you in hiding but walks right past you
Ive never laughed so much while shitting my pants at the same time.

Also fuck skill checks, hard to keep your eye on it while hearing thunderous heartbeats, loud scary scores of music, and trying to keep an eye out for the killer.
>>
Full lobby.
One guy wont ready up.
At least one sperg that can't wait 60 seconds joins and leaves repeatedly.

This is my favorite feature.
>>
>>340427729
i did that in evolve beta, would queue up and if i got the monster i would quit at the last second killing the lobby
>>
How does this ranking work?

Killed one guy.
One disconnected.
Then the remaining two quit shortly after.

I deranked, assuming because of the low points?
>>
>>340428338
Points
>>
>>340428338
yep, you have to get over a certain threshold of points just to retain your rank, then even more to improve it.
>>
I feel like chainsaw man will be the worst
>>
>>340413828
You tried when you didn't have to and your points reflect that. Being a hero may get you killed, but that isn't such a bad thing when you get points for altruism, boldness and struggling.
>>
>>340428586
I try to play the "no man left behind schtick", usually at my own expense but it's very satisfying when it works out.
>>
>>340427729
They need to allow a vote to force ready. It'd force 2/5 fags to either ready up or fuck off.
>>
If the map showed the hatch it'd be useful.
>>
>>340392629
Original anon, here

They tooboxed all my traps and literally spent as much time as possible fucking around after. They found and tried to bait me to hit EVERY SINGLE PALLET in the stage. I didn't ragequit because I'm not a faggot, but if you do that shit then you are a faggot.

>HUEHUEHUE LOOK HOW FUNNY AND CLEVER I AM HEUEHUEHUE HE CAN'T QUITE GET IT HEUHUEHEHHHEE HE'S FALLEN FOR IT AGAIN MAY'T

It wasn't a "simple teabagging" or whatever other stupid shit was said. It was flagrant faggotry and I should have Alt+F4'd
>>
>>340428546
Wraith looks like it will be the worst. Hillbilly gets a ridiculous lunge with the chainsaw that looks extremely useful.

Wraith gets invisibility, except he announces every time he goes in and out of it with his bell, and it has an animation attached to it as well. He's also not completely invisible either.
>>
>>340429305
Just go still and wait. Ten bucks says someone will come close and give you a chance to whack them.
>>
>>340429305
Just spend the time to smash the pallets then. You'll get points out of it and if they run into the area to try and juke you again you can give them a nasty surprise.
>>
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>>340428919
What's your rank? Altruism points can make it rise even when you die. Also, I try to do that too, but sometimes survivors are incapable of surviving even after you rescue them.

This screenshot haunts me still. My back is directly to the gate I opened, and she had almost made it when he got her.

He put her on the hook you see right there, and camped her. I refused to leave and juked him as best I could with the one wooden pallet, but he wouldn't let me close enough. To my regret she died struggling and I escaped with a heavy heart.

Added me after the match though and told me "You got balls man". I felt good that I made an effort. Never give up your morals mate.
>>
>>340429468
My money is on the wraith's de-cloaking ability getting perks to speed up, like how the trapper gets perks to speed up his traps.
>>
>>340429547
Good idea. I was able to almost get Claudette a couple times but I was surprised she got so close and barely missed.

>>340429556
Can't smash them until they're down, and she was intentionally not downing them until I was right on her. She was literally only doing it to fuck with me before she left. She got 60,000 Bloodpoints at the round's end.
>>
>>340393774
Surprised they didn't up it to perma. I did that kind of appeal once and that happened
>>
I was a killer and I somehow glitched through the level when i was about to strike somebody.
>>
>Starbreeze

I like this game. I would like to buy this game, but I don't trust them. It's a fun game, I basically only play survivor. What should I do?
>>
>>340430167
It's 20 dollars anon, do you not have a job?
>>
>>340429658
I got rank 8 last night before I logged off. It's a pain to maintain though, a lot of the killers I play against leave once they see how many hooks I've sabotaged. And that's rough man. Worst I had was the game from the screenshot and another where the game gltiched and I got the guy off of the hook but for some reason it still counted him as on the hook and dying but I could no longer interact with him. Killer came back so I fucked off but I felt bad.

Then there was the time where both of my teammates were sitting next to an exit that hadn't been opened yet. I walked over to them to join them and didn't realize they were both right next to a trap. Got caught in it and the killer wasn't nearby, but they both refused to even move. Got unlucky with the struggles and killer came and scooped me up. The instant he turned around to take me to a hook they both left their corner and opened the exit and promptly left. It was the most infuriating thing I've witnessed in the game.
Still escaped since I'd broken all of the hooks in the area which gave me enough time to wiggle free but it was still a dick move on their part.
>>
Question: with the flashlight, do you aim it at the center of the screen or do you try to follow the light stream i.e. to the right of the screen?
>>
>>340430167
It's 16 bucks, if you buy it and it goes to total shit it ain't the end of the world, but it's probably better to just pay 20 later when you know it isn't fucked. Also Payday 2 is the only game that got fucked with DLC and it seems that it was more 505 Games, the other publisher, that were the Jews than Starbreeze.
>>
>>340430270

>wah you have a job what does it matter jus buy it its only 20

It's not the price, dude. The price doesn't matter. It's Starbreeze. I don't want to waste money on a game dude
>>
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What patterns or traits have you noticed in certain survivor players?

I've rarely seen a Dwightstache who isn't eager to heal or rescue you, although often getting himself killed for it. It makes me sad when they rescue me from a hook, he gets hooked, and the killer camps him.

Jakes love to hide in grass and will always run away from me if I come near. I guess because "dude you'll ruin my camo!". Jeez. Sorry.

Megs are either useless cannon fodder or jukemasters, there is no inbetween.

Claudettes are the most inconsistent for me, but the only thing they seem to share is that if a generator blows, they'll bolt like a startled rabbit.
>>
>>340422518
There's only 1 map in beta and 1 killer, it's going to obviously feel stale after a while.

When more maps and killers make it in along with some more perks and maybe items, it'll be easily 100-200 hour game. It's just 20 euros too.
>>
>>340430685
>Jakes love to hide in grass and will always run away from me if I come near. I guess because "dude you'll ruin my camo!". Jeez. Sorry.
Yeah this is me.
>>
>>340430331
>letting people wriggle free
>ever

how are there still so many awful Killers?
>>
>>340430685
>Claudettes are the most inconsistent for me, but the only thing they seem to share is that if a generator blows, they'll bolt like a startled rabbit.

Only to quickly sabotage any nearby hooks just in case the killer does come over here. Then I'll come back and re-join you if you stay on it. Now if it was you that did it, and then you do it again, I'm leaving because the killer is 100% coming here now.
>>
>Survivors gain the ability to lie down as if downed, without the grunts of pain (unless injured)

I don't see why you shouldn't be allowed to do this.
>>
>JOIN A LOBBY
>Failed to join the game
>JOIN A LOBBY
>Failed to join the game
>JOIN A LOBBY
>Failed to join the game
>JOIN A LOBBY
>Waiting...
>>
>>340431224
Holy shit a webm of a flashlight rescue

This is the only time I have ever seen that before. I thought it was a myth.
>>
>>340431224
I don't think he realized that you have to set people down for the full 30 seconds to reset the wiggle meter. He was taking me to the basement, dropped me for like ten seconds which I used to crawl towards the exit and then picked me back up again. I promptly wriggled free five seconds later and ran like there was no tomorrow. he barely missed right before I got clear, it was a scary ordeal.
>>
>>340431236
>Heartbeat audio cue begins
>lie down in grass
>literally invisible

gee maybe for balance reasons?
>>
>>340431224
>point flashlight dead on killer's eyes
>he turns directly into it
Welp
>>
>>340379301

>People actually believe that devs will stop hacking
>People actually believe that the new killers after launch won't be paid DLC

Enjoy your cancer.
>>
>>340431448
>the game is bad because I predict a bad future
great argument
>>
Survivors should have first person view as well. Pretty retarded they can see fucking everything with their 3pv camera
>>
>>340431581

No, my argument is the game is bad right now, and it will be good sometime in the future, IF things shape up in a certain manner.
>>
>>340431598
>Its a killer complainig episode
git gud scub
>>
>>340431352
If i see a fucker with a flashlight coming toward me, I dropped my survivor so they can't get saved by the flashlight. Also I think you have to aim for their eyes
>>
>>340431236
>Implying cabinets are invisible.
>Implying crouching in tall grass that obscured you entirely is 100% perfect.
Implying you won't have to leave grass for objectives. Oh shit, I ran out of implication arrows to give you.
>>
>>340431713
there is NOTHING on those lines in your previous comment, nice try moving the goalposts to a different stadium tho
>>
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>>340431352
>Carrying someone along
>Meg runs up and spams flashlight
>Slightly turn my head and sidestep towards her
>Watch her freak out that it's not working, get a free hit on her before continuing on my way
Flashlight either needs a better indicator of how to use it or just a straight buff, its only ever worked on me once.
>>
>>340431781
Its dumb though. Everyone should have the same POV
It make a better atmosphere too and also cover up the terrible animations
>>
>>340431809
Ah, pissants. I meant to reply to this fucker >>340431420
>>
>>340431420
You are very visible in the grass. The killer just has a small fov
>>
>>340431420
>killer walks into you
>picks you up because that's an option when you're lying
bada bing bada boom fixed
>>
>>340431886
>"people believe that the devs will stop hacking"

This means that there are hackers right now.

>"People actually believe that the new killers after launch won't be paid DLC"

They made a statement that they will make sure that the paid content won't be "pay to win", which means they won't be just decorations.
>>
>>340431914
It would be too easy for the killer
>>
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>>340431598
the game is balanced around survivors being in third person.

>>340431448
>people actually believe new killers won't be paid DLC
Literally who thinks this? They've admitted they plan on adding paid dlc down the track and killers seem the most likely avenue

there'll be a free survivor, some free maps and the rest will be 'If the host/killer owns the dlc killers/maps everyone else in the lobby gets to play on them', same as payday.

>>340431809
>implying cabinets are invisible
where?
>Implying crouching in tall grass that obscured you entirely is 100% perfect.
Crouching in extremely tall grass already does make you almost invisible, laying down makes it so it's the same in short grass.
>>
So how are they going to prevent cheat engine fags when all the files are stored locally?
>>
>>340432185
>Literally who thinks this?

This shill right here >>340431886
>>
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>guy walks up to me fixing generator
>starts doing it too
>"oh boy I bet he'll fuck up"
>he fucks up
>twice
>literally 3 seconds after he started repairing
>[heartbeat intensifies]
>>
>>340379301
>-Increase time it takes to unhook someone

No, it's too easy to camp hooks as killer as it is
>>
http://beta.deadbydaylight.com/saveme/38e0ae0f434a531f073013bf13a76ede S E N D H E LP
>>
>>340432185
>killers seem the most likely avenue
I for one hope it will be cosmetics and not fucking killers.
>>340432282
Hook camping is a two-edged blade for the killer because one one hand, you get a guaranteed kill, on other hand, survivors get free generators.
>>
>>340432397
Cloudflare is fucking up.

It's ok, ingame you'll be left on the hook so the survivors can instead circlejerk around grass too.
>>
>>340432420
Considering there's a whole customization tab that is fairly empty at the moment I wouldn't be surprised in the slightest, especially for the survivors since you can actually see yourself..
>>
>>340379581
shitty rip off of Last Year
>>
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>>340432279
>Working on a generator
>Two others come to help
>First one blows the generator almost immediately
>Second one blows it right after
>I stop fixing but as soon as I let go of M1 I hear the skill check sound
>BOOM
>THUMP-THUMP
>THUMP-THUMP
EVERY TIME
>>
>>340432397
How do you get these links to give out, got in yesterday and played the shit out of both roles just want to get more in on it
>>
>>340432420
it will 100% objectively be killers, survivors and a couple of maps AND cosmetics.

It will be exactly the same as payday where as long as the host owns the maps they're available, killers/survivors you have to personally own.
>>
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I have a spare key.
First one guessing my nationality gets it.
post your steam ID's
>>
>>340432727
Sit on the beta website around 6 PM (Whatever timezone you're in) and log into steam through it. Wait for the page to start making sounds and see what happens.
>>
>>340432923
odd
>>
>>340432896
Burger.
>>
>>340432727
Just use a proxy where it's 6 PM right now, like Germany or other Euro country.
>>
>>340432690
Surprise skill checks when leaving are bullshit, but what really bothers me is the indicator. It feels like it's running at 15 fps, and the success zones are a dozen pixels further than they appear.
>>
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>>340433358
>fixing generator while I can hear heartbeat
>SUDDEN SKILLCHECK UP YOUR ASS
>miss blatantly by a couple pixels
>it succeeds
>>
>>340430685
Megs are 11/10 repairmen.
>>
>>340433358
There is input lag with the skill checks and I've gotten the great check when landing outside the zone.

It sucks. If it were more responsive I'd go for the great every time, but risk reward isn't worth it with this current laggy pos.
>>
>>340430510
>>340433635
it's not just me? I have to click spacebar before it gets to the sweetspot to get it.
>>
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>>340433487
>The line lands on the very last pixel of the success zone when hearing heartbeats
>>
How do I get a key for this fucking game, the site is fucked
>>
>>340432896
Seems like no one wants a free key.
alrighty then.
>>
>>340432896
>>340434154
British.
>>
Dead by Next Month
Just found out if the devs do a party system it will only be for 1-3 players.
It also wont be released till some unspecified time after the games launch if it gets released at all.
The reason for only 1-3 player parties in a 1-5 player game is because the devs are afraid of people farming for points/levels.
The only possible reason they'd be afraid of people farming is if they're planning to try to get people to pay them more money after buying the game initially.

It already has the quality of a free to play
Looks like we should be expecting a free to play cash shop as well.
>>
>>340434501
source?
>>
>>340434279
No, but as you are the only one responding i'll give it to you anyway.
>>
>>340434501
>source: my ass
>>
>>340432268
>breaking down your post for the shitty arguments it contains
>y-y-ou are a s-shill!
>>
>>340434615
>>340434641
Browse around the steam forums for dev posts. A lot of this info has been repeated more than once.
>>
>>340434501
got a link or anything like that?
>>
>>340434615
>>340434641
>>340435068
http://steamcommunity.com/app/471230/discussions/0/350533172679997202/
>>
What the difference between the Deluxe and normal version? Is there one?
>>
>>340434997
yeah, they also said on the steam forums they'll give the game for free for everyone if you stop shitposting

>>340435219
>three friends
so four people
>>
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If you are playing solo you might as well play killer. I understand what they were going for, but honestly it's far more interesting when you are playing with 4 friends on voice as survivors.

Sure its spooky and you have to work together with no communication but it really is just a immersion tool that makes the game more annoying than interesting.
>>
>>340435219
but the guy says with 1 to 3 of your friends and a random killer. That's a full game anon, you just can't farm points off of your friend as a killer. Not having it on release is a big ball drop though.
>>
>>340435364
deluxe has extra crap you will never look at
>>
>>340435725
So, art/soundtrack/etc.?
>>
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>Finally get to attempt to get into beta
>Vidya friends are offline

Jump on this anons

http://beta.deadbydaylight.com/saveme/a2c8c6f3dde315bd2e587ce384c116fa
>>
>>340435842
Error 522 Ray ID: 2afeb58e316640c4 • 2016-06-08 19:22:06 UTC
Connection timed out

fucking bullshit
>>
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>>340435364
>>340435831
>>
>>340435831
it's on the fucking store page
>>
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>>340435472
>are more interesting when you are playing with 4 friends on voice as survivors.

>4chucklefucks on teamspeak duking on one lone guy

>not cheating


But thats retarded you weeaboo
>>
>>340435842
>>340435996

There are still two slots lads! I'm gonna bleed out!

FUCKING SERVER
>>
>>340436302
their servers are fucking dying, cant connect to this shit
>>
>>340436212
It was a bad game idea, anon. People like playing with friends and chatting on voice and shit. A design that cannot fit this in is doomed to fail
>>
>>340436648
Same I'm not gonna get my keys!

AAAAA
>>
>>340436302
>>340436648

http://beta.deadbydaylight.com/saveme/4eeeb461dd7e5d468db9b5ea818488be
HELP!
>>
http://beta.deadbydaylight.com/saveme/a2c8c6f3dde315bd2e587ce384c116fa

9 minutes left with two slots!
>>
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>>340436960
>>340436790
>>
>>340437235
We got 4 people, soz anon.
>>
>>340436682
then play private match together with a killer
its much more fun than playing against random killer
>>
>>340436682
>a bad game idea
I see you are of course the master of game design
>>
>>340437470
Or just don't buy the game

Which is what the overwhelming majority of people will end up doing without such a feature. It is not an option, they either include it or accept their failed game.

>>340437486
I understand marketing well enough.
>>
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>>340436682
But that s bullshit, youre basically saying unless its CSGO or Overwatch or w/e the newest shitters fps is, its not a 'proper multiplayer'

The game has audio and visual cues that skilled players who havent played for more than 2 hours will actually utilise instead of shitting up forums/boards with their whining.
>>
>>340438249
>players who havent played for more than 2 hours

Ment to be have not havent.
>>
>>340438249
No, I'm basically saying unless it has a feature that, to my knowledge, every single online multiplayer game in history has had, it's going to fail.

It's like not having a puase button or an options menu. Very basic shit

When something is that much of a standard, you build around it. You don't design a doorless building and expect it to work.
>>
http://beta.deadbydaylight.com/saveme/59e22ee0d5fe93ced2c1809eaf0cdaf2
>>
>>340438719
I don't see the big issue. They're said you'll be able to matchmake against a random killer in the future, so you will be able to play with your friends while talking to them via a third party service just like in every other multiplayer game. It just won't be available on release apparently.
>>
>>340386468
>I was that cunt
>I went down trying to show you that Kero was hiding in the closet above the basement the whole match
>my only regret is that they got away

>>340387029
Same. If not I'll probably refund.
>>
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>>340431224
>blinded by the light.webm
https://www.youtube.com/watch?v=xJh47LybCkU
>>
>>340440053
kek, kinda came back to bite you in the ass didn't it
quit trying to give me away fuccboi
>>
>>340440053
They said that the full release will have anti-cheat. No idea why they didn't bother with the beta, maybe so cheaterfags don't figure out how to get around it before the game is even out?
>>
>>340438719
Not only does it break immersion it breaks the game for the killer, lookup game theory and then decide whether 4 people on comms against one person is any kind of fair.

Protip if you actually do youll realise youre wrong

>Most multiplayer games have comms
>game does something different to go with its horror/survival genre

>shitters constantly whining cus of no comms when its a l2p issue
>>
>>340443718
>tfw faggots will still be in regular lobby spamming join and leave to find their friends because no killer is gunna play KYF which is basically a mode for shitter survivors to run circles around a killer while abuse sharing information they normally wouldnt be able to in the game which is intended to make it fair.

DOA
>>
>>340443718
>shitters constantly whining cus of no comms when its a l2p issue

You've got friends anon it's okay to admit
>>
http://beta.deadbydaylight.com/saveme/fb51062aebbf48023201f79ec91d079e
>>
This is going to be a microtransaction and DLC fest. Savour the beta, it's going to be the game at its best.
>>
http://beta.deadbydaylight.com/saveme/fb51062aebbf48023201f79ec91d079e
>>
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them bugs man
>>
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>>340444748
>6 month old beta with 90% off content locked

>game at its best
>>
>>340445489
>6 month old beta
what?
>>
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>Entire team jukes the killer for 10 minutes
>killer rage quits
>we all lose
I'm laughing and mad at the same time

>>340445086
Same
>>
http://beta.deadbydaylight.com/saveme/2523a256522958181306baa1975f1f77
2nd try, help me out nerds
>>
>>340446253
>keeps giving me 502
aaaaa
>>
>>340446253
1 down 2 to go
>>
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>>340445086
>playing as survivor
>get caught while vaulting over a fence
>game glitches out
>play rest of the match like this
>float like a ghost my way out

I only wonder wether the other players saw me hovering or not
>>
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i hated this game when it was call pic related
>>
>>340447905
I've had it happen to teammates, it shows like that to the others as well.
>>
>>340447905
They did, it happened to me too.
Except the killer could see my ass float around.
>>340448120
Memes aside, the very second you make a game XvsY where X>Y, the game is going to be shit if X can fight back against Y. They can and WILL kill the underdogs.
>>
>>340448120
But you can't kill the killer anon.
>>
>>340448674
Who kills the killers?
>>
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>they keep coming into the rape dungeon one by one
>>
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>when they step on your carefully placed trap next to a generator
>>
YOOOOOOOO

IS MUSIC ANON HERE

DID SOMEONE RIP THE MUSIC FOR THE GAME PLS
>>
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There's no feeling quite like chasing a particularly nimble survivor across the entire map only for them to finally blunder into one of your traps. I wasn't even herding them there, but they don't know that.

Also, survivors, you aren't clever when you teabag trying to bait me to abandon this hook. You're only letting me know that there are at least two people not going for generators at this very moment, and I am okay with that.
>>
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>>340449397
>when you put the trap inside a pallet spot and they totally fall for it
>>
http://beta.deadbydaylight.com/saveme/7663dbaf3408d54977879e0ca8d5fb51

save me anons
>>
>>340448809
when Im playing with a toolbox (which is 90% of the time) I always check the shack first to see if the basement's there, if it is I start savotaging hooks nearby and make my way to the further side and stay away from the basement for the rest of the match.

If I dont have any items I also chack the basement first to get one and then stay away from it.
>>
>>340449858
>>340449397
what is this amateur hour? Let me guess yall think you're genius for place a trap in front of a hooked survivor too.
>>
>>340450095
I literally just had a conga line of three in a row trying to be the hero. I commend you for not being retarded but the rape dungeon works like 90 percent of the time.
>>
>>340386468

Because no matter your perk, you can still die like a bitch.
>>
>>340450138
Whats your ultra high level strat then?
>>
>>340379301
>>340379301
>-Remove hatch from the game. It encourages unhealthy game behavior (i.e. hiding in a cupboard until everyone else dies)


Do people actually do this?

Is those 5k points you get enough to even rank up?

What the fuck, also

Maybe there could be a hidden key somewhere on the map, very hard to find, but it allows you to open the hatch as normal if you find it.
>>
>>340450804
It's actually 7000, and yes some cunts are retarded and do just that. However I still think it shouldn't be removed.
>>
>>340427505
>killer literally bumps into you and keeps going
I don't get it are people fucking blind?!!? I've literally had a killer bump into me and couldn't walk past me so he walked around.
>>
>>340450804
I'd agree with the key thing if it was just on the floor somewhere and was the actually size of a key, u had to look directly at it to get the prompt to pick it up.
So it'd be like a 1/1000 match chance of finding the key
>>
>>340427505
There's an audio queue right before skill checks. Sounds like a ding, or two woodblocks smacking softly together.
>>340450976
The killer has a really small FOV, and is tall besides, so if you're crouching in front of them and they're looking straight ahead, they literally won't see you. Granted, any decent killer knows this and will account for it, but still.
>>
Who /enjoyingthebetabecausefreegamesbutwillneverbuybecauseitsboundtobeDLCmicrotransactionshitfestakintoEvolve/?
>>
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>>340450804
>Some fag hides in a closet the whole game on top of the giant ironworks building because no killer ever actually goes up there
>Eventually I get hooked and killed
>Friend killer, message him that there's a survivor camping in the closet
>>
>>340450804
>>340451117
There's already a chance to find a key that'll unlock the hatch from chests isn't there?
>>
>>340451296
I'm all about that petty shit.
>>340450804
Honestly if you can find the goddamn thing you deserve whatever shit-tier win you can get with it. I've run into it like three times in my 23 hours of playtime.
>>
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>Two games in a row where the killer ragequits when all of 2 survivors have managed to activate the exit gates
You already killed two people you salty cumstains
>>
>>340451625
>Nick Valentine is your brother is no longer bleeding out on the hook, and has been granted access to the BETA. Partake in this gruesome experience and see if you can survive.
>>
>>340451625
neato, got the key
thanks famalam
>>
>>340451526
the hatch is easy to find depending on the map layout. It's always near the mineshaft, factory. But you need 2 generators up for it to be active
>>
>play hundred games
>literally no single failed skillcheck after 10 game
>got tired today, yawnand miss one
>other lvl1 faggots immediately leave in disguise

I can foresee this is becoming another L4D2
all they need to add is votekick kek
>>
>>340452318
I'm 4/4 in "a skillcheck came up right when I started scratching my nuts."
>>
Why do people even try to help each other when they are in the basement?
>playing killer
> 2 down 2 to go
> Find a guy and chop him
> hook him in the basement
> stand in the little nook in between the doorway and the stairs
> Asian hobo runs in
> Hit him
> his boost rockets him down the stairs
> attempts to unhook pornstache dwight
> hit him again
> hook him in the same place as The person he was trying to save
This has happened 4 times
>>
Should they add a female maniac?
https://www.youtube.com/watch?v=huFC1F3SoSk
>>
>>340450804
>Maybe there could be a hidden key somewhere on the map, very hard to find, but it allows you to open the hatch as normal if you find it.
The skeleton key lets you open the hatch at the expense of consuming it. I don't know if you can find them in chests though.

>>340452318
The problem is that it bugs out and doesn't spawn a lot of the time. You can tell because once it gets down to the last survivor you can hear the sound it makes but it won't be there.
>>
>>340443718
>It breaks the game
Then the games design is bad and should have never made it past basic concept phases

However you are wrong, as this feature is happening whether you want it or not.
>>
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>>340445086
Couldn't die or bleed out, also wasn't counted as actually being on a hook. Eventually DC'd after the guy got everyone else.
>>
>>340452967
I hate women
>>
>>340452967
oh my god her fucking screams in that other video, not knowing how to lower your audio levels isn't funny or quirky.
she's also fucking shit at killer
>>
>>340453118
>>340443718
It doesn't break the game for the killer. It makes it harder yes, but if the survivors are communicating through TS or Discord, it means that they actually know each other, and will be more likely to help out their team mates if you hooked one. Use this to your advantage
>>
>>340453518
It was her first times.
>>
>>340453741
Yeah it was her first time but fucking 35 seconds in some guy vaults into the building right in front of her and she's so retarded she doesn't see him at all. The fucking music kicks in and a guy screams OH MY GOD and she doesn't put 2 and 2 together. Then a minute in she steps in her own beartrap which is highlighted for her and it's not even hidden in grass.
>>
>>340454012
>so retarded

Dude. You sound like a /wsg/ guy.
>>
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Got a couple questions,
How many hooks per map?
Does the killer see them glowing or something? he always finds the last one I missed in seconds.
>>
>>340453709
I actually really like this angle. If you know they're friends, you can behave differently, and if they're your friends, you may actually be able to use that advantage by knowing which people others may be more inclined to risk things for.
>>
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>It's an obviously new killer steps on his own traps rerun

Every time, my sides
>>
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>>340454217
Does your mother know you say such horrid things online?
>>
Simple fix about the communication, let survivors speak to each other but if the killers within a 50 foot radius of them you'll get a visual cue for right where they are.
>>
>>340454518
I'm not a fucking wizard you dumb fat oaf!
>>
http://beta.deadbydaylight.com/saveme/12d9b7b153e056ca2c07e07e6ad66799

halp
>>
>>340453709
It also means that the one hooked will be able to tell his teammates exactly where the killer went/if he placed beartraps/if he's hiding with insidious. It'd make certain perks useless or unnecessary. Especially since some of them are centered around the survivors not being able to communicate their location, such as Bond or Empathy.

Another big thing is that the survivors aren't supposed to know where the killer is exactly without seeing them themselves. If survivors could keep tabs on the killer at all times avoiding him would be ridiculously easy.
>>
>>340454528
I'd actually really love an in game proximity voice chat. Sure, they could talk, but they'd need to be careful or their talking could alert the killer.
>>
>>340444109
Mother fucker. That's what they were doing when I was playing killer. I thought a bunch of people were getting connection issues or the last player slot was bugged.
>>
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>>340454720
HARRY
>>
>>340455014
Sucks, but really necessary especially when the game has a fairly direct competitor coming out with a big name license attached to it.
>>
>>340454937
I ARRIVED
WHAT ELSE HAPPENS NOW
>>
>>340454284
Enough
He does
>>
http://beta.deadbydaylight.com/saveme/b6e7d50e1b5774cf71d659e5954f5851

Save me team
>>
This game will only be good if they add other killer types.
Not different skins or, oh this killer uses a slightly different weapon and has a new tool.
But like a complete mechanic change in how survivors have to deal with it.
>>
>>340454937
Still need one more, if you can get to the page while the server isn't exploding
>>
>>340456001
saved ya
>>
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>>340455634
CANT WAKE UP
>>
>>340455634
is the link broken or something?
>>
>>340455985
They're working on them though. Right now only the wraith and the hillbilly are coming, some people have even glitched out into playing them.

Wraith seems pretty cool, I can imagine myself shitting my pants when hearing those bells.
>>
>>340456339
The server is getting pounded. Keep trying!

>>340456179
>>340455217
Thanks goyim
>>
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>>340449697
>Be so good killer I always have 4 hook kills with still few generators left even if people use toolboxes
>Even if someone escapes it's usually a single person that was lucky enough to find the hatch
>One game there is a pretty skilled toolbox bitch
>Destroyed 90% of hooks before I found a single survivor
>Couldn't kill anyone beacuse they kept picking up downed ones when I had to take care of other survivors
>They activated all generators and everyone still lives
>Manage to grab someone opening the exit
>Hook him in basement
>One survivor escapes but rest stays to save the hooked guy
>Down one of them
>Hook him
>The first guy dies
>Toolbox bitch actually manages to unhook the second guy
>Chase her
>Guy escapes
>Eventually lose the toolbox bitch
>Place a trap near the exit and start looking for her again
>Can't find her for few minutes
>Think I fucked up
>Suddenly I get the sound alert
>She fucking stepped into the trap I placed before right next to rape dungeon
>Pick her up
>Hook her
>That fucking satisfaction when I just caused the bitch that fucked me up alone to lose her precious toolbox
>That satisfaction watching her slowly die when she almost escaped but fucked up at the last second
>>
>>340456604
Wow anon ur so good
>>
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>level 5 suvivor BMs me the entire match, juking me through the shack and teabagging the entire time when it's only him and his downed friend left
>resses his friend twice, disarms my window traps constantly
>eventually they open the gate, only to have me down his friend again
>instead of escaping on his own, he runs all the way back to try and ress his friend one last time
>he does, only for me to catch him almost immediately afterwards

It was at this point I thought that he'd get away to the open gate, but much to my surprise he went for the escape hatch, only to get caught on the traps I laid next to it. I've never been more satisfied with a win in my entire life.

He ended up with more points than me at the end, but still, he died, and that's what really matters.
>>
>>340445696
Exactly what i said the build we are playing is from 6 months ago.
>>
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>tfw 3 memento moris
>will never use them because they disappear
>>
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>>340450138
Uh-oooooh! looks like somebody keeps getting caught in traps and has turned bitter!
>>
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>>340453118
No youre wrong dipshit because it was run through alpha and alpha players hated it as it was quite obviously detrimental, i like all these little CSGO shitters think they know better than the dev how they should make their game, it isnt a team shooter where voice chat is necessary its an asymmetrical survival horror, there are visual and audio cues that tell when you can do something or cant stfu and git gud
>>
What's you guys ranks?
15 survivor and 18 killer here
>>
>>340457834
>not using them all then resetting your blood web for more items

More fun this way
>>
>>340458367
Devs adding it, CSGO shitters don't think they know better but the market sure as fuck does.

Again, a pointless conversation because they are going to do it, like it or fucking not, it's already confirmed.
>>
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>>340455160
>Sucks, but really necessary
You're just one of those insane people who thinks his opinion is correct because you're you so you must be right, right?

This generation is so fucking priviliged
>>
>>340458494
How do you reset your blood web?
>>
>>340458607
>this generation
I'm 30, m8

Whether I or you like it, this shit is an expected feature in games and this game is not going to be a special snowflake, it isn't big or special enough to break some of these expected norms of vidya. If that ruins the game for you, I'm sure a dead game would just as well.

I'm simply telling you this game will not become popular or successful if you cannot play with your friends. The dumb part is, you can't even prevent it. Instead you now just have people lobby hopping all the time.
>>
http://beta.deadbydaylight.com/saveme/ddc84eb517fb3d25abacf9ba475a6736

someone plz help me get this game
>>
>>340458557
KYF is confirmed you bad not ingame comms.

>yfw there are no killers in KYF because they dont wanna be dunked on by 4 chucklefucks on TS
>>
>>340458607
Man I don't agree with him either but you sound like a goddamn retard.
>>
>>340450624
>insidious perk
>stand still
>wait for them to come to you
>>
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Party in the basement!
>>
>>340455160
>>340458607
>>340458942
https://www.youtube.com/watch?v=qN5zw04WxCc
>>
I don't really get the desire for voice chat and parties. If you want to group up in a 4 to take on a killer than just host a private game with another person being the killer and you can use something like discord. There's zero reason for there to be party matchmaking in this game unless you are actually setting out to be in an overpowered 4v1 to fuck over a killer, who has to work completely alone.

At the most I would maybe be ok with you being able to queue up with 1 person, because then it still isn't an entire team communicating, but overall it doesn't seem necessary.
>>
>>340459159
>I don't really get why people would want to play with friends
Because games are objectively more fun with friends?
>>
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>>340459114
>that feel when no Ghostface killer game

Hell I would take a Telltale game at this point.
>>
>>340458942
Private lobbies are more than enough, despite that they'll probably make solo queue an option.
>>
>>340459309
I'd like a telltale-style Friday the 13th or Nightmare on Elmstreet game
>>
>>340459251
Go play one of those games then instead of trying to shit this one up into a homogenized piece of trash
>>
>>340459251
then do custom matches you nigger
>>
>>340459446
Ok, I and everyone else will take our money to Friday the 13th The Game.
>>
plz help cloudflare is shitting itself

http://beta.deadbydaylight.com/saveme/ddc84eb517fb3d25abacf9ba475a6736
>>
>>340457090

>win
>>
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>>340459437
Friday the 13th is already coming.

Elm Street could work in a Telltale game though.
>>
>>340459540
Then do it instead of crying about it you fucking thick headed cock sucking troglodyte.
>>
>>340459778
Don't need to. It's already confirmed they're doing this, so your bitching and angry schoolboy whining is pointless.
>>
Holy shit, how is this thread still up? It's been a while day.

Anyway, I think there's a lot of room for improvement with this game, especially when it comes to balancing things to make the Killer side a little more fair in some aspects. Definitely needs to be more killer variants but I expect that will happen in time anyway.
>>
>>340459654
I said telltale style.

That game is similar to this one, with one player taking on the role of Jason and the others taking on the role of camp counselors. I want a "choices matter" story driven game based off the series. Where my choices will determine who lives and dies.
>>
>>340459540
>Pre-alpha footage from last year is the only gameplay released
It's shit, and will remain shit until they show it isn't shit
>>
>>340459654
>There's going to be 3 games of the sameish style of gameplay coming out this year
>This game, Last Year AND Friday the 13th

The question is which one of them will be the best?

http://www.strawpoll.me/10435112
>>
>>340460036
Have you played Until Dawn? You would probably like it.
>>
>>340459324
whats the point of a solo queue if you will always be alone as a killer anyways?
>>
>>340460240
I kickstarted Friday the 13th. So I suppose Friday? But we will see really.

Friday will probably have the most leg.
>>
>>340460249
I have seen play throughs, which is basically the same thing for that game.

And it's okay, but the spooky mountain monsters thing kind of ruins it for me.
>>
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>>340459838
I await the slew of buffs to the killer because the new focus of the games balance is a bunch of faggots who cant play the game properly and need to use TS.
>>
>>340460398
Wendigos are cool though. Natives knew what to do to stop people from eating each others.
>>
>>340460240
Never even heard of Last Year.

I'd say Friday, assuming it doesn't get rushed due to the license (it shouldn't), and doesn't try to be over ambitious. My only worry is that the killer being only Jason could get boring, but I hope they make different versions of Jason play differently.
>>
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Top kek
>>
>>340460601
They could probably do DLC for other monsters like Freddy.
>>
>>340460562
1 more for him.
http://beta.deadbydaylight.com/saveme/c63b388b4666ae6a8043f3819a233c73
>>
>>340458821
I want to know this too

need me that insidious perk
>>
>>340458821
>>340461086
Go to "C:\Program Files (x86)\Steam\userdata\53265679\471230" (the numbers might be different) and delete the remotecache file and folder. You can also just move them to another location and restore them later if you want.
>>
>>340460601
I only heard they're just doing a selection of fan voted skins based on a couple of movies. Certain maps based on movie locations are currently in the stretch goals, like Manhattan and the spaceship from Jason X
>>
>>340461329
No prob brah, thanks for the key.
>>
>>340460915
Not sure how it'd work unless they do entirely new maps, too, since it's primarily set in Camp Crystal Lake and its surrounding area. Also think Freddy doesn't work, his type of power requires a game specially crafted for it.

Leatherface can work, maybe?
>>
https://www.youtube.com/watch?v=BkysLdRZ-GA
>>
>>340461351
thanks anon
>>
>>340461407
>>340461434

Yeah, the thing with this though is that, it's literally a "I find you, I kill you". Where Dead by Deadlight is more slow and you dont execute people.

Leatherface, Micheal Mayer and ect could work.

Freddy totally work. I watched all 7 movies last week, he killed a ton of people just by stabbing them with his glove.
>>
>>340461451
Looks neat. Is The game based on Friday the 13th suppose to be basically the same thing?
How many more games are coming out like this?
>>
>faggot killer ragequits
>YOU HAVE LOST THESE ITEMS
nice game guys keep it up
>>
>>340461451
Oh yeah, that's the game where everybody have "special" powers right?
The cheerleader run fast, the bully has a baseball bat, the nerd can do science stuff and ect. Sound cool. Like Evolve but fun.
>>
>>340461839
>die a few times
>still got my toolbox

gotta love beta shit
>>
>>340461693
He primarily only kills in dreams, unless something brings him to the physical world.

Michael Meyers, I suppose, though he tends to have a fairly specific target as his goal and just kills others in the way.

Ghostface might not really work because it's a normal guy.
>>
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They disabled literally all of my hooks so now they have to sit there and think about what they've done.
>>
>>340462207
Not really. The majority of kills in Elm Street are in reality, or when people are awake.

The first movie is the only one where he killed only people in dreams. In 2 he only kill people while they are awake, in 3 he kill most of them in their sleep, in 4 he does kill a ton of people and ect.

Really Freddy would not be that weird.
>>
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>>340462207
And ghostface could totally work though. Maybe have two of them like the movies and TV series?
>>
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>>340462372
>>
>>340462372
>literally all
not possible
>>
so how's the game? I got a key but I was too sick to try it
>>
>>340462207
Anon suggested in another thread a 'freddy' killler could cause a survivor to hallucinate 'nightmares' and objects start popping up like fake chests, fake items, fake gennies etc etc that trap the player if they try using them.

Sounds like a cool idea, dunno how theyd implement something like that or balance it.
>>
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>make the killer a neat jason mike myers type with spooky cannibal masks
>make the survivors ridiculously ugly hipsters nobody would ever want to play as
>>
>>340379301
plz

http://beta.deadbydaylight.com/saveme/12c9e02d376d80e903e1d6e768d6fe7d
>>
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>>340463147
Well it would be pretty easy. You place a "Generator" for example somewhere and when somebody tried to interact with them, OOPS, it was a Mimic. Sorry, you are being eaten right now.
>>
one more needed

http://beta.deadbydaylight.com/saveme/bc41f42b39e81e2f5a67d2a5799d2e92
>>
Help me out, anons.
http://beta.deadbydaylight.com/saveme/b95285700008802c0fe19ce386498840
>>
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>>340463303
Them damn hipsters!
>>
>>340462798
No shit? It's almost like I didn't make the distinction because the fact was obvious.
>>
http://beta.deadbydaylight.com/saveme/1d63910aa6212d18ed455ede1c7f5397
>>
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Reminder of this spot, fucking Killer faggots
>>
http://beta.deadbydaylight.com/saveme/b95285700008802c0fe19ce386498840

save me plz
>>
>>340463303
It's literally just young people, y'know, like 99% of the victims in horror movies. Do you want some cargo short + trenchcoat representation in gaming or some shit?
>>
>>340463909
>baww why are you planning for the one spot where I'm literally untouchable!
>>
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>First time as killer
>searching around to find people
>3 separate failed and separate places
>check one out and find someone
>they run into basement
>knock them out and hook him
>see he is struggling so he gets sacrificed shortly
>leave home
>see chick and smack her ass
>she runs into basement
>jackpot.jpg
>run down to basement
>hear whimpering in closet
>hang her up to dry
>run out of house
>look around for survivors
>pick up bear trap and decide to check chick
>run down
>see dude on his way
>cut him down and hook him where chick was just sacrificed
>place trap
>run outside again
>failed check on engine
>go near it
>beaner pops around corner and I smack him once
>start putting chase
>he tries to blind me so quickly look to side
>getting near and seeing him panic
>look his way and get blinded
>random swing
>beaner down
>Sacrifice and win
>>
>>340463303
Jason was killed so many times by young teenage girls bruh.
>>
>>340464195
>bahhh why cant I abuse the map!!
>>
http://beta.deadbydaylight.com/saveme/e84b330235a7918f7964205bc8df885d
>>
>>340464579
Are you talking about yourself, or...?
>>
>>340463960
Thanks anons
>>
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http://beta.deadbydaylight.com/saveme/f837271955fa80bf13ae97004a9fe990

help
>>
I want in on the beta.

How do I get in?
>>
>>340464579
the trapper's whole gimmick requires you to know areas of the map that survivors go to and common paths. Windows in buildings are some of the top priority for me to trap, then near generators or in the middle of pallets, then keeping one for hooking
>>
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>it's a "suvivors all run into the basement hoping to save their friend" episode

My favorite.
>>
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Well, that was fast.
Protip to new killers, trap the jukeshack and pallets.
>>
>>340379301
http://beta.deadbydaylight.com/saveme/b428ff50afa5c070ffb7696ef8fa000f save my friend here!
>>
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lol broken piece if indie shit

triedto start it 7 times always like that
no suprise thoguh. into the trash it goes
>>
>>340465374
The trap is under the map, aka invisible bruh, that's the problem
>>
Idk who you are fork, but thank you
>>
>>340463819
dont you take the fucking tone with me
>>
>>340465464
Nice comment on a Beta testing product bruh.
>>
>>340465590
no problem m8, I'll be giving this code to my friendo.
>>
>>340465679
>beta
>6 days until release
>in that state

TRASH
R
A
S
H
>>
http://beta.deadbydaylight.com/saveme/ee748b6ade6e09a85f9e0663d0b2038c

pls help
>>
>>340465845
>he doesn't know that he's playing a 6 month old build
>he thinks that the game is shit because of his crappy PC
>>
>>340465953
>6 month old buid

The game had 7 updates since it was open to public beta.

But even if I for some beleive your pathetic shilling defense about 6 month build

>releasing a 6 month build in its terrible and unacceptable state to public
>anyone but cashgrabbing indie devs
kek

try to shill more
clear cashgrab EA with no effort
>>
>game crashes right after I hook the 2nd to last juking faggot

FUCK.
>>
>>340466107
>still thinking your shitty PC isn't the issue
>devs release a beta build as a beta
>for free
>"CASHGRAB"
microwave your toaster and kill yoruself
>>
>>340465420
>do this
>rank 5 toolbox nigger destroy my traps
No fun allowed when survivors know their shit
Thread replies: 517
Thread images: 92
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